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IRC log for #minetest, 2015-10-01

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All times shown according to UTC.

Time Nick Message
00:00 waressea1cher2 joined #minetest
00:00 comradmax before: http://www.pasteall.org/pic/93667. after: http://www.pasteall.org/pic/93666.
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00:11 Guest85535 anyone here run a server?????
00:14 cg_stopforgettin server ownerrs????????????/
00:15 waressearcher2 !server bdsm
00:15 MinetestBot waressearcher2: No results
00:15 cg_stopforgettin nvmlol
00:16 cg_stopforgettin left #minetest
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00:32 swift110-phone I wish i could run a server
00:32 waressearcher2 swift110-phone: get vps install a server
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00:33 swift110-phone No internet at home
00:33 waressearcher2 is it possible to run a server from android smartphone ?
00:33 swift110-phone Doubt it
00:33 waressearcher2 that android minetest version can it do server ?
00:33 waressearcher2 anyone ?
00:34 swift110-phone Even if possible thats not feasible for me
00:35 waressearcher2 swift110-phone: are you in america ?
00:35 swift110-phone Yes
00:35 waressearcher2 there have to be internet in america
00:35 waressearcher2 swift110-phone: free hotspots at wallmart ?
00:36 swift110-phone Very funny
00:36 waressearcher2 waht
00:36 waressearcher2 I heard they want make free wifi all over chicago
00:36 swift110-phone That doesn't help me
00:37 waressearcher2 why do you want your own server ?
01:18 swift110-phone Later but not now
01:43 DI3HARD139 what I miss?
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02:11 swift110-phone Lol
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03:39 waressearcher2 13:37
03:41 comradmax what could make the mapper only draw white?  im standing at (1000,2700), on clay, lots of stuff and colors around me...  http://www.pasteall.org/pic/93670
03:41 VanessaE that's an old bug, I thought it had already been fixed :-/
03:42 VanessaE I don't remember the cause
03:42 comradmax hmm
03:44 comradmax im trying with minetest-mapper that came with the distro
03:44 VanessaE oh don't use that old thing
03:44 VanessaE use the C++ one
03:44 comradmax the new c++ one is the white bug tho
03:44 comradmax english good
03:45 VanessaE https://github.com/minetest/minetestmapperog
03:45 VanessaE ooops
03:45 VanessaE https://github.com/minetest/minetestmapper  is the correct URL :P
03:45 comradmax that's the one i used
03:45 VanessaE strange.
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04:04 comradmax this is from 15m in the old one: http://www.pasteall.org/pic/93671.  the missing part here is the white part in the new mapper i suppose
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06:05 TheWild I was just thinking... when the ABM cycle begins, each registered ABM for this interval will be called and when it modifies a node:
06:05 TheWild 1. the node is modified immediately and each next ABM will be operating on world modified by previous ABMs,
06:05 TheWild or 2. set_node/remove_node/etc. will be added to a queue. By that, each ABM will operate on the same state of the map and when ABM cycle ends, all operations from queue will be executed.
06:14 hmmmm it works with #1
06:14 hmmmm this is the behavior that sadly people expect
06:15 hmmmm this means we need to do an engine -> lua transition for each and every abm, and that abms can't be computed in bulk
06:16 hmmmm many gameplay problems in minetest are due to ABMs simply not scaling well.  i'm thinking of making a new ABM type that eschews convenience in favor of performance so ABMs can operate in bulk and generally faster, meaning it can work on longer ranges
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06:52 TheWild hmmmm, I was rather thinking about ABM's in given cycle being executed "at the same time" (e.g. Conway's Game of Life), so later ABM's in cycle should not rely on changes made by previous ABM's - each one see the same world.
06:53 TheWild no big deal - I can put register_abm to trash and create my own system utilizing... (forgot the command for server cycle)
06:54 hmmmm step()?
06:54 TheWild yeah, register_globalstep
06:55 hmmmm result: 4 new systems for doing the same thing
06:55 hmmmm woohoo... 4 different biome systems, 4 different do-thing-on-node-after-period-of-time systems
06:56 TheWild this happens when the builtin system does not suit my needs or isn't flexible enough. Wait, what? 4 different systems?
06:56 Megaf Hi all, What's your favorite scaling governor?
06:57 TheWild Hi Megaf
06:57 Megaf !server Apocalypse
06:57 MinetestBot Megaf: Megaf Server Apocalypse | 139.162.150.137:30003 | Clients: 0/11, 0/3 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms
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06:59 wilkgr gtg
06:59 wilkgr Hang on - hello MegaF
07:00 Megaf heh, Hi, cya wilkgr
07:01 TheWild hmmm, "builtin system does not suit my needs" - like the sluggish crap that was used to search the output of given recipe that existed even in 0.4.12. I want 99 pieces of some specific block (I know the middle button) and it takes a nice couple of seconds to craft them.
07:02 TheWild what that implemented as a list instead of hash? Nevermind, thanks to est31 who fixed it.
07:02 TheWild s/what/was
07:04 Megaf So, a random person opens a PVT here on IRC and says
07:04 Megaf [13:01:47] <Liuke455> hi
07:04 Megaf [13:01:50] <Liuke455> i'm valerio
07:04 Megaf [13:01:52] <Liuke455> from italy
07:05 Megaf What am I supposed to say then? "Hi, I'm Megaf, From the Internet" ?
07:06 Megaf Morning LazyJ
07:07 LazyJ Howdy, Megaf ;)
07:08 LazyJ What to say to random PM's? (shrugs).
07:09 LazyJ If they are just looking for someone to chat with (practice their English) it might be worthwhile.
07:13 Megaf perhaps, but he left way before i had the chance to see his messages
07:17 Megaf !server Apocalypse
07:17 MinetestBot Megaf: Megaf Server Apocalypse | 139.162.150.137:30003 | Clients: 0/11, 0/3 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms
07:17 Megaf interesting, I have just removed that VPN and still running
07:17 Megaf maybe the bot didn't update itself yet
07:18 Megaf not VPN, VPS
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07:44 Megaf !server Apocalypse
07:44 MinetestBot Megaf: No results
07:44 Megaf cool
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08:18 Megaf is the mesecons owner around?
08:18 Megaf creator
08:18 VanessaE Jeija doesn't hang out here but you can reach him through his github
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08:53 TheWild btw, mesecons has one lever and button related annoying flaw, not sure whether it was finally fixed. Minecraft has it too, but Mojang fixed it few years ago. Have you guessed what I'm taking about?
08:54 Krock huh
08:55 TheWild I mean: how do you break the lever without switching it?
08:56 Krock stry shift + dig
08:57 TheWild has right-click any effect on lever?
08:58 Megaf TheWild: I find that annoying to, but I learned to break the wire before removing the thing
08:58 Krock There's no formspec, so nope
09:00 TheWild that's sad
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09:05 Megaf !up mt.megaf.info 30003
09:05 MinetestBot mt.megaf.info:30003 is up (13ms)
09:06 Megaf !up mt.megaf.info 30003
09:06 MinetestBot mt.megaf.info:30003 is up (7ms)
09:06 Megaf hm
09:07 Megaf Opps, I did this "/clearobjects" instead of this "//clearobjects"
09:07 Megaf 2015-10-01 05:05:21: ACTION[Server]: Megaf clears all objects.
