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IRC log for #minetest, 2015-10-27

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All times shown according to UTC.

Time Nick Message
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00:36 Hijiri JBB: I use xmpp chat for instant messaging for the few people who I know that also use xmpp
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01:52 hoodedice is the lua_api.txt more updated, or dev.minetest.net wiki?
01:54 MinetestBot [git] paramat -> minetest/minetest_game: Default/trees: Clean-up 'can grow' function 321bd66 http://git.io/vWP5F (2015-10-27T01:51:54Z)
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02:07 wolvenheart hello I have a .... bug I guess and I am trying to fix it
02:08 wolvenheart I didnt play minetest for a bit and when I opened it up my entire world turned red...
02:09 wolvenheart like literally everything is red.
02:11 VanessaE turn off your shaders
02:12 VanessaE or switch to opengl for your MT driver
02:12 wolvenheart I looked into the console and it said "Irrlicht: Could not open file or texture: character.png"
02:12 VanessaE ignore that, see above.
02:12 wolvenheart Shaders... where do I do that then... is it in the main options?
02:13 VanessaE int he Settings menu
02:13 VanessaE Main Menu -> Settings tab -> un-check "Shaders"
02:13 wolvenheart Thank you for the assistance
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02:14 wolvenheart that took care of it, again thank you.
02:14 VanessaE a red screen means the shaders didn't compile (or compiled wrongly).  sometimes that means wrong video driver
02:14 hoodedice which OS are you on? Windows?
02:15 wolvenheart yeah i just got windows 10...
02:15 hoodedice Yeah, if you have any special video card, try updating the drivers through your graphics card's website
02:15 VanessaE no, not that.
02:15 VanessaE I meant minetest's driver setting
02:16 VanessaE red shaders means you're using DirectX mode.
02:16 VanessaE you have to use OpenGL mode for them to work
02:16 hoodedice hmm, switching to opengl could solve things
02:16 wolvenheart oh.... okay... I dont think i have that but I will look into it.
02:16 hoodedice The switching thing is in the same settings screen.
02:16 wolvenheart meh I dont really need it anyway.
02:17 hoodedice Minetest with shaders is really good looking, and not really that hard on modern hardware
02:18 wolvenheart meh... as long as I can play with out going. "what am I trying to hit?" I think I will be okay
02:18 hoodedice that being said, Van, lua_api.txt vs dev.minetest.net for bleeding edge changes
02:18 wolvenheart thanks again for the advice.
02:18 hoodedice you're welcome =)
02:18 hoodedice !next
02:18 MinetestBot Another satisfied customer. Next!
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04:19 JohnnyComeL8ly Good evening, America, this is John, your host on All Things Fun and Funny.
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05:12 JohnnyComeL8ly Once there was a lady ~87 yo.  She heard from her pastor to quote scripture when in a crisis, so one night, while knitting in her chair, she hears someone breaking in.  She quickly turned out the light and waited to see what would happen. The burglar walked into the room and she started yelling "Freeze, Acts 3:57!"  This stopped the burglar in his tracks, and he stayed there until the cops came... the cops asked him why he didn't move
05:12 JohnnyComeL8ly and he told them, that, he heard her saying she had an Axe and a .357
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05:23 JohnnyComeL8ly #ROFLjokes
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06:39 MinetestBot [git] kwolekr -> minetest/minetest: Move basic, non-numeric macros from util/numeric.h to basicmacros.h 27eed13 http://git.io/vWX2l (2015-10-27T01:53:45-04:00)
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08:18 CWz got an error during compile
08:19 CWz http://pastebin.com/LnyHbj35
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10:12 JamesTait Good morning all; happy Tuesday, and happy Cranky Co-Workers Day! 😃
10:26 Calinou joined #minetest
10:29 Ingar the Cranky Co-Worker, that would be me
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12:06 rubenwardy New video! https://youtu.be/0FZmsk-ECnk
12:06 stoneminer hi
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12:11 rubenwardy I'm trying to use audacity to record my voice whilst playing a game, but the screen flickers - any suggestions?
12:12 rubenwardy what it could be caused by?
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12:12 PilzAdam audacity
12:12 rubenwardy lol
12:12 rubenwardy suggestions for other s/w?
