Time Nick Message 00:00 sloantothebone Excuse me, the _ was meant to be a question mark 00:00 everamzah i think it would be an engine enhancement, perhaps not possible with lua? i recall this being discussed either on forum or github. 00:01 everamzah https://forum.minetest.net/viewtopic.php?id=92 <-- here is one forum thread on the subject 00:02 everamzah https://forum.minetest.net/viewtopic.php?id=6823 <-- this seems related, Dragonop, but doesn't mention max_drop_level 00:02 sloantothebone And also, I think it would be easy to add the feature of highlighting any message in the chatbox with the player's username in it. 00:03 Dragonop there was a dual wield mod some time ago, let me search 00:04 everamzah https://forum.minetest.net/viewtopic.php?id=6123 <-- this one does mention max_drop_level 00:05 everamzah but i'm not sure what to make of it 00:05 sloantothebone I've seen things that do something similar, such as right clicking with a pickaxe places whatever is to the right of the pickaxe in the inventory 00:05 Dragonop thanks everamzah 00:08 everamzah you're welcome drag 00:08 everamzah sorry i couldn't be more helpful. now i am more curious, tho, and am going to continue tinkering 00:09 everamzah another explanation of max_drop_level: https://forum.minetest.net/viewtopic.php?p=47361#p47361 00:11 Dragonop sloantothebone, here's the link to that post, it's truly dead, but maybe somebody has a copy of it 00:11 Dragonop https://forum.minetest.net/viewtopic.php?f=5&t=92 00:12 everamzah that's a familiar looking link ^_^ 00:12 sloantothebone Hmm 00:15 everamzah so, max_drop_level has no effect in the default game, but mods can use this value as defined in the tool's def to act in some way. https://forum.minetest.net/viewtopic.php?p=92259#p92259 00:20 Dragonop I was reading that 01:22 DoyleChris evening 01:23 DoyleChris I have been reading though the forums trying to find info about how water acts in minetest. 01:23 DoyleChris i noticed a mod called old style water from 2012 01:24 DoyleChris what im looking for is the ability to fill a tunnel with water. 01:25 DoyleChris either by having waterflow into it or using pipeworks to pipe it in. 01:25 DoyleChris but water only flows 8 blocks from source is there a way to extend that 01:27 kaadmy DoyleChris: i'm afraid not, the engine has a max limit of 8 nodes that the water can flow afaik 01:28 DoyleChris is there a way i can change it on my end 01:29 kaadmy unlikely, unless i'm mistaken 01:29 everamzah you could change the properties of the water, or make a new liquid node 01:30 everamzah https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3471 <-- liquid_range 01:30 kaadmy everamzah: liquid can only flow 8 nodes, it's an engine limit afaik 01:30 everamzah search "liquid_" in lua_api.txt, there's functions too 01:30 everamzah i haven't played with it much kaadmy i admit i don't know for certain 01:30 everamzah only what i read in this doc 01:31 kaadmy read the end of that line you linked 01:31 kaadmy "liquid_range = 8, -- number of flowing nodes around source (max. 8)" 01:31 everamzah LOL! 01:31 DoyleChris so i would haft to recompile the game to change it 01:32 DoyleChris or make a new water node 01:32 kaadmy DoyleChris: i think the engine can't handle greater than 8 nodes, it's not a soft limit i think 01:33 everamzah very interesting 01:33 DoyleChris ok new question about the trees 01:34 DoyleChris which involves water 01:34 everamzah the way does flow indefinitely downward, though, yes? 01:35 everamzah what about an ABM on flowing water, to check it's level, and then continue it on its path? 01:35 DoyleChris in the moretrees document it has to columns "Nearness to some Node" and "Nearby Water" 01:37 DoyleChris example for rubber it says "nearness to some node" - water, 15 and "nearby Water" - 10 01:37 DoyleChris can i put just one node of water within 10 nodes of 4 rubber trees and that is enough water 01:38 DoyleChris as long as the radius from the water touchs the trees 01:38 DoyleChris that would make my life easier 01:39 everamzah then again perhaps this ABM would not be able know what the water's path was 01:40 everamzah it would be nice to dig a trench in between two bodies of water and watch it fill in some expected way 01:44 everamzah if flowing water is adjacent to a water source, but is also adjacent to other flowing water nodes with a lesser level (has already spread), then turn it into a source? 