Time Nick Message 00:07 redblade i'd imagine using an included anything would be faster due to linking, but the documentation says otherwise for gmp 00:15 sdzen 8 00:16 * sdzen looks around 00:16 sdzen wheres all the happenin people at 00:22 H-H-H i asked earlier but do any of the devs have any ideas/plans for locked presure plates? 00:25 Fixer ask paramat, he developes MTG 00:26 Fixer or better: post a FR on github 00:26 sofar how do you lock a pressure plate? 00:26 Fixer he probably means owned pressure plate :} 00:26 sofar oh, you mean a pressure plate that's only usable by the placer? 00:26 Fixer only removable by owner 00:26 Fixer and activated by anyone 00:26 Fixer probably 00:26 sofar that sounds like a protection mod issue 00:27 sofar why wouldn't you just place it behind a locked door? 00:28 H-H-H activated by placer 00:28 Fixer minecraft like? 00:28 sofar maybe a github issue will be good, so I'd file one 00:28 * H-H-H never used presure plates in MC 00:28 sofar there's no such thing as owned plates in MC 00:29 H-H-H also mesecons activated doors like were in xdoors2-mesecons would be nice but thats something for another day 00:36 sofar that already works 00:37 H-H-H really? 00:40 H-H-H oh yeah so it does ty sofar 01:08 weeme Hi 01:09 weeme Is there any way to install minetest server 0.4.13 from the repo? 01:10 weeme because the only thing I can get from the debian repo is 0.4.10 01:15 sofar just build it 01:15 sofar it's not too hard 01:16 weeme that has no chance of autoupdate though. Also cmake is being a bitch for some reason. 01:17 sofar autoupdate to what? 01:17 sofar 0.4.10+a security patch? 01:17 weeme using apt-get upgrade 01:20 weeme updating to the latest stable minetest in the repo. 01:24 Fixer debian by design uses older packages to have more time to check if it works right 01:24 Fixer you can backport newer version 01:25 Fixer sid has 0.4.13 one, try installing it manually :} 01:25 Fixer but it will probably will not, it is bad idea anyway 01:25 Fixer do proper backport 01:25 Fixer good night 01:28 weeme I was looking at that. I will try the backport idea. 01:36 weeme got the new vertion using backports but now it seams the old world is gone. Did the default settings dir change? 01:40 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Mapgen: Various fixes and improvements 138fc8cb8 http://git.io/vupQD (152016-01-11T01:32:20Z) 02:10 Hijiri fireglow: weeme: I'm on testing and I have 0.4.13 02:11 Hijiri oh, you already got through backports 02:13 H-H-H i just love playing with technics,pipeworks and digilines :D 02:14 H-H-H and mesecons of course :) 03:14 H-H-H 8 meters to go for my quarry before i can go to bed lol 03:23 weeme H-H-H: ??? 03:25 H-H-H quarrys dig to 100 meters im currenty at 97 was 92 and am waiting for it tofinish before i go bed 03:28 H-H-H goodnight and godbless folks and ty all for your help today :) 04:01 Fritigern weeme: the way I see it, you can either build MT yourself, or get the version from playdeb.net (http://www.playdeb.net/game/Minetest). Playdeb also has a repo, should you wish to use it. 04:04 LazyJ Why would a RElWithDebInfo build of Minetest be faster than a regular release build? 04:04 Fritigern And if you want to build MT, you might as well use this script. It sets up and clones the minetest git repo + minetst_game (important!) and then builds it 04:04 Fritigern Wait, relwithdebinfo? Lemmechecdat 04:06 Fritigern Anyway, weeme, this is the script: http://pastebin.com/D0d6hJU2 04:27 weeme Fritigern: is that better than using backports? 04:28 Fritigern If you build MT yourself, you can have the very latest version whenever you want 04:29 Fritigern Let me put it differently: it won;t come any fresher ;-) 04:30 weeme I get that but I'm not even playing the game... as a general rule. I mainly just want something that will autoupdate so I don't have to think about updating it. 04:32 LazyJ weeme, you would have to setup a cron to run a script that would download and compile MT or pull it from a git. 04:32 Fritigern My script pulls and builds, soo that would be left is the cron job 04:32 weeme ah, I see. 04:33 LazyJ The problem with relying on repositories is that the version of MT in most repositories is too far out of date to be able to connect with most MT servers online today. 04:34 Fritigern unless you are talking about the official Git repositories 04:34 LazyJ There are servers that use strict protocol checking, meaning, if the server is running MT 0.4.13 and your repository version is anything less, you won't be able to log into the server. 04:35 LazyJ Ah, yeah. Clarification - Ubuntu repositories = woefully out of date. GitHub repository = bleeding edge. 04:36 LazyJ But be warned, "bleeding edge" is very unstable at times. 04:37 weeme I'm (now) running a MT 0.4.13 on my sever and havent had any trouble with my 0.4.9 vertion on my laptop 04:37 Fritigern Then again, weeme doesn;t even play ;-) 04:37 Fritigern Ahm you will run into problems if you try to uinstall up-to-date mods in an out-of-date Minetest 04:38 weeme haha... yeah. as a general rule I don't :) its for my nephews. 04:38 weeme yeah, mods is the reason I had to update 04:38 LazyJ Hehehe... 04:40 LazyJ If it's just to keep the munchkins out of your hair for awhile on home network, no worries. Put on whatever works. 04:41 weeme its on a vps but yeah... not public. 04:45 redblade hey does anyone have any tips for me to lower lag? it's a real problem on my server 04:46 redblade some people say they get disconnected because of it 04:46 weeme what vertion is it? 04:46 redblade it's the latest github 04:47 redblade occasionally i'll update it and update all the mods 04:47 redblade i have quite a bit 04:47 LazyJ None. I've been fighting the lag problems for a couple years. :/ 04:47 redblade i've tried unified_inventory_lite, switching to leveldb, renicing the process, but nothing seems to make a significant difference 04:47 Fritigern redblade, a list of mods could help us point at some suspects :-) 04:48 redblade o 04:48 LazyJ Technic is the top suspect. 04:48 redblade k 04:48 redblade when people get disconnected though, what actually happens? 