Minetest logo

IRC log for #minetest, 2016-05-18

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:32 jojoa1997 joined #minetest
00:33 Miner_48er joined #minetest
00:39 theTroy joined #minetest
00:44 est31 joined #minetest
00:54 Miner_48er joined #minetest
01:05 Tmanyo joined #minetest
01:12 Wuzzy joined #minetest
01:28 STHGOM joined #minetest
01:33 Miner_48er joined #minetest
01:36 est31 joined #minetest
01:48 thePalindrome Does the redis backend support concurrent access?
01:50 torgdor joined #minetest
01:53 torgdor joined #minetest
02:10 ssieb joined #minetest
03:00 Void7 joined #minetest
03:29 Void7 joined #minetest
03:37 bjrohan joined #minetest
03:49 LazyJ joined #minetest
04:00 electrodude512 joined #minetest
04:30 rocx joined #minetest
04:47 TheBonsai joined #minetest
05:14 loggingbot_ joined #minetest
05:14 Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.14 (2016-05-15) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/
05:37 DMackey- joined #minetest
06:01 Hijiri joined #minetest
06:15 YuGiOhJCJ joined #minetest
06:23 Yst joined #minetest
06:40 YuGiOhJCJ Hello, something strange: in Singleplayer mode, I am able to create a Fence, but in Client mode, I am unable to create one. Something wrong with my server?
06:41 YuGiOhJCJ I am building with wooden planks like here: http://wiki.minetest.net/Fence
06:41 sofar are you connected to your own localhost server, or a server on the internet?
06:41 YuGiOhJCJ well that's my own server but on the internet :p
06:42 sofar I can craft a fence on a localhost server without issues (0.4.14)
06:42 YuGiOhJCJ and my server is on 0.4.13
06:42 YuGiOhJCJ whereas my client is on 0.4.14
06:42 sofar 0.4.13 has a diferent recipe for the fence
06:42 sofar the recipes are of the server version
06:42 YuGiOhJCJ I will check the wiki history
06:43 YuGiOhJCJ maybe I will find the old recipe
06:43 sofar http://wiki.minetest.net/index.​php?title=Fence&oldid=8073
06:43 YuGiOhJCJ ahah yeah I see
06:44 YuGiOhJCJ ok it works :)
06:45 YuGiOhJCJ well I will upgrade my server soon so I need to memorize this new recipe
06:55 YuGiOhJCJ I forgot to say it: thank you!
06:57 red-001 joined #minetest
07:27 nrzkt joined #minetest
07:29 aheinecke joined #minetest
07:42 Megaf joined #minetest
07:45 Trustable joined #minetest
07:49 Megaf Hello
07:50 Megaf joined #minetest
08:02 jin_xi joined #minetest
08:17 Megaf Hi VanessaE, hows things? Have you ever used Hydrogen? Any thoughts about it?
08:17 VanessaE things are okay, never used that though
08:27 CWz is hydrogen flammable
08:27 CWz *isn't
08:40 crazyR__ joined #minetest
08:44 Cerise_ joined #minetest
08:44 Cerise_ joined #minetest
08:45 stormchaser3000_ joined #minetest
08:45 thatgraemeguy_ joined #minetest
08:45 thatgraemeguy_ joined #minetest
08:45 air- joined #minetest
08:46 Weedy joined #minetest
08:52 Megaf CWz, Highly
08:52 Megaf VanessaE, What software do you use to make music?
08:52 CWz VanessaE is music maker?
08:53 Megaf CWz, according to /whois VanessaE she is
08:53 Megaf or maybe not,
08:54 VanessaE you're talking about my website.
08:54 * Megaf runs
08:54 VanessaE it's not music, it's audio
08:54 * Megaf is boiling under the Irish sun
08:54 VanessaE it was focused around digital audio recording/playback (on C64)
08:54 CWz Ireland has it's own sun?
08:54 VanessaE the name started back in the mid 90's.  kept it ever since.
08:55 CWz Commodore 64!
08:55 VanessaE yeah
08:55 Megaf CWz, yep, but it doesn't show up very often. Maybe once or twice a year
08:55 Megaf xP
08:55 est31 joined #minetest
08:56 Megaf Hey est31, hows things?
08:56 CWz the Commodore 64 had all those Text based adventure games
08:56 est31 hi
08:56 Megaf C64 is so overrated
08:56 VanessaE lots of platforms did.  c64 was well-regarded for its graphics abilities at the time.
08:56 Megaf Acorn FTW!