09:07 Megaf This will take a long long time
09:15 Krock !c str((13 * 60 + 38) * 8) + ' GFLOPS are required to compile Minetest'
09:15 MinetestBot '6544 GFLOPS are required to compile Minetest'
09:17 Krock <3 MinetestBot
09:17 MinetestBot <3 Krock
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10:00 wilkgr Hi MegaF - sorry about before, my laptop battery died.
10:01 swift110-phone I hate when that happens
10:01 wilkgr Yeah - is that why you're on your phone? :D
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10:04 wilkgr I just get time out when I try to connect to MegaF 's server.
10:05 Krock joined #minetest
10:05 wilkgr Hullo Krock.
10:05 Krock Hullo wilkgr.
10:05 SylvieLorxu joined #minetest
10:06 wilkgr Guten Tag, hello, konichwa, bonjour
10:06 wilkgr konichiwa *
10:06 Krock International Translation day was yesterday
10:06 wilkgr Bah
10:06 wilkgr Time zones!
10:06 wilkgr I'm in UTC+10
10:07 wilkgr Yeah, it's 8:07 on the 30th September here
10:07 * wilkgr nods
10:07 wilkgr 8:07 *evenings*
10:07 Krock UTC+2 ftw
10:08 wilkgr No, UTC+2 ftl
10:08 Krock topic switch.
10:08 wilkgr Nah
10:08 wilkgr Actually, yes
10:08 wilkgr I can't log onto MegaF's server
10:08 wilkgr "Connection timed out"
10:09 wilkgr Other servers work
10:09 wilkgr not firewall
10:09 SylvieLorxu joined #minetest
10:09 * wilkgr wonders why I seem to have infinite number of errors
10:10 Krock wilkgr, I got the Minetest version of the 1st October; youmust wait some hours until you can get it :P
10:11 Krock Megaf already noticed that his serve doesn't work
10:11 wilkgr BTW, MegaF, could I have interact, once it works?
10:11 wilkgr Please?
10:12 wilkgr Krock, it'll just say it's from the 30th September, and that the certificate from Dropbox is invalid.
10:15 SylvieLorxu joined #minetest
10:17 wilkgr Just wondering, why did you want
10:17 wilkgr a topic switch, Krock?
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10:21 JamesTait Good morning all; happy Thursday, and happy International Coffee Day! 😃  🍵
10:21 wilkgr G'morning!
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11:12 Telesight Hello all, in minetest.conf; is "enable_rollback_recording = true"  meant to restart the server with a timeframe  just before the serverfault/crash happened?
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11:34 TheWild enable_rollback_recording - "If true, actions are recorded for rollback." What actions?
11:35 nm0i Player actions.
11:35 nm0i You can undo griefing by doing /rollback playername 600
11:35 TheWild I assume it is node place and dig. Are there more actions recorded?
11:36 nm0i Actor actions are recorded too
11:36 nm0i You should wait for someone competent or RTFM if you want to know more
11:36 TheWild ok, thanks anyway
11:37 Megaf !up 92.251.255.11
11:37 MinetestBot 92.251.255.11:30000 seems to be down
11:37 Megaf !up 92.251.255.11 30003
11:37 MinetestBot 92.251.255.11:30003 seems to be down
11:37 TheWild minetest.conf.example explains a bit, but I was uncertain
11:38 Megaf !up 92.251.255.11
11:38 MinetestBot 92.251.255.11:30000 seems to be down
11:39 Megaf TheWild: rollback if enabled will allow the server admin to revert players actions. For example, griefing, placing nodes, removing nodes, droping water and lava
11:40 Megaf it works this way, /rollback PlayerName amount of time to be reverted, in seconds
11:40 Megaf TheWild: so for example
11:40 Megaf TheWild:  /rollback nm0i 60
11:41 Megaf that will revert and remove everything that nm0i had built in the last 60 seconds
11:41 nm0i Thanks for highlight, Megaf
11:42 TheWild good, thank you
11:42 Megaf you're welcome xP
11:43 Telesight Ok thanks ;-) So it is for player actions and not for creating a situation before a server crash ...
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12:13 Krock http://imgur.com/JmKL1Jv orange: missing. green: mounted again (don't ask me why it didn't adhere)
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13:21 TheWild one time I was grumbling about WorldEdit having some functions missing (like I can't move selection only without its content). Well, I thought "stop pushing devs; it's open source and you can implement them on your own, it will then be merged... max after few weeks."
13:21 TheWild but then I found that someone already did this: https://github.com/Uberi/M​inetest-WorldEdit/pull/70
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13:42 DI3HARD139 lmao
13:43 TheWild that pull request it's getting dust for months
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13:45 Megaf Krock: what aareyou doing?
13:46 Megaf And how the heck is that missing?
13:46 Krock Megaf, huh?
13:46 DI3HARD139 Megaf: Do you mean TheWild?
13:46 Megaf [13:13:18] <Krock> http://imgur.com/JmKL1Jv orange: missing. green: mounted again (don't ask me why it didn't adhere)
13:46 DI3HARD139 oh
13:47 Krock Megaf, that chip overheated and I build a cooler on top of it last year. Today I renewed the cooling paste and then I noticed there was a component gliding around
13:48 Krock Luckily I found that other one and to took me aobut 15 minutes to get it right
13:48 Krock s/to/it/
13:49 Megaf meh
13:49 Megaf thats what you get for using nvidia xP
13:49 Krock Heh, this was a 0$ mainboard.. didn't want to know what happens witha more damaged chip
13:51 Megaf I see
13:51 Krock Megaf, just for scale, it was about 0.5mm x 1.5mm big
13:51 Megaf I had some free mainboards too, PCChips main boards, for AMD K6-2 CPUs
13:51 Megaf they were quite good actually
13:52 Megaf Krock: I know how smal they are :)
13:52 Krock You're lost when it falls off on a dark ground
13:53 Krock And yes, I can verify that
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13:56 Megaf Krock: http://tpucdn.com/articles/120/images/nf4.jpg
13:57 Megaf the orange one is just a switch to enable and disable sata II
13:57 Megaf so you can pay a lot more for a mainboard with that switched enabled or just enable it yourself
13:57 Krock ah good. I only use IDE here :)
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13:58 VanessaE oops.  um, hi. :)
13:58 Megaf Hi there
13:58 Megaf got to go, cya all
13:58 Krock ya
14:01 Krock hehe. Enable SLI and insert a 2 MiB PCI video card from 90'
14:02 Krock ah too bad.. it's limited to PCI-E and integrated graphics
14:03 DI3HARD139 what does "minetest-imageloader" do?
14:04 Krock loads BMPs and draws them to the map
14:04 Krock !mod imageloader
14:04 MinetestBot Krock: Image Loader [imageloader] by kaeza - https://forum.minetest.net/viewtopic.php?t=6751
14:04 DI3HARD139 Ok thats aweome
14:04 DI3HARD139 awesome*
14:04 * DI3HARD139 adds that now
14:05 DI3HARD139 110 mods and counting.....
