Time Nick Message 00:02 yang2003 Why Im banned? 00:04 Calinou yang2003, banned from where? 00:04 Calinou note, on IRC you can't change your nickname if you're quieted or banned in a channel you're currently in( 00:05 yang2003 IRC 00:05 Calinou (IRC allows you to be in a channel you are banned from, but then you can't join it anymore) 00:05 yang2003 client bban 00:05 Calinou ban and kick are separate actions on IRC 00:05 yang2003 What cause Im banned? 00:06 sfan5 you werent banned 00:06 sfan5 you were klined 00:06 Calinou yang2003, the ban/quiet might come from another channel 00:06 Calinou thus preventing nick changes 00:06 sfan5 most likely admin accident 00:06 yang2003 So just like kick for a while? 00:06 yang2003 Wrong clicked? 01:15 Fixer MOD music 01:15 Fixer feeeels so goood 01:16 Fixer that days are back 01:16 Fixer \ o / 01:17 Fixer can listen forever 01:17 Fixer gn \m/ 01:52 DoyleChris where would i go to make a request to add to a mod, is it the github that its at or the forum mod discussion. 01:53 DoyleChris well a idea to update a mod 01:55 DoyleChris it goes with eithier pipeworks or technic 02:02 sofar DoyleChris: github issue would likely be best then 02:02 DoyleChris ok i dont have code just a idea 02:02 sofar then submit a feature request (issue) 02:02 DoyleChris not sure where to put it 02:03 sofar what is it? 02:03 DoyleChris it involves both technic and pipeworks 02:03 sofar then just file it under technic 02:04 DoyleChris well in pipeworks theres a conducting tube for mesecons signal you make it with 3 plastic on top row and bottom and 3 mesecons in the middle 02:04 DoyleChris well take the same idea and instead of mesecons use a LV or MV or HV cable 02:05 DoyleChris just replace the mesecon code with the technic code 02:06 DoyleChris that way if you run tube you can run electrical to 02:10 DoyleChris Is vanessaE there 02:14 DoyleChris posted it in technic 02:22 DoyleChris anybody work with diplazer 09:12 Arron hello there 09:13 Arron i m looking for a realease who give minetest a real like for Water ? 09:13 Arron can anyone knows where i can found this minetest release 09:15 Arron how add a realistic view in minetest ? 09:20 sfan5 patience 2/10 09:21 Bro666 Hi! 09:21 Bro666 I want to generate a chunk of map that is far away from all my players, and in a region that nobody has visited yet. 09:21 Bro666 I want to get the ground level at certain location. 09:21 Bro666 I thought I would grab the column one node wide and deep and iterate say from +100 to -100 over each block, discarding air and water, until I hit dirt, rock, or whatever. 09:22 Bro666 (I realise there is probably a better way to do this, but, bear with me: I am newbie. I have read about hieghtmaps in the wiki, but I can't see how it would help me) 09:22 Bro666 I am playing around with voxelmanip and it's read_from_map module, but, when I iterate over my column, all I get is "ignore" 09:22 Bro666 Which, If I understand this right, means I am reading from a non-generated part fo the world. 09:22 Bro666 My reasoning was that, if I invoked a voxelmanip object a certain location, it would force Minetest to generate it. 09:22 Bro666 Clearly I am wrong. 09:22 Bro666 Any suggestions are can this not be done? 09:23 sfan5 uh 09:23 sfan5 i think there is some api function to force generation of land 09:23 Bro666 Yes! I understand that too. 09:23 Bro666 But I don't know which one it is 09:23 Bro666 Thanks for pointing that out, tho. 09:24 Bro666 I was starting to doubt my sanity. 09:24 sfan5 try calling minetest.forceload_block(pos) before using the vmanip 09:24 sfan5 (remember to also call minetest.forceload_free_block) 09:25 Bro666 Ah! 09:25 Bro666 I am going to look that up. 09:25 sfan5 -> https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2463 09:26 PilzAdam sfan5, Bro666, better use emerge_area https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2069 09:27 sfan5 ah yes i searched for that one 09:27 PilzAdam it's 53.3% less hacky 09:27 PilzAdam and also servers can block forceloading of blocks 09:28 Bro666 It's on my own server, so it should be ok, right? 09:28 Bro666 53.3%? That is *very* specific. 