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IRC log for #minetest, 2016-01-11

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All times shown according to UTC.

Time Nick Message
00:07 redblade i'd imagine using an included anything would be faster due to linking, but the documentation says otherwise for gmp
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00:15 sdzen 8
00:16 * sdzen looks around
00:16 sdzen wheres all the happenin people at
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00:22 H-H-H i asked earlier but do any of the devs have any ideas/plans for locked presure plates?
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00:25 Fixer ask paramat, he developes MTG
00:26 Fixer or better: post a FR on github
00:26 sofar how do you lock a pressure plate?
00:26 Fixer he probably means owned pressure plate :}
00:26 sofar oh, you mean a pressure plate that's only usable by the placer?
00:26 Fixer only removable by owner
00:26 Fixer and activated by anyone
00:26 Fixer probably
00:26 sofar that sounds like a protection mod issue
00:27 sofar why wouldn't you just place it behind a locked door?
00:28 H-H-H activated by placer
00:28 Fixer minecraft like?
00:28 sofar maybe a github issue will be good, so I'd file one
00:28 * H-H-H never used presure plates in MC
00:28 sofar there's no such thing as owned plates in MC
00:29 H-H-H also mesecons activated doors like were in xdoors2-mesecons would be nice but thats something for another day
00:36 sofar that already works
00:37 H-H-H really?
00:40 H-H-H oh yeah so it does ty sofar
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01:08 weeme Hi
01:09 weeme Is there any way to install minetest server 0.4.13 from the repo?
01:10 weeme because the only thing I can get from the debian repo is 0.4.10
01:15 sofar just build it
01:15 sofar it's not too hard
01:16 weeme that has no chance of autoupdate though. Also cmake is being a bitch for some reason.
01:17 sofar autoupdate to what?
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01:17 sofar 0.4.10+a security patch?
01:17 weeme using apt-get upgrade
01:20 weeme updating to the latest stable minetest in the repo.
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01:24 Fixer debian by design uses older packages to have more time to check if it works right
01:24 Fixer you can backport newer version
01:25 Fixer sid has 0.4.13 one, try installing it manually :}
01:25 Fixer but it will probably will not, it is bad idea anyway
01:25 Fixer do proper backport
01:25 Fixer good night
01:28 weeme I was looking at that. I will try the backport idea.
01:36 weeme got the new vertion using backports but now it seams the old world is gone. Did the default settings dir change?
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01:40 MinetestBot [git] paramat -> minetest/minetest: Mapgen: Various fixes and improvements 8fc8cb8 http://git.io/vupQD (2016-01-11T01:32:20Z)
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02:10 Hijiri fireglow: weeme: I'm on testing and I have 0.4.13
02:11 Hijiri oh, you already got through backports
02:13 H-H-H i just love playing with technics,pipeworks and digilines :D
02:14 H-H-H and mesecons of course :)
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03:14 H-H-H 8 meters to go for my quarry before i can go to bed lol
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03:23 weeme H-H-H: ???
03:25 H-H-H quarrys dig to 100 meters im currenty at 97 was 92 and am waiting for it tofinish before i go bed
03:28 H-H-H goodnight and godbless folks and ty all for your help today :)
04:01 Fritigern weeme: the way I see it, you can either build MT yourself, or get the version from playdeb.net (http://www.playdeb.net/game/Minetest). Playdeb also has a repo, should you wish to use it.
04:04 LazyJ Why would a RElWithDebInfo build of Minetest be faster than a regular release build?
04:04 Fritigern And if you want to build MT, you might as well use this script. It sets up and clones the minetest git repo + minetst_game (important!) and then builds it
04:04 Fritigern Wait, relwithdebinfo? Lemmechecdat
04:06 Fritigern Anyway, weeme, this is the script: http://pastebin.com/D0d6hJU2
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04:27 weeme Fritigern: is that better than using backports?
04:28 Fritigern If you build MT yourself, you can have the very latest version whenever you want
04:29 Fritigern Let me put it differently: it won;t come any fresher ;-)
04:30 weeme I get that but I'm not even playing the game... as a general rule. I mainly just want something that will autoupdate so I don't have to think about updating it.
04:32 LazyJ weeme, you would have to setup a cron to run a script that would download and compile MT or pull it from a git.
04:32 Fritigern My script pulls and builds, soo that would be left is the cron job
04:32 weeme ah, I see.
04:33 LazyJ The problem with relying on repositories is that the version of MT in most repositories is too far out of date to be able to connect with most MT servers online today.
04:34 Fritigern unless you are talking about the official Git repositories
04:34 LazyJ There are servers that use strict protocol checking, meaning, if the server is running MT 0.4.13 and your repository version is anything less, you won't be able to log into the server.
04:35 LazyJ Ah, yeah. Clarification - Ubuntu repositories = woefully out of date. GitHub repository = bleeding edge.
04:36 LazyJ But be warned, "bleeding edge" is very unstable at times.
04:37 weeme I'm (now) running a MT 0.4.13 on my sever and havent had any trouble with my 0.4.9 vertion on my laptop
04:37 Fritigern Then again, weeme doesn;t even play ;-)
04:37 Fritigern Ahm you will run into problems if you try to uinstall up-to-date mods in an out-of-date Minetest
04:38 weeme haha... yeah. as a general rule I don't :) its for my nephews.
04:38 weeme yeah, mods is the reason I had to update
04:38 LazyJ Hehehe...
04:40 LazyJ If it's just to keep the munchkins out of your hair for awhile on home network, no worries. Put on whatever works.
04:41 weeme its on a vps but yeah... not public.
04:45 redblade hey does anyone have any tips for me to lower lag? it's a real problem on my server
04:46 redblade some people say they get disconnected because of it
04:46 weeme what vertion is it?
04:46 redblade it's the latest github
04:47 redblade occasionally i'll update it and update all the mods
04:47 redblade i have quite a bit
04:47 LazyJ None. I've been fighting the lag problems for a couple years. :/
04:47 redblade i've tried unified_inventory_lite, switching to leveldb, renicing the process, but nothing seems to make a significant difference
04:47 Fritigern redblade, a list of mods could help us point at some suspects :-)
04:48 redblade o
04:48 LazyJ Technic is the top suspect.
04:48 redblade k
04:48 redblade when people get disconnected though, what actually happens?
04:48 redblade i've never been disconnected because of lag
04:48 LazyJ Mesecons can be used to create infinite-loops (lag machines).
04:49 redblade yeah but i like to use the bars to make stuff like the antenna tower i have
04:49 redblade i dont know how those things work, but if you want the objects you have to install the whole thing
04:49 LazyJ It could just be a bad connection from their end.
