Time Nick Message 00:06 kahrl_ tognito: you can download a subgame by visiting the subgame's topic in the forum: https://forum.minetest.net/viewforum.php?f=15 00:10 tognito thank you guys 00:35 hmmmm Teckla!? 00:35 hmmmm W.T.F are you not doing on EFnet? 02:37 Teckla hmmmm: Who are you? :) 02:38 hmmmm Heh... I'm beginning to wonder if it's a good idea to reveal that 02:38 hmmmm Should probably keep IRC networks separate. I'm surprised to see you on this channel, though. 02:49 nm0i Wait, it is freenode, isnt it? 02:51 hmmmm On second thought I'd just rather not let efnet people know that I'm associated with the development of such a buggy, overly-ambitious game ;-( 02:52 hmmmm I admit it by the way, minetest is not an engine no matter how hard we proclaim it 04:31 swift110-phone Why would it matter who you are 05:05 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Ore: Add ore sheet column height range selection 13beba969 http://git.io/vZK2m (152015-09-13T00:11:50-04:00) 09:12 waressearcher2 how the game handles mod's code ? is it runs luaVM as separate process and feeds it lua files to run and then receives back results and render results in game ? 09:13 waressearcher2 also when you connect to the server and there are lots of mods loaded is that slows down both client and server or just server ? so are both client and server run luaVM ? 09:14 Krock C++ feeds the Lua API with scripts and catches its function callbacks 09:15 waressearcher2 that was an answer for an experienced programmer with PhD 09:15 Krock mods like moretrees slow down the server. sometimes also the client when it can't handle the data from the server 09:15 waressearcher2 can you rephrase it ? 09:16 Krock can't rephrase. see https://github.com/minetest/minetest/blob/master/src/script/lua_api/l_nodemeta.cpp#L82 , it's the meta:get_string() function 09:17 waressearcher2 allright 09:19 Krock btw, I'm neither a core developer nor a experienced programmer with PhD 09:48 waressearcher2 so minetest using Perlin noise, it doesn't offer much in the way of control over the number, size and position of the resulting continents ? 09:52 Krock a float is quite percise, so just multiply the result 09:53 Krock btw, what exactly do you mean? 09:56 waressearcher2 did I asked about "float" ? 09:57 waressearcher2 I just want to know is that true that Perlin noise doesn't offer much in the way of control over the number, size and position of the resulting continents ? so the shape of the world is at a whim of randomness ? 10:02 gorilla VanessaE: It looks like that server has crashed.. I'm getting a Connection timed out error. 10:04 waressearcher2 are there over-hanging cliffs in minetest ? 10:04 waressearcher2 because perlin noise can't do that right ? 10:04 waressearcher2 also what algorithm used for generating caves ? 10:15 Krock waressearcher2, 3d noise can generate cliffs 10:15 Krock looking into the source code may answer your questions 10:18 waressearcher2 Krock: so it uses 3D perlin noise not 2D one ? 10:18 Krock mapgen v5 uses 3d noise, mgv6 uses 2d and not sure about mgv7.. 10:21 waressearcher2 as notch said in his article about how minecraft generated terran, he said when he wanted to have overhanging cliffs he started to use 3d perlin noise but got into performance issues, is there performance issues in minetest with using 3d noise ? or is it fast enought ? 10:27 rubenwardy 3d noise is slower than 2d, yes 10:28 rubenwardy that's why v6 was created, to be faster than v5 10:28 Krock the speed is still better than with a lua mapgen 10:31 waressearcher2 Krock: "lua mapgen", so there are like mods that are specifically map generators ? 10:31 Krock http://nimg.pf-control.de/MTstuff/modSearch.php?st=0&at=0&q=mapgen 11:16 nrzkt !server Appletree 11:16 MinetestBot nrzkt: AppleTree - Survival & Build | minetest.unix-experience.fr | Clients: 11/50, 11/16 | Version: 0.4.13-dev / epixel | Ping: 10ms 11:19 everamzah that i in depreciated changes deprecated to new heights. 12:21 CWz how to check if string is a valid number 12:37 nrzkt lua_checknumber 12:50 Out`Of`Control hi 12:50 Out`Of`Control how can i get mt work with new irrlicht? 