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IRC log for #minetest, 2016-05-15

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Time Nick Message
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01:28 LinuxGuy2020 Whats the difference between v5,v6,v7 mapgens?
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01:32 Wayward_One LinuxGuy2020: v5 and v7 use 3d perlin noise iirc, and use the new biome system
01:33 Wayward_One LinuxGuy2020: http://wiki.minetest.net/Mapgen
01:37 LinuxGuy2020 Wayward_One: Thank you
01:38 Wayward_One No problem :)
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01:57 LinuxGuy2020 I know normally Ubuntu packages are not supposed to be installed on Debian, but is the Ubuntu / Linux Mint (daily, unstable) package on the minetest website safe to try and install on Debian or is it strictly Ubuntu/Mint only?
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03:59 thePalindrome What's the server config value to disable the anti-cheat?
04:01 thePalindrome I swear there was one, but I can't find it on the wiki
04:05 TheReaperKing disable_anticheat = false
04:05 TheReaperKing I guess you'd make that true :)
04:05 TheReaperKing it is in the minetest.conf.example
04:08 thePalindrome Thanks, I'm operating on a server, so I didn't get an example one :P
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05:22 thePalindrome What block would you use for an "admin cage?"
05:22 thePalindrome This is assuming there are no tools available to the person in the cage
05:24 TheReaperKing and happy to help :)
05:24 TheReaperKing there are mods for admin blocks
05:24 TheReaperKing for a cage if they have no tools I think even cobblestone can work
05:26 thePalindrome mm
05:26 thePalindrome yup
05:27 thePalindrome I backed up auth.txt, changed the password, emptied his stuff, then put him in the cage
05:27 TheReaperKing haha
05:27 TheReaperKing you could just kick him too
05:27 TheReaperKing or ban him
05:27 thePalindrome No, it's just an issue with the other players
05:28 thePalindrome He's hoarding materials
05:28 thePalindrome He's not on atm either
05:28 TheReaperKing sounds like he's in for a fun surprise!
05:28 TheReaperKing for me when I have a student who is griefing I enjoy teleporting them to the bottom of an abyss
05:28 TheReaperKing or in the middle of an ocean
05:29 thePalindrome heheh
05:29 thePalindrome mainly, I just need him to come to a resolution
05:30 TheReaperKing I love it when they try to escape from me too and I teleport them right back
05:30 thePalindrome One of the other users wrote a little bit
05:30 thePalindrome lol
05:31 TheReaperKing maybe he can pay a tax
05:31 TheReaperKing haha
05:31 thePalindrome Mainly I just want to talk to him before he plays again
05:39 TheReaperKing maybe you can even leave a sign in his dungeon saying tha
05:39 TheReaperKing that
05:40 thePalindrome I left him books
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06:05 deva I have set up a server which I would like to limit to a specific group of people. Is it possible to somehow password protect the server?
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09:33 sfan5 deva: you can require a password to join the server for the first time
09:33 sfan5 deva: https://github.com/minetest/minetest/blob/master/minetest.conf.example#L820-L822
09:33 deva sfan5, But isn't that password relating to the username?
09:34 deva sfan5, Aah, that's exactly what I was looking for, thanks :-)
09:34 sfan5 not entirely sure how that works though
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09:34 sfan5 you probably need to change the password once you have joined with the server password
09:35 sfan5 an alternative would be to write a mod which denies connection to everyone except the people you want
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11:17 Derr I'm having zero luck configuring mobs_redo spawner, any advice?
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11:45 Emon-Omen hello
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11:56 CWz Zeno
11:56 CWz Zeno`, hello
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12:28 EvergreenTree o/ Krock
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12:48 Calinou I found something for sfan5: http://labunskya.github.io/getNya/
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12:56 MinetestBot [git] sfan5 -> minetest/minetest: Continue with 0.4.14-dev fb31bd3 https://git.io/vrGTW (2016-05-15T14:49:15+02:00)
12:56 MinetestBot [git] sfan5 -> minetest/minetest: Bump version to 0.4.14 854d9e3 https://git.io/vrGTl (2016-05-15T14:49:15+02:00)
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13:09 Glorfindel Hi, I'm trying to create a world with a specific seed, but when I put in the seed it changes to a different one every time. How do I set the seed to the right number?
