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IRC log for #minetest, 2015-12-03

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Time Nick Message
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01:24 rubenwardy 2015-12-02 19:49:08: ACTION[Server]: Player yasminmaria8729 tried to access [node under=-60,-9,87 above=-60,-8,87] from too far: d=1852.4, max_d=140. ignoring.
01:24 rubenwardy ./runserver.sh: line 21:  4844 Segmentation fault      (core dumped) ../minetest/bin/minetestserver --gameid capturetheflag --port 30000 --logfile logs/debug_$DATE.txt
01:24 rubenwardy :'()
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01:38 rubenwardy It's funny to watch banned people changing their names to try and get in
01:38 afflatus Hilarious
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01:48 * afflatus has to accept that he just can't be arsed to code the next feature
02:36 rubenwardy more stats!
02:38 rubenwardy http://minetest.rubenwardy.com/stats/
02:45 LazyJ Only slightly more Linux users than Windows users. That is actually a bit surprising.
02:45 LazyJ Android use being off the charts... Ugh...
02:46 LazyJ I wonder if the large amount of Android users contributes to MT 0.4.11's higher use?
02:48 LazyJ Oh. Joys. I just compiled the latest MT from GitHub and I'm logging in to the servers I frequent. So far, every server I've visited, I've spawned several hundred to server thousand meters below the surface. :/
02:48 rubenwardy It's possible that my statistics are wrong
02:48 LazyJ "Lies, damned lies, and statistics." :0)
02:50 rubenwardy https://gist.github.com/rube​nwardy/496c9236e459d8b180f4
02:50 rubenwardy other is almost entirely "MultiCraft 1.0.0"
02:51 rubenwardy Infinitely simpler than rrdtool, VanessaE ^
02:51 rubenwardy although I'll have problems when I get a lot of data
02:53 rubenwardy LazyJ, Android almost certainly contributes to 0.4.11's over use
02:55 LazyJ Android is not the source of my tired patience, its most, not all but most, of the kids that try to use the MT apps on servers that are not tuned for small devices.
02:56 thePalindrome That sounds highly problematic
02:57 rubenwardy is not the source?
02:58 rubenwardy my results would probably be different to yours as mine is a PvP server
03:04 rubenwardy added all the files needed: https://gist.github.com/rube​nwardy/496c9236e459d8b180f4
03:06 rubenwardy added lua script and readme
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03:48 arsdragonfly !server arsdragonfly
03:48 MinetestBot arsdragonfly: Arsdragonfly's Landrush! Minetest server | arsenalmp.noip.me:30001 | Clients: 0/15, 0/0 | Version: 0.4.13-dev / minetest | Ping: 274ms
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10:06 amadin Hi, does enybody know mod to show world map except Mapit, i saw mod which show world map it internet web browser, but i can't find it
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10:52 amadin_ Does anybody know mods which can show map of world?
10:58 kahrl_ amadin_: "show world map it internet web browser" <-- MTSatellite?
10:58 kahrl_ example: http://maps.mt.sha-bang.de/
10:59 amadin_ yeah
10:59 amadin_ thanks
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13:36 Fixer what?
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14:22 Jordach sfan5, lmao
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14:31 Fixer VanessaE, https://github.com/minetest/minetest/issues/3421
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17:17 rubenwardy https://forum.minetest.net/vi​ewtopic.php?p=200639#p200639
17:17 rubenwardy Wed Aug 29, 2012 4:54 pm
17:17 rubenwardy Thu Dec 03, 2015 5:39 pm
17:17 rubenwardy I still think we should have a delete and warn policy on bumps like these
17:27 Krock2 Kickban
17:27 Fixer what is problem with necroposting? never understood it, is it hard on server/software or smth?
17:29 Ingar delete bump
17:30 Ingar you lazy moderators
17:30 Fixer delete if only there are no similar never threads
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17:31 Ingar there are exceptions, but in my book a necro like this gets instadeleted
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17:32 Ingar ofc, the forum rules said not to raise the ead
17:32 Ingar dead
17:32 sofar is there a way to auto-close dead bodies?
17:33 Ingar our forum gave the potential poster an actual warning
17:33 Calinou sofar, some forum software does this but I'm not fond of it
17:33 Fixer potential? o.O
17:33 Calinou sometimes, necroposting can be useful
17:33 Fixer libastral.so?
17:34 Ingar phpBB sucks
17:34 Fixer everything sucks
17:34 Ingar SMF sucked slightly less
17:34 sofar forums suck
17:34 Ingar yes, that's why we're on IRC
17:35 sofar lol
17:35 Calinou Discourse/Flarum/NodeBB, the golden trio :)
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17:35 Calinou everything else is stuck in 2002
17:35 Calinou (at best)
17:35 Calinou like this: http://kristopolous.github.io/BOOTSTRA.386/
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17:46 Krock Omg that page has a fail. Buttons wouldn't get highlighted by moving the mouse over it
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17:50 Calinou they do
17:51 Calinou do you use IE 8? :p
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17:53 Fixer "The announcement of OpenIndiana was met with a mainly positive response; over 350 people[10] viewed the online announcement, the ISO image was downloaded over 2000 times,[10] the Twitter account obtained over 500 followers,[11] and numerous notable IT press websites wrote about the release.[9][12][13][14][15][16] The broadcast bandwidth of the announcement was substantial, noted to top 350Mbit/second."
