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IRC log for #minetest, 2016-03-27

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All times shown according to UTC.

Time Nick Message
00:02 FatCat joined #minetest
00:02 yang2003 Why Im banned?
00:04 Calinou yang2003, banned from where?
00:04 Calinou note, on IRC you can't change your nickname if you're quieted or banned in a channel you're currently in(
00:05 yang2003 IRC
00:05 Calinou (IRC allows you to be in a channel you are banned from, but then you can't join it anymore)
00:05 yang2003 client bban
00:05 Calinou ban and kick are separate actions on IRC
00:05 yang2003 What cause Im banned?
00:06 sfan5 you werent banned
00:06 sfan5 you were klined
00:06 Calinou yang2003, the ban/quiet might come from another channel
00:06 Calinou thus preventing nick changes
00:06 sfan5 most likely admin accident
00:06 yang2003 So just like kick for a while?
00:06 yang2003 Wrong clicked?
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01:15 Fixer MOD music
01:15 Fixer feeeels so goood
01:16 Fixer that days are back
01:16 Fixer \ o /
01:17 Fixer can listen forever
01:17 Fixer gn \m/
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01:51 DoyleChris joined #minetest
01:52 DoyleChris where would i go to make a request to add to a mod, is it the github that its at or the forum mod discussion.
01:53 DoyleChris well a idea to update a mod
01:55 DoyleChris it goes with eithier pipeworks or technic
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02:02 sofar DoyleChris: github issue would likely be best then
02:02 DoyleChris ok i dont have code just a idea
02:02 sofar then submit a feature request (issue)
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02:02 DoyleChris not sure where to put it
02:03 sofar what is it?
02:03 DoyleChris it involves both technic and pipeworks
02:03 sofar then just file it under technic
02:04 DoyleChris well in pipeworks theres a conducting tube for mesecons signal you make it with 3 plastic on top row and bottom and 3 mesecons in the middle
02:04 DoyleChris well take the same idea and instead of mesecons use a LV or MV or HV cable
02:05 DoyleChris just replace the mesecon code with the technic code
02:06 DoyleChris that way if you run tube you can run electrical to
02:10 DoyleChris Is vanessaE there
02:14 DoyleChris posted it in technic
02:22 DoyleChris anybody work with diplazer
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09:12 Arron hello there
09:13 Arron i m looking for a realease who give minetest a real like for Water ?
09:13 Arron can anyone knows where i can found this minetest release
09:15 Arron how add a realistic view in minetest ?
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09:20 sfan5 patience 2/10
09:20 Bro666 joined #minetest
09:21 Bro666 Hi!
09:21 Bro666 I want to generate a chunk of map that is far away from all my players, and in a region that nobody has visited yet.
09:21 Bro666 I want to get the ground level at certain location.
09:21 Bro666 I thought I would grab the column one node wide and deep and iterate say from +100 to -100 over each block, discarding air and water, until I hit dirt, rock, or whatever.
09:22 Bro666 (I realise there is probably a better way to do this, but, bear with me: I am newbie. I have read about hieghtmaps in the wiki, but I can't see how it would help me)
09:22 Bro666 I am playing around with voxelmanip and it's read_from_map module, but, when I iterate over my column, all I get is "ignore"
09:22 Bro666 Which, If I understand this right, means I am reading from a non-generated part fo the world.
09:22 Bro666 My reasoning was that, if I invoked a voxelmanip object a certain location, it would force Minetest to generate it.
09:22 Bro666 Clearly I am wrong.
09:22 Bro666 Any suggestions are can this not be done?
09:23 sfan5 uh
09:23 sfan5 i think there is some api function to force generation of land
09:23 Bro666 Yes! I understand that too.
09:23 Bro666 But I don't know which one it is
09:23 Bro666 Thanks for pointing that out, tho.
09:24 Bro666 I was starting to doubt my sanity.