04:48 redblade i've never been disconnected because of lag 04:48 LazyJ Mesecons can be used to create infinite-loops (lag machines). 04:49 redblade yeah but i like to use the bars to make stuff like the antenna tower i have 04:49 redblade i dont know how those things work, but if you want the objects you have to install the whole thing 04:49 LazyJ It could just be a bad connection from their end. 04:50 redblade http://servers.minetest.net/ terrarium 04:50 redblade LazyJ: it's a lot of people 04:50 redblade a significant minority, according to debug.txt 04:51 LazyJ idk. 04:52 LazyJ I've had players complain about lag and the connection breaking and later they tell me they are running YouTube, Skype, downloading big stuff and have the full viewing range on all at the same time. 04:52 redblade i dont know why it says "126 mods" there's only about 30 04:53 Fritigern Some of those 30 may be amodpacks 04:53 LazyJ Each mod in the default game counts as one too. 04:53 redblade yes some of them are "modpacks" (homedecor, etc) 04:53 Fritigern Plus if your world is based on a specific game, then those mods count too 04:53 redblade yes i know that was a quick guess as to non-included mods 04:54 redblade no it's not 04:54 LazyJ If you have a lot of mods, that means a lot of media has to be downloaded by the client each time it connects. 04:54 redblade but if the map is already made, why would it be an issue? 04:54 LazyJ If the players recently upgraded their clients, their old cache may have been deleted and now they have to spend more time downloading the media from your server all over again. 04:55 redblade sometimes i just like the objects from those mods, since it's creative mods 04:55 redblade moed 04:55 redblade mode 04:55 redblade for example all the crystal stuff that comes with caverealms 04:56 redblade you have to install caverealms to get all that stuff 04:56 LazyJ Some objects use more than one image so the number of images (media) can far exceed the number of items and objects. 04:58 redblade could having other things running on the vps (like another game server using a different port) cause lag, even if minetestserver is niced to -20? 04:58 LazyJ The more transparencies you have (crystals) the more eye-candy MT has to deal with. If the players clients are on older, smaller, weaker machines, sometimes turning off all the fancy graphics (on their end) can help. 04:58 LazyJ Eww... be careful with nicing stuff too aggressively. 04:59 LazyJ Your server needs to run other programs to do its job so if one program is hogging all the priority the other support programs suffer. 04:59 LazyJ And the fact is, MT has lag issues. 05:00 redblade there are a bunch of kernel related stuff as -20, is it better to renice to -19 or -18? 05:00 Fritigern redblade: My advice, pic and choose the mods from the modpack. You rarely HAVE to add all the mods from the MP. 05:00 LazyJ One of the reasons "mostly-vanilla" Minetest servers are popular is because they usually suffer less lag issues when run on decent hardware/VPS. 05:01 redblade Fritigern: but then you have a lot of unknown blocks show up from what people already added? 05:01 LazyJ The renice level will have to take some trial and error to find a good balance. 05:02 LazyJ It takes a lot of work to cull mods, clean-up the unknown nodes they leave behind and maintain those customizations when upgrading. 05:03 LazyJ You can alias the unknown nodes to air but you have to know the modname:nodename of each and every unknown node for it to work. 05:04 LazyJ 05:05 redblade did you say mesecons is a common cause? 05:05 LazyJ Can be, if the malicious player is clever enough. 05:05 redblade because there seems to be a lot but i dont want to give up the pressure plates or the connectible bars 05:05 redblade what do you mean malicious? 05:05 LazyJ Most kids won't be able to figure out a lag machine. 05:06 redblade i know with technic i had to adjust a setting to prevent corium griefing 05:06 LazyJ "Malicious" meaning someone who knows how to create a lag machine with Mesecons and logs into your server with the express intent of griefing the whole server with increased lag. 05:07 redblade ok 05:07 redblade what are objects they use, so i can edit them out? 05:07 LazyJ Also, with Technic, players can go overboard and create too much stuff. VanessaE recently wiped her VE-Survival world and removed Technic because the players abused the mod. 05:08 redblade i like the stuff in technic 05:08 redblade dont know how the machines work though 05:08 LazyJ idk what objects are used in lag machines. I assume just the normal stuff to create infinitely repeating loops. More loops, more lag. 05:09 LazyJ I will not install Technic or Mesecons on my server just because of all the headaches those mods have created for other servers. 05:10 LazyJ 05:10 redblade how do those things work, "hv", "mv", etc 05:10 LazyJ idk. 05:10 LazyJ It is not an issue I've had to contend with because I will not allow Mesecons on my server. 05:10 redblade i just logged on, maybe one of you can help me look for stuff 05:11 weeme redblade: are you confused on linux commands? 05:11 redblade no 05:11 redblade i'm talking about the machines 05:12 redblade here's one, "stackwise filter injector" 05:12 LazyJ Sorry, but I can't be of any more help. I'm at the end of my knowledge and experience. 05:12 LazyJ 05:13 redblade i found a big machine, dont know what it does but there are a bunch of yellow "C" blocks 05:14 redblade "@tell nearest commandblock unconfigured" 05:14 redblade all of them say that when you right-click 05:15 redblade what does technic actually do? make things light up or something? 05:15 redblade s/technic/mesecons 05:15 fireglow yes 05:16 fireglow http://mesecons.net/ 05:18 redblade if i get rid of mesecons, i lose the lightstones though and those make awesome stairs 05:19 Thomas-S hi 05:19 weeme is there any mods that auto gen buildings? 