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IRC log for #minetest, 2016-03-13

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All times shown according to UTC.

Time Nick Message
00:10 Miner_48er joined #minetest
00:11 Megaf Miner_48er, hm
00:11 Megaf I know you
00:11 Megaf Don't I?
00:11 Miner_48er yes
00:13 Megaf How are things?
00:13 Miner_48er good you?
00:14 Megaf not very good actually, my ex my  be moving away tomorrow (we broke up one month ago)
00:14 Megaf anyways
00:14 Megaf life continues, planet will still be spinning and going round
00:15 Miner_48er right
00:16 LazyJ Megaf, are you still traveling the world or are you home around family?
00:18 Megaf LazyJ, Plan A, get her back and get a job and pay the bills, Plan B, get a job and pay the bills, Plan C, get a not good job, enough to pay for a room in someones house and pay the bills, Plan D, go back home
00:19 LazyJ Rough go.
00:19 LazyJ Especially in these economies.
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00:21 LazyJ But you are right, life continues, the planet still spins. Many changes of direction in life is normal.
00:21 LazyJ
00:39 everamzah it says unsupported nodebox version, my client, when i try to connect to a freshly compiled server instance.  the server log reports, "supplied wrong password" heh
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00:39 est31 everamzah, update your client
00:39 everamzah i updated one of them, already
00:40 everamzah just was surprised
00:40 everamzah i thought that only happened when one turned strict_protocol_version_checking on
00:55 Fixer enjoy https://i.imgur.com/VfwNG82.png
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01:27 wilkgr Just wow. 80 MB and Lua's out of memory
01:27 wilkgr https://forum.minetest.net/viewtopic.ph​p?f=9&t=14130&p=210112#p210201
01:29 wilkgr 60MB*
01:29 sofar tragic
01:30 wilkgr Yep
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02:21 crecca hello does "catching_up" from register_abm function works for flowers?
02:21 crecca or should i ask this on dev...
02:21 est31 no
02:21 est31 here is the right place to ask
02:22 est31 yes you can disable catch up with that flag
02:22 est31 also for flower ABMs
02:22 est31 but dont really understand your question
02:22 est31 perhaps you spelled it wrongly?
02:23 crecca maybe im not explaining it right
02:23 est31 its catch_up http://rubenwardy.com/minetest_modd​ing_book/lua_api.html#abm-activeblo​ckmodifier-definition-register_abm
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02:23 crecca catching_up is enabled by default for flowers, but does it work correctly?
02:23 est31 as in?
02:23 crecca in case of flowers specifically
02:23 est31 what do you mean with "work correctly"
02:24 crecca well, the purpose is that the flowers should grow even if you're not "watching them", right?
02:24 est31 the catch up behaviour of ABMs is not meant for 100% accuracy
02:24 crecca i see
02:24 est31 so flowers do grow yes
02:24 est31 even if you go away
02:24 est31 but they only grow "one generation"
02:24 est31 not more
02:25 crecca so i should expect only at most two new flowers from a single one that i planted?
02:27 crecca its just when you watch them, you can expect a recursive situation, when new flowers have children of their own, until they kind of "lock"
02:28 est31 yeah
02:28 est31 one generation only
02:28 est31 idk whether its two flowers only
02:28 est31 or more
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02:29 crecca they grow if there is less than 2 other flowers nearby
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02:30 crecca i wonder if the new flowers are also counted... if they are not, a single flower could potentialy spawn 80 flowers, close together..?
02:31 crecca and if i come during the night, there is no catching up
02:40 est31 yeah
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02:42 crecca ok so i tested, its two new flowers, one generation
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03:48 Hijiri are all fighting games proprietary?
