Time Nick Message 00:16 Calinou beat ya, I must be in ~60 channels or so 00:17 Calinou my channel list spans more than 2,000 pixels vertically in Quassel :p 00:28 Hijiri back 00:29 Hijiri I'm in 50 channels but that includes rizon 00:30 Hijiri 36 freenode 05:55 Jellonator Is it possible to set the pitch or roll of an entity? 06:28 swift110-phone hmm 07:06 Hijiri Jellonator: no 07:34 swift110-phone lol 07:34 swift110-phone that was posted hours ago 08:08 Anonyma Wew lads 08:09 swift110-phone how r u anonyma 08:10 Anonyma So the api only supports .nodes, .tools, and .items, right? 08:10 Anonyma Oh, Im okay. Just at work during the last few minutes of lunch 08:11 swift110-phone cool 08:11 swift110-phone glad tommorow i can relax 08:11 Anonyma I never even knew there was an api until the 8chan server happened. 08:12 Anonyma But is ai modding a possiblity at the moment? 08:13 Anonyma Eg. Mobs 08:15 Anonyma Gotta go for now 08:26 shamoanjac Anonyma_, 08:46 Hijiri Anonyma_: yes, there are mob mods 08:46 Hijiri there are entities, which are things 08:46 Hijiri they have identity and they can move around, and you can define various callbacks which are useful in doing things like making mobs 08:47 Hijiri if you have the api doc open you can search for the text "Entity definition" 08:53 swift110-phone ok 09:50 Elench Slightly random question, can I make the client change its window name when the inventory is open? 09:55 shamoanjac I can't find such a method 09:55 Elench Yeah, me neither, it's not really important it'd just let me invert axis for joystick look 09:55 * Elench me may or may not be building a massive kludge 09:56 * shamoanjac doesn't know what a "kludge" is 09:56 Elench An ugly inelegant solution 09:57 Elench I'm making my joypad work with all my games and stuff, which for things that don't directly support joysticks means a translation layer 09:59 shamoanjac I'm not sure I understand how a window name change would solve that 10:09 Elench I currently have the right stick being mouse, and I want to keep it so that up means up in the inventory, but have it so up means look down in game 10:09 Elench If the window title changed I could make the window manager detect that and switch the layouts 10:18 shamoanjac ah I understand 10:19 Elench Sorry, I wasn't clear 10:19 Elench Incidentally, qjoypad works well for using a joypad on Minetest, just in case anyone wondered 11:17 Calinou https://forum.minetest.net/viewtopic.php?f=12&t=15261 11:18 Calinou such map 11:19 Krock very pro 11:20 Krock amaze 11:21 Krock either the left or the bottom red coordinates are wrong 11:21 Krock May I write a shitpost into this topic? :P 11:22 Calinou "post the shit, shitposter" they said 11:24 Krock \o/ 11:30 Anonyma_ Why is minetest so good? 11:30 Anonyma_ Its like three times more addictive than minecrap 11:34 Krock How did you measure that? With the geek-o-meter? 11:34 Krock Or is it the new mineaddictive 2000 meter? 11:37 Out`Of`Control lol 11:38 Out`Of`Control its 3d map 11:41 Krock http://imgur.com/mBZRlfj 11:42 Krock my paint skills are very good 11:52 Krock So, I improved it a bit: http://imgur.com/kiKfD6i 12:09 pyco_ tt 12:10 pyco_ hello 12:11 pyco_ is there is any one here 12:11 sfan5 hello 12:11 pyco_ can you herlp me ^please 12:11 pyco_ ?? 