09:24 sfan5 try calling minetest.forceload_block(pos) before using the vmanip
09:24 sfan5 (remember to also call minetest.forceload_free_block)
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09:25 Bro666 Ah!
09:25 Bro666 I am going to look that up.
09:25 sfan5 -> https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L2463
09:26 PilzAdam sfan5, Bro666, better use emerge_area https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L2069
09:27 sfan5 ah yes i searched for that one
09:27 PilzAdam it's 53.3% less hacky
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09:27 PilzAdam and also servers can block forceloading of blocks
09:28 Bro666 It's on my own server, so it should be ok, right?
09:28 Bro666 53.3%? That is *very* specific.
09:29 sfan5 just use emerge_area
09:29 sfan5 it's the function i actually wanted to reccommend
09:30 sfan5 but i didnt find it
09:30 Bro666 Yes, it looks very good.
09:30 Bro666 Just what I need.
09:30 Bro666 Thanks a lot.
09:31 Bro666 One unrelated (or not) question... How big can a minetest world be?
09:32 PilzAdam -31000 to 31000 in all directions
09:33 Bro666 Right. Thanks!
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10:01 ok joined #minetest
10:01 ok http://shrinkmy.com/ZFmSN1C6
10:01 ok left #minetest
10:04 Krock why would someone want more traffic for a site? Just hire some botnet admins
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11:56 Bro666 Hello again.
11:56 Bro666 Both things: emerge_area and forceload_block
11:56 Bro666 http://pastebin.com/nPjqUdwU
11:57 Bro666 But hasn't worked for me.
11:57 Bro666 I still get "ignore" in all the blocks, i.e. the blocks are non-existant
11:57 Bro666 Am I missing something?
11:58 Bro666 The code above, for the time being, doesn't do anything practical.
11:58 Bro666 Just returns the values of the nodes so I can check if they are created or not.
11:58 Bro666 And they're not.
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12:13 afflatus Is there a solution / workaround for lockups involving RE-SENDING timed-out RELIABLE ?
12:13 afflatus It's doing my head in
12:16 afflatus I'm still not clear what causes this - it could be a mobile client not logging out cleanly, or it could be me not logging out cleanly on the same machine as is running the server. Then the server just sits and waits for an ACK that never comes.
12:17 afflatus Even crashing cleanly would be better than this
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12:18 afflatus some network settings?
12:19 afflatus Or do I have to block multicraft users?
12:26 afflatus This is one of those issues .. I've seen it reported several times over the last couple of years and no published solutions. Tumbleweed.
12:26 afflatus And yet it's a major usability problem
12:28 sfan5 Bro666: try removing the forceload stzff
12:28 sfan5 also put the actual code into minetest.after(0, function() ... end)
12:29 afflatus Any bright ideas, pointers etc please post here: https://github.com/0-afflatus/grailtest/issues/14
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12:52 aix hi
12:53 aix im looking to set up a minetest server
12:53 aix what would you say the minimum specs i need?
12:55 aix https://sr.ht/ynkp.txt would this humble little box be okay?
12:57 Calinou aix, 1 GB of RAM on server might not be enough for more than 20 players
12:58 aix if 20 regular and decent minetest players join, i'll eat my shoes
12:58 aix no offense
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12:58 aix servers are usually small
12:58 aix (they were last i was here anyway)
13:00 aix (also most players just join then leave)
13:01 aix by the way, can minetest's curl use tls to retrieve assets?
13:04 aix also
13:05 aix would anyone be willing to team up with me to manage the server
13:06 aix i last ran on a quadcore box with the same amount of ram, this one has 24
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13:10 PilzAdam Bro666, emerge_area is asynchronous, which means that the block is only queued for generation, but isn't directly present when the function returns
13:11 PilzAdam Bro666, you can pass a callback function as the third parameter to that function, which is called when the block is actually loaded
13:15 PilzAdam aix, seems like curl does support TLS out of the box
13:17 PilzAdam just set your remote_media setting to a https link
13:17 Calinou PilzAdam, is it supported in Minetest though?