12:16 kahrl ffmpeg, maybe
12:21 stoneminer What's your OS?
12:23 rubenwardy xubuntu
12:23 rubenwardy 14.04
12:26 rubenwardy ffmpeg -f alsa -ac 2 -ar 44100 -i hw:0 out.wav    seems to work
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12:37 stoneminer Where do I find other Minetest channels?
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13:00 PilzAdam stoneminer, what do you mean?
13:01 Out`Of`Control stoneminer:  /msg alis list #minetest*
13:01 stoneminer Is that an IRC command or what?
13:02 Out`Of`Control si
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13:04 stoneminer thx for the info
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13:13 swift110-phone Good morning
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13:31 Samson1 Will a PvP command be added in the next version of Minetest?
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13:32 VanessaE pvp command?
13:32 sfan5 a PvP command?
13:32 Samson1 Yes:)
13:32 VanessaE meaning?
13:32 sfan5 what would it do?
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13:33 Samson1 I mean like
13:33 VanessaE sfan5: double-ninja'd ;)
13:33 Samson1 enable PvP for a player
13:33 Samson1 That sort of thing:)
13:33 Samson1 Say
13:33 sfan5 so basically per-player pvp enable/disable?
13:33 Samson1 Yes
13:33 Samson1 Like
13:34 Samson1 ./enable PvP "playername"
13:35 VanessaE that's doable with a mod now, isn't it?
13:35 sfan5 it is?
13:35 Samson1 is it?
13:35 Obani it is
13:35 VanessaE I don't know, I just seem to remember seeing API functions that might facilitate it
13:36 Samson1 what is the mod?
13:36 Obani Let me find the link
13:36 Samson1 Okay:)
13:36 Obani https://forum.minetest.net/v​iewtopic.php?f=9&t=13137
13:36 Obani was quite quick :p
13:36 Samson1 It's just that for my server I need PvP for short films but if everyone has it there will be bones every where
13:36 VanessaE https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L1836
13:37 VanessaE "should return `true` to prevent the default damage mechanism"
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13:37 Samson1 Okay:)
13:37 Samson1 Thank you
13:38 Samson1 It would still be fun if it was in the default game though:D
13:40 Obani The PvP button ?
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13:40 Samson1 Well, as I am the server owner I would like to control everything by a command
13:41 Samson1 You know, be able to do stuff that know one else can do:D
13:41 Samson1 Oh I see
13:41 Obani You mean like that ? https://forum.minetest.net/v​iewtopic.php?f=9&t=13478 :p
13:41 Samson1 Silly me:\
13:42 Samson1 :D
13:42 Samson1 It would be nice if the PvP button could be added:D
13:42 Obani If you're the owner you can still add it :)
13:42 Obani But I don't think it would fit with minetest_game
13:42 Samson1 YesxD
13:43 Samson1 Mmm
13:43 Samson1 I could all ways make my own game:D
13:43 Samson1 Make a branch of from Minetest:D
13:43 Obani So on your server you need : PvP Button, setpgrav and WorldEdit xD
13:44 Samson1 Sort of:D
13:44 Obani Samson1, The server I work with has it's own game :x https://github.com/MinetestF​orFun/server-minetestforfun
13:44 Obani But it's kinda fat xD
13:47 Obani And add this to admin stuff :p https://www.youtube.com/watch?v=8JhbfV2cYHg
13:48 Obani Samson1
13:48 Samson1 Okay:)
13:48 Samson1 I am having a look:)
13:50 Samson1 I love that:D
13:50 Samson1 if you don't want some one is your house and they won't move just  throw then outxD!
13:50 Samson1 I am having that:D
13:50 Obani :D
13:51 Out`Of`Control Samson1:  play singleplayer then :D
13:51 Samson1 :D
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13:52 Obani Out`Of`Control, NPC do not rage :(
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13:54 Out`Of`Control cool gravity gun
13:55 Out`Of`Control Obani:  did you try hit mobs with mob?