04:50 redblade http://servers.minetest.net/ terrarium
04:50 redblade LazyJ: it's a lot of people
04:50 redblade a significant minority, according to debug.txt
04:51 LazyJ idk.
04:52 LazyJ I've had players complain about lag and the connection breaking and later they tell me they are running YouTube, Skype, downloading big stuff and have the full viewing range on all at the same time.
04:52 redblade i dont know why it says "126 mods" there's only about 30
04:53 Fritigern Some of those 30 may be amodpacks
04:53 LazyJ Each mod in the default game counts as one too.
04:53 redblade yes some of them are "modpacks" (homedecor, etc)
04:53 Fritigern Plus if your world is based on a specific game, then those mods count too
04:53 redblade yes i know that was a quick guess as to non-included mods
04:54 redblade no it's not
04:54 LazyJ If you have a lot of mods, that means a lot of media has to be downloaded by the client each time it connects.
04:54 redblade but if the map is already made, why would it be an issue?
04:54 LazyJ If the players recently upgraded their clients, their old cache may have been deleted and now they have to spend more time downloading the media from your server all over again.
04:55 redblade sometimes i just like the objects from those mods, since it's creative mods
04:55 redblade moed
04:55 redblade mode
04:55 redblade for example all the crystal stuff that comes with caverealms
04:56 redblade you have to install caverealms to get all that stuff
04:56 LazyJ Some objects use more than one image so the number of images (media) can far exceed the number of items and objects.
04:58 redblade could having other things running on the vps (like another game server using a different port) cause lag, even if minetestserver is niced to -20?
04:58 LazyJ The more transparencies you have (crystals) the more eye-candy MT has to deal with. If the players clients are on older, smaller, weaker machines, sometimes turning off all the fancy graphics (on their end) can help.
04:58 LazyJ Eww... be careful with nicing stuff too aggressively.
04:59 LazyJ Your server needs to run other programs to do its job so if one program is hogging all the priority the other support programs suffer.
04:59 LazyJ And the fact is, MT has lag issues.
05:00 redblade there are a bunch of kernel related stuff as -20, is it better to renice to -19 or -18?
05:00 Fritigern redblade: My advice, pic and choose the mods from the modpack. You rarely HAVE to add all the mods from the MP.
05:00 LazyJ One of the reasons "mostly-vanilla" Minetest servers are popular is because they usually suffer less lag issues when run on decent hardware/VPS.
05:01 redblade Fritigern: but then you have a lot of unknown blocks show up from what people already added?
05:01 LazyJ The renice level will have to take some trial and error to find a good balance.
05:02 LazyJ It takes a lot of work to cull mods, clean-up the unknown nodes they leave behind and maintain those customizations when upgrading.
05:03 LazyJ You can alias the unknown nodes to air but you have to know the modname:nodename of each and every unknown node for it to work.
05:04 LazyJ
05:05 redblade did you say mesecons is a common cause?
05:05 LazyJ Can be, if the malicious player is clever enough.
05:05 redblade because there seems to be a lot but i dont want to give up the pressure plates or the connectible bars
05:05 redblade what do you mean malicious?
05:05 LazyJ Most kids won't be able to figure out a lag machine.
05:06 redblade i know with technic i had to adjust a setting to prevent corium griefing
05:06 LazyJ "Malicious" meaning someone who knows how to create a lag machine with Mesecons and logs into your server with the express intent of griefing the whole server with increased lag.
05:07 redblade ok
05:07 redblade what are objects they use, so i can edit them out?
05:07 LazyJ Also, with Technic, players can go overboard and create too much stuff. VanessaE recently wiped her VE-Survival world and removed Technic because the players abused the mod.
05:08 redblade i like the stuff in technic
05:08 redblade dont know how the machines work though
05:08 LazyJ idk what objects are used in lag machines. I assume just the normal stuff to create infinitely repeating loops. More loops, more lag.
05:09 LazyJ I will not install Technic or Mesecons on my server just because of all the headaches those mods have created for other servers.
05:10 LazyJ
05:10 redblade how do those things work, "hv", "mv", etc
05:10 LazyJ idk.
05:10 LazyJ It is not an issue I've had to contend with because I will not allow Mesecons on my server.
05:10 redblade i just logged on, maybe one of you can help me look for stuff
05:11 weeme redblade: are you confused on linux commands?
05:11 redblade no
05:11 redblade i'm talking about the machines
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05:12 redblade here's one, "stackwise filter injector"
05:12 LazyJ Sorry, but I can't be of any more help. I'm at the end of my knowledge and experience.
05:12 LazyJ
05:13 redblade i found a big machine, dont know what it does but there are a bunch of yellow "C" blocks
05:14 redblade "@tell nearest commandblock unconfigured"
05:14 redblade all of them say that when you right-click
05:15 redblade what does technic actually do? make things light up or something?
05:15 redblade s/technic/mesecons
05:15 fireglow yes
05:16 fireglow http://mesecons.net/
05:18 redblade if i get rid of mesecons, i lose the lightstones though and those make awesome stairs
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05:19 Thomas-S hi
05:19 weeme is there any mods that auto gen buildings?
05:19 redblade no i'm thinking of another
05:19 redblade but they do
05:20 weeme hi Thomas-S
05:21 Thomas-S weeme, maybe this can help you: https://forum.minetest.net/viewtopic.php?f=9&t=13588
05:21 redblade weeme: experimental mapgen [mg]
05:21 redblade i use it on my server
05:22 redblade there are other more advanced ones
05:22 redblade but if you just want simple villages to improve or destroy
05:24 redblade wait i dont care about any of this but the lightstones
05:24 redblade and can live without the conductors
05:26 redblade i like the pressure plates too
05:28 redblade i'll just go around destroying unprotected stuff i guess
05:29 weeme Thats what most people like doing.
05:30 weeme destoying stuff is fun... I guess :)
05:30 redblade lol
05:30 redblade i can destroy the protected stuff too, but that isn't being a good admin
05:33 weeme :)
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05:37 redblade do these "infinite loop machines" have to be turned on manually if the server is shut down?
05:37 redblade because i occasionally shut down and do backups
05:37 redblade every few days
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06:55 fireglow Is there a recommended way to change the mapgen for an already existing map?
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07:03 Calinou lol, guy publishes "Debian packaging tutorial" on /r/debian, gets massacred
07:04 Calinou obviously by Debian Developers
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07:54 fireglow !server games.firc.de:30000
07:54 MinetestBot fireglow: No results
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07:55 sofar fireglow: sure, edit map_meta.txt, but only newly generated chunks are going to be affected
07:55 fireglow sofar: hmm, right. Will try
07:55 fireglow !up games.firc.de 30000
07:55 MinetestBot games.firc.de:30000 is up (9ms)
07:57 fireglow just started the server with most recent master-head, to give it a try.