09:29 sfan5 just use emerge_area 09:29 sfan5 it's the function i actually wanted to reccommend 09:30 sfan5 but i didnt find it 09:30 Bro666 Yes, it looks very good. 09:30 Bro666 Just what I need. 09:30 Bro666 Thanks a lot. 09:31 Bro666 One unrelated (or not) question... How big can a minetest world be? 09:32 PilzAdam -31000 to 31000 in all directions 09:33 Bro666 Right. Thanks! 10:01 ok http://shrinkmy.com/ZFmSN1C6 10:04 Krock why would someone want more traffic for a site? Just hire some botnet admins 11:56 Bro666 Hello again. 11:56 Bro666 Both things: emerge_area and forceload_block 11:56 Bro666 http://pastebin.com/nPjqUdwU 11:57 Bro666 But hasn't worked for me. 11:57 Bro666 I still get "ignore" in all the blocks, i.e. the blocks are non-existant 11:57 Bro666 Am I missing something? 11:58 Bro666 The code above, for the time being, doesn't do anything practical. 11:58 Bro666 Just returns the values of the nodes so I can check if they are created or not. 11:58 Bro666 And they're not. 12:13 afflatus Is there a solution / workaround for lockups involving RE-SENDING timed-out RELIABLE ? 12:13 afflatus It's doing my head in 12:16 afflatus I'm still not clear what causes this - it could be a mobile client not logging out cleanly, or it could be me not logging out cleanly on the same machine as is running the server. Then the server just sits and waits for an ACK that never comes. 12:17 afflatus Even crashing cleanly would be better than this 12:18 afflatus some network settings? 12:19 afflatus Or do I have to block multicraft users? 12:26 afflatus This is one of those issues .. I've seen it reported several times over the last couple of years and no published solutions. Tumbleweed. 12:26 afflatus And yet it's a major usability problem 12:28 sfan5 Bro666: try removing the forceload stzff 12:28 sfan5 also put the actual code into minetest.after(0, function() ... end) 12:29 afflatus Any bright ideas, pointers etc please post here: https://github.com/0-afflatus/grailtest/issues/14 12:52 aix hi 12:53 aix im looking to set up a minetest server 12:53 aix what would you say the minimum specs i need? 12:55 aix https://sr.ht/ynkp.txt would this humble little box be okay? 12:57 Calinou aix, 1 GB of RAM on server might not be enough for more than 20 players 12:58 aix if 20 regular and decent minetest players join, i'll eat my shoes 12:58 aix no offense 12:58 aix servers are usually small 12:58 aix (they were last i was here anyway) 13:00 aix (also most players just join then leave) 13:01 aix by the way, can minetest's curl use tls to retrieve assets? 13:04 aix also 13:05 aix would anyone be willing to team up with me to manage the server 13:06 aix i last ran on a quadcore box with the same amount of ram, this one has 24 13:10 PilzAdam Bro666, emerge_area is asynchronous, which means that the block is only queued for generation, but isn't directly present when the function returns 13:11 PilzAdam Bro666, you can pass a callback function as the third parameter to that function, which is called when the block is actually loaded 13:15 PilzAdam aix, seems like curl does support TLS out of the box 13:17 PilzAdam just set your remote_media setting to a https link 13:17 Calinou PilzAdam, is it supported in Minetest though? 13:18 PilzAdam Calinou, AFAIK we just tell curl "download from that URL" and everything else is done by curl internally 13:54 aix PilzAdam, alrighty 14:16 Arron hello there 14:16 Arron we don't have a poblem with map generator 14:16 Arron some times i jave this --> http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0].jpg 14:17 Arron ihave snow with desert http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0]2.jpg 14:20 PilzAdam Arron, that first one is a nyancat 14:20 PilzAdam Arron, and the second one is a beach, not a desert 14:20 Arron nyancat what is that ? 