05:19 redblade no i'm thinking of another 05:19 redblade but they do 05:20 weeme hi Thomas-S 05:21 Thomas-S weeme, maybe this can help you: https://forum.minetest.net/viewtopic.php?f=9&t=13588 05:21 redblade weeme: experimental mapgen [mg] 05:21 redblade i use it on my server 05:22 redblade there are other more advanced ones 05:22 redblade but if you just want simple villages to improve or destroy 05:24 redblade wait i dont care about any of this but the lightstones 05:24 redblade and can live without the conductors 05:26 redblade i like the pressure plates too 05:28 redblade i'll just go around destroying unprotected stuff i guess 05:29 weeme Thats what most people like doing. 05:30 weeme destoying stuff is fun... I guess :) 05:30 redblade lol 05:30 redblade i can destroy the protected stuff too, but that isn't being a good admin 05:33 weeme :) 05:37 redblade do these "infinite loop machines" have to be turned on manually if the server is shut down? 05:37 redblade because i occasionally shut down and do backups 05:37 redblade every few days 06:55 fireglow Is there a recommended way to change the mapgen for an already existing map? 07:03 Calinou lol, guy publishes "Debian packaging tutorial" on /r/debian, gets massacred 07:04 Calinou obviously by Debian Developers 07:54 fireglow !server games.firc.de:30000 07:54 MinetestBot fireglow: No results 07:55 sofar fireglow: sure, edit map_meta.txt, but only newly generated chunks are going to be affected 07:55 fireglow sofar: hmm, right. Will try 07:55 fireglow !up games.firc.de 30000 07:55 MinetestBot games.firc.de:30000 is up (9ms) 07:57 fireglow just started the server with most recent master-head, to give it a try. 07:58 fireglow might just give it a go, ZFS snapshots ftw 08:01 fireglow Hmm, what about the mg_flags variable? I'd like to switch from v6 to v7. Right now, the variable has some flags set. 08:02 fireglow http://hastebin.com/gocakepoke.txt 08:02 sofar you can change it, restart, stop, tune the new perlin noises 08:03 fireglow ok 08:09 fireglow seems to work 08:17 Fritigern Sad day. David Bowie died of cancer, aged 69. 08:19 Fritigern If you need confirmation of this news (and it's always good to check), go to http://davidbowie.com and click his social media links. 08:30 Obani fireglow, and Pierre Boulez died few days ago 08:31 fireglow ok 08:31 Obani Fritigern * 08:31 Obani sorry 08:54 srifqi Just want to ask, is Minetest's settings tab (HEAD) final? 08:56 srifqi Also, is there any source code of Minetest for Android? 09:35 JamesTait Good morning all; happy Monday, and happy Learn Your Name In Morse Code Day! 😃 09:41 fireglow JamesTait: I believe you just made that up 09:43 JamesTait fireglow, if it's on the internet it must be true! https://goo.gl/tEhRcc 09:43 fireglow by the gods, you're right! 09:44 fireglow or to put it another way: THEY just made it up 09:55 JamesTait fireglow, why ever would somebody make up such a thing? 😃 09:56 fireglow well, somebody had to 09:56 fireglow it is it now, de facto, in existence, presumably because somebody made it up. 12:31 swift110-phone Good morning 14:27 H-H-H That moment when you realise that your 4 quarrys and pipes have been set to only collect ores (and not things like diamonds) while putting everything else in trash :| 14:39 Fixer not a big deal, right now resorting like 1000 music tracks, 90% goes into the trash right away 14:45 Fixer ow yeaaah 14:46 Fixer 6 GB of space freed 14:49 H-H-H i have to prune my downloads folder sometimes to :) not unusuall to free up 10-15 gb lol 14:50 Fixer that files were from 2003 14:50 Fixer 12 year old mp3 crap, often without tags 14:50 Fixer hate that 14:50 H-H-H yeash makes sorting a PIA 14:53 rubenwardy Surely it can't be that hard to make a program to automatically give tags 14:54 rubenwardy Most of my filenames are in the format Artist - Songmp3 15:04 H-H-H im sure there is a id3 editor that can be scripted 15:19 Fixer rubenwardy, i'm using tag editor program for that, the problem is shitty filenames or shitty tags or both 15:19 Fixer or garbage 15:19 rubenwardy You can do it by hand, but that's slow. I want to be able to just click a button and have it look up. 15:19 Fixer it is possible 15:20 Glorfindel vlc has that 15:20 Fixer 80% could be made by one button, but 20% is pure shit 15:20 Glorfindel song fingerprint 15:20 Fixer deleted lots of unknown tracks 15:20 Fixer Glorfindel, where? 15:21 Glorfindel on rightclick menu iirc 15:21 Glorfindel I don't have any musics in my vlc atm so irk 15:21 Glorfindel er 15:21 Glorfindel I can't test 15:42 luizrpgluiz hi all :) 15:46 Glorfindel hello luizrpgluiz 15:47 luizrpgluiz Glorfindel: hi :) 15:48 Glorfindel ;) 16:24 sfan5 !unban *!*@unaffiliated/freejack$#fix_your_connection 17:40 Calinou lol, RES (Reddit Enhancement Suite) users are shitstorming because of the night mode changes 17:40 Calinou https://www.reddit.com/r/Enhancement/ 17:40 red-001 reddit user are shitposting 17:40 red-001 that's news 17:47 lambda-11235 I keep getting access denied invalid password on servers I've already been to, do I have to use the same password every time? 17:49 jomat You need the password you used at your first connect on each server 17:49 lambda-11235 jomat: Is there a timeout on passwords in the servers? 17:50 red-001 ? 17:50 red-001 you need it eveytime 17:52 Calinou no, they never time out 18:47 EvergreenTree Is there a way to run lua code in chat? This could be very useful for testing and debugging. 18:47 EvergreenTree (i'm guessing a simple mod is probably the answer) 18:47 Glorfindel seems like there was a mod for running commands 18:48 sofar worldedit has something like that 18:48 Glorfindel might not have been lua commands, idr 18:48 EvergreenTree I noticed that in the worldedit docs 18:48 EvergreenTree let me pull them up and check 18:49 EvergreenTree Ah, there it is. "//lua " 18:49 EvergreenTree I have it installed already, thank you 18:54 * Fixer takes popcorn and moves to #minetest-dev 18:58 EvergreenTree Does anyone think it might be a good idea to give an option for where the debug log file is created? As of now, it seems the default is to put it in the cwd 18:58 sofar I think it's a good idea 18:59 sofar it doesn't go in `cwd` afaik... my three servers all write to the same file 18:59 EvergreenTree Hm 18:59 sofar those servers all have their own cwd 18:59 EvergreenTree I'll see if I can find it in the source code 18:59 blaise hey, uhrm.. is anyone having any problems getting the world anchor to work in minetest-0.4.13 ? 