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IRC log for #minetest, 2016-05-23

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Time Nick Message
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00:07 swift110 hey
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00:16 Fixer-tab paramat, this could be interesting for you https://forum.minetest.net/viewtopic.php?f=6&t=14718#p218388
00:16 paramat looking
00:21 Fixer-tab Good night
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00:47 OldCoder Anybody who might like to hear an interesting MT proposal please PM me now
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01:04 thefamilygrog66 Hi, I'm having an issue trying to get an old server to run - receiving the following error:
01:04 thefamilygrog66 error while loading shared libraries: libhiredis.so.0.10: cannot open shared object file: No such file or directory
01:07 thefamilygrog66 any ideas?
01:09 Grandolf did you try updating?
01:09 Grandolf another possiblity, is that updating caused the problem
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01:11 Grandolf although that looks like it is from your OS
01:11 OldCoder thefamilygrog66, it can be fixed
01:11 OldCoder No big deal
01:12 OldCoder Explain a bit further... what do you mean, trying to get an old server to run
01:12 OldCoder You are running old MT binaries
01:12 OldCoder on a new Linux distro? Is that it?
01:12 OldCoder If so, any reason not to just take the old world and run it with new MT binaries?
01:12 OldCoder Or are you afraid this will break the world?
01:12 thefamilygrog66 Grandolf and OldCoder: long story short, my old harddrive started to have issues, so I replaced it with a new SSD, installed lubuntu 15.0 (I think) and new minetest build
01:13 OldCoder O.K.
01:13 OldCoder So, all is new, correct?
01:13 swift110 i wish the tutorial came default with minetest
01:13 OldCoder Where does problem arise?
01:13 OldCoder swift110, perhaps I'll add it to my builds, then
01:13 thefamilygrog66 I copied the old (run in place) minetest from the old hard drive to the new drive, and am receiving that error when I try to run from the old install folder
01:13 thefamilygrog66 OldCoder, yes
01:13 OldCoder So, you *are* using old binaries
01:13 swift110 ok
01:13 OldCoder They can be made to work, but why?
01:14 thefamilygrog66 I tried doing that because when I copied the old world into the new mt build, I received this error in the log:
01:14 OldCoder swift110, if you like, leave me details in PM. Which tutorial? Is it a file or a compiled in thing?
01:14 OldCoder thefamilygrog66, go on
01:14 thefamilygrog66 2016-05-22 20:47:12: WARNING[Main]: Couldn't find a locale directory!
01:14 OldCoder Oh, that is easy to fix
01:15 OldCoder But what is your Linux distro?
01:15 thefamilygrog66 cool, everything else is working, aside from the fact the world seems reset
01:15 OldCoder Should not be reset
01:15 thefamilygrog66 ok
01:15 OldCoder Check to see if map is still there
01:15 * OldCoder assumes there are backups
01:15 OldCoder What is your distro?
01:15 thefamilygrog66 there are indeed numerous backups
01:15 OldCoder O.K.
01:15 OldCoder What is your distro?
01:16 thefamilygrog66 linux is ubuntu 15.10
01:16 OldCoder O.K.
01:16 OldCoder And what was the old distro?
01:16 OldCoder That the MT binaries ran under?
01:16 thefamilygrog66 12.04
01:16 OldCoder Possible that adding the old hiredis libs will make it work
01:17 OldCoder But the goal of this exercise...
01:17 OldCoder Is to get the world back? Is that it?
01:17 thefamilygrog66 I would like to get the world back, yes
01:17 OldCoder How large is it? The ZIP size?
01:17 thefamilygrog66 mainly to copy some builds from it to the new server
01:17 thefamilygrog66 ~800MB
01:17 thefamilygrog66 I have 5-6 backups saved
01:17 OldCoder And when you open the map file in the new server, there is a problem?
01:18 OldCoder That is odd
01:18 thefamilygrog66 different version of minetest?
01:18 thefamilygrog66 the old one was 0.4.11, whereas the new is the newest git
01:18 OldCoder No, the message isn't significant
01:18 OldCoder Was there any other issue
01:18 OldCoder other than locale?
01:18 OldCoder thefamilygrog66, would you like me to boot up the map myself?
01:18 OldCoder It should work fine
01:19 OldCoder under latest, perhaps with minor tweaks
01:19 swift110 OldCoder, I get confused when i try to install the tutorial and I think it would help people to adopt the game if they didnt have to jump  through hoops
01:19 OldCoder swift110, fine by me
01:19 OldCoder PM and link me to the tutorial or some page about it; I am not familiar with it
01:19 OldCoder If I can, I'll add it to my builds. Which may end up as standard for Windows.
01:21 thefamilygrog66 OldCoder: it couldn't load a few of the mods.
