Time Nick Message 00:00 RealBadAngel yeah, definitely clamping 00:00 RealBadAngel i can see that on grass 00:00 Fixer RealBadAngel, https://i.imgur.com/6rOa2CW.jpg 00:01 red-001 yeah 00:01 red-001 snow is too bright 00:01 RealBadAngel http://i.imgur.com/jdsDBw9.png 00:01 RealBadAngel compare the grass 00:01 RealBadAngel its bright but not THAT bright 00:02 Fixer i hmy is brighter 00:02 Fixer fps is good 00:02 Fixer will look at cel 00:03 Fixer RealBadAngel, trees are strange in cel 00:04 Fixer RealBadAngel, notice center https://i.imgur.com/fWTKF9o.png 00:05 RealBadAngel ooops 00:05 RealBadAngel ive messed depth map lately for DoF shader to work properly 00:05 Fixer some transperency issue 00:05 RealBadAngel i will fix cel asap 00:07 RealBadAngel Fixer, please set vrange to 200 00:07 RealBadAngel and see if with cel those lines are gone 00:17 Fixer back 00:17 Fixer hold on 00:19 Fixer RealBadAngel, it helps but now on horizon a lot of transperent things, i think it is fog issue 00:19 Fixer RealBadAngel, also feels some kind of Z-buffer s--t 00:19 Fixer RealBadAngel, will move to -dev 00:20 RealBadAngel ok 00:41 kaeza o/ 01:14 Taoki RealBadAngel: Minetest seems to crash when I start it up x_x 01:15 Taoki Um, wrong channel 01:43 H-H-H finally got nat loopback working on my router so now i can host my server from home lol 01:43 redblade hi 01:44 redblade does anyone know what the scuba mod is actually for? 01:44 redblade cant find too much information about it 01:44 redblade and the official page is down 01:46 redblade it's recommended by the sea mod and the thread includes a download link 01:46 H-H-H it adds air tanks so you can breath under water for longer 01:49 redblade ok 01:50 redblade i figured as such 01:50 redblade does it do anything else? 01:50 H-H-H not that im aware of but i could be wrong 02:03 Taoki https://forum.minetest.net/viewtopic.php?f=3&t=156&p=206501#p206501 More screenshots of the new shaders, this time with my structures and creatures :) 02:53 sloantothebone2 hi 04:53 redblade just did some updating to my server and i'm wondering, why is it dark gray now? 04:53 redblade does it have anything to do with my internet acting slow for the past hour? 04:54 redblade or is it something else 04:54 redblade i dont think i've seen it dark gray before 04:56 redblade slowness is better now 04:56 redblade and no lag to the server 04:56 redblade so it's not that 04:56 redblade some of the servers are dark gray 04:56 redblade including mine now 08:04 redblade hi, anyone here right now? 08:04 redblade i'm looking for opinion 08:06 giho My opinion is: someone is here 08:07 giho !next 08:07 MinetestBot Another satisfied customer. Next! 08:10 redblade lol 08:10 redblade i upgraded my vps 08:10 redblade and am adding another server to it 08:10 redblade with a different approach 08:10 redblade i have a creative mode server right now 08:11 redblade which has lots of mods and can get slow 08:11 redblade while this one is a bit different, it has less mods and lacks the experimental mapgen mod 08:12 redblade i'm just looking to see what's most popular, non-creative wise 08:12 redblade damage or no damage, mining or creative, pvp or no griefer 08:12 redblade my current server is no damage, creative, no griefer 08:12 redblade while my new server will not be creative 08:13 redblade but i dont know which is more popular among minetest players, damage or no damage, pvp or no griefer 08:13 redblade personally i hate both of those 08:13 * giho is cretive-"hoster" 08:13 redblade but i'm looking for input 08:14 giho I prefer creative in minetest, so dunno what people do these days. 08:15 giho You can check some data on http://servers.minetest.net/ 08:16 giho It shows Flags, so doing sort/uniq/awk should answer your question 08:18 redblade well i know that a number of players dont visit my server because they prefer damage and pvp 08:18 redblade they like survivor games 08:18 redblade or games with gunfights 08:19 redblade my creative server has lots of mods, and there are a lot of mobile players who crash 08:19 redblade technic, mesecons too 08:19 redblade and it's pretty popular 08:19 redblade lots of stuff has been built 08:19 redblade the only thing 08:19 giho There are creative servers and people play on them. But they don't play on mine. I tend to think Its just because it sucks. 