19:02 Glorfindel debug.txt goes in the /minetest folder 19:03 Glorfindel or \minetest\ depending on your os 19:03 EvergreenTree Glorfindel, not for me (with a run in place build) 19:03 EvergreenTree (on linux) 19:03 EvergreenTree Here is the code for it: https://github.com/minetest/minetest/blob/ea2964f5a168cb52d1b9f74a08f00c7c068c6649/src/main.cpp#L523 19:04 Glorfindel ahh 19:04 Glorfindel I see 19:04 EvergreenTree It appears you can set the log file from the command line 19:04 EvergreenTree however, it would be nice to see as an option in minetest.conf 19:05 EvergreenTree It also looks like if your build is run in place, it uses the cwd by default 19:06 EvergreenTree And otherwise it puts it in the root minetest directory 19:06 EvergreenTree interesting 19:06 EvergreenTree I'll make a feature request 19:06 Glorfindel very 19:22 blaise interesting story here.. when I try to git pull my minetest mods I get "Please, commit your changes or stash them before you can merge." 19:22 blaise but I didn't modify them at all 19:22 blaise odd, yes? 19:23 EvergreenTree What does git status say? 19:23 Megaf Using Thunderbird built in IRC client, pretty interesting 19:23 Megaf Hi all :) 19:23 Megaf Hey EvergreenTree 19:23 Glorfindel heh 19:23 EvergreenTree Hey 19:24 Glorfindel Megaf: I used that once 19:24 Glorfindel I didn't like it 19:24 Megaf Yep, Thunderbird as IRC client is a great email client indeed 19:24 Megaf :) 19:24 EvergreenTree I'm using hexchat right now. I would learn to use weechat (or irssi) but I don't want to take the time to learn those 19:24 Glorfindel lol 19:24 EvergreenTree (i've sunk enough time into configuring vim as it is) 19:25 Glorfindel personally I prefer weechat when I go cli 19:25 Megaf EvergreenTree: weechat is pretty easy to use and setup, just a text file to configure, but if you don't really need a CLI chat you can use just Hexchat/XChat indeed 19:25 Megaf no need to switch to CLI 19:25 Glorfindel only time I do that is when gui is frozen 19:25 Glorfindel which is often enough :\ 19:26 EvergreenTree I like cli (see newsbeuter and vim) but I don't feel like spending the time to configure it properly 19:26 Glorfindel in windows there is hexchat-text, but idk if linux has that or not 19:27 blaise EvergreenTree: says the whole tree was modified.. but it wasn't 19:27 blaise I believe something has gone terribly wrong 19:27 blaise lmao 19:27 EvergreenTree odd 19:27 blaise I'm just going to re-clone them all 19:27 Glorfindel grats git 19:28 EvergreenTree probably what I would do if I knew I didn't make any changes 19:28 EvergreenTree I like git (most of the time) 19:28 EvergreenTree (sort of) 19:28 EvergreenTree It works, but when something goes wrong... 19:29 Glorfindel lol 19:29 EvergreenTree Can anyone explain to me the value of param2 means when paramtype2="facedir"? Here is the reference in the lua_api: http://rubenwardy.com/minetest_modding_book/lua_api.html#nodes 19:29 EvergreenTree I just can't figure it out 19:30 EvergreenTree Basically, I am using a nodebox which is larger than a single node (it also uses facedir) and I need to be able to figure out whether its placement is valid or not 19:30 EvergreenTree Otherwise, it just deletes all the nodes in its way\ 19:31 EvergreenTree Here is an example of a solution to what I want, I just don't know how it works: https://github.com/VanessaE/homedecor_modpack/blob/master/plasmascreen/init.lua 19:31 blaise hrmm.. did the forum just go down? I'm getting a 502 19:31 blaise :G 19:31 EvergreenTree This node in particular takes up 2x3 nodes, but mine only takes up 1x2 19:33 Glorfindel EvergreenTree: probably have to get rubenwardy to help 19:34 EvergreenTree He is not online right now. I'll post it in the modding discussion area (or modding questions) and see if someone can answer 19:51 EvergreenTree o/ 19:55 Glorfindel hey rafalcpp__ 19:55 Glorfindel ... 19:55 Glorfindel lets try again. Hey rubenwardy 19:55 Glorfindel :D 19:55 rubenwardy lol 19:56 blaise meh, gotta run.. o/ 20:00 EvergreenTree Hey rubenwardy, can you explain exactly what it is param2 represents when paramtype2="facedir"? 20:00 EvergreenTree The docs don't really help me 20:00 EvergreenTree (the docs: http://rubenwardy.com/minetest_modding_book/lua_api.html#nodes) 20:00 rubenwardy I've never used that. It'll probably be a number which determines which way it faces 20:01 EvergreenTree IT is a number, but I'm not sure exactly how it determines which way it faces 20:02 Glorfindel is it easy enough to test? you could just put random numbers in... 0 north, 90 south maybe? 20:02 rubenwardy 0 is y+, so faces up 20:02 rubenwardy 1 is z+, so faces towards z+ I guess 20:02 rubenwardy 0 = y+ 1 = z+ 2 = z- 3 = x+ 4 = x- 5 = y- 20:02 EvergreenTree Here is what it says: Values range 0 - 23 20:02 EvergreenTree facedir modulo 4 = axisdir 20:02 EvergreenTree 0 = y+ 1 = z+ 2 = z- 3 = x+ 4 = x- 5 = y- 20:02 EvergreenTree facedir's two less significant bits are rotation around the axis 20:03 rubenwardy wait what, I miss read. 20:03 Glorfindel wb 20:03 EvergreenTree whoops. 20:03 EvergreenTree :P 20:05 EvergreenTree I guess facedir modulo 4 means the axis in which the node is rotated around 20:05 EvergreenTree I'll figure it out, I just need to experiment 20:10 Megaf brb, going to install XChat and login from there 20:10 Glorfindel NOOO 20:10 Glorfindel not Xchat 20:14 Megaf good old XChat 20:14 Megaf so much better 20:14 AndDT Glorfindel: what's wrong with XChat? 20:14 Glorfindel it sucks 20:14 Glorfindel :P 20:14 sfan5 Megaf: >not hexchat 20:14 sfan5 Megaf: >it's 2016 20:14 Glorfindel it's old, and hexchat isbetter 20:14 Megaf Some people don't like because they thing hexchat is better and XChat is bad because it hans't really changed 20:15 Megaf the thing is, XChat already do everything an IRC client is supposed to do 20:15 Megaf Glorfindel, in what Hexchat is better? 20:15 EvergreenTree what lua version does minetest use? 20:15 EvergreenTree 5.1? 20:15 Megaf just because is newer? 