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IRC log for #minetest, 2016-08-13

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All times shown according to UTC.

Time Nick Message
00:16 Calinou beat ya, I must be in ~60 channels or so
00:17 Calinou my channel list spans more than 2,000 pixels vertically in Quassel :p
00:28 Hijiri back
00:29 Hijiri I'm in 50 channels but that includes rizon
00:30 Hijiri 36 freenode
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05:55 Jellonator Is it possible to set the pitch or roll of an entity?
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06:28 swift110-phone hmm
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07:06 Hijiri Jellonator: no
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07:34 swift110-phone lol
07:34 swift110-phone that was posted hours ago
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08:08 Anonyma Wew lads
08:09 swift110-phone how r u anonyma
08:10 Anonyma So the api only supports .nodes, .tools, and .items, right?
08:10 Anonyma Oh, Im okay. Just at work during the last few minutes of lunch
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08:11 swift110-phone cool
08:11 swift110-phone glad tommorow i can relax
08:11 Anonyma I never even knew there was an api until the 8chan server happened.
08:12 Anonyma But is ai modding a possiblity at the moment?
08:13 Anonyma Eg. Mobs
08:15 Anonyma Gotta go for now
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08:26 shamoanjac Anonyma_,
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08:46 Hijiri Anonyma_: yes, there are mob mods
08:46 Hijiri there are entities, which are things
08:46 Hijiri they have identity and they can move around, and you can define various callbacks which are useful in doing things like making mobs
08:47 Hijiri if you have the api doc open you can search for the text "Entity definition"
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08:53 swift110-phone ok
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09:50 Elench Slightly random question, can I make the client change its window name when the inventory is open?
09:55 shamoanjac I can't find such a method
09:55 Elench Yeah, me neither, it's not really important it'd just let me invert axis for joystick look
09:55 * Elench me may or may not be building a massive kludge
09:56 * shamoanjac doesn't know what a "kludge" is
09:56 Elench An ugly inelegant solution
09:57 Elench I'm making my joypad work with all my games and stuff, which for things that don't directly support joysticks means a translation layer
09:59 shamoanjac I'm not sure I understand how a window name change would solve that
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10:09 Elench I currently have the right stick being mouse, and I want to keep it so that up means up in the inventory, but have it so up means look down in game
10:09 Elench If the window title changed I could make the window manager detect that and switch the layouts
10:18 shamoanjac ah I understand
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10:19 Elench Sorry, I wasn't clear
10:19 Elench Incidentally, qjoypad works well for using a joypad on Minetest, just in case anyone wondered
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11:17 Calinou https://forum.minetest.net/viewtopic.php?f=12&t=15261
11:18 Calinou such map
11:19 Krock very pro
11:20 Krock amaze
11:21 Krock either the left or the bottom red coordinates are wrong
11:21 Krock May I write a shitpost into this topic? :P
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11:22 Calinou "post the shit, shitposter" they said
11:24 Krock \o/
11:30 Anonyma_ Why is minetest so good?
11:30 Anonyma_ Its like three times more addictive than minecrap
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11:34 Krock How did you measure that? With the geek-o-meter?
11:34 Krock Or is it the new mineaddictive 2000 meter?
11:37 Out`Of`Control lol
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11:38 Out`Of`Control its 3d map
11:41 Krock http://imgur.com/mBZRlfj
11:42 Krock my paint skills are very good
11:47 Tuxedo[Qyou] joined #minetest
11:52 Krock So, I improved it a bit: http://imgur.com/kiKfD6i
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12:09 pyco_ tt
12:10 pyco_ hello
12:11 pyco_ is there is any one here
12:11 sfan5 hello
12:11 pyco_ can you herlp me ^please
12:11 pyco_ ??
12:11 sfan5 what do you need help with?
12:12 pyco_ i am searching were is the file for core.show_keys_menu()
12:13 sfan5 that is done in C++
12:13 sfan5 https://github.com/minetest/minetest/blob/3c63c3044d5e4ca36c2649c530f31622581d90fd/src/script/lua_api/l_mainmenu.cpp#L620L632
12:15 pyco_ i dont understand why keys menu is in c++ and advanced_settings is in lua
12:15 pyco_ that's wierd
12:15 sfan5 historical reasons
12:16 pyco_ ok thanks
12:16 pyco_ very much
12:16 pyco_ are you a dev
12:16 pyco_ ??