08:20 giho I'm not sure about yours, though. 08:20 redblade everyone wants fly privileges 08:20 redblade i wont give it to them because lag might cause the mobile players to time out 08:21 redblade though i upgraded my vps and it seems to be a lot faster now that there's more memory and cpu 08:21 redblade so 08:21 giho active_block_range = 1 ? 08:21 redblade also, some people prefer the areas mod (which i'm not familiar with) while i prefer littering logos and blocks all over the place 08:22 redblade what is active_block_range 08:23 giho Distance from players that'll define active block modifier. 08:23 red-001 https://i.imgur.com/Azad9xe.jpg 08:23 red-001 playing with shader values is fun 08:24 giho abms are greatest source of cpu lag on creative servers. 08:24 giho after that, you can try to enable fast/fly 08:31 redblade one prob 08:31 redblade i have a lot of players, too many to add fast and fly to each one of them 08:31 redblade the server's been up since october 08:32 red-001 add fast and fly on join 08:32 redblade how do you do that for existing players? 08:32 red-001 let me check 08:33 giho minetest.register_on_joinplayer(func(ObjectRef)) 08:33 red-001 http://dev.minetest.net/minetest.register_on_joinplayer 08:34 redblade where do you put that? 08:35 giho You'd have to make mod 08:35 red-001 http://pastebin.com/Z2MTqTNi 08:35 red-001 put that in init.lua 08:37 redblade just add a random mod name with that as init.lua? 08:37 redblade or is there another init.lua 08:37 red-001 yes 08:37 redblade (i never got into the lua other than commenting things out or reporting bugs but intend to learn it someday) 08:38 red-001 e.g create a folder in mods called privs_on_join 08:38 red-001 it's easy 08:38 redblade thank you red-001 but i think i'll leave it for now 08:38 redblade most of the lag problems went away after i got rid of most of the mobs 08:38 redblade i got rid of all monsters and removed the water mobs mod i added 08:39 red-001 ahhh 08:39 red-001 don't use that code 08:40 red-001 it caused a crash for me 08:47 redblade ok 08:49 redblade giho: i've heard some people say that creative tends to be boring. i think the opposite though, if you're not bogged down digging when you have an idea already 08:49 redblade but that's just me 08:49 giho I just don't like grinding in minetest 08:50 red-001 it get's boring faster 08:50 red-001 you need a better game 08:51 red-001 if you have to mine something then you become invested in a game 08:51 redblade yeah but you lose interest after a while if it's something huge you have in mind 08:51 redblade especially with stuff like homedecor 08:52 red-001 you lose interest if you try to read a craft guide for homedecor 08:52 giho I switch between locations/builds if it gets boring. 08:53 red-001 I played on a server with homedecor for two years before I used it 08:53 redblade i love homedecor 08:54 redblade my server has a large 14 room hotel with bathrooms, a restaurant, a lounge, and a roof 08:54 redblade with creative mode that took me a week to build 08:55 redblade it's part of a winter park with cart rides, a rollercoaster, a souvenir shop, another restaurant, my home, other people's buildings 08:55 redblade you can do stuff like that with creative 08:55 red-001 you should get world edit if you haven't 08:56 redblade i never got worldedit, i heard it was dangerous 08:56 red-001 It really useful 08:56 red-001 only give it to trusted users 08:56 red-001 e.g admin / mods 08:56 redblade there are no trusted users 08:56 redblade i ban users all the time for griefing 08:56 redblade using xban2 which covers their ip 08:57 redblade and future names 08:57 red-001 so your self? 08:57 redblade i dont trust anyone with that server other than me 08:58 red-001 what protection mod do you have? 08:59 red-001 areas mod is the best for creative servers imo 08:59 redblade protection redo 08:59 redblade is areas the one with the four corner poles? 08:59 red-001 yes 08:59 giho I ban people all the time, and I use areas 09:00 red-001 it's awesome for large areas 09:01 red-001 still get world edit even if you will be the olny one to use it 09:02 red-001 you can create kilometers of roads in seconds. 