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13:17 Derr I know I'm missing something with this mobs_redo spawner I'm just not sure what, has anyone used it successfully?
13:20 Glorfindel I  know that TenPlus1 uses it on xanadu often with it working fine... never actually tried it myself though
13:26 Derr hmm it asks for 5 fields but it looks like it requires 6 but it's good to know someone is using it
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13:33 Glorfindel what are the fields?
13:37 Derr I reinstalled mod and this is now the example [mobs_animal:pumba 10 15 0 0] but [mobs:pumba 10 15 0 0] was the original. I see 6 variables getting info from this string mob, mlig, xlig, num, pla, yof
13:39 Glorfindel I don't think I'll be able to help you with this :\  you could ask ten on forums though...
13:40 Derr thanks for the advice and the acknowledgement :)
13:41 Glorfindel :)
13:42 Derr ~= means what in lua? not equal to?
13:43 thePalindrome yes
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13:44 Glorfindel I learned something about lua today \o/
13:44 Fixer and i'm not \o/
13:44 Glorfindel lol
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13:46 Glorfindel ey rubenwardy
13:46 Derr this looks interesting mobs.spawning_mobs[mob] == true
13:46 Derr I've added that line to .config lets see what happens
13:46 rubenwardy hi Glorfindel
13:47 Glorfindel do you know anything about setting mapgen seeds?
13:50 Zeno` the seeds are just random numbers
13:51 Glorfindel yeah
13:51 Zeno` (well, pseudorandom and so the sequence of numbers after the seed are the same, given the same seed)
13:51 Glorfindel but you should be able to set the seed too right? isn't that what the 'seed' box is for?
13:52 Zeno` yeah
13:52 Zeno` it's not working?
13:52 Glorfindel nope, I put in a seed and it always changes to a different number :\
13:53 Glorfindel it is always the same number, but not the one I typed in
13:55 Zeno` strange... it's working for me
13:56 Glorfindel does this one work? 397673204702844242497
13:57 Glorfindel that is the one I tried, but after entering the new world and pressing f5 the seed shown was different
13:57 Zeno` yes ok, it's overflowing
13:58 Zeno` i.e. there is a maximum number that the seed can be and if it's larger than that number it "wraps" around
13:59 Glorfindel ahhh
13:59 Glorfindel but how did the server I got that seed from have it set at that?
13:59 Zeno` no idea
14:00 Zeno` I wouldn't have thought it possible
14:00 Zeno` oh wait let me look at something
14:01 Zeno` yeah not possible
14:01 Zeno` are you sure you got the seed right?
14:01 CWz hello there Zeno`
14:02 Glorfindel pretty sure... I'll check again
14:02 Zeno` heya CWz
14:02 Zeno` wassup?
14:02 CWz nothing much
14:02 Zeno` same here, heheh
14:02 CWz Earthtapper's birthday was a few days ago
14:03 Zeno` I missed it :(
14:03 CWz he's 40 and is now old
14:03 Zeno` lol
14:03 Zeno` ancient!
14:04 Glorfindel aha! it has an extra 24 towards the end
14:05 Glorfindel it works now, Thanks!!
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14:08 Zeno` np
14:22 sfan5 !op
14:22 Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.14 (2016-05-16) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/
14:24 PilzAdam sfan5, why tomorrow?
14:24 sfan5 oops
14:24 sfan5 !op
14:24 Topic for #minetest is now Welcome to #minetest, official Minetest channel | Latest version: 0.4.14 (2016-05-15) | Responses may take a while, be patient | Rules: http://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: http://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest/
14:25 Fixer ._.
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14:56 IhrFussel Can someone explain to me how the server list determines which place a server is? Is uptime more important than current players? Or is average players the most important?