03:55 Miner_48er no https://en.wikipedia.org/wiki/List​_of_freeware_first-person_shooters
04:17 MinetestBot [git] sofar -> minetest/minetest_game: Basic stone walls, using NDT_CONNECTED. f8f7502 https://git.io/vacK9 (2016-03-13T04:11:22Z)
04:17 MinetestBot [git] sofar -> minetest/minetest_game: Add a simple, but stylish fence gate. b998ab1 https://git.io/vacKH (2016-03-13T04:11:03Z)
04:17 MinetestBot [git] sofar -> minetest/minetest_game: Convert fences to NDT_CONNECTED. d979293 https://git.io/vacKQ (2016-03-13T04:10:51Z)
04:30 Hijiri MinetestBot: By fighting game I mean side-scrolling fighters like tekken or street fighter
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04:45 Miner_48er Hijiri, https://alternativeto.net/software/s​treet-fighter-x-tekken/?license=free
04:47 Hijiri I'm not sure this page is accurate, many of those entries are freeware or freemium rather than actually being free software
04:48 Hijiri And they use copyrighted franchises too so that is another reason to doubt
04:49 Hijiri programs that are actually free software on alternativeto are tagged "Open Source"
04:49 Hijiri Which none of those are
04:49 Hijiri I'm not sure why they even show up in that search
04:50 Hijiri oh wait
04:50 Hijiri alternativeto uses the non-stallman definition of free
04:50 Hijiri which does not mean freely-usable
04:50 Hijiri that is why they show up, I guess
04:53 Miner_48er Hijiri, https://en.wikipedia.org/wiki/Teeworlds
04:53 Miner_48er https://en.wikipedia.org/wiki/L​ist_of_open-source_video_games
04:57 MinetestBot [git] sofar -> minetest/minetest_game: Clean up door tops if fire destroys bottom. dfee51c https://git.io/vaciY (2016-03-13T04:49:21Z)
04:57 MinetestBot [git] tenplus1 -> minetest/minetest_game: Fix bug rotating unknown node 20053d6 https://git.io/vaciO (2016-03-13T04:49:15Z)
04:57 MinetestBot [git] paramat -> minetest/minetest_game: Dye: Add global table of dye names and descriptions 079b796 https://git.io/vaci3 (2016-03-13T04:49:03Z)
04:57 MinetestBot [git] paramat -> minetest/minetest_game: Dye: Make pink dye mixable 9c887e0 https://git.io/vacis (2016-03-13T04:49:03Z)
04:57 MinetestBot [git] sofar -> minetest/minetest_game: Add "protection_bypass" priv. 2fb40be https://git.io/vaciG (2016-03-13T04:48:57Z)
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05:28 Hijiri Miner_48er: That's not a fighting game either, by the way most FG players use it
05:28 Hijiri or the wikipedia definition
05:28 Hijiri (I have teeworlds already though)
05:29 Hijiri Miner_48er: I admit I didn't look at that list page bug ctrl + f for "fight" gives no results
05:29 Hijiri but*
05:30 Hijiri I can take a closer look at the lis
05:30 Hijiri t
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06:00 hmmmm FYI to americans in this channel
06:00 hmmmm it isn't safe to chat on IRC any longer:  https://www.washingtonpost.com/news/the-wa​tch/wp/2016/03/10/surprise-nsa-data-will-s​oon-routinely-be-used-for-domestic-policin​g-that-has-nothing-to-do-with-terrorism/
06:01 hmmmm there is a real risk that you might unwittingly admit to something that is technically illegal in plaintext, which will be then used against you to lead to an arrest and imprisonment
06:01 sofar it affects non-americans too, potentially
06:02 hmmmm simply "being careful" about what you say isn't a viable strategy because the united states code of law is so expansive there's no way you can be sure you aren't stepping on a land mine
06:02 sofar who says they're not going to share that information with other agencies if they wish to do so?
06:02 hmmmm yes, that is true too.
06:03 sofar https://gist.github.com/sofar/f82b93d2efc0c04f518f
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08:40 botch ...just checking out the kiwiirc.com client :)
08:40 botch ...saving as a favorite/bookmark
08:40 Krock better get a real thing like hexchat
08:40 Krock has >some< more features
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08:41 botch I'm looking around for a light weight client...I am familiar with hexchat...unfortunately I'm on a Windows thing.  I haven't looked to see if it's Windows compatible.