13:18 PilzAdam Calinou, AFAIK we just tell curl "download from that URL" and everything else is done by curl internally
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13:54 aix PilzAdam, alrighty
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14:16 Arron joined #minetest
14:16 Arron hello there
14:16 Arron we don't have a poblem with map generator
14:16 Arron some times i jave this --> http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0].jpg
14:17 Arron ihave snow with desert http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0]2.jpg
14:20 PilzAdam Arron, that first one is a nyancat
14:20 PilzAdam Arron, and the second one is a beach, not a desert
14:20 Arron nyancat what is that  ?
14:20 Calinou Arron, it's an Internet meme :)
14:21 Calinou it's a gray cat "mixed" with a pink pie
14:21 Arron u right --> http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0]NyanCat.jpg
14:21 Arron what he doing here i can capture it
14:21 Calinou yes, you can mine it using a pickaxe
14:21 Calinou use blocks to climb :P
14:21 PilzAdam Arron, nyancats are extremely rare
14:22 Arron waou i m lucky
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14:27 Arron ok i take it
14:27 Arron and a zombi kill me :/
14:28 Arron now i lost all i have :er
14:31 Arron this next release is good
14:31 Arron with the moving object looks cool
14:31 Arron byt when u will add a realistic graphics ?$
14:31 Arron like lighting  ?
14:32 Krock use a HD texture pack for realistic stuff
14:32 Arron for now i can'ty found a realistic good texture
14:32 Arron can we capture animals ?
14:33 Krock you can do ingame screenies with F12 btw
14:33 Krock hit the sheep with a diamond sheep and you captured fresh meat to take away
14:34 Krock s/diamond sheep/diamond sword/
14:34 Arron welli preefere create my own bergerie
14:34 Krock *prefer
14:35 Arron i  m playing in minest i like, but something is missing
14:35 Arron a purpose
14:36 Krock build a skyscraper
14:36 Arron what is that i don"t know this word
14:37 Arron a yes i know
14:37 Arron right
14:37 Arron i will
14:37 Krock https://translate.google.com/#en/fr/skyscraper
14:37 aix aix@naco:~/minetest$ make -j16 feels powerful man
14:37 Krock lucky guy.. 16 cores
14:37 aix virtual memory exhausted: Cannot allocate memory
14:37 aix what
14:37 aix i have 24, i'm being economic
14:38 Krock then I've got 4.17% as much cores as you
14:38 Krock minetest compiles fine within 15 minute
14:38 Krock ..s
14:38 Arron i found a castel
14:38 aix lol
14:39 Krock Arron, that's called "castle".
14:39 aix okay what the hell
14:39 aix https://sr.ht/mjp0.txt
14:39 Krock get more RAM
14:39 Arron yes u right sorry castle
14:40 aix virtual memory though
14:40 Krock I must smile when I see that.. got 2 GB RAM here and the compiler doesn't take more than the half of it
14:41 aix so it just filled up a gig of ram un under a second
14:41 aix seems legit
14:41 aix TWO CORES IT IS YOU GREEDY COMPILER
14:41 Krock thanks god for havnig RAM.. would be pita to write that all to the HDD
14:42 aix running minetest better be faster than compiling it
14:42 Arron The night is dark and full of terror
14:42 Arron realy when is night i can't see nothing
14:46 Arron u have ghosdt
14:47 Arron well it will a long time i have not playing :)
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14:57 Arron now u can't tell me this is a nyanCat http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0]10.jpg
14:58 Arron http://frechdesign.free.fr/minetest/Minetest%20[OpenGL%204.5.0]11.jpg
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15:03 Calinou it's a desert dungeon that generated in the air, Arron
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15:03 Arron ??
15:04 Arron ok i will see the source code to understand what is that
15:04 Arron it will be interesting to create a IA who create a replica of erarth
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15:04 Arron :)
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15:32 Viper air block sunlight, how get rid of it?
