Time Nick Message 02:29 whitephoenix someone wanted to see the pyromancy mod I'm working on, its on github now, not really fit for playing yet though https://github.com/whitephoenix0/minetest-pyromancy 04:52 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Lua_api.txt: Clarify 'override_meta' bool in 'set mapgen setting' 1374eb7f5 https://git.io/vP5Ci (152016-10-21T05:49:06+01:00) 04:52 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Damage flash: Reduce maximum alpha. Avoid fade overload 130c76303 https://git.io/vP5CP (152016-10-21T05:48:53+01:00) 05:23 garywhite night all 05:24 * garywhite wanders off to bed 09:11 JamesTait Good morning all! Happy Friday, and happy Back To The Future Day! 😃 11:48 Samson1 Erm 11:49 Samson1 Does anyone know how to remove the FPS lock from Minetest? 11:50 sfan5 fps_max 11:50 sfan5 in minetest.conf 11:50 Samson1 okay 11:50 Samson1 Thanks :) 11:56 Samson1 It's still peeking at 60 11:56 Samson1 :\ 12:00 sfan5 have you set vsync = false? 12:01 Samson1 No, 12:02 Samson1 Come on! 12:02 Samson1 I am useless 12:02 Samson1 :D 12:05 Samson1 How do you disable vsync? 12:07 sfan5 vsync = false 12:07 sfan5 also in minetest.conf 12:07 Samson1 Oh 12:07 Samson1 I can't find it 12:07 Samson1 I will look harder 12:07 Samson1 might be a good plan 12:10 Samson1 No 12:10 Samson1 It's not in my conf file 12:10 Samson1 I will added 12:10 Samson1 add it* 12:15 Samson1 Still not working :( 12:29 Samson1 I am sure I am doing something wrong.. But it was a nice try anyway :) 12:49 namach Samson1: i had troubles finding the right conf file... are you using linux or windows? in linux it is in home/.mintest/ 13:13 Samson1 namach, I am in Linux :) 13:13 Calinou Samson1: by default Minetest limits FPS to 65 13:13 Calinou fps_max = 0 13:13 Calinou to disable it 13:13 Calinou but I can't see why you would do that, other than benchmark 13:13 Samson1 Yes. It turns out that I have two conf files. The second one has a "2" 13:14 Calinou also most Linux drivers today force vsync on by default 13:14 Samson1 :) 13:14 Calinou in the NVIDIA driver, go to OpenGL settings, uncheck "Sync to VBlank" and reboot 13:14 Calinou on Intel, start Minetest with "vblank_mode=0" variable 13:14 Calinou "vblank_mode=0 minetest" should do it in a terminal 13:14 Calinou same on most open source drivers 13:15 Samson1 I I use an asus gforce nvidia gtx 650 :) 13:15 Samson1 Okay. Doing it now :) 13:17 Calinou Samson1: so yeah, use the NVIDIA X Server Settings menu 13:17 Calinou ("nvidia-settings" from a terminal) 13:18 Samson1 Calinou, Okay. Thank you for the help ^^ 13:18 Calinou there's a few other options there, eg. for forcing anti-aliasing, anisotropic filtering 13:18 Calinou so far nvidia-settings is way more complete than what the open source drivers offer :( 13:18 Calinou (there's no GUI for those, too) 13:25 Samson1 Calinou, :D 13:25 Samson1 Calinou, It's not to bad 13:30 Samson1 Calinou, I'll get my technical and never management expert MJ4000 to get it to work :D 13:30 Samson1 (Also the lead developer in Prosody) 14:12 namach my life just crushed together with the favorite server... Oh Holy Admin please make a miracle!!! :( 14:14 Samson1 namach, What is the server? 14:14 namach VikingCrafters 14:15 Samson1 Oh 14:15 Samson1 :D 14:15 namach you know it? 14:18 Samson1 Never heard of that server.. I never bother with Multiplier In Minetest much these days.. I am a Minecraft architect and building in Minetest is made extremely difficult by lack of reality 14:19 Samson1 But I have made a modpack which makes almost everything possible :D 14:19 namach in creative anything is possible :) 14:20 namach what does a Minecraft architect do? 14:20 Calinou they build memes 14:20 Calinou out of blocks 14:20 Samson1 https://www.youtube.com/watch?v=Rzhr4HmdVBc 14:20 Samson1 :) 14:22 namach do you get paid for this? :) 14:22 Samson1 Minetest needs nether rack, stairs, different fences, doors, 3d textures, walls and flowerpots. to be able to build properly in default. I sounds funny 14:23 Samson1 but a lot of the stuff that helps building are bugs :D 14:23 Samson1 Erm, 14:24 Samson1 Kind of. You can get a lot of money from being a youtuber, preferably youtube gamer :) 14:25 namach there are flowerpots, fences and many other stuff around... today i even drove a car in minetest ;) 14:25 Samson1 namach, What do you think of my medieval tavern? (PS. I will have a modpack out for builders in Minetest) 14:25 Samson1 But it's not in default :) 14:26 namach it is not, yes 14:26 Samson1 :) 14:26 namach about the tavern... it looks like a tavern :) 14:26 Samson1 Thanks @D 14:26 namach :) 14:26 Samson1 I try :D 14:26 namach np 14:27 namach but i am more of that people that will build around and try different things my own instead of watching others doing it 14:27 namach and then just copy/paste :) 14:27 Samson1 I have been thinking of making a mod for MT which is the equivalent of MC's optifine. But I am not sure if MT would support that :\ 14:29 Samson1 Can you get meta data in Minetest? 