01:21 OldCoder thefamilygrog66, well, I can fix that
01:22 OldCoder I'll trade you... give me a ZIP that I may add parts to Finerealms
01:22 OldCoder (the ultimate world)
01:22 OldCoder and I'll trade you a working modern world
01:23 thefamilygrog66 here's the thing: it seems to be loading the world fine. however, even though the land claims are listed when I move around, none of the builds are there any more
01:28 OldCoder Send me your two most recent backups
01:28 OldCoder Not 1 but 2
01:28 OldCoder If you have nowhere to host, I can enable FTP or SCP temporarily
01:28 OldCoder PM to discuss access details
01:28 OldCoder Let's save the map if it is there to be saved
01:28 OldCoder thefamilygrog66, ^
01:29 OldCoder swift110, go ahead and PM me, I'll add the tutorial
01:29 thefamilygrog66 I'm going to play around with it a bit more, OldCoder
01:29 thefamilygrog66 it's definitely loading the same seed as the original world
01:29 thefamilygrog66 but just a fresh seed, from the looks of it
01:29 OldCoder You mean
01:30 OldCoder a fresh copy of the world on the original seed
01:30 thefamilygrog66 that's what it looks like - I recognize landmarks
01:30 OldCoder thefamilygrog66, consider sharing the map regardless. Sleep on it. Here is the link, to explain:
01:30 OldCoder https://forum.minetest.net/viewtopic.php?f=10&t=13371
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01:31 OldCoder If you can't find the builds, contact me regarding next steps
01:31 OldCoder If you can, contact me regardless to discuss review for inclusion in Finerealms
01:31 OldCoder o/
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01:31 OldCoder GunshipPenguin, hello
01:32 thefamilygrog66 okay, thanks for the info OldCoder
01:33 OldCoder
01:35 GunshipPenguin OldCoder Hi
01:36 GunshipPenguin 0.4.14 was released 8 days ago and I just found out now, I haven't been keeping up with things :)
01:42 OldCoder All right
01:42 OldCoder http://minetest.org/press160512.html
01:42 OldCoder GunshipPenguin, actually, there is the press release
01:43 OldCoder thefamilygrog66, do let me know how it turns out. And do consider sharing the map.
01:44 thefamilygrog66 I will, thanks. I'm mainly trying to retrieve some builds (including a very nice village) that one of the players made
01:49 thefamilygrog66 OldCoder: looking through the LOG file in the map.db folder for the world, it seems to be replacing .ldb files with .sst files with the same filename otherwise
01:49 thefamilygrog66 Does that make sense?
01:52 thefamilygrog66 2016/05/22-21:27:01.185756 b1cffb40 Compaction error: IO error: /map.db/1579152.sst: No such file or directory
01:53 thefamilygrog66 I'm using leveldb, btw
01:54 OldCoder thefamilygrog66, back and reviewing
01:54 OldCoder thefamilygrog66, this is happening when you run the old map with the new Minetest?
01:54 thefamilygrog66 Exactly
01:55 OldCoder I believe I can fix it
01:55 OldCoder It's your decision
01:55 thefamilygrog66 I'd prefer to fix it myself, if possible
01:55 OldCoder Hm
01:55 OldCoder PM please
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01:57 H-H-H can i maybe ask that you dont go to pm as it might be usefull info for others to see if/how you solve this :)
01:57 H-H-H i know i have noi right lol but just think that sort of thing is usefull
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04:53 zacharytstuart hello
04:56 swift110 hey
04:57 zacharytstuart hello, does anyone know how to make the nuclear reactor work in the technic mod?
04:57 zacharytstuart i setup a blast proof concrete enclosure and placed water
04:57 zacharytstuart even got the hv wires with the battery and the switching station
04:58 swift110 no
04:58 VanessaE you need to line it with stainless steel first.
04:59 VanessaE the usual way is with the core in the center, then water, stainless, blast concrete, and then regular concrete on the outside
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04:59 Puka concrete, blast resistant concrete then stainless steel, 9 X 9
05:00 VanessaE HV cable going up the bottom, and a hole in the top for maintenance access to the core
05:01 VanessaE there's been some talk of making the reactor a bit more complex though, like having a second node next to the core to represent a turbine + generator
05:01 VanessaE not sure if that idea went anywhere
05:02 Puka you can also youtube it, somone has a video...
05:02 zacharytstuart yes I placed a cable from the bottom
05:02 zacharytstuart yes i assumed the there was a steam component
05:03 zacharytstuart i even installed the uranium fuel into the reactor core slots
05:03 zacharytstuart the reactor says idle
05:04 zacharytstuart do you have to put the two types of concrete and stainless steel?
05:04 VanessaE not really sure, but "idle" normally implies that it's ready to supply power
05:05 Puka yes
05:05 VanessaE you need the stainless, yes
05:05 VanessaE and the blast concrete
05:05 zacharytstuart thats where i failed
05:05 zacharytstuart the stainless
05:05 VanessaE but the regular concrete outer layer is optional I believe
05:05 zacharytstuart i used the blast resistent concrete only
05:05 VanessaE core in the center, then water, stainless, blast concrete, and then regular concrete on the outside, cable up the bottom, access hole in the top
05:05 zacharytstuart resistant* ahh ok ill try that
05:06 zacharytstuart thanks!
05:06 zacharytstuart i wish i could contribute to the development of minetest but im not a programmer...
05:06 zacharytstuart i can be a guinea pig if anyone needs such.