14:06 Krock DI3HARD139, there are 1401 correct titled mods on the forum
14:06 Krock good luck
14:07 DI3HARD139 When i am able to get a dedicated xeon server Ill attempt to add all of them excluding duplicates
14:08 DI3HARD139 !mod 8px
14:08 MinetestBot DI3HARD139: Could not find anything.
14:08 DI3HARD139 hmm
14:14 Calinou Krock, get DarkPlaces, vid_soft 1; vid_restart
14:14 Calinou 3 FPS guaranteed
14:14 Calinou but it renders reflective water!
14:15 Krock Calinou, sorry, I can't follow you.. what do you mean?
14:17 DI3HARD139 Calinou: Are those mods and where can I get them.
14:17 DI3HARD139 ?*
14:18 Calinou http://icculus.org/twilight/darkplaces/
14:18 Calinou this supports OpenGL, Direct3D 9, and software rendering
14:18 Calinou the software rendering is very advanced, is multi-threaded
14:18 Calinou but is still miles ahead from OpenGL rendering
14:19 DI3HARD139 I see..... looks like a great benchmark
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14:21 Calinou my first Lua script: "if not ok then return end"
14:21 Calinou ...yeah, it's a Minecraft splash
14:24 Hijiri haskell as minetest extension language when
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14:29 rubenwardy no haskell embedded in Lua exists :(
14:29 arsdragonfly !server arsdragonfly
14:29 MinetestBot arsdragonfly: Arsdragonfly's Landrush! Minetest server | arsenalmp.noip.me:30001 | Clients: 0/15, 0/0 | Version: 0.4.13-dev / minetest | Ping: 313ms
14:30 arsdragonfly weird, i cant log into my own server
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14:38 JohnnyComeL8ly Hello, all.
14:41 DI3HARD139 hi
14:42 JohnnyComeL8ly I'm wondering if the craft grid supports stacked objects; to the end, that, if you had two sticks stacked as part of a more grand recipe that they would be utilized and not left in the craft grid.
14:42 VanessaE it does not.
14:43 JohnnyComeL8ly Well, then is there an interest?
14:43 VanessaE I could see some uses for it, sure
14:44 JohnnyComeL8ly But, most ppl would just make another node in place of the stacked sticks, am I right?
14:45 rubenwardy that is a common approach
14:45 JohnnyComeL8ly Like "bundle of sticks" which takes four sticks to make.
14:45 rubenwardy requiring to craft a middle man
14:45 rubenwardy yeah ^^
14:45 rubenwardy I'd like to see a terraria like system
14:45 rubenwardy where it lists the options
14:46 JohnnyComeL8ly But, if you wanted a "two stick" bundle you're out of luck.
14:46 JohnnyComeL8ly I'm not very familiar with terraria.... :-/
14:47 JohnnyComeL8ly How much does the creation of extra nodes slow the game down?
14:48 JohnnyComeL8ly Is it exponential? or a "measurable" amount per additional node?
14:49 rubenwardy Multiple factors
14:50 rubenwardy 1. generating item renders for the inventory
14:50 rubenwardy 2. sending media to clients
14:50 rubenwardy 3. there's no texture atlas, so more switching of textures [citation needed] on GPU
14:50 rubenwardy but generally it's unnoticable
14:52 nm0i Megaf: what's your server hardware?
14:52 VanessaE some little arduino board ;)
14:52 JohnnyComeL8ly Really?
14:53 VanessaE no :P  that's a joke from when he was messing around with running a server on one of those little single-board computers e.g. Rasp Pi or similar.
14:53 JohnnyComeL8ly I would use a Wandboard, but Idk if that's a bad idea.
14:53 VanessaE Odroid I think it was./
14:54 JohnnyComeL8ly Oh, it'd be nice to know which one doesn't work... :-)
14:54 nm0i I got weird regression week or so ago. Map loading lag become = const * exp (node blocks defined)
14:54 proller no problems with 20+ players on odroid ;_
14:56 swift110-phone Hmm
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15:44 JohnnyComeL8ly So, what ARM board would y'all recommend for a server?
15:45 Soni joined #minetest
15:45 Calinou none
15:45 Calinou x86 master race
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16:07 DI3HARD139 x64 master race
16:08 bark joined #minetest
16:08 swift110-phone Ni
16:08 DI3HARD139 JohnnyComeL8ly: If you need a low power/noise server then i'd suggest using an Asrock J1900 motherboard. Cheap and can get the job done well
16:09 bark Hello. I seem to have a problem with signing up the forums and the wiki. I have waited for the confirmation email for over a week, and have ordered a new confirmation mail 4 times. Can anyone help me with this?
16:10 DI3HARD139 Whos your email provider?
16:10 Krock bark, mistyped?
16:10 bark im renting my own
16:11 DI3HARD139 whos the host? gmail, ymail, comcast etc
16:11 bark ititch. havent had any problems with this earlier. and i receive e-mails from others.
16:11 Krock @nsa.com, I'd guess
16:11 JohnnyComeL8ly DI3HARD139, thanks, I guess that a PIV 2.8GHz works?
16:12 DI3HARD139 It might but barely. Only if its a vanilla server
16:12 JohnnyComeL8ly (Optiplex GX270
16:12 JohnnyComeL8ly )
16:12 JohnnyComeL8ly I see.
16:12 JohnnyComeL8ly But definitely not a "VanessaE" server....
16:12 DI3HARD139 I tried it on a P4 3.0E w/ HT enabled and it struggled badly with mods installed
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16:13 JohnnyComeL8ly Uh-oh.
16:13 DI3HARD139 Will it be running on its own or is that also your main desktop?
16:13 JohnnyComeL8ly I guess the small devices are good for *web* servers.
16:14 JohnnyComeL8ly No, that is an additional PC that doesn't have working iGPU drivers ATM.
16:14 JohnnyComeL8ly Somewhere down the line the devs made some mistakes... Idk when or where.
16:15 DI3HARD139 I would suggest trying it using FreeBSD as it will leave the most available resources
16:15 JohnnyComeL8ly Lubuntu doesn't?
16:15 DI3HARD139 Not familiar with that one.
16:16 DI3HARD139 Looking up system requirements
16:16 DI3HARD139 Yeah that should work
16:17 Calinou bark, I can activate your account
16:17 Calinou what's your forum username
16:17 TheWild joined #minetest
16:17 bark oh great! It's bark.
16:18 Calinou done
16:18 bark thanks a lot! :)
16:19 JohnnyComeL8ly DI3HARD139, just for clarity, you said Lubuntu is a light enough system?
16:19 DI3HARD139 Yeah it should be. I used vanilla ubuntu when I tested it originally.
16:20 JohnnyComeL8ly Ok.  That is sooo slow.
16:20 JohnnyComeL8ly I don't use it for my main OS because I can't stand the things it does.
16:21 DI3HARD139 Agreed. I'm a pure windows user -Win10 and use linux for my servers
16:21 DI3HARD139 or BSD
16:22 JohnnyComeL8ly I have a Dell Precision 470 with a Geforce 210... and I still use Lubuntu on that.  Less hassle all around, as it is a very solid distro.
