Time Nick Message 00:35 cimbakahn When you use a subgame, is it totally seperate from the regular minetest game. I mean, does it use any mods from the minetest game or does it just use its own mods that is in its folder with it? 00:46 KaadmY cimbakahn: that's the point of subgames 00:46 KaadmY minetest_game is just a subgame 00:47 KaadmY 100% of the game data is from the subgame 00:47 KaadmY if you want to use existing mods/data from minetest_game, you have to copy it into your own subgame 03:32 hmmmmm well this is stupid 03:32 hmmmmm github changed it so that it's impossible to go to a contributor's commit inside their branch they made a pull request from 03:32 hmmmmm now if you click on the commit, it will go to the Files Changed tab instead of the actual commit page 03:38 sofar is it a branch that the developer deleted? 03:38 sofar I've seen that give issues 03:57 hmmmmm nope, it's still there 03:58 hmmmmm they just completely removed the ability to go to that branch from the PR page 03:58 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Mapgen: Make 3D noise tunnels' width settable 138b1f8e9 https://git.io/vwirw (152016-04-28T23:36:19-04:00) 03:58 hmmmmm you need to go to the user's profile, go into their fork of the project, then select the branch it's from 03:58 hmmmmm a big -1 for usability imho 06:34 cimbakahn In the progress subgame, how do i get rid of the snow, either mostly or completely? I would rather it be mostly. 06:36 sofar alias it to air? 08:11 SanskritFritz Milan: does the nick "jakab" mean anything to you? 08:37 Milan SanskritFritz, yes 08:50 cimbakahn sofar: Sorry! I didn't realize you got back to me. If i alias it to air, what will be there in place of the snow? Just nothing? Stone? 08:52 cimbakahn I wonder if i can alias it to dirt_with_grass, and then i'll have more greenery? But if i did that, there would be no snow in the game at all. 11:00 cimbakahn In the progress subgame, how do i get rid of the snow, either mostly or completely? I would rather it be mostly, so there would still be a few spots for the yeti to live. 11:00 cimbakahn I wonder if i can alias it to dirt_with_grass, and then i'll have more greenery? But if i did that, there would be no snow in the game at all? Am i correct in what i'm assuming here? Any suggestions? I think i would like to take the snowy areas down by 60 to 75 percent. 11:22 cimbakahn Hello better! 14:41 Calinou http://haxe.org/blog/hello-lua 14:41 Calinou writing Minetest mods in Haxe? ;) 14:42 est31 http://haxe.org/documentation/introduction/language-introduction.html 14:42 est31 looks like java 14:42 Calinou I wonder how compiling to Lua works, since Lua is not object-oriented 14:43 est31 well its pretty easy 14:43 est31 just have a set of global functions 14:43 est31 then pass the "this" argument as first argument to the function 14:43 est31 to all functions on the class 14:44 est31 and the this argument is probably just a lua table 14:44 est31 containing all the public and private class data 14:44 Calinou I wonder if we could have Haxe -> GDScript 14:44 est31 that would be cool 14:44 Calinou this way, people complaining about GDScript can use Haxe 14:44 Calinou also it'd still work if we had static typing in GDScript 14:46 est31 man this thing is over ten years old 14:46 est31 http://haxe.org/documentation/introduction/compiler-targets.html 14:46 est31 suits the age of godot then :) 14:49 Preuk but... why? 14:51 Preuk lua is nice, bloating it with some "high level genreric script generator" sounds weird 14:51 Preuk i can understand this kind of stuff for JS, given it's already bloated, but lua? 15:00 Calinou being as cross-platform as possible :P 15:00 Calinou but yes, Haxe doesn't really matter for our use case 19:07 Krock sfan5, could you please get MinetestBot back in? She left us :( 19:07 sfan5 huh wat 19:08 sfan5 Krock: ???????? 19:08 Krock sfan5, oh then.. Seh was here but not OP-ed 19:09 Krock oopsie 19:09 Krock s/Seh/She/ 22:27 MinetestBot 02[git] 04fozolo -> 03minetest/minetest_game: Default: Add function 'node_sound_gravel_defaults()' 131a62989 https://git.io/vw1fh (152016-04-29T23:19:30+01:00) 22:27 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Default: New grass and grass_side textures 13fafbe2c https://git.io/vw1fj (152016-04-29T23:19:30+01:00) 22:27 MinetestBot 02[git] 04tenplus1 -> 03minetest/minetest_game: Beds: Quicker saves with tidy output 13dc7cbdd https://git.io/vw1Jv (152016-04-29T23:18:05+01:00)