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13:56 Obani Out`Of`Control, I didn't try the mod :p
13:56 Obani Actually I rarely play Minetest
13:56 Out`Of`Control ok
14:09 Samson1 :0
14:09 Samson1 :)*
14:10 Samson1 How do you set a default spawn point in a world? I think there might be a mod around that adds /setspawn
14:10 Samson1 I have been looking all over the place and I have not found anything
14:10 Obani You can set it in minetest.conf I think
14:11 Obani see minetest.conf.example
14:11 Samson1 Okay:)
14:11 Samson1 Where will I find it?
14:12 Obani see minetest.conf.example
14:12 Obani in minetest repository
14:13 Obani Samson1, https://github.com/minetest/minetes​t/blob/master/minetest.conf.example
14:15 Obani Samson1, https://github.com/minetest/minetest/b​lob/master/minetest.conf.example#L830
14:23 Samson1 I can not find where it says about spawn:(
14:24 Obani line 830
14:24 Obani static_spawnpoint =
14:24 Obani I gave you the link
14:26 Obani Samson1,
14:26 Samson1 :)
14:26 Samson1 Having a look:)
14:28 Samson1 Found it
14:29 Samson1 I was looking at line 330xD
14:29 Obani .¬.
14:30 Samson1 :D
14:31 Samson1 I have to go now
14:31 Samson1 It's been nice talking to you:)
14:32 Obani You're welcome :)
14:32 Obani bb
14:42 swift110-phone Hmm
14:50 Megaf Hi all, anyone else having problems compiling the server from a clean git clone from master?
14:50 Megaf can you try for me please? I have this error http://paste.debian.net/plain/318351
14:50 JohnnyComeL8ly I'll let you know in a minute.
14:54 Megaf I think its a know bug
14:54 Megaf https://github.com/minetest/minetest/issues/3296
14:55 JohnnyComeL8ly And you're talking about just a server, right?
14:55 Megaf JohnnyComeL8ly: well, I haven't tried the client yet, I was jut updating my server, and it is a known bug indeed https://github.com/minetest/minetest/issues/3296
14:56 Megaf I wonder why devs don't try to run the thing before sending and merging to master
14:56 PilzAdam Megaf, hmmmm apparently thinks he's cooler than compilers
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14:57 Megaf PilzAdam: if the fix is that simple just merge it
14:58 Megaf wait
14:59 JohnnyComeL8ly lol cooler than GCC
14:59 PilzAdam "If you have a small patch, fixing some compiler error or other trivial mistake, notify about fixing it on #minetest-dev, wait for 5...15 minutes and push it." – http://dev.minetest.net/Git_Guidelines
14:59 Megaf cool
14:59 Megaf I will wait then, thanks a million PilzAdam
15:01 JohnnyComeL8ly Megaf: That is basically what I'm getting too.
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15:01 MinetestBot [git] PilzAdam -> minetest/minetest: Fix missing #include c406438 http://git.io/vWMS1 (2015-10-27T15:55:34+01:00)
15:02 JohnnyComeL8ly Only, I have "
15:02 JohnnyComeL8ly std::sort(modlist.begin(), modlist.end());
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15:02 JohnnyComeL8ly ^
15:02 JohnnyComeL8ly "
15:03 JohnnyComeL8ly That line is right below "
15:03 JohnnyComeL8ly "
15:03 JohnnyComeL8ly /home/john/.apps/minetest/src/sc​ript/lua_api/l_server.cpp:380:2: error: ‘sort’ is not a member of ‘std’
15:03 JohnnyComeL8ly Ah, it thought it was a cmd...
15:04 JohnnyComeL8ly I was bested by my poor posting skills.
15:04 JohnnyComeL8ly In case you want to know, this is my cmake cmd:
15:04 JohnnyComeL8ly cmake -DRUN_IN_PLACE=1 -DENABLE_LUAJIT=TRUE -DLUA_INCLUDE_DIR=/home/jo​hn/.apps/LuaJIT-2.0.4/src/ -DLUA_LIBRARY=/home/john/.apps​/LuaJIT-2.0.4/src/libluajit.a -DBUILD_SERVER=TRUE -DBUILD_CLIENT=FALSE
15:05 JohnnyComeL8ly I just tacked the last two flags on there from my usual config.
15:06 Megaf JohnnyComeL8ly: you can use 0 and 1 instead of false and true
15:06 JohnnyComeL8ly Oh, ok.
15:07 Megaf well, is compiling now
15:07 JohnnyComeL8ly With what version?