12:58 nrzkt compile it 12:58 Out`Of`Control stupid, they update irrlicht but not minetest.deb 13:00 Out`Of`Control nrzkt: compiling, but server runs fine 13:00 Out`Of`Control fine = i can start it with no segfault as client 13:01 nrzkt if it's a minor update it should be good without recompiling 13:02 Out`Of`Control 1.8.1 new 1.8.2 13:04 eDevGames hi 13:04 eDevGames anyone here? 13:04 Out`Of`Control we are hiding from you 13:04 eDevGames lol 13:04 eDevGames cant tell if u r joking 13:05 Out`Of`Control eDevGames: hehe 13:05 eDevGames is there an f3 mode? 13:06 eDevGames i mean f5 13:06 Out`Of`Control what is that? 13:06 eDevGames a 3d view of your person 13:06 eDevGames so you can see your person and play 13:07 eDevGames can you do that? 13:08 Out`Of`Control nrzkt: i just compile new version, does not work 13:08 nrzkt eDevGames yes 13:08 Out`Of`Control eDevGames: try F3 13:09 Out`Of`Control ah F3 is fog 13:09 eDevGames nope 13:09 eDevGames its fog 13:09 eDevGames yay its F7 13:10 eDevGames Also, am i legally allowed to modify minetest to make it my own, then publish it as an android app (would say based off of Minetest, and give the link to Minetest's source code) 13:10 eDevGames and if i am allowed to do this, would i have to give out my source code? 13:16 Out`Of`Control eDevGames: read license 13:21 eDevGames where is the lisense 13:22 eDevGames nvm found it on github 13:22 Krock how to use iPhones: https://www.youtube.com/watch?v=DbVHe5A6rJs 13:24 Out`Of`Control does mt work with irrlicht 1.8.2? 13:24 waressearcher2 is minetest under wtfpl license ? 13:25 asie LGPLv3, no? 13:25 waressearcher2 so its just one of the mods under it 13:26 Krock guys... https://github.com/minetest/minetest/blob/master/src/chat.cpp#L7 LGPL 2.1 13:33 * CWz made a relative teleport mode. 13:33 Krock player:setpos(0, -1337, 0) ? 13:39 nrzkt Out`Of`Control: yes 13:40 nrzkt eDevGames: for questions about dev, licence and redistribution please join #minetest-dev, it's where the coredevs are. 13:40 nrzkt This channel is a user channel 13:40 Out`Of`Control nrzkt: what could cause "Segmentation fault" 13:40 nrzkt irrlicht 1.8.2 shit if not patched 13:41 Out`Of`Control downgrade it? 13:41 nrzkt yes 13:41 Krock s/shit/is shit/ ? 13:42 nrzkt their are both valid 13:43 Out`Of`Control in other words 1.8.2 does not work without a patch 13:43 waressearcher2 why minetest doesn't use Simplex Noise http://staffwww.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf instead ? 13:43 nrzkt archlinux has done a repackaging to fix the build with GCC 5.2 which cause irrlicht problems 13:43 Krock tried 1.9.0-dev once - failed horribly 13:44 Krock waressearcher2, I think it would destroy already generated world 13:44 Krock s 13:44 waressearcher2 I mean why not to have separate v8 or something with it ? 13:45 Out`Of`Control i can't downgrade, as it would break other stuff 13:45 Krock of v8, then not just with a new noise function. it needs an other concept 13:45 Krock *if V8 13:49 waressearcher2 "some few more prominent advantages of Simplex Noise are: 1) has a lower computational complexity and requires fewer multiplications. 2) has no noticeable directional artifacts 3) has a well-defined and continuous gradient everywhere that can be computed quite cheaply 4) Simplex noise is easy to implement in hardware 13:51 Out`Of`Control what are cmake option to compile debug? 13:51 waressearcher2 why I'm talking about this is because all those chunks appearing on a horison are slowly genearted you can just fast jump at some point you have to stop and wait while world in front of you generate, and I think this is because of slow perlin "noise" algorithm and if it was possible to speed it up it could've been the best addition to the minetest 13:52 Krock Out`Of`Control, -DBUILD_TYPE=Debug ? 13:54 Krock funny. Compiling Minetest on 1.6 GHz takes the same time as if compiled on a 3 GHz CPU 13:54 Out`Of`Control Krock: ty 13:54 Krock Out`Of`Control, is it vaild? wasn't sure about the param name 13:55 Out`Of`Control Krock: i get no errors, so its correct 14:07 nrzkt Krock, did you do make -j8 if you have 8 cores ? :) 14:08 Krock nrzkt, that's nonsense. Both CPUs are single-core 14:13 nrzkt wtf 14:14 nrzkt i have a 8core CPU, and make -j8 is far better than make -j1 :p minetest compiles in... 40sec 14:15 Krock I usually compile Minetest in the background while undervoltind the CPU, so I can watch movies without getting annoyed of the cooler ^^ 14:16 Krock MASTERED IT. 14:21 nrzkt make -j8 let me use 1 core to do other things :D 15:06 Calinou make -j$(nproc) 15:07 Calinou waressearcher2, simplex noise is subject to patents last time I heard 15:07 Calinou asie, LGPLv2.1+ 15:07 Calinou (celeron55 hates v3 of anything) 15:25 Hisforever Where can I find control statments like /time 1200 and such? 15:28 asl97 Hisforever: you can use the ingame `/help` or look through the source code https://github.com/minetest/minetest/blob/master/builtin/game/chatcommands.lua 15:32 Hisforever ty as197 15:33 asl97 why can't most people get my name right :| 15:36 SylvieLorxu asl97: Tell me about me 15:44 Krock asl97, 1 and l look the same way with Courier New, sadly. 