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IRC log for #minetest, 2017-01-20

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All times shown according to UTC.

Time Nick Message
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00:23 sweBers How did I join when I was already here?
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00:24 sweBers OHH, I lost my connection while PC was inactive.
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01:17 sweBers So, I'm working with minetest.override_item, and have been able to override some sounds, but not all of them
01:18 sweBers For some reason, this works:
01:18 kaeza empty code works?
01:19 sweBers http://pastebin.com/WNmtsdhD
01:19 sweBers I was pasting it to pastebin
01:20 sweBers But, I'd have to admit that I have no errors thrown directly from my whitespace
01:20 sweBers I might have made a syntax error there, though ;)
01:22 kaeza so what doesn't work?
01:22 kaeza and what works?
01:24 sweBers http://pastebin.com/SWvWEheT
01:24 sweBers Sorry, I was trying to revert my code to what I thought should be working
01:26 sweBers My confusion is why the code seems to work for the intial node registration, but when I try to override it, it doesn't work at all
01:28 sweBers Sorry, it looks like the second post, ending WEheT might actually work
01:28 sweBers minetest.override_item("default:brick", {
01:28 sweBers sounds = newsnd.node_sound_stone_defaults(),
01:28 sweBers })
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01:52 sweBers http://pastebin.com/1AUKNaDw  <-- That doesn't work
01:53 sweBers http://pastebin.com/WNmtsdhD   <--- That works
01:57 sweBers http://pastebin.com/9RNXR3GG <<<= Original Code
02:05 kaeza don't see anything wrong there at a quick glance
02:07 Benrob0329[m] > obviously NSFW: http://motherfuckingwebsite.com/
02:07 Benrob0329[m] You know it's funny, thus site is now making it's way around Riot/Matrix
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02:07 Pie-jacker875 http://bettermotherfuckingwebsite.com/
02:07 Benrob0329[m] And that one too
02:09 * kaeza bookmarks
02:09 kaeza sweBers, are you depending on default?
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02:14 sweBBers Yeah, it doesn't load at all without it.
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02:15 sweBBers Sorry, was looking for a tomagotchi emulator.
02:15 kaeza lol
02:16 thefamilygrog66 hey, is it a known issue for a player to lose their health meter after going to bed?
02:16 kaeza sleeping too much is bad for your health
02:18 thefamilygrog66 seriously, though?
02:18 Benrob0329[m] were you low on food?
02:18 sweBBers It enhances creativity
02:21 thefamilygrog66 no food bar, just health and breath
02:21 thefamilygrog66 however, even if I have full hearts, the entire bar disappears after sleeping
02:21 thefamilygrog66 (though I still have full hearts, just can't see them anymore)
02:27 kaeza sweBers, this one works fine for me: http://pastebin.com/WNmtsdhD
02:28 kaeza are you sure it should be default:dirt_with_grass_footsteps ?
02:28 kaeza and not just default:dirt_with_grass ?
02:29 kaeza also, check that you didn't misspell the sound name
02:30 kaeza BTW, anyone around to help debug gettext stuff? :)
02:30 kaeza (unrelated to MT, BTW)
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02:34 Swebbers http://pastebin.com/WNmtsdhD works for me too.
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02:41 Swebbers minetest.register_node("defaul​t:dirt_with_grass_footsteps",
02:41 Swebbers About line 700 of the default init. Lua
02:42 Swebbers Sorry, on mobile.  Using logs to keep up.
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03:11 sweBers Also, sound names are ok.  That was an earlier mistake.  I had newsnd__default_dirt.ogg for a while, instead of newsnd_default_dirt.ogg
03:13 sweBers Also, adding the additional footstep file definition to the declaration seems to be working, but then I'm not sure what the point of the functions are.