15:07 Megaf I hope it runs when it finishes compiling :P
15:08 JohnnyComeL8ly What did you do to it?
15:08 Megaf JohnnyComeL8ly: latest git, PilzAdam has just pushed the fix for that
15:08 JohnnyComeL8ly Oh, ok.
15:08 JohnnyComeL8ly How do it get the latest? (I forget the cmd....)
15:08 Megaf JohnnyComeL8ly: thank you :)
15:08 Megaf JohnnyComeL8ly: well, I do git pull
15:09 Megaf actually, i dont, but git pull is the way to get the latest stuff from the branch master
15:09 Megaf if you used git clone in the first place
15:09 Megaf on my server I wrote a script that always do a git clone after removing the old things
15:09 JohnnyComeL8ly Yeah, "git clone --depth 1 URL
15:09 JohnnyComeL8ly "
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15:10 Megaf these intel xeons are so slow to compile with a single core
15:10 PilzAdam Megaf, why even use git when you always clone?
15:10 Megaf my core2duo is quicker :P
15:10 PilzAdam you can just wget the tarball
15:10 JohnnyComeL8ly It said, "1 file changed, 2 insertions(+)"
15:10 Megaf PilzAdam: good point
15:11 Megaf !server Megaf
15:11 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/9, 0/0 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 8ms
15:11 JohnnyComeL8ly What? I don't get what just happened....
15:11 Megaf cool
15:11 Megaf JohnnyComeL8ly: you updated your build
15:11 JohnnyComeL8ly What was PilzAdam talking about?
15:11 Megaf your snapshot
15:11 Megaf or whatever
15:11 JohnnyComeL8ly I did use "git pull"
15:13 JohnnyComeL8ly What does Doxygen do for me?
15:13 JohnnyComeL8ly Is it desirable?
15:13 PilzAdam JohnnyComeL8ly, do you like pretty pictures?
15:14 JohnnyComeL8ly I suppose....
15:15 PilzAdam it generates stuff like this: https://ixquick-proxy.com/do/spg/show_picture.​pl?l=english&rais=1&oiu=http%3A%2F%2Fe​lastos.org%2Fredmine%2Fattachments%2Fdownload%​2F126&sp=9e14c697f785816d526e1278e5c2582a
15:15 PilzAdam developers love it
15:16 JohnnyComeL8ly That is cool, but I don't understand what the words mean (I'm not a dev).
15:16 PilzAdam you can print it out and decorate your walls with it
15:17 PilzAdam you don't need to understand it for that
15:17 JohnnyComeL8ly And, that's what you meant by that... thanks, I thought I was missing something.
15:17 JohnnyComeL8ly No, I could find better looking lines, like race cars and such to put up on the wall if I so desired.
15:18 JohnnyComeL8ly Not that I'm into them, just an example.
15:19 JohnnyComeL8ly Btw, you wouldn't happen to know how to make MT work as a Wayland client, would you?
15:19 PilzAdam I guess you should look at Irrlicht
15:19 PilzAdam it does all the window creation and stuff
15:19 JohnnyComeL8ly Ok.
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15:30 JohnnyComeL8ly Megaf: I suppose I shouldn't be surprised to see you on #irrlicht.... ;-)
15:32 Megaf heh, I like joining on related project channels of the projects I like
15:33 JohnnyComeL8ly I should do that too.
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15:41 JohnnyComeL8ly Another question... how come the standard MT source from GitHub doesn't have LuaJIT?
15:44 kahrl bundling it is discouraged by the luajit devs
15:44 JohnnyComeL8ly They don't have confidence enough in it yet?
15:45 kahrl no, they just want devs to treat it as an external dependency
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15:45 JohnnyComeL8ly So that ppl are more likely to get the latest version?
15:46 kahrl no idea
15:46 JohnnyComeL8ly (That's my first thought after what you said....)
15:46 kahrl I never looked into it
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15:47 kahrl http://luajit.org/install.html, first bullet point under "Embedding LuaJIT"
15:47 Tux[Qyou] joined #minetest
15:48 kahrl (it doesn't say *why* it is suggested)
15:49 JohnnyComeL8ly Ok.  On a side note, I just learned that Xbox 360 uses PPC....