09:02 red-001 remove mountains you don't like 09:02 red-001 get rid of water grief 09:03 giho ...Remove dirt boxes by resetting mapgen in selected area. 09:03 red-001 remove tress and leaves 09:04 red-001 but leave everything else in place 09:04 redblade i prefer protection redo to that 09:04 red-001 change apple trees to aspen trees 09:04 redblade much easier 09:04 redblade red-001: i'm big on plantlife and trees 09:04 red-001 then add more trees? 09:05 redblade so i dont need to rename them 09:05 red-001 you don't have to remove them 09:05 redblade if there's creative mode 09:05 red-001 world edit is only creative 09:08 red-001 still if you mess up with it... 09:08 red-001 ... better have a backup 09:10 redblade i frequently back up, rollback handles most of it 09:10 red-001 it's liking making a statue with high explosives 09:10 redblade giho: what do you feel abotu night/day transition? i recently changed to 2m/2m 09:10 red-001 so double check you selected the right area 09:10 redblade a lot of people hate the night 09:10 red-001 then disable it? 09:11 redblade the new server will not be night 09:11 redblade but what do you use for day/night giho ? 09:11 redblade i changed the default 10m/10m because of complaints 09:11 redblade but i do think with creative you have to see how stuff looks at night 09:12 giho redblade: I'm using 120 or 180 09:12 giho It's easier to put "requesting for change of day may lead to ban", though %) 09:13 * red-001 is banned 09:13 redblade no i always set the time if i'm on and people want it 09:13 redblade or if i want it 09:19 redblade nah i think i'll do 2m/2m here too rather than always day 09:19 redblade i wish you had the ability to not be split (e.g. 4m/2m) 09:33 JamesTait Good morning all! Happy Thursday, and happy Create a Vacuum Day! 😃 10:06 giho I just got idea. 10:07 giho redblade: if you replace moon with cat face people won't be unhappy about night. 10:10 giho something like that should do http://me0w.net/pit/1454580638 12:09 redblade anyone having occasional problems refreshing the minetest server list? 12:09 red-001 yeah 12:09 red-001 it's common 12:09 red-001 does it spam the chat for you? 12:13 redblade i was actually having a problem around that time where the screen was covered in the kind of error messages you see in console 12:13 redblade you talking about that? 12:13 redblade thought i might have set up the new game server wrong 12:13 red-001 does it look like a json file? 12:14 redblade i think so, i dont know json 12:14 redblade the server never shut down or anything 12:15 redblade it kinda looks like the messages from the console window 12:16 red-001 did it cover the whole screen? 12:16 red-001 with text 12:16 redblade yes 12:16 redblade it was just happening occasionally 12:16 red-001 yeah that the erorr 12:16 red-001 just ignore it 12:16 red-001 it's the client 12:17 redblade asyncworkerthread 12:17 redblade ok 12:26 MinetestBot 02[git] 04Splizard@katistuff.co.nz -> 03minetest/minetest: Add admin command which says who the administator is for the server. 130e75eb4 https://git.io/vg3DE (152016-02-04T13:23:02+01:00) 12:26 MinetestBot 02[git] 04neoascetic -> 03minetest/minetest: Implement OSX Travis builds 13c4e0d95 https://git.io/vg3Du (152016-02-04T13:22:32+01:00) 12:27 kaeza "administator" 12:27 kaeza :( 12:43 redblade you can't change it yet? 12:54 redblade does "far" in the server list mean that full viewing range is allowed, and if so, how do i disable it? 13:46 Fixer ._. 14:45 redblade http://www.mineworld.com/servers/ says "Far Players can see far away names" 14:45 redblade i gotta go later 14:46 redblade before i go 14:46 Calinou lol, chinese Minetest clone? 14:46 Calinou they took the Minecraft textures… 14:46 Calinou time to send them a DMCA :) 14:47 redblade my new server "THE HANGING GARDENS" is now up, it's non-creative, no-damage, no-pvp 14:47 redblade will make a forum post later probably 14:48 redblade there are a lot less mods than my other creative server "THE TERRARIUM", with more emphasis on farming, plantlife, and trees 14:48 redblade Calinou: it's gpl though isn't it? 14:49 redblade (their description of far makes sense) 14:49 redblade or not just gpl but the mods are usually wtfpl or cc 14:49 Calinou do they distribute the source code? 14:50 redblade i dont know i dont read chinese 14:50 redblade but the legend matches this server list: http://www.minetest.net/servers/ 14:50 redblade this is less descriptive than servers.minetest.net but it tells you what the abbreviations mean 14:51 redblade what actually does "dedicated server" refer to? 14:52 redblade does minetest check a list for static ips? 14:53 Calinou redblade, no, the master server accepts registrations using server_announce 14:53 Calinou "dedicated server" means the server is not run from the client using the main menu 14:53 redblade ok 14:54 redblade meaning if they run the headless "minetestserver" it counts as dedicated? 