15:33 Viper replacing air with air fix it, but later reappear on other spot
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15:46 germanuel24 Which setting do i need to set in function register_node() so that the node does NOT disappear when trying to build something on top?
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15:47 germanuel24 groups = {cracky = 3, attached_node = 1} do i need to remove attached_node group?
15:50 PilzAdam germanuel24, buildable_to
15:50 theTroy joined #minetest
15:50 Krock buildable_to = false, -- If true, placed nodes can replace this node
15:50 Krock see lua_api.txt
15:50 germanuel24 Oh thanks
15:54 Krock !next
15:54 MinetestBot Another satisfied customer. Next!
15:54 Fixer !back
15:55 Krock !prev
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15:55 Calinou !weaplast
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16:16 Fixer !mrwrong
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16:23 aix ethereal just generated over my whole world
16:23 aix ugh
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16:48 Bro666 I still get "ignore" in my whol column
16:48 Bro666 I still get "ignore" in my whole column
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17:02 aix rubenwardy: you got a server?
17:02 ShadowNinja WTF?!: http://sprunge.us/FMXU
17:03 ShadowNinja How does "it", a stack variable, get its address reset to 0x20?
17:03 ShadowNinja I've had mysterious pointer address resets all over this program too.
17:04 ShadowNinja Maybe GCC is broken?  I am running a somewhat unstable version of GCC...
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17:06 VanessaE ShadowNinja: maybe it's just more of that nebulous memory corruption bug that's been showing up now and then?
17:07 ShadowNinja VanessaE: It's consistently happening, and the only way I've found of fixing it is randomly changing things until it works.
17:07 VanessaE weird
17:08 PilzAdam ShadowNinja, is cbuffer a local var?
17:08 ShadowNinja Eg, a static global std::map won't work, but a non-static global std::map pointer will.
17:08 ShadowNinja PilzAdam: Yep, an std::string.
17:08 PilzAdam maybe your stack frame is too small?
17:08 PilzAdam (this happened last time gdb behaved weird for me)
17:09 sfan5 Bro666: can you paste your new code?
17:10 PilzAdam [18:48:18] <Bro666> http://pastebin.com/Umfd1Gfq
17:10 PilzAdam [18:55:28] <PilzAdam> try something like https://gist.github.com/ano​nymous/5b588e25bd26af806d91
17:10 PilzAdam ^ sfan5
17:10 aix !server ShadowNinja
17:10 MinetestBot aix: No results
17:10 aix !server rubenwardy
17:10 MinetestBot aix: No results
17:10 aix okay
17:10 PilzAdam sfan5, apparently it's already solved by that
17:10 rubenwardy !server Capture the flag
17:10 MinetestBot rubenwardy: Capture the Flag (Guns!) | minetest.rubenwardy.com | Clients: 19/20, 17/20 | Version: 0.4.13-dev / capturetheflag | Ping: 1ms
17:10 aix !server aix -.-
17:10 MinetestBot aix: No results
17:11 sfan5 ah ok
17:11 aix rubenwardy: oh okie
17:11 PilzAdam Bro666, maybe don't ask in PM and the channel at the same time
17:12 ShadowNinja PilzAdam: How would I do that?
17:14 ShadowNinja Seems like the compiler's supposed to allocateappropriate space automatically.
17:15 ShadowNinja Compiling with clang at least produces a different segfault.
17:19 ShadowNinja Hmmm, I'm somehow getting a content_t of 11721152.  That's a bit high considering this application should only recognize about 175 different contents..
17:20 sfan5 maybe you should just downgrade gcc and clang
17:27 aix !server aix
17:27 MinetestBot aix: No results
17:27 aix !server lightning
17:27 MinetestBot aix: Lightning | 149.255.98.13 | Clients: 0/32, 0/0 | Version: 0.4.13-dev / lightning | Ping: 8ms
17:27 aix there
17:28 Bro666 Thank you PilzAdam and sfan5 for putting up with and helping me. You guys rock.