16:22 Calinou Lose10
16:23 Calinou if you are on Windows, you want to use this: https://github.com/10se1ucgo/DisableWinTracking
16:23 DI3HARD139 I run Windows 7. Will likely be the last Windows OS that ill use. Will move to 8.1 when needed tho
16:23 JohnnyComeL8ly Oh, yeah, I don't like anyone to datamine me.
16:24 JohnnyComeL8ly Debian 8.1?
16:24 DI3HARD139 Windows 8.1
16:25 JohnnyComeL8ly I was teasing. ;-)
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16:25 DI3HARD139 had a feeling
16:25 JohnnyComeL8ly Just go for the Linux!
16:25 bark joined #minetest
16:26 JohnnyComeL8ly I honestly don't regret having done so... but then, I don't play proprietary games.
16:26 JohnnyComeL8ly I have in the past, but there came a time where I was only playing the FOSS games anyway.
16:27 JohnnyComeL8ly The non-FOSS games were BuzzLightyear CivIII and Crusader (the first one).
16:28 DI3HARD139 I have to stick with windows as all the games I play arent ported to linux and cannot run via emulators
16:28 DI3HARD139 GTAV for example
16:29 JohnnyComeL8ly I like CivIII but I just hate putting only a wee bit of time into it... I only like playing that game when I am able to consistently play it.
16:29 Krock I repeat myself over and over again.. why can't the developement for ReactOS go faster? :(
16:29 JohnnyComeL8ly I'm searching that one.
16:29 JohnnyComeL8ly Yeah!
16:29 DI3HARD139 not sure what that is
16:29 JohnnyComeL8ly Well, I'd rather it be solid....
16:29 DI3HARD139 Oh I remember that
16:30 DI3HARD139 ccccccccmon!!!!!! we need this!!!!
16:30 JohnnyComeL8ly They support Crusader now....
16:30 JohnnyComeL8ly I just need to set aside the time to do it.
16:30 DFeniks joined #minetest
16:30 * DI3HARD139 downloads and attempts to run in ESXI
16:32 JohnnyComeL8ly Wait, won't leave Windoz for Grand Theft Auto 5?
16:33 DI3HARD139 and the COD series and the Crysis series
16:34 JohnnyComeL8ly I suppose since I've never played them I can't judge you too harshly.
16:38 Calinou I play only libre games
16:38 JohnnyComeL8ly Hey, there bro, good for you!
16:40 proller joined #minetest
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16:43 JohnnyComeL8ly I'm not entirely sure that libre and open source are the same, but that is the determining factor as to whether or not I play them... if they don't fit that category, I don't play it. One must put their "money" where their mouth is.
16:43 JohnnyComeL8ly D'ya know what FLARE is?
16:44 JohnnyComeL8ly I like the ideas they have there... and the game they provide is good too.
16:44 Krock "Family Literacy Achieves Reading Excellence" - http://acronyms.thefreedictionary.com/FLARE
16:44 Calinou JohnnyComeL8ly, they are mostly the same thing really
16:44 Calinou but not entirely
16:45 Calinou libre software = free software
16:45 Calinou free software ≠ open source software
16:45 JohnnyComeL8ly That's a bunch of krock! ;-P
16:45 Krock JohnnyComeL8ly, but you wanted to know what FLARE is :P
16:46 JohnnyComeL8ly No, I was asking Calinou if he knew what it was....
16:46 JohnnyComeL8ly :-D
16:46 Calinou I do
16:47 JohnnyComeL8ly Calinou, Libre =      adj.    With very few limitations on distribution or improvement; including source code.
16:47 Ataron joined #minetest
16:47 JohnnyComeL8ly libre software ≠ free software
16:51 JohnnyComeL8ly https://en.wikipedia.org/wiki/Free_software
16:51 Calinou why not?
16:51 JohnnyComeL8ly Just posting it 'cause it is relevant... and I'm reading it.
16:51 Calinou libre is pretty much a synonym for "free as in freedom"
16:51 Calinou it's French/Spanish
16:52 JohnnyComeL8ly Yes, but something can be free of charge and not be libre.
16:53 JohnnyComeL8ly I'm not just argueing just for the sake of it... I try hard not to do that. :-)
16:53 JohnnyComeL8ly *arguing
16:55 uroboro joined #minetest
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17:04 JohnnyComeL8ly My sibs just pulled this up... if you know about ThePianoGuys, you'll like it. https://www.youtube.com/watch?v=FUuMhg9NtxY
17:06 sfan5 !title
17:06 MinetestBot sfan5: The Piano Guys Behind ThePianoGuys - YouTube
17:07 JohnnyComeL8ly Sorry... :-\
17:09 DI3HARD139 Yea. Gotta do that !title command after sharing a vid
17:15 comradmax is there a setting to keep the chat messages on screen longer?  maybe even go down lower than 5 lines  total?
17:16 Robert_Zenz joined #minetest
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17:19 TheWild "Use right mouse button instead of left to press button and change state of switch and lever."
17:19 TheWild Do I have to explain it to Jeija?
17:20 arsdragonfly joined #minetest
17:31 JohnnyComeL8ly What did y'all think of the vid?
17:37 TheWild joined #minetest
17:46 JohnnyComeL8ly DI3HARD139, did you watch it?
17:50 TheWild editing http://dev.minetest.net/HUD, and then "please select just the cat photos in the box below"; Excuse me, there are no cats!
17:51 TheWild ranging in value from 0 to 1. 9 means left/top, 1 means right/bottom
17:51 TheWild ^ that's the fragment I can't fix
17:52 Megaf JohnnyComeL8ly: Calinou: ODroids are pretty powerful
17:53 Megaf I'm getting my new ODroid octacore with heterogeneous processing as soon as I get a job =/
17:53 JohnnyComeL8ly Ok, see, I thought so!
17:54 JohnnyComeL8ly I thought they'd have enough CPU power.
17:54 Megaf http://www.hardkernel.com/main/produc​ts/prdt_info.php?g_code=G143452239825
17:54 JohnnyComeL8ly Is there a benchmark?
17:54 Megaf this one is cool
17:55 JohnnyComeL8ly And I'd kinda like to get a board that has open drivers, but I haven't found one.
17:55 Megaf that doesnt exist yet
17:55 JohnnyComeL8ly Actually, not kinda... *rather*
17:55 Megaf everything is closed source
17:56 JohnnyComeL8ly Will you be getting the eMMC module?
17:56 JohnnyComeL8ly (I would....)
17:56 Megaf JohnnyComeL8ly: you can download a distro called gNewSense and see if it works in your computer.
17:56 Megaf JohnnyComeL8ly: sure
17:57 JohnnyComeL8ly Lemme duck it.