08:58 Megaf This is a real powerful and revolutionary computer for its time https://en.wikipedia.org/wiki/Acorn_Archimedes
08:59 VanessaE that machine came out several years after the C64, it was bound to be better.
09:00 Megaf 82 is the original year of the C64 isn't it?
09:00 CWz then came apple with their computer that looked like lunchbox
09:00 JamesTait joined #minetest
09:01 CWz i remmeber back when in the early 2000s the pcs looked like generic boxes
09:01 CWz those were the days
09:01 VanessaE Megaf: yes, and looks like 1987 for the Archimedes.
09:04 Megaf well, sure the C64 seems superior to things like the Atari 5200.
09:06 Hirato_ joined #minetest
09:06 * VanessaE shrugs
09:06 jojoa1997 joined #minetest
09:07 DMackey joined #minetest
09:07 VanessaE that flamewar died off 15-20 years ago. :P
09:08 est31 and THAT means something in computer terms
09:09 VanessaE bbl
09:09 Megaf oh, so you are not going to feed the troll in me
09:10 Megaf that's ok. I will be back late, cya
09:20 PjotrOrial joined #minetest
09:29 Fritigern ZX SPECTRUM RUUUULES!
09:36 sfan5 i prefer intel
09:46 Megaf Oo
09:47 Megaf I'm a big fan of ARM and PPC computers, and I'd also like to see some MIPS computers
09:47 Megaf MIPS architecture can be quite powerful
09:47 Megaf and hopefully we will see some RISC V systems in the future for truly powerful and Open Source systems
09:49 sfan5 did somebody say arm
09:49 sfan5 Linux nas 3.14.29-21-ARCH #1 SMP PREEMPT Thu Apr 28 19:18:04 MDT 2016 aarch64 GNU/Linux
09:56 HornOfLife joined #minetest
09:57 HornOfLife how do I run a server without being a logged in player?
09:57 sfan5 using the "minetestserver" program
09:58 HornOfLife is that as current as the nightly builds?
09:58 sfan5 it should come with minetest
09:58 sfan5 it's part of minetest not something seperate
09:59 HornOfLife oh
09:59 HornOfLife thanks
10:02 PjotrOrial joined #minetest
10:02 PjotrOrial joined #minetest
10:09 Megaf sfan5, that's cool
10:09 Megaf I'm not sure if my RPi 2 is 64, I don't think so, only the RPi 3 perhaps
10:17 Megaf_ joined #minetest
10:18 sfan5 Megaf: IIRC the rpi 3 couldn't even boot in 64-bit mode because the rpi foundation didn't need it for raspbian
10:18 sfan5 the pi 2 is def. not 64
10:19 Wuzzy joined #minetest
10:19 Megaf_ joined #minetest
10:20 PjotrOrial joined #minetest
10:20 PjotrOrial joined #minetest
10:20 HornOfLife how do I enable all mods for minetestserver?
10:22 HornOfLife I'm getting nothing but errors
10:23 HornOfLife wait minetest --server looks like it works
10:23 Thomas-S joined #minetest
10:27 Megaf_ sfan5, we are about to get an OpenSource boot loader for it
10:27 Megaf_ so maybe that will help a bit. And maybe I could run vanilla Debian ARM64 on it?
10:29 sfan5 possibly
10:32 MinetestSam joined #minetest
10:35 Derr joined #minetest
10:35 HornOfLife2 joined #minetest
10:36 Derr hey everyone a minetest update for android just came out :D
10:36 HornOfLife2 cool
10:36 jojoa1997|PC joined #minetest
10:36 sfan5 where?
10:37 Derr Fdroid, I'll get a link
10:37 maxela joined #minetest
10:38 Derr https://f-droid.org/repository/browse/?fdfil​ter=minetest&fdid=net.minetest.minetest
10:39 Derr and there's a mods manager too which is neat, https://f-droid.org/repository/browse/?fdfilter=mi​netest&fdid=com.rubenwardy.minetestmodmanager
10:39 sfan5 ah nice
10:40 MinetestSam Very neat :)
10:42 thePalindrome Is that not official?
10:46 Jeija joined #minetest
10:46 Jeija http://i.imgur.com/ojElmOB.png
10:47 sfan5 now it's just missing mario and bowser
10:48 Jeija flat maps on a sphere are just extremely confusing
10:50 xunto joined #minetest
10:52 MinetestSam left #minetest
10:53 tpe joined #minetest
10:54 Fixer joined #minetest
11:01 PseudoNoob joined #minetest
11:05 proller joined #minetest
11:22 PseudoNoob joined #minetest
11:27 Player_2 joined #minetest
11:29 Weedy joined #minetest
11:50 XeonSquared joined #minetest
11:53 jin_xi joined #minetest
12:09 Megaf [11:46:15] <27Jeija> http://i.imgur.com/ojElmOB.png
12:09 Megaf how the heck was that done?