14:20 Calinou Arron, it's an Internet meme :) 14:21 Calinou it's a gray cat "mixed" with a pink pie 14:21 Arron u right --> http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0]NyanCat.jpg 14:21 Arron what he doing here i can capture it 14:21 Calinou yes, you can mine it using a pickaxe 14:21 Calinou use blocks to climb :P 14:21 PilzAdam Arron, nyancats are extremely rare 14:22 Arron waou i m lucky 14:27 Arron ok i take it 14:27 Arron and a zombi kill me :/ 14:28 Arron now i lost all i have :er 14:31 Arron this next release is good 14:31 Arron with the moving object looks cool 14:31 Arron byt when u will add a realistic graphics ?$ 14:31 Arron like lighting ? 14:32 Krock use a HD texture pack for realistic stuff 14:32 Arron for now i can'ty found a realistic good texture 14:32 Arron can we capture animals ? 14:33 Krock you can do ingame screenies with F12 btw 14:33 Krock hit the sheep with a diamond sheep and you captured fresh meat to take away 14:34 Krock s/diamond sheep/diamond sword/ 14:34 Arron welli preefere create my own bergerie 14:34 Krock *prefer 14:35 Arron i m playing in minest i like, but something is missing 14:35 Arron a purpose 14:36 Krock build a skyscraper 14:36 Arron what is that i don"t know this word 14:37 Arron a yes i know 14:37 Arron right 14:37 Arron i will 14:37 Krock https://translate.google.com/#en/fr/skyscraper 14:37 aix aix@naco:~/minetest$ make -j16 feels powerful man 14:37 Krock lucky guy.. 16 cores 14:37 aix virtual memory exhausted: Cannot allocate memory 14:37 aix what 14:37 aix i have 24, i'm being economic 14:38 Krock then I've got 4.17% as much cores as you 14:38 Krock minetest compiles fine within 15 minute 14:38 Krock ..s 14:38 Arron i found a castel 14:38 aix lol 14:39 Krock Arron, that's called "castle". 14:39 aix okay what the hell 14:39 aix https://sr.ht/mjp0.txt 14:39 Krock get more RAM 14:39 Arron yes u right sorry castle 14:40 aix virtual memory though 14:40 Krock I must smile when I see that.. got 2 GB RAM here and the compiler doesn't take more than the half of it 14:41 aix so it just filled up a gig of ram un under a second 14:41 aix seems legit 14:41 aix TWO CORES IT IS YOU GREEDY COMPILER 14:41 Krock thanks god for havnig RAM.. would be pita to write that all to the HDD 14:42 aix running minetest better be faster than compiling it 14:42 Arron The night is dark and full of terror 14:42 Arron realy when is night i can't see nothing 14:46 Arron u have ghosdt 14:47 Arron well it will a long time i have not playing :) 14:57 Arron now u can't tell me this is a nyanCat http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0]10.jpg 14:58 Arron http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0]11.jpg 15:03 Calinou it's a desert dungeon that generated in the air, Arron 15:03 Arron ?? 15:04 Arron ok i will see the source code to understand what is that 15:04 Arron it will be interesting to create a IA who create a replica of erarth 15:04 Arron :) 15:32 Viper air block sunlight, how get rid of it? 15:33 Viper replacing air with air fix it, but later reappear on other spot 15:46 germanuel24 Which setting do i need to set in function register_node() so that the node does NOT disappear when trying to build something on top? 15:47 germanuel24 groups = {cracky = 3, attached_node = 1} do i need to remove attached_node group? 15:50 PilzAdam germanuel24, buildable_to 15:50 Krock buildable_to = false, -- If true, placed nodes can replace this node 15:50 Krock see lua_api.txt 15:50 germanuel24 Oh thanks 15:54 Krock !next 15:54 MinetestBot Another satisfied customer. Next! 15:54 Fixer !back 15:55 Krock !prev 15:55 Calinou !weaplast 16:16 Fixer !mrwrong 16:23 aix ethereal just generated over my whole world 16:23 aix ugh 16:48 Bro666 I still get "ignore" in my whol column 16:48 Bro666 I still get "ignore" in my whole column 17:02 aix rubenwardy: you got a server? 17:02 ShadowNinja WTF?!: http://sprunge.us/FMXU 17:03 ShadowNinja How does "it", a stack variable, get its address reset to 0x20? 17:03 ShadowNinja I've had mysterious pointer address resets all over this program too. 17:04 ShadowNinja Maybe GCC is broken? I am running a somewhat unstable version of GCC... 17:06 VanessaE ShadowNinja: maybe it's just more of that nebulous memory corruption bug that's been showing up now and then? 17:07 ShadowNinja VanessaE: It's consistently happening, and the only way I've found of fixing it is randomly changing things until it works. 