14:59 IhrFussel I only know "current players" seems to be very low on the priorities list
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15:04 PilzAdam IhrFussel, https://github.com/minetest/master-server/blob/master/server.py#L289-331
15:09 IhrFussel PilzAdam, so uptime < 1 hour , >= max_users 128, high ping and many guests/all-numeric names reduce points
15:10 PilzAdam seems so
15:10 IhrFussel No points for high average users?
15:14 PilzAdam "1/2 per average client, limited to 4"
15:15 IhrFussel So 8 avg is the maximum you can get points for?
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15:16 sfan5 correct
15:16 IhrFussel Lags don't reduce points?
15:18 PilzAdam "-8 per second of ping over 0.4s"
15:18 sfan5 ping yes
15:18 IhrFussel Ping != lag
15:18 sfan5 the "lag" also shown is irrelevant
15:18 tpe Good to see a new public-facing release build. Nice work devs.
15:19 IhrFussel So someone could set a 1 second step and still get high points? Okay xD
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15:35 rardiol what's the difference between using levelDB, redis or sqlite ?
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15:49 Calinou rardiol: if you don't know which one to use, use SQLite, which is the default
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15:59 rardiol Calinou: Ok, that's how it is right now. I just wanted to know if it's worth it to enable support for it when making a linux distro package.
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16:02 sfan5 rardiol: enabling support for leveldb is worth it imo, redis most likely not
16:05 rardiol sfan5: ok, minetest can compile with support for both sqlite and leveldb or I have to choose?
16:05 Calinou rardiol: you can compile both at the same time
16:05 Calinou user can choose per-world, and perform migrations if needed
16:05 Calinou (some migrations may be 1-way though)
16:06 sfan5 you can compile all three of them in at the same time
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16:10 rardiol ok, thanks
16:12 Fixer hmm, nether mod teleportation works very sloppy, created an issue
16:14 rardiol by the way, what is SpatialIndex?
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16:28 Calinou lol http://tex.stackexchange.com/questions/308600/how-to-include-a-lenny-face-in-a-latex-document-e-g-%CD%A1-%CD%9C%CA%96-%CD%A1
16:42 Fixer lol
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16:54 kaeza o/
17:08 MinetestBot [git] Jeija -> Jeija/minetest-mod-mesecons: Remove microcontroller documentation files from the source tree ed3964d https://git.io/vrGGu (2016-05-15T19:04:18+02:00)
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17:37 fhmgufs I just wanted to test Minetest, but it's looking strange and shows some error messages: https://framapic.org/UAhexsBparEG/lQ8arUvPs6Me.png
17:37 Calinou OpenGL 1.3?
17:37 Calinou [insert Fluttershy "what the fuck" here]
17:38 sfan5 well first you should install a more recent version
17:38 Calinou also, that ^
17:38 Calinou we're at 0.4.14 since today
17:38 fhmgufs Well, I'm on Debian.
17:38 fhmgufs stable
17:38 Calinou don't use stable on desktops
17:39 Calinou --killermohere (Xfce developer)
17:39 fhmgufs Well, I didn't have any problems, yet, I'm not a gamer :) I just wanted to test this thing for someone else
17:40 fhmgufs to show that there always are free software replacements
17:41 Calinou tell that to Substance Designer users :|
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17:57 EvergreenTree Hi everyone!
18:02 Calinou hi EvergreenTree
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18:28 Fixer oh lol
18:28 Fixer Calinou is right
18:28 Fixer debian stable is for server
18:28 Fixer testing/unstable is for desktop
18:28 sfan5 why not ubuntu
18:28 Fixer or just ubuntu or mint
18:29 xunto >(09:29:47 PM) sfan5: why not ubuntu
18:29 xunto Looks like provocation :D
18:29 Calinou why not Arch :>
18:29 Fixer no way
18:30 Fixer OpenGL 1.3 (2001)
18:30 Fixer okay
18:30 Fixer he is probably playing on calculator
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18:31 sfan5 xunto: ubuntu works fine for me on servers
18:32 sfan5 Calinou: actually i run arch on my NAS and some ts3 server i administer
18:32 sfan5 not that bad
18:32 Fixer debian stable does not matter, he probably uses geforce2mx or something old
18:32 Calinou my VPS runs Ubuntu Server
18:32 sfan5 same
18:32 Fixer arch is nuts
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18:32 Fixer they removed SETUP!11
18:32 xunto I like arch. And i'm using it for all my personal servers and pc)
18:33 Fixer ok, yes, I want some sex, now i need install manual, and I can't find it :/ only short one (what if i'm online in the woods?)