12:11 sfan5 what do you need help with? 12:12 pyco_ i am searching were is the file for core.show_keys_menu() 12:13 sfan5 that is done in C++ 12:13 sfan5 https://github.com/minetest/minetest/blob/3c63c3044d5e4ca36c2649c530f31622581d90fd/src/script/lua_api/l_mainmenu.cpp#L620L632 12:15 pyco_ i dont understand why keys menu is in c++ and advanced_settings is in lua 12:15 pyco_ that's wierd 12:15 sfan5 historical reasons 12:16 pyco_ ok thanks 12:16 pyco_ very much 12:16 pyco_ are you a dev 12:16 pyco_ ?? 12:16 sfan5 yes 12:17 pyco_ i have i lot ov questions and i need someone like you to help me 12:17 sfan5 just ask here, people will answer if they know 12:17 pyco_ and excuse my english because its very bad 12:17 pyco_ do you speak french ? 12:18 sfan5 no 12:18 sfan5 Calinou does however 12:18 pyco_ ok i have a question 12:19 Krock you can find french speaking people in #minetest-fr 12:19 pyco_ are all function started with core. are done on c++ 12:19 Krock no, some are done in Lua (builtin) 12:19 sfan5 no 12:19 pyco_ i con try speaking english :) 12:20 pyco_ ok do you see minetest 0.4.14 in the game 12:20 Krock I see it in the title bar 12:20 sfan5 ...yes 12:20 pyco_ no in the game 12:21 pyco_ the top left 12:21 sfan5 yes 12:21 Krock no 12:21 pyco_ not the image 12:21 pyco_ the text 12:21 pyco_ is it in lua or c++ 12:21 sfan5 c++ 12:21 sfan5 it was removed in newer versions though 12:22 pyco_ i dont thing so because i ve the newer version :) 12:22 Krock yes, so you won't find it in the source code anymore unless you go back to the 0.4.14 stable tag 12:22 sfan5 i mean in the development version 12:23 pyco_ i dont understand 12:23 pyco_ i am in the 0.4.14 version 12:23 sfan5 it won't be in 0.4.15 12:23 sfan5 anyway 12:23 sfan5 here's the code: https://github.com/minetest/minetest/blob/3c63c3044d5e4ca36c2649c530f31622581d90fd/src/guiEngine.cpp#L573L588 12:23 pyco_ even in the main menu 12:24 pyco_ ?? 12:24 sfan5 i dont know about that 12:25 pyco_ so to edit th c++ code what should i do 12:26 sfan5 do you use windows? 12:26 pyco_ yep 12:26 sfan5 editing the c++ code is quite complicated on windows 12:27 pyco_ what void mean in c++ 12:28 sfan5 void means that there is no value 12:29 pyco_ in builtin folder 12:29 nm0i void causes functional adepts to spawn in your code and make comments about type theory. 12:29 sfan5 uh 12:30 sfan5 where did you find "void" in builtin? 12:30 pyco_ no not in builtin 12:30 pyco_ i talking now about another subject 12:30 pyco_ in builtin the main menu folder contain main menu lua code 12:31 pyco_ yes or no 12:31 sfan5 yes it does 12:32 pyco_ ok but how about game , fstk , common and async folders ? 12:33 sfan5 fstk has code related to presenting a GUI 12:34 sfan5 game has code that directly relates to the in-game world 12:34 pyco_ ok 12:34 sfan5 common has generic additional functions for lua 12:34 pyco_ ok 12:36 pyco_ and ... 12:37 pyco_ what is a gui 12:37 sfan5 an user interface 12:37 sfan5 for example the main menu 12:38 nm0i Alsmost every time I restart server someone makes drama about it kicking all players %_%. 12:39 sfan5 solution: don't restart server 12:39 pyco_ ok do you have facebook or something like that so i can find you for help 12:39 nm0i sfan5: !next 12:39 Out`Of`Control nm0i: kick them one by one then restart 12:40 Out`Of`Control so not all at once 12:40 sfan5 pyco_: no, i dont have that 12:40 sfan5 just come here to ask questions 12:40 sfan5 people are often here 12:40 pyco_ how do you write this message 12:40 nm0i Out`Of`Control: That'd be more drama :3 12:40 sfan5 you mean this place? 