17:57 Megaf JohnnyComeL8ly: gNewSense is 100% free and opensource
17:57 Megaf there is nothing closed there at all
17:58 Megaf so in your computer only a couple of firmware that are built in the hardware will be closed, for instance, the firmware inside your harddrives and graphic cards
17:58 Megaf and the firmware/bios of your motherboard
17:58 Megaf at least you can install an open firmware in some motherbards
17:59 Megaf Anyone here would like to buy MegafServer? I'm thinking in shut it down
17:59 Megaf shutting it down
18:00 Megaf old enough already, about 5 years I think
18:04 JohnnyComeL8ly joined #minetest
18:06 bark Is it possible to feed the output of a commandblock command to a luacontroller and compare the result with a number? example: the result of /money <player>: [Balance: 23500 credits] | In  luacontroller: if account >= 50000, then x, else z
18:13 israuor joined #minetest
18:14 Calinou TheWild, PM me your e-mail address, I'll make you a wiki account
18:14 Calinou the signup system is broken :(
18:23 Krock joined #minetest
18:24 micechal joined #minetest
18:34 JohnnyComeL8ly Megaf: Thanks for your advice... I'll have to look into it.
18:36 JohnnyComeL8ly I see now that I should go all the way.
18:38 rubenwardy comradmax, I can't see one
18:39 Megaf /worlds/world/map.sqlite
18:39 Megaf 681,694,295  18%  633.99kB/s    1:18:34
18:39 Megaf This will take a long while
18:39 Megaf 3.5G    ../worlds/world/map.sqlite
18:40 Megaf Calinou: any way of reducing the size sigfically?
18:40 Calinou .xz
18:40 Calinou compress your backups :)
18:40 waressearcher2 Megaf: is that map from your server or single player map ?
18:40 rubenwardy compressing Xd
18:40 waressearcher2 I mean 3.5G how long one have to walk in one direction ?
18:41 TheWild not sure, as the mapblocks are already zlib-compressed to some point
18:42 Megaf waressearcher2: my servers
18:43 est31 Megaf, compressing again is helpful
18:43 Megaf Calinou: I don't have space left on the server itself to compress my map, I can't even vacumm it and already had to disable rollback, because since it was migrated to sqlite it takes at least 3 times more size than before
18:43 Sockbat joined #minetest
18:43 Megaf est31: ^
18:43 est31 they are zlib compressed, TheWild is right, but there are lots of similarities between mapblocks
18:43 Megaf $ du -hs mods/
18:43 Megaf 150M    mods
18:50 * Krock tried to imagine a map.sqlite size that doesn't have its mapblock data zipped
18:51 JohnnyComeL8ly Did Krock's brain blow its boiler?
18:52 Krock JohnnyComeL8ly, luckily it didn't. Underclocked my brain and used that time to abrupt the imagination
18:52 JohnnyComeL8ly LOL
18:52 TheWild is this necessary to store generated mapblocks that has not been touched?
18:53 Krock TheWild, nope and Freeminer already tried to do something into that direction
18:53 JohnnyComeL8ly Aside from that, I've another thought... why didn't the devs just build full IRC capabilities into MT?
18:53 waressearcher2 why store blocks that weren't changed ? say if you just walk in one direction there is entire area generated left and right of you and when you go further away leaving the area it just dumps to the database ? nothing was changed why not to have it generate again if you return here ? it should generate everything the same every time anyway
18:53 proller yes,. in freeminer:  save_generated_block=0
18:53 Krock JohnnyComeL8ly, authentification code would be required
18:54 Krock proller, still getting a ´PING´ when Freeminer is said by someone? :P
18:54 JohnnyComeL8ly Is that a problem, or just more work?
18:54 Krock JohnnyComeL8ly, it's definitely more work.. would you use an external library to add this into Minetest? and how would it be used ingame?
18:55 waressearcher2 so why it wasn't that way from the very begining ? I think in "No Man's Sky" they have to use that approach otherwise it would be Exabytes of memory per planet
18:56 proller Krock, electric shock from chair trigger
18:56 Krock JohnnyComeL8ly, I think I must improve my nonsense-talking-skills ^^
18:56 Krock Freeminer Freeminer Freeminer
18:56 proller AAAAA
18:56 JohnnyComeL8ly I'm sorry if that's what I'm invoking. :-\
18:56 Krock xD
18:57 proller you want kill me ?
18:57 Krock proller, sure, why not?
18:57 JohnnyComeL8ly lol
18:57 proller on some systes generating world much slower than loading
18:57 proller like shitberry pi 1
18:58 JohnnyComeL8ly "Thou shalt not kill"  It doesn't say what you're not supposed to kill, but I'll apply it to the spirit of joking.
18:58 waressearcher2 proller: why are you so ?
18:58 waressearcher2 about Freeminer I mean
18:58 proller what?
18:59 waressearcher2 proller: why you react when someone says "Freeminer"
18:59 ElectronLibre joined #minetest
18:59 proller waressearcher2, because i have trigger connected to chair
18:59 Krock True, the generating time is also horrible with a Lua mapgen, so it's better to load them from the disk instead of wasting CPU time
19:00 Krock waressearcher2, understanding the context is important!
19:00 JohnnyComeL8ly Why isn't the mapgen done with C/C++ ?
19:00 est31 it is
19:00 est31 you can do it with lua as well though
19:01 Krock JohnnyComeL8ly, all mapgen you can select in the creation menu are done in C++
19:01 est31 if you wan
19:01 est31 t
19:01 waressearcher2 who much suze mapworld would be if all 63000x63000x63000 was generated ? are we talking Petabytes ? Exabytes ?
19:01 JohnnyComeL8ly Oh, ok.
19:01 waressearcher2 is there a way to calculate ?
19:01 Krock using the on_generated function, you can use Lua to generate your own terrain in a singlenode world
19:01 est31 waressearcher2, yes, there is.
19:01 Krock waressearcher2, depends on the varity of blocks
19:01 Krock also metadata size
19:01 waressearcher2 Krock: average
19:01 est31 waressearcher2, mapblocks totally filled with air take 72 bytes
19:02 est31 mapblocks with more content take more
19:02 Krock very average ^^
19:02 JohnnyComeL8ly You would have to do a lot of adding to get that average.
19:02 est31 well very simple
19:02 est31 1. join a world
19:02 waressearcher2 Krock: so its like you discover say 1000x1000x1000 blocks look at world file size and then multiply it to 63*63*63 ?
19:02 est31 (new one, in singleplayrt)
19:02 Krock fetsch the generated mapblocks with a sqlite explorer
19:02 waressearcher2 as a rough estimate ?
19:03 Krock *fetch
19:03 est31 then 2. /emergeblocks -2048,-2048,2048 2048,2048,2048
19:03 est31 then find out the size of the map
19:03 est31 then calculate
19:03 est31 done
19:03 Krock est31, you want to kill processors, I knew it!
19:03 est31 especially yours Krock
19:03 rubenwardy megaf: the more data there is to compress, the more it can be compressed
19:03 est31 ^
19:04 Krock est31, yeah. why not enabling moretrees and plantlife first?
19:04 est31 and vines
19:04 JohnnyComeL8ly and Biomelib
19:04 Krock I doupt vines has many different nodes
19:04 rubenwardy !math calc 72*63000*63000*63000
19:05 rubenwardy best case
19:05 rubenwardy ~math calc 72*63000*63000*63000
19:05 ShadowBot rubenwardy: 18003384000000000
19:05 Krock !c str(72*63*63*63) + ' GiB'
19:05 MinetestBot '18003384 GiB'
19:05 Krock s/GiB/GB/
19:06 rubenwardy 18 PB
19:06 Krock 18 Plumbum?