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07:45 MinetestBot [git] sofar -> minetest/minetest_game: Boats: Lower boat collision box top fc902a7 https://git.io/vraVy (2016-05-23T08:37:58+01:00)
07:45 MinetestBot [git] paramat -> minetest/minetest_game: Vessels: Improve code style 3e5f3f2 https://git.io/vraVS (2016-05-23T08:37:58+01:00)
07:45 MinetestBot [git] paramat -> minetest/minetest_game: Vessels: Make shelf open on 2 sides not impossible 4 sides d8daee7 https://git.io/vraV9 (2016-05-23T08:37:58+01:00)
07:45 MinetestBot [git] duane-r -> minetest/minetest_game: Doors: Fix uninitialized state variable 7681682 https://git.io/vraVH (2016-05-23T08:37:11+01:00)
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10:52 MinetestBot [git] Ekdohibs -> minetest/minetest: Move updateTextures and fillTileAttribs to ContentFeatures 725edc7 https://git.io/vraAm (2016-05-23T12:46:45+02:00)
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10:59 Milan hmm my minetestserver is somehow really slow. i reverted the latest changes for debugging but nothing has changed. chests can need upto 8 or more seconds...when placing stuff
10:59 Milan maybe someone has an idea, the server is mostly in idle, no busy ressources at all
11:00 est31 many people have reported this issue
11:00 est31 Milan, which version of minetest do you use
11:00 Milan its a few commits before the release
11:01 Milan the last updates is about two weeks ago
11:01 Milan the problems since two days
11:01 est31 can you do git reflog and find out the actual commit hashes?
11:01 Milan commit 0f6e4a0913ea3d96a34dd2da15b140a4b54b0983
11:01 Milan "Optimize default settings for Android build"
11:02 est31 so that one is still working?
11:02 Milan no thats the one with the problem
11:03 est31 and the one without
11:03 est31 whats that
11:03 Milan there isnt any
11:03 Milan sorry if i miswrite something ._.
11:04 Milan i replaced the farming mod so we though its maybe because of that but sadly its lagging horrible without it
11:07 Milan est31: so you think i should update? there were changes on the db handle so i though i should wait a bit to be shure that there arent any problems
11:08 est31 nrz just added another backend
11:08 est31 as long as you arent using postgres you should be safe
11:13 Milan i am with ssdb, it was more perfomant as redis was
11:13 Milan a good half year we runned without any problems
11:13 Milan its a nosql server with redis frontend and leveldb backend, very cool pice of software
11:16 Milan maybe we have too much objects in the map and mt cannot handle them?
11:21 Milan est31: i noticed one mt process is often around 10% cpu usuage and a second one near 90% - the processor itself is around 18%
11:21 Milan load is around 1
11:21 Milan (six core)
11:22 Milan *not 10%, 101%
11:23 Milan now noone is online and both are around 80% o.O
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11:31 Milan hello? o.O everyone idle/busy? :/
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11:40 Fixer Milan: any news?
11:41 Milan Fixer: no :(
11:41 Milan currently waiting for a chunk ingame..
11:41 Milan ah, there it is
11:41 Fixer Milan: try older minetest -dev build and see if it lags
11:41 Fixer Milan: like month old
11:42 Milan Fixer: but we was running with this one a few weeks without problems o.O
11:42 Fixer Milan: hmm, so this build started to suddenly lag? and it was not lagging before on same build?
11:43 Milan yes
11:43 Milan first the db server cached too much memory so i restarted both of them, then it was fine for a few hours and since them the lag is horrible
11:44 Milan i decreased the allowed cache but i dismissed this change for testing already
11:45 Milan lol i am much faster then my wield light^^
11:46 nrzkt Milan: you should switch from your ssdb to postgresql.
11:47 nrzkt Tune postgresql to use 50% of your memory, with a maximum of 2GB (shared buffers)
11:47 nrzkt 64MB of work_mem and that should do the trick if the memory or database is your problem
11:48 nrzkt ~tell est31 why did you said postgresql is not safe :o ? i think you should connect to appletree server :)
11:48 ShadowBot nrzkt: O.K.
11:49 Milan nrzkt: but the ssdb server doesnt make this load, the one from yesterday was fixed, it was mainly a misconfiguration. there are two minetest threads on <+>100% load currently, this doesnt look good to me
11:49 nrzkt which thread uses 100% cpu ?
11:49 nrzkt ServerThread or EmergeThread ?
11:50 Milan how can is see this? o.O
11:51 nrzkt what is your OS ?
11:51 Milan archlinux
11:52 Milan curently viewing with htop
11:52 sfan5 i think you can disable showing custom thread names in htop
11:52 sfan5 enable*
11:53 Milan ah, youre right...mom
11:53 Milan *mom for moment ...doesnt know if its the same in english^^
11:54 nrzkt you can yes sfan5
11:54 nrzkt Setup => Display Options => Show custom thread names
11:54 Milan hmmm one is now displayed as Server and one the typical with the startup flags "/home/minetest/..."
11:54 nrzkt use the arrow to look at the end of the line
11:55 nrzkt or the END key
11:55 Milan i already have the whole line
11:55 nrzkt you should see {threaname}
11:56 nrzkt what is the name ?