15:44 nrzkt is there any meaning to recalculate light on a mapblock ? 15:46 blert2112 sfan5, are you out there? 15:47 sfan5 hm? 15:47 sfan5 blert2112: out where? 15:47 blert2112 oh hey! If you don't mind... What version of SpatialIndex are you using in your builds? please. 15:48 sfan5 none 15:48 sfan5 my builds dont have this library 15:49 sfan5 i don't even know what it is used for 15:49 blert2112 really? could have swore I saw it in there. Ok, thanks anyway. Maybe it was a fess build I was using at one time 15:50 sfan5 the only builds i have seen with spatial index were the MSVC 64-bit ones by BlockMen 15:51 blert2112 darn. Ill keep hammering on it Thanks for your time 16:12 Krock sfan5, update_knowledge(); 16:13 Krock my builds also use spartialIndex, version 1.8.5 16:13 Out`Of`Control downgrading irrlicht fixed segfault 16:14 H-H-H nice :) i thought you couldnt downgrade as it would break other stuff 16:14 Out`Of`Control is there a way to disable a specific node? 16:14 Out`Of`Control H-H-H yeah had to remove some stuff install old version from testing 16:14 Krock minetest.registered_nodes["node:name"] = nil 16:15 Out`Of`Control Krock: in config? 16:15 Krock Out`Of`Control, in a mod that's laoded after the "node" mod 16:15 Krock *loaded 16:15 Out`Of`Control thank you 16:15 Krock it erases the node from the game; may rsult in some broken recipes 16:16 Krock np 16:16 Out`Of`Control Krock: i just disable minecart, as pushing it breaks server, until i find a way to fix it 16:16 Out`Of`Control crashes 16:16 Krock a minecart is not a node 16:16 Krock it's an entity 16:17 Out`Of`Control oh 16:17 Out`Of`Control i tought its all same 16:17 Out`Of`Control Krock: i can't disable entity as node? 16:18 Krock nodes can't move but entities can. remember that. 16:18 Out`Of`Control you are right 16:19 Krock try this one: http://pastebin.com/TeR1xUnt 16:20 Krock 5 stell ingots self-destruct when loading.. 16:20 asl97 imo, the right way of removing a node or entity is commenting/removing the code in the mod, although that would leave unknown node and entities unless you remove them somehow like using ^ 16:20 Krock exactly. unknown enities and nodes look strange and shouldn't be contain in a world 16:21 Krock so it might be better to remove them instantly instead of explaining what those floating objects are 16:21 Out`Of`Control in i disable mod, i get zillion of unknown nodes (powered/break rails) 16:22 Out`Of`Control in/if 16:22 Out`Of`Control anyway its temp fix 16:22 * Krock throws the boost_cart mod at Out`Of`Control's head 16:24 Krock peer is still on a bad trip 16:24 Out`Of`Control i try it out a min :D 16:28 Out`Of`Control http://pastebin.com/jvxv6FkU 16:29 Out`Of`Control crashlog 16:29 asl97 what did you punch it with? 16:29 Out`Of`Control asl97: with empty hand 16:30 Out`Of`Control i have this with all carts mod 16:32 asl97 lol 16:32 asl97 they seem like they don't handle nil 16:32 asl97 make an issue at https://github.com/SmallJoker/boost_cart/issues 16:33 Krock not required 16:34 Out`Of`Control asl97: its not cart mod, as i don't have any problem with 0.4.10 16:34 Out`Of`Control no idea what cause it 16:35 Krock fixed 16:35 asl97 api changes, mods got to update 16:36 asl97 if i ain't wrong, it cause by the new register_on_punchplayer https://github.com/minetest/minetest/commit/c5b4e541749c50805519ce040d98a0a8e5e0ec03 16:36 H-H-H krock just said fixed 16:37 Krock [needs testing] 16:38 Out`Of`Control git fetch?? 16:38 waressearcher2 so its like, after time with all those updates little by little mods becomes unusable on newer version ? 