Time Nick Message 00:04 ssieb greeter: on Fedora, I use "systemctl start minetest@" where there are files called /etc/minetest/.conf and /etc/sysconfig/minetest/.conf 00:13 Fixer systemd, simple, easy 00:13 * Fixer runs 00:14 swift110 lol 00:26 greeter i tried systemd but i couldn't get it to work. my way seems to work alright though. but now i have another question 00:26 greeter is there any way for me to tell if my server is listed in the public servers or not (makes no difference to me if it is or isn't, i'm just curious) 00:27 fireglow greeter: check on http://servers.minetest.net/ 00:27 greeter perfect, thanks 00:28 greeter not listed, good to know :-) 00:28 kaadmy or just do "!server " in this channel 00:28 kaadmy !server pixture.quelcom.xyz 00:28 MinetestBot kaadmy: No results 00:28 kaadmy huh 00:28 kaadmy !server pixture 00:28 MinetestBot kaadmy: pixture | pixture.quelcom.xyz | Clients: 0/16, 0/1 | Version: 0.4.13-dev / pixture | Ping: 11ms 00:29 greeter !server 107.191.110.112 00:29 MinetestBot greeter: No results 00:29 greeter pretty conclusive :-) 00:29 kaadmy !server pixture.quelcom.xyz:30000 00:29 MinetestBot kaadmy: No results 00:29 kaadmy should work with ip... 00:30 greeter maybe i should check with ipv6 too just to be safe 00:32 rubenwardy I use a simple bash script 00:32 rubenwardy easy, painless 00:33 swift110 hey rubenwardy 00:33 rubenwardy also try: 00:33 rubenwardy Hi swift110 00:33 rubenwardy !up minetest.rubenwardy.com 00:33 MinetestBot minetest.rubenwardy.com:30000 is up (1ms) 00:35 swift110 how are you rubq 00:40 greeter hmm 00:40 greeter !up 107.191.110.112 00:40 MinetestBot 107.191.110.112:30000 is up (177ms) 00:40 greeter cool. though that seems to be a rather steep lag 00:41 rf_ how to in fact throw out or destroy things from inventory? (in not-creatinve mode)? 00:41 rf_ they are instantly picked up again 00:42 greeter /pulverize works for me 00:42 greeter make sure the item you want destroyed is the one selected in inventory 00:44 sofar good news: I've found a way to view all the open issues and PR's inside minetest-mods all at once 00:44 sofar so there's a great way to monitor outstanding issues and make sure PR's and bugs don't go unattended for long 00:45 Hijiri sofar: That's neat 00:45 Hijiri Also I'll have to go in a little 00:47 sofar greeter: also, try throwing away horizontally, not looking downwards, or even slightly up 00:48 sofar if you throw away items looking down, they land too close to your feet :) 00:48 greeter indeed. i forget how to throw away items though :-S lol 00:48 Hijiri sometimes I walk backwards while throwing away 00:48 Hijiri just to be safe 00:48 Hijiri well, when I play with the item pickup mod thing 00:48 Fixer ._. 00:51 greeter ok i gotta pay closer attention to which channel i'm reading :-S this one has a name similar to another one, but it's a completely different subject lol 01:18 edj There's a shout out to Minetest here :) https://news.ycombinator.com/item?id=10974036 01:28 greeter hmm, seems /sethome didn't get included in my minetest 01:35 edj Does anyone here play Voxelands? 01:38 Wayward_One I do 01:39 edj Wayward_One: How do you like it? 01:40 Wayward_One Enough that I ran a server for it for a while ;) 01:40 edj Ah hmmm :) 04:11 swift110-phone Im playing minetest right now 08:09 greeter i think i found a mistake in the wiki at http://wiki.minetest.net/Subgames/Lord_of_the_Test/Silver_Ingot the description says "Silver Ingots are smelted in a furnace from Iron Lumps." 09:44 JamesTait Good morning all! Happy Wednesday, and happy Chocolate Cake Day! 