14:29 namach i have no idea 14:29 Samson1 That is MT reading the meta data from the texturepack 14:29 Samson1 :) 14:29 namach but there are already similar mods... but i do not know how successful are they 14:30 Samson1 Mmm :\ 14:30 Samson1 I am sure I can work something out :) 14:31 Samson1 Do you know what Optifine is/does when it comes to recoursepacks? 14:31 Samson1 I just don't want any confusion :) 14:33 Calinou Samson1: minetest_game has plenty of nodes for building 14:33 Calinou also I'm not convinced more nodes makes you a better builder 14:34 Samson1 Mmm, 14:34 Samson1 I have no idea about 1.4.14 14:36 Samson1 stone walls and nether fences are used to make window sills and windows more decoration. Anvils are used as balconies. I have been searching for a mod that adds in walls, doors etc but I have not found any :( 14:38 namach haw long haven't you logged in some advanced server? 14:38 Samson1 Nearly 2 years 14:39 Samson1 I was all over the place when Samson's home world collapsed 14:39 namach may be it is time to check this and that ;) 14:39 Samson1 Mmm 14:39 Samson1 I think you are right :) 14:39 Samson1 I also need to update to 1.4.14. If it's out yet. I think so 14:39 Samson1 :) 14:40 namach there are many mods that add the stuff you are talking about... actually from my little experience with minecraft there are much more powerful mods on minetest 14:40 Samson1 Mmm, 14:41 Samson1 The reason why are aren't more powerful stuff in MC is because of the way it's all set up 14:41 Samson1 if you added 24 mods you would be getting 20 FPS out of 400 14:41 Samson1 :) 14:48 Samson1 Just say I am waiting for Mt stuff to be more compatible with MT and other MT stuff :) 16:24 whitephoenix can I make an entity emit light? 17:49 Samson1 Calinou, ? I think there is an interesting question for you ;) 17:49 Calinou ask it 17:49 Samson1 From whitephoenix 17:49 Samson1 :) 17:50 whitephoenix I was thinking about making some kind of 'ghost' mob, but I want it to emit light, is that possible? 17:55 Samson1 whitephoenix, I only edit mods and texturepacks. 17:55 Samson1 But it should be possible 17:55 Calinou whitephoenix: sadly, no 17:55 Calinou Minetest doesn't feature proper dynamic lights, and you can't even set the mob texture itself to glow 17:56 Calinou the latter is easy to do (small core change, optional property) 17:56 Calinou the former is much harder to do 17:56 Samson1 Calinou, It might just work though if you faded the texture 17:56 Calinou that won't make it glow in the dark 17:56 Samson1 No, I suppose not 17:56 Calinou also I believe alpha translucency is not available for models 17:56 Calinou only for nodes (and it's buggy there) 17:57 whitephoenix theres that walk_light mod, maybe I could do something similar on the mob 17:57 whitephoenix might cause a fair bit of lag though 17:57 Calinou it does cause both client and server lag 17:57 Calinou don't do that 17:57 Samson1 The (walk light mod) is good. I have it as one of Fiddle.cc's mods 17:58 Samson1 I think it's about time someone made Minetest a Shaders mod. Though it would be a lot of work :| 17:58 whitephoenix someone already did I think 17:58 whitephoenix https://forum.minetest.net/viewtopic.php?pid=116246 17:58 Samson1 Oh. 17:58 Samson1 Interesting... 17:59 Samson1 OH WAW.. MC but without the lighting which knocks 30 FPS of your frame rates 18:01 Samson1 whitephoenix, Having it.. You know, when ever I join this channel I realise how out of date I am in the MT community :D 19:18 MinetestBot 02[git] 04sfan5 -> 03minetest/minetestmapper: DBRedis: Move some common code into macros 1389ed549 https://git.io/vPdDs (152016-10-21T21:17:43+02:00) 19:18 MinetestBot 02[git] 04Nestorfish -> 03minetest/minetestmapper: DBRedis: use HMGET in getBlocksOnZ 139bbc446 https://git.io/vPdDG (152016-10-21T20:36:21+02:00) 19:18 MinetestBot 02[git] 04Nestorfish -> 03minetest/minetestmapper: DBRedis: add HMGET 13fabde97 https://git.io/vPdDZ (152016-10-21T20:36:21+02:00) 19:18 MinetestBot 02[git] 04Nestorfish -> 03minetest/minetestmapper: DBRedis: add replyTypeStr 1353706e8 https://git.io/vPdDn (152016-10-21T20:36:21+02:00) 19:56 PsychoVision !server red cat 19:56 MinetestBot PsychoVision: Red Cat Creative | 51.254.216.93 | Clients: 6/30, 5/17 | Version: 0.4.14 / minetest | Ping: 7ms 23:22 PR4530lives whitephoenix: RBA worked on shaders, but he died, RIP