07:58 fireglow might just give it a go, ZFS snapshots ftw
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08:01 fireglow Hmm, what about the mg_flags variable? I'd like to switch from v6 to v7. Right now, the variable has some flags set.
08:02 fireglow http://hastebin.com/gocakepoke.txt
08:02 sofar you can change it, restart, stop, tune the new perlin noises
08:03 fireglow ok
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08:09 fireglow seems to work
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08:17 Fritigern Sad day. David Bowie died of cancer, aged 69.
08:19 Fritigern If you need confirmation of this news (and it's always good to check), go to http://davidbowie.com and click his social media links.
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08:30 Obani fireglow, and Pierre Boulez died few days ago
08:31 fireglow ok
08:31 Obani Fritigern *
08:31 Obani sorry
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08:54 srifqi Just want to ask, is Minetest's settings tab (HEAD) final?
08:56 srifqi Also, is there any source code of Minetest for Android?
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09:35 JamesTait Good morning all; happy Monday, and happy Learn Your Name In Morse Code Day! 😃
09:41 fireglow JamesTait: I believe you just made that up
09:43 JamesTait fireglow, if it's on the internet it must be true! https://goo.gl/tEhRcc
09:43 fireglow by the gods, you're right!
09:44 fireglow or to put it another way: THEY just made it up
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09:55 JamesTait fireglow, why ever would somebody make up such a thing? 😃
09:56 fireglow well, somebody had to
09:56 fireglow it is it now, de facto, in existence, presumably because somebody made it up.
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12:31 swift110-phone Good morning
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14:27 H-H-H That moment when you realise that your 4 quarrys and pipes have been set to only collect ores (and not things like diamonds) while putting everything else in trash :|
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14:39 Fixer not a big deal, right now resorting like 1000 music tracks, 90% goes into the trash right away
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14:45 Fixer ow yeaaah
14:46 Fixer 6 GB of space freed
14:49 H-H-H i have to prune my downloads folder sometimes to :) not unusuall to free up 10-15 gb lol
14:50 Fixer that files were from 2003
14:50 Fixer 12 year old mp3 crap, often without tags
14:50 Fixer hate that
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14:50 H-H-H yeash makes sorting a PIA
14:53 rubenwardy Surely it can't be that hard to make a program to automatically give tags
14:54 rubenwardy Most of my filenames are in the format Artist - Songmp3
15:04 H-H-H im sure there is a id3 editor that can be scripted
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15:19 Fixer rubenwardy, i'm using tag editor program for that, the problem is shitty filenames or shitty tags or both
15:19 Fixer or garbage
15:19 rubenwardy You can do it by hand, but that's slow. I want to be able to just click a button and have it look up.
15:19 Fixer it is possible
15:20 Glorfindel vlc has that
15:20 Fixer 80% could be made by one button, but 20% is pure shit
15:20 Glorfindel song fingerprint
15:20 Fixer deleted lots of unknown tracks
15:20 Fixer Glorfindel, where?
15:21 Glorfindel on rightclick menu iirc
15:21 Glorfindel I don't have any musics in my vlc atm so irk
15:21 Glorfindel er
15:21 Glorfindel I can't test
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15:42 luizrpgluiz hi all :)
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15:46 Glorfindel hello luizrpgluiz
15:47 luizrpgluiz Glorfindel: hi :)
15:48 Glorfindel ;)
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16:24 sfan5 !unban *!*@unaffiliated/freejack$#fix_your_connection
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17:40 Calinou lol, RES (Reddit Enhancement Suite) users are shitstorming because of the night mode changes
17:40 Calinou https://www.reddit.com/r/Enhancement/
17:40 red-001 reddit user are shitposting
17:40 red-001 that's news
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17:47 lambda-11235 I keep getting access denied invalid password on servers I've already been to, do I have to use the same password every time?
17:49 jomat You need the password you used at your first connect on each server
17:49 lambda-11235 jomat: Is there a timeout on passwords in the servers?
17:50 red-001 ?
17:50 red-001 you need it eveytime
17:52 Calinou no, they never time out
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18:47 EvergreenTree Is there a way to run lua code in chat?  This could be very useful for testing and debugging.
18:47 EvergreenTree (i'm guessing a simple mod is probably the answer)
18:47 Glorfindel seems like there was a mod for running commands
18:48 sofar worldedit has something like that
18:48 Glorfindel might not have been lua commands, idr
18:48 EvergreenTree I noticed that in the worldedit docs
18:48 EvergreenTree let me pull them up and check
18:49 EvergreenTree Ah, there it is.  "//lua <code>"
18:49 EvergreenTree I have it installed already, thank you
18:54 * Fixer takes popcorn and moves to #minetest-dev
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18:58 EvergreenTree Does anyone think it might be a good idea to give an option for where the debug log file is created?  As of now, it seems the default is to put it in the cwd
18:58 sofar I think it's a good idea
18:59 sofar it doesn't go in `cwd` afaik... my three servers all write to the same file
18:59 EvergreenTree Hm
18:59 sofar those servers all have their own cwd
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18:59 EvergreenTree I'll see if I can find it in the source code
18:59 blaise hey, uhrm.. is anyone having any problems getting the world anchor to work in minetest-0.4.13 ?
19:02 Glorfindel debug.txt goes in the /minetest folder
19:03 Glorfindel or \minetest\ depending on your os
19:03 EvergreenTree Glorfindel, not for me (with a run in place build)
19:03 EvergreenTree (on linux)
19:03 EvergreenTree Here is the code for it:  https://github.com/minetest/minetest/blob/ea2964f5a168cb52d1b9f74a08f00c7c068c6649/src/main.cpp#L523
19:04 Glorfindel ahh
19:04 Glorfindel I see
19:04 EvergreenTree It appears you can set the log file from the command line
19:04 EvergreenTree however, it would be nice to see as an option in minetest.conf
19:05 EvergreenTree It also looks like if your build is run in place, it uses the cwd by default
19:06 EvergreenTree And otherwise it puts it in the root minetest directory
19:06 EvergreenTree interesting
19:06 EvergreenTree I'll make a feature request
19:06 Glorfindel very
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19:22 blaise interesting story here.. when I try to git pull my minetest mods I get "Please, commit your changes or stash them before you can merge."
19:22 blaise but I didn't modify them at all
19:22 blaise odd, yes?
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19:23 EvergreenTree What does git status say?