12:16 sfan5 yes
12:17 pyco_ i have i lot ov questions and i need someone like you to help me
12:17 sfan5 just ask here, people will answer if they know
12:17 pyco_ and excuse my english because its very bad
12:17 pyco_ do you speak french ?
12:18 sfan5 no
12:18 sfan5 Calinou does however
12:18 pyco_ ok i have a question
12:19 Krock you can find french speaking people in #minetest-fr
12:19 pyco_ are all function started with core. are done on c++
12:19 Krock no, some are done in Lua (builtin)
12:19 sfan5 no
12:19 pyco_ i con try speaking english :)
12:20 pyco_ ok do you see minetest 0.4.14 in the game
12:20 Krock I see it in the title bar
12:20 sfan5 ...yes
12:20 pyco_ no in the game
12:21 pyco_ the top left
12:21 sfan5 yes
12:21 Krock no
12:21 pyco_ not the image
12:21 pyco_ the text
12:21 pyco_ is it in lua or c++
12:21 sfan5 c++
12:21 sfan5 it was removed in newer versions though
12:22 pyco_ i dont thing so because i ve the newer version :)
12:22 Krock yes, so you won't find it in the source code anymore unless you go back to the 0.4.14 stable tag
12:22 sfan5 i mean in the development version
12:23 pyco_ i dont understand
12:23 pyco_ i am in the 0.4.14 version
12:23 sfan5 it won't be in 0.4.15
12:23 sfan5 anyway
12:23 sfan5 here's the code: https://github.com/minetest/minetest/blob/3c63c3044d5e4ca36c2649c530f31622581d90fd/src/guiEngine.cpp#L573L588
12:23 pyco_ even in the main menu
12:24 pyco_ ??
12:24 sfan5 i dont know about that
12:25 pyco_ so to edit th c++ code what should i do
12:26 sfan5 do you use windows?
12:26 pyco_ yep
12:26 sfan5 editing the c++ code is quite complicated on windows
12:27 pyco_ what void mean in c++
12:28 sfan5 void means that there is no value
12:29 pyco_ in builtin folder
12:29 nm0i void causes functional adepts to spawn in your code and make comments about type theory.
12:29 sfan5 uh
12:30 sfan5 where did you find "void" in builtin?
12:30 pyco_ no not in builtin
12:30 pyco_ i talking now about another subject
12:30 pyco_ in builtin the main menu folder contain main menu lua code
12:31 pyco_ yes or no
12:31 sfan5 yes it does
12:32 pyco_ ok but how about game , fstk , common and async folders ?
12:33 sfan5 fstk has code related to presenting a GUI
12:34 sfan5 game has code that directly relates to the in-game world
12:34 pyco_ ok
12:34 sfan5 common has generic additional functions for lua
12:34 pyco_ ok
12:36 pyco_ and ...
12:37 pyco_ what is a gui
12:37 sfan5 an user interface
12:37 sfan5 for example the main menu
12:38 nm0i Alsmost every time I restart server someone makes drama about it kicking all players %_%.
12:39 sfan5 solution: don't restart server
12:39 pyco_ ok do you have facebook or something like that so i can find you for help
12:39 nm0i sfan5: !next
12:39 Out`Of`Control nm0i: kick them one by one then restart
12:40 Out`Of`Control so not all at once
12:40 sfan5 pyco_: no, i dont have that
12:40 sfan5 just come here to ask questions
12:40 sfan5 people are often here
12:40 pyco_ how do you write this message
12:40 nm0i Out`Of`Control: That'd be more drama :3
12:40 sfan5 you mean this place?