11:57 Milan i see the following: https://cloud2.tchncs.de/index.php/s/l7NCibeMbQ4dFOa
11:58 nrzkt it's the serverthread as is seems
11:58 Milan (if i dont move its not soo much usuage)
11:58 nrzkt can you toggle the tree view too ?
11:58 nrzkt and paste the whole treeview for tihs process
11:59 Milan yeah, just did it, server...sorry maybe too less coffee, should tryed it in tree mode from the beginning^^
12:00 Milan emerge is on 0, connection around 2%
12:00 Milan (curl also 0%)
12:01 nrzkt then this is really serverthread, then it could be core or lua
12:02 Milan are my only options to try other commit states?
12:05 nrzkt git bissect yes
12:05 nrzkt find a good commit and then bissect
12:08 Milan just compiled current dev state...i dont have to fear, players arent motivated today :(
12:08 Milan lol segmentation fault (core dumped)
12:09 Milan on the second try its working^^
12:09 Milan same lag
12:10 M-geir Hi! Quick question. When you connect to a server are the plugins downloaded to your computer or only run on the server? (new to minetest)
12:11 Fixer Milan: cpu load is 20%, what exactly is this lag?
12:12 Milan it is a delay when opening doors about ~3seconds, somethimes upto 10seconds until the next chunk is loaded, chests may have a delay from 4 to 6 seconds when moving stuff
12:13 Milan the server itself is as fast as every day, its a 6core kvm with 14gig of mem and pure ssd, it -have- to be fast
12:13 Milan and its just rented for minetest, not much more is running on it.
12:14 Milan until teleport also around 6seconds
12:14 Fixer Milan: interesting, i've seen this problem on other server too
12:16 Milan wow 12seconds until eating was received and 14seconds for a door >.<
12:16 Milan but to close it just 4 :D
12:19 Milan should i do /clearobjects maybe? every player will lost the pets...
12:20 Milan *lose
12:26 Fixer Milan: hmm, what mods are you using?
12:27 Milan Fixer: a bunch of...dont really know how to answer
12:27 Milan pet mods?
12:28 Fixer Milan: can you upload somewhere your mtg folder and mods folder you use?
12:28 Fixer Milan: wait a sec
12:28 Milan the onces with the latest changes are here http://git.tchncs.de/Illuna-Minetest/
12:28 Fixer Milan: have you changed some server settings in config?
12:29 Milan give me a sec for the others..
12:29 Milan no
12:30 Fixer Milan: can you publish your minetest.conf ? you can erase passwords, ips and other private stuff
12:31 Milan https://files.illuna-minetest.tk/worldmods/
12:32 Milan just a sec...
12:34 Milan Fixer: https://git.tchncs.de/snippets/13
12:34 Milan oh, should enable ipv6
12:40 Milan lol, now i cannot join anymore, it times out
12:40 Milan ah...now...
12:42 Fixer Milan: i will try these mods on my minetest
12:44 Milan Fixer: thanks, if you give me a sec, ill zip you the wordmods
12:44 Fixer Milan: i'm already downloading it
12:44 Fixer Milan: 60 mb
12:45 Milan oh ok :)
12:45 Fixer Milan: can you show .minetest.conf? without your private info
12:45 Milan i already did
12:45 Milan https://git.tchncs.de/snippets/13
12:46 Fixer ok, thanks, looking
12:46 Milan :)
12:46 Fixer Milan: what is your max_lag when it lags with doors and chests?
12:47 Milan Fixer: near 0 https://illuna-minetest.tk/en/stats
12:47 Fixer strange
12:47 Fixer num_emerge_threads =
12:47 Fixer is this ok?
12:47 Fixer why it is not set to anything?
12:48 Milan uhm..
12:48 Fixer Milan: maybe just comment this sections that has = without anything, and try again?
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12:49 Milan some months ago i played around with this...
12:49 Milan "...Make this field blank, or increase this number..."
12:51 Fixer Milan: ok
12:51 Fixer Milan: are you using all this mods? i will enable them all, except irc one probably
12:52 Fixer Milan: default game is illuna, it is just renamed forked mtg i downloaded?
12:53 Milan Fixer: worldmods are everytime enabled, you'll need this and https://git.tchncs.de/Illuna-Minetest/minetest_game with its submodules
12:53 Fixer Milan: i downloaded it, yes
12:54 Fixer Milan: v7 world?
12:54 Milan yes
12:54 Milan we started with v6 and switched later
12:55 Milan mgv7_spflags = mountains,ridges mg_flags = trees, caves, dungeonsenable_floating_dungeons = true
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13:05 Fixer Milan: it gives error about empty wine folder
13:05 Fixer in minetest_game
13:05 Milan :o
13:06 Fixer also, boats, death_messages, farming, illuna, mobs_animal, mobs_monster, mobs_redo
13:06 Milan Fixer: maybe need to submodule update?
13:06 Milan git submodule init && git submodule update
13:07 Fixer wait
13:07 Fixer Milan: can you give me zip of complete minetest_game with these submodules?