12:40 sfan5 http://www.minetest.net/irc/ 12:41 pyco_ no i heard a sound when you sent the message 12:41 pyco_ and your name was red 12:41 pyco_ is it a private message 12:41 sfan5 no 12:41 sfan5 i put your name in front of my message 12:41 sfan5 that is called "highlighting" 12:42 pyco_ ok i ll try 12:42 luizrpgluiz Hi all :) 12:42 pyco_ hello sfan5 12:42 sfan5 yes like that 12:42 pyco_ ok 12:43 pyco_ and how about changing the title of the game 12:44 pyco_ instead of minetest [main menu] simply write minetest 12:44 pyco_ ?? 12:44 sfan5 could be useful 12:45 pyco_ we need the chang it on c++ 12:45 pyco_ ?? 12:47 sfan5 yes that needs to be changed in c++ 12:48 pyco_ and how to stop the consol from appearing when the game is started 12:48 sfan5 that can be change in the winresource.rc file too 12:49 pyco_ c++ ?? 12:49 luizrpgluiz I realized that minetest is more efficient dual core than sigle core 12:50 sfan5 you can't change it in lua at least 12:50 luizrpgluiz even if you have a good video card with updated opengl 12:51 pyco_ and finaly how to edit the minetest c++ code on windows :) 12:51 luizrpgluiz I have a video card agp old Nvidia 12:51 sfan5 that's not easy 12:51 sfan5 i suggest using linux for editing the c++ code 12:51 sfan5 otherwise ask Calinou 12:51 sfan5 he might be able to explain it in french 12:52 pyco_ he is not online 12:52 sfan5 currently not it seems 12:54 pyco_ is there any video or article explaining doing that on windows 12:56 sfan5 you can try following this 12:56 sfan5 https://github.com/minetest/minetest/blob/master/README.txt#L237 12:56 sfan5 it's really not easy though 12:56 pyco_ thank you very much for these informations 12:57 Megaf Hi all 12:57 * Megaf @ Debian Jessie Stable @ KDE 4 12:57 Megaf so far I'm pretty impressed 12:57 pyco_ hi megaf 12:57 Megaf I coming from Debian Stretch with GNOME 3, it was way too buggy 12:57 Megaf GNOME wasnt even starting anymore 12:58 Megaf !server Megaf 12:58 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/1 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 8ms 12:58 Megaf 0 clients! 13:01 pyvo hello sfan5 is here 13:01 sfan5 yes i'm here 13:01 pyvo how to get minetest code 13:01 luizrpgluiz github 13:02 sfan5 https://github.com/minetest/minetest/archive/master.zip 13:02 pyvo the c++ code 13:02 sfan5 download the .zip file from the link 13:02 sfan5 it has the code 13:03 pyvo ok tank you 13:04 Krock git clone would be better but meh 14:45 Nosrick Hey folks. 14:45 Nosrick Is there an on_death or anything like it in the Lua API? 14:57 Krock Nosrick, Ctrl + F "on_die" 14:57 Nosrick Ah, only on_dieplayer. 14:57 Nosrick Nothing for entities. 14:57 Nosrick Time to write one myself! 15:56 Nosrick I'm thoroughly confused; when I punch something to death, the on_die function gets called just fine. When I Starfire (a spell) it to death, it says the on_die function is nil. 16:02 Nosrick Hijiri: I NEED HELP AGAIN 16:10 Nosrick_ Fixed it! Turns out I needed to access the LuaEntity again. 16:22 BrunoMine hi 16:22 BrunoMine any admin online? 16:23 Calinou hi 16:23 Calinou BrunoMine: what for? 16:24 BrunoMine please 16:24 BrunoMine recover my account 16:25 elfio Hello, is there any way to check if moreores is working? 16:25 Calinou on the forum, on the wiki…? 16:25 Calinou elfio: type /mods in console 16:25 Calinou (doesn't need any special privileges) 16:27 BrunoMine my account in IRC 16:27 BrunoMine for here 16:27 elfio Calinou: thanks! I'm going to try it 16:27 BrunoMine my email is borgesdossantosbruno@gmail.com and my nick is BrunoMine 16:27 Calinou BrunoMine: I don't manage NickServ accounts, you should ask in #freenode for that 16:28 BrunoMine you can not recovery my passwd? 