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IRC log for #minetest, 2016-07-13

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All times shown according to UTC.

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09:01 JamesTait Good morning all! ¬†Happy Wednesday, and happy Embrace Your Geekness Day! ūüėÉ
09:04 ThomasJaguar1212 oh hello. :)
09:08 Szkodnix hey there :)
09:08 Szkodnix nice to see such positive community here :)
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10:03 lisac Hello
10:03 lisac I've got a problem with my language, it is Serbian Cyrilic, I compiled MT with gettext support. But it doesn't seem to load.
10:03 lisac I do get this, with --verbose
10:03 lisac Message locale is now set to: LC_CTYPE=sr_RS.utf8@latin;LC_NUMERIC=C;LC_TIME=sr_RS.utf8@latin;LC_COLLATE=sr_RS.utf8@latin;LC_MONETARY=sr_RS.utf8@latin;LC_MESSAGES=sr_RS.utf8@latin;LC_PAPER=sr_RS.utf8@latin;LC_NAME=sr_RS.utf8@latin;LC_ADDRESS=sr_RS.utf8@la
10:04 lisac but, text is still in English.
10:04 lisac I renamed the folder to sr_RS, after it failed to show up as sr_Cyrl
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13:49 MinetestBot [git] tenplus1 -> minetest/minetest_game: Beds: Save respawn position when entering bed, only read bed spawns once d7a7456 https://git.io/vK8Bp (2016-07-13T14:45:30+01:00)
13:49 MinetestBot [git] t4im -> minetest/minetest_game: Doors: Fix missing node parameter passing b749549 https://git.io/vK8Bh (2016-07-13T14:45:18+01:00)
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17:23 JohnnyComeL8ly MT'rs, good afternoon!
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17:37 Passant hi there, i just restartet my minetestserver and now it fauls with segfault - i already tried to recompile a fresh version and reverted my change i did in a mod before....i need help :o
17:37 Passant *fails
17:39 Out`Of`Control what version?
17:39 Out`Of`Control Passant:  you could disable that mod
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17:42 Passant Out`Of`Control: it was on #04fb109 and is now on the latest git state - the mod is already removed
17:42 Out`Of`Control do you have copy of old one?
17:43 Passant default settings with new map and sqlite seems fine
17:43 Passant Out`Of`Control: yes i backed it up before replacing
17:43 Passant i...guess my english is not that good at this point, sorry^^
17:44 Out`Of`Control Passant:  can you paste to a site or in query error you get
17:44 Krock ^ looks fine to me :)
17:44 Out`Of`Control hi Krock
17:44 Krock hi Out`Of`Control
17:46 Passant https://haste.tchncs.de/tuzayeweze.vbs
17:46 Krock ah, the holy segfault is back
17:47 Passant yeah
17:47 Passant i made an issue because of that in the past but a new built minetest helped - this time not
17:49 Passant is there maybe something bad 'cached' which can be removed?
17:50 Out`Of`Control with other map it works fine?
17:50 Passant yes
17:51 Out`Of`Control you could try disable mods, enable one by one to see what cause it
17:52 Passant it would be odd if its a mods fault...nothing changed...just a change in a mid which is already removed and a restart o.O but...will try...
17:55 Passant oh come on :(
17:55 Passant removing worldmods, create new one, add whitelist mod to it, did the trick -.-
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18:00 Passant nah what da heck, another pipeworks issue.... >_>
18:05 Passant any ideas how to solve this? i cannot start with the mod to find out construction issues/full pipes...
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18:43 Passant no further ideas here? :(
18:44 Out`Of`Control Passant:  i can't see what cause segfault
18:45 Out`Of`Control Passant:  you could try compile with debug maybe there is more info
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19:02 Passant Out`Of`Control, sadly there isn't
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19:17 Passant https://github.com/minetest/minetest/issues/4316
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20:05 Passant Out`Of`Control: you was offline when i answered... i created this issue https://github.com/minetest/minetest/issues/4316 with debug and gdb
20:06 Out`Of`Control oh
20:07 Passant and i did just now a mv luaentities luaentities.old with success - but the file is so huge that i dont know how to find out the bad entity :D
20:09 Out`Of`Control good that you find what cause segfault
20:09 Passant oh, wait, does this file contain the stuff in the tubes?
