Time Nick Message 00:34 Hijiri and a nonnegative velocity.y * gravity.y 00:34 Hijiri except when gravity.y = 0, then you can't tell 05:24 MinetestBot 02[git] 04sofar -> 03minetest/minetest_game: Make smoke puff sound mono 13208c9f4 https://git.io/vXpTA (152016-11-21T21:23:50-08:00) 05:58 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Update 'nodeupdate()' to 'check_for_falling()' API 1309a229b https://git.io/vXpIm (152016-11-22T05:55:36Z) 09:20 JamesTait Good morning all! Happy Tuesday, and happy Go For A Ride Day! 😃 🚲 🚴 🚵 09:48 SanskritFritz JamesTait: nice day, I go for a ride every day 09:49 JamesTait SanskritFritz, I don't quite manage it every day, but most days. 12:28 IhrFussel Is there a list of settings you can change with /set ? And will those changes take effect instantly or after restarting the server? 12:30 IhrFussel If it depends on the setting: Is there somewhere a list of settings that apply in realtime via /set? 12:31 DuCake /help set == set [-n] | : set or read server configuration setting -- I would assume this means: any server config setting you would find in minetest.conf ... 12:31 DuCake but perhaps you;re looking for settings that actually change dynamically? 12:32 IhrFussel DuCake, yes instantly without restarting 12:47 sfan5 IhrFussel: you can change every settings 12:47 sfan5 but in some cases they only get applied after a restart 12:47 sfan5 like with e.g. the count of emerge threads 12:48 DuCake sfan5 is there a compiled list of default settings that are known to be] instant ? 12:48 IhrFussel sfan5, so it's nowhere documented which settings require a restart? =/ 12:48 sfan5 correct 12:50 IhrFussel Another question: Is this setting still used? Limit of emerge queues on disk emergequeue_limit_diskonly (int default 32) Maximum number of blocks to be queued that are to be loaded from file. Set to blank for an appropriate amount to be chosen automatically. < and could it improve lags when reduced if the disk speed is the problem? 13:00 sfan5 grep in the code 13:01 sfan5 it's probably still useful because it's still in the docs 13:11 Out`Of`Control is there a mod to block all caps names? 13:15 sfan5 name_restrictions can do that if you edit it a little 13:17 Out`Of`Control thanks 13:25 Brikooba The region option of the python mapper wasn't working, but the CPP mapper is working well, including with leveldb. 13:26 Brikooba 20s to map 4096*4096 space 13:26 sfan5 that might be because nobody has touched the py mappers code in years 13:26 fireglow mmmm I remember there was a mesecons fork used by a server that allowed playerdetectors to have comma-seperated lists of players to scan for 13:26 fireglow anybody remember that? 13:30 Brikooba I meant the NumPy mapper variant. -- to be certain i'm clear. 13:32 fireglow !seen lazyj 13:32 MinetestBot fireglow: lazyj was last seen at 2016-11-19 15:12:31 UTC on #minetest 13:38 fireglow aah, found it: https://github.com/MinetestForFun/server-minetestforfun/commit/9bcbb1c4e5b5bb7ccfee254d2563ebf317fdad57 13:40 fireglow I'm waiting for the first one to say "just build more playerdetectors" 13:44 SanskritFritz fireglow: just build more playerdetectors! Did I win a prize? :D 13:49 fireglow NO! >:P 14:03 Brikooba sfan5: Just noting: The same splash swim sounds happen when underwater. 14:03 sfan5 open an issue on github 14:06 MinetestBot 02[git] 04ShadowNinja -> 03minetest/minetest: Fix superflous shader setting updates (#4800) 134bf4154 https://git.io/vXpjh (152016-11-23T00:05:39+10:00) 14:07 Brikooba If you wish me to, i will. It's not a feature request I would otherwise file. It would be too small a thing for perhaps too much work. 14:58 Emperor_Genshin Heya folks, I've recently worked on a concept boss npc for minetest, I need some opinions. Hope you guys like it! :) https://www.youtube.com/watch?v=245dvuz3C0g 15:01 jin_xi cool, i hope you keep the name concept boss, it so suitable for a game named minetest ;) 15:01 Emperor_Genshin lol ikr? D 15:16 Brikooba oops, I wrote sfan5 about the swim sounds, but I was confused. I meant to write paramat 15:24 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: No functional changes. Credit gcu 13dbeb322 https://git.io/vXhYQ (152016-11-23T01:23:34+10:00) 16:16 MinetestBot 02[git] 04orwell96 -> 03minetest/minetest: Make supplying empty formspec strings close the formspec (#4737) 130d1c959 https://git.io/vXh84 (152016-11-23T02:15:22+10:00) 16:22 DI3HARD139 How does one build with "-CMAKE_BUILD_TYPE=RelWithDebInfo"? 16:22 DI3HARD139 Keeps complaining about not knowing what it is 16:23 DI3HARD139 "Cmake error: Error procesing file: MAKE_BUILD_TYPE=RelWithDebInfo" 16:23 whitephoenix cmake . -CMAKE_BUILD_TYPE=RelWithDebInfo ? 16:23 DI3HARD139 exactly how Im using it 16:24 DI3HARD139 along with freetype, leveldb and gettext 16:25 Emperor_Genshin Anyone seen this vid yet? :3 https://www.youtube.com/watch?v=245dvuz3C0g 16:25 Emperor_Genshin I need some suggestions/opinions lol 16:26 whitephoenix holy shit thats amazing 16:26 whitephoenix maybe some more particles? 16:27 DI3HARD139 When it is complete, may I have a copy? 16:27 Emperor_Genshin If it's possible, though more particles can lower fps 16:27 whitephoenix DI3HARD139, I can't compile it with that anyways 16:29 Emperor_Genshin I'll make a different version of this boss model with a similar animation for everyone since this boss is specifically exclusive for the LegacyForge server 16:30 Emperor_Genshin one that's compatable to the default minetest character texture layout 16:30 Emperor_Genshin so users can create a texture for that kind of model easily 16:31 Emperor_Genshin the sword is part of the model, I need to find a way to make the entity hold a item from minetest 16:33 Emperor_Genshin I know it's possible since the guard npc mod has a feature that allows npcs to hold specific items that the player/owner is setting it to use. 16:48 Chinchou DI3HARD139, wouldn't it be -DCMAKE_BUILD_TYPE=RelWithDebInfo? I use ccmake(the ncurses UI) instead of cmake, so I'm not too familiar. 16:48 DI3HARD139 It just might be. Lemme try real quick 16:53 DI3HARD139 yep just needed to add a "D". 16:54 Chinchou Nice! Glad that worked. 16:54 DI3HARD139 Thanks cheapie 16:54 DI3HARD139 oops 16:54 DI3HARD139 Chinchou 16:54 Chinchou :3 pff 16:54 Chinchou Ch happens? 16:55 DI3HARD139 sorry had the wrong nick in the copy 16:55 Chinchou Ah, thought it was auto-completion. 16:57 DI3HARD139 somewhat. I noticed that X2Go's Clipboard access is a bit flaky at times. Sometimes it registers the whole text, Sometimes only a part of it and other times nome of it 17:35 swift110 hmm 17:37 Emperor_Genshin anyone else want to see this minetest vid? I need more suggestions XD. https://www.youtube.com/watch?v=245dvuz3C0g