Time Nick Message 00:27 swift110 hey all 00:27 MyTeke_ChrisWMas hello 00:28 swift110 how are you MyTeke_ChrisWMas 00:29 MyTeke_ChrisWMas Good.. 00:37 swift110 good to heat MyTeke_ChrisWMas 00:37 swift110 what ya up too 00:39 MyTeke_ChrisWMas Expanding Minetest/FreeMiner Open Source Gaming and Running Game Servers for the surivial of Open Source Games. 00:39 MyTeke_ChrisWMas THAQT IS WHAT I AM UPTO.. 00:47 swift110 thats cool 00:47 swift110 what do you mean expanding them 00:49 Hijiri Is there a library for writing tutorials that present themself through a formspec? 01:03 VanessaE stormchaser3000: I am here now. 01:09 stormchaser3000 VanessaE: nvm 01:10 stormchaser3000 VanessaE: LILLY was mad earlier about how she couldn't get her servers to tur out right so i was going to ask you to help her make a server in a manner that would minimize griefing. but me and another player are helping her make a hopfully good skyblock server 01:10 stormchaser3000 turn* 01:11 VanessaE oh the hell with LILLY. she's a trouble maker 01:17 swift110 ok 01:20 VanessaE also hi. :P 01:23 swift110 hey VanessaE how are you? 01:25 VanessaE I'm fine 01:31 swift110 good to hear 04:58 Hijiri what do people think would be a perfect (or if not perfect, maximally good) video game magic system? 07:24 everamzah mana and a magic carpet 07:31 7GHABVVRP Magic Carpet sounds interesting 07:31 Emperor_Genshin Hi 07:50 sofar Hijiri: something that is coherent in the current system, uses existing items and mobs already in the world, and doesn't create something that doesn't add gameplay value. 08:13 Thomas-S hi 09:41 everamzah there's one mana mod, and two magic carpet mods. 09:41 everamzah maybe more.. 11:10 Thomas-S bye 11:37 jan6 if i made a dumb mod that adds some recepies like "1 dirt=99 dirt" and makes dirt and grass and sand and such stuff overpowered (e.g. 1 piece of dirt(or grass or sand or something,dirt is an example) burns for a really long time and you can make a bed with 3 dirt and 4 grass) then should i post it in forums?(haven't made it yet but I'm planning to) 11:38 Krock It would be like a creative mode with crafting 11:39 Krock useless IMO 11:39 red-001 there are already lots of usless mods 11:39 Krock current wood picks are totally overpowered. How could you dig stone with wood?! 11:39 Krock hehe the airsword mod :3 11:40 Krock It's overpowered too 11:40 red-001 how can you punch wood 11:40 red-001 with a hand 11:40 Krock with the airsword or your fist 11:40 Krock It's painful 11:40 red-001 200000000 hours later 11:41 Krock no longer painful because arm felt off 11:41 VanessaE Krock: hardened, treated wood could possibly break stone, but you're right that it's overpowered 11:41 Krock *fell 11:41 Krock VanessaE, yup.. but how else wuold the system work? :/ 11:41 red-001 well you did live a very long life then 11:42 Megaf Hi all 11:42 Megaf Amaz: you there? 11:42 red-001 22831 years 11:42 Calinou I pushed code updates to Veraball thanks to the new stuff in Godot 11:42 VanessaE Krock: well it's been my contention that minetest ought to start out with something like a stone-headed, wood-handled adze, where stones to make it could occasionally be found by digging dirt. 11:42 Calinou now it's 562 lines of code instead of 639 11:44 Krock !c ((1-(562/639))*100) + '% less code' 11:44 MinetestBot TypeError: unsupported operand type(s) for +: 'float' and 'str' 11:44 Krock !c str((1-(562/639))*100) + '% less code' 11:44 MinetestBot '12.050078247261343% less code' 11:44 Krock well done, Calinou :) 11:44 red-001 !c -- 11:44 MinetestBot SyntaxError: unexpected EOF while parsing (, line 1) 11:44 red-001 !c --1 11:44 red-001 ? 