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IRC log for #minetest, 2015-12-15

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All times shown according to UTC.

Time Nick Message
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00:34 rubenwardy currently trying to work out how to make my code more testable and cleaner
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01:26 frager hey guys. i got problems getting my minetest.conf to run as default config-file
01:27 frager as i run minetest-server 4.0.10 it was placed in $HOME/.minetest/minetest.conf and worked fine. since i updated to 4.0.13 it's ignored by default. i have to choose it my the --config argument
01:30 frager seems like everyone fell asleep Oo
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03:50 yunfan nope
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04:22 MinetestBot [git] paramat -> minetest/minetest: Mgfractal: Add 3D and 4D fractals c26eb87 http://git.io/v0zO8 (2015-12-15T04:18:19Z)
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05:37 everamzah Server up at lumaria.duckdns.org featuring Wasteland and CaveRealms with limited chat/player visibility and a bottom spawn.  If isolated solitude is your thing, then this server might just be for you!
05:38 VanessaE better to make such announcements during the daytime :)
05:38 VanessaE at this time of night, these channels are usually dead.
05:39 everamzah i did it for the record
05:39 everamzah i won't do it again until i post on the forum :)
05:39 VanessaE ok :)
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08:58 rdococ Hey guys. I'm creating a mod for Minetest, and would like to know how to find the items an entity would drop, without killing the entity first. If that's impossible, can you tell me how I could clone the entity instead?
09:01 rdococ ...
09:04 Hijiri just cause irc is a chat, doesn't mean answers can't take longer than 3 minutes to appear
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09:05 rdococ I know, I was just... meh, forget it
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09:26 JamesTait Good morning all; happy Tuesday and happy Cat Herders Day! 😼
09:28 rdococ Hi.
09:28 rdococ Okay, now I just want to know how to kill an entity from a script, with drops and all.
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10:43 rdococ Nevermind.
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13:28 yunfan rdococ: the document missed so much
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15:04 amadin Hi all. Somebody removed some protectors (my and other players), how player can do this, if no mesecon mod and no bones mod installed?
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15:17 Obani https://www.youtube.com/watch?v=​4QHxc957GOQ&feature=youtu.be I love that one
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15:33 STHGOM amadin, perhaps node replacer?
15:34 STHGOM i woudl contact the server admin
15:48 kaeza mornings
15:59 Fixer evenings
16:06 * Fixer .oO(bugs are everywhere)
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16:16 CWz Obani, I saw you in T.T Creative. do you need build privs?
16:17 Obani CWz, Yes, it would be cool :)
16:18 Obani CWz, why don't you connect your server to some IRC channel ?
16:18 CWz it's connect to inchra.net
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16:41 hoodedice dot
16:42 amadin STHGOM what is node replaser?
16:42 amadin replacer
16:47 amadin i don't use mor "replacer"
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16:53 amadin mod
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17:10 hoodedice Calinou
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17:12 Calinou hi
17:22 hoodedice still work on godot?
17:23 Calinou not really, but I make Godot binaries still
17:23 Calinou https://github.com/Calinou/godot-binaries
17:23 Calinou will make one this evening
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17:28 methun anybody can help me about go other,s created world ?
17:36 Krock methun, do you mean: "how do I join a public server?"?
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17:47 methun @krock yes i want to join public server and play with them both time
17:48 Krock "play with them both time", so you want to play on two servers at the same time?
17:48 methun how to play please help me @krock
17:49 Krock I need the OP rank for the @ in front of my name
17:49 Krock methun, just select the "Client" tab, make sure the checkbox on the bottom is checkde
17:50 Krock then select a server from the list and enter the desired name and pass
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17:53 methun @krock please say where I get name & password to entry to public server
17:54 Krock methun, each server has its own players. By logging in the first time, a new account with the given password gets created.
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18:01 methun @krock please give username password
18:05 VanessaE methun: you simply make up your own username and password when you sign onto a server for the first time.
18:06 VanessaE remember them or write them down somewhere, and use them again next time you go there.
18:07 Fixer ._.
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18:09 Fixer crap, i keep forgoting about if vs elif thing
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18:11 VanessaE methun: and you MUST remember or record your password, because server owners can't tell you what you used (they're encrypted)
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18:15 Krock But they can be changed
18:15 VanessaE yes.
18:16 Krock Deleted too :<
18:16 VanessaE (I don't like to encourage that, though, because it's not always easy to authenticate a change/reset request)
18:16 Fixer gwad, after connecting server max_lag shoot up high >2 and it lags now :S wtf
18:16 rubenwardy exactly
18:16 Krock Sadly, yes.
