Time Nick Message 00:00 Fixer redblade: intlib is just for translations 00:12 redblade i know 00:13 redblade tthere are a lot of spanish speakers on my server it seems 02:10 thePalindrome Hey y'all, got a quick question about the licensing requirements for publishing a mod 02:10 thePalindrome Drivitives are allowed, but can they have restrictions? 02:11 thePalindrome I know that wouldn't fly, but what about else? 02:12 thePalindrome Calinou: What about 'sv_cheats 1' 02:18 VanessaE thePalindrome: depends on the license you want to use. 02:19 VanessaE you can publish a mod any way you like, but if you used someone else's code as the basis, you basically have to use the same license they did (if it's not WTFPL, Unlicense, CC0, or similar) 02:19 VanessaE getting it into Mod Releases on the forum generally requires a nicely permissive license like cc-by-sa or GPL or so. 02:20 VanessaE as for additional restrictions, it depends on what those restrictions are. 02:20 VanessaE (and whether your chosen license allows for additional licensing terms) 02:21 thePalindrome In this case, we're looking to prevent duplicates from existing, while still allowing derivatives 02:27 iwB Hi guys! good morning :P 02:28 thePalindrome I think you forgot /time 6:30 02:30 thePalindrome Eh, I'm sure we'll come up with something :P 03:09 naf hi 03:09 naf is it frowned upon to make a bot that interacts with minetest in game? 03:10 naf not anything abusive, but my aim is to make one that learns to survive by itself in my own local server 03:10 naf by way of training via a neural network 03:11 thePalindrome If it's on a local server, only you could take offense to it 03:11 thePalindrome Otherwise, I'd talk to the server admin, see if they'd be ok 03:13 naf yeah, i mean, i say that because often times bots will kill gameplay for many users 03:13 naf so i wouldn't use it anywhere without permission, or even share the code to it with nefarious users for that matter 03:13 naf unless of course, there are other people who have made bots for minetest 03:13 naf and some kind of community around it 03:13 naf but 03:13 naf i have only recently started getting into minetest, like in the last few hours 03:14 naf so my research into the communities hasn't started yet 03:15 thePalindrome I haven't heard anything about an ai like that 04:08 Calinou thePalindrome: I don't think you can prevent duplicates 04:08 Calinou (that'd be proprietary anyway) 04:08 Calinou just allow them, it's part of open source :) 04:08 Calinou and I don't think they hurt anyone in the current state 04:09 Calinou https://github.com/minetest-mods/moreblocks 04:09 Calinou look, 12 people have forked More Blocks, and many of them probably did nothing 04:10 thePalindrome Figured :P 06:46 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Sky: Fix sunrisebg texture motion (#4199) 133ef71ed https://git.io/votag (152016-06-08T16:43:27+10:00) 08:51 JamesTait Good morning all! Happy Wednesday, and happy World Oceans Day! 😃 http://www.worldoceansday.org/ 08:52 FirePowi Good Morning Miiiinetest !! 14:50 srifqi How to get callback when player changes/modifies its inventory? 14:53 srifqi How to get callback when player changes/modifies its inventory? 14:54 srifqi All I know is a callback when a node's inventory modified. 14:56 srifqi When I was trying to join #minetest-mods, I kicked (invite only). 14:56 srifqi I get kicked* 14:57 JBB have your read the dev wiki if there is a article about that 14:57 srifqi Which page? 14:58 srifqi I only can find at minetest.register_node 14:58 srifqi !dev minetest.register_node 14:58 MinetestBot "Registers a new 02node named "name"." - http://dev.minetest.net/minetest.register_node 14:58 srifqi When I read Player article, 14:58 srifqi !dev Player 14:58 MinetestBot "These are players in the game." - http://dev.minetest.net/Player 14:59 srifqi I only can find how to get/set inventories. 14:59 srifqi But not when there are any modification in it. 16:30 swift110 hey all 16:36 garywhite Hello 16:37 H-H-H hi 16:43 srifqi hi 17:00 swift110 how are you garywhite and srijay 17:01 garywhite Uhh...good... 17:01 swift110 good 17:01 swift110 how long you been playing minetest 17:02 garywhite Almost a year, I think 17:03 swift110 do you play mc 17:03 Calinou Minceraft! 