01:45 kaadmy everamzah: water is quite simple 01:46 kaadmy as it flows outwards, the height decreases. dropping down a node makes the node below it also flowing, which prolongs the flow distance. when the height is 0, it stops. 01:46 kaeza greetings 01:46 kaadmy i think that's how it works, someone correct me if it's wrong 01:49 kaeza pretty much. there was also "realistic" liquids back in 0.4.10 or so 01:49 kaeza I think it was removed for... uhh... some reason 01:49 kaeza breaking map format, I think it was 01:49 kaadmy i think they even removed the "realistic liquids" option too 01:49 everamzah i heard about "psuedo-source" nodes on downward slopes, that aid to perpetuate the liquid's movement downhill 01:55 kaeza git checkout 0279f32db742f06d24a9d01c46f7d70c5e570eb2^1; liquid_finite = true in minetest.conf 02:01 kaeza disclaimer: I'm not responsible if you break your existing worlds :) 02:01 everamzah minetest.add_node_level can be negative to decrease a node's level -- neat 02:07 everamzah hahaha minetest.set_node_level(pos, minetest.get_node_max_level(pos)) 02:08 kaeza :? 02:09 everamzah abm on flowing water 02:50 nbrecht01 I just installed the wardrobe mod. I want to add some textures, so I put the full path of the .png files in the skins.txt in the mods/wardrobe folder. However, when I place a wardrobe, open it, and press my skin it says it cannot find it. Where should I put my skins? 02:51 everamzah use just file name, but not the path 02:51 everamzah it checks the textures folder anyway 02:51 nbrecht01 where is the textures folder? thats my question/ 02:51 nbrecht01 where is the textures folder? thats my question. 02:51 everamzah wardrobe/textures 02:51 nbrecht01 Ok. 02:51 everamzah and skins.txt can exist in either the mod dir, or the world dir 02:52 everamzah or both 09:20 XeonSquared Anyone got any idea if I can make irrlicht do stereo 3D? 10:52 YuGiOhJCJ hello, in the user interface of the android version of minetest, I can't find how to show the console: https://lut.im/pkcUxBH7NA/TQbKL3Z1n4BXPUYs.png and https://lut.im/ZlT347FDIq/sItfwiKBJkT4xMdP.png I thought it was not implemented but a player told me it is possible to show the console. How to do that please? 12:29 Calinou http://atomicgameengine.com/ - it's open source now, under MIT license. editor does not support GNU/Linux yet :( 13:26 Samson1 kahrl, 13:26 Samson1 sorry 13:26 Samson1 I did not mean to do that... 14:55 rubenwardy !title https://forum.minetest.net/viewtopic.php?f=47&t=14224 14:55 MinetestBot rubenwardy: PSA: description.txt and screenshot.png in mod/modpack. - Minetest Forums 15:27 cth_ hello 15:33 afflatus what is curses / ncurses used for and why do I need it? 15:33 everamzah it's for the --terminal argument 15:33 afflatus Plus which library should I be using? 15:33 everamzah you can run a server instance with a front-end to enter commands 15:34 afflatus Clearly not libncursesw.so.5 from my last failed build :/ 15:34 afflatus Oh so it's for remote commands? 15:35 everamzah not remote 15:35 afflatus So I could easily build without? 