18:17 Fixer worst case is just test
18:17 Fixer auth data got corrupted -> HAPPY
18:18 Fixer i've managed to convince admin to reset my pass and login was success but many people lost everything
18:18 Fixer that was 0.4.13
18:18 Krock backups can be useful
18:18 Fixer sorry 0.4.12
18:18 Fixer smth was wrong with backup :} or no backup :}
18:18 Krock Perfect setup! Continue that
18:19 Fixer that was not me :}
18:19 Fixer after that slow grief process begin
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18:20 Fixer or begunb
18:20 Fixer whatever
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18:31 Fixer is this common that people rejoin server all the time? in and out, in and out, often in groups :}
18:32 Fixer like they are bugged or crashed or timed outed
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18:34 rubenwardy yes
18:34 rubenwardy mostly android users, I guess
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18:42 Fixer poor android users
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19:12 Fixer https://forum.minetest.net​/download/file.php?id=4461
19:29 Krock Did a masterpiece of scripting again: @echo ^G >getbellcharacter.txt
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19:41 Fixer what does -> mean in C++?
19:41 est31 same as in c
19:41 est31 a->b it means (*a).b
19:42 Fixer lol
19:42 est31 in c++ it also can be used for methods on objects
19:42 est31 but I think there its similae
19:42 est31 similar*
19:42 Fixer i have no idea what is (*a).b either
19:42 est31 so call method b on object a
19:43 Fixer hmm
19:43 Taurith Fixer: Object referenced by a's member, b
19:43 Fixer okay
19:43 Taurith (Or, more C/++ like: 'pointed to')
19:44 Krock makes sense. "->" "pointed to"
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21:21 bleak_fire_ hi
21:21 bleak_fire_ i want to talk to the higher-ups but idont know who they are
21:21 bleak_fire_ i want to find out if they are intent on putting minetest on steam or is that just someone's suggestion
21:22 bleak_fire_ because i'm scared
21:23 Calinou bleak_fire_, don't expect it to happen in the near future, for multiple reasons
21:23 Calinou although you can ask in #minetest-dev
21:23 bleak_fire_ it's not possible to be open-source or have any mod or server without steam's approval
21:23 bleak_fire_ and i dont want my server to have drm in it
21:23 bleak_fire_ or any sort of thing enforced by steam
21:26 Calinou uh? we'll never make Steam mandatory to play
21:26 Calinou and there are open source games on Steam
21:27 MinetestBot [git] Jeija -> Jeija/minetest-mod-mesecons: Gates: Update nor gate craft recipe, fixes #243 a6b28d1 http://git.io/v0oJI (2015-12-15T22:25:39+01:00)
21:28 est31 bleak_fire_, dont worry steam wont take over control over minetest
21:28 bleak_fire_ will steam be mandatory to have a server listed?
21:28 est31 hah no
21:28 Calinou no
21:28 bleak_fire_ but what about that "vac"?
21:28 est31 even if we all got paid a million dollars by steam so that we cooperate, the source is open, so you can fork minetest whenever you want
21:29 est31 (we as devs)
21:30 bleak_fire_ will it be forced to link to steam accounts?
21:30 sofar there's almost no reason to put Minetest on Steam, since all major distro's are already shipping Minetest
21:31 est31 yeah we got the linux users already
21:31 est31 the only thing i'd improve upon would be that we finally ship an official windows installer
21:31 sofar bleak_fire_: I'm not sure why you're paranoid
21:32 sofar est31: wouldn't hurt to have that
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21:32 sofar est31: updater, even?
21:32 est31 yeah
21:33 Glorfindel sofar: shipping as in already installed or in the repo?
21:33 sofar I'm sorry, I've got too much stuff to fix on linux ;^)
21:33 edj I can tell you that around these parts, a lack of official Windows installer really does limit the user base
21:34 edj My daughter told a bunch of her friends about Minecraft but none of them or their parents could figure out how to install and run it
21:34 sofar Glorfindel: shipping can mean either, in reality it's usually in a repo.
21:34 edj s/Minecraft/Minetest/
21:34 edj Sorry  *embarrassed*
21:34 Glorfindel sofar: yeah, but in your case which were you referring to?
21:34 sofar distro?
21:34 Glorfindel sofar: the version in the repo is outdated
21:35 sofar not my problem, nor can you blame me for that. And in fact, you could fix it yourself
21:35 sofar send a patch to fedora, debian, whatever
21:35 sofar took longer to complain about it than to fix it :)
21:36 * sofar steps down from soapbox
21:36 Glorfindel sofar: did I say anything about it being anyone in particulars problem?