18:33 Fixer if not online in the woods*
18:33 sfan5 arch comes with a manual
18:33 Fixer it was very short
18:33 Fixer last time I checked
18:33 Fixer manual from wiki was absent
18:34 xunto You won't install it if you are ofline :D
18:34 Fixer hehe
18:34 xunto Not because it's hard
18:35 Fixer anyway, i have XX CDs of Debian Sarge (for nuclear war kind of accidents)
18:35 xunto Because it needs connection to get packeges)
18:35 xunto *packages
18:35 Calinou better have Debian Hossman
18:35 * Calinou runs
18:36 rardiol what does minetest use spatialindex for?
18:36 Fixer don't remember that
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18:36 Fixer debian sarge is year 2004 iirc
18:36 sfan5 rardiol: stuff, not that important
18:37 Calinou Fixer: it was a joke :p Sarge is a Quake 3 Arena player model (the default one)
18:37 Fixer ah, i remember now
18:37 Fixer both sarge and hossman
18:37 sfan5 rardiol: which distro are you packaging for btw?
18:37 thePalindrome All the distros!
18:37 rardiol sfan5: nixos
18:37 Calinou Richard Nixos
18:37 * Calinou runs
18:37 Fixer I have Q3A for linux disc
18:38 Fixer with pk3 included :}
18:38 Fixer year 2005
18:38 sfan5 at least quake3 is not banned in your country
18:39 thePalindrome Australian?
18:39 Fixer why should it be banned? :S
18:39 xunto >(09:36:33 PM) Fixer: anyway, i have XX CDs of Debian Sarge (for nuclear war kind of accidents)
18:39 xunto You'll feel like you're in 80's and there is no war yet(because packages in debian is that outdated)
18:39 Fixer lol
18:39 Calinou that's a communist Debian
18:39 Calinou with URSS easter eggs everywhere
18:41 thePalindrome Well that's a red flag right there :P
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19:19 Guest16271 hi, guys, I've been trying to download some animals to minetest, and I can't for the life of me do it. I've been reading the sites you and Ubuntu gave me, but I need some simple help here. please
19:20 sfan5 !mod animals
19:20 MinetestBot sfan5: Animals Modpack by sapier - https://forum.minetest.net/viewtopic.php?t=629
19:21 Guest16271 ok  do I need to make any special file folders, or can I simply drag and drop them into minetest, or my world, or what>
19:22 sfan5 usually you just extract the .zip file into the mods/ folder
19:22 sfan5 so that you have a folder called e.g. "animals" in your mods/ folder
19:22 Guest16271 ok I see that I have to make a mods folder
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19:23 sfan5 it should be there already
19:23 rcmaehl joined #minetest
19:23 Guest16271 no, my minetest didn't come with a mods folder
19:24 sfan5 are you really sure?
19:24 Guest16271 not there in minetest
19:24 swift110 hmm
19:24 sfan5 what does your minetest folder look like
19:25 sfan5 it should have bin, games, worlds, builtin, client and such stuff
19:25 Guest16271 it has a "client" folder, "worlds" folder "debug.txt" and 'minetest.conf" folder
19:26 sfan5 no "games" folder?
19:26 Guest16271 no
19:26 sfan5 what's your minetest version?
19:26 Guest16271 4.14
19:27 sfan5 hm
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19:27 sfan5 did you make sure to correctly extract minetest?