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17:41 ShadowNinja I finally found the issue -- I was writing to element 176 of a 175 element array.
17:42 ShadowNinja This explains a lot of things.  At least clang was helpfull.
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18:40 rubenwardy This user creates many mods with custom nonfree license (especially ND licenses). That's against the mod forum guidelines, however he's got around it by keeping them in WIP Mods: https://forum.minetest.net/search.php?keywords​=&amp;terms=all&amp;author=UjEdwin&amp;sc=1&am​p;sf=titleonly&amp;sr=topics&amp;sk=t&amp;sd=d​&amp;st=0&amp;ch=300&amp;t=0&amp;submit=Search
18:44 PilzAdam rubenwardy, maybe explain to him that CC BY-SA is exactly what he actually wants
18:44 PilzAdam (based on his "reasons" section in his own "license")
18:45 rubenwardy will do
18:45 rubenwardy Does it matter that that's not a code license?
18:45 PilzAdam not really
18:45 PilzAdam Lua isn't compiled
18:46 PilzAdam also it's probably the easiest to understand for him, since he is not a native speaker and CC is translated into a lot of languages
18:49 Krock You could use LuaJIT to output bytecode
18:50 Krock and then upload that one
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20:08 Fixer face please
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21:57 Fixer VanessaE, how much working used commodore 64 costs today?
22:00 kaadmy $80? http://www.amazon.com/Commodore-64/dp/B000VBDIDO
22:03 Fixer yeah
22:04 Fixer wonder if it easy to buy it in Europe
22:05 Fixer West one
22:07 Fixer nevermind
22:08 sloantothebone Hi
22:12 Fixer found seller in Ukraine but it has cassette drive, hmm
22:13 Fixer damned
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22:36 VanessaE Fixer: you can buy a floppy drive separately.
22:36 VanessaE a good working c64 ought not set you back more than around USD$30 or so.
22:37 VanessaE a 1541, probably around the same amount.  serial and power cable for it, should be next to nothing.
22:37 Fixer VanessaE, not sure if my noncomputer friends will find it and buy it for me
22:37 VanessaE checked ebay yet?
22:38 Fixer yeah
22:38 Fixer VanessaE, i never used ebay and i kinda very conservative with buying
22:39 Fixer VanessaE, do you like demos?
22:39 VanessaE eh.  they're okay.
22:40 VanessaE I always preferred "real" software over demos.
22:40 Fixer VanessaE, sound disks
22:40 swift110 joined #minetest
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22:40 Fixer VanessaE, i've underestimated c64 sound, it is quite nice
22:41 nrzkt http://www.openbsd.org/songs/song59b.mp3
22:41 VanessaE you should hear what a properly-configured stereo setup could do on that machine.
22:41 VanessaE (dual SIDs)
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22:45 Fixer VanessaE, what diskettes it uses? standard 5.25 " ? how you transfer files to them?
22:45 VanessaE 5¼" single or double density, double-sided.
22:45 Fixer i used them very long time ago but I've lost them, not sure if it is even buyable
22:46 VanessaE there are a number of ways to get software onto it - you could download directly to the C64 with a terminal program, null modem cable to your PC, and something like zmodem, or use something like a memory card reader on the PC and a µIEC on the c64
22:47 VanessaE you'll need to research that part - there's simply too many ways to do it now :)
22:47 Fixer VanessaE, but i need terminal program on C64 itself on diskette?
22:47 Fixer I think i have null cable somewhere
22:47 Fixer RS232-RS232
22:47 Fixer right one?
22:48 VanessaE when I need to move a file, I use my µIEC on my C64 and my PC's CompactFlash card reader.
22:48 VanessaE and just ordinary file copy utilities on both ends.
22:48 VanessaE yeah, RS232 null, but you need other stuff to use that.  I'd suggest going a different route like the above.
22:49 Fixer eh
22:49 Fixer first i need to buy that thing :)
22:49 VanessaE DMackey-: *poke*&
22:49 VanessaE DMackey-: can you answer his questions better?