15:35 everamzah --terminal allows to enter commands into the server without needing to load the client 15:35 everamzah so if that's not something you're interested in, you don't need to enable it 15:35 afflatus Thanks everamzah 15:35 everamzah you're quite welcome 15:36 afflatus I'm so not a C person. I hate compiling things :p But I am getting slightly better at it. 15:40 afflatus Hmm using -DCURSES_USE_NCURSES=0 yet it's still building the ncurses console. o.k. 15:40 afflatus Oh I see, it's buiding a curses console now. 15:41 afflatus which I predict will fail because -DCURSES_LIBRARY=/usr/lib/i386-linux-gnu/libncurses.so.5 15:42 afflatus meh I expect I'll get there by the end of the afternoon :D 15:42 everamzah cmake . -LH shows options 15:43 afflatus Yeah. I know. I need to slow down. 15:44 everamzah it shows ENABLE_CURSES -- not sure about CURSES_USE_NCURSE 15:45 afflatus That was from reading something by rubenwardy. Probably different on Debian 15:45 everamzah i was wondering if it was system dependent ... i'm on stretch fwiw 15:45 rubenwardy Heh? 15:46 afflatus oh hello 15:46 rubenwardy I never managed to get curses to work 15:46 rubenwardy I gave up in the end XD 15:46 everamzah after using --terminal, i can never go back 15:46 afflatus Ah, so I should ignore all tha then 15:46 everamzah libncurses5-dev for me, i think 15:46 rubenwardy yeah 15:47 afflatus so -DENABLE_CURSES=0 for the next attempt 15:47 afflatus I've installed the -dev package 15:48 afflatus But there are three libraries - curses, ncurses and ncursesw 15:48 everamzah ncurses 15:48 everamzah definitely not curses... the n stands for "new" 15:48 everamzah i dunno about w 15:48 afflatus That's for wide char support 15:48 everamzah neat 15:49 afflatus bah - make[2]: *** No rule to make target '/usr/lib/i386-linux-gnu/libncurses.so.5' 15:50 everamzah you don't have to specify it, tho 15:50 everamzah if you do cmake . and it finds a suitable lib it will use it, otherwise not 15:50 afflatus I'll check cmake -LH before next build ;) 15:50 everamzah and then just make clean && make 15:50 everamzah but also try deleting CMakeCache.txt 15:50 afflatus So just installing the dev package should do the right thing? 15:50 everamzah yes 15:51 afflatus ok thanks 15:51 everamzah yw, good luck! 15:55 afflatus I have actually just sidetracked myself - I am trying to figure out why my server keeps locking up. 15:55 afflatus The only answer to that is probably a debug session 15:56 afflatus Not something I really want to do on a live server, but I won't find out unless I do it live. 16:04 afflatus OK, looks like I successfully built it with ncursesw this time :O 16:06 afflatus That means I can go 'dark' heh. 16:07 afflatus So just one thing I'm wondering now ... 16:07 afflatus /usr/bin/ld: warning: libjpeg.so.62, needed by /usr/lib/gcc/i586-linux-gnu/5/../../../i386-linux-gnu/libIrrlicht.so, may conflict with libjpeg.so.8 16:07 afflatus Does anyone know what effect that might have? 16:08 afflatus I'm looking for reasons the server might lockup rather than exit on errors 16:11 everamzah looks like irrlict was built with jpeg 6.2 and minetest was built with 8? (guessing) 16:20 afflatus yep Debian testing has libjpeg.so.8, I assume it's irrlicht 1.8 that wants libjpeg.so.62 16:21 everamzah i'm on testing too ^5 16:21 afflatus cool, so we speak the same language \o/ 16:22 afflatus Still that should only affect the client, not the server. So probably a non-issue for me atm. 16:47 cth_ I have problem with Minetest compilation. I trying to cross-compile Minetest for Windows using MinGW under Ubuntu 12.04 64bit (using buildbot script). I try different versions of Minetest and different compilers and resault is always the same. On i586-mingw32msvc (from MinGW32) compilation stops on 35% with errors "/minetest/src/unittest/test_serialization.cpp:298: error: integer constant is too large for ‘long’ type". 16:48 cth_ On x86_64-w64-mingw32 (from MinGW-w64) compilation ends with no errors but when i trying to run this on Windows it says that there is no libstdc++-6.dll and some other dlls. So i probably doing something wrong but i have no idea what. :( 16:52 afflatus cth_: Sounds like you just need to install the missing dlls for the x86_64-w64-mingw32 version. But I know nothing about Windows so can't realy help, sorry. 17:09 cth_ But why MinGW32 compilation ends with error? 17:10 everamzah you said it ends with no errors 17:11 everamzah or is this two different things, sorry 17:11 everamzah seems it just cant find the lib 17:11 Krock install windows and use MSVC /troll comment 17:11 everamzah you're compiling both 32 and 64 ? 