20:09 Out`Of`Control i think yes
20:11 Passant Out`Of`Control: should i try an echo > luaentitys and go back to production? :P after a short search i didn't found official docs about this file
20:11 Out`Of`Control its technic modpack?
20:12 Passant no, still pipeworks
20:12 Passant i found local filename = minetest.get_worldpath().."/luaentities" inside pipeworks
20:12 Out`Of`Control i don't know
20:12 Passant https://github.com/minetest-mods/pipework‚Äčs/search?utf8=%E2%9C%93&q=luaentities
20:13 Passant i just wanna be sure about this file before i'll go back to public production
20:14 Passant sounds like something from minetest itself https://forum.minetest.net/‚Äčviewtopic.php?f=5&t=837
20:14 Out`Of`Control you could disable that mod for a while
20:15 Passant this would cause random serverkills by stupid players diggin' unknown nodes
20:15 Passant also we have alot players loving to build with this stuff, autominer e.g
20:16 Passant VanessaE: are you here? can you tell me how safe it is to clear the luaentities file since it may contain the stuff in a tube which may cause the segfault?
20:23 Passant hm ...
20:24 Passant maybe Krock?
20:24 Krock I have no idea about segfaults
20:25 Krock ^ Is a Windows user
20:25 Passant Krock: i already found out that minetest starts without the luaentities file - but i have fear to go into production just with removing or clearing it
20:26 Krock then rename it?
20:26 Passant :D
20:27 Passant i just dont know if minetest reindex it or whatever will happen since i never had todo with it. i just read that it is an index
20:27 VanessaE nore: ^^^
20:28 nore Oh
20:28 nore If you remove it completely
20:28 nore You'll lose all items in tubes
20:28 Krock the mod that needs the file will simply generate a new one
20:29 nore But it shouldn't crash
20:29 Passant this is really good to know, thanks <3
20:32 Krock hmm.. I should study irrlicht a bit more, so it's possible to add hlsl shaders. For tuning movies they're amazing
20:36 Calinou but Direct3D is evil :|
20:37 Calinou OpenGL/Vulkan are the future
20:37 Krock everything that comes from M$ is evil :<
20:38 Calinou no, not everything is
20:38 Calinou they make open source stuff now, which is fine to me usually :)
20:38 Krock ^^
20:49 arno_ Hi. Where is the debug.txt file located?
20:50 shangul MT_PATH
20:52 Krock arno_, Linux standalone, Linux run_in_place or Windows?
20:52 arno_ Krock: installed from debian package
20:52 Krock s/standalone/systemwide/
20:52 shangul on linux ~/.minetest/
20:53 Krock in your userpath
20:53 Krock "porting::path_user + DIR_DELIM + DEBUGFILE;", main.cpp
20:54 Krock if it's not there, check the directory where the Minetest executable is
20:54 Taoki[laptop] [23:37:53] <Krock> everything that comes from M$ is evil :<
20:54 Taoki[laptop] No, not everything. Just Windows 10.
20:55 Krock Taoki[laptop], there are many people around that could extend that "list of evil things" :P
20:55 Krock just Windows 10? I'm not sure
20:55 arno_ shangul: thanks
20:56 everamzah a world without microsoft is like a world without sunshine
20:56 Taoki[laptop] Well they definitely DO a lot of evil tthings. Win 10 is a case where the product itself is built on evil, though... not just actions they take on that product.
20:56 * everamzah trolls away
20:56 arno_ shangul Krock: I don't see a debug.txt file there :(
20:56 Krock troll_cnt--;
20:56 Taoki[laptop] everamzah: Who needs a world with gates and windows? ;)
20:56 Krock arno_, did you check the directory where your executable is?
20:56 Taoki[laptop] (I forgot who once made that famous pun)
20:57 Krock Windows is like an air conditioner. When you open a window it stops working.
20:58 Krock (Don't remember the source of this one too)
20:58 Taoki[laptop] Haha, nice.
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20:59 arno_ Krock: yes, it's not there either
20:59 Krock could it be that no debug file has been generated yet?
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