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05:59 MinetestBot [git] sofar -> minetest/minetest_game: TNT: Log explosions and player igniting tnt or gunpowder 1104d57 https://git.io/vMSEu (2017-01-20T05:57:34Z)
06:08 Benrob0329[m] https://www.reddit.com/r/rust/comments/597hhv/​logicoma_elysian_1st_place_trsac_2016_pc_64kb/
06:08 Benrob0329[m] https://everyweeks.com/entr​y/5814c12e6965033a77743f63
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09:39 JamesTait Good morning all! Happy Friday, and happy Cheese Lovers' Day! 😃  🌙
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12:12 ektor hi
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13:02 fwhcat hey
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17:20 xerox123 why do the traffic lights from the streets mod always turn to face another direction?
17:21 xerox123 looks like this http://i.imgur.com/7ga8nAZ.png
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18:47 Wuzzy Any chance we are going to see a 0.4.15 changelog before 2018? :P
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18:48 Benrob0329[m] Well, there is always github...
18:51 MinetestBot [git] octacian -> minetest/minetest: Add chatcommand unregister and override API (#5076) efa54f9 https://git.io/vM9Fa (2017-01-20T18:49:20Z)
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18:55 Krock Wuzzy, they planned to open an issue in 2019 as a reminder
18:55 Krock /saracsm
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20:12 Bill_ Is there a mod for showing the name of what you are looking at in the game (pointing at)? I have looked and looked....I can't seem to search for mods very well on the side.
20:13 rubenwardy You can use F5
20:13 rubenwardy or you can install a mod that adds a tool to do this
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20:15 rubenwardy !mod node information on_punch
20:15 MinetestBot rubenwardy: Could not find anything.
20:15 rubenwardy https://forum.minetest.net/v​iewtopic.php?f=9&amp;t=16431
20:16 Bill_ rubenwardy: that you bro. I am looking at that right now.
20:16 Bill_ Thank you**
20:17 rubenwardy Pressing the F5 button is way easier, however
20:17 rubenwardy no mods needed
20:18 Bill_ Yeah but want to make it user friendly so players can know what they are looking at.
20:22 Krock ran the mod indexer now. looks like the automatic update failed
20:25 Krock !mod node information
20:25 MinetestBot Krock: Node Information on_punch [punchinfo] by endev15 - https://forum.minetest.net/viewtopic.php?t=16431
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20:37 Taose Quick question, do mod packs check if the "mod" is already installed via another mod pack?
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20:47 Benrob0329[m] no
20:47 Benrob0329[m] the game doesnt start and throws you an error
20:48 Benrob0329[m] you could however have a slightly modified version of the mod that soft depends on the normal version
20:48 Benrob0329[m] that then checks to see if its already enabled
20:48 Benrob0329[m] it would have to have a different name however
20:55 Taose >.> Minetest needs #IFNDEF
20:55 Krock * #ifndef, it already uses that
20:56 Taose o.O
20:56 Taose Good enough then ^-^
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21:19 Sparkle17 Hi
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21:35 Rodger So if you teleport to far at one time the game will not generate a the map?
21:36 Rodger I teleported to 11590,28,165 (in fly mode) and screen is grey and can't move.
21:36 agaran it will generate, it usually needs a moment to do that..
21:38 Rodger if i waited 5 mintues is that normal? Or not usually that long?
21:39 agaran no clue, look in server log?
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21:55 Rodger I guess it just breaks without error it hasn't done anything. no clip i can move and is blue; without it just grey and move. and yes i went way up and way down moved around nothing came.
21:56 Rodger Wait...I found where it messed up..it isn't generating lol.
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21:58 Rodger it acts like an edge of a map. With fly/no clip i can go past it. But with just one of those i hit a wall at 167
21:58 Rodger sorry 1967** still far far from 31000
22:00 red-001 you might have accidently changed map limit
22:00 Rodger I would not put that past me lol
22:01 Rodger Where is that at? I think you are right. I just got to 1967,22,1967 and found a corner which makes me think you are correct.