19:06 est31 best case
19:06 rubenwardy best case
19:06 est31 best case
19:06 Krock best case
19:06 rubenwardy there's also metadata and stuff that isn't compressed so well
19:06 proller wat
19:06 proller 4*63000*63000*63000
19:07 est31 metadata is compressed
19:07 proller +metashit
19:07 Krock >  isn't compressed _so well_
19:08 est31 thats why I think we should use param1 and 2 more often for more things
19:08 Krock I really wonder why there are stil players who want a bigger map
19:08 est31 not just rotation
19:08 Krock they should invent a huge hard drive first
19:08 est31 and give one to the devs
19:08 est31 and a fast processor to fill it lol
19:08 Krock xd
19:09 Krock alright, calculated how many GFLOP/s Minetest requires to compile
19:10 est31 ?
19:10 est31 its like saying: in order to drive to moscow, you need at least 30 km/h
19:10 JohnnyComeL8ly lol, good one.
19:14 Megaf folks, other thing, would it be possible for us to make a distribute remote_media server?
19:14 Megaf we could use lots of different protocols, DHT, Kad, Torrent
19:14 Megaf all Open Source and with libs readly available
19:17 GrimKriegor joined #minetest
19:17 JohnnyComeL8ly You mean built into MT?
19:18 JohnnyComeL8ly Megaf:
19:18 est31 it would need a client change
19:18 Krock Megaf, that server would get DDoS'ed
19:19 Krock hundreds of different files per second...
19:20 TheWild about floating point unit: Is addition faster than multiplication? That is for given (u-v)/w - v and w are constant, u is variable (increasing integer), should I calculate u/w and v/w first and then use addition in a loop?
19:20 * Krock imagines a floating point
19:21 est31 TheWild, it depends on the number
19:21 est31 there are tons of optimisations
19:22 est31 but addition is faster than multiplication, at least for integers
19:23 Megaf I said, distributed, no need to have a central server, every server could have a copy of the files
19:23 Megaf and it could be shared using the Kad protocol
19:29 JohnnyComeL8ly So you want to make a PtP server?
19:31 JohnnyComeL8ly Bye, y'all.
19:31 Krock And if, where could I insert my money? I removed my floppy device months ago
19:31 STHGOM joined #minetest
19:38 Teckla What's the largest map Minetest can handle?
19:39 Krock Maximal dimensions or file size?
19:39 Teckla Dimensions
19:39 Teckla Although max file size would be interesting to know too!
19:40 Krock When float is used to define a player's position then it becomes inaccurate over a higher distance
19:40 Krock Irrlicht also could have its problems with far objects
19:42 Krock Minetest doesn't care about the database management. Sqlite says it can handle very big databases (> 2 GiB) without problems
19:42 Krock you could test it anytime
19:45 Teckla According to the FAQ, the max world size is 61,840^3.  236,487,637,504,000 nodes!  Wow!
19:46 * Krock doesn't like commas as 10^3 seperators
19:46 Teckla Krock: How come?
19:47 Krock Teckla, here it's normal to use the comma as decimal point, so it's kinda confusing
19:47 Teckla Krock: Ah.
19:47 Teckla I don't really care either way since it's generally obvious in context
19:47 Teckla . or , -- I'm flexible  :)
19:47 Teckla So given that massive maximum size, that must mean Minetest doesn't bother to generate parts of the world that people haven't visited yet.
19:48 Krock It generates many blocks around the players by default...
19:48 Teckla Yep, makes sense
19:49 Krock but also kinda painful in the underground where you can find all 500m a different mine and around generated, unused ground
19:50 Krock so much MESE in there and none can dig all generated ores, that's sad.
19:52 Amaz joined #minetest
19:53 Krock !c 'I have ' + str(3026/(180265/8349)) + ' times more posts than the average forum user.'
19:53 MinetestBot 'I have 140.14963525920174 times more posts than the average forum user.'
19:53 Krock Impressive o.o
20:05 nrzkt !c "Show me " + str(int(str(int(str("1")+2)*3)*6)*10
20:05 MinetestBot SyntaxError: unexpected EOF while parsing (<string>, line 1)
20:05 nrzkt !c "Show me " + str(int(str(int(str("1")+2)*3)*6)*10)
20:05 MinetestBot TypeError: Can't convert 'int' object to str implicitly
20:05 nrzkt roh
20:06 Guest52907 joined #minetest
20:07 Krock nrzkt, you're converting a string ("1") to a string.. lol`?
20:08 sfan5 lol
20:08 sfan5 this is not PHP
20:08 sfan5 MinetestBot won't cast your string to an int
20:08 rubenwardy !c "Show me " + str(int(str(int(int("1")+2)*3)*6)*10)
20:08 MinetestBot 'Show me 9999990'
20:11 rubenwardy sfan5, have you fixed 2**100000000000 yes?
20:11 rubenwardy ;)
20:11 sfan5 fixed?
20:12 Krock !c 9**9**9**9
20:12 MinetestBot Krock: Kindly go fuck yourself!
20:12 sfan5 ¯\_(ツ)_/¯
20:12 Krock MinetestBot, how would I do that alone?
20:12 Calinou does that count as loving yourself?
20:19 Megaf Interesting, my CPU is stuck in powersave, I can't rise it's frequency
20:20 Megaf This isnt working anymore echo performance > /sys/devices/system/cpu/cpu​0/cpufreq/scaling_governor
20:24 sfan5 install gentoo
20:24 sfan5 that will fix it
20:24 sfan5 surely
20:26 Krock install windows and you have enough other problems that are much more important
20:26 Megaf Krock: lmao
20:26 Krock ^^
20:26 Megaf sfan5: why? I can rebuilt the whole system here if I wanted to, with apt-build
20:26 Megaf apt-build world, it rebuilds every single package, and I can adjust the level of optimization
20:27 nrzkt Megaf: Install Archlinux :)
20:28 nrzkt Packages are up-to-date and no compilation if not needed. Else use abs :p
20:28 Megaf nrzkt: I'm one of the oldest Arch users
20:28 Megaf nrzkt: I used Arch from 2005 to 2008
20:28 Megaf it was version 0.7 when I started ;)
20:28 nrzkt oh :)
20:28 Megaf it used to be good, really good, but they changed a lot of stuff and now is close to rubbish
20:29 Megaf there is not longer any performance gain in using Arch Linux
20:29 Megaf and the level of control it gives, you can achive in other distros
20:29 Calinou distributions all have the same performance these days, more or less
20:29 Calinou ≠1%
20:29 Calinou ±1%
20:29 Megaf Arch still a good option for early adopters tho
20:29 Megaf and so is Debian Experimental (Experimental is almost suicide)
20:30 Calinou how 'bout Fedora
20:30 Megaf Fedora is a preview of what's coming on Red Hat basically, it does have new software packed on it, but they are well tested
20:31 Calinou it's an actual desktop/server distribution
20:31 Calinou I don't like the term "preview"
20:31 Megaf but the lack of closed source things on it might make life a little difficult, unitll Fedora 6 you couldnt even play a mp3 out of the box
20:31 Calinou you still can't, Megaf
20:31 Calinou you still need RPMFusion
20:31 Megaf oh dear
20:31 Calinou and I think they did the right thing not to package proprietary software
20:31 Calinou it's not their job, and shouldn't be
20:31 Calinou third party can "go suck it", in my own words :)
20:31 Megaf Calinou: but they are still packing plenty of closed source software
20:32 Calinou binary firmware only
20:32 Calinou and branded Mozilla software
20:32 Calinou that's the only exceptions they made
20:32 Megaf the Linux Kernel itself is bloated with propriatery stuff, that's where Linux Libre comes in
20:32 Calinou if you want libre distro, go for Trisquel or Parabola
20:32 Megaf on Debian, they rebranded Firefox and Thunderbird for example
20:32 Calinou but both are quite inactive
20:32 Calinou the former has only 2 developers...