13:08 Milan Fixer: jsut cd into minetest_game folder and use upon command :)
13:08 Milan *just
13:08 Fixer Milan: i'm in windows right now
13:08 Fixer without git
13:09 Milan Fixer: maybe the easiest way is to go into https://git.tchncs.de/Illuna-Minetest/minetest_game/tree/master/mods , click into the submodules and download the zips :)
13:10 Fixer thanks
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13:13 Milan_mobil i hope i will not miss any msg on phone...
13:15 Fixer Milan: installed everything and started the game
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13:16 Fixer Milan: OOM error in darkage mod, hmm
13:16 Fixer not enough memory
13:16 Fixer interesting
13:17 Milan_mobil thqts new to me o.O
13:17 Milan_mobil *thats
13:17 Milan_mobil newer had trouble with darkage
13:18 Fixer Milan: it joins the game and suddenly gives this error (oom lua error, not enough memory when using "on generated") i guess
13:19 Fixer hmm
13:20 Milan Fixer: thats very new too me, never had trouble with that
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13:23 Milan_mobil hm. first timeout, hope i didnt missed something
13:23 Milan_mobil dont like irc
13:24 Fixer Milan_mobil: disabled darkage and tried it
13:24 Fixer Milan_mobil: responsive at least on start
13:26 Milan_mobil i also dont think that darkage is the problem, we have it very long now
13:26 Fixer Milan_mobil: doors open instantly
13:26 Fixer Milan_mobil: try disabling darkage just for testing
13:27 Milan_mobil your error was on generating the map, i tested in old parts
13:27 Fixer Milan_mobil: yes
13:27 Fixer Milan_mobil: makes sence, hmm
13:28 Fixer Milan_mobil: any strange errors in debug.txt?
13:28 Milan_mobil what mt version in your case?
13:28 Milan_mobil no
13:28 Milan_mobil everything is normal in the log
13:28 Fixer minetest-0.4.14-725edc7-win64-PR3810-4027-4061-4065
13:30 Milan_mobil whoa...what a build number ^^ but sound similar then mine, currently running on a build of latest commit
13:30 Milan_mobil you can review our world on illuna-minetest.tk:30000^^
13:30 Fixer uptime 360, doors open normally
13:31 Fixer but whats wrong with darkage :/
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13:31 Milan_mobil i needed too much memory on yiur system by generating its ores somehow
13:31 Milan_mobil *your
13:32 Fixer Milan_mobil: it is lua oom error, that means it is exceeded 1gb lua limit
13:32 Fixer 5 min running, doors open quickly
13:33 Milan Fixer: i only know that from caverealms
13:33 Milan did you tested chests?
13:33 Fixer one sec
13:34 Fixer works fast
13:34 Fixer Milan: maybe i need to connect as different client
13:35 Milan hm...
13:35 Milan i dont know what to do anymore
13:35 Fixer let me run it as server and connect via other minetest client
13:36 Milan :)
13:39 Fixer Milan: you are not alone, maikerumine also appears to have the same damn lag on his server, i din't reproduce it yet with his subgame
13:40 Milan but i need to do something...my players running away...
13:40 Fixer Milan: is it slow everywhere? even in deserted places without any builds active? without active mesecons stuff?
13:41 Milan yes -.-
13:42 Milan testet some chests in just-loaded-locations...needed about one minute to open them!
13:43 Fixer hmm
13:43 Fixer Milan: and max_lag was small?
13:44 Milan yeah .. https://illuna-minetest.tk/en/stats
13:45 Milan lol every minute the irc mod put one message in the chat
13:46 Milan soehow actions from minutes ago are now in the log o.O
13:46 Milan *somehow
13:49 Fixer Milan: downloaded newer version of darkage and it seems to work with it now
13:49 Fixer Milan: ah nope, still oom error with it, disabling again
13:50 Fixer Milan: it starts to lag at server start or with time?
13:51 Milan Fixer: the only fast thing is to loggin in
13:51 Milan its from the beginning
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13:53 Fixer Milan: you run it on linux?
13:53 Milan archlinux, yes
13:53 Milan everything elso is working fine on the server as far as i can see
13:54 Fixer Milan: try in config: "mod_profiling = true" and "detailed_profiling = false"
13:54 Fixer wrong
13:54 Fixer Milan: try in config: "mod_profiling = true" and "detailed_profiling = true" *
13:54 Fixer add this two options and restart server
13:54 Milan what does it?
13:55 Fixer it collects performance info of mods
13:55 Fixer and after some time you need to run special command that will save performance info into debug.txt
13:55 Fixer within minetest
13:55 Fixer save_mod_profile or smth like that
13:56 Milan will do
13:56 Milan just restarted
13:57 Fixer Milan: than in minetest itself look command list for command with save data profile or smth similar
13:58 Milan not sure how to read it
13:58 Milan total |                           |         0 |    374753 |     90783 |       100 |       100 |       100
13:58 Fixer Milan: it is in debug.txt
13:59 Milan i know
13:59 Milan it was a paste from there
13:59 Fixer Milan: it should be much larger
13:59 Milan default and the big mods like pipeworks needs the most time
14:00 Fixer can you paste full table here?