22:49 Fixer VanessaE, can i play that awesome 4 channel amiga music on it too?
22:50 Fixer i think c64 has 3 channels
22:50 VanessaE I wrote a module player for the C64 back in the mid 90's.  not very good quality though.
22:50 VanessaE it uses software mixing to the C64's 4-bit PCM channel
22:50 Fixer VanessaE, so C64 accepts MOD files too?
22:51 Fixer ok
22:51 VanessaE with appropriate software and enough RAM sure
22:51 Fixer simple C64 is not enough?
22:51 VanessaE no.
22:51 Fixer crap
22:51 VanessaE a typical MOD file might be 500k in size, maybe a meg.
22:52 DMackey- o/
22:52 DMackey- I didn't do IT!!
22:52 VanessaE ah there he is
22:52 VanessaE DMackey- is the other C64 expert here :)
22:52 VanessaE he's better at C64<->PC questions than me
22:52 DMackey Pfff
22:52 * DMackey looks for the expret
22:53 Fixer VanessaE, for example i have 285 804 bytes mod file
22:53 VanessaE yeah, you'll need a RAM expansion device for that
22:53 DMackey I have never tried to play Amiga MOD files on my PC... interesting idea though
22:53 VanessaE I used to make and sell such things
22:54 VanessaE DMackey: on PC, mikmod or the Audacious plugin for same.  works quite well.
22:54 DMackey Vanessa is awesome at designing/making electronic goodness
22:54 Fixer VanessaE, for example this: https://www.youtube.com/watch?v=eclMFa0mD1c
22:54 VanessaE eh
22:54 VanessaE most of Jogeir's tunes don't...um..sound that good :)
22:55 Fixer on C64?
22:55 VanessaE (he uses fine-tune commands liberally, which my old player didn't implement)
22:55 * VanessaE looks for something
22:57 VanessaE hm, Look for "Ultimate MOD Player" on C64.  sounds 100x better than my old player, needs a 1541U-II though I think
22:58 DMackey http://csdb.dk/release/?id=113522
22:58 VanessaE (that probably pre-renders the sound though, with the quality that gave in the youtube video I found of it)
22:58 VanessaE yeah, that's the one DMackey
22:59 Fixer nice, added to bookmarks
22:59 DMackey Vanessa, Got a link to some .MOD files? I wonder if VLC will play them
23:00 VanessaE DMackey: not handy no.  tried modarchive.org ?
23:00 Fixer vlc plays mods
23:00 DMackey Looking...
23:00 DMackey Fixer, Sweet.
23:01 DMackey TOrrent list : http://tracker.modarchive.org/
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23:02 VanessaE ah HAH, https://youtu.be/Gn1w9tJHtAQ?t=219
23:02 DMackey \o/
23:03 VanessaE (prior to that timestamp it shows the guy assembling my digiMAX card and doing some other stuff)
23:03 DMackey Stepping away for a little bit... things to get done outside. Was awesome weather today
23:03 VanessaE skip to 5:23 for the music from it.
23:04 Fixer VanessaE, wait, c64 has geos?
23:04 VanessaE Fixer: yep.  I think it was originally developed for the C64.  doesn't come with it by default, you load it from a disk
23:06 VanessaE in any case, there's a shitton of hardware and software to be found for the platform these days.
23:08 VanessaE Fixer: join #c64friends and inquire there also.  you'll get better responses than DMackey or I can give, alone
23:08 VanessaE wow, C64's have gone up in price.
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23:09 VanessaE best deal I can find right now is http://www.ebay.com/itm/COMMODORE-64-1541-co​mputer-system-w-cables-games-more-/291707647​544?hash=item43eb217638:g:QQAAAOSwf-VWX72R and that's $175 (buy-it-now)
23:13 VanessaE http://www.ebay.com/itm/Commodore-128-Computer​-with-Power-Supply-and-1571-Disk-Drive-/262328​908099?hash=item3d14057943:g:Q88AAOSwAuNW4b7o  if you'd rather spend more and get a C128 :)
23:13 VanessaE ($250)
23:13 VanessaE jeez.