17:12 Krock MinGW32 sounds like 32-bit for me 17:12 cth_ Yes i try to compile both versions 17:13 cth_ 32-bit version ends at 35% with error: /minetest/src/unittest/test_serialization.cpp:298: error: integer constant is too large for ‘long’ type" 17:14 sfan5 cth_: ubuntu shipped a very outdated mingw version last time i checked 17:14 sfan5 you might want to use a newer mingw version from somewhere 17:14 sfan5 also about the missing dlls 17:15 sfan5 those DLLs should be somewhere in your mingw installation /usr/x86_64-w64-mingw32msvc maybe, you need to copy them from there 17:24 cth_ Thanks sfan5, I didn't know I need to copy these dlls from my mingw installation, also I will try to update mingw :) 17:51 garywhite_ Hello? 17:53 Samson1 Hello :) 17:53 Samson1 garywhite_, Can I be of any assistance? 17:53 garywhite_ I hope so 17:54 garywhite_ I have been trying to set up a server, but I cannot get unified_inventory mod to load 17:54 garywhite_ My debug.txt reads: 2016-03-17 10:44:46: ERROR[main]: Failed to load and run script from 2016-03-17 10:44:46: ERROR[main]: D:\FlipShare Data\mt\minetest-0.4.13\bin\..\mods\unifiedinventory\init.lua: 2016-03-17 10:44:46: ERROR[main]: ...Data\mt\minetest-0.4.13\bin\..\builtin\game\register.lua:60: Name unified_inventory:bag_small does not follow naming conventions: "modname:" or ":" prefix required 2016-03-17 10:44:46: ERROR[main 17:54 garywhite_ I tried bags mod, but won't run 17:55 Samson1 Okay, 17:55 Samson1 I will have a look for you :) 17:55 garywhite_ Thanks 17:55 everamzah you're missing an underscore, garywhite_ 17:56 garywhite_ Hang on...I mistyped 17:56 everamzah you typed all that? 17:56 Out`Of`Control pastebin? 17:56 everamzah i would have just pasted it :> 17:56 Samson1 garywhite_, I would recommend speaking to Krock about it :) 17:56 Samson1 They know more then me :) 17:56 garywhite Better 17:56 Out`Of`Control garywhite: use pastebin or something similar 17:57 garywhite Use what? 17:57 everamzah it was only one line, isn't that ok? 17:57 garywhite Here's the pastebin: http://pastebin.com/Y1ug0GyT 17:58 everamzah garywhite: again, you're missing an underscore 17:58 everamzah it's not unifiedinventory 17:58 garywhite Ohhh... 17:58 everamzah :D 17:59 Samson1 No, 17:59 Samson1 It not :D 17:59 garywhite I'll be darned! 18:00 garywhite Thanks so much guys 18:00 Samson1 garywhite, That's all right :) 18:00 garywhite I gtg 18:25 Fritz2 hello 18:25 Void7 hi :) 18:26 Fritz2 hi too :) Could you post here your custom minetest menu? 18:27 Void7 i did already 18:27 Fritz2 when? 18:27 Void7 http://pastebin.com/DgV3bmmz 18:29 Fritz2 that page report me that the document for one i'm looking for doesn't exits 18:29 Fritz2 the one* 18:31 everamzah here's my mockup: http://i.imgur.com/PATsG1H.png (haha) 18:31 Void7 ah 18:31 Fritz2 ueh 18:32 Void7 http://pastebin.com/q8mTLBcj: copy into builtin/mainmenu/init.lua 18:32 Void7 i gtg now, bye! 18:32 everamzah i will, thanks 18:32 everamzah bb 18:33 Fritz2 same as before XD 18:33 everamzah aw it's gone. i would like to try yours. iirc it was the one with the profiles? 18:34 Fritz2 (IRC log test) 18:35 everamzah Void7: it might be worthwhile to fork minetest on github and share these changes as you go 18:35 Fritz2 i think he is afk now 18:35 everamzah that's ok, i don't mind 18:36 everamzah how are you Fritz2 ? did you figure out how to place seeds automatically? 18:36 Fritz2 ehm no xD 18:37 Niebieski Hey guys, anyone have seen this before ? https://youtu.be/nm0POwEtiqE 18:37 everamzah farming:seed_cotton is a craftitem that places a node, i think. didn't consider that before 18:39 Fritz2 the node is farming:farming_cotton_x, right? 18:39 everamzah i don't know offhand, but that sounds right 18:40 Fritz2 so i'll need to redefine that node and make it replace automaticly a cotton seed, right? 