20:15 Glorfindel Megaf: type /list 20:15 Megaf Glorfindel, I don't use that 20:15 Glorfindel that right there is why I switched 20:15 Megaf and I know what's going to happen 20:16 AndDT \/list in weechat hangs my system :) 20:16 AndDT (if executed on freenode) 20:16 Glorfindel lol 20:16 Megaf Glorfindel, but we do have Server > List of Channels 20:17 nrzkt EvergreenTree, 5.1.4 20:17 Megaf a nice window with your channels 20:17 Megaf the shortcut is Ctrl S 20:17 EvergreenTree nrzkt, thank you 20:17 Glorfindel Megaf: so does hexchat 20:17 Megaf ok, that makes them equal 20:17 Glorfindel xchat only shows channels you are in? 20:17 Megaf now, why is Hexchat better? 20:17 Glorfindel it is newer 20:18 Megaf Glorfindel, the server channel list shows a list of all channels 20:18 Glorfindel actively supported 20:18 Glorfindel ok, it's the same as hexchat then 20:18 Megaf newer ! better 20:18 Glorfindel except that /list brings up that dialog 20:18 Hijiri hex has more lines in the logo 20:18 Glorfindel Megaf: actively developed does 20:18 Hijiri it is like a power up 20:18 Glorfindel Hijiri: lol 20:19 Megaf again, XChat already do all that an IRC client is supposed to do, 20:20 EvergreenTree You can use xchat if you want to. It's not a crime. :P 20:20 lambda-11235 XChat is a pain to log into freenode, it's SASL support didn't work correctly for me. 20:20 sfan5 it's not? 20:20 Glorfindel Megaf: so does webchat.freenode.net :P 20:20 Megaf negative 20:20 Megaf and I do use SSL 20:20 Glorfindel EvergreenTree: well yeah, but he asked me :P 20:20 Megaf good enough for me 20:20 EvergreenTree Glorfindel, true 20:21 Glorfindel Megaf: SASL is different 20:21 Megaf sfan5, dat moment when Debian has newer kernel than Arch 20:21 Megaf Glorfindel, I didn't say it was the same 20:21 Megaf I said SSL is good enough for me 20:21 sfan5 Megaf: not quite, i just haven't restarted a few weeks 20:21 sfan5 (= 2) 20:21 sfan5 % uptime;pacman -Q linux 20:21 sfan5 21:21:46 up 15 days, 2:55, 1 user, load average: 0,12, 0,31, 0,33 20:21 sfan5 linux 4.3.3-2 20:21 Megaf ~$ uptime 20:21 Megaf 20:21:57 up 8 days, 10:08, 5 users, load average: 0.00, 0.23, 0.51 20:22 Glorfindel heh 20:22 Glorfindel I reboot every day 20:22 EvergreenTree I do too 20:22 Megaf noobs 20:22 Megaf xP 20:22 Glorfindel This meaneth WAR 20:23 Megaf I used to be part of someting called uptimeproject dot net 20:23 Megaf I had the highest uptime of the Forum I was participating 20:23 EvergreenTree I use an arch derivative called manjaro linux. The reason I use it is because I don't want to spend so much time figuring out things like wifi 20:23 Glorfindel Megaf: nice 20:23 sfan5 EvergreenTree: "because I don't want to spend so much time figuring out things like wifi" you're doing it wrong 20:24 Megaf and the highest uptime on the project itself belonged to a couple of Solaris and SunOS server, 20:24 Megaf like 8 years of uptime 20:24 sfan5 i got wifi to work by 1) installing NetworkManager 20:24 EvergreenTree I have successfully isntalled arch before 20:24 EvergreenTree and used networkmanager 20:24 Glorfindel sfan5: but... you need internet to do that right? lol 20:24 Glorfindel ethernet ofc, but you know 20:24 Megaf Glorfindel, you have a point 20:24 EvergreenTree MY computer is way to far away from the router to use internet 20:24 sfan5 Glorfindel: yes, you install arch by installing arch in chroot from a live cd 20:25 sfan5 and that running live cd obviously has working internet 20:25 Glorfindel but how 20:25 EvergreenTree Eh, it took me some time to get it working on the live cd properly 20:25 sfan5 step 1) wifi-menu 2) ??? 3) wifi 20:26 Glorfindel sfan5: you can get arch live cds with guis? 20:26 sfan5 no 20:26 Megaf sfan5, did you know you can install Debian that way too? It has a tool that download all packages you need and create a chrootable thing for you, called debootstrap 20:26 sfan5 wifi-menu is a console "gui" 20:26 Glorfindel ahhh 20:26 EvergreenTree sfan5, I would love to use regular arch but manjaro just suits me better 20:26 Glorfindel I see 20:26 sfan5 Megaf: i think netboot is more suited for installation than using debootstrap 20:26 sfan5 debootstrap just plainly installs the packages you want 20:26 sfan5 it's not a complete install (w/ all the setting stuff up) 20:27 sfan5 EvergreenTree: what's different actually other than the installation? 20:27 EvergreenTree For one thing, I could never get the fonts to work correctly. I used a bundle called infinality fonts, but that seemed like extra cruft 20:27 Megaf and about Arch, there used to be two fantastic Arch distos that I really loved, Archie, that was a fantastic XFCE LiveCD Arch Linux and LowArch, that was just like Arch 686 (in my day we didnt have 64 bit) but for 586 20:27 EvergreenTree It comes with some nice driver and kernel management tools 20:27 Megaf sfan5, indeed, you can even get something much smaller than netboot, only a couple of dozens of MB 20:27 sfan5 what do those do, how do they work? 20:28 Glorfindel tinycore linux 20:28 Glorfindel is like, 30? 20:28 Glorfindel maybe less 20:28 Glorfindel I should have payed more attn 20:28 sfan5 EvergreenTree: what do those do, how do they work? 20:29 EvergreenTree They are both command line and gui tools that let you manage drivers and kernel versions, but I haven't dug enough to know how the ywork 20:29 Jordach EvergreenTree, MEOW 20:29 Jordach :3 20:29 Megaf sfan5, and they are not even easily available, There http://ftp.ie.debian.org/debian/dists/jessie/main/installer-amd64/current/images/netboot/ mini.iso 20:29 Megaf 28 MB 20:29 sfan5 >ireland 20:29 Jordach ( ͡° ͜ʖ ͡°) 20:29 Megaf it runs like the default installer, but it gets everything from the internet 20:29 Thomas-S bye 20:29 Megaf cya 20:30 sfan5 so by like the arch installer (concept) 20:30 sfan5 s/by // 20:30 EvergreenTree I'm sure you can do that with the default command line tools, but honestly, the installer doing a lot of stuff for me is enough to make me use it 20:30 EvergreenTree I'm still not sure why the fonts weren't working 20:31 Jordach $20 incorrect OpenGL context / driver 20:31 sfan5 depends on what "weren't working" means 20:31 nrzkt Megaf, http://ftp.openbsd.org/pub/OpenBSD/5.8/amd64/bsd.rd 7.3M 20:31 nrzkt :D 20:32 Megaf Mandriva, before lots of distros already have too a bare minimal media, all.img ftp://ftp.ie.debian.org/mirrors/ftp.mandrake.com/pub/mandrake/Mandrakelinux/official/2010.2/x86_64/install/images/ 20:32 EvergreenTree sfan5, antialiasing on web pages 20:32 EvergreenTree (some web pages) 20:32 Megaf all.img was 18678 KB and boot.iso 37750 KB 20:33 EvergreenTree I installed the windows fonts as recommended, but it didn't help 20:33 EvergreenTree Don't have that installation any more, so need fixing it now 20:33 Megaf already had* 20:33 Jordach Chrome or Firefox? 