15:50 JohnnyComeL8ly As did, the PS3.
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16:01 luizrpgluiz joined #minetest
16:02 luizrpgluiz hi
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16:18 JohnnyComeL8ly Hello, luizrpgluiz.
16:19 luizrpgluiz JohnnyComeL8ly: hi :)
16:19 JohnnyComeL8ly :-)
16:20 luizrpgluiz JohnnyComeL8ly: you are player, developer or both?
16:20 JohnnyComeL8ly Wannabe both. ;-)
16:21 JohnnyComeL8ly Eventually....
16:22 luizrpgluiz JohnnyComeL8ly: I'm still learning a bit of LUA script
16:22 JohnnyComeL8ly Cool.
16:23 luizrpgluiz JohnnyComeL8ly: just that I'm the one who does not understand anything of generating worlds, generation of trees, ie more complex mods
16:24 JohnnyComeL8ly Gotcha.
16:24 JohnnyComeL8ly I don't have time now for that... have to do school and work.
16:25 luizrpgluiz JohnnyComeL8ly: feel free, I still do not know much yet about these more complex codes
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16:31 luizrpgluiz est31: hi :)
16:32 est31 hi :)
16:32 JohnnyComeL8ly Yes, hello, est31.
16:32 est31 hello to you, too
16:33 JohnnyComeL8ly ;-)
16:35 luizrpgluiz est31: I just saw in the Minetest development IRC, you could put the ncurses in the game, it means that when I open the terminal server mode, we will be able to enter commands at the operating system terminal?
16:36 est31 yes
16:36 est31 you start the server with --terminal
16:36 JohnnyComeL8ly Cool!
16:38 luizrpgluiz est31: I know that this function already exists in minecraft right?
16:38 JohnnyComeL8ly Megaf, Idk if you noticed, but I asked over on #irrlicht about Wayland support. ;-)
16:39 est31 I think some minecraft server implementations have this, yes.
16:40 JohnnyComeL8ly luizrpgluiz, that's a funny way to ask a question.... :-D
16:42 luizrpgluiz JohnnyComeL8ly: yes, I apologize for my English, I am that I am Brazilian
16:44 JohnnyComeL8ly luizrpgluiz: I suppose I should've guessed that... I try not to correct everybody's English, because most don't appreciate it.
16:46 luizrpgluiz JohnnyComeL8ly: you brazilian?
16:46 JohnnyComeL8ly No, Texan! :-D
16:47 JohnnyComeL8ly (American)
16:48 luizrpgluiz JohnnyComeL8ly: :D
16:48 JohnnyComeL8ly What's it like being in a famous-for-football country?
16:49 JohnnyComeL8ly I like to call it soccer....
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16:58 luizrpgluiz JohnnyComeL8ly: I do not like football you have in Brazil, I like to play volleyball and play with my friends will computer
17:02 JohnnyComeL8ly I like volleyball too.
17:03 JohnnyComeL8ly I've never actually played soccer/football, but I like watching, and I've wanted to learn.
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17:19 Krock Hi
17:20 luizrpgluiz Krock: Hi :D
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17:59 Krock Lol. Some diagnostic program is a perfect pagefault generator. 6.3 Millions within 7 mintes
18:06 CWz are atom processors weak?
18:11 est31 joined #minetest
18:14 CWz ehy est31
18:14 Robert_Zenz joined #minetest
18:14 est31 hi
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18:17 E4xoi football is kinda nice
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18:40 luizrpgluiz est31:this update of ncurses will be available in version 0.4.14 of minetest?
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18:42 est31 luizrpgluiz, not 100% sure of it yet, but I guess so
18:42 est31 the PR has to get merged
18:45 luizrpgluiz est31: because if it is possible, it will be a great help for administrators to update the server minetest
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19:20 CWz what is ncurses
19:21 est31 a library for the terminal
19:37 Calinou CWz, yes, they are pretty weak compared to eg. Core i3
19:37 Calinou older ones are a mayhem of slowness
19:43 Calinou anyone knows how to disable VSync on a NVIDIA Optimus laptop running Windows?
19:43 Calinou I set both Intel and NVIDIA to have application-controlled VSync, I disable it in game, but it's still enabled
19:48 Krock So it's locked to 60 fps?