19:23 Megaf Using Thunderbird built in IRC client, pretty interesting
19:23 Megaf Hi all :)
19:23 Megaf Hey EvergreenTree
19:23 Glorfindel heh
19:23 EvergreenTree Hey
19:24 Glorfindel Megaf: I used that once
19:24 Glorfindel I didn't like it
19:24 Megaf Yep, Thunderbird as IRC client is a great email client indeed
19:24 Megaf :)
19:24 EvergreenTree I'm using hexchat right now.  I would learn to use weechat (or irssi) but I don't want to take the time to learn those
19:24 Glorfindel lol
19:24 EvergreenTree (i've sunk enough time into configuring vim as it is)
19:25 Glorfindel personally I prefer weechat when I go cli
19:25 Megaf EvergreenTree: weechat is pretty easy to use and setup, just a text file to configure, but if you don't really need a CLI chat you can use just Hexchat/XChat indeed
19:25 Megaf no need to switch to CLI
19:25 Glorfindel only time I do that is when gui is frozen
19:25 Glorfindel which is often enough :\
19:26 EvergreenTree I like cli (see newsbeuter and vim) but I don't feel like spending the time to configure it properly
19:26 Glorfindel in windows there is hexchat-text, but idk if linux has that or not
19:27 blaise EvergreenTree: says the whole tree was modified.. but it wasn't
19:27 blaise I believe something has gone terribly wrong
19:27 blaise lmao
19:27 EvergreenTree odd
19:27 blaise I'm just going to re-clone them all
19:27 Glorfindel grats git
19:28 EvergreenTree probably what I would do if I knew I didn't make any changes
19:28 EvergreenTree I like git (most of the time)
19:28 EvergreenTree (sort of)
19:28 EvergreenTree It works, but when something goes wrong...
19:29 Glorfindel lol
19:29 EvergreenTree Can anyone explain to me the value of param2 means when paramtype2="facedir"?  Here is the reference in the lua_api: http://rubenwardy.com/minetest_modding_book/lua_api.html#nodes
19:29 EvergreenTree I just can't figure it out
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19:30 EvergreenTree Basically, I am using a nodebox which is larger than a single node (it also uses facedir) and I need to be able to figure out whether its placement is valid or not
19:30 EvergreenTree Otherwise, it just deletes all the nodes in its way\
19:31 EvergreenTree Here is an example of a solution to what I want, I just don't know how it works:  https://github.com/VanessaE/homedecor_modpack/blob/master/plasmascreen/init.lua
19:31 blaise hrmm.. did the forum just go down? I'm getting a 502
19:31 blaise :G
19:31 EvergreenTree This node in particular takes up 2x3 nodes, but mine only takes up 1x2
19:33 Glorfindel EvergreenTree: probably have to get rubenwardy to help
19:34 EvergreenTree He is not online right now.  I'll post it in the modding discussion area (or modding questions) and see if someone can answer
19:49 Jordach joined #minetest
19:51 EvergreenTree o/
19:52 rubenwardy joined #minetest
19:55 Glorfindel hey rafalcpp__
19:55 Glorfindel ...
19:55 Glorfindel lets try again. Hey rubenwardy
19:55 Glorfindel :D
19:55 rubenwardy lol
19:56 blaise meh, gotta run.. o/
20:00 EvergreenTree Hey rubenwardy, can you explain exactly what it is param2 represents when paramtype2="facedir"?
20:00 EvergreenTree The docs don't really help me
20:00 EvergreenTree (the docs: http://rubenwardy.com/minetest_modding_book/lua_api.html#nodes)
20:00 rubenwardy I've never used that. It'll probably be a number which determines which way it faces
20:01 EvergreenTree IT is a number, but I'm not sure exactly how it determines which way it faces
20:02 Glorfindel is it easy enough to test? you could just put random numbers in... 0 north, 90 south maybe?
20:02 rubenwardy 0 is y+, so faces up
20:02 rubenwardy 1 is z+, so faces towards z+ I guess
20:02 rubenwardy 0 = y+    1 = z+    2 = z-    3 = x+    4 = x-    5 = y-
20:02 EvergreenTree Here is what it says:   Values range 0 - 23
20:02 EvergreenTree facedir modulo 4 = axisdir
20:02 EvergreenTree 0 = y+    1 = z+    2 = z-    3 = x+    4 = x-    5 = y-
20:02 EvergreenTree facedir's two less significant bits are rotation around the axis
20:02 EvergreenTree was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
20:03 EvergreenTree joined #minetest
20:03 rubenwardy wait what, I miss read.
20:03 Glorfindel wb
20:03 EvergreenTree whoops.
20:03 EvergreenTree :P
20:05 EvergreenTree I guess facedir modulo 4 means the axis in which the node is rotated around
20:05 EvergreenTree I'll figure it out, I just need to experiment
20:10 Megaf brb, going to install XChat and login from there
20:10 Glorfindel NOOO
20:10 Glorfindel not Xchat
20:13 Megaf joined #minetest
20:14 Megaf good old XChat
20:14 Megaf so much better
20:14 AndDT Glorfindel: what's wrong with XChat?
20:14 Glorfindel it sucks
20:14 Glorfindel :P
20:14 sfan5 Megaf: >not hexchat
20:14 sfan5 Megaf: >it's 2016
20:14 Glorfindel it's old, and hexchat isbetter
20:14 Megaf Some people don't like because they thing hexchat is better and XChat is bad because it hans't really changed
20:15 Megaf the thing is, XChat already do everything an IRC client is supposed to do
20:15 Megaf Glorfindel, in what Hexchat is better?
20:15 EvergreenTree what lua version does minetest use?
20:15 EvergreenTree 5.1?
20:15 Megaf just because is newer?
20:15 Glorfindel Megaf: type /list
20:15 Megaf Glorfindel, I don't use that
20:15 Glorfindel that right there is why I switched
20:15 Megaf and I know what's going to happen
20:16 AndDT \/list in weechat hangs my system :)
20:16 AndDT (if executed on freenode)
20:16 Glorfindel lol
20:16 Megaf Glorfindel, but we do have Server > List of Channels
20:17 nrzkt EvergreenTree, 5.1.4
20:17 Megaf a nice window with your channels
20:17 Megaf the shortcut is Ctrl S
20:17 EvergreenTree nrzkt, thank you
20:17 Glorfindel Megaf: so does hexchat
20:17 Megaf ok, that makes them equal
20:17 Glorfindel xchat only shows channels you are in?
20:17 Megaf now, why is Hexchat better?