18:40 everamzah i would think replicating its behavior would be all that's required 18:41 everamzah when you dig cotton, do whatever farming:seed_cotton does on_place_node 18:41 everamzah or something 18:41 everamzah you see i cannot tell you how to do it, because i do not know. maybe there is a hint there, however 18:41 Fritz2 um 18:42 * Fritz2 thinks 18:44 Fritz2 ok if i add a function after_dig or on_dig at the farming:cotton_seed node it will not works 18:45 everamzah farming:seed_cotton is not the node that you dig, or even a node at all. if i'm not mistaken, it is a craftitem 18:45 everamzah this craftitem then places the actual seed when you rightclick on soil, for example 18:45 Fritz2 but if i add that function in the growing cycle mabye it'll works 18:45 Fritz2 no it is a node 18:46 Fritz2 farming:cotton its a craftitem 18:46 everamzah cotton is the dropped 'string' as it used to be named 18:46 everamzah now aliased to cotton 18:46 Fritz2 yes 18:47 everamzah skimming quickly, it appears farming.place_seed may be all you need 18:47 everamzah look in farming/api.lua 18:47 Fritz2 that's what i was near to write xD 18:48 everamzah :) i hope it works out for you 18:48 Fritz2 so do i 18:48 Fritz2 lets look that file 18:51 Fritz2 minetest.register_craftitem(":" .. mname .. ":" .. pname, { 18:51 Fritz2 description = pname:gsub("^%l", string.upper), 18:51 Fritz2 inventory_image = mname .. "_" .. pname .. ".png", 18:51 Fritz2 what is this? 18:51 everamzah there are multiple growth stages, so i believe that's what that is 18:55 Fritz2 ok i think that i get a way 18:56 Fritz2 could you rewrite the on_place function, please? 18:58 everamzah it was psuedo-code 18:58 everamzah pseudo 18:58 everamzah i don't even remember what i wrote ha 18:59 Fritz2 lol 18:59 everamzah i'm afk now Fritz2 good luck to you 18:59 Fritz2 ok thanks 19:19 Fritz2 !c 3000*8989 19:19 MinetestBot 26967000 19:21 Fritz2 !c hello 19:21 MinetestBot NameError: name 'hello' is not defined 19:22 Fritz2 !c A*B 19:22 MinetestBot NameError: name 'A' is not defined 20:07 Void7 hi, i'm back 20:32 Fixer !c 2**1000 20:32 MinetestBot 10715086071862673209484250490600018105614048117055336074437503883703510511249361224931983788156958581275946729175531468251871452856923140435984577574698574803934567774824230985421074605062371141877954182153046474983581941267398767559165543946077062914571196477686542167660429831652624386837205668069376 20:32 Fixer ok, will stop 20:39 nrzkt !c 2**15400 20:39 MinetestBot 72766791378818542399739063306835778344041093810188068745280937026728648808836510002820654670673837705995885417247114426908655803071921728951105596630477431027609410312531856860080909011294833889162992948884052619217683128708225380551583938653300856265817182909991998663480493160257618947889381226540957348410687423754427842340847845835675254934121521678452155026605280741903645592279710252888714203873228122280200845975445046211011 20:39 nrzkt !c 2**15400000 20:39 MinetestBot nrzkt: Took to long to calculate 20:45 Out`Of`Control Void7: did you run voidepixel server? 20:45 Void7 no 20:45 Void7 gtg 21:08 Mati^1 Hi All 21:08 Mati^1 I am looking for admin 21:09 Dragonop What server? 21:09 Mati^1 it is about RBA!!! 21:09 Mati^1 RealBadAngel ! 21:09 Dragonop Ah... I see 21:10 sofar hi Mati^1 21:11 Mati^1 it is conscious. Unfortunately, his brain does not recognize anyone 21:11 Mati^1 sorry but my englich not good beter deutsch 21:11 Mati^1 or polnish 21:11 sofar deutsch ist ok, Ich kan das ubersetzen 21:12 Mati^1 OK! sorar 21:13 Dragonop Those are both good and bad news... is it permanent? 21:13 Mati^1 ist das so das Maciek ich wach, also Er liebt aber er kann keine leute, kann jemand erkennen 21:13 sofar quite likely, yes, but only time will tell 21:13 Mati^1 Er redet mit keine jemand 21:13 sofar "he's awake and walking, but doesn't recognize anyone" 21:13 sofar "he doesn't speak with anyone" 21:14 sfan5 sofar: s/walking/alive/ ? 21:14 Mati^1 gestern wa Kasia bei im und er hat Sie nicht erkennt 21:14 sofar liebt oder laupt? 