19:49 Calinou yep, and stutters when going below 60 fps
19:49 Calinou (that is my real concern)
19:49 Calinou also creates input lag
19:50 Krock Umm.. noticing freezes under 60 fps is totally normal..
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19:54 Calinou Krock, yeah, but VSync strongly increases those
19:54 Calinou it's known as "stuttering"
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19:55 Krock Uh. lived with it all the time xD
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19:55 JohnnyComeL8ly I live with sub-par hardware.... ;-)
19:57 Krock sub-par??
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20:45 Ingar are there wav sources for the sounds currently in minetest_game ?
20:46 PilzAdam Ingar, not that I know of
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20:52 Ingar I tried normalizing mine
20:52 Ingar but then the originals sound too loud
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20:53 Ingar it's playable thoug, and imho better than the default ^^
20:53 Ingar just the dirt that keeps bothering me
20:53 PilzAdam do you have a git branch with them?
20:53 Ingar yea on github, let me find the link
20:54 est31 no lossless version?
20:54 est31 bad :/
20:54 Ingar https://github.com/IngarKCT/minete​st_game/tree/ingar/sound-footsteps
20:54 Ingar est31: the engine wouldn't load wav files
20:55 est31 Ingar, still there should be a lossless version around, e.g. for the case there is a better codec
20:55 est31 like one day irrlicht will support opus
20:56 est31 then we wont need ogg anymore
20:56 Ingar est31: I'll release the wav version as well
20:56 est31 and it doesnt need to be wav, FLAC is enough
20:56 Ingar est31: I keep the original recordings as FLAC ;)
20:57 Ingar them wavs are rather small, and gamedevs always like ready-to-download soundbits
20:57 est31 FLAC even smaller
20:58 est31 and its no microsoft format
20:58 Calinou https://github.com/inexor-game/audioaugust
20:58 Calinou CC BY 4.0 sound collection, FLAC format
21:00 PilzAdam Ingar, why do dirt with grass and dirt have so drastically different dug sounds?
21:00 PilzAdam that doesn't make sense to me
21:01 PilzAdam also walking on grass has a way too loud bass-line
21:01 Ingar PilzAdam: the games uses/used the footstep sound as dug sound
21:01 Ingar I haven't made a specific dirt/dug sound yet
21:02 PilzAdam and stone walking sounds have a reverb effect that makes me feel like I'm inside something
21:02 Ingar might be the echo of the room where I recorded it
21:03 PilzAdam if the game used footstep as dug sound then change it
21:03 Ingar PilzAdam: yeah I did that for grass :)
21:03 Ingar I just need to find something that can serve as dirt sound
21:04 Ingar outside recording is too hard, near impossible
21:04 Ingar wind, planes, rain, dogs, people, cars, ...
21:05 Ingar PilzAdam: do you think the glass/ice footstep will work?
21:06 Ingar ike, the concept
21:06 Ingar *like
21:07 PilzAdam it doesn't sound bad, but it's not what I would have expected
21:09 PilzAdam what you currently have as grass footsteps may work for dirt
21:09 PilzAdam it has this kinda muddy feeling to it
21:09 Ingar there's an idea
21:10 PilzAdam wood footsteps are really good
21:11 PilzAdam wood punching has this "dull reverb" effect
21:11 PilzAdam (don't know how to describe it)
21:11 Ingar the same problem as the stone footstep
21:11 Ingar (recorded in the same location, with different shoes)
21:12 Ingar I"ll need to redo those
21:12 PilzAdam yea, that makes sense
21:12 PilzAdam btw, I really appreciate that you are doing this
21:13 Ingar np
21:13 Ingar I like doing random stuff :)
21:13 Ingar and it has been an interesting experience so far
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21:14 Ingar PilzAdam: and thanks for the input as well
21:14 Ingar now I just have to find a large concrete block I can put in the garage
21:16 PilzAdam also keep in mind that some sounds are missing, like leave placement
21:16 PilzAdam don't limit yourself by just replacing the existing stuff
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21:23 Calinou we could have player join/leave, player talk
21:23 Calinou those are very important
21:23 Calinou come on, Quake 3 Arena has such sounds :)
21:23 est31 TTS?