12:40 sfan5 http://www.minetest.net/irc/
12:41 pyco_ no i heard a sound when you sent the message
12:41 pyco_ and your name was red
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12:41 pyco_ is it a private message
12:41 sfan5 no
12:41 sfan5 i put your name in front of my message
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12:41 sfan5 that is called "highlighting"
12:42 pyco_ ok i ll try
12:42 luizrpgluiz Hi all :)
12:42 pyco_ hello sfan5
12:42 sfan5 yes like that
12:42 pyco_ ok
12:43 pyco_ and how about changing the title of the game
12:44 pyco_ instead of minetest [main menu] simply write minetest
12:44 pyco_ ??
12:44 sfan5 could be useful
12:45 pyco_ we need the chang it on c++
12:45 pyco_ ??
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12:47 sfan5 yes that needs to be changed in c++
12:48 pyco_ and how to stop the consol from appearing when the game is started
12:48 sfan5 that can be change in the winresource.rc file too
12:49 pyco_ c++ ??
12:49 luizrpgluiz I realized that minetest is more efficient dual core than sigle core
12:50 sfan5 you can't change it in lua at least
12:50 luizrpgluiz even if you have a good video card with updated opengl
12:51 pyco_ and finaly how to edit the minetest c++ code on windows :)
12:51 luizrpgluiz I have a video card agp old Nvidia
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12:51 sfan5 that's not easy
12:51 sfan5 i suggest using linux for editing the c++ code
12:51 sfan5 otherwise ask Calinou
12:51 sfan5 he might be able to explain it in french
12:52 pyco_ he is not online
12:52 sfan5 currently not it seems
12:54 pyco_ is there any video or article explaining doing that on windows
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12:56 sfan5 you can try following this
12:56 sfan5 https://github.com/minetest/minetest/blob/master/README.txt#L237
12:56 sfan5 it's really not easy though
12:56 pyco_ thank you very much for these informations
12:57 Megaf Hi all
12:57 * Megaf @ Debian Jessie Stable @ KDE 4
12:57 Megaf so far I'm pretty impressed
12:57 pyco_ hi megaf
12:57 Megaf I coming from Debian Stretch with GNOME 3, it was way too buggy
12:57 Megaf GNOME wasnt even starting anymore
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12:58 Megaf !server Megaf
12:58 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/24, 0/1 | Version: 0.4.14-Megaf / MegafXploreNext | Ping: 8ms
12:58 Megaf 0 clients!
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13:01 pyvo hello sfan5 is here
13:01 sfan5 yes i'm here
13:01 pyvo how to get minetest code
13:01 luizrpgluiz github
13:02 sfan5 https://github.com/minetest/minetest/archive/master.zip
13:02 pyvo the c++ code
13:02 sfan5 download the .zip file from the link
13:02 sfan5 it has the code
13:03 pyvo ok tank you
13:04 Krock git clone would be better but meh
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14:45 Nosrick Hey folks.
14:45 Nosrick Is there an on_death or anything like it in the Lua API?
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14:57 Krock Nosrick, Ctrl + F  "on_die"
14:57 Nosrick Ah, only on_dieplayer.
14:57 Nosrick Nothing for entities.
14:57 Nosrick Time to write one myself!
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15:56 Nosrick I'm thoroughly confused; when I punch something to death, the on_die function gets called just fine. When I Starfire (a spell) it to death, it says the on_die function is nil.
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16:02 Nosrick Hijiri: I NEED HELP AGAIN
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16:10 Nosrick_ Fixed it! Turns out I needed to access the LuaEntity again.
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16:22 BrunoMine hi
16:22 BrunoMine any admin online?
16:23 Calinou hi
16:23 Calinou BrunoMine: what for?
16:24 BrunoMine please
16:24 BrunoMine recover my account
16:25 elfio Hello, is there any way to check if moreores is working?
16:25 Calinou on the forum, on the wiki…?
16:25 Calinou elfio: type /mods in console
16:25 Calinou (doesn't need any special privileges)
16:27 BrunoMine my account in IRC
16:27 BrunoMine for here
16:27 elfio Calinou: thanks! I'm going to try it
16:27 BrunoMine my email is borgesdossantosbruno@gmail.com and my nick is BrunoMine
16:27 Calinou BrunoMine: I don't manage NickServ accounts, you should ask in #freenode for that
16:28 BrunoMine you can not recovery my passwd?