20:33 Jordach (ium*) 20:33 Glorfindel firefox 20:33 Megaf nrzkt, what is that? 20:34 Megaf Debian haz PXE images for instance, that would be tiny 20:34 Jordach Glorfindel, got a DE with any compositor> 20:34 Glorfindel compositor? 20:34 Megaf you can get the Debian installer as kernel + initrd http://ftp.ie.debian.org/debian/dists/jessie/main/installer-amd64/current/images/netboot/debian-installer/amd64/ 20:34 Jordach Glorfindel, compositor = fancy graphics like anti aliasing 20:34 nrzkt Megaf, it's the bsd.rd installer for netinstall OpenBSD or pxe install OpenBSD :) 20:34 sfan5 Megaf: https://releng.archlinux.org/pxeboot/ipxe.lkrn 363k 20:34 Jordach (drop shadows, animations, glossy stuff) 20:35 sfan5 i win 20:35 Glorfindel Jordach: ahh 20:35 EvergreenTree Jordach, That is not the issue 20:35 Megaf sfan5, lol 20:35 Jordach EvergreenTree, try the obvious quesiton first :) 20:35 Glorfindel Jordach: yes 20:35 EvergreenTree Antialiasing was working fine everywhere else except certain web pages 20:35 Megaf sfan5, mine is prettyer, it has background... 20:35 Jordach are the fonts woff? 20:35 EvergreenTree And yes, I was using xfce's default compositor 20:36 EvergreenTree I have no idea. One of the sites in question was github though 20:36 EvergreenTree I doubt github would use a single font type for their web fonts 20:36 Jordach probably woff fonts, they're some sort of svg hybrid 20:36 Megaf be right back 20:36 EvergreenTree Anyway, it doesn't really matter 20:36 Jordach link me the page and i'll check the css 20:37 Glorfindel Jordach: oh, so you were asking EvergreenTree? lol 20:37 Jordach either one :) 20:37 Glorfindel I thought you were taking a poll or something 20:37 EvergreenTree Jordach, I looked and it does not use web fonts 20:37 Jordach odd 20:37 EvergreenTree it uses a list of fonts that it will fall back to if the font doesn't exist on the system 20:37 EvergreenTree and some of the said fonts did exist on my system 20:38 sfan5 then you didn't install the correct fonts 20:38 EvergreenTree OH well 20:54 Megaf sfan5, /ctcl Megaf version 20:54 Glorfindel /ctcp actually 20:54 Fritigern Is the world size limited nowadays? I am at 1967,-1952 and no more chunks appear to load, not even after I relog. This is a singleplayer game. 20:55 Megaf sfan5, /ctcp Megaf version 20:55 sfan5 i get 2 responses 20:55 Megaf oh 20:55 Glorfindel Fritigern: are camera updates off? 20:55 Megaf try versionplease 20:56 Fritigern Glorfindel: Why would they be off/ I was just flying around and hit this "edge of the world" 20:57 Glorfindel Megaf: you need to disable the version reply 20:57 Glorfindel Fritigern: no idea, just checking 20:57 Fritigern Here's a screenshot, although I doubt it would show anything interesting: http://imgur.com/kpQwurl 20:58 EvergreenTree gtg everyone 20:58 EvergreenTree cya 20:58 Glorfindel bye 20:59 Robert_Zenz Fritigern, what mapgen and game/mods? 21:00 Fritigern Same spot, facing the opposite direction: http://imgur.com/t3V7JXU 21:03 Fritigern Mapgen is v7 IIRC, mods include the villages-for-minetest modpack, 3D torch, moretrees, CME, moreblockks, plantlife, mymonths, worldedit... 21:05 Robert_Zenz Fritigern, doesn't sound like it should be limited. 21:09 Fritigern Wait a motherloving minute! I never played with this! In settings => server/singleplayer => Mapgen map_generation_limit is set to 2000! I know I never messed with this, and I am the only one using this PC. 21:09 Glorfindel that would do it 21:10 Fritigern Changed it to 31000 and now the "missing" chunks are being generated. But that still leaves the qquestion of how the &*^%$& did it get set to 2k? 21:17 lambda-11235 How can you generate a flat map for only one map? Do I have to set flat=true in minetest.conf, and then unset it for any new world I create? 21:25 Glorfindel lambda-11235: if you change the config back, any new areas will not be flat afaik 21:26 red-001 does minetest ever unload blocks? 21:27 sofar of course 21:27 Glorfindel when you exit to menu 21:27 red-001 I was wondering why it was using 1 gb of ram 21:27 sofar it unloads areas that are not in use 21:27 Glorfindel sofar: even when in game? I didn't know that 21:27 red-001 is there a way to make that faster? 21:28 sofar adjust the view range, I think 21:28 red-001 nope 21:28 Glorfindel the server I was on crashed so frequently I never noticed XD 21:28 Fritigern lambda-11235: The latest dev versions have mgflat as an option, no need to play with the conf files 21:29 red-001 when I press R i can see all the way back to where I was when I connected 21:29 red-001 it's singleplayer 21:29 sofar that's the client's side of things, server may unload those far away blocks 21:29 sofar if you want clients to unload areas, reduce your viewing range with KP- 21:30 red-001 kp? 21:30 sofar keypad 21:31 red-001 ok will try 21:31 Glorfindel + and - 21:32 red-001 nope 21:32 red-001 all that changes is how much is loaded 21:33 red-001 memory is still leaking away 21:33 sofar it may take a bit before unloading happens 21:33 sofar I don't know the algorithm 21:34 sofar I suggest verifying the server unloads first 21:43 Fritigern I'v just found a couple of nice fonts which work well in MT! http://www.1001freefonts.com/pixel.font the page demoes only one font, but 5 styles are included. I am currently using the style called "Pixel Coleco" and I love it. 21:44 Fritigern So goodbye liberation_sans or whetecver the default was. :-) 21:45 sofar link to font page? 21:45 Fritigern Already included 21:46 sofar oh, I was searching for coleco and didn't find anything 21:46 Fritigern But here it is again, just to make sure you see it ;-) => http://www.1001freefonts.com/pixel.font <= 21:46 Fritigern Heehee! 