23:18 Fixer lol, dat prices
23:18 VanessaE ikr :)
23:18 VanessaE of course those were buy-it-now prices.  bid prices are much lower
23:18 VanessaE but I hate bidding
23:18 VanessaE I wonder
23:18 * VanessaE checks JPPBM
23:18 VanessaE looks like he's still in business, http://www.jppbm.com/
23:19 VanessaE (those prices are Canadian $)
23:19 Fixer VanessaE, ugh, someone sells c64 + joysticks + monitor + tape drive for 160 usd in my country
23:20 VanessaE send ^^^ that guy an email, see what he still has in stock.  then check http://store.go4retro.com/  for newer hardware
23:21 Fixer not so fast
23:21 Fixer i prefer to buy it in my country, need to wait for surface with disk drive
23:21 Fixer or via friends in West Europe
23:21 VanessaE well if you want to do that first, sure
23:30 sloantothebone Hi VanessaE
23:30 VanessaE hi
23:30 sloantothebone What's your opinion on freeminer and voxelands?
23:32 sloantothebone VanessaE:
23:32 VanessaE I have no opinion on them.
23:36 sofar VanessaE: sent a pipeworks PR to work with the new furnaces.
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23:44 VanessaE ok.  ping nore when you see him next.
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23:48 basil60 Hi can the font on the LCD display be made larger?
23:48 VanessaE in theory yes but not in practice.
23:49 VanessaE digilines LCD uses the same method as the old visible text-on-signs mod (the one that preceded signs_lib), which has everything at fixed sizes.
23:50 basil60 vanessaE:so it can't be changed in the the LUA Controller?
23:50 VanessaE no.
23:50 basil60 VanessaE: in the config file?
23:50 VanessaE nope.
23:51 VanessaE it can't be changed without rewriting the mod.
23:51 basil60 OK...that won't happen. Thanks
23:51 VanessaE poke at Jeija about it
23:51 basil60 perhaps...thanks
23:51 VanessaE he might be willing to look into it
23:52 sofar https://forum.minetest.net/v​iewtopic.php?f=7&amp;t=14229 -> Item (4) - Client-side text on nodes
23:52 VanessaE I have a feeling that idea died with RBA :-/
23:52 sofar I put it on my list for a reason
23:52 sofar I think I can do that
23:52 VanessaE oh good
23:53 VanessaE you know of course the discussions we've had about what features it needs to have so as to supersede signs_lib, etc.
23:53 sofar maybe not anytime soon, but mechanically I think I know how to implement it
23:54 sofar not really, but I can imagine
23:55 VanessaE https://github.com/minetest/minetest/issues/1367
23:55 VanessaE most of it is outlined there
23:55 Fixer VanessaE, hm... d64 file max size is 178kb or so? or can go higher? how you load bigger files on original c64
23:56 VanessaE Fixer: most C64 users only stick to d64's for games/programs that can't handle being run from a larger device like a 1581 or hard disk
23:56 sofar VanessaE: yup, that's what I intend to make possible
23:57 Fixer VanessaE, but is not 5.25" can hold more than d64 file? don't understand
23:57 VanessaE for the 1581, it's a d81 file and is 800k or so.  for hard drives, flash, and other mass storage, you just don't use a d64/d81 (rather, you copy files across directly), so the limit is whatever your partition size is.
23:57 VanessaE for 1541 it's a D64 yeah.  what you do is download the d64 image to some larger device (mass storage) and use a program like d64it to write it out to a working 1541 disk.
23:58 sloantothebone So, when will I see more physics in minetest, for example water pushing Sam around?
23:58 VanessaE sloantothebone: when someone codes it :P
23:59 sloantothebone Ok direct me to the coding for movement

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