20:17 Glorfindel it is newer
20:18 Megaf Glorfindel, the server channel list shows a list of all channels
20:18 Glorfindel actively supported
20:18 Glorfindel ok, it's the same as hexchat then
20:18 Megaf newer ! better
20:18 Glorfindel except that /list brings up that dialog
20:18 Hijiri hex has more lines in the logo
20:18 Glorfindel Megaf: actively developed does
20:18 Hijiri it is like a power up
20:18 Glorfindel Hijiri: lol
20:19 Megaf again, XChat already do all that an IRC client is supposed to do,
20:20 EvergreenTree You can use xchat if you want to.  It's not a crime.  :P
20:20 lambda-11235 XChat is a pain to log into freenode, it's SASL support didn't work correctly for me.
20:20 sfan5 it's not?
20:20 Glorfindel Megaf: so does webchat.freenode.net :P
20:20 Megaf negative
20:20 Megaf and I do use SSL
20:20 Glorfindel EvergreenTree: well yeah, but he asked me :P
20:20 Megaf good enough for me
20:20 EvergreenTree Glorfindel, true
20:21 Glorfindel Megaf: SASL is different
20:21 Megaf sfan5, dat moment when Debian has newer kernel than Arch
20:21 Megaf Glorfindel, I didn't say it was the same
20:21 Megaf I said SSL is good enough for me
20:21 sfan5 Megaf: not quite, i just haven't restarted a few weeks
20:21 sfan5 (= 2)
20:21 sfan5 % uptime;pacman -Q linux
20:21 sfan5 21:21:46 up 15 days,  2:55,  1 user,  load average: 0,12, 0,31, 0,33
20:21 sfan5 linux 4.3.3-2
20:21 Megaf ~$ uptime
20:21 Megaf 20:21:57 up 8 days, 10:08,  5 users,  load average: 0.00, 0.23, 0.51
20:22 Glorfindel heh
20:22 Glorfindel I reboot every day
20:22 EvergreenTree I do too
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20:22 Megaf noobs
20:22 Megaf xP
20:22 Glorfindel This meaneth WAR
20:23 Megaf I used to be part of someting called uptimeproject dot net
20:23 Megaf I had the highest uptime of the Forum I was participating
20:23 EvergreenTree I use an arch derivative called manjaro linux.  The reason I use it is because I don't want to spend so much time figuring out things like wifi
20:23 Glorfindel Megaf: nice
20:23 sfan5 EvergreenTree: "because I don't want to spend so much time figuring out things like wifi" you're doing it wrong
20:24 Megaf and the highest uptime on the project itself belonged to a couple of Solaris and SunOS server,
20:24 Megaf like 8 years of uptime
20:24 sfan5 i got wifi to work by 1) installing NetworkManager
20:24 EvergreenTree I have successfully isntalled arch before
20:24 EvergreenTree and used networkmanager
20:24 Glorfindel sfan5: but... you need internet to do that right? lol
20:24 Glorfindel ethernet ofc, but you know
20:24 Megaf Glorfindel, you have a point
20:24 EvergreenTree MY computer is way to far away from the router to use internet
20:24 sfan5 Glorfindel: yes, you install arch by installing arch in chroot from a live cd
20:25 sfan5 and that running live cd obviously has working internet
20:25 Glorfindel but how
20:25 EvergreenTree Eh, it took me some time to get it working on the live cd properly
20:25 sfan5 step 1) wifi-menu 2) ??? 3) wifi
20:26 Glorfindel sfan5: you can get arch live cds with guis?
20:26 sfan5 no
20:26 Megaf sfan5, did you know you can install Debian that way too? It has a tool that download all packages you need and create a chrootable thing for you, called debootstrap
20:26 sfan5 wifi-menu is a console "gui"
20:26 Glorfindel ahhh
20:26 EvergreenTree sfan5, I would love to use regular arch but manjaro just suits me better
20:26 Glorfindel I see
20:26 sfan5 Megaf: i think netboot is more suited for installation than using debootstrap
20:26 sfan5 debootstrap just plainly installs the packages you want
20:26 sfan5 it's not a complete install (w/ all the setting stuff up)
20:27 sfan5 EvergreenTree: what's different actually other than the installation?
20:27 EvergreenTree For one thing, I could never get the fonts to work correctly.  I used a bundle called infinality fonts, but that seemed like extra cruft
20:27 Megaf and about Arch, there used to be two fantastic Arch distos that I really loved, Archie, that was a fantastic XFCE LiveCD Arch Linux and LowArch, that was just like Arch 686 (in my day we didnt have 64 bit) but for 586
20:27 EvergreenTree It comes with some nice driver and kernel management tools
20:27 Megaf sfan5, indeed, you can even get something much smaller than netboot, only a couple of dozens of MB
20:27 sfan5 what do those do, how do they work?
20:28 Glorfindel tinycore linux
20:28 Glorfindel is like, 30?
20:28 Glorfindel maybe less
20:28 Glorfindel I should have payed more attn
20:28 sfan5 EvergreenTree: what do those do, how do they work?
20:29 EvergreenTree They are both command line and gui tools that let you manage drivers and kernel versions, but I haven't dug enough to know how the ywork
20:29 Jordach EvergreenTree, MEOW
20:29 Jordach :3
20:29 Megaf sfan5, and they are not even easily available, There http://ftp.ie.debian.org/debian/dists/jessie/main/installer-amd64/current/images/netboot/ mini.iso
20:29 Megaf 28 MB
20:29 sfan5 >ireland
20:29 Jordach ( ͡° ͜ʖ ͡°)
20:29 Megaf it runs like the default installer, but it gets everything from the internet
20:29 Thomas-S bye
20:29 Megaf cya
20:30 sfan5 so by like the arch installer (concept)
20:30 sfan5 s/by //
20:30 EvergreenTree I'm sure you can do that with the default command line tools, but honestly, the installer doing a lot of stuff for me is enough to make me use it
20:30 EvergreenTree I'm still not sure why the fonts weren't working
20:31 Jordach $20 incorrect OpenGL context / driver
20:31 sfan5 depends on what "weren't working" means
20:31 nrzkt Megaf, http://ftp.openbsd.org/pub/OpenBSD/5.8/amd64/bsd.rd 7.3M
20:31 nrzkt :D
20:32 Megaf Mandriva, before lots of distros already have too a bare minimal media, all.img ftp://ftp.ie.debian.org/mirrors/ftp.mandrake.com/pub/mandrake/Mandrakelinux/official/2010.2/x86_64/install/images/
20:32 EvergreenTree sfan5, antialiasing on web pages
20:32 EvergreenTree (some web pages)
20:32 Megaf all.img was 18678 KB and boot.iso  37750 KB
20:33 EvergreenTree I installed the windows fonts as recommended, but it didn't help
20:33 EvergreenTree Don't have that installation any more, so need fixing it now
20:33 Megaf already had*
20:33 Jordach Chrome or Firefox?