17:53 Fixer not sure if troll
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18:01 Calinou heh
18:06 Krock Calinou, hell no, they do highlight, but not in a real M$-D0S application
18:08 Fixer they do
18:08 Fixer fonts are somewhat blurry
18:10 Krock agree();
18:10 Fixer biggest question... is whyyyy? Isn't you can that feel by just using elinks or links or whtvr
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19:14 behalebabo is on_construct or on_place called first?
19:15 Krock it's placed first, then initialited/constructed
19:15 Krock you mya also want to debug it using print() or minetest.log()
19:16 Krock *may
19:16 Calinou Fixer, satire :P
19:18 Calinou https://github.com/apple/swift/pull/17
19:18 Calinou lol
19:19 Calinou just posted :suspect: on it
19:22 Calinou that too: https://github.com/github/gemoji​/blob/master/images/emoji/fu.png
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19:24 est31 lool
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19:38 Fixer Calinou, lol, i've just read about that link on another place
19:39 * Fixer >_> RealBadAngel
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20:25 behalebabo what mistake am I making with this line? the only field I see is the label field: meta:set_string("formspec", "field[label;Label;${label}];fie​ld[channel;Channel;${channel}]")
20:27 rubenwardy I don't think that ${label}
20:27 rubenwardy is valid
20:27 rubenwardy !g lua ${}
20:27 MinetestBot rubenwardy: http://www.lua.org/
20:27 rubenwardy thanks
20:27 behalebabo label is a special name?
20:27 rubenwardy does lua allow that?
20:27 behalebabo this is a formspec
20:27 rubenwardy yes
20:27 est31 !g lua dereference variable inside string
20:27 MinetestBot est31: http://lua-users.org/wiki/StringInterpolation
20:28 rubenwardy ok
20:28 est31 so doesnt work
20:28 behalebabo however, I see the value of the label metadata value in the field
20:28 rubenwardy field doesn't have a pos and size - wouldn't you need them for more than one
20:28 rubenwardy also, don't you mean label[] or staticlabel (I forget)
20:29 behalebabo no, this is a field to set a label on the node
20:29 rubenwardy ah
20:29 rubenwardy but still
20:29 rubenwardy you need pos and size
20:29 rubenwardy otherwise they're probably both be in the same spot
20:29 rubenwardy field[x,y;w,h;...
20:30 rubenwardy http://rubenwardy.com/minetest_modding_bo​ok/lua_api.html#fieldxywhnamelabeldefault
20:30 rubenwardy you're using http://rubenwardy.com/minetest_modding_​book/lua_api.html#fieldnamelabeldefault
20:30 behalebabo apparently seperating the fields with a ' ' instead of ';' works
20:30 rubenwardy which doesn't support positions
20:31 rubenwardy ; is the right one
20:31 rubenwardy 100% certain
20:31 behalebabo this works exactly how I intend: field[label;Label;${label}] field[channel;Channel;${channel}]
20:32 rubenwardy oh
20:32 rubenwardy that's what you meant
20:32 thePalindrome What did you guys do when you put together a testing group?
20:32 rubenwardy you don't even need a space there
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20:53 thePalindrome Or do y'all bother with beta groups?
20:54 est31 thePalindrome, currently there is no real "beta group" for minetest
20:55 est31 people just report regressions they have
20:55 est31 so the format is open
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20:56 thePalindrome Not for engine development, mod development
21:01 rubenwardy servers are the best place to test mods
21:01 rubenwardy imo
21:01 rubenwardy ctf never crashes now
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21:09 thePalindrome Wait, so if I ran a server with mods, the clients would download them from me?
21:11 rubenwardy kind of
21:11 rubenwardy mods are server side
21:11 rubenwardy you don't send scripts to clients
21:11 rubenwardy you only send textures
21:11 rubenwardy and the parts of node defs and item defs that the client needs
21:12 rubenwardy (like description, drawtype, groups, etc, no callbacks)
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21:15 thePalindrome Huh, I"ll have to figure it out later. See y'all in an hour
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21:21 Fixer damned
21:21 Fixer cough'ed on my monitor, now it looks even worse
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21:33 est31 rubenwardy, why are nametag colors disabled?
21:33 rubenwardy because it's too easy to see if the enemy is sneaking up
21:34 rubenwardy what I'd like is a way to control what nametags a player can see
21:34 est31 and why no furnace
21:34 rubenwardy there's no use for it
21:34 est31 I'm stuck now, underground
21:34 est31 have mined, wanted to make new pick
21:34 est31 wanted to get back to my base via mining
21:35 est31 meh, no sticks
21:35 rubenwardy ...  what nametags a player can seeso that a player can only see their team mates, and enemy
21:35 rubenwardy voltus?