16:29 elfio It looks like it's working. I cannot find any tin or silver even if I go far away to force map creation. Any idea why this could be? :-/ 16:30 elfio I cannot craft cool stuff from technic without tin :( 16:32 BrunoMine ok 16:33 pyco_ hello 16:33 BrunoMine comand is /msg NickServ SENDPASS 16:33 pyco_ sfan5 is here 16:33 pyco_ sfan5 16:34 pyco_ calinou is her ? 16:34 pyco_ calinou 16:34 BrunoMine yes 16:34 BrunoMine wait a moment 16:35 pyco_ is calinou connected ? 16:37 sfan5 oh well he just left 16:37 BrunoMine Hey admin. Can you create a Chat in portuguese language? 16:38 BrunoMine please 16:40 BrunoMine Hey admin. Can you create a Chat in portuguese language? 16:40 rubenwardy do it yourself 16:40 rubenwardy #minetest-pt 16:41 rubenwardy then promote it 16:41 BrunoMine ok 16:41 rubenwardy Portuguese is the second biggest language of users of my app, after English 16:41 rubenwardy if that's any indication 16:46 BrunoMine I'm a greate fan of yours. 16:47 rubenwardy thanks :D 16:48 elfio Any idea why I find mese ore but no tin or silver ore? 16:48 elfio I created the server myself with moreores from the begging 16:48 Nosrick_ Is moreores definitely enabled? 16:48 elfio Nosrick_: yep 16:48 elfio typing /mods it shows up 16:49 Nosrick_ Huh, that's strange. 16:49 elfio already checked _config.txt file where I can see it should appear between 8 and -31000 16:49 Nosrick_ Are you running a server? 16:50 elfio yep 16:50 elfio on a rpi 16:50 Nosrick_ I could try to connect and look for some. 16:50 elfio local network 16:50 Nosrick_ Ah, well. 16:50 Nosrick_ Also, nice use of an RPi! 16:50 elfio It's a bit tight :p 16:51 elfio how could look for some? 16:52 elfio Nosrick_: maybe some admin tool? 16:53 Nosrick_ I'm not sure. Does it show up in the creative inventory? 16:54 elfio how could I check it out? 16:55 elfio it show up in a recipe list mod 16:55 Nosrick_ Then it should be generating... 16:55 Nosrick_ That's very odd. 16:56 elfio is there some way of check verbosly what's doing the server? the susual output doesn't show anything more that what my player do 17:15 Nosrick_ So, I'm using hudbars to add a mana bar to the screen. Got it working, got it updating. Problem is, the screen is now all black, bar the HUD. 17:31 BrunoMine Admin, please add the portuguêse channer "Canal em Oortuguês: ##minetest-pt" 17:31 BrunoMine in Entrymsg 17:32 BrunoMine "Canal em Português: ##minetest-pt" 18:03 Native201 Has anyone tried to install mods on ubuntu 16.04 lts? 18:03 Native201 32 bit? 18:04 Krock sfan5, does your +1 belong to my post? :3 18:04 Krock Native201, a lot people were successul 18:04 Krock *successful 18:04 sfan5 Krock: no to the OP 18:05 Krock too bad :( Still a good comment 19:07 APNG minetest needs something like this: https://bitbucket.org/TeamSoni/mineimage-rfc/overview 19:07 APNG features shoveability into stackoverflow questions 19:08 Krock who needs minecraft when he got Minetest? 19:10 Fixer "Consumer grade is the new enterprise grade, a new survey by ScaleArc says. " 19:12 Krock And old is the new new 19:15 Krock DonBatman, why did you create an issue for the maxwear? It's a trivial fix .. a pull isn't far from it 19:21 DonBatman I was in the middle of something and didn't want to do a pull right then Krock 19:21 DonBatman I will get to doing a pull soon 19:21 Krock Oh okay. Make Minetest great (again)! 19:22 DonBatman lol 19:27 DonBatman Krock what is the best method to remove entities from a map? eg remove a mob 19:27 Krock self.object:remove() 19:27 Krock but somehow you must get the entity reference 19:28 DonBatman where do I put that though? 