19:27 Guest16271 well, I just right clicked it and chose "extract here"
19:28 Guest16271 oh   I got it out of repository
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19:28 sfan5 download from here http://www.minetest.net/downloads/
19:29 Guest16271 I mean synaptic package
19:29 TheNH813 Can I ask a question about compiling minetest? Because my distro doesn't have a package. CMake fails to find irrlicht, even though it's clearly installed in /usr/local/lib
19:29 sfan5 oh you're not running windows
19:29 sfan5 in that case
19:29 sfan5 Guest16271: everything's alright, just create the mods folder
19:29 TheNH813 How do I tell cmake where it is?
19:30 Guest16271 I'm running linux     ok create mods folder
19:30 sfan5 -DIRRLICHT_LIBRARY=/some/path/libirrlicht.so -DIRRLICHT_INCLUDE_DIR=/some/path/include/ << TheNH813
19:30 TheNH813 sfan5: Thanks!
19:31 Guest16271 where ? just in minetest, how about in my particular world?
19:31 Guest16271 what if I want something that is a modpack?
19:32 swift110 I was having trouble even installing the tutorial mod
19:32 sfan5 mods are installed centrally
19:32 sfan5 you can activate them for each world
19:32 swift110 I really wish it was available by default
19:33 sfan5 a modpack is installed the same just that you have a folder which contains modpack.txt and more folders
19:33 Guest16271 how do you activate them? in the my world tx thingie? It didn't seem to work.
19:34 Guest16271 I don't get that modpack.txt thing
19:34 Guest16271 o so if its a modpack will it go in the mod folder when I download it?
19:35 sfan5 just extract the modpack also in the mods folder
19:35 sfan5 you can enable mods in the configure menu
19:35 Guest16271 o
19:35 Guest16271 o
19:35 Guest16271 the configure menu in the game
19:36 Guest16271 so I make a mod folder, extract the downloaded mod zip in it, and it should work?
19:36 Guest16271 oh we have to enable it for each world. How do you do that?
19:36 sfan5 the .zip should already have a folder
19:37 Guest16271 ya, the zip has a folder. what do I do next?
19:37 sfan5 just drag it to the mods folder
19:37 Guest16271 o
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19:38 Guest16271 sooo do I have to enable it somehow for each of my worlds?
19:38 sfan5 yes
19:38 sfan5 in the singleplayer tab
19:39 Guest16271 or should it just work with "configure" in each game? oh singleplayer tab
19:39 Guest16271 hummm
19:39 sfan5 next to the "new" button
19:39 sfan5 double-click on mods to enable them
19:39 sfan5 then go save
19:40 Guest16271 i got a little lost. ok so in the single player tab, what now? sorry
19:41 sfan5 right of the "new" button
19:41 sfan5 "configure"
19:43 Guest16271 ok so when i downloaded "redtrees" modpack, I had made a folder and put it in there, but I couldn't find it in the list when I went to "configure" in the game.
19:44 Guest16271 I had made a mod folder and put it in there, but I couldn't find it in the list in my world to configure. There was a bunch of other things I enabled though.
19:45 sfan5 your mod folder should have a folder "redtrees"
19:45 Guest16271 right  it did
19:45 sfan5 that folder should then have a modpack.txt file
19:45 Guest16271 yes it did
19:45 sfan5 then it should appear in the configure menu
19:45 Guest16271 it didn't
19:46 Guest16271 humm maybe I'll try a different mod and see what happens, since we talked this all out. The redtrees probable just didn't work or something.
19:50 Guest16271 I'll try again and get back to you if I'm still having trouble. ok? thanks for your help, sfan5
19:50 sfan5 ok
19:50 sfan5 no problem
19:51 TheNH813 sfan5: Actually, I must correct my previous statement. Minetest wasn't finding libirrlicht.so.1.8.3 not because I didn't specify the location, but because it did'nt exist. Never know you had to run "make sharedlib" after make and before make install to build the shared object library for Irrlicht. Woops.
19:52 sfan5 doesn't your distro have irrlicht?