17:04 swift110 yes? 17:04 garywhite No. I'm not gonna pay $30 for Minecraft when I can play MT for free & it has pretty much all of the features 17:05 Krock better get a coffee every day for a month for that money 17:26 swift110 true gary 17:26 swift110 i wouldnt mind having both to compare though 17:26 swift110 lol i have minecraft on my raspberry pi 17:28 Krock was preinstalled here too 17:28 Krock but it's a minimal version 17:38 Calinou Krock: better buy 8 GB of RAM :p 17:39 Calinou nah it's a bit more than $30 17:49 CWz i have both minetest and minecraft 17:57 Krock Calinou, for my RPI? 18:11 Calinou Krock: no, for a PC :p 18:12 Krock Calinou, that's totally useless with a 32-bit system 18:12 Krock There are plans for a new computer but well.. haven't got to look for one 18:14 Calinou Krock: http://fr.pcpartpicker.com/list/JLTWZ8 18:14 Calinou my future build 18:14 Calinou (ignore the graphics card, I will get a non-Founders Edition one, a bit cheaper) 18:14 Krock Calinou, yeah I've already seen screenies of it 18:14 Krock 2000 Euros.. wow. 18:15 Calinou the final price will be around €1,900 I believe, a tad more maybe 18:15 Krock You'll soon need a new one when there are quantum processors available 18:15 Krock :P 18:16 AlphaFritz Hello 18:16 AlphaFritz Where are located the engine's files (of minetest) in the android "edition"? 18:16 Calinou AlphaFritz: user data is in "Minetest" folder in /sdcard/ 18:16 Calinou but engine data is in the .apk… 18:17 AlphaFritz Which is the extension of the engine's files? (in the .apk) 18:19 Calinou you won't find any source code in them 18:20 AlphaFritz Alright, but i asked for the name of the extension of the engine's files in the .apk 18:20 Calinou what do you mean by engine files? 18:22 AlphaFritz Mabye i'm wrong, but i am referring to that type of files that on Windows MT have got the ".dll" extension 18:23 AlphaFritz Of course they aren't present in the .apk 18:23 Krock .dll are libraries. Also an executable can be a library 18:23 Krock in Minetest the main code in contained in the exe file itself. All other files are just additions 18:25 AlphaFritz Got it, so where is located this "main code" in the .apk? 18:25 Krock no idea. try to open it using 7zip and maybe you'll find something like an executable 18:28 AlphaFritz I've already looked for it, and i didn't spotted any .exe file. But i've found some ".so" files 18:29 Krock you won't find .exe files on Linux or mac either (unless you use wine) 18:29 Krock because it's a M$-only thing 18:30 AlphaFritz Wait does the ".so" flies work like an ".exe"? 18:31 swift110 ok 18:32 * Krock redirects the question to everyone 18:32 swift110 does any one here also play minecraft? I want to understand the difference better 18:32 * Krock slaps swift110 a bit with a large trout 18:33 vktec "slaps swift 110 _a bit_" lol 18:33 tpe I used to play Minecraft. Moved away the instant it was bought by my least favourite company. 18:35 AlphaFritz swift110: There's a minecraft IRC channel; you can go there if you need some infomations about that game 18:37 AlphaFritz A ".so" file is a shared library. Can it work as an ".exe"? 18:39 Krock doubt it 18:45 sfan5 AlphaFritz: in this android-specific case, yes the .so can works like a program 18:45 swift110 AlphaFritz, no need to be rude 18:46 swift110 oh ok tpe thats cool 18:46 AlphaFritz swift110: I'm not rude; why did you write to don't be rude? 18:46 AlphaFritz sfan5: Thanks 18:46 swift110 AlphaFritz, because you didnt answer my question just referred me somewhere else 18:48 AlphaFritz swift110: Ok 18:49 AlphaFritz swift110: Sorry 18:49 swift110 its ok 18:53 AlphaFritz How can i download the mods of a multiplayer server? 18:53 Krock you can't 18:53 Krock but you can download them indirectly by using the ingame command "/mods" and search them on the forums 18:54 AlphaFritz Ok 18:54 AlphaFritz everybody: Thanks for the help 19:07 swift110 whok cool 19:07 swift110 how do I install the mods 19:22 Wuzzy hi swift110 19:23 Wuzzy the answer depends on the operating system you use 19:23 Wuzzy you need to find the Minetest folder... in that one, place the mod directoy into “mods” 19:23 Wuzzy on GNU/Linux the minetest folder is in ~/.minetest 19:24 Wuzzy on Windows the Minetest folder is whereever you installed Minetest 19:24 Wuzzy on Mac OS ... oh shit, I don't know 19:25 swift110 ok thanks 19:25 swift110 i have windows and linux 20:41 Danek hey guys one question , is there any mod for colored light? or better colored lanterns? i need red light for my city ._. 20:50 xunto No 21:24 DI3HARD139 Which should I use for a read/write intensive map? LevelDB or sqlite? 21:24 Fixer eh 21:26 DI3HARD139 I just spent 3 days trying to config a ram disk for the CTF map come to find out that MT now has the ability to store it in ram.... 21:27 DI3HARD139 welp at least I can simplify the script now 21:30 rubenwardy There's not much point using a ram disk, much easier to use a dummy backend