20:32 Megaf Calinou: I rather have gNewSense
20:32 Megaf sponsored by the FSF
20:33 Megaf still quite dead too
20:33 Megaf we don't have good hardware to run open source fotware, unfortunetally
20:33 Calinou lol gNewSense is even more dead
20:33 Calinou seriously, the FSF should trim most distros away on their free distros list
20:34 Calinou only Trisquel and Parabola are really worth a look
20:34 sfan5 <Megaf> there is not longer any performance gain in using Arch Linux
20:34 Calinou the others are dead, become undead when the FSF bugs them for 2 days, then become dead again
20:34 sfan5 I don't think thats why people use arch
20:39 Megaf sfan5: back in my day I could have IceWM or FluxBox + XChat and a terminal open using only 14 Mb of Ram with Arch Linux
20:39 Megaf now days a Linux distro will use close to 200 MB to have only a TTY with no X
20:39 Megaf again, Arch used to be fantastic and fast, worth the effort, no longer the case
20:40 sfan5 not worth the effort?
20:40 sfan5 i have to disagree
20:40 Megaf now a days I'm using Debian Jessie with GNOME 3 on this very slow laptop and it runs adequally
20:40 Megaf (and XFCE too)
20:41 Megaf and by the way, the most responsive distro I have ever tested is Red Hat Enterprise Linux, no distro ever ran so fast and responsively on my Athlon XP 2800+ with 512 MB ram DDR2
20:41 Megaf DDR 1 actually
20:52 alket joined #minetest
20:53 comradmax Stallman hates ubuntu
20:53 Megaf !g userspace scaling governor
20:53 MinetestBot Megaf: https://www.kernel.org/doc/Docum​entation/cpu-freq/governors.txt
20:53 greenman_ joined #minetest
20:53 Megaf comradmax: I hate Ubuntu
20:53 Megaf the worse thing that have ever happened to Linux
20:54 Megaf it basically destroyed several great desktop distros
20:54 Megaf like Mandriva
20:54 Megaf and it's closed, it spies on you and it sold it's soul, ifi t ever had one
20:55 comradmax i have been thinking about starting to use arch.  many people are, it seems
20:56 Megaf it is not stable
20:56 Megaf Arch is based on Debian Testing
20:56 Xenoth joined #minetest
20:57 waressearcher2 gentoo ?
20:57 comradmax arch has a rolling release model
20:57 waressearcher2 why no one ever complained about gentoo
20:57 sfan5 <Megaf> Arch is based on Debian Testing
20:57 sfan5 based?
20:57 sfan5 uhhh
20:57 Megaf oops
20:57 Megaf s/Arch/Ubuntu
20:58 head8debian lol. :)
20:58 Megaf typo
20:58 GunshipPenguin joined #minetest
20:58 Megaf I'm hungry
20:58 Megaf I think I will make some popcorn and watch something on netflix
20:58 comradmax acknowledged
20:59 Krock acknowledged
20:59 waressearcher2 popcorntime
21:01 sfan5 Megaf: what about this memory usage: http://i.imgur.com/X6iCR3I.jpg
21:02 comradmax you have linux on your alarm clock?
21:02 bark left #minetest
21:02 sfan5 no
21:02 sfan5 alarm = arch linux arm
21:02 comradmax ah
21:02 Krock LOL
21:02 neti_netwalker joined #minetest
21:02 comradmax acknowledged
21:03 Krock acknowledged.
21:03 * Megaf ditches popcorn idea and switches to a pint of homemade fermented milk
21:04 * Megaf ditches netflix idea and switces back to IRC
21:04 * comradmax ditches the ditch in favor of the mansion
21:05 Megaf sfan5: it is not too bad for a modern system, but still, on Arch I had WM + XChat + X in 14 MB, and on Windows XP after disabling themes and some services I had a system up with 98 MB of RAM being used
21:05 comradmax ok, serious question, is there a setting to increase ram usage by MT?
21:05 sfan5 wat
21:06 sfan5 Megaf: it's probably just that linux distros do not try to create a 100% minimal linux install
21:06 Krock comradmax, minetest.conf setting "texture_path"
21:07 * comradmax is looking into that
21:07 Krock comradmax, download a high-resolution texture pack and use that. Sadly, it also increases drawtime -> less FPS
21:08 comradmax ah, gotcha.  i should have thought of my question better, i am suspecting that keeping map file on disk is slowing down generation
21:09 comradmax so i wanted to see if i can force more ram usage, so this 200mb map file is all in ram
21:09 sfan5 use redis
21:09 TheWild even by setting player:set_eye_offset({x=0​,y=0,z=0},{x=0,y=0,z=0}), his eyes don't "lay on the ground". There is some constant in the middle I don't know about.
21:09 sfan5 or increase the time the map is kept in ram
21:10 sfan5 there are settings for that
21:10 comradmax client_delete_unused_sectors_timeout = 5000
21:10 comradmax ?
21:11 comradmax sfan5: with redis, is there going to be another process running, that will handle the DB?
21:11 Krock * client_unload_unused_data_timeout
21:11 sfan5 yes
21:12 Krock set also: client_mapblock_limit = -1
21:14 * comradmax trying that, then gonna look at redis
21:16 Krock Oh. Seems as I misunderstood your target of filling the RAM :3
21:18 Megaf sfan5: when using redis, keeping the whole map in RAM, what happens whe the server crashes?
21:19 comradmax Krock: i notice that i run into invisible walls, waiting for generation to happen.  i am thinking this has to do with some kinda flush to disk op...
21:19 comradmax and then it's super fast for a while, then i hit a wall again, repeat
21:20 sfan5 Megaf: when redis crashes, minetest exists because it can't use redis
21:21 Krock comradmax, maybe is the block generation radius too low?
21:22 comradmax map_generation_limit ?
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21:23 Megaf sfan5: sorry, I mean, when minetestserver crashes
21:24 sfan5 nothing
21:24 Krock comradmax, max_block_generate_distance
21:24 Megaf comradmax: see the cpuinfo, with top -H
21:27 comradmax who does the actual map generation, server or clients?
21:29 Krock who does the actual map saving?