19:52 TheNH813 Thanks for the info anyway, it helped my realize my mistake when I looked in /usr/local/lib64 and saw it wasn't there
19:52 TheNH813 Yeah, but a really odl one
19:53 TheNH813 I'm using a heavily modified version of Puppy Linux. Sometimes, I can't tell what it's package manager is thinking. XD
19:53 TheNH813 Probably need to add the Slackware Salix repo or something to get a provided Irrlicht build
19:53 TheNH813 Haven't played Minetest for a few years except on my tablet so I really want to check oout the improvements
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19:56 swift110 cool TheNH813
19:56 swift110 I would love to get into minetest more but I can't seem to get past installing the tutorial
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19:59 TheNH813 It's not too hard to figure out, at least as I remember it. But I do think it's a bit touchy with mods sometimes.
20:00 TheNH813 It does create a LOT of folders though in it's configuration. One for mods, one for saves, one for game types, etc.
20:01 TheNH813 sfan5: I just remembered, does Minetest come with the default game, or is that a seperate download?
20:01 sfan5 if you clone from github it's not included
20:01 sfan5 you'll also need to get https://github.com/minetest/minetest_game
20:01 TheNH813 Thanks. Will do.
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20:12 Trustable joined #minetest
20:12 LinuxGuy2020 Are there any mods or commands to stop the day and night cycle? I hate getting interrupted and having to set the time back manually each time with the button in my inventory.
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20:13 rubenwardy /set -n time_speed 0
20:13 rubenwardy server priv needed
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20:22 Emon-Omen hello
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20:59 redblade hi
21:00 Emon-Omen hi redblade
21:00 redblade any last-minute bugs i should know about before i update my server to 0.4.14?
21:00 redblade (and my client)
21:01 redblade i've been using -dev because most of the mods were not compatible with 0.4.13, and it would be great to use a stable version from now on
21:01 rubywarden https://github.com/minetest/minetest/issues/4129
21:01 sfan5 !title
21:01 MinetestBot sfan5: Mutex::unlock() error · Issue #4129 · minetest/minetest · GitHub
21:01 rubywarden unconfirmed, though
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21:02 redblade if that bug is confirmed, would it require a new release, or would it be applied only to the dev branch?
21:02 rubywarden depends on the impact
21:03 rubywarden if it affects a lot of users, then a new release
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21:06 Fritigern I was wondering if 0.4.14 has a changelog somewhere. I know a huge amount of work has been done, bugs fixed, features added, models changed and a lot more, but i would love to show the log to a couple of people..
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21:06 rubywarden http://dev.minetest.net/Changelog
21:07 Fritigern Awesome, thanks!
21:07 sfan5 not that that changelog is very basic
21:07 sfan5 i made it from the commit log in about 30 minutes
21:07 rubywarden I'm so glad I wasn't nominated to make the changelog this time
21:07 sfan5 note*
21:07 sfan5 also it doesn't include minetest_game
21:08 Fritigern Basic != bad :-)
21:08 sofar I made a gist with a summary like that
21:08 rubenwardy Last time I wrote a basic program that allowed me to pipe the output of git log --oneline into different files, one for each heading
21:08 sofar perhaps add it as well?
21:08 rubenwardy and also a discard option
21:08 sofar sfan5: https://gist.github.com/sofar/05f80a6537d08d99b8ada909b830e569
21:08 sofar no commiter names on it, though
21:08 rubenwardy better something than nothing
21:09 sfan5 could you add the committer names?
21:09 sofar I can try, lol, will take me a bit
21:10 sofar currently putting the release in my work distribution :)
21:13 sofar do we prefer real names or handles?
21:16 PilzAdam sofar, github handles are best, IMO
21:16 PilzAdam (easiest to fetch from commits, too)
21:16 sofar I kinda feel that way as well, but the link rubenwardy posted has a mix of names and handles
21:16 sofar I'll use handles...
21:18 sfan5 i used whatever git gave me
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21:26 sofar here it is:
21:26 sofar https://gist.github.com/sofar/05f80a6537d08d99b8ada909b830e569
21:27 rubenwardy Do you have a wiki account?