20:33 Jordach (ium*)
20:33 Glorfindel firefox
20:33 Megaf nrzkt, what is that?
20:34 Megaf Debian haz PXE images for instance, that would be tiny
20:34 Jordach Glorfindel, got a DE with any compositor>
20:34 Glorfindel compositor?
20:34 Megaf you can get the Debian installer as kernel + initrd http://ftp.ie.debian.org/debian/dists/jessie/main/installer-amd64/current/images/netboot/debian-installer/amd64/
20:34 Jordach Glorfindel, compositor = fancy graphics like anti aliasing
20:34 nrzkt Megaf, it's the bsd.rd installer for netinstall OpenBSD or pxe install OpenBSD :)
20:34 sfan5 Megaf: https://releng.archlinux.org/pxeboot/ipxe.lkrn 363k
20:34 Jordach (drop shadows, animations, glossy stuff)
20:35 sfan5 i win
20:35 Glorfindel Jordach: ahh
20:35 EvergreenTree Jordach, That is not the issue
20:35 Megaf sfan5, lol
20:35 Jordach EvergreenTree, try the obvious quesiton first :)
20:35 Glorfindel Jordach: yes
20:35 EvergreenTree Antialiasing was working fine everywhere else except certain web pages
20:35 Megaf sfan5, mine is prettyer, it has background...
20:35 Jordach are the fonts woff?
20:35 EvergreenTree And yes, I was using xfce's default compositor
20:36 EvergreenTree I have no idea.  One of the sites in question was github though
20:36 EvergreenTree I doubt github would use a single font type for their web fonts
20:36 Jordach probably woff fonts, they're some sort of svg hybrid
20:36 Megaf be right back
20:36 EvergreenTree Anyway, it doesn't really matter
20:36 Jordach link me the page and i'll check the css
20:37 Glorfindel Jordach: oh, so you were asking EvergreenTree? lol
20:37 Jordach either one :)
20:37 Megaf joined #minetest
20:37 Glorfindel I thought you were taking a poll or something
20:37 EvergreenTree Jordach, I looked and it does not use web fonts
20:37 Jordach odd
20:37 EvergreenTree it uses a list of fonts that it will fall back to if the font doesn't exist on the system
20:37 EvergreenTree and some of the said fonts did exist on my system
20:38 sfan5 then you didn't install the correct fonts
20:38 EvergreenTree OH well
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20:54 Megaf sfan5, /ctcl Megaf version
20:54 Glorfindel /ctcp actually
20:54 Fritigern Is the world size limited nowadays? I am at 1967,-1952 and no more chunks appear to load, not even after I relog. This is a singleplayer game.
20:55 Megaf sfan5, /ctcp Megaf version
20:55 sfan5 i get 2 responses
20:55 Megaf oh
20:55 Glorfindel Fritigern: are camera updates off?
20:55 Megaf try versionplease
20:56 Fritigern Glorfindel: Why would they be off/ I was just flying around and hit this "edge of the world"
20:57 Glorfindel Megaf: you need to disable the version reply
20:57 Glorfindel Fritigern: no idea, just checking
20:57 Fritigern Here's a screenshot, although I doubt it would show anything interesting: http://imgur.com/kpQwurl
20:58 EvergreenTree gtg everyone
20:58 EvergreenTree cya
20:58 Glorfindel bye
20:59 Robert_Zenz Fritigern, what mapgen and game/mods?
21:00 Fritigern Same spot, facing the opposite direction: http://imgur.com/t3V7JXU
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21:03 Fritigern Mapgen is v7 IIRC, mods include the villages-for-minetest modpack, 3D torch, moretrees, CME, moreblockks, plantlife, mymonths, worldedit...
21:05 Robert_Zenz Fritigern, doesn't sound like it should be limited.
21:09 Fritigern Wait a motherloving minute! I never played with this! In settings => server/singleplayer => Mapgen map_generation_limit is set to 2000! I know I never messed with this, and I am the only one using this PC.
21:09 Glorfindel that would do it
21:10 Fritigern Changed it to 31000 and now the "missing" chunks are being generated. But that still leaves the qquestion of how the &*^%$& did it get set to 2k?
21:17 lambda-11235 How can you generate a flat map for only one map? Do I have to set flat=true in minetest.conf, and then unset it for any new world I create?
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21:25 Glorfindel lambda-11235: if you change the config back, any new areas will not be flat afaik
21:26 red-001 does minetest ever unload blocks?
21:27 sofar of course
21:27 Glorfindel when you exit to menu
21:27 red-001 I was wondering why it was using 1 gb of ram
21:27 sofar it unloads areas that are not in use
21:27 Glorfindel sofar: even when in game? I didn't know that
21:27 red-001 is there a way to make that faster?
21:28 sofar adjust the view range, I think
21:28 red-001 nope
21:28 Glorfindel the server I was on crashed so frequently I never noticed XD
21:28 Fritigern lambda-11235: The latest dev versions have mgflat as an option, no need to play with the conf files
21:29 red-001 when I press R i can see all the way back to where I was when I connected
21:29 red-001 it's singleplayer
21:29 sofar that's the client's side of things, server may unload those far away blocks
21:29 sofar if you want clients to unload areas, reduce your viewing range with KP-
21:30 red-001 kp?
21:30 sofar keypad
21:31 red-001 ok will try
21:31 Glorfindel + and -
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21:32 red-001 nope
21:32 red-001 all that changes is how much is loaded
21:33 red-001 memory is still leaking away
21:33 sofar it may take a bit before unloading happens
21:33 sofar I don't know the algorithm
21:34 sofar I suggest verifying the server unloads first
21:43 Fritigern I'v just found a couple of nice fonts which work well in MT! http://www.1001freefonts.com/pixel.font the page demoes only one font, but 5 styles are included. I am currently using the style called "Pixel Coleco" and I love it.
21:44 Fritigern So goodbye liberation_sans or whetecver the default was. :-)
21:45 sofar link to font page?
21:45 Fritigern Already included
21:46 sofar oh, I was searching for coleco and didn't find anything
21:46 Fritigern But here it is again, just to make sure you see it ;-) => http://www.1001freefonts.com/pixel.font <=
21:46 Fritigern Heehee!
21:47 Fritigern The page shows only one font, but the package contains 5 different styles of pixel fonts. Some are wider than others, so you can pick the one that works best for your resolution and/or needs
21:48 Fritigern It might be worth noting though that because my eyes are getting a little older, I have set the font size to 20 and the shadow to 3. This makes it more pleasant for me to look at the screen and easier to read
21:49 Robert_Zenz For everyone interested, this seems to be the origin: http://www.pixelsagas.com/?download=pixel-coleco
21:50 Robert_Zenz And for those that care: It is licensed under a "free for personal use" license, complete with the clause that it can't be offered for download.