08:42 botch Anyway, just a chat-by chat.  Have a good night  :)
08:42 Calinou it works on Windows, OS X and GNU/Linux and BSD
08:42 Calinou :)
08:43 nm0i Sokomine: lightning? https://f-droid.org/repository/browse/?fdfil​ter=lightning&amp;fdid=acr.browser.lightning
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08:59 Joker_ Hey looking for a little help designing forms with the formspec
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09:52 nm0i Don't ask to ask
09:53 Obani wow please be nicer :'(
09:53 nm0i "Don't ask to ask, just ask, dear sir."?
09:53 nm0i :P
09:54 Obani lulz
09:54 Obani Well, this was just a troll so...
09:54 Obani [/troll]
09:55 nm0i formspec-trollin? O.o
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10:01 XeonSquared do we have a .tell bot?
10:01 XeonSquared .tell botch Hexchat works on Windows
10:01 * XeonSquared shrugs
10:02 Obani |tell
10:02 Obani ~tell
10:02 ShadowBot Obani: tell <nick> <text>
10:02 Obani XeonSquared, :p
10:03 XeonSquared ~tell botch Hexchat works on Windows, and Mibbit is a decent web IRC client
10:03 ShadowBot XeonSquared: O.K.
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11:45 SaKeLWorld what happened to the fences ?
11:45 SaKeLWorld they are looking like a block now ?
11:46 Fixer ?
11:46 Calinou screenshot?
11:47 SaKeLWorld 1 min.
11:47 Fixer Add "protection_bypass" priv.
11:48 Fixer finally
11:48 Fixer admins rejoice
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11:51 SaKeLWorld hmmmm can i uploadscreenshot here ?
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11:55 SaKeLWorld ok...had to upgrade minetest core
11:55 SaKeLWorld from the latest dev build ...now it shows properly again
11:57 Megaf Calinou, Hi there, did you try Otter yet?
11:58 Megaf By the way, I just tested Mozilla Aurora in my tablet, pretty fast thing
11:58 Megaf it beats Opera Beta pretty baldy, and Opera Beta beats Chrome Dev too
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12:05 SaKeLWorld do you know what should be the proper bash call for update/upgrade ? (linux)
12:05 SaKeLWorld /usr/bin/apt-get update ...and so on seems to not work
12:06 SaKeLWorld but it works on my local pc... weird
12:06 SaKeLWorld i need to create a logs for this
12:16 Calinou SaKeLWorld, just use https://lut.im
12:16 Calinou Megaf, Chromium feels way faster than Firefox here
12:17 SaKeLWorld Calinou, thanks
12:18 SaKeLWorld Calinou, but already fixed it ... had to upgrade the core minetest with the latest dev, from some reason my cron script is not doing that :/
12:22 SaKeLWorld also i dont see the fences connecting to planks, wood or anything like that :) is it disabled per default or i need to some more special material/combination in order to see that it's really connecting ?
12:29 SaKeLWorld sorry ..fence gate....can't find them in the inventory yet
12:30 Calinou fences do not connect to solid nodes in Minetest
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12:32 VanessaE sofar: ^^^^
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12:38 SaKeLWorld aaahh ok...i think the fences are working, the connect nicely to another fences
12:38 SaKeLWorld nice
12:39 SaKeLWorld *they
12:39 SaKeLWorld the stone walls are looking like a block though... im on the latest dev branch and core
12:40 SaKeLWorld lol..sorry, have to test everything :D
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12:53 SaKeLWorld stone walls (blocks) https://lut.im/2SJVPT0hO9/nCXYBcWimVuHUkOd.jpg
12:53 SaKeLWorld fence gate (not found) https://lut.im/9l5ldzXyib/AT4USQhVwYBEUawX.jpg
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13:21 nm0i I thik I set up too deminding IQ test at spawn on my server... Most people do not pass it...
13:22 nm0i To exit spawn you have to punch 1 button.
13:24 Krock we need a Steins;Gate mod: some gates/fences and new stones (stein)
13:25 Krock SaKeLWorld, how's that a wall?