21:27 sofar yeah, I do
21:28 rubenwardy awesome
21:28 rubenwardy There are quite a lot of points there, consider removing less important ones. Should look like this: http://dev.minetest.net/Changelog#Vanilla_game_changes_.28minetest_game.29
21:28 sofar should I just add it as "Vanilla game changes (minetest_game)" ?
21:29 sofar yes, the list I made can be pruned down a bit
21:29 rubenwardy Yeah, like that
21:29 rubenwardy but keep the subsections
21:29 sofar ok, I'll add it and prune it up
21:29 sofar yes, the sections are good, I think
21:30 rubenwardy You could group things like: New textures for gravel, grass sides, buckets, and hearts (sofar, paramat, KeyDoy, Wouters)
21:30 sofar right
21:31 rubenwardy Don't worry too much though, someone else could always clear it up
21:31 rubenwardy also, congrats on becoming a core dev
21:32 swift110 ok
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21:39 sofar http://dev.minetest.net/Changelog#Vanilla_game_changes_.28minetest_game.29
21:42 sfan5 thanks for doing this
21:43 sofar np
21:48 PilzAdam didn't we have a decision that minetest_game is officially called "Minetest Game"?
21:48 PilzAdam so s/Vanilla game/Minetest Game/ in the title
21:48 PilzAdam ^ sofar
21:48 sofar ahhh yes
21:48 sofar will fix
21:50 sofar ahh, game time is over, toddler waking up
21:51 redblade Is it my settings/server or is the Win64 version of 0.4.14 really slow?
21:52 redblade i'm playing with the graphics settings but stuff my gpu can normally do is slow, while other settings look ugly
21:52 redblade the default settings look ugly
21:52 redblade but everything is a lot slower than 0.4.13 win64 it seems
21:52 Calinou redblade: do you have a laptop with Optimus/hybrid GPU?
21:53 redblade no
21:53 redblade geforce gtx 960
21:54 redblade i've pretty much turned everything from the settings menu except "waving ...", "shaders", and "connected glass"
21:54 redblade off
21:55 rubenwardy where you using mvsc before? Because it's now a mingw build
21:56 swift110 hey
21:56 rubenwardy or msvc, I forget
21:56 sfan5 rubenwardy: nobody can build msvc right now
21:56 sfan5 which is why this is mingw rn
21:57 rubenwardy I know that, I'm wondering whether the reduction in speed is due to the different compiler
21:57 redblade and signs are real difficult to see without trilinear filtering
21:57 sfan5 the dev wiki said MSVC produces the best results
21:57 sfan5 which is why we wanted to have it for releases
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21:58 swift110 wow 960 sounds good
21:59 redblade bilinear i can still see the signs and it's not as slow as trilinear
21:59 redblade i dont remember, there used to be two builds on the site and i went with "recommended"
21:59 sfan5 redblade: previously the recommended build was msvc
21:59 sfan5 right now there is not msvc build
21:59 sfan5 so it's mingw
22:00 sfan5 (mingw usually was the non-recommended build)
22:00 redblade will there be a msvc build?
22:00 Calinou the game is that slow with MinGW?
22:00 sfan5 maybe
22:00 Calinou wtf
22:00 Calinou seriously, what is wrong with Minetest on Windows
22:00 Calinou it manages to be slow with MSVC already
22:00 Calinou but it's molasses slow with MinGW?
22:00 sfan5 do you mean
22:00 sfan5 "what's wrong with Windows??"
22:01 Calinou games like Sauerbraten or Tesseract run very well on Windows :/
22:04 redblade i have a linux machine with geforce gtx 660, which seems to handle minetest a lot faster
22:04 redblade let me test 0.4.14 it just downloaded it
22:10 redblade yep on linux everything is perfectly smooth with everything except antialiasing, opaque water, and tone mapping enabled
22:10 redblade tone mapping makes things look ugly especially on windows where soda machines and desert sand look horrible
22:11 redblade and gtx 660 isn't really that good of a graphics card
22:11 Calinou it is about as fast as a GTX 570 for graming
22:11 Calinou sounds acceptable for Minetest
22:12 Calinou graming, lol
22:13 diemartin if there's pounding, why not graming?