14:54 Calinou yes 14:56 afflatus Licensing question: if I include GPLv3 mods in my game does that mean re-licensing the whole game as GPLv3? 14:57 Calinou afflatus, no 14:57 Calinou you are allowed to perform such a combination if mods use other, compatible licenses generally 14:57 Calinou (GPLv2+, GPLv3+, MIT, WTFPL, ISC, CC0, tons of other licenses…) 14:58 Calinou however, people will have to distribute the combination (the whole subgame) under the terms of GPLv3 14:58 afflatus The game is LGPL2.1 like minetest_game itself 14:58 Calinou yes but you'll have to distribute it as GPLv3 14:58 Calinou even if only 1 mod uses that license 14:58 Calinou generally, when you distribute an aggregation of something, the whole thing falls under the strictest license 14:59 Calinou but individual components may be available under more relaxed licenses 14:59 afflatus Right, that's what I thought - thank you 14:59 afflatus That would then make it difficult for others to backport my code to minetest_game then 15:01 afflatus So that means either distributing the GPLv3 parts separately or ... can I give permission for others to relicense my GPL'd code as LGPL? 15:01 afflatus I basically want to avoid the 'freeminer' position 15:02 afflatus Anyway, thanks for confirming that Calinou 15:06 Calinou afflatus, no, you can bundle them with your game, it's just that those GPLv3 parts can't be backported to minetest_game. Other mods can 15:08 afflatus So, let me get this straight - I can license my code as LGPL2.1, but I have to distribute the whole under the terms of GPLv3? 15:09 Calinou yes, you don't really have to do anything special though 15:10 Calinou the combination will "automatically" be distributed under GPLv3, since LGPLv2.1+ is compatible with GPLv3 15:10 Calinou (LGPLv2.1 only is not!) 15:12 afflatus Fortunately for us minetest_game is LGPLv2.1+ 15:13 afflatus OK, that also makes sense of the Licensing issue raised against grailtest by kilbith. 15:14 redblade gotta go bye 15:18 afflatus Or at least it makes it clear what I need to do about it. 15:21 red-001 would https://github.com/red-001/more_chatcommands be something server owners would find useful? 15:23 afflatus You allow /grant* on basic_privs? 15:26 red-001 */grantme is the same as default /grant but name is always the name of the player that uses it 15:29 afflatus red-001: OK, some server owners probably will appreciate these. 16:15 Hijiri I wonder how many servers are breaking WorldEdit AGPL by not having their server mods on github 16:16 Hijiri personally I haven't added WE yet because I am too lazy to bundle everything in a repo, but I probably will eventually 16:37 CWz wait worldedit AGPL's mean i have to release my unrelated mods? 16:37 Calinou no 16:37 Calinou only WorldEdit 16:53 Hijiri I just noticed you can find how close a player is aiming at an entity by taking the dot product of the look dir with the direction the entity is from the player 16:53 Hijiri is this used anywhere? 16:53 Hijiri Main issue I can see is that it would ignore collisionboxes, so it would be just as hard to aim at a fat entity as with a small one 16:53 Calinou Hijiri, "without the dot product, Quake would never have been made" — http://godotengine.org/projects/godot-engine/wiki/Vector_Math 16:54 Hijiri sorry, I meant in Minetest 16:54 Calinou :) 16:54 Hijiri mods 17:13 Ronsor AGPL is evil 17:15 Calinou Ronsor, this isn't ##linux 17:16 Ronsor oh so i should go to ##linux and people will agree? thanks 17:16 Ronsor i like that idea 17:51 DI3HARD139 Is there some sort of bot to stress a MT server? 17:52 VanessaE the client has a "random input" mode 17:52 Calinou not really useful though 17:52 VanessaE plus you'd want to confine those "players" to a large cave :) 17:52 VanessaE (they have a tendency to fly upward) 17:52 Calinou they can dig/place blocks IIRC 17:52 Calinou but only dig instantly-diggable ones? 17:53 VanessaE dunno 17:53 DI3HARD139 Where can this "random input mode" be found? 