🙌 🎂 10:35 everamzah greeter: i see nothing wrong with that statement, note however that lord of the test is a sub-game separate from minetest and minetest_game 10:36 everamzah oh, i see it now, "silver" ingots. heh 10:45 everamzah http://i.imgur.com/LISzRNL.jpg 12:53 Calinou sofar, merged your pull requests, thanks for creating them 13:14 rf_ est31's password manager wors nicelly. why not merge it into minetest? 13:14 rf_ I guess it could use a dialog to also SAVE the passwords (and create the config file) 13:15 rf_ from .lua of the GUI of main menu, can I create and write into files? (some privilages etc)? 13:26 giho Is there any "protector vs areas" thread somwhere. 13:40 everamzah not that i'm aware of, giho, but i've seen them used together on servers before. and haven't myself had any problems combining them, yet. 13:40 everamzah or using them at the same time, rather 13:41 everamzah protectors require crafting materials and have a limited range. areas mod allows priv-based protection and increased region sizes 13:55 rf_ how to see list of players on server I'm in? 13:55 fireglow rf_: /status 13:56 everamzah rf hocus doom ?!? 13:56 rf_ ? 13:56 everamzah nevermind :D 13:56 everamzah https://www.doomworld.com/vb/wads-mods/68477-hocusdoom-revival/ 13:56 everamzah same author name heh 14:00 red-001 mod ideas? 14:04 everamzah red-001: are you asking for mod ideas? because a good craft guide distributed by itself sure would be nice. i took xdecor's, cuz that's the best one i've found if not using unified inventory. 14:19 monwarez I have a question, how configure minetest to only use one port to connect to server like 30000? For now, it connect to a random port in a large range. It's look like the ftp protocol. 14:19 monwarez I mean for the out port , not the destination port 14:22 everamzah use --port argument to minetest, or set port in minetest.conf or settings tab 14:22 everamzah it's on the server tab, too 14:26 monwarez_ when I try to connect I have in /var/log/security 14:27 monwarez_ Deny UDP 192.168.0.8:12065 188.166.65.98:30000 14:28 nrzkt mongodb is really a pure shit. I'm loosing so many time at work because of it... 14:35 sfan5 nrzkt: but mongo db is web scale 14:35 sfan5 i don't want to install another db server on my vps anyway 14:35 sfan5 i already have mariadb because of ilbot 14:36 sfan5 i would prefer sqlite 14:36 sfan5 but i don't know perl and can't be bothered to hack an sqlite backend up 14:36 sfan5 TheBonsai: use SASL, we can see your host even though you have a cloak 14:37 fireglow red-001: mod idea: rail switches 14:38 nrzkt sfan5, web scale and sysadmin shit and takes a lot of diskspace for nothing :( 14:38 nrzkt perl is dead 14:38 sfan5 it might be 14:38 sfan5 but i can't just switch to something else 14:38 sfan5 ilbot works fine too 14:56 monwarez It appears that was a misconfiguration in my firewall 15:50 Fixer . 15:57 nrzkt sfan5, i understand. I'm raging on mongodb on which i'm injecting 1GB of DATA and the whole cluster and hosts are stucked because this technology is just stupid... 16:54 gagiD hey :) 16:55 gagiD what's name of mod where zombies appeared at night 16:55 Obani creatures ? 16:56 Obani gagiD, 16:57 gagiD https://github.com/MirceaKitsune/minetest_mods_creatures, this one? 17:03 gagiD thanks, this one is crazy :D 17:30 Fixer_ ._. 18:00 Fixer Calinou, i've used anaglyph once 18:00 Fixer Calinou, will check it out again ._. 19:14 Tomthetom_ Hey I was wondering something 19:14 Tomthetom_ Is it neccesary to download all the mods when connecting to a server 19:15 LazyJ Tomthetom_, no. The Minetest server provides the mods to the client. 