12:10 jin_xi it's a custom shader
12:11 est31 joined #minetest
12:16 H-H-H joined #minetest
12:19 red-001 joined #minetest
12:24 PseudoNoob joined #minetest
12:26 turtleman joined #minetest
13:01 Hirato_ joined #minetest
13:04 STHGOM joined #minetest
13:05 swift110 joined #minetest
13:06 swift110 joined #minetest
13:06 Jeija joined #minetest
13:07 Megaf joined #minetest
13:07 Jeija Megaf, jin_xi: It is a shader + some more hacky magic in cpp to make the world wrap around at least somewhat seamlessly: https://github.com/Jeija/minetest/tree/sphere
13:16 H-H-H hi guys i use a sub game (Stampys_World and it was fine untill i re did my minetest with latest code from git and it made all my formspec backgrounds look like they were superimposed on each other. I reverted this commit and now everything is fone
13:16 H-H-H https://github.com/minetest/minetest/commi​t/31c1fca6fd5e200c4f4b24d7ba62b36a16494ed2
13:16 H-H-H however im not clever enough to figure out if thats the subgame or if its a genuine bug in that commit
13:17 everamzah H-H-H: check this out: https://github.com/minetest/minetest/issues/4081
13:18 everamzah and this: https://github.com/minetest/minetest/pull/4084
13:19 H-H-H ok lol thats what i get for updating my minetest lol ty for the info
13:20 everamzah i thought there was a fix and that it was merged
13:20 everamzah maybe you can post some info/screenshot to the tracker somewhere
13:22 Darcidride joined #minetest
13:23 H-H-H nah i always get laughed at if i try that so i dont bother
13:23 H-H-H i just ask in the respective irc chan
13:23 everamzah i only pointed you to those links in case they're related -- i don't know if they are for sure.
13:24 everamzah but if you had to revert a commit to fix a regression for a mod, then the name of the mod could help.
13:24 everamzah i think they were looking for any mods that broke after that and didn't find any?  except for animated textures perhaps
13:25 everamzah but again i think this may be unrelated, i dunno .. good luck
13:25 H-H-H ive said the name in the question :)
13:25 H-H-H i dont need luck lol i will just leav out that commit :)
13:25 H-H-H ty for your time though :)
13:26 everamzah yes i hope it works out for you.  you're going to leave it on 0.4.14 without that one commit and not update?
13:26 everamzah that doesn't sound so bad
13:40 Megaf Jeija, and what happens when you go to the very centre of it
13:40 xunto Jeija: When there are normall implementation of map loop, I'm gonna use it in my fork. And maybe will send you few pull requests If I have enough time. :D
13:40 xunto Now there is only one problem: Blocks aren't drawn in the end of loop. :D
13:40 xunto Megaf: there is no center! :D
13:41 Megaf because the sphere is just an ilusion
13:42 xunto Lol
13:42 xunto When you go to the very center of it... happens... something
13:43 xunto http://storage8.static.itmages.ru/i/16/0​518/h_1463579023_5188225_5a3dc2cef8.png
13:43 xunto http://storage8.static.itmages.ru/i/16/0​518/h_1463579023_8139812_f9bf13eae1.png
13:43 xunto http://storage8.static.itmages.ru/i/16/0​518/h_1463579023_1360562_d3671fcb3a.png
13:43 xunto This
13:45 Megaf wow
13:47 hmmmm joined #minetest
13:47 xunto It is cool anyway)
13:54 Jeija Yeah, in the center the blocks get infinetly small
13:54 Weedy joined #minetest
13:56 Void7 joined #minetest
14:01 rocx` joined #minetest
14:01 KaadmY joined #minetest
14:05 PseudoNoob joined #minetest
14:07 aheinecke_ joined #minetest
14:09 rardiol joined #minetest
14:22 DFeniks joined #minetest
14:27 swift110 joined #minetest
14:27 swift110 joined #minetest
14:27 PilzAdam joined #minetest
14:27 Yst joined #minetest
14:35 Milan joined #minetest
14:41 Obani joined #minetest
14:41 Obani left #minetest
14:53 proller joined #minetest
14:55 swift110 joined #minetest
14:59 swift110 joined #minetest
15:00 lambda-11235 joined #minetest
15:01 swift110 joined #minetest
15:02 swift110 joined #minetest
15:10 DMackey joined #minetest
15:22 Markow joined #minetest