21:30 comradmax server, i guess.  but clients can generate world, then send it to the server
21:30 Krock comradmax, the clients get all data from the server to generate the terrain, then they send it back to the server and it saves the stuff.
21:30 Krock That's exactly what doesn't happen
21:31 comradmax so the server generates the map, i see
21:32 comradmax let's say i ran to the edge of the world, now my client is waiting for generation to happen on the server, get the data and render?
21:33 comradmax so this looks like im just stuck at an invisible wall
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22:01 waressearcher2 there have to be something interesting at the edge, after all its the end of the world
22:01 waressearcher2 restaurant ?
22:02 waressearcher2 or a sea of lava
22:02 waressearcher2 ocean
22:02 basil60 Hi I've used this command - ./minetestserver --gameid minetest --worldname world to start my server. I just upload carbone-ng, into the game directory (Ubuntu); so how do I start the minetest now, to use carbone?
22:02 waressearcher2 so there is no way you go farther, instead of just invisible wall
22:04 Megaf basil60: you want to start a server or a just regular minetest?
22:04 basil60 <megaf> restart my server with carbone as the game
22:05 Megaf basil60: You can't just change the game of a map that is already created
22:05 TheWild does minetest.line_of_sight take care about nodeboxes and objects?
22:06 basil60 <Megaf>It's all pretty much sandbox - no players. Just all testing.
22:06 Megaf basil60: ok, well, inside your world folder, you will fine this file -> world.mt
22:06 Megaf there is a line there, gameid =
22:07 Megaf basically, you replace minetest with carbone
22:07 Megaf you can change on the line you just wrote here too
22:07 basil60 <Megaf>carbone or carbone-ng?
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22:08 Megaf you should now that... In the games foldeer, you will fine a game.conf or something like that, the name will be there, but is most likely to be the same name as the games folders name
22:09 Megaf !seen maxela
22:09 MinetestBot Megaf: maxela was last seen at 2015-09-29 19:35:56 UTC on #minetest
22:09 basil60 <Megaf>The game folder is carbone-ng; it's just that my other "game" is minetest_game, yet my gameid is minetest
22:10 Megaf so change from minetest to carbone-ng
22:10 Megaf ./minetestserver --gameid carbone-ng --worldname world
22:10 Megaf basil60: ^
22:10 basil60 <Megaf>thanks for your help
22:10 Megaf no problem
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22:13 Megaf hm, I have no idea how to increase my CPU clock again
22:13 Megaf I think I messed things up when I change the CPU settings on the BIOS
22:14 Megaf I did set to powersave, that's why the frequency was stuck in powersave, but now i changed it back to dynamic and still stuck
22:14 Megaf weird
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22:16 JohnnyComeL8ly Well, did you try the "defaults" option?
22:16 JohnnyComeL8ly 'Cause that sometimes is the best way to go.
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22:29 JohnnyComeL8ly Megaf: Or did you try that already?
22:33 Megaf JohnnyComeL8ly: well, there are two options for CPU scalling, powersave and dynamic
22:33 Megaf I put back to dynamic
22:34 Megaf I'm not sure if there is any need to reset to default settings
22:37 JohnnyComeL8ly If you haven't overclocked your RAM by hand or anything like that, you should be fine with that.
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22:43 JohnnyComeL8ly Megaf: What is your HW setup?
22:49 comradmax waressearcher2: i am trying to get to a point where i do not notice world generation hapening
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22:57 Megaf JohnnyComeL8ly: is a laptop with UEFI, the only setting available is that one
22:57 Megaf and theres other for the SATA ports
22:58 Megaf comradmax: increase max thread in minetest.conf and set generate distance to 1
22:58 Megaf also, reduce active objects settigns to 1
22:59 JohnnyComeL8ly Megaf: Then, I think I can safely recommend a reset of the BIOS settings.
23:00 comradmax Megaf: trying
23:00 comradmax num_emerge_threads?
23:02 comradmax and do you mean set max_block_generate_distance = -1 ?
23:05 comradmax this is what i haev in my conf: http://www.pasteall.org/61429
23:14 JohnnyComeL8ly pasteall... lol
23:14 Megaf comradmax: num_emerge_threads yes
23:14 Megaf set it to your number of logical cpus
23:15 Megaf and the block generate to 1
23:16 comradmax trying
23:18 Teckla Megaf: Just curious, how often does your Minetest server process crash?  If you don't mind saying
23:19 Megaf Teckla: Now a days, never
23:19 Megaf didnt have a single crash in several months
23:21 Teckla Megaf: Oh wow, nice, that's great
23:21 Megaf It is
23:21 Megaf my server is great, and yet nobody plays there, world in unfair
23:21 Teckla For some reason, Craig's server crashes like half a dozen or a doen times per day
23:22 Teckla Megaf: Chicken/egg problem  :(
23:22 Teckla s/doen/dozen/
23:23 Megaf nah, my problem is ther we are very agressive toweards stupid people
23:23 Megaf most of my players are 35+ years old
23:23 Teckla Sounds like my kind of server  :)
23:23 Megaf I am 28
23:24 Megaf there are electronic engineers, aircraft mechacinal engineers, programeers there
23:24 Megaf great people
23:24 Ardonel You actively abuse stupid people... my kind of fun...
23:24 Teckla Wow, that's cool.  B
23:24 Megaf and I might migrate my server to redis
23:25 Megaf but first I have to find a way to reduce the amount of stuff players have to download to join the server
23:25 Megaf it takes ages to connect
23:25 Megaf !server Megaf
23:25 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/0 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms
23:25 comradmax engineers, ew
23:25 Megaf comradmax: there are angels there too, people who look after other people
23:25 comradmax cool :)
23:25 Megaf even LazyJ is ther, or used to
23:26 Megaf trust me, my server is great, you should play there
23:26 Megaf and there are parents and children there
23:26 Megaf !server Megaf
23:26 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/0 | Version: 0.4.13-Megaf / MegafXploreNext | Ping: 7ms
23:26 Megaf !server Diaspora
23:26 MinetestBot Megaf: No results
23:26 Megaf !server Argentina
23:26 MinetestBot Megaf: No results
23:27 Megaf and we are buildin an underground city
23:27 Teckla Perhaps my biggest "beef" is that "established" servers with a decent user base tend to have taken all the good land, so you end up having to go into the middle of nowhere to build, and it makes it kind of lonely
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23:27 Megaf doesnt happen on my server
23:28 Megaf area arround spawn is protected and terrains available on request
23:28 Megaf if something is left abanoned, it gets removed
23:28 Megaf so land is recycled
23:28 Teckla How can you tell if it's been abandoned?
23:28 Megaf the spawn it self is always changing
23:28 Megaf Teckla: I remember the players name
23:29 Teckla I'd almost like a mod where areas where the owner hasn't been around in a while start to deteriorate and become unowned.
23:29 Megaf if I dont see the player in a time that I judge long for that specific player, I remove the land
23:29 Megaf but my last technic is placing a sign with a warning message
23:29 Megaf if I dont get any reply in one month or so, I remove the land
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23:47 waressearcher2 what is "JThread" for ? is it java related ?
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