19:15 Tomthetom_ Alright Cool thanks 19:15 LazyJ yw ;) 19:16 Tomthetom_ Also, does minetest use the same skin format as minecraft ? 19:16 rubenwardy IT uses the old format currently 19:16 rubenwardy not 1.8 skins 19:16 rubenwardy You can get a mod to make it use 1.8 skins 19:16 Tomthetom_ Great 19:17 rubenwardy Although it may be part of a subgame somewhere. 19:17 LazyJ What is different with the MC 1.8 skins and how/what to adapt/change? 19:17 rubenwardy BFD has it 19:17 rubenwardy !mod big freaking dif 19:17 MinetestBot rubenwardy: Could not find anything. 19:17 rubenwardy !mod big freaking dig 19:17 rubenwardy !mod freaking 19:17 MinetestBot rubenwardy: Big Freaking Dig by Jordach - https://forum.minetest.net/viewtopic.php?t=9036 19:17 Tomthetom_ Underlinux, where is the skin directory ? 19:17 Tomthetom_ *Under linux 19:18 LazyJ The server controls the skins. 19:18 rubenwardy Without a mod, you can only have one skin 19:18 rubenwardy and the server controls the skins 19:18 rubenwardy the server has to allow you to customise your skine - it's up to the owner 19:18 LazyJ You can change your skin in your client but when you connect to the server, your avatar will have the default skin. 19:18 Tomthetom_ Oh I see 19:19 Tomthetom_ Hmm 19:49 swift110 hello guys 19:55 kaadmy hi 20:11 swift110 how are you kaadmy 20:12 kaadmy ok :) 20:38 swift110 good what are you up too kaadmy 21:40 greeter hmm, i think there's something wrong with my server. it isn't letting me craft gunpowder 21:47 rf_ hmm was there a mod to make a forcefield that lets me claim terrain of not too big radius (no one can enter, or no one can grief it) 21:47 rf_ best one where there is some way (but not easy) to destroy the field 22:12 greeter ah, i see now it's a mod 22:26 Fritigern rf_: Look here http://krock-works.16mb.com/MTstuff/modSearch.php you may find what you are looking for 22:31 H-H-H the forcefield is in technics but from what you said i would maybe suggest areas and markers mods 22:32 Fritigern I was thinking the Landrush mod 22:33 Fritigern Landrush = place certain node, then 16x16 area will be yours. Kinda like areas, but IIRC an earlier attempt at protecting land 22:34 H-H-H yes i saw that while trawling the forums the other day although ive never tried it :) 22:35 rubenwardy Also: 22:35 rubenwardy !mod forcefield 22:35 MinetestBot rubenwardy: Forcefield [forcefield] by ch98 - https://forum.minetest.net/viewtopic.php?t=5676 22:36 H-H-H ahh cool will check it out ty 22:37 kaeza o/ 22:50 everamzah https://github.com/everamzah/minetest/blob/master/doc/lua_api.md <-- added syntax highlighting and stuff for a neat printed version \:o/ 22:54 kaeza everamzah, IIRC, ``` is not in "standard" Markdown; it's a Github extension 22:55 everamzah haha ya just goofin around. trying to make it fun to print 22:56 Calinou it works literally everywhere, kaeza 22:57 kaeza Calinou, py-markdown disagrees :P 22:57 Ronsor !mod Pollution-10 22:57 MinetestBot Ronsor: Could not find anything. 22:57 Ronsor !mod Pollution 22:57 sofar !mod crops 22:57 MinetestBot sofar: Crops [Crops] - (Farming|Food|Cooking) by sofar - https://forum.minetest.net/viewtopic.php?t=11795 22:57 kaeza hah, I killed him :D 22:58 Ronsor !mod Pollution 22:58 MinetestBot Ronsor: Pollution 10 [Toxic] (x_x) by UjEdwin - https://forum.minetest.net/viewtopic.php?t=13506 22:58 Ronsor there 22:58 fireglow kaeza: xD 23:06 greeter !help 23:06 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 23:26 greeter hmm, i'm getting the feeling that by making my server public, i'm gonna get a lot more traffic than i expected lol 23:29 sofar if you make a well-balanced and enjoyable server, yes 23:33 rf_ hmm how to remove the bones block? 