13:25 Krock it's just a row of stone nodes
13:26 SaKeLWorld Krock, no it's not
13:26 SaKeLWorld Krock, its wall
13:26 Krock with the same 1x1x1m blocks?
13:26 SaKeLWorld Krock, look at the top right corner
13:26 Krock walls:mossycobble
13:26 SaKeLWorld Krock, it's shows the thing i am ponting at
13:26 SaKeLWorld yeah
13:27 Krock still, it looks like a regular stone node
13:27 SaKeLWorld so it supose to be wall right ?
13:27 Krock what's special with it? a bigger collision box?
13:27 SaKeLWorld yes... thats what im trying to point out too :D
13:27 Krock ah I see
13:28 Krock but to see if it's a wall you need the F5 infotext :/
13:28 SaKeLWorld nm0i, i have also 1 button to exit spawn...but people get it ;)
13:28 nm0i SaKeLWorld: T.T
13:28 SaKeLWorld Krock, obviously the nodebox is not working
13:28 Krock SaKeLWorld, changed the drawtype to "nodebox"?
13:28 SaKeLWorld it should show more wall-like nodebox
13:29 SaKeLWorld yes it's nodebox , because it should be looking as a wall...not like a block :)
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18:00 Sokomine nm0i: i've seen that browser before but am uncertain as to how safe (i.e. supporting privacy) it is. i'll take a look again
18:06 nm0i It can't spoof your fingerprint every N minutes, but it can into orbot and cookie and cache ID amnesia after restart.
18:07 nm0i Nothing is "better" for privacy than hardened firefox on PCs, sadly.
18:08 lambda-11235 So I dug a really deep hole, exposed it to sunlight, and then covered it back up. Now, even though the hole is covered up, it changes lighting with the day night cycle.
18:09 lambda-11235 Why is this?
18:11 nm0i Quantum tunneling
18:30 Out`Of`Control Sokomine:  setup vpn tunnel your mobile device connection
18:35 rubenwardy http://rubenwardy.com/mtmods4android/
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18:40 Calinou http://imgur.com/gallery/dbVN1 :)
18:40 swift110 joined #minetest
18:44 swift110 hey all
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18:53 Fixer Calinou, https://imgur.com/a/dbVN1/layout/grid better view
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19:10 Hijiri Is there an easy way to get the blockseed of a mapblock after mapgen? Or would it have to be recalculated
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19:39 sofar SaKeLWorld: if you see walls as full-size blocks it means that your *client* is outdated
19:43 SaKeLWorld sofar, im upgrading everyday to the latest dev (daily) builds...thats what i have now
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19:43 SaKeLWorld sofar, upgraded this morning.. but i see that some upgrade is available even right now... will check it
19:44 SaKeLWorld sofar, Unpacking minetest (201603131837-0~4655~ubuntu15.10.1) over (201603121832-0~4650~ubuntu15.10.1) ...
19:44 sofar your client needs to be compiled from git. I have no idea what ubuntu does
19:45 sofar I'm running master minetest_game against master minetest and it's working fine for me
19:46 SaKeLWorld sofar, yes...this updated worked.. looking good ! the one from this morning didnt had that ;)
19:46 SaKeLWorld sofar, FYI https://code.launchpad.net/~minetes​tdevs/+archive/ubuntu/daily-builds
19:47 everamzah so can old clients connect to new servers?
19:47 sofar yes, they can
19:47 everamzah good! :D
19:48 sofar they will however get unpassable blocks
19:48 sofar so they can't cheat through fences
19:48 everamzah i got an error using a fairly recent (couple days old) client when trying to connect to current master.  said my client was too old LOL
19:49 Fixer COMPILE TIME
19:49 everamzah it's no problem for me
19:49 everamzah on the server it reports "user supplied wrong version" -- that wasn't what the error sent to my client said
19:49 SaKeLWorld Fixer, woohooo
19:50 everamzah also the password was correct.  i'd think the server should report why the connection was rejected.  wrong password was way off
19:50 Fixer sofar, that new wall blocks are nice, i found a bug with it, posted in issues
19:50 everamzah ye i thought fences would connect to walls since they're both ndt_connected hehe
19:50 everamzah and vice versa, like in sokomine's xconnected
19:50 SaKeLWorld sofar, Fixer yes thanks for the new wall..looking great
19:51 SaKeLWorld fences connects only to another fences
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19:51 * sofar busy a sec
19:52 sofar walls are apparently connecting to the fencegate, that needs fixing
19:52 sofar although it doesn't look so bad per se
19:53 everamzah the z-fighting looks bad
19:53 sofar for which blocks?