21:36 sofar well, it actually is a problem of course
21:38 sofar I also work on 2 linux distributions ... I can't handle more :)
21:38 Glorfindel haha
21:38 Glorfindel one is to much for me, going to use windows mostly
22:20 bleak_fire_ i'm not paranoid i just dont want to give up control of something i'm paying for voluntarily to people whose values are contrary to mine
22:20 bleak_fire_ paying/paying and maintaining
22:22 bleak_fire_ pay for your own damn drm
22:22 bleak_fire_ that kind of thing
22:23 VanessaE to hell with DRM.
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22:23 bleak_fire_ hi vanessa
22:23 VanessaE hi
22:23 sofar bleak_fire_: only way to assure that it will never happen is to get involved, and help out
22:24 MinetestBot [git] asl97 -> minetest/minetest: Get movement setting instead of hard coded value 19f73e4 http://git.io/v0ol1 (2015-12-15T23:20:15+01:00)
22:24 bleak_fire_ i gotta grab dinner but did you ever see this? https://github.com/Calinou/moreores/​commit/c429c83eee885e48160a7247fc0fc​daff8bf064e#commitcomment-14647296
22:25 VanessaE I have seen that, and no it doesn't need reverted.
22:27 bleak_fire_ ok
22:30 bleak_fire_ what's the difference between the two situations?
22:35 VanessaE ?
22:36 VanessaE in technic's case, that was my error because those fields were used only internally, they weren't passed to minetest.register_ore(), which is the case with the moreores change
22:41 Fixer "the only package using the irrlicht package is minetest"
22:41 Fixer LOL, we are f-ed
22:42 est31 being alone != being f*ed
22:43 Fixer i mean two dead projects that rely on each other => fun times! :trollface:
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22:44 AndDT Fixer: supertuxcart also uses modified version of irrlicht
22:45 Fixer forked one
22:45 AndDT Yes
22:45 Fixer oh sorry, VanessaE pointed out that there are not 1 irrlicht user but 11
22:45 Fixer i hope they are not as dead as MT
22:47 Fixer what is BAW?
22:47 bleak_fire_ ok
22:47 bleak_fire_ thanks for clarifying
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23:06 bleak_fire_ oh man i'm getting crashes from pipeworks
23:06 bleak_fire_ used to be occasionally but now it's every time
23:10 bleak_fire_ 2015-12-15 23:09:46: ERROR[main]: Runtime error from mod 'pipeworks' in callback environment_Step(): /usr/share/minetest/builtin/game/item.lua:338: attempt to index local 'dropper' (a nil value)
23:10 bleak_fire_ crashes every time now (in front of pipeworks items)
23:12 bleak_fire_ is VanessaE still here or should i file a report on github?
23:12 VanessaE you using any other mods along with pipeworks that can drop things?
23:12 Fixer or just ask here: https://forum.minetest.net/v​iewtopic.php?f=11&amp;t=2155
23:12 VanessaE like item_drop or item_tweaks ?
23:13 bleak_fire_ not either of those
23:13 VanessaE I've no idea
23:13 VanessaE file a report, maybe nore can look at it
23:13 bleak_fire_ what do you mean by "drop things"
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23:14 VanessaE drop things as in create entities that fall on the ground?
23:14 bleak_fire_ mobs or mobs_water maybe?
23:14 VanessaE idk
23:14 bleak_fire_ mobs redo
23:15 VanessaE ask in #minetest-dev first
23:15 bleak_fire_ let me try and move those two out
23:15 VanessaE because clearly builtin/item.lua isn't handling the case where the player object is nil
23:15 * Fixer looks at ambience mod
23:15 bleak_fire_ didnt know there was a #minetest-dev
23:15 VanessaE that's the core development channel
23:15 bleak_fire_ ok
23:15 VanessaE (also for game content and stuff)
23:16 bleak_fire_ "player object"?