21:47 Fritigern The page shows only one font, but the package contains 5 different styles of pixel fonts. Some are wider than others, so you can pick the one that works best for your resolution and/or needs 21:48 Fritigern It might be worth noting though that because my eyes are getting a little older, I have set the font size to 20 and the shadow to 3. This makes it more pleasant for me to look at the screen and easier to read 21:49 Robert_Zenz For everyone interested, this seems to be the origin: http://www.pixelsagas.com/?download=pixel-coleco 21:50 Robert_Zenz And for those that care: It is licensed under a "free for personal use" license, complete with the clause that it can't be offered for download. 21:51 Robert_Zenz But otherwise looks very itneresting, yes. 21:52 Robert_Zenz There are also a few other very interesting fonts: http://www.pixelsagas.com/?s=pixel 21:57 Fritigern Robert_Zenz: The way I read the license (the same license can be read on 1001freefonts) is that it may be possible to offer the fonts with MT, although it will be nescessary to ask nicely :-) 21:59 Robert_Zenz Fritigern, yeah, but it's not a free license so it can get complicated quickly. 21:59 Robert_Zenz Fritigern, also sorry for me blaring out the license thing...I kinda forgot where I was for a moment... 22:01 Fritigern So where 8did* you think you were? :-) 22:07 Robert_Zenz Fritigern, I don't know...in some place where it was all about licenses and stuff... 22:07 Robert_Zenz Fritigern, maybe I shouldn't have participiated in that Copyright discussion yesterday on Reddit... 22:07 Robert_Zenz Fritigern, but it seemed so freaking tempting to comment in it... 22:08 Fritigern Hehehe. Well, the license thing made me look for open/libre fonts which may look good in MT. I have found 2 so far but I am not impressed This one: https://fontlibrary.org/en/font/courneuf-family and this one: https://fontlibrary.org/en/font/mr-pixel#VTF MisterPixel-Regular 22:09 Fritigern But I am not done yet 22:10 Fritigern This one is a bit wide, but may work for some people: https://fontlibrary.org/en/font/press-start-2p 22:12 Robert_Zenz Fritigern, MisterPixel looks veyr nice and clean...anyway, be sure to post your findings on the Forum or on GitHub. :) 22:12 Fritigern Robert_Zenz: And then there is https://fontlibrary.org/en/font/minecraftia but somehow it feels wrong for MT 22:13 Robert_Zenz Fritigern, I understand what you mean, but it loks damn nice. 22:13 Robert_Zenz *looks 22:15 Fritigern I am thinking.... I have never created a font (well, I did on the C64 but that doesn;t really count IMO) but perhaps I could try my hands at it some time, specifically for MT 22:16 Robert_Zenz Fritigern, that would be cool. 22:16 sofar more open fonts are more bettter ;) 22:16 Fritigern Dunno how hard or easy it would be though. I don;t want to bite off more than I can chew. 22:17 sofar there's tools nowadays to make it easier 22:18 Fritigern I would definitely go for a pixel-y font, because it just looks better in a voxel-based environment 22:18 Robert_Zenz Fritigern, well, as far as I know the first question you need to answer is: Should it be a vector or bitmap font, the bitmap font as fixed size. 22:19 Robert_Zenz Fritigern, from there there should be enough tools to pick from, I believe, like FontForge: https://fontforge.github.io/en-US/ 22:22 Fritigern I have fontforge in the Ubuntu repos, as well as Birdfont. I will play with both and see what I think 23:02 Skyduskguy @sofar where do i find the mod guidlines? 23:02 sofar heh, um 23:02 sofar there's forum mod post guidelines, but that's not a generic mod guideline document 23:03 sofar not that I know of, that is 23:03 Skyduskguy well you mentioned something about licencing? 23:04 sofar yeah I'm that type of guy :) 23:04 Skyduskguy well I dont know what that is 23:06 sofar you're the one with the question. Elaborate on it? 23:06 Skyduskguy http://i.imgur.com/zmZeIqP.png 23:06 Fritigern Skyduskguy: This seems to be one of the most popular licenses https://creativecommons.org/licenses/by-sa/4.0/legalcode 23:06 Skyduskguy im just trying to do this right 23:07 Skyduskguy thats a buncha wordy words, 23:07 Skyduskguy do i have to be a laywer to post a mod? 23:08 sofar ah 23:08 sofar that's forum post guidelines 23:08 sofar check the stickies in the mods forums 23:08 Skyduskguy yeah 23:08 Skyduskguy this? License of code (preferably LGPLv2.1+ as is Minetest) (must be compatible with LGPLv2.1 if inclusion to upstream is desired: LGPL, BSD, WTFPL, CC0) (See end of post for more info) 23:09 Skyduskguy that may aswell be in chinese 23:09 sofar licenses generally are chinese 23:10 sofar Skyduskguy: forum post of a mod requires it to be open source - e.g. must be redistributable and not public domain 23:10 Skyduskguy yeah 23:11 Skyduskguy I agree 23:11 Skyduskguy What do i have to do? 23:12 sofar declare a license, put it in your code and list it in the forum post. 23:12 Skyduskguy so make something up? 23:13 Skyduskguy so i have to go reading through licenses to do this? im not getting it 23:13 sofar wait wait 23:13 sofar there's a tool for that 23:14 sofar http://choosealicense.com/ 23:14 sofar try it 23:14 sofar tell me what it comes up with for you 23:14 Skyduskguy http://choosealicense.com/no-license/ 23:15 sofar LOL 23:15 sofar try hardeer 23:15 sofar if you choose that option, you probably can't put it on the forums 23:16 sofar my suggestion is WTFPL, and if you don't like profanity, just choose MIT 23:16 sofar e.g. "simple and permissive" on the webpage 23:17 sofar I tend to choose LGPL2.1 for mine, mostly due to the compatibility with minetest 23:17 Skyduskguy permitted, commercial use? 23:17 Skyduskguy eeww 23:17 sofar all these allow commercial use 23:17 Skyduskguy maybe i dot know what that means 23:17 sofar open source and commercial use are entirely compatible (*) 23:18 Skyduskguy making money off something free? 23:18 sofar there are limits, but, yes, essentially 23:18 Skyduskguy if i have to get some kind of licence 23:19 Skyduskguy shouldnt i have it reflect how i feel? 23:19 sofar that's usually what people do 23:19 Skyduskguy I dun want ppl going around makin money off something intended to be free 23:19 sofar but, if you do not know anything about these licenses, you may want to choose based on different aspects 23:20 sofar if you want to assure your code stays "free as in beer and speech" you should likely choose LGPL2.1 23:20 sofar or even AGPL 23:21 Skyduskguy eh whatever i doubt any of my mods will ever be popular 23:22 Skyduskguy free as in speech seems good, had to google it though 23:22 sofar you still get to choose :^) 23:22 Skyduskguy well reading these features on the licences im seeing 23:22 Skyduskguy things i like, Disclose source , state changes, distrib, modi 23:23 Skyduskguy cause if someone out there inspired by something i make id like to see. gives a warm feeling ya know 23:24 Skyduskguy other then that i just dont want someone nickling little kids for something supposed to be free 23:24 sofar I sense you're more of a GPL guy than a BSD/MIT guy then 23:24 sofar so, for minetest mods, you'd end up with one of the gpl variants 23:25 Skyduskguy so like affero gpl v.0 23:25 Skyduskguy ? 