19:53 everamzah the ones where it's visible
19:53 sofar for which blocks?
19:53 sofar banana tree leaves?
19:53 everamzah i guess if you can't see the z-fighting, it doesn't matter.  but the picture that fixer linked you ... oh, hold on i'll grab u the link
19:54 everamzah https://i.imgur.com/PXh8Hp0.png
19:54 everamzah ^ sofar
19:56 Fixer light bug strikes baaack
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19:59 sofar everamzah: ahh ok, I can maybe address that, thanks
19:59 everamzah you're welcome
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20:00 Fixer sofar, found this https://i.imgur.com/qKaMCfy.png
20:00 sofar I'll have to make the top a fraction higher I think
20:00 Fixer seen it?
20:00 Fixer probably
20:01 Fixer iron bar and glass pane
20:03 sofar yeah, it seems walls are connecting to a ton of nodes
20:06 Fixer sofar, also, i'm dissapointed with the lack of only one thing... yellow sandstone wall, will be suitable for Savannah and Deserts
20:08 sofar there's no yellow cobblestone because sandstone can be cut with a saw
20:08 sofar and I made walls for all the cobblestone
20:09 sofar but, nothing stops mods from adding those and doing more with them
20:09 sofar I'd love it if someone would add a minetest-mods/walls-plus mod that does some more fancy things with them
20:09 Fixer it is just feels that light-toned wall is missing
20:09 Fixer grey-green-red
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20:25 MinetestBot [git] Jeija -> Jeija/minetest-mod-mesecons: Luacontroller: Fix function usage in LuaJIT, make 'do' no longer 08b14e3 https://git.io/vaCa8 (2016-03-13T21:16:16+01:00)
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20:32 germanuel24 minetest.pos_to_string(pos) return integers as result when used on a node function but if i want to reference a player its a very long float... Can i convert the player position to an int?
20:33 Fixer error
20:35 everamzah i'm not sure but i think lua doesn't care the type, try math.floor(1.5) to get ... 1?  heh
20:35 everamzah (no clue)
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20:38 germanuel24 But i cant convert a string containing floats to a string with ints right? Cause minetest.pos_to_string() doesnt return raw numbers
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20:41 germanuel24 Maybe i need a regex that removes any numbers after a . Till a , or )
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20:49 VanessaE germanuel24, https://xkcd.com/1171/  (s/perl/lua/)   :)
20:52 germanuel24 But what other options do i have? I simply want to display in chat when a player died with the position as (xxx,xxx,xxx) but not (xxx.xxxxxxxxx,xxx.xxxxxxxx,xxx.xxxxxxx)
20:53 VanessaE it was a joke :)
20:54 VanessaE I should think the best way is to convert those figures to proper numbers, round, then print.
20:55 germanuel24 Oh okay sorry then... How would i do that? Using the getpos()?
20:55 VanessaE one of the string functions can cut the figured into separate pieces
20:55 VanessaE then pass then through tonumber()
20:55 VanessaE then round them, math.floor(number+0.5)
20:56 germanuel24 player:getpos() returns a table right? Is there a function to get each table element?
20:56 sfan5 uhhh
20:56 VanessaE I'm not sure.
20:56 sfan5 for name, var in pairs(pos) do
20:56 sfan5 but why would you do that
20:56 sfan5 the table will only have .x and .y anyway
20:57 VanessaE or you can do,  minetest.register_on_dieplayer(func(ObjectRef))
20:57 VanessaE https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L1850
20:57 VanessaE (it just says "when" a player dies, not "before" or "after" so no idea if you can get a position from there)
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20:59 germanuel24 I can the problem is the player pos is too long
21:00 germanuel24 I want to display it as 3 ints not 3 very long floats
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21:01 VanessaE so get the position, immediately round it with math.floor(number + 0.5), and display the result.