22:13 diemartin imperial system sucks :)
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22:18 redblade i plan on getting the same gtx 960 for my linux machine once i can afford it
22:18 redblade just invested in a 3ds
22:19 redblade and a shit load of tp-link routers last month, protecting me from the fcc rule change regarding dd-wrt in june
22:20 redblade they're all probably sold out by now
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22:21 Caramelprince ok
22:22 xunto joined #minetest
22:22 redblade but it's strange that the average gtx 660 on linux would outperform a higher end 960 on windows mingw
22:22 redblade usually windows is better
22:22 redblade when it comes to games and graphics
22:22 redblade (using the proprietary driver on linux)
22:23 redblade oh hi caramelprince you missed what we were talking about, had you confused with Calinou for a sec
22:24 redblade the current mingw-based 0.4.14 for win64 is really slow
22:25 redblade unless you disable most of the graphics settings
22:25 redblade the msvc-based builds are faster but haven't been released (yet?)
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22:28 Caramelprince oh ok redblade i dont know what your talking about anyway
22:28 Caramelprince I could use help installing tutorial
22:28 Caramelprince then I wanna add some modes
22:28 swift110 joined #minetest
22:29 rubenwardy http://wiki.minetest.net/Subgames/Tutorial#How_to_install
22:29 redblade you said "ok" when you came in, so i thought you were here already, but you had just joine
22:29 redblade d
22:29 swift110 rubenwardy, if I found it that easy I wouldn't be asking here
22:29 cimbakahn Is there a name for these structures that the MT map engine automatically generates ----> https://imgur.com/a/ibcjN
22:29 rubenwardy Just making sure you've seen it
22:30 sfan5 cimbakahn: dungeon
22:30 redblade caramelprince is swift110?
22:30 cimbakahn Oh, those are dungeons!
22:31 sfan5 yes
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22:31 redblade then you did hear the whole thing :)
22:32 cimbakahn sfan5: Thank you!
22:33 swift110 i wasnt paying attention as I was multitasking redblade
22:33 swift110 so am i to just download mods from the site and then put them in certain folders?I am on windows 7 right now btw
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23:15 OldCoder
23:15 OldCoder http://minetest.org/minetest-win32-160515.zip
23:15 OldCoder http://minetest.org/minetest-win64-160515.zip
23:15 OldCoder ^ Updated Win32 and Win64 Minetest clients. 0.4.14 pre-release. -O3 plus preloaded cache plus Curl support equals Fast is a Blast.
23:15 OldCoder
23:17 swift110 whats that for
23:20 OldCoder swift110, Minetest 0.4.14 is about to be released
23:20 OldCoder Those are brand-new Windows 32 and 64 bit clients for the new release
23:21 swift110 oh nice
23:21 swift110 does it include tutorial by default
23:22 rubenwardy Minetest 0.4.14 has been released
23:22 rubenwardy https://forum.minetest.net/viewtopic.php?f=18&amp;t=14613
23:23 rubenwardy !status
23:23 rubenwardy :P
23:23 est31 !title you mean
23:23 MinetestBot That's not a valid URL
23:23 est31 !title
23:23 MinetestBot est31: Minetest 0.4.14 - Minetest Forums
23:23 rubenwardy Welcome to #minetest, official Minetest channel | Latest version: 0.4.14 (2016-05-15)
23:23 rubenwardy !topic
23:23 rubenwardy Heh, nevermind, doesn't matter :/
23:25 swift110 oh 4.14 is ready now
23:26 swift110 so do I get the one from OldCoder or the link from rubenwardy
23:26 rubenwardy the link I gave has the official builds
23:26 rubenwardy but not sure which will be better
23:30 OldCoder swift110, try both
23:30 * OldCoder 's are best :P
23:30 swift110 ok
23:35 swift110 ok I got both of them thanks guys

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