22:02 red-001 advanced settings
22:03 Rodger Thank you dude
22:03 Rodger You was 100% correct
22:03 red-001 glad to help
22:04 luizsab Hello. Anyone knows how is going the translation for other languages? I started in a few time ago to translate Wiki to Portuguese, but looks like there is not standard for the mods, this way I'm afraid that the work will be lost. Is there some better way to translate the wiki?
22:07 red-001 I'm not sure I understand what you mean?
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22:11 juli1 can someone say me how to use perlin noise?
22:12 juli1 i mean to program caves in lue
22:12 juli1 *lua
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22:20 MinetestBot [git] red-001 -> minetest/minetest: Remove `mathconstants.h` and use the correct way to get `M_PI` in MSV… 0dada51 https://git.io/vMH8D (2017-01-20T22:19:41Z)
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22:30 juli1 nobody has a idea?
22:33 sfan5 did you try reading the documentation
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22:35 juli1 yes i have implemented a bit
22:36 juli1 but it makes not nice caves
22:36 sfan5 hm :/
22:36 juli1 i read in minetest wiki all about voxelmanip and perlinnoise
22:37 juli1 maybe u know someone which has done something like that?
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22:38 juli1 maybe i should post my code on minetest-forum?
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22:51 paramat juli1 if you post your code in https://forum.minetest.net/vi​ewtopic.php?f=47&amp;t=15272 i'll look
22:51 juli1 nice
22:51 paramat do you want to make tunnels or large caverns?
22:51 juli1 do u have seen my asteroids mod?
22:52 juli1 i wanna make here tunnels in the asteroids (more like little planets)
22:52 paramat ok you can make tunnels using 2 3D noises
22:53 juli1 ok and then?
22:53 paramat for example https://github.com/paramat/intersecting
22:54 paramat although that's quite complex, it makes multiple intersecting tunnels
22:54 paramat you only need 2 3D noises to make good tunnels, that's how mgv7 tunnels are done
22:54 juli1 ok
22:54 juli1 where can i read the code for mgv7?
22:55 juli1 or is it in c++?
22:56 paramat https://github.com/minetest/minete​st/blob/master/src/cavegen.cpp#L67
22:56 juli1 nice thank u
22:56 juli1 ok i can read c++ and edit a bit, i hope i can use it for my lua code :)
22:57 paramat the 'contour' function is needed, that's here https://github.com/minetest/minete​st/blob/master/src/noise.cpp#L363
22:58 juli ok
22:59 juli i read a bit in the c++ code of minetest but i don't know how to print something there. Do u know it?
23:00 paramat i can code in C++ yes, i wrote that tunnel code
23:00 juli nice
23:01 juli yes i have seen also your planets mod :)
23:01 juli i couldn't make it better ...
23:01 paramat i just added tunnels
23:01 juli yes i have tested it
23:01 paramat oh except, they're not tunnels oops
23:02 paramat they're simpler, more like fissures, ysing 1 noise
23:02 paramat (using)
23:02 juli ok so i got to try it tomorrow maybe
23:02 juli and if i have a question i can ask u?
23:02 juli or is it maybe on forum better
23:02 juli ?
23:03 paramat best in that thread, but in IRC is ok too
23:04 juli ok
23:05 juli do u know where i can read more how the c++ code of minetest works?
23:05 juli only in the comments in code?
23:06 paramat usually the code itself, but reading IRC logs and forum posts also helps
23:06 juli ok
23:06 paramat logs of IRC dev channel
23:09 juli ok i lock on it if i have time :)
23:12 juli *look :)
23:12 juli cu
23:13 paramat O/
23:13 juli what means 0/ ? :)
23:13 m443556 if there is no auto-ban for that question... is there hope for mysql db backend?
23:14 paramat O/ is a little stick man waving
23:14 juli ah .. 0/
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23:16 paramat that's a cyclops waving :]
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