21:51 Robert_Zenz But otherwise looks very itneresting, yes.
21:52 Robert_Zenz There are also a few other very interesting fonts: http://www.pixelsagas.com/?s=pixel
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21:57 Fritigern Robert_Zenz: The way I read the license (the same license can be read on 1001freefonts) is that it may be possible to offer the fonts with MT, although it will be nescessary to ask nicely :-)
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21:59 Robert_Zenz Fritigern, yeah, but it's not a free license so it can get complicated quickly.
21:59 Robert_Zenz Fritigern, also sorry for me blaring out the license thing...I kinda forgot where I was for a moment...
22:01 Fritigern So where 8did* you think you were? :-)
22:07 Robert_Zenz Fritigern, I don't know...in some place where it was all about licenses and stuff...
22:07 Robert_Zenz Fritigern, maybe I shouldn't have participiated in that Copyright discussion yesterday on Reddit...
22:07 Robert_Zenz Fritigern, but it seemed so freaking tempting to comment in it...
22:08 Fritigern Hehehe. Well, the license thing made me look for open/libre fonts which may look good in MT. I have found 2 so far but I am not impressed This one: https://fontlibrary.org/en/font/courneuf-family  and this one: https://fontlibrary.org/en/font/mr-pixel#VTF MisterPixel-Regular
22:09 Fritigern But I am not done yet
22:10 Fritigern This one is a bit wide, but may work for some people: https://fontlibrary.org/en/font/press-start-2p
22:12 Robert_Zenz Fritigern, MisterPixel looks veyr nice and clean...anyway, be sure to post your findings on the Forum or on GitHub. :)
22:12 Fritigern Robert_Zenz: And then there is https://fontlibrary.org/en/font/minecraftia but somehow it feels wrong for MT
22:13 Robert_Zenz Fritigern, I understand what you mean, but it loks damn nice.
22:13 Robert_Zenz *looks
22:15 Fritigern I am thinking.... I have never created a font (well, I did on the C64 but that doesn;t really count IMO) but perhaps I could try my hands at it some time, specifically for MT
22:16 Robert_Zenz Fritigern, that would be cool.
22:16 sofar more open fonts are more bettter ;)
22:16 Fritigern Dunno how hard or easy it would be though. I don;t want to bite off more than I can chew.
22:17 sofar there's tools nowadays to make it easier
22:18 Fritigern I would definitely go for a pixel-y font, because it just looks better in a voxel-based environment
22:18 Robert_Zenz Fritigern, well, as far as I know the first question you need to answer is: Should it be a vector or bitmap font, the bitmap font as fixed size.
22:19 Robert_Zenz Fritigern, from there there should be enough tools to pick from, I believe, like FontForge: https://fontforge.github.io/en-US/
22:22 Fritigern I have fontforge in the Ubuntu repos, as well as Birdfont. I will play with both and see what I think
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23:02 Skyduskguy @sofar where do i find the mod guidlines?
23:02 sofar heh, um
23:02 sofar there's forum mod post guidelines, but that's not a generic mod guideline document
23:03 sofar not that I know of, that is
23:03 Skyduskguy well you mentioned something about licencing?
23:04 sofar yeah I'm that type of guy :)
23:04 Skyduskguy well I dont know what that is
23:06 sofar you're the one with the question. Elaborate on it?
23:06 Skyduskguy http://i.imgur.com/zmZeIqP.png
23:06 Fritigern Skyduskguy: This seems to be one of the most popular licenses https://creativecommons.org/licenses/by-sa/4.0/legalcode
23:06 Skyduskguy im just trying to do this right
23:07 Skyduskguy thats a buncha wordy words,
23:07 Skyduskguy do i have to be a laywer to post a mod?
23:08 sofar ah
23:08 sofar that's forum post guidelines
23:08 sofar check the stickies in the mods forums
23:08 Skyduskguy yeah
23:08 Skyduskguy this? License of code (preferably LGPLv2.1+ as is Minetest) (must be compatible with LGPLv2.1 if inclusion to upstream is desired: LGPL, BSD, WTFPL, CC0) (See end of post for more info)
23:09 Skyduskguy that may aswell be in chinese
23:09 sofar licenses generally are chinese
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23:10 sofar Skyduskguy: forum post of a mod requires it to be open source - e.g. must be redistributable and not public domain
23:10 Skyduskguy yeah
23:11 Skyduskguy I agree
23:11 Skyduskguy What do i have to do?
23:12 sofar declare a license, put it in your code and list it in the forum post.
23:12 Skyduskguy so make something up?
23:13 Skyduskguy so i have to go reading through licenses to do this? im not getting it
23:13 sofar wait wait
23:13 sofar there's a tool for that
23:14 sofar http://choosealicense.com/
23:14 sofar try it
23:14 sofar tell me what it comes up with for you
23:14 Skyduskguy http://choosealicense.com/no-license/
23:15 sofar LOL
23:15 sofar try hardeer
23:15 sofar if you choose that option, you probably can't put it on the forums
23:16 sofar my suggestion is WTFPL, and if you don't like profanity, just choose MIT
23:16 sofar e.g. "simple and permissive" on the webpage
23:17 sofar I tend to choose LGPL2.1 for mine, mostly due to the compatibility with minetest
23:17 Skyduskguy permitted, commercial use?
23:17 Skyduskguy eeww
23:17 sofar all these allow commercial use
23:17 Skyduskguy maybe i dot know what that means
23:17 sofar open source and commercial use are entirely compatible (*)
23:18 Skyduskguy making money off something free?
23:18 sofar there are limits, but, yes, essentially
23:18 Skyduskguy if i have to get some kind of licence
23:19 Skyduskguy shouldnt i have it reflect how i feel?
23:19 sofar that's usually what people do
23:19 Skyduskguy I dun want ppl going around makin money off something intended to be free
23:19 sofar but, if you do not know anything about these licenses, you may want to choose based on different aspects
23:20 sofar if you want to assure your code stays "free as in beer and speech" you should likely choose LGPL2.1
23:20 sofar or even AGPL
23:21 Skyduskguy eh whatever i doubt any of my mods will ever be popular
23:22 Skyduskguy free as in speech seems good, had to google it though
23:22 sofar you still get to choose :^)
23:22 Skyduskguy well reading these features on the licences im seeing
23:22 Skyduskguy things i like, Disclose source , state changes, distrib, modi
23:23 Skyduskguy cause if someone out there inspired by something i make id like to see. gives a warm feeling ya know
23:24 Skyduskguy other then that i just dont want someone nickling little kids for something supposed to be free
23:24 sofar I sense you're more of a GPL guy than a BSD/MIT guy then
23:24 sofar so, for minetest mods, you'd end up with one of the gpl variants
23:25 Skyduskguy so like affero gpl v.0
23:25 Skyduskguy ?