16:29 elfio It looks like it's working. I cannot find any tin or silver even if I go far away to force map creation. Any idea why this could be? :-/
16:30 elfio I cannot craft cool stuff from technic without tin :(
16:30 davisonio joined #minetest
16:32 BrunoMine ok
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16:33 pyco_ hello
16:33 BrunoMine comand is /msg NickServ SENDPASS <nick>
16:33 pyco_ sfan5 is here
16:33 pyco_ sfan5
16:34 pyco_ calinou is her ?
16:34 pyco_ calinou
16:34 BrunoMine yes
16:34 BrunoMine wait a moment
16:35 pyco_ is calinou connected ?
16:36 Exagone313 joined #minetest
16:37 sfan5 oh well he just left
16:37 BrunoMine Hey admin. Can you create a Chat in portuguese language?
16:38 rubenwardy joined #minetest
16:38 BrunoMine please
16:38 DMackey joined #minetest
16:40 BrunoMine Hey admin. Can you create a Chat in portuguese language?
16:40 rubenwardy do it yourself
16:40 rubenwardy #minetest-pt
16:41 rubenwardy then promote it
16:41 BrunoMine ok
16:41 rubenwardy Portuguese is the second biggest language of users of my app, after English
16:41 rubenwardy if that's any indication
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16:46 BrunoMine I'm a greate fan of yours.
16:47 rubenwardy thanks :D
16:48 elfio Any idea why I find mese ore but no tin or silver ore?
16:48 elfio I created the server myself with moreores from the begging
16:48 Nosrick_ Is moreores definitely enabled?
16:48 elfio Nosrick_: yep
16:48 elfio typing /mods it shows up
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16:49 Nosrick_ Huh, that's strange.
16:49 elfio already checked _config.txt file where I can see it should appear between 8 and -31000
16:49 Nosrick_ Are you running a server?
16:50 elfio yep
16:50 elfio on a rpi
16:50 Nosrick_ I could try to connect and look for some.
16:50 elfio local network
16:50 Nosrick_ Ah, well.
16:50 Nosrick_ Also, nice use of an RPi!
16:50 elfio It's a bit tight :p
16:51 elfio how could look for some?
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16:52 elfio Nosrick_: maybe some admin tool?
16:53 Nosrick_ I'm not sure. Does it show up in the creative inventory?
16:54 elfio how could I check it out?
16:55 elfio it show up in a recipe list mod
16:55 Nosrick_ Then it should be generating...
16:55 Nosrick_ That's very odd.
16:56 elfio is there some way of check verbosly what's doing the server? the susual output doesn't show anything more that what my player do
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17:15 Nosrick_ So, I'm using hudbars to add a mana bar to the screen. Got it working, got it updating. Problem is, the screen is now all black, bar the HUD.
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17:31 BrunoMine Admin, please add the portuguêse channer "Canal em Oortuguês: ##minetest-pt"
17:31 BrunoMine in Entrymsg
17:32 BrunoMine "Canal em Português: ##minetest-pt"
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18:03 Native201 Has anyone tried to install mods on ubuntu 16.04 lts?
18:03 Native201 32 bit?
18:04 Krock sfan5, does your +1 belong to my post? :3
18:04 Krock Native201, a lot people were successul
18:04 Krock *successful
18:04 sfan5 Krock: no to the OP
18:04 BrunoMine joined #minetest
18:05 Krock too bad :( Still a good comment
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19:07 APNG minetest needs something like this: https://bitbucket.org/TeamSoni/mineimage-rfc/overview
19:07 APNG features shoveability into stackoverflow questions
19:08 Krock who needs minecraft when he got Minetest?
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19:10 Fixer "Consumer grade is the new enterprise grade, a new survey by ScaleArc says. "
19:12 Krock And old is the new new
19:15 Krock DonBatman, why did you create an issue for the maxwear? It's a trivial fix .. a pull isn't far from it
19:21 DonBatman I was in the middle of something and didn't want to do a pull right then Krock
19:21 DonBatman I will get to doing a pull soon
19:21 Krock Oh okay. Make Minetest great (again)!