14:00 Milan (i wonder why pipeworks since there isnt any in the loaded area)
14:00 Fixer it is pretty large
14:00 Milan just a sec
14:01 Milan https://haste.tchncs.de/dewohufazo.apache
14:02 Milan_mobil back to mobile, hopefully without timeouts
14:02 Fixer Milan: disable pipeworks and try again
14:05 Fixer Milan_mobil: disable pipeworks and try again
14:08 Milan_mobil just a sec..
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14:14 Milan nononono that cannot be true....
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14:14 Fixer Milan: lag is gone?
14:15 Milan it seems so :'(
14:15 Milan and another issue: mobs_redo/api.lua:1776: attempt to index local 'tool_capabilities' (a nil value) :D
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14:16 Fixer Milan: so lag fixed? now another question, pipeworks is up to date? could you update it and try again?
14:16 Milan i am currently figuring out that the server is crashing if i hurt some mob o.O just a sec will check it
14:18 Milan Fixer: no it was not, there was an update for filter-injector
14:18 Fixer Milan: update it again, and try enabling it again and see if it still lags, and if it lags that much, we need to create an issue on their github page
14:22 Milan Fixer: but something happened in the past to it...that dosnt make sense o.O
14:22 Milan and yes, it happens again
14:22 Milan will create the issue
14:22 Fixer Milan: lagging?
14:22 Fixer Milan: post it here I guess https://github.com/minetest-mods/pipeworks/issues
14:22 Milan i will
14:23 Fixer Milan: also add performance info from debug.txt
14:23 Fixer Milan: and note that by disabling it lag is gone
14:24 Fixer Milan: maybe something happened to metadata stored in database and it started to lag since then, i dunno
14:27 Milan https://github.com/minetest-mods/pipeworks/issues/140
14:27 Milan do you use jabber Fixer?
14:27 Fixer no
14:28 Milan okey then i hope i will see if there are new messages^^
14:30 Fixer Milan: if huge lags appear without pipeworks you can always enable mod profiler and look for avg us column, higher the worse
14:31 Fixer Milan: don't forget to comment those mod_profile and detailed profile lines, since they will slow down server with time iirc, they collect statistics all the time, so just disable them after this experiment
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14:33 MinetestBot [git] Zeno- -> minetest/minetest: Fix irrlicht version checking macro for tooltip_height calculation 22f78ea https://git.io/vrVgD (2016-05-24T00:27:11+10:00)
14:33 Fixer Milan: as you can see from statistics, pipeworks got abnormally high avg us execution time, 87479, compared to this mesecons have only 2500, and default mods has 500 or so
14:33 Fixer Milan: so it is no brainer to see what is causing the lag :)
14:33 Fixer at list here
14:35 Fixer Milan: add your minetest version in that issue and os just to be sure
14:35 Milan_mobil Fixer i saw that the first time with crazy terror from my family because i am lazy. hard to focus myself, sorry
14:38 Milan_mobil this problem comes with very bad timing.
14:38 Fixer meanwhile i will try darkage on my minetest to see if it crashes
14:43 Fixer darkage works for me, no lua oom error, thats good
14:44 Milan_mobil :)
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14:54 geir_ Hi! I'm trying to build minetest from source on ubuntu. But I cant run it. When i try I get.
14:54 geir_ 2016-05-23 16:49:39: WARNING[Main]: Couldn't find a locale directory!
14:54 geir_ X Error of failed request:  BadValue (integer parameter out of range for operation)
14:54 geir_ Major opcode of failed request:  155 (GLX)
14:54 geir_ Minor opcode of failed request:  24 (X_GLXCreateNewContext)
14:54 geir_ Value in failed request:  0x0
14:54 geir_ Serial number of failed request:  26
14:54 geir_ Current serial number in output stream:  27
14:54 geir_ Any ideas?
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14:59 geir_ restarting the computer fixed the issue
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15:08 Calinou geir_: yes, sometimes you have to restart, especially with proprietary drivers
15:08 geir_ Calinou, thanks :) Are there mobs without plugins?
15:09 LNJ2GO joined #minetest
15:10 Calinou no
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15:18 Fixer Milan: are you running it without pipeworks?
15:18 Fixer Milan: i see from dashboard that cpu usage is really low right now
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15:29 Milan_mobil Fixer, no
15:30 Milan_mobil sorry mostly no network here
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16:32 ben569 Hello everyone, is it normal that, in technic, I have only found 4 chromium after hours upon hours of mining? I already have more than 100 diamonds...
16:33 ptv joined #minetest
16:34 ben569 Is it normal that this mineral is this much scarcer than diamonds or mesecons?
16:34 ben569 or MESE*
16:35 FreeFull Doesn't sound normal
16:36 FreeFull Maybe you're mining too deep?
16:36 ben569 What is the max level ? I've read the mg.lua and it seems to be between -100 and -31000. I'm well above ^^
16:37 ben569 I'm well above the min*
16:38 ben569 Which level do you suggest me mining at ?