17:07 VanessaE weird 17:08 PilzAdam ShadowNinja, is cbuffer a local var? 17:08 ShadowNinja Eg, a static global std::map won't work, but a non-static global std::map pointer will. 17:08 ShadowNinja PilzAdam: Yep, an std::string. 17:08 PilzAdam maybe your stack frame is too small? 17:08 PilzAdam (this happened last time gdb behaved weird for me) 17:09 sfan5 Bro666: can you paste your new code? 17:10 PilzAdam [18:48:18] http://pastebin.com/Umfd1Gfq 17:10 PilzAdam [18:55:28] try something like https://gist.github.com/anonymous/5b588e25bd26af806d91 17:10 PilzAdam ^ sfan5 17:10 aix !server ShadowNinja 17:10 MinetestBot aix: No results 17:10 aix !server rubenwardy 17:10 MinetestBot aix: No results 17:10 aix okay 17:10 PilzAdam sfan5, apparently it's already solved by that 17:10 rubenwardy !server Capture the flag 17:10 MinetestBot rubenwardy: Capture the Flag (Guns!) | minetest.rubenwardy.com | Clients: 19/20, 17/20 | Version: 0.4.13-dev / capturetheflag | Ping: 1ms 17:10 aix !server aix -.- 17:10 MinetestBot aix: No results 17:11 sfan5 ah ok 17:11 aix rubenwardy: oh okie 17:11 PilzAdam Bro666, maybe don't ask in PM and the channel at the same time 17:12 ShadowNinja PilzAdam: How would I do that? 17:14 ShadowNinja Seems like the compiler's supposed to allocateappropriate space automatically. 17:15 ShadowNinja Compiling with clang at least produces a different segfault. 17:19 ShadowNinja Hmmm, I'm somehow getting a content_t of 11721152. That's a bit high considering this application should only recognize about 175 different contents.. 17:20 sfan5 maybe you should just downgrade gcc and clang 17:27 aix !server aix 17:27 MinetestBot aix: No results 17:27 aix !server lightning 17:27 MinetestBot aix: Lightning | 149.255.98.13 | Clients: 0/32, 0/0 | Version: 0.4.13-dev / lightning | Ping: 8ms 17:27 aix there 17:28 Bro666 Thank you PilzAdam and sfan5 for putting up with and helping me. You guys rock. 17:41 ShadowNinja I finally found the issue -- I was writing to element 176 of a 175 element array. 17:42 ShadowNinja This explains a lot of things. At least clang was helpfull. 18:40 rubenwardy This user creates many mods with custom nonfree license (especially ND licenses). That's against the mod forum guidelines, however he's got around it by keeping them in WIP Mods: https://forum.minetest.net/search.php?keywords=&terms=all&author=UjEdwin&sc=1&sf=titleonly&sr=topics&sk=t&sd=d&st=0&ch=300&t=0&submit=Search 18:44 PilzAdam rubenwardy, maybe explain to him that CC BY-SA is exactly what he actually wants 18:44 PilzAdam (based on his "reasons" section in his own "license") 18:45 rubenwardy will do 18:45 rubenwardy Does it matter that that's not a code license? 18:45 PilzAdam not really 18:45 PilzAdam Lua isn't compiled 18:46 PilzAdam also it's probably the easiest to understand for him, since he is not a native speaker and CC is translated into a lot of languages 18:49 Krock You could use LuaJIT to output bytecode 18:50 Krock and then upload that one 20:08 Fixer face please 21:57 Fixer VanessaE, how much working used commodore 64 costs today? 22:00 kaadmy $80? http://www.amazon.com/Commodore-64/dp/B000VBDIDO 22:03 Fixer yeah 22:04 Fixer wonder if it easy to buy it in Europe 22:05 Fixer West one 22:07 Fixer nevermind 22:08 sloantothebone Hi 22:12 Fixer found seller in Ukraine but it has cassette drive, hmm 22:13 Fixer damned 22:36 VanessaE Fixer: you can buy a floppy drive separately. 22:36 VanessaE a good working c64 ought not set you back more than around USD$30 or so. 22:37 VanessaE a 1541, probably around the same amount. serial and power cable for it, should be next to nothing. 22:37 Fixer VanessaE, not sure if my noncomputer friends will find it and buy it for me 22:37 VanessaE checked ebay yet? 22:38 Fixer yeah 22:38 Fixer VanessaE, i never used ebay and i kinda very conservative with buying 22:39 Fixer VanessaE, do you like demos? 22:39 VanessaE eh. they're okay. 22:40 VanessaE I always preferred "real" software over demos. 22:40 Fixer VanessaE, sound disks 22:40 Fixer VanessaE, i've underestimated c64 sound, it is quite nice 22:41 nrzkt http://www.openbsd.org/songs/song59b.mp3 22:41 VanessaE you should hear what a properly-configured stereo setup could do on that machine. 