21:02 germanuel24 Yes but when i use minetest.pos_to_string() i have a string and dont think i can float that string can i?
21:02 VanessaE then don't use pos_to_string :P
21:03 VanessaE you already have pos, just use it directly.
21:03 germanuel24 But then i get a table i think
21:03 VanessaE yeah
21:03 VanessaE pos.x, pos.y, pos.z
21:03 germanuel24 So i need to loop through each?
21:03 VanessaE or whatever, note what sfan5 said.
21:03 VanessaE loop???
21:04 sfan5 wat
21:04 VanessaE why would you loop through anything?
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21:04 germanuel24 Oh wait
21:05 VanessaE depending on what function returns it, {pos} is just an ordinary three-element table with .x, .y and .z
21:05 VanessaE and you just use those fields directly.
21:05 germanuel24 So i do math.floor(pos,x) and so on?
21:05 sfan5 germanuel24: "(" .. math.floor(pos.x) .. "," .. math.floor(pos.y) .. "," .. math.floor(pos.z) .. ")"
21:05 VanessaE what sfan5 just said.  which is what I said already :P
21:05 germanuel24 pos.x*
21:06 VanessaE but you want to round the values properly so add 0.5.
21:06 MinetestBot [git] Jeija -> Jeija/minetest-mod-mesecons: Luacontroller: Add safe version of string.rep and remove string.gsub, 1e77b19 https://git.io/vaCrm (2016-03-13T22:01:46+01:00)
21:06 germanuel24 Okay thanks will try
21:06 VanessaE take each value as math.floor(pos.x + 0.5)
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21:13 germanuel24 Like this? http://pastebin.com/aDH0CCpS
21:18 VanessaE ppos?  otherwise I guess that's right.
21:18 VanessaE oh, there's ppos.
21:18 VanessaE yeah, try it.
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21:23 ssieb Anyone know how to tell if item_place_node failed?  Do you have to check if the block you want is in the pos?
21:24 Niebieski Calinou: I've seen you hanging out on #gsoc couple of times. :D
21:24 Calinou yes
21:24 germanuel24 Another question: If the player doesn't respawn after dieing the messages keep showing...is the best way to lreduce this to implement a timer?
21:25 Niebieski You're a mentor or a student ?
21:25 Calinou prospective student :)
21:25 Calinou some other students seem much more prepared than me though… I will try this year, but I still have next year at least
21:26 crecca VanessaE: do you think that catching_up works correctly for flowers?
21:26 VanessaE beats me
21:26 Niebieski It's not as easy as I thought.
21:26 crecca well the current behavior is that catching_up only makes one new generation
21:27 crecca while if you watch them, you get this very interesting behavior
21:27 crecca of flower-chain reaction
21:27 Niebieski I'm interested in ReactOS.
21:27 crecca i think its a shame that catching_up doesn't work this way
21:28 ssieb crecca: I think I heard that the catching up doesn't work if it's night either
21:32 everamzah what is catching_up?  i take it that's different than catch_up in an ABM definition?
21:33 crecca everamzah: no, this is the one
21:33 everamzah oic.  lua_api.txt tells me catch_up = true reduces the ABM's chance value to 1 for a short time
21:33 crecca ssieb: yes, but this wouldn't be as hard to change
21:35 crecca everamzah: yes, but coupled with mechanics of how flowers grow, it doesnt take under account new flowers (as a source for more growth)
21:35 everamzah if memory serves, that abm checks for flora group rating, and that there are no more than two nodes in an area with that rating
21:35 everamzah and if so, places the node...
21:36 everamzah junglegrass also has the flora rating
21:36 crecca yes, and regular grass
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21:54 germanuel24 Can hacked clients maybe cheat items/nodes? Cause on my server a player joined and suddenly had a complete diamond armor and a mesecar from mod
21:55 Obani germanuel24, I think so yes
21:55 Obani If it as give priv
21:55 germanuel24 The server doesn't even check the itemstrings clients send?