16:40 ben569 I was cave-mining between -300 and -400
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16:41 ben569 Any ideas, FreeFull ?
16:42 FreeFull No idea
16:42 ben569 OK. Do you know how I could backup the contents of chest to get them on another map ?
16:43 ben569 OK. Do you know how I could backup the contents of chests to get them on another map ? *
16:44 ben569 OK. Do you know how I could backup the contents of chests to get them on another map, FreeFull ?
16:51 FreeFull No idea either, sorry
16:51 FreeFull Try with worldedit, maybe
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16:53 IhrFussel The bug persists: register_on_leaveplayer() is supposed to delete each user file from a folder via os.remove() but right now 23 are online, yet there are 24 files
16:55 IhrFussel I'll try os.execute() instead
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17:25 Nyarg Hi ) somebody here ?
17:25 ElectronLibre IhrFussel: Using os.execute will require a secure environment granted to you by Minetest's API
17:26 Nyarg I want look at caves from top but don't know how
17:26 Krock os.execute is also horrible unportable
17:26 Krock Nyarg, there's always stone on top
17:26 Nyarg I need look trought blocks
17:26 Krock then do /grant singleplayer all
17:26 Krock and turn noclip on
17:27 Krock (key bindings can be found in the ESC menu in a world)
17:27 Nyarg like /noclip on ?
17:27 Krock no, hit the noclip key. see previous message
17:28 Nyarg thanks I try now )
17:30 Nyarg woahh !!!!! It works )))))
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17:32 Krock np!!111!!!1¨¨!
17:32 IhrFussel I don't care about Windows so that doesn't matter^^ os.execute("rm path/to/file") should work..or not?
17:35 Krock ouch.
17:36 Krock yeah, unless you enabled the mod security code
17:36 Krock I think it would block such calls
17:37 IhrFussel Krock, How does os.remove() work? Like which OS function does it use?
17:37 Krock IhrFussel, no idea. I'm no lua developper
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17:40 IhrFussel It is weird that it only sometimes skips a file... is it possible that minetest.register_on_leaveplayer() does NOT wait until its done? Like imagine 2 players leave at the same time and the callback is removing one file...maybe os.remove() skips the second player?
17:40 rubenwardy It may be an OS problem
17:40 rubenwardy I know that some OS lie to the users of it's api
17:41 rubenwardy meaning that os.remove() doesn't remove a file, it adds it to a queue to be deleted
17:41 rubenwardy If you're on Windows, then virus scanners can stop that
17:41 rubenwardy but [citation needed]
17:41 IhrFussel It's Ubuntu 14.04...did anyone experience such a thing on it?
17:41 rubenwardy not my area of expertise
17:42 Krock Omg a bank finally found my lost 50 million $ and wants to contact me now!
17:42 Krock seems legit
17:43 Krock There must be many totally dumb people in this world when such mails are sent
17:44 Fixer yes
17:44 Fixer full of it
17:49 Krock oh noes
17:50 electrodude512 Why isn't Lua File System added to Minetest to make this easier?
17:50 electrodude512 Or something like physfs, which can do sandboxing too?
17:50 IhrFussel The Ubuntu channel wants to see errors...Minetest doesn't provide such Lua errors right? ._.
17:51 Void7 joined #minetest
17:51 IhrFussel Or they mean the kernel logs... but i think my server provider disabled those
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18:19 Nyarg I am again ) is 'default_privs = noclip' allowed in minetest.conf ?
18:19 Nyarg I did it but no effect have
18:19 Nyarg default_privs = fly works
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18:25 Krock Nyarg, yes, it has an effect but noclip is useless without fly
18:26 Krock because you would fall down without flying
18:26 Krock this leads to a well known movie problem when people walk through walls
18:26 Krock why don't they fall down too?
18:28 Nyarg I did first default_privs = noclip, fly but pressing "H" says me no privilege noclip but fly works fine
18:29 Nyarg hmm maybe I do something wrong, will try again )
18:32 IhrFussel Okay guys it seems like the OS is locking the files...like when a player gets a timeout but logs in at the same time the OS seems to not allow the deleting and just overwrites it again
18:33 sfan5 the OS doens't just magically do that
18:34 sfan5 it must be your mod
18:34 IhrFussel Can't be, http://paste.ubuntu.com/16639616/
18:34 tpe joined #minetest
18:36 IhrFussel I could maybe try to put the os.remove() before the loop that counts the online players..but then I'm out of ideas
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19:02 rubenwardy Shame http://minete.st is taken
19:02 KaadmY rubenwardy: "This webpage is not available"
19:02 rubenwardy yeah
19:02 rubenwardy the server is down
19:03 KaadmY ah
19:03 rubenwardy but the domain is registered
19:03 swift110 suo
19:04 sofar get nete.st and make 'mi.nete.st'
19:09 KaadmY :D
19:12 rubenwardy I have a hard choice to make
19:13 Fixer i have another one in mind, but it is perverce
19:13 rubenwardy ruben@rubenwardy.com or me@rubenwardy.com
19:14 CWz great now all these minetesthosting.com servers are popping up
19:14 rubenwardy lol
19:15 rubenwardy advertising
19:16 Out`Of`Control tseten.im
19:18 CWz bunch of 3 player only server without costume mods
19:19 rubenwardy The owner of MinetestHosting.com is a MT noob. Basic/Free plan says max 3 players, but it's actually max 2 players
19:20 rubenwardy when max_user = 3 the maximum players you can get is 2
19:20 rubenwardy for some reason
19:20 rubenwardy likely a bug
19:20 rubenwardy also, moderators will still be able to join
19:20 rubenwardy I wonder if they give the set priv
19:21 rubenwardy Also, you don't need a larger plan for a custom domain, you can easily just set up a DNS record to point at a server
19:21 rubenwardy Although it won't be visible on the server list, I guess
19:22 SylvieLorxu joined #minetest
19:25 CWz i'd rather self host then use that service
19:26 rubenwardy Yeah
19:27 GunshipPenguin joined #minetest
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19:34 CWz probably going to get an influx of those in the public serverlist soon as well as the forum
19:34 sofar LNJ2GO: go ahead and transfer jukebox to user "sofar"
19:35 CWz those servers on the free plan are great grief bait though
19:35 CWz so hopefully they will go there
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19:41 CWz how nice the owner of the service even has their own server
19:41 GunshipPenguin joined #minetest
19:41 thefamilygrog66 CWz, who is that?