17:53 Calinou random_input = true 17:53 Calinou I think? 17:53 Calinou at least it's a minetest.conf setting 17:53 DI3HARD139 Interesting... 17:54 DI3HARD139 I was just curious as I want to find out what the max players is before hitting a CPU bottleneck 17:54 VanessaE about 30. 17:54 VanessaE depends on your subgame 17:55 VanessaE (and your CPU) 17:56 DI3HARD139 All servers I run use the dreambuilder subgame (Mapgen disabled for certain mods). CPU is a Q9550 17:56 DI3HARD139 8GB DDR2. Hoping to make that 16GB soon 18:44 CWz lol just banned another advertiser on my server 18:51 est31 advertiser? 18:51 Calinou FREE DIRT BLOCKS AT SPAWN PLEASE BUY THEM 18:51 est31 on minetest? 18:51 est31 lol 18:51 DI3HARD139 What advertisement are we talking? 18:53 RealBadAngel so theyre free or not? 18:53 afflatus It's a sign of success 18:53 DI3HARD139 ^ 18:55 VanessaE RealBadAngel: absolutely free! [*] 18:55 VanessaE [*] Does not include $24.99 processing fee. 18:55 RealBadAngel hehe 18:55 Calinou I saw an ad at uni this morning, it was a "bonus" included at the end of the course 18:55 Calinou it was an ad for Google Analytics IIRC 18:56 Calinou there was a shopper in a store, who went to the cashier to proceed to payment, when they said "Please read this and prove me you're human" etc… 18:56 Calinou lol'd 19:05 rf_ is there some mod or smth 19:05 rf_ to limit water griefing 19:06 rf_ it's ridiculous that player placed water source can cover like 1 square KM easily (if started on top of pyramidial mountain) 19:06 rf_ also for lava 19:08 Calinou rf_, no, but you could write a mod that prevents liquid placing at high altitudes 19:09 rf_ why not simply make water not spread if nearest source is too far away 19:10 rf_ (actually it should be it's source, but something in that direction) 19:10 Calinou it's probably not possible to check if the MapBlock is not loaded 19:10 rf_ only flow liquids that are at "fully" loaded, including all their neighbours 19:11 rf_ *in blocks 19:11 Calinou that means it won't behave well in some situations, like if eg. MapBlock loading distance is set very low by the server 19:11 rf_ oh btw, how to set that 19:12 rf_ so the server would send more blocks to user... or is that a client setting? 19:12 rf_ because just requesting view distance is not enough unless you go to a place and back again 19:12 rf_ and question 2) how to set which blocks are processed, how far from active player 19:13 Calinou max_block_generate_distance, max_block_send_distance, active_block_range 19:13 Calinou self-explanatory, ranges are in blocks (16×16×16 nodes) 19:40 CWz hey Amaz 19:44 Amaz Hi CWz 20:08 red-001 http://i.imgur.com/ADT65DT.jpg 20:09 Obani red-001, lulz 20:10 red-001 fyi it's pixture by kaadmy with RealBadAngels cel-shading 20:12 CWz RealBadAngel, what are the opengl requirement for the shaders 20:13 red-001 if someone wants a windows binary for RealBadAngel 's newest shaders tell me 20:13 * DI3HARD139 is interested 20:16 * red-001 is makeing a .7z 20:19 red-001 https://transfer.sh/%28/lwmG1/minetest-0.4.13-dev-win32.zip%29.zip 20:20 red-001 rba's newest shaders 20:20 red-001 I think 20:22 red-001 nvm 20:22 red-001 use https://transfer.sh/etKLf/minetest-0.4.13-dev-win32.zip 20:23 Hijiri entity collisionbox is always a single box, right? 20:24 Hijiri also the collision_box property of nodes example in the lua api txt has a field type set to "fixed" - are there other types of node collision_box ? 20:24 Calinou yes, collision box can be only one box 20:24 Calinou Hijiri, I think the other examples are wallmounted or something like that 20:26 Hijiri ok, thanks 20:34 DI3HARD139 Spotted a bug. When expanding the window it causes the textures to lose all lighting 20:39 red-001 your lucky 20:39 red-001 it crash's for me 20:39 red-001 do tell RealBadAngel about it 20:45 Obani red-001, what crashes ? 20:47 kaadmy red-001: nice ;) 21:53 MinetestBot 02[git] 04ShadowNinja -> 03minetest/master-server: Try to fix list corruption issue 1358f03d0 https://git.io/vgG55 (152016-02-04T16:49:25-05:00) 23:28 Hijiri Will changing an orientation of an entity whose visual is a sprite rotate the sprite? 23:29 Hijiri or if the orientation is changed and visual size made oblong, will that stretch the sprite in the direction of the elongated axis?