21:14 sofar lauft* 21:14 Fritigern liebt = lebt 21:14 Mati^1 Er dreht das kopf in andere richtung 21:14 sfan5 ich würde auf "lebt" tippen 21:14 sofar lebt, ok 21:14 Mati^1 Liebt Er ist Wach 21:15 sofar ok, so he's lying in the hospital bed 21:15 Mati^1 aber Gehim ist who aderes 21:15 Mati^1 das ist das problem 21:15 sofar est war schon drei wochen heute, nicht? 21:15 Mati^1 ja genau 21:16 Mati^1 drei wichen aber wach ist der schön fast eine woche 21:16 Mati^1 er erkent keine jemanden 21:17 Mati^1 heute hatte eine Studie, Leider wird Lieben aber wie eine >Gemüse 21:18 Mati^1 Er braucht benötigen Rehabilitation 21:18 sofar right, he will need rehab and pt 21:19 Calinou what happened to RBA? 21:19 Fritigern translation: it's been three weeks since his stroke, and he's been awake for almost a week now. He does not recognise anyone. Today a study was performed and he will be unfortunately living like a vegetable 21:19 Calinou :| 21:19 Fritigern This is what I got from it 21:19 sofar heart attack, collapsed 21:20 Calinou je suis RBA, I guess 21:20 sofar resussitated but didn't regain consciousness for the first 2 weeks. 21:21 Dragonop Oh man... :( 21:21 nrzkt Calinou, this "je suis" mode in France is just stupid. You are Calinou and you have empathy for him 21:22 nrzkt send him a kiss from me Mati^1 21:22 nrzkt too many minetest PR 21:23 Dragonop Is it possible that he will remember something if you use certain words with him, that might trigger his brain? 21:23 sofar Dragonop: most likely he's had permanent brain damage, which isn't something you can undo 21:23 sofar he'll most likely have to learn how to walk, talk, everything 21:24 Dragonop That sucks, at least he's alive. 21:29 rubenwardy Mati^1, this is sad. I give him and you my wishes. I hope he gets better. 21:32 Dragonop Mati^1, good luck for him and you, hope he gets well soon. 21:45 FreeFull Fritigern: Recovery is still possible 21:54 Calinou 4,000 link karma on reddit! 21:56 Fritigern FreeFull: Where did you get that? Mati said "Leider wird Lieben aber wie eine >Gemüse", which means "he will unfortunately live like a vegetable" (Mati uses "lieben" when he means "leben") 21:57 FreeFull I haven't read the german 21:57 Fritigern Don;t get me wrong, I want RBA to make a full recovery, but Mati's words seems to take away all hope of that. 21:57 FreeFull I just mean that it's possible to still recover from a stroke, even if initial prognoses is grim 21:58 FreeFull We'll just have to hope 21:59 Fritigern Well, I assumed it was a stroke, because RBA had remained in a coma for 2 weeks, but it turned out to have been a heart attack. The result is still brain damage though :-( 22:00 * twoelk would rather go with when there is life then there is hope 22:03 Fixer sofar, i've read it could be just amnesia after coma, it can repair with time, and if he is walking already that is very good 22:04 sofar he's not walking 22:04 sofar that was my translation mistake 22:06 Fixer damned 22:07 Fixer sofar, but he is reacting to people? 22:07 Fritigern In recap: RBA is alive, but does not speak and does not recognise anyone. 22:07 Fixer amnesia 22:07 Fritigern When he had visitors, he turned his head away from them 22:07 twoelk iirc he needed to be reanimated and the brain was without oxygen for some time 22:07 Fixer right 22:08 Mati^1 but er have visitor in poland 22:09 twoelk but then again the brain is capable of wonderfull stuff - at least sometimes 22:09 Mati^1 I do not recognize anyone 22:09 Fixer just needs some time 22:09 Mati^1 He does not know what his name 22:09 twoelk where was RBA in hospital? in Torun? near Gdansk? 22:09 Fixer if he is conscious, that is very good 22:10 Mati^1 Torun 22:10 Fixer amnesia will go away in some time 22:10 Dragonop In most cases amnesia is temporary, doesn't matters how bad it is, and permanent amnesia is rare. 22:11 Mati^1 we have hope with a pass, 22:11 Mati^1 today had a study 22:11 twoelk bypass in the brain? 