22:41 VanessaE (dual SIDs) 22:45 Fixer VanessaE, what diskettes it uses? standard 5.25 " ? how you transfer files to them? 22:45 VanessaE 5¼" single or double density, double-sided. 22:45 Fixer i used them very long time ago but I've lost them, not sure if it is even buyable 22:46 VanessaE there are a number of ways to get software onto it - you could download directly to the C64 with a terminal program, null modem cable to your PC, and something like zmodem, or use something like a memory card reader on the PC and a µIEC on the c64 22:47 VanessaE you'll need to research that part - there's simply too many ways to do it now :) 22:47 Fixer VanessaE, but i need terminal program on C64 itself on diskette? 22:47 Fixer I think i have null cable somewhere 22:47 Fixer RS232-RS232 22:47 Fixer right one? 22:48 VanessaE when I need to move a file, I use my µIEC on my C64 and my PC's CompactFlash card reader. 22:48 VanessaE and just ordinary file copy utilities on both ends. 22:48 VanessaE yeah, RS232 null, but you need other stuff to use that. I'd suggest going a different route like the above. 22:49 Fixer eh 22:49 Fixer first i need to buy that thing :) 22:49 VanessaE DMackey-: *poke*& 22:49 VanessaE DMackey-: can you answer his questions better? 22:49 Fixer VanessaE, can i play that awesome 4 channel amiga music on it too? 22:50 Fixer i think c64 has 3 channels 22:50 VanessaE I wrote a module player for the C64 back in the mid 90's. not very good quality though. 22:50 VanessaE it uses software mixing to the C64's 4-bit PCM channel 22:50 Fixer VanessaE, so C64 accepts MOD files too? 22:51 Fixer ok 22:51 VanessaE with appropriate software and enough RAM sure 22:51 Fixer simple C64 is not enough? 22:51 VanessaE no. 22:51 Fixer crap 22:51 VanessaE a typical MOD file might be 500k in size, maybe a meg. 22:52 DMackey- o/ 22:52 DMackey- I didn't do IT!! 22:52 VanessaE ah there he is 22:52 VanessaE DMackey- is the other C64 expert here :) 22:52 VanessaE he's better at C64<->PC questions than me 22:52 DMackey Pfff 22:52 * DMackey looks for the expret 22:53 Fixer VanessaE, for example i have 285 804 bytes mod file 22:53 VanessaE yeah, you'll need a RAM expansion device for that 22:53 DMackey I have never tried to play Amiga MOD files on my PC... interesting idea though 22:53 VanessaE I used to make and sell such things 22:54 VanessaE DMackey: on PC, mikmod or the Audacious plugin for same. works quite well. 22:54 DMackey Vanessa is awesome at designing/making electronic goodness 22:54 Fixer VanessaE, for example this: https://www.youtube.com/watch?v=eclMFa0mD1c 22:54 VanessaE eh 22:54 VanessaE most of Jogeir's tunes don't...um..sound that good :) 22:55 Fixer on C64? 22:55 VanessaE (he uses fine-tune commands liberally, which my old player didn't implement) 22:55 * VanessaE looks for something 22:57 VanessaE hm, Look for "Ultimate MOD Player" on C64. sounds 100x better than my old player, needs a 1541U-II though I think 22:58 DMackey http://csdb.dk/release/?id=113522 22:58 VanessaE (that probably pre-renders the sound though, with the quality that gave in the youtube video I found of it) 22:58 VanessaE yeah, that's the one DMackey 22:59 Fixer nice, added to bookmarks 22:59 DMackey Vanessa, Got a link to some .MOD files? I wonder if VLC will play them 23:00 VanessaE DMackey: not handy no. tried modarchive.org ? 23:00 Fixer vlc plays mods 23:00 DMackey Looking... 23:00 DMackey Fixer, Sweet. 23:01 DMackey TOrrent list : http://tracker.modarchive.org/ 23:02 VanessaE ah HAH, https://youtu.be/Gn1w9tJHtAQ?t=219 23:02 DMackey \o/ 23:03 VanessaE (prior to that timestamp it shows the guy assembling my digiMAX card and doing some other stuff) 23:03 DMackey Stepping away for a little bit... things to get done outside. Was awesome weather today 23:03 VanessaE skip to 5:23 for the music from it. 23:04 Fixer VanessaE, wait, c64 has geos? 23:04 VanessaE Fixer: yep. I think it was originally developed for the C64. doesn't come with it by default, you load it from a disk 23:06 VanessaE in any case, there's a shitton of hardware and software to be found for the platform these days. 23:08 VanessaE Fixer: join #c64friends and inquire there also. you'll get better responses than DMackey or I can give, alone 23:08 VanessaE wow, C64's have gone up in price. 