15:44 Wuzzy joined #minetest
16:09 theTroy joined #minetest
16:18 Tux[Qyou] joined #minetest
16:21 PseudoNoob joined #minetest
16:24 SylvieLorxu joined #minetest
16:40 Calinou joined #minetest
16:56 ElectronLibre joined #minetest
16:58 red-001 joined #minetest
16:58 ptv joined #minetest
17:00 Telesight joined #minetest
17:07 fireglow joined #minetest
17:09 miloszs joined #minetest
17:10 proller joined #minetest
17:11 XeonSquared joined #minetest
17:11 rubenwardy joined #minetest
17:26 twoelk joined #minetest
17:31 xunto joined #minetest
17:38 Fritigern joined #minetest
17:41 proller joined #minetest
17:44 MarcinK joined #minetest
17:54 red-001 joined #minetest
17:55 Amaz joined #minetest
18:00 Puka joined #minetest
18:09 garywhite joined #minetest
18:09 garywhite Hello
18:12 Krock joined #minetest
18:19 ssieb joined #minetest
18:19 GunshipPenguin joined #minetest
18:24 Krock joined #minetest
18:33 Yst joined #minetest
18:38 Weedy joined #minetest
18:49 rdococ joined #minetest
18:54 IhrFussel joined #minetest
18:55 IhrFussel The homedecor mod says it needs 0.4.14 now...will it still work with 0.4.13-dev compiled 10 days ago?
18:55 cimbakahn joined #minetest
18:56 cimbakahn Hello Everyone!
18:57 red-001 IhrFussel: It should
18:57 red-001 not much has change in the past 10 days
18:58 red-001 changed
18:58 cimbakahn Is there a reason why some of the mods at github read minetest-mod- before the mod name?  Example:  minetest-mod-mesecons
19:01 Jeija cimbakahn, just so that people know it is a mod for minetest. Back when I started mesecons, neither minetest nor mesecons were popular, so it does make a lot of sense to have the game that the mod is for in the name...
19:01 PilzAdam Jeija, you say that as if mesecons would be popular now :-p
19:03 cimbakahn But does minetest-mod- also mean that it's the newest one you can get, and that you automatically get updates for it?
19:03 cimbakahn https://github.com/Jeija/minetest-mod-mesecons
19:10 Tuxedo[Qyou] joined #minetest
19:12 IhrFussel What are mesh used for by the way? Like would the texture also work without mesh?
19:12 electrodude512 joined #minetest
19:13 red-001 no
19:14 red-001 A texture that's made for a mesh wouldn't work for a normal node
19:16 IhrFussel But mesh require lots of memory right? My original idea was to enable the homedecor mod for my server BUT remove any heavy memory contents
19:18 IhrFussel Since my server NEEDS to run okay on phone cause that's one of its target audiences
19:18 red-001 That's not possible
19:18 red-001 I don't think meshes are *that* heavy
19:18 IhrFussel red-001, And if i remove complete items? Like the entire code of a homedecor.register() ?
19:19 red-001 You could
19:19 IhrFussel Then the others should still work?
19:19 red-001 But iirc home decor uses meshnodes for most items
19:19 PilzAdam > But mesh require lots of memory right? <- no
19:19 PilzAdam this assumption is just wrong
19:20 IhrFussel Well i only know i had the compelte homedecor enabled once and the phones lagged everywhere
19:20 PilzAdam lag usually refers to network latency
19:20 red-001 well home decor is known to be quite heavy
19:20 PilzAdam s/low/high/
19:21 PilzAdam you probably mean low FPS?
19:21 IhrFussel PilzAdam, no i don't mean that lag i mean when walking...it should never lag when you walk just when you place something maybe or remove something right?
19:21 IhrFussel Yeah people call that lag too
19:22 PilzAdam lag is not the correct term for that
19:22 PilzAdam anyway, textures are probably a bigger problem than meshes
19:22 IhrFussel Okay then well...so will it help if it remove homedecor.register() functions from the code? Or will it still load all objects?
19:22 IhrFussel If i*
19:23 PilzAdam homedecor is simply not designed with low-end devices in mind
19:23 PilzAdam it's probably best to not have it at all
19:23 IhrFussel I know but the demand for it is high
19:24 IhrFussel And i could also not just take the textures and put them as own node?