23:33 greeter hmm, a private server might be the way to go then, but for now, i got bigger problems. like why does the server keep crashing? lol 23:38 kaeza if you go the public way, please install a name filter (like no_guests), require passwords, and make it interact-by-request 23:38 kaeza it should weed out 90% of unwanted players 23:38 sofar that's a good tip 23:38 fireglow kaeza: what do you think is a good way to handle interact? "request" as in admin action required? 23:39 greeter hmm, i think i'll go the private route then 23:39 rf_ kaeza: names filter? 23:39 greeter may as well wait until the next server restart. seems to happen every 10 minutes for some reason 23:40 kaeza rf_, disallow certain names, like the dreaded "GuestXXXX" accounts 23:40 kaeza also disallows all-numeric names, and other "spammy" stuff 23:41 kaeza if user can't come up with a proper username, maybe you don't want them in your server 23:41 kaeza oh and also, xban2 ;) 23:42 greeter xban2? 23:42 kaeza !mod xban2 23:42 MinetestBot kaeza: Extended Ban v2 [xban2] by kaeza - https://forum.minetest.net/viewtopic.php?t=9315 23:42 rf_ kaeza: would you like to play on our servers that we work on? 23:43 rf_ it allows for now connections over ipv6 from cjdns - you install a program that creates encrypted network virtual card and gives you constant IP address. also works in meshnet 23:43 kaeza does it allow connection via sneakernet? 23:44 kaeza <_< 23:45 kaeza rf_, I don't play too much online, due to (very) limited data cap 23:45 kaeza 2GB sux 23:45 fireglow :o 23:45 rf_ kaeza: what city are you in, maybe you could meshnet and get a free connection 23:45 rf_ well, it's mostly Germany... and some cities in USA.. Seatle 23:45 rf_ and in Poland Cracow and maybe more later 23:45 kaeza rf_, South America 23:46 rf_ if things go well, then people in 2 km radius can play on this server even without internet :) 23:46 Ronsor yeah 23:46 Ronsor i'd like a meshnet 23:46 Ronsor but for my area 23:48 greeter hmm 23:48 rf_ what cities are you in? 23:49 Ronsor atlanta for me 23:49 rf_ well either way you can start easily 23:49 Ronsor nice populated area 23:49 Ronsor i even have a router access point 23:49 Ronsor just noone to join 23:49 rf_ if you are on linux then simply download and build and run cjdns 23:49 Ronsor but i tunnel minetest, etc via it 23:49 Ronsor i'm using windows atm :( 23:49 Ronsor i need to get the cjdns windows build 23:49 rf_ Ronsor: at first connect to other cjdns nodes just over regular Internet connection 23:49 Ronsor i've used cjdns before hehe 23:49 rf_ Ronsor: friends fixed cjdns build on windows, using cygwin 23:50 Ronsor nice 23:50 rf_ other friend works on cjdns build in MSVC but it's not ready 23:50 rf_ also, they refreshed the windows installer 23:50 rf_ Ronsor: I will poke you in few days when this is ready to test :) 23:50 greeter of course, now the server won't crash... i swear it waits for me to stop watching then it causes trouble lol 23:51 rf_ Ronsor: our server looks like: https://h.forum.meshnet.pl/viewtopic.php?f=15&t=87 23:51 rf_ Ronsor: oh, drop the h. from URL ofc 23:51 Ronsor yeah 23:57 kaeza fireglow, on VE's servers, a word is chosen daily and put in a sign. the user is required to read the server rules and type the word in chat to get interact 23:58 fireglow hmm yes, that's noce. 23:59 fireglow nice* 23:59 fireglow Is that mod public? 23:59 kaeza this particular implementation uses signs_lib and https://github.com/ChaosWormz/mt_keyword_interact 23:59 kaeza signs_lib is at https://github.com/VanessaE/signs_lib