19:28 Krock I don't know how you want to delete them - based on time, environment...what? 19:29 Krock or range-select all and delete? 19:29 DonBatman I just need them off the map 19:31 DonBatman If I register the entity could I add minetest.after(1, function() self.object:remove end) 19:31 Fixer "'QuadRooter' vulnerability affects 900 million Android devices -- the sky is falling!" 19:31 Fixer trololo 19:32 BrandonReese Register the entity and make on_step = function(dtime) self.object:remove() end 19:33 Krock or even on_activate = function(self) self.object:remove() end 19:33 DonBatman Thanks! 19:34 Krock BrandonReese, there must be a "self" argument before dtime unless it's defined with the ':' thingy 19:34 BrandonReese Yep, good catch Krock 19:35 Krock I was thinking about to register a globalstep and detecting the mods around all players but that's somewhat inefficient compared to that one-liner 19:48 Fixer Krock: btw some people use word "Enterprise" in software as synonym of bloated slow piece of crap written in some crap with activex or worse 19:49 Krock define "or worse" 19:49 Fixer Krock: like 199X kind of worse 19:50 Fixer "PC users install Windows updates, but don't patch programs" 19:51 Elench Apologies for probably stupid question, with a mod could I do lighting on a per-player basis? 19:52 Elench Like having light sources only exist for some players 19:52 Fixer "Has Windows 10 Anniversary Update slowed your internet speed? Here's how to fix it" 19:52 Fixer lol 19:53 Fixer "The latest vulnerability for Android handsets is QuadRooter, and there are an estimated 900 million devices at risk." 19:53 Fixer what a lovely day 20:11 Krock Elench, that's not possible 20:30 swift110 hey Krock 20:30 Krock hey swift110 20:47 Elench Krock: Boo, thanks :) 20:48 Elench Can't do ore detection skill then 20:49 Krock but you can make a tool to check the ores around 20:54 swift110 how are you Krock 20:54 Krock tired 20:54 swift110 oh why so 20:55 Krock cuz it's late 22:29 Fixer kaz 22:54 rubenwardy OldCoder, https://forum.minetest.net/viewtopic.php?f=3&t=15345 22:54 rubenwardy thought that might interest you 22:54 OldCoder rubenwardy, R 22:54 rubenwardy also, why're you not in #-project? 22:54 OldCoder I restarted IRC and my ZNC seems to have forgotten some channels 22:54 OldCoder Will re-add them 22:58 rubenwardy anyway, gtg 23:02 BrunoMine What is gtg? 23:10 BrunoMine Got, tô Go. 23:10 Darkside_ gtg = going to grief :S 23:12 Darkside_ yay! you got it correct! :) 23:13 BrunoMine Is this 23:14 BrunoMine Grief is incorrect 23:15 BrunoMine I not speak english 23:15 BrunoMine I study 23:18 proctologic Hello. how to load .world ? 23:20 BrunoMine In worlds folder? 23:23 proctologic dont load 23:23 BrunoMine You has the world folder? 23:23 proctologic its a single file called BitSharesIslandV5.world 23:25 proctologic so i try this minetest.exe --server --worldname BitSharesIslandV5.world 23:25 sfan5 not sure what you downloaded 23:25 sfan5 but minetest can't read that format 23:26 proctologic 2016-08-14 01:26:12: [Main]: World 'BitSharesIslandV5.world' not available. Available worlds: 23:26 proctologic 2016-08-14 01:26:13: [Main]: World 'C:\Apps\minetest_release\bin\..\worlds\World' 23:26 proctologic 2016-08-14 01:26:13: [Main]: Automatically selecting world at [C:\Apps\minetest_release\bin\..\worlds\World] 23:34 proctologic found it. its a map from http://www.worldpainter.net/