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IRC log for #minetest, 2016-11-22

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All times shown according to UTC.

Time Nick Message
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00:34 Hijiri and a nonnegative velocity.y * gravity.y
00:34 Hijiri except when gravity.y = 0, then you can't tell
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05:24 MinetestBot [git] sofar -> minetest/minetest_game: Make smoke puff sound mono 208c9f4 https://git.io/vXpTA (2016-11-21T21:23:50-08:00)
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05:58 MinetestBot [git] paramat -> minetest/minetest_game: Update 'nodeupdate()' to 'check_for_falling()' API 09a229b https://git.io/vXpIm (2016-11-22T05:55:36Z)
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09:20 JamesTait Good morning all!  Happy Tuesday, and happy Go For A Ride Day! 😃 🚲 🚴 🚵
09:48 SanskritFritz JamesTait: nice day, I go for a ride every day
09:49 JamesTait SanskritFritz, I don't quite manage it every day, but most days.
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12:28 IhrFussel Is there a list of settings you can change with /set ? And will those changes take effect instantly or after restarting the server?
12:30 IhrFussel If it depends on the setting: Is there somewhere a list of settings that apply in realtime via /set?
12:31 DuCake /help set == set [-n] <name> <value> | <name>: set or read server configuration setting -- I would assume this means: any server config setting you would find in minetest.conf ...
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12:31 DuCake but perhaps you;re looking for settings that actually change dynamically?
12:32 IhrFussel DuCake, yes instantly without restarting
12:47 sfan5 IhrFussel: you can change every settings
12:47 sfan5 but in some cases they only get applied after a restart
12:47 sfan5 like with e.g. the count of emerge threads
12:48 DuCake sfan5 is there a compiled list of default settings that are known to be] instant ?
12:48 IhrFussel sfan5, so it's nowhere documented which settings require a restart? =/
12:48 sfan5 correct
12:50 IhrFussel Another question: Is this setting still used? Limit of emerge queues on disk emergequeue_limit_diskonly (int default 32) Maximum number of blocks to be queued that are to be loaded from file. Set to blank for an appropriate amount to be chosen automatically. < and could it improve lags when reduced if the disk speed is the problem?
13:00 sfan5 grep in the code
13:01 sfan5 it's probably still useful because it's still in the docs
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13:11 Out`Of`Control is there a mod to block all caps names?
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13:15 sfan5 name_restrictions can do that if you edit it a little
13:17 Out`Of`Control thanks
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13:25 Brikooba The region option of the python mapper wasn't working, but the CPP mapper is working well, including with leveldb.
13:26 Brikooba 20s to map 4096*4096 space
13:26 sfan5 that might be because nobody has touched the py mappers code in years
13:26 fireglow mmmm I remember there was a mesecons fork used by a server that allowed playerdetectors to have comma-seperated lists of players to scan for
13:26 fireglow anybody remember that?
13:30 Brikooba I meant the NumPy mapper variant. -- to be certain i'm clear.
13:32 fireglow !seen lazyj
13:32 MinetestBot fireglow: lazyj was last seen at 2016-11-19 15:12:31 UTC on #minetest
13:38 fireglow aah, found it: https://github.com/MinetestForFun/server-minetestforfun/commit/9bcbb1c4e5b5bb7ccfee254d2563ebf317fdad57
13:40 fireglow I'm waiting for the first one to say "just build more playerdetectors"
13:44 SanskritFritz fireglow: just build more playerdetectors! Did I win a prize? :D
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13:49 fireglow NO! >:P
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14:03 Brikooba sfan5: Just noting: The same splash swim sounds happen when underwater.
14:03 sfan5 open an issue on github
14:06 MinetestBot [git] ShadowNinja -> minetest/minetest: Fix superflous shader setting updates (#4800) 4bf4154 https://git.io/vXpjh (2016-11-23T00:05:39+10:00)
14:07 Brikooba If you wish me to, i will.  It's not a feature request I would otherwise file. It would be too small a thing for perhaps too much work.
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14:58 Emperor_Genshin Heya folks, I've recently worked on a concept boss npc for minetest, I need some opinions. Hope you guys like it! :) https://www.youtube.com/watch?v=245dvuz3C0g
15:01 jin_xi cool, i hope you keep the name concept boss, it so suitable for a game named minetest ;)
15:01 Emperor_Genshin lol ikr? D
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15:16 Brikooba oops, I wrote sfan5 about the swim sounds, but I was confused. I meant to write paramat
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15:24 MinetestBot [git] Zeno- -> minetest/minetest: No functional changes. Credit gcu dbeb322 https://git.io/vXhYQ (2016-11-23T01:23:34+10:00)
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16:16 MinetestBot [git] orwell96 -> minetest/minetest: Make supplying empty formspec strings close the formspec (#4737) 0d1c959 https://git.io/vXh84 (2016-11-23T02:15:22+10:00)
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16:22 DI3HARD139 How does one build with "-CMAKE_BUILD_TYPE=RelWithDebInfo"?
16:22 DI3HARD139 Keeps complaining about not knowing what it is
16:23 DI3HARD139 "Cmake error: Error procesing file: MAKE_BUILD_TYPE=RelWithDebInfo"
16:23 whitephoenix cmake . -CMAKE_BUILD_TYPE=RelWithDebInfo ?
16:23 DI3HARD139 exactly how Im using it
16:24 DI3HARD139 along with freetype, leveldb and gettext
16:25 Emperor_Genshin Anyone seen this vid yet? :3 https://www.youtube.com/watch?v=245dvuz3C0g
16:25 Emperor_Genshin I need some suggestions/opinions lol
16:26 whitephoenix holy shit thats amazing
16:26 whitephoenix maybe some more particles?
16:27 DI3HARD139 When it is complete, may I have a copy?
16:27 Emperor_Genshin If it's possible, though more particles can lower fps
16:27 whitephoenix DI3HARD139, I can't compile it with that anyways
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16:29 Emperor_Genshin I'll make a different version of this boss model with a similar animation for everyone since this boss is specifically exclusive for the LegacyForge server
16:30 Emperor_Genshin one that's compatable to the default minetest character texture layout
16:30 Emperor_Genshin so users can create a texture for that kind of model easily
16:31 Emperor_Genshin the sword is part of the model, I need to find a way to make the entity hold a item from minetest
16:33 Emperor_Genshin I know it's possible since the guard npc mod has a feature that allows npcs to hold specific items that the player/owner is setting it to use.
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16:48 Chinchou DI3HARD139, wouldn't it be -DCMAKE_BUILD_TYPE=RelWithDebInfo?  I use ccmake(the ncurses UI) instead of cmake, so I'm not too familiar.
16:48 DI3HARD139 It just might be. Lemme try real quick
16:53 DI3HARD139 yep just needed to add a "D".
16:54 Chinchou Nice!  Glad that worked.
16:54 DI3HARD139 Thanks cheapie
16:54 DI3HARD139 oops
16:54 DI3HARD139 Chinchou
16:54 Chinchou :3 pff
16:54 Chinchou Ch happens?
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16:55 DI3HARD139 sorry had the wrong nick in the copy
16:55 Chinchou Ah, thought it was auto-completion.
16:57 DI3HARD139 somewhat. I noticed that X2Go's Clipboard access is a bit flaky at times. Sometimes it registers the whole text, Sometimes only a part of it and other times nome of it
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17:35 swift110 hmm
17:37 Emperor_Genshin anyone else want to see this minetest vid? I need more suggestions XD. https://www.youtube.com/watch?v=245dvuz3C0g
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