11:44 Krock ignored it 11:46 Calinou that's not counting blanks and comments by the way, it is SLOC 11:46 Calinou there are quite more comments than before now 11:46 Calinou SUM: 14 126 85 562 11:46 Calinou 14 files, 126 blanks, 85 comments, 562 source 12:31 Amaz Hi Megaf 12:32 Megaf Amaz: Do you know who made the tools textures for GitPack? 12:32 Megaf Hi :) 12:32 Amaz Nope, sorry 12:32 Megaf oh, ok 12:32 Amaz It's been ages since I've worked on it, or even talked to whoever else I was doing it with... 12:32 Megaf I'm making a subgame and I'd like someone to make some new textures for me. I'm using GitPack as base tho 12:34 Megaf I'm making two new tools 12:34 Amaz I'm not really that good at textures. 12:34 Megaf No worries 12:37 Amaz I don't know if anyone knows how to compile the latest Minetest git on freeBSD, I'm getting this error when I try: http://pastebin.com/5Zis7y2R 12:38 red-001 I think you are missing the lib libicon 12:38 Amaz Ah. 12:38 * Amaz will try that. 12:39 red-001 https://www.gnu.org/software/libiconv/ 12:39 red-001 it's libiconv 12:39 red-001 I missed the v 12:39 Amaz Yep, that works, thanks :) 12:40 RealBadAngel Amaz, its not a good idea to play mt on freebsd 12:40 red-001 why? 12:40 Amaz ^ 12:40 RealBadAngel you propably wont get any good performance 12:41 RealBadAngel whats your gpu anyway? 12:41 Amaz What about running a serve? 12:41 RealBadAngel for server its ok 12:41 RealBadAngel but for client its totally bad idea 12:42 RealBadAngel for example there are no propertiary drivers for amd at all 12:42 Amaz Yeah, I'm only using it for a server :) 12:42 Amaz My graphics card is a GeForce 8400 12:43 RealBadAngel there are some for nvidia, but... well, hmmm with his super cool and fancy nvidia card is getting a few fps 12:43 RealBadAngel and still is thinkin thats mt fault 12:46 Calinou well, I have a GTX 570 and performance is way below Minecraft 12:47 Calinou there are serious optimization problems with Minetest 12:47 Calinou I mean, my GTX 960M laptop can't get 60 FPS… 12:47 Amaz I get 60fps pretty easily. 12:49 VanessaE not me. proprietary or open source, I rarely get 60 fps, and pretty much never if it's a complex or built-up area. 12:56 CWz Calinou, the saw in moreblocks is buggy 12:57 CWz [off] it allows for node duplication 13:02 Krock CWz, that was a known bug back in 2014.. are you sure it's uptodate? 13:05 CWz yes 13:06 CWz latest git 13:10 cmdskp CWz, is this the latest saw in moreblocks? There's a new version from a few days ago 13:11 CWz hmm. i will git pull again and do another check 13:11 cmdskp what's the bug? 13:12 cmdskp oh sorry, I missed your answer above 13:12 cmdskp I fixed the node duplication as much as I could find in that latest patch 13:14 cmdskp Please let me know if you find any other signs of it :) So far, my reports are from two people that they can't do it anymore 14:24 sapier VanessaE I believe the mobs_redo converter will work for old simplemob definitions too at least considering comments about some mobs in mobs_redoo, yet I haven't tried https://github.com/sapier/mobs_compat 14:24 VanessaE cool 14:25 sapier worlds are extremely busy if you have all mobs enabled ;-) 14:26 sapier I even managed to intercept some rightclick actions and emulate them too ... yet I still need some sort of item converter for nssm as I cant register the nssm items from mobs converter mod 14:26 sapier but it's about 1.5k lines now 14:28 sapier translating the items will be last thing I'm gonna add as it's about 90% of all mobs out there to be supported my mobf. Other parts require additions to mobf ... some already planed for ages others as consequence of seeing things that can be done