22:11 Mati^1 which showed the will plant 22:12 Mati^1 sorry google translator :( 22:12 twoelk no problem 22:13 Mati^1 Heute hat er alle möglich nachforschungen. Alle leider war nicht so Gut 22:13 Mati^1 Er Liebt aber so wie eine kleine kind 22:14 Fixer no wait, plant is when impossible to detect if he has a conscissness 22:14 sofar figure of speaking 22:14 Fixer but he has and turns his head, it is much better 22:14 Dragonop That's good, it means that he remembers his childhood 22:14 sofar he doesn't remember his childhood 22:15 sofar he is basically behaving like a newborn baby 22:15 Fixer ok 22:15 Dragonop Ah, well that's bad. 22:15 sofar he has limited to no skills, etc. 22:15 Dragonop Shouldn't he remember habits and that kind of stuff? 22:15 Fixer but he can gain the back 22:15 Fixer them* 22:16 sofar Dragonop: he may, but with brain damage due to oxygen lack you could lose most if not all skills, including simple body movement 22:16 sofar the fact that he turns his head is encouraging 22:16 Fixer yeah 22:19 Mati^1 ich hoffe das auch das Er dreht ich sich, aber artze sag was anderes und 22:20 Fixer google translate sucks 22:20 Mati^1 das haupt figure Onkel sagt das Er geht zum hospitz :( 22:21 Mati^1 ist jemand der kann polnich? 22:21 Mati^1 mowi ktos po polsku?? 22:21 Mati^1 Übersetzen ? 22:21 Mati^1 kurwa scheisse :D 22:21 Fixer Mati^1, i can kinda read it (from Ukraine) 22:22 Mati^1 Russich kann ich auch aber nicht schreiben ;( 22:22 Mati^1 OKAY ich schreibe auf polnisch 22:23 Mati^1 Maciek jest przytomny, widzi, slyszy, nie reaguje na swoje imie. 22:23 Fixer ok 22:23 Mati^1 nie poznaje nikogo, nie wie gdzie jest. 22:23 Fixer ok 22:24 Mati^1 nie reaguje na znaki lekarzy. 22:24 Mati^1 caly czas jest pod kroplowka 22:24 Fixer hmm 22:25 Mati^1 ma apetyt ale nie moze jesc, jeszcze nie moze. 22:25 Fixer ok 22:25 Mati^1 byl u niego kuzyn nie poznal go, by u niego jego najblizszy wujek tez go nie poznal. 22:25 Mati^1 Kasia byla wczoraj 22:25 Fixer ok 22:25 Mati^1 ale kiedy mowila do niego 22:26 Mati^1 Maciek to ja Kasia odwracal glowie nic nie powiedzial 22:26 Mati^1 to juz jest ponad tydzien jak jest przytomny, 22:26 Mati^1 lekarze dzis roblili mu badania bardzo dokladne 22:26 Mati^1 niestety 22:27 Mati^1 jak oni to powiedzili zostanie jak roslina, bedzie jadl, pil mowil ale nie wroci do tego stanu ktory 22:27 Mati^1 byl przed zawalem serca 22:28 Mati^1 moze byc tak ze chwila, jakis symptom i wroci w ciagu chwili a moze byc tak ze wcale sie nie obudzi 22:29 Mati^1 Fixer? 22:29 Fixer ok, some words don't understand 22:29 Mati^1 ponial :) 22:30 Mati^1 das ist eine schwerige moment, Für im selbst 22:30 sofar google translate does a reasonable job on it 22:30 cth_ to nie brzmi za dobrze :( 22:30 Mati^1 tak 22:30 Fixer Mati^1, thanks I understand 95% of it 22:30 Mati^1 bardzo zle, 22:30 Mati^1 okay 22:31 Mati^1 I will try to drive, next week 22:32 Mati^1 I have a lot of work, my wife is sick, but I will try to drive 22:33 twoelk sad sad sad ... 22:33 Mati^1 Byłemu u wujasa, Maciek otworzył oczy ale kontaktu z nim nie 22:33 Mati^1 ma,lekarka mówi że trzeba czekać ale rokowania są słabe:( 22:33 Mati^1 -- 22:33 Mati^1 Best regards, 22:33 Mati^1 Wuderior mailto:wuderior@o2.pl 22:34 sofar ouch 22:34 Fixer i forgot to ask if he reacts to pain 22:34 Dragonop no way 22:34 Mati^1 Byłemu u wujasa, Maciek otworzył oczy ale kontaktu z nim nie 22:34 Mati^1 ma,lekarka mówi że trzeba czekać ale rokowania są słabe:( 22:34 Mati^1 -- 22:34 Mati^1 Best regards, 22:34 Mati^1 Wuderior mailto:wuderior@o2.pl 22:35 Dragonop holy, can somebody disconnect that bot? 22:35 twoelk someone kick minetest bot for just now 22:35 Calinou ShadowBot is kicking, not MinetestBot 22:35 ShadowBot Calinou: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command). 22:36 twoelk oops - should have read 22:36 Fixer does not react to doctor, but can see and hear, how is that? 22:37 Mati^1 sorry 22:38 * Megaf testing/using Hexchat because Debian Unstable and Experimental no longer have XChat, only Hexchat =/ 22:38 Megaf So colourful 22:38 Fixer Mati^1, can he move? react to touch? 