19:44 CWz no idea
19:46 Fixer Out`Of`Control: your mailbox is not accepting books on liberty land
19:46 Out`Of`Control Fixer: letter boxes?
19:46 Out`Of`Control did you try letter boxes
19:47 * CWz wishes his client had list filtering
19:49 Fixer Out`Of`Control: that one on new spawn near teleporter
19:49 Out`Of`Control Fixer:  that one accept only letters written on paper, nothing else
19:56 Fixer Out`Of`Control: is not in minetest you can write books only?
19:58 Out`Of`Control memorandum mod
19:59 Out`Of`Control so mail box wont get filled with junk
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20:03 Out`Of`Control Fixer: thanks for reporting
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20:47 Bobr_ Hi
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21:02 melzua KaadmY: yes, griefers :(
21:02 webdesigner97 VanessaE here?
21:03 melzua KaadmY: but it was solved when you log in today, isn't it?
21:03 MinetestBot [git] ShadowNinja -> minetest/minetest: Fix rollback.txt migration ef100f1 https://git.io/vrwXo (2016-05-23T11:48:30-04:00)
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21:08 KaadmY melzua: haven't logged in yet today
21:08 KaadmY yes, it's fixed now melzua
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21:31 Calinou hi KaadmY
21:31 Calinou KaadmY: https://github.com/Calinou/godot-syntax-themes
21:31 Calinou Godot's script editor themes are now import/exportable
21:31 Calinou so I made Monokai, One Dark, Atom Dark and Solarized Dark for it
21:33 kat joined #minetest
21:33 Fixer man
21:34 Fixer i have no idea why celeron named it minetest, at least it is not qtpfsgui
21:34 Calinou minetestificate
21:34 Guest32237 hi, guys, I have the latest minetest and I downloaded peaceful_npc. How do I enable them? Or how does it work. Kinda new with minetest. Also, I got caves. Is there a command that enables them or something?
21:35 Fixer now you have realtest, grailtest and whatevershittest subgames
21:35 Fixer this is crazy
21:35 Fixer thank ctulhu mod makers avoided that
21:35 Fixer mostly
21:35 Fixer glooptest
21:35 Fixer /o\
21:35 Fixer multitest
21:36 Fixer testing bugs simulator in multiplayer i guess
21:36 Fixer at least it is not qtpfsgui, oh well
21:36 Fixer or other insane name
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21:37 Guest32237 I know they're mods and I put them in a mod folder in minetest, but I'm not sure how it works. I have other mods that work, like plant life and the animals.
21:37 Fixer Guest32237: extract mod in /mods, create world and go in its settings, enable mod
21:38 Guest32237 ya, I know that, and it works with some of my mods, but I'd like to have the peaceful_npc mod working.
21:38 Guest32237 and the caves
21:39 Guest32237 do I have to rename them?
21:40 Fixer it should not contain -master part in name
21:40 Fixer caves are there by default
21:40 Guest32237 ok ya  oh  but the cool caves with the stalagtites and the other stuff
21:41 Fixer caverealms mod?
21:41 Guest32237 ya!
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21:41 Guest32237 how does that work/
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21:42 rubenwardy In the menu, select a world and click "configure". Then select a mod and click "save"
21:42 rubenwardy *then select a mod and click "enable"
21:43 Guest32237 ya... umm do they just appear or what? How about the npc guys?
21:44 Guest32237 I clicked them all to enable and then I saved it.
21:46 Guest32237 ok I'll try again
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22:04 kat_ Guys, I was on earlier asking about mods. My peaceful_npc mod says in my world that it has unsatisfied dependencies. biom_lb   What does that mean?
22:06 kat_ never mind  I went back in, and it doesn't say that now. How do I get the blank blank npc guys to work?
22:07 kat_ never mind... sorry guys... gotta go
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