19:22 DonBatman lol
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19:27 DonBatman Krock what is the best method to remove entities from a map? eg remove a mob
19:27 Krock self.object:remove()
19:27 Krock but somehow you must get the entity reference
19:28 DonBatman where do I put that though?
19:28 Krock I don't know how you want to delete them - based on time, environment...what?
19:29 Krock or range-select all and delete?
19:29 DonBatman I just need them off the map
19:31 DonBatman If I register the entity could I add minetest.after(1, function() self.object:remove end)
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19:31 Fixer "'QuadRooter' vulnerability affects 900 million Android devices -- the sky is falling!"
19:31 Fixer trololo
19:32 BrandonReese Register the entity and make on_step = function(dtime) self.object:remove() end
19:33 Krock or even  on_activate = function(self) self.object:remove() end
19:33 DonBatman Thanks!
19:34 Krock BrandonReese, there must be a "self" argument before dtime unless it's defined with the ':' thingy
19:34 BrandonReese Yep, good catch Krock
19:35 Krock I was thinking about to register a globalstep and detecting the mods around all players but that's somewhat inefficient compared to that one-liner
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19:48 Fixer Krock: btw some people use word "Enterprise" in software as synonym of bloated slow piece of crap written in some crap with activex or worse
19:49 Krock define "or worse"
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19:49 Fixer Krock: like 199X kind of worse
19:50 Fixer "PC users install Windows updates, but don't patch programs"
19:51 Elench Apologies for probably stupid question, with a mod could I do lighting  on a per-player basis?
19:52 Elench Like having light sources only exist for some players
19:52 Fixer "Has Windows 10 Anniversary Update slowed your internet speed? Here's how to fix it"
19:52 Fixer lol
19:53 Fixer "The latest vulnerability for Android handsets is QuadRooter, and there are an estimated 900 million devices at risk."
19:53 Fixer what a lovely day
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20:11 Krock Elench, that's not possible
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20:30 swift110 hey Krock
20:30 Krock hey swift110
20:47 Elench Krock: Boo, thanks :)
20:48 Elench Can't do ore detection skill then
20:49 Krock but you can make a tool to check the ores around
20:54 swift110 how are you Krock
20:54 Krock tired
20:54 swift110 oh why so
20:55 Krock cuz it's late
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22:29 Fixer kaz
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22:54 rubenwardy OldCoder, https://forum.minetest.net/viewtopic.php?f=3&amp;t=15345
22:54 rubenwardy thought that might interest you
22:54 OldCoder rubenwardy, R
22:54 rubenwardy also, why're you not in #-project?
22:54 OldCoder I restarted IRC and my ZNC seems to have forgotten some channels
22:54 OldCoder Will re-add them
22:58 rubenwardy anyway, gtg
23:02 BrunoMine What is gtg?
23:10 BrunoMine Got, tô Go.
23:10 Darkside_ gtg = going to grief :S
23:12 Darkside_ yay! you got it correct! :)
23:13 BrunoMine Is this
23:14 BrunoMine Grief is incorrect
23:15 BrunoMine I not speak english
23:15 BrunoMine I study
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23:18 proctologic Hello. how to load .world ?
23:20 BrunoMine In worlds folder?
23:23 proctologic dont load
23:23 BrunoMine You has the world folder?
23:23 proctologic its a single file called BitSharesIslandV5.world
23:25 proctologic so i try this minetest.exe --server --worldname BitSharesIslandV5.world
23:25 sfan5 not sure what you downloaded
23:25 sfan5 but minetest can't read that format
23:26 proctologic 2016-08-14 01:26:12: [Main]: World 'BitSharesIslandV5.world' not available. Available worlds:
23:26 proctologic 2016-08-14 01:26:13: [Main]:   World          'C:\Apps\minetest_release\bin\..\worlds\World'
23:26 proctologic 2016-08-14 01:26:13: [Main]: Automatically selecting world at [C:\Apps\minetest_release\bin\..\worlds\World]
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23:34 proctologic found it. its a map from http://www.worldpainter.net/
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