better 14:29 sapier And I'm not sure about the "taming" thing in mobs_redo ... mobf does have a different philosophy 14:30 sapier @all feedback to mobs_compat layer is welcome ;-) 15:40 MinetestBot 02[git] 04sapier AT gmx dot net -> 03minetest/minetest: Add support for using arbitrary meshes as items 1391bafce http://git.io/vE7nt (152015-12-29T16:27:06+01:00) 15:40 MinetestBot 02[git] 04sapier AT gmx dot net -> 03minetest/minetest: Refactoring and code style fixes in preparation of adding mesh typed items 13f14e7ba http://git.io/vE7nq (152015-12-29T16:27:06+01:00) 15:40 kaadmy yay finally 16:17 MinetestBot 02[git] 04sapier AT gmx dot net -> 03minetest/minetest: Make collisionMoveSimple time overflow message written to log/show up at max once per step 1361cb4d5 http://git.io/vE7gm (152015-12-29T17:02:17+01:00) 17:54 red-001 http://imgur.com/a/U0N8u 17:54 red-001 I think the blast radius might have been a bit too large 17:59 kaadmy hmm.. 17:59 kaadmy you're probably right 17:59 kaadmy (default radius is 3 btw) 18:06 everamzah i dunno how related this is, but i remember seeing an on_blast function in node definitions.. 18:06 * Krock is happy about having an IRC bot now that can parse Lua scripts 18:07 * Krock 's weekly project was finished within some hours 18:09 everamzah prolly not that related cuz i was lookin at the wrong window 18:55 MinetestBot 02[git] 04sapier AT gmx dot net -> 03minetest/minetest: Revert "Refactoring and code style fixes in preparation of adding mesh typed items" 131735c20 http://git.io/vE5w3 (152015-12-29T19:55:50+01:00) 18:55 MinetestBot 02[git] 04sapier AT gmx dot net -> 03minetest/minetest: Revert "Add support for using arbitrary meshes as items" 1325d128d http://git.io/vE5ws (152015-12-29T19:53:38+01:00) 19:13 Krock rubenwardy, I'm porting your noob gen script into Lua, hehe, that will be funny :) 19:14 Jordach sapier, pls 19:14 Jordach >Revert "Add support for using arbitrary meshes as items" 19:14 Jordach :( 19:15 sapier can't I obviously did misinterpret some agreements thus I shouln't even have merged it before 19:22 cmdskp sapier, if a mod uses item meshes, do the meshes rotate or stay still? 19:24 sapier nothing it's already been reverted 19:24 cmdskp awe 19:24 red-001 Why? 19:24 sapier because me merging it was a mistake and I usually fix my mistakes as soon as possible 19:25 cmdskp Does that mean it's not going to be merged in the future? Or it still needs work done? 19:28 sapier I don't know 19:29 sapier it's open sources lgpl so everyone is free to merge it again 19:29 cmdskp Did Jordach give a reason why not to merge it? 19:30 sapier It's been rejected due to not being liked and due to me doing the mistake merging it to early thus I don't see which work could have to be done to it to get it merged 19:30 cmdskp I understand 19:34 Jordach what the actual fuck has happened to developing a fucking engine 19:42 Calinou okay… it's a pull request making things more extensible 19:42 Calinou why do we reject it? 19:47 kaadmy Jordach: same :\ 19:50 red-001 Calinou 19:50 red-001 because people don't care about feature they don't have a us for? 20:00 Calinou red-001, the point of the Minetest Engine is to be as extensible as possible 20:00 Calinou if it isn't, it should be considered broken IMO 20:03 red-001 Calinou I'm nit saying it shouldn't be 20:10 DoyleChris Hello everybody 20:11 DoyleChris Question about tin in Moreores 20:11 DoyleChris Is therea way to lower the amount in the map. 20:12 DoyleChris i have a lot of tin and want to reduce the amount in the ground on the next map generation 20:12 Calinou DoyleChris, yes, edit More Ores itself? :p 20:12 Calinou mapgen.lua 20:13 DoyleChris i found the mg.lua 20:14 DoyleChris but the settings for tin and silver is the same except for (sizen = 60, sizedev = 30,) which is in the silver section not tin 20:16 DoyleChris any link for the mg wiki 20:19 cmdskp https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3567 20:19 cmdskp ^ that's for register_ore, which I believe will be what's used by MoreOres internally? 