21:23 Calinou no, not TTS
21:23 Calinou just chat beep and join/leave notification
21:23 Calinou TTS is often DOUBLE FACEPALM-worth
21:24 est31 it would be one thing already if you heard the footsteps of other players
21:25 Calinou you already do
21:25 Calinou but you don't hear dig/place :(
21:25 Calinou only footsteps
21:28 alket maybe some mumble integration for live talk xD
21:28 Calinou we planned on doing Mumble positional audio support
21:30 alket yeah, positional must be a must
21:40 Ingar positional shouting with high volume and reverb
21:40 Ingar or rather, a decent echo
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21:45 v32itas oi
21:45 GunshipPenguin joined #minetest
21:45 v32itas this minetest is just awesome
21:46 v32itas been at -1024 deep and 1100 height and minecraft would just have blown up at such positions
21:46 Nemin joined #minetest
21:46 v32itas and no ugly lags like minecraft does ignoring what hardware you have
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21:47 Nemin Hi! I have a problem, would someone please help? minetest.place_node doesnt work for me.
21:49 Nemin on_punch = function(pos, a)   minetest.place_node({pos.x,pos.y+1,pos.z}, {name="default:dirt"})
21:49 Nemin What is wrong with this code?
21:49 PilzAdam Nemin, the pos table needs x, y and z as indexes
21:50 Nemin so like pos[x]?
21:50 PilzAdam {x = pos.x, y = pos.y+1, z = pos.z}
21:51 Nemin Oh wow, this is awkward... Thanks for your help
21:51 v32itas but default sounds are terrible, we have a DJ in our communty maybe he would be able to help somehow I have no idea how such sounds are made
21:53 PilzAdam v32itas, Ingar is currently working on new sounds
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21:56 v32itas I'm more into system administration, but if minecraft would have been opensource in 2009 I might have some java learned by now and we have 2 guys interested in game developement I'm thinking about concentrating all that so we might help with something
22:00 luizrpgluiz v32itas: well, you can help put and test new functions for the minetest provided it has the approval of the project's key developers.
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22:05 BBmine joined #minetest
22:06 BBmine hi
22:06 luizrpgluiz BBmine: hi :)
22:06 reber joined #minetest
22:06 reber hi all
22:07 luizrpgluiz reber: hi
22:07 BBmine how does one start 2 servers on the same computer at the same time?
22:08 PilzAdam BBmine, just start 2 server instances
22:08 est31 BBmine, use different config files, and set different ports
22:08 PilzAdam make sure they have different ports and worlds
22:08 BBmine I tried to change the port of one world, but it changed the other too.
22:09 PilzAdam use separate config files
22:10 PilzAdam and pass them to the different instances via the --config parameter
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22:19 MinetestBot [git] est31 -> minetest/minetest: Environment: Time of day fixes and add serverside getter ca8e56c http://git.io/vWSab (2015-10-27T23:19:17+01:00)
22:26 apienk joined #minetest
22:28 apienk hello everyone
22:28 apienk sfan5?
22:34 BBmine joined #minetest
22:35 BBmine PilzAdam: Thanks for the help. It worked all right.
22:48 reber wich are the ports i need to open to play minetest ?
22:48 shadowzone joined #minetest
22:49 VanessaE in a singleplayer/local game, nothing
22:49 shadowzone Hey, VanessaE
22:49 VanessaE when playing on a server, 30000 and higher
22:49 VanessaE UDP and TCP
22:49 VanessaE hi
22:49 est31 TCP is needed for NSA spying
22:49 VanessaE heh'
22:49 est31 oh no I violated the gag order
22:50 * est31 hides
22:51 reber mmm ... that's all ?
22:51 reber i have a weird stufff happening
22:52 shadowzone huh?
22:52 reber very weird indeed
22:52 Gael-de-Sailly what happens ?
22:52 reber connection timeout
22:53 Gael-de-Sailly on singleplayer ???
22:53 reber heh no ... :D
22:53 Gael-de-Sailly ok
22:53 reber course not
22:53 Gael-de-Sailly as client or server ?
22:54 reber timeout on the client of course. what else ?
22:54 Gael-de-Sailly the server may not be responding
22:54 Gael-de-Sailly or, wrong address
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