23:17 VanessaE yeah
23:17 VanessaE the reference the code needs to know who dropped something
23:18 VanessaE some mods pass nil for that because it's maybe not a player dropping an item, but a machine
23:18 VanessaE (hence pipeworks, maybe you have a dispenser causing it)
23:19 MinetestBot [git] BlockMen -> minetest/minetest: Add option to give every object a nametag 9eee3c3 http://git.io/v0oKA (2015-12-15T23:32:19+01:00)
23:20 bleak_fire_ ok
23:20 bleak_fire_ it's not mobs or mobs_water, just tried those
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23:22 Fixer is it possible to make nodes to have sounds attached to them? so water block will give water sound, etc
23:23 VanessaE sure, that's doable, but you don't want to do it with some node that exists in large quantities
23:23 Fixer MT can handle it
23:23 Fixer i think
23:23 VanessaE you would have a fuckton of sound sources playing if it were water
23:23 Fixer no need
23:24 VanessaE there may be "no need" but MT will still do it anyway
23:24 Fixer if 1-1000000 sources nearby - just play it as one sound and also correct volume depending on a distance
23:24 VanessaE though I don't know what its internal limit is
23:25 VanessaE no, something like that needs a client-side realtime check if you're near water, and then play a water source depending on your distance
23:25 bleak_fire_ wait
23:25 bleak_fire_ it might be mesecons
23:26 Fixer this ambience mod drives me nuts
23:26 bleak_fire_ seems to be some mesecon activity during one of the crashes
23:26 Fixer for some reason
23:26 Fixer it is dumb
23:26 Fixer as a brick
23:26 sofar of course it is
23:26 bleak_fire_ or technic, in another crash
23:27 Fixer it does not even FADE or anything
23:27 Fixer just play x.mp3, then play y.mp3
23:28 bleak_fire_ yep it seems to be happening when people are looking at technic items
23:28 Fixer depending on nearby nodes
23:28 Fixer it is not smooth
23:28 Fixer and feels artifical :trollface:
23:28 VanessaE ambiance mod needs client-side scripting to work well
23:29 Fixer fade + >1 sounds at once + more cleaner transition
23:30 Fixer now it is like in a kindergarten, near water - ok, play just water.mp3, f.e., now we moved a little bit to the trees, play something else, now we lag a lot, you jump in water and you hear it 10 seconds later lol
23:30 sofar it could be programmed better in mods, but just more work, and needs to be done per player
23:30 bleak_fire_ i dont exactly know how technic works
23:31 Fixer and server is doing everything
23:31 Fixer no wonder MT MP servers run like crap
23:32 sofar pipeworks and multiplayer :)
23:32 est31 thats stuff that can be done with clientside scripting
23:32 est31 very easily
23:32 Fixer yeah
23:32 sofar who's gonna add client-side lua scripting? :)
23:33 nm0i Nobody.
23:33 Fixer i wonder if LinuxGaming server still processing that shit with the fan
23:33 Fixer ok, max_lag is 0.4
23:33 Fixer i'm alone
23:33 Fixer walking
23:34 VanessaE sofar: hmmmm has plans for that.
23:34 nm0i You want to know how to add lag both and client side? Make rain. Also cheapest way to kick mobile users from server.
23:34 sofar it will be a whole different API, methods, but I can see value for it
23:34 est31 hmmmm plans it now c55 plans it.
23:35 sofar weather effects should be implemented client side in c++
23:35 est31 I like hmmmm's approach more tbh
23:35 Fixer nm0i, or make it super dumb way
23:35 * sofar afk
23:35 est31 he wants to run it in separate thread
23:35 est31 c55 wants scripts to run in same thread
23:35 Fixer nm0i, like... sound + some simple particles
23:36 Fixer est31, it is ---king slow anyway
23:36 nm0i Fixer: there is no another way in API
23:36 nm0i At best you'd have some HUD effect.
23:36 Fixer nm0i, sound + shader?
23:38 nm0i You can't load own shaders into client from server, can you.
23:38 est31 no
23:39 est31 it has been proposed
23:39 est31 but its horrible security wise
23:39 nm0i Cool. "Can i load some compute shaders into clients and mine some bitcoins?"
23:39 est31 that even isnt the problem
23:39 est31 you can do it with js too
23:40 est31 the problem is if you access stuff outside the shader
23:42 VanessaE est31: why would you give such wide access then?
23:42 est31 well, shaders are compiled by the driver, not us
23:43 est31 the driver can do funny things with it
23:43 est31 e.g. it can have vendor extension to modify files on the computer
23:43 VanessaE even a GPU-based coin mining app still needs some kind of CPU-control running under the GPU code
23:43 est31 just out of fun
23:43 est31 idk
23:43 VanessaE shaders can modify files?
23:43 VanessaE never heard of such a thing
23:43 est31 usually they can't
23:43 nm0i It is not in glsl
23:44 est31 yes, official glsl
23:44 est31 but as I said, every vendor does what they want
23:44 est31 I agree to every shader that uses security measures similar to those in WebGL
23:45 est31 its a similar setup: shaders downloaded from the server
23:45 VanessaE seems to me then it's a matter of whitelisting the safe stuff
23:45 VanessaE (though that would be a pretty big whitelist)
23:47 * nm0i sighs and hides back into drawing glow trees textures.

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