23:25 Skyduskguy 3* 23:26 sofar AGPL-1.0 23:26 sofar http://spdx.org/licenses/AGPL-1.0.html 23:26 sofar very good for mods that you can expect to run on servers 23:26 sofar excellent choice 23:26 Skyduskguy well its like data man 23:26 Skyduskguy data should be free 23:27 Skyduskguy so do i just include a txt or somethign wiht this coppied? 23:32 Skyduskguy ok last thing you wanted me to github something? 23:34 Skyduskguy oh noh 23:34 Skyduskguy this would need some kind of other program 23:35 Skyduskguy @sofar so this github thing? 23:35 sofar have you looked at other mods and how they organize? 23:35 sofar e.g. github.com/minetest-mods 23:36 Skyduskguy a friend wanted me to use github once, gave me a headache 23:37 Skyduskguy pulls, pushed, commits blehhh 23:37 sofar you're not required. But you may learn useful skills 23:39 rgioi5t test 23:39 Skyduskguy pong 23:39 rgioi5t how do i install a cart mod 23:39 sofar google that exact sentence 23:40 Out`Of`Control download place in /mods ? 23:40 sofar hit #2 for me :) 23:40 Skyduskguy I was pretty confused abotut he mods needing to be renames alot of th eitme 23:41 Skyduskguy man all this stuff with github is intimidating 23:42 sofar Skyduskguy: do you have any professional aspirations as a software developer or similar? 23:42 Skyduskguy dude 23:42 Skyduskguy sometimes i dream of dreaming 23:42 Skyduskguy but honestly I dont know if i can get through the week sometimes 23:43 sofar I'm not asking about any private issues :) 23:43 Skyduskguy youre asking about private aspirtations 23:43 Skyduskguy and im saying i cannot answer that as yes no 23:43 sofar no, I'm asking about your professional aspirations 23:43 sofar I too aspire privates. 23:44 Skyduskguy well I cannt answer that as yes or no 23:44 sofar let's phrase it differently 23:44 sofar would you like to know more about this Open Source stuff? 23:45 Skyduskguy what is there to know, someone does some stuff another does some stuff to that stuff 23:45 sofar I'm more asking about practical tools, methods and best-practices 23:45 sofar you wrote a few mods, right? 23:45 Skyduskguy that one 23:46 sofar so you obviously have (1) ideas, and (2) some skills to make them reality 23:46 Skyduskguy and im not completly satisfied with it yet aka wht wips section 23:46 Skyduskguy ehh skills... 23:46 sofar my question is, would you like to (3) try and get it useful for others more efficiently? 23:46 Skyduskguy well there is a learning curve to that git stuff 23:47 Skyduskguy it isnt just boom there ya go 23:47 Skyduskguy well i did the licence thing, i guess thats what i was obligated to do 23:48 Skyduskguy the git thing is good but I cant learn it 23:48 yjthrtyhtr when i tried opening the cart mod 23:48 yjthrtyhtr there came an error message 23:48 yjthrtyhtr so i disabled it 23:48 Skyduskguy thar she errors 23:48 Skyduskguy gimme a screen of the error 23:48 sofar Skyduskguy: git may seem difficult, but in reality you only need 4-5 git commands to do almost anything you ever need to do with it 23:48 yjthrtyhtr how do i get it to work 23:49 Skyduskguy give me a screen of the error 23:49 Skyduskguy so what i make the mod folder a repository? 23:49 yjthrtyhtr http://pastebin.com/gpZ5pQSA 23:49 rubenwardy Unified inventory is so ugly 23:50 Skyduskguy ok gimme the int.lua of minecarts 23:50 yjthrtyhtr how 23:50 yjthrtyhtr windows can't open up the file 23:50 Skyduskguy go optn the int.lua and pastebin it 23:50 Skyduskguy .... 23:50 Skyduskguy open with notepad++ 23:51 Skyduskguy wait 23:51 Skyduskguy yea 23:51 yjthrtyhtr k 23:51 Skyduskguy notepadd++ is like required 23:51 Megaf sofar, for me, git pull, git clone, git push, git commit -a -m 'message', git add, 23:51 Megaf 5 commands indeed 23:52 Skyduskguy I need to Gitgood 23:52 Megaf :D 23:52 sofar I rarely use more than those myself 23:52 sofar only if I mess up :) 23:52 yjthrtyhtr http://pastebin.com/CL3TYSTi 23:52 sofar also 23:52 sofar https://xkcd.com/1597/ 23:53 Skyduskguy ok 23:53 Skyduskguy take a screenshot of your mods folder 23:53 Skyduskguy do you have a screenshot toll? 23:53 Skyduskguy they are fun 23:54 Megaf sofar, that xkcd is very accurate 23:54 Skyduskguy it is 23:54 sofar there's only one thing it doesn't have 23:54 sofar that's a life saver 23:55 sofar git reflog 23:55 yjthrtyhtr actually 23:55 yjthrtyhtr forget the mod 23:55 Skyduskguy ? 23:55 yjthrtyhtr how do i create a cart 23:56 Skyduskguy you do magik 23:56 Skyduskguy screenshot now 23:56 Skyduskguy how now brown cart 23:56 yjthrtyhtr no 23:56 yjthrtyhtr a metal cart 23:56 Skyduskguy thats the mod right? 23:57 Skyduskguy I dont even know what avaliable in base 23:57 yjthrtyhtr yes 23:57 Skyduskguy well i donno i didnt write the mod 23:57 yjthrtyhtr you don't know how to create it? 23:57 Skyduskguy why would i lol 23:57 yjthrtyhtr no 23:57 yjthrtyhtr like craft ir 23:57 yjthrtyhtr *it 23:57 Skyduskguy is the minecart a mod? 23:57 Skyduskguy liek tha mod you cant get to run? 23:57 yjthrtyhtr no 23:58 Skyduskguy its base? 23:58 yjthrtyhtr yes 23:58 yjthrtyhtr forget the mod 23:58 yjthrtyhtr how do i craft a cart? 23:58 Skyduskguy do minecarts exist in minetest? 23:58 yjthrtyhtr yes 23:59 Skyduskguy how do you know? 23:59 Skyduskguy if you dont know howto make em 23:59 Skyduskguy just checked 23:59 Skyduskguy minecarts are not a craftable item in default minetest