22:40 twoelk probably has 'light in the eyes reflex' but not much else 22:40 sofar Megaf: hexchat is the successor to xchat, well-maintained 22:41 Calinou Megaf, it's a good thing, XChat has security issues by now 22:42 Fixer Mati^1, reaguje na dotyk? ręce nogi porusza? (google translate) 22:44 Mati^1 not to touch anything he looks at you 22:46 Mati^1 sorry but im whaitg for answear from poland too 22:47 Fixer ok 22:47 Fixer hope for the best 22:49 Mati^1 er dreht seine kopf hin und hier aber, keine antwort :( 22:50 Mati^1 mam nadzieje ze jak mnie zobaczy to zareaguje. 22:50 Mati^1 chcialbym jak najszybciej tam pojechac :/ 22:50 Megaf sofar, I know that, it's working well so far 22:50 Fixer ok 22:51 Mati^1 hand and foot does not move 22:51 Mati^1 These messages have now from Kasia 22:53 cth_ Mati^1 zastanawiam się tylko jak to się stało, chorował wcześniej na serce? ile ma lat? 22:53 Mati^1 Maciek ma 43lata tyle co ja, to jest moj najleprzy przyjaciel 22:54 Mati^1 urodzilismy sie w tym samym dniu 14.02.1973 22:54 Mati^1 ja tez mam na imie Maciek tak jak Maciek Kasatkin. 22:54 sofar cth_: he had issues before, was taking medication I think 22:54 Mati^1 znamy sie 26lat 22:54 Mati^1 ponad 22:55 Mati^1 od ponad roku Maciek wiedzial ze jest chory na serce 22:55 Mati^1 ale niedbal nic a nic o lekarstwa czy lekarzy 22:55 cth_ ehh, nawet trudno mi sobie wyobrazić jaka to musi być ciężka sytuacja Tobie i jego rodzinie :( 22:56 Mati^1 dla mnie? to jest moj brat zodjakalny blizniak. 22:56 Mati^1 znam go lepiej niz jego rodzina 22:56 Mati^1 mieszkalismy razem 22:56 Mati^1 wiele lat 22:57 Mati^1 we wloclawku i w berlinie 22:57 cth_ domyślam się, że lepiej, rodzinie wielu rzeczy się nie mówi, przyjaciołom tak 22:57 Mati^1 dokladnie 22:58 Mati^1 to jest wiecej jak bym stracil brata, osobe ktora szanowalem i brak mi slow 22:58 Mati^1 ostatno plakalem caly wieczor sorry ale nie bede pisal 22:58 Mati^1 ostatnia sobote plakalem jak dziecko 23:00 cth_ kurcze, wiesz, nawet nie wiem co powiedzieć 23:01 Mati^1 wiesz jak sie poznalismy? 23:03 Mati^1 chodzilismy do tego samego liceum wieczorowego, w sobote jak zawsze na handel na gielde do warszawy, gielde na grzybowska komputerowa i jak wracalismy to sie zapytalem jego a on mnie kiedy mamy urodziny on mi mowi ze 14 lutego ja mowie ze tez on pyta ktory rok ja mowie ze 73 on tez 23:03 Mati^1 i tak minelo ponad 26lat 23:03 Mati^1 wspolna 18 23:04 cth_ wow... 23:04 Mati^1 i inne opijanie :D nie no wymiekam 23:06 cth_ tak naprawde znacie się dłużej, niż ja mam lat, więc nawet ciężko mi sobie wyobrazić taką przyjaźń 23:08 cth_ wiesz, może to naiwne tak twierdzić, ale ważne że żyje i trzeba być dobrej myśli, cokolwiek by lekarze mówili, cuda się zdarzają 23:11 Mati^1 oby obys mial racje, ja wiem ze on o siebie nidbal,a tez zaniedbalem wiele zeczy, mam nadzieje ze mnie pozna ze pozna fotografie ktore mam przygotowane dla niego ze ta klepka sie troche przestawi. 23:12 Mati^1 chyba nie przezywalem smierci mojego ojca tak jak przezywam jego odejscie w niepamiec jego samego, dziwne ale nie wiem jak nie mozna nic nie pamietac. 23:12 Mati^1 nic a nic. 23:16 cth_ może po prostu potrzebuje czasu, nie jestem lekażem, ale myślę, że mimo wszystko jest zbyt wcześnie, żeby tracić nadzieję, przecież to dopiero niecały tydzień odkąd się wybudził (o ile dobrze przeczytałem) 23:17 Mati^1 Zycze CI zebys poznal takiego przyjaciela, w zle i bardzo dobre chwile 23:18 * sofar afk, will be back online later from home 23:20 Mati^1 moze potrafisz to przetlumaczyc na angieslki dla forum tutaj, 23:21 Mati^1 ale dla Macka sa bardzo zle rokowania, zbyt dlugo byl reanimowany ponad 30min. nie wiadomo ile byl nieprzytomny 2 czy 5minut. 23:21 Mati^1 ja znam bardzo dobrze niemiecki ;) 23:22 cth_ chodzi o to co pisaliśmy po polsku? 23:22 Mati^1 dzis mial badania, bardzo szczegolwe jego mozg za bardzo zbyt bardzo dlugo byl niedotleniny 23:23 Mati^1 tak dla forum tutaj, napisz moze cos wiecej 23:23 Mati^1 ja mowie dobrze po ang. ale nie umiem pisac :D 23:27 Mati^1 Best regards...... :(