21:56 germanuel24 The player doesn't have anynon-basic privs
21:56 Obani I think you can quite easily get godlike privs by modifying some lines of the client
21:56 germanuel24 On server side
21:56 Obani I remember some people who did this by past
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21:58 germanuel24 WHY would you create such a game and forget to implement any checks on server side?
21:58 ssieb I think there are checks server-side
21:59 germanuel24 In case it's really possible to manipulate privs on client
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22:00 germanuel24 Well the inventory says he has 8 apples and the privs are interact,shout,home
22:00 Samson1 kaadmy, Hello :)
22:01 rubenwardy The server does check these things, however there may be a bug somewhere that they are exploiting
22:01 rubenwardy The only privs you can falsify on the client are fly, fast and noclip
22:01 rubenwardy as they are client side privs (although probably shouldn't be)
22:02 germanuel24 Now he has Item mesecar:mesecar4
22:02 germanuel24 Item default:tree
22:02 germanuel24 Item default:apple 13
22:02 germanuel24 Item default:sword_wood 1 7680
22:02 germanuel24 Item default:stick 3
22:02 germanuel24 Item default:wood
22:02 germanuel24 was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
22:02 kaadmy hi Samson1
22:02 germanuel24 joined #minetest
22:02 rubenwardy the server can prevent fast being hacked though, but fly/noclip is harder to detect.
22:02 rubenwardy germanuel24, could you grep and paste logs relating to him?
22:03 germanuel24 Item mesecar:mesecar4 Item default:tree Item default:apple 13 Item default:sword_wood 1 7680 Item default:stick 3 Item default:wood
22:03 germanuel24 I'll look into it
22:03 Samson1 kaadmy, Could we talk in a new tab?  I don't know how to make one :\
22:03 rubenwardy pastebin mind, germanuel24
22:03 Eater4 Make sure that disable_anticheat = false in the Minetest.conf
22:03 Calinou yes but it's buggy, Eater4
22:03 Calinou most large servers end up disabling it
22:03 rubenwardy Eater4, that's only fast prevention. It doesn't pretect against fly/noclip
22:04 rubenwardy Is it possible that he got it from an unprotected chest?
22:04 germanuel24 Just the lines with his name involved from debug.txt?
22:04 rubenwardy yeah
22:04 germanuel24 Anticheat is enabled by default in 0.4.13 no?
22:04 rubenwardy afaik
22:05 Calinou it is, yes
22:05 Calinou but not in local games of course
22:07 Eater4 Calinou: https://github.com/minetest/​minetest.github.io/issues/58 What do you think?
22:08 germanuel24 http://pastebin.com/TnjFggu8
22:08 Calinou please take a screenshot with fsaa=4
22:08 Calinou (commented on the issue)
22:11 germanuel24 At 22:49 the player already has those things...the log doesn't mention anything special
22:14 germanuel24 The mesecar mod is brand new...i just started the server when he/she joined so to craft one is impossible
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22:29 Samson1 kaadmy, Good night
22:29 Samson1 :)
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23:00 Eater4 I don't know what server the picture was taken from.
23:04 Eater4 Only if I could find a way to make the top bar reappear after scrolling past the picture https://usercontent.irccloud-cd​n.com/file/hMK57Ep4/Capture.PNG
23:08 kaadmy minetest.net should have screenshots of different subgames and mods
23:08 kaadmy not just vailla
23:09 kaadmy vanilla isn't even a game, yet the homepage only has vanilla screenshots. why can't it have modded screenshots to show it's potential?
23:11 Eater4 True....
23:32 Eater4 There should also be a photo contest, were people who have a forum account can vote on the best screen shot, and the best screen shot should go on the homepage
23:32 proller joined #minetest
23:32 Eater4 Contest held every other month
23:41 kaadmy +1 for Eater4's idea
23:49 everamzah very good idea, indeed

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