20:20 Calinou yes 20:22 DoyleChris i looked at that and the technic MG and Moreores MG dont match that. 20:24 DoyleChris this is what moreores looks like [mg.register_ore({ name = "moreores:mineral_tin",wherein = "default:stone",seeddiff = 8,maxvdistance = 10.5,maxheight = 8,seglenghtn = 15,seglenghtdev = 6,segincln = 0,segincldev = 0.6,turnangle = 57,forkturnangle = 57, numperblock = 2 })] 20:24 Thomas-S hi 20:24 DoyleChris not sure what all those are for 20:25 DoyleChris those are in the mg.lua 20:26 DoyleChris but in technic it has a oregen.lua 20:26 DoyleChris so im not sure what to change. 20:27 Fixer ._. 20:30 cmdskp @Doyle: Look in _config.txt and init.lua line: 267 for clust_scarcity for tin 20:30 cmdskp though there is 'mg' mod support, which is different and I don't know what the values in the mg.lua represent 20:32 red-001 use pastebin if you want to share a large piece of text in the future 20:33 cmdskp increasing clust_scarcity (by a fair lot) will reduce the chance of it (it's chance of occurring per block in a cluster of ore is 1/clust_scarcity) 21:11 xenkey Which package do I need for ncurses support? 21:20 Thomas-S bye 21:20 everamzah the name depends on the distro, i think. for me it's libncurses5-dev on debian 21:21 MinetestBot 02[git] 04Jeija -> 03Jeija/minetest-mod-mesecons: Merge branch 'sofar-sound' 13eab09b9 http://git.io/vEdzy (152015-12-29T22:20:42+01:00) 21:21 MinetestBot 02[git] 04sofar -> 03Jeija/minetest-mod-mesecons: Fix sound volume level of noteblock. 132682d09 http://git.io/vEdzS (152015-12-26T22:41:16-08:00) 21:31 sofar neat 21:31 sofar I hope jeija merges that fix for mesecons-noteblock quickly too 21:31 sofar ahhh he just did! 21:31 sofar https://github.com/Jeija/minetest-mod-mesecons/pull/244#event-502405968 22:25 MinetestBot 02[git] 04qiukeren -> 03minetest/minetest: Add macos/freebsd missing endian.h include and add win endianness info 13848b050 http://git.io/vEdSP (152015-12-29T23:03:30+01:00) 23:11 MinetestBot 02[git] 04Rogier-5 -> 03minetest/minetest: Include custom error message in all SQLite3 exceptions. 13cb30fac http://git.io/vEdp2 (152015-12-30T00:09:02+01:00) 23:11 MinetestBot 02[git] 04Rogier-5 -> 03minetest/minetest: Handle SQLITE_BUSY errors gracefully 13c6bb6f9 http://git.io/vEdpa (152015-12-30T00:08:56+01:00) 23:13 MinetestBot 02[git] 04ShadowNinja -> 03minetest/minetest: Fix cache path with RUN_IN_PLACE 139719ade http://git.io/vEdpN (152015-12-30T00:14:30+01:00) 23:28 Sokomine just compiled the latest version and can't join servers anymore - mt crashes. anyone experienced the same problem? any hints? 23:28 Sokomine i didn't have too much time over the last days 23:35 sofar Sokomine: I see it too 23:38 sofar Sokomine: confirmed, it's the last commit 23:38 RealBadAngel try clearing cache 23:39 RealBadAngel before it happened for me that cache folder was made outside mt folder 23:39 RealBadAngel this one was supposed to fix that issue 23:39 sofar e2d54c9 crashes it 23:39 sofar I had a one-day old tree 23:40 sofar https://github.com/minetest/minetest/issues/3498 23:42 sofar with today's tip, it just hangs? 23:58 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Fix client crashing when connecting to server 13a142e4f http://git.io/vEFku (152015-12-30T00:50:50+01:00)