23:09 VanessaE best deal I can find right now is http://www.ebay.com/itm/COMMODORE-64-1541-computer-system-w-cables-games-more-/291707647544?hash=item43eb217638:g:QQAAAOSwf-VWX72R and that's $175 (buy-it-now) 23:13 VanessaE http://www.ebay.com/itm/Commodore-128-Computer-with-Power-Supply-and-1571-Disk-Drive-/262328908099?hash=item3d14057943:g:Q88AAOSwAuNW4b7o if you'd rather spend more and get a C128 :) 23:13 VanessaE ($250) 23:13 VanessaE jeez. 23:18 Fixer lol, dat prices 23:18 VanessaE ikr :) 23:18 VanessaE of course those were buy-it-now prices. bid prices are much lower 23:18 VanessaE but I hate bidding 23:18 VanessaE I wonder 23:18 * VanessaE checks JPPBM 23:18 VanessaE looks like he's still in business, http://www.jppbm.com/ 23:19 VanessaE (those prices are Canadian $) 23:19 Fixer VanessaE, ugh, someone sells c64 + joysticks + monitor + tape drive for 160 usd in my country 23:20 VanessaE send ^^^ that guy an email, see what he still has in stock. then check http://store.go4retro.com/ for newer hardware 23:21 Fixer not so fast 23:21 Fixer i prefer to buy it in my country, need to wait for surface with disk drive 23:21 Fixer or via friends in West Europe 23:21 VanessaE well if you want to do that first, sure 23:30 sloantothebone Hi VanessaE 23:30 VanessaE hi 23:30 sloantothebone What's your opinion on freeminer and voxelands? 23:32 sloantothebone VanessaE: 23:32 VanessaE I have no opinion on them. 23:36 sofar VanessaE: sent a pipeworks PR to work with the new furnaces. 23:44 VanessaE ok. ping nore when you see him next. 23:48 basil60 Hi can the font on the LCD display be made larger? 23:48 VanessaE in theory yes but not in practice. 23:49 VanessaE digilines LCD uses the same method as the old visible text-on-signs mod (the one that preceded signs_lib), which has everything at fixed sizes. 23:50 basil60 vanessaE:so it can't be changed in the the LUA Controller? 23:50 VanessaE no. 23:50 basil60 VanessaE: in the config file? 23:50 VanessaE nope. 23:51 VanessaE it can't be changed without rewriting the mod. 23:51 basil60 OK...that won't happen. Thanks 23:51 VanessaE poke at Jeija about it 23:51 basil60 perhaps...thanks 23:51 VanessaE he might be willing to look into it 23:52 sofar https://forum.minetest.net/viewtopic.php?f=7&t=14229 -> Item (4) - Client-side text on nodes 23:52 VanessaE I have a feeling that idea died with RBA :-/ 23:52 sofar I put it on my list for a reason 23:52 sofar I think I can do that 23:52 VanessaE oh good 23:53 VanessaE you know of course the discussions we've had about what features it needs to have so as to supersede signs_lib, etc. 23:53 sofar maybe not anytime soon, but mechanically I think I know how to implement it 23:54 sofar not really, but I can imagine 23:55 VanessaE https://github.com/minetest/minetest/issues/1367 23:55 VanessaE most of it is outlined there 23:55 Fixer VanessaE, hm... d64 file max size is 178kb or so? or can go higher? how you load bigger files on original c64 23:56 VanessaE Fixer: most C64 users only stick to d64's for games/programs that can't handle being run from a larger device like a 1581 or hard disk 23:56 sofar VanessaE: yup, that's what I intend to make possible 23:57 Fixer VanessaE, but is not 5.25" can hold more than d64 file? don't understand 23:57 VanessaE for the 1581, it's a d81 file and is 800k or so. for hard drives, flash, and other mass storage, you just don't use a d64/d81 (rather, you copy files across directly), so the limit is whatever your partition size is. 23:57 VanessaE for 1541 it's a D64 yeah. what you do is download the d64 image to some larger device (mass storage) and use a program like d64it to write it out to a working 1541 disk. 23:58 sloantothebone So, when will I see more physics in minetest, for example water pushing Sam around? 23:58 VanessaE sloantothebone: when someone codes it :P 23:59 sloantothebone Ok direct me to the coding for movement