23:25 Skyduskguy 3*
23:26 sofar AGPL-1.0
23:26 sofar http://spdx.org/licenses/AGPL-1.0.html
23:26 sofar very good for mods that you can expect to run on servers
23:26 sofar excellent choice
23:26 Skyduskguy well its like data man
23:26 Skyduskguy data should be free
23:27 Skyduskguy so do i just include a txt or somethign wiht this coppied?
23:32 Skyduskguy ok last thing you wanted me to github something?
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23:34 Skyduskguy oh noh
23:34 Skyduskguy this would need some kind of other program
23:35 Skyduskguy @sofar so this github thing?
23:35 sofar have you looked at other mods and how they organize?
23:35 sofar e.g. github.com/minetest-mods
23:36 Skyduskguy a friend wanted me to use github once, gave me a headache
23:37 Skyduskguy pulls, pushed, commits blehhh
23:37 sofar you're not required. But you may learn useful skills
23:39 rgioi5t joined #minetest
23:39 rgioi5t test
23:39 Skyduskguy pong
23:39 rgioi5t how do i install a cart mod
23:39 sofar google that exact sentence
23:40 Out`Of`Control download place in /mods ?
23:40 sofar hit #2 for me :)
23:40 Skyduskguy I was pretty confused abotut he mods needing to be renames alot of th eitme
23:41 Skyduskguy man all this stuff with github is intimidating
23:42 sofar Skyduskguy: do you have any professional aspirations as a software developer or similar?
23:42 Skyduskguy dude
23:42 Skyduskguy sometimes i dream of dreaming
23:42 Skyduskguy but honestly I dont know if i can get through the week sometimes
23:43 sofar I'm not asking about any private issues :)
23:43 Skyduskguy youre asking about private aspirtations
23:43 Skyduskguy and im saying i cannot answer that as yes no
23:43 sofar no, I'm asking about your professional aspirations
23:43 sofar I too aspire privates.
23:44 Skyduskguy well I cannt answer that as yes or no
23:44 sofar let's phrase it differently
23:44 sofar would you like to know more about this Open Source stuff?
23:45 Skyduskguy what is there to know, someone does some stuff another does some stuff to that stuff
23:45 sofar I'm more asking about practical tools, methods and best-practices
23:45 sofar you wrote a few mods, right?
23:45 Skyduskguy that one
23:46 sofar so you obviously have (1) ideas, and (2) some skills to make them reality
23:46 Skyduskguy and im not completly satisfied with it yet aka wht wips section
23:46 Skyduskguy ehh skills...
23:46 sofar my question is, would you like to (3) try and get it useful for others more efficiently?
23:46 Skyduskguy well there is a learning curve to that git stuff
23:47 Skyduskguy it isnt just boom there ya go
23:47 Skyduskguy well i did the licence thing, i guess thats what i was obligated to do
23:48 yjthrtyhtr joined #minetest
23:48 Skyduskguy the git thing is good but I cant learn it
23:48 yjthrtyhtr when i tried opening the cart mod
23:48 yjthrtyhtr there came an  error message
23:48 yjthrtyhtr so i disabled it
23:48 Skyduskguy thar she errors
23:48 Skyduskguy gimme a screen of the error
23:48 sofar Skyduskguy: git may seem difficult, but in reality you only need 4-5 git commands to do almost anything you ever need to do with it
23:48 yjthrtyhtr how do i get it to work
23:49 Skyduskguy give me a screen of the error
23:49 Skyduskguy so what i make the mod folder a repository?
23:49 yjthrtyhtr http://pastebin.com/gpZ5pQSA
23:49 rubenwardy Unified inventory is so ugly
23:50 Skyduskguy ok gimme the int.lua of minecarts
23:50 yjthrtyhtr how
23:50 yjthrtyhtr windows can't open up the file
23:50 Skyduskguy go optn the int.lua and pastebin it
23:50 Skyduskguy ....
23:50 Skyduskguy open with notepad++
23:51 Skyduskguy wait
23:51 Skyduskguy yea
23:51 yjthrtyhtr k
23:51 Skyduskguy notepadd++ is like required
23:51 Megaf sofar, for me, git pull, git clone, git push, git commit -a -m 'message', git add,
23:51 Megaf 5 commands indeed
23:52 Skyduskguy I need to Gitgood
23:52 Megaf :D
23:52 sofar I rarely use more than those myself
23:52 sofar only if I mess up :)
23:52 yjthrtyhtr http://pastebin.com/CL3TYSTi
23:52 sofar also
23:52 sofar https://xkcd.com/1597/
23:53 Skyduskguy ok
23:53 Skyduskguy take a screenshot of your mods folder
23:53 Skyduskguy do you have a screenshot toll?
23:53 Skyduskguy they are fun
23:54 Megaf sofar, that xkcd is very accurate
23:54 Skyduskguy it is
23:54 sofar there's only one thing it doesn't have
23:54 sofar that's a life saver
23:54 lemon joined #minetest
23:55 sofar git reflog
23:55 yjthrtyhtr actually
23:55 yjthrtyhtr forget the mod
23:55 Skyduskguy ?
23:55 yjthrtyhtr how do i create a cart
23:56 Skyduskguy you do magik
23:56 Skyduskguy screenshot now
23:56 Skyduskguy how now brown cart
23:56 yjthrtyhtr no
23:56 yjthrtyhtr a metal cart
23:56 Skyduskguy thats the mod right?
23:57 Skyduskguy I dont even know what avaliable in base
23:57 yjthrtyhtr yes
23:57 Skyduskguy well i donno i didnt write the mod
23:57 yjthrtyhtr you don't know how to create it?
23:57 Skyduskguy why would i lol
23:57 yjthrtyhtr no
23:57 yjthrtyhtr like craft ir
23:57 yjthrtyhtr *it
23:57 Skyduskguy is the minecart a mod?
23:57 Skyduskguy liek tha mod you cant get to run?
23:57 yjthrtyhtr no
23:58 Skyduskguy its base?
23:58 yjthrtyhtr yes
23:58 yjthrtyhtr forget the mod
23:58 yjthrtyhtr how do i craft a cart?
23:58 Skyduskguy do minecarts exist in minetest?
23:58 yjthrtyhtr yes
23:59 Skyduskguy how do you know?
23:59 Skyduskguy if you dont know howto make em
23:59 Skyduskguy just checked
23:59 Skyduskguy minecarts are not a craftable item in default minetest

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