21:36 est31 no
21:36 rubenwardy a /killme command would be good
21:36 est31 not existent
21:36 rubenwardy the aim of this game isn't to craft things
21:36 rubenwardy it's to find them in chests
21:37 Fixer rubenwardy, suggestions: 1) disable nametags totally 2) give each team its unique skin
21:37 est31 skin is unique
21:37 rubenwardy 2) each team does have it's own unique skin
21:37 rubenwardy *its
21:37 Fixer rubenwardy, 3) write a mod suggesting to players to update old clients :p
21:37 rubenwardy 3. done
21:37 est31 3) isnt possible
21:37 est31 sapier blocks against it
21:37 rubenwardy in C++ it is: https://gist.github.com/rube​nwardy/9859d09c2ff1748e64e5
21:37 est31 at least if you have no debug build
21:37 Fixer wat?
21:37 Fixer ah
21:38 Fixer "Thats kinda odd. I run over 104 mods and I see about 100-200MB per player on Ubuntu 14.04.2 Desktop x64. I've never ran into swap unless I was doing some excessive use of WorldEdit."
21:38 Fixer LOL
21:38 Fixer just 100mb per player
21:39 Calinou that's what Minecraft uses, Fixer
21:39 Calinou on server
21:39 est31 LOL just 100 mods
21:39 Fixer yes
21:39 Fixer that's MT for you
21:39 rubenwardy can I limit the nametag distance without making the players disappear?
21:40 Calinou not that I know of
21:40 Calinou such a thing would be easy to "revert" client-side anyway, to reuse jeb_'s language :)
21:40 Fixer Calinou, but but that was crappy Java
21:40 est31 rubenwardy, it works, but requires c++ code
21:40 rubenwardy yeah
21:40 est31 just change the nametag color alpha to zero
21:40 est31 for those you want to make disappear
21:40 rubenwardy but that's for everyone
21:41 rubenwardy not distance related
21:41 rubenwardy also, isn't there the problem with text shadows?
21:41 est31 it got resolved
21:41 rubenwardy awesome
21:41 est31 but not in stable release yet
21:41 rubenwardy old clients though?
21:41 est31 well there it is not possible
21:42 rubenwardy almost 50% of clients are older than 0.4.13 stable: http://minetest.rubenwardy.com/stats/
21:43 Fixer rubenwardy, graphs look like crap
21:43 Fixer btw
21:44 rubenwardy gnuplot
21:44 rubenwardy quick and simple
21:44 rubenwardy mostly
21:44 Fixer rubenwardy, please add at axis info on #2 and #3
21:44 Fixer "add axis"
21:44 Fixer whatever
21:45 rubenwardy At that time I thought that I shouldn't share the exact numbers, but meh
21:46 est31 make it like the US gvt
21:46 est31 there they have to censor every letter after a noun
21:46 est31 bc there could be a plural s :)
21:47 rubenwardy done
21:48 rubenwardy Fixer's proposal, that is
21:51 Fixer rubenwardy, thanks!
22:01 rubenwardy Fixer, added antialiasing to the graphs
22:01 Fixer nice
22:02 Fixer rubenwardy, about #2 and #3, maybe SHARE, % is better than count of players?
22:02 Calinou anti-aliasing is love, anti-aliasing is life
22:02 rubenwardy not sure how to do that, will find out
22:05 rubenwardy source code: https://gist.github.com/rube​nwardy/496c9236e459d8b180f4
22:06 MinetestBot [git] susnux -> minetest/minetest: Fix build if BUILD_SHARED_LIBS defaults to "ON" d8975ea http://git.io/vRnCu (2015-12-03T21:35:22+01:00)
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22:16 Calinou >4,859 stars today
22:16 Calinou on apple/swift GitHub
22:17 rubenwardy the world has a lot of apple fan boys
22:27 rubenwardy so, what is your opinion on https://github.com/rubenwar​dy/capturetheflag/issues/14
22:27 rubenwardy !itle
22:28 rubenwardy !title
22:28 MinetestBot rubenwardy: About Crafting · Issue #14 · rubenwardy/capturetheflag · GitHub
22:28 rubenwardy Should CTF be a crafting game?
22:29 rubenwardy The content in CTF will probably be different to main Minetest. I'd like more of a multichoice thing, where you select what you want to craft from a grid and the things you can't craft are greyed out
22:29 rubenwardy also, I just readded furnaces
22:29 rubenwardy until I fix the crafting issues
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23:46 luizrpgluiz hi :)
23:47 LazyJ Any CC Non-Commercial experts care to add their input to this post?:  https://forum.minetest.net/v​iewtopic.php?f=3&amp;t=13684
23:50 JohnnyComeL8ly Hello, luizrpgluiz.
23:50 JohnnyComeL8ly :-P
23:51 luizrpgluiz JohnnyComeL8ly: hi :)
23:53 JohnnyComeL8ly LazyJ, I'm no "expert" but I find that permissible.  Since it is, in a sense, a service that he is providing.
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