19:24 * red-001 is confused
19:25 PilzAdam IhrFussel, I don't understand that
19:25 IhrFussel Like...i take the texture of homedecor and add it to a folder named "morenodes" then i put a init.lua and add a register.node()
19:26 red-001 no
19:26 red-001 that doesn't change anything
19:26 IhrFussel What happens if the mesh is missing? Textures look broken?
19:26 red-001 badly
19:27 PilzAdam meshes really aren't the problem here
19:27 IhrFussel So the textures themselves are bigger than a few KB?
19:28 red-001 If you really want home decor that badly you could just cut down the number of nodes
19:28 PilzAdam the problem is that the GPU needs to load the textures when it renders them
19:28 alket joined #minetest
19:28 PilzAdam if the VRAM is low (which it is on mobile devices) then the GPU needs to load them each time from RAM
19:29 red-001 which is slower then vram
19:29 PilzAdam red-001, from the point of view of the GPU, yes
19:30 PilzAdam IhrFussel, so, what you should care about is actual number of nodes, not the complexity of the meshes they use
19:30 PilzAdam (the complexity of the meshes of course plays a role here, too, but it's not as significant)
19:30 IhrFussel So less nodes in mod = less RAM/GPU/CPU usage?
19:30 PilzAdam yea
19:31 red-001 yes
19:31 PilzAdam and the very idea of the homedecor mod is to add a shitload of nodes
19:31 PilzAdam so it's exactly the wrong mod for you
19:31 IhrFussel I see that...1.1 MB just for the textures
19:31 IhrFussel So it WILL help to remove any unnecessary homedecor.register() definitions
19:32 red-001 yes
19:32 IhrFussel Ok will do that, thanks
19:33 IhrFussel Should i remove the texture of the definition too? Or will it not load it then?
19:33 red-001 no it wouldn't load
19:34 PilzAdam it would load, AFAIK
19:34 PilzAdam everything in the media folders is sent to the client
19:35 IhrFussel So i should remove for each definition texture, model
19:44 proller joined #minetest
19:50 electrodude512 joined #minetest
20:03 twoelk joined #minetest
20:10 * twoelk wonders what of home-decor IhrFussel wants to keep
20:12 jojoa1997 joined #minetest
20:34 IhrFussel twoelk, out are: foyer, doors_and_gates, fences, lighting, gastronomy, bedroom, laundry, office, clocks, cobweb, books and wardrobe
20:36 IhrFussel But no clue if it works now^^ I'll test it on my local client
20:47 proller joined #minetest
20:49 electrodude512 joined #minetest
20:53 GunshipPenguin joined #minetest
20:54 davisonio joined #minetest
20:57 Danek joined #minetest
20:57 Danek Hey people :D i have a question , is it possible to disable the clouds? i want to make a picture of my whole town ... but thats impossible with the clouds
20:58 Calinou Danek: enable_clouds = false
20:58 Calinou in minetest.conf
20:58 Calinou (or, go to the advanced settings and find the option)
20:58 Danek in 4.14?
20:58 Calinou 0.4.14
20:58 Calinou yes
20:59 Danek ahh perfect thanks ^^
21:05 IhrFussel Does the on_rightclick() function not work in creative? Or are my curtains broken?
21:06 Calinou it works in creative, else you would not be able to open doors
21:07 twoelk curtains sometimes need more room than one thinks - they still are a complete node
21:13 H-H-H joined #minetest
21:14 stormchaser3000 joined #minetest
21:18 jin_xi joined #minetest
21:19 roboman2444 joined #minetest
21:19 electrodude512 joined #minetest
21:20 IhrFussel I just removed the if condition with the curtain rods and now it works
21:26 ShadowNinja joined #minetest
21:32 VanessaE joined #minetest
21:38 Sockbat joined #minetest
21:58 STHGOM joined #minetest
22:06 ShadowBot joined #minetest
22:07 cheapie joined #minetest
22:10 cheapie joined #minetest
22:16 stormchaser3000_ joined #minetest
22:31 Hirato joined #minetest
22:58 LazyJ joined #minetest
23:07 Megaf joined #minetest
23:08 Puka joined #minetest
23:10 Sockbat joined #minetest
23:18 yang2003 joined #minetest
23:21 garywhite joined #minetest
23:22 Tmanyo joined #minetest
23:22 garywhite Hello
23:24 Tmanyo hi
23:25 garywhite Ummm...I was wondering of anyone knew where I can host a somewhat decent server for free cause my minetesthosting free plan is rubbish.
23:27 yang2003 .

| Channels | #minetest index | Today | | Google Search | Plaintext