16:38 Krock just grab the latest HEAD and test again 16:38 waressearcher2 I mean if you stop updating mods and just update minetest 16:38 Krock waressearcher2, developers try t keep the compatibility 16:40 Out`Of`Control i get same error 16:41 asl97 H-H-H: if that message is meant for me, i am just stating why it broke 16:41 RealBadAngel waressearcher2, we are developing the game, errrors can happen 16:41 Out`Of`Control init.lua:124: bad argument #1 to 'min' (number expected, got nil) 16:42 Out`Of`Control Krock: i can pastebin all lines if you need 16:43 Out`Of`Control no errors no game ;-D 16:45 testacct Hey, I'm developing a fork of the engine, and pretty much making a game based off the engine, for commerical release? Is it legal to sell it, without sharing the full source? 16:46 Calinou testacct, legal to sell it? yes. legal to not share the source? no, not at all 16:46 Calinou please read the LGPLv2.1 16:46 testacct what's the point of selling if a user could just compile the source? 16:46 Calinou http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html 16:46 Out`Of`Control testacct thats how tomtom work 16:46 Out`Of`Control lol 16:46 Calinou testacct, http://www.gnu.org/philosophy/selling 16:47 Calinou you may want to make a distinction between "selling software" and "rendering it proprietary" :) 16:47 Krock Out`Of`Control, extend the new 'if then' line with "or not tool_capabilities.full_punch_interval" 16:48 testacct Is there any other voxel based engines similar to Minetest that won't make me publish the source? I'm trying to feed myself :P 16:48 asl97 hmmm, i posted the wrong commit, i wonder when did tool_capabilities for hand became nil 16:48 Calinou testacct, why would I help you? 16:48 Calinou I know some, but I'm not going to help people make proprietary software 16:49 testacct Calinou: Trust me, I'm a big fan of the free software thing. But it's a matter of feeding myself without having to slave most of my life. 16:49 hmmmm testacct, if you think you're going to make a living off of voxel game mods you're in for a huge shocker 16:49 hmmmm minetest is clearly a hobby thing 16:50 Calinou testacct, I don't believe you have to make proprietary software to make a living. eg. you can find a non-tech job 16:50 hmmmm save proprietary software for your day job :/ 16:50 testacct hmmmm: I'm not making a Minecrafty game. I'm pretty much just using the voxel look + map generator and disabling that whole building feature 16:50 hmmmm doesn't matter, the same idea applies 16:51 hmmmm instead of moaning about how an open source video game doesn't let you spread proprietary software, why not do freelancing or something 16:51 testacct Look at Cube World, for instance. 16:51 hmmmm the market for websites is much hotter than... voxel games 16:51 testacct lol because im trying to not slave away on things that bore me 16:52 testacct plus the majority of people wanting freelancers to make their websites use wordpress, and i hate wordpress 16:53 rubenwardy Selling copies isn't the only way to make money (admittedly it's the most tested) 16:53 hmmmm in any case, our open source license is working as intended 16:54 hmmmm it prevents people from taking our work and using it for their own personal gain without contributing back 16:54 rubenwardy lol 16:54 est31 yea copyleft is good 16:54 hmmmm ^^ 16:54 asl97 their are people who don't care about the license and use it anyway though 16:54 nrzkt second perso today which ask for this... strange world 16:55 Out`Of`Control Krock: i don't get it sorry 16:56 Krock https://youtu.be/YwlVgpXXJS0?t=53s 16:56 Krock see all the rickrolled people - and YOU'RE one of them! 16:56 Calinou lol Cube World 16:58 waressearcher2 RealBadAngel: "we are developing the THING, errrors can happen", I suppose in place of THING you can put not just "game" but also OS/Driver/AI/fancy_vibrator/many_otther_stuff 16:58 Krock typos also happen quite frequently 16:59 est31 "driving car" 16:59 est31 "surgical robot" 16:59 est31 "pacemaker" 16:59 Krock "toilet brush" 16:59 est31 lol 16:59 Out`Of`Control hahaha 17:00 exio4 well, you could easily rule out lots of issues in things that need to be as bug-proof as possible 17:01 exio4 with a formal, verified by the computer, proof that the program follows the specification 17:01 est31 yea 17:01 exio4 it'd mean you have an insane high cost per line 17:01 est31 but hard for things that are hard to specify 17:01 est31 planes are easy to specify 17:01 est31 their conditions 17:02 est31 at 10k feet there is nothing but air 17:02 est31 and the airports are kept free 17:03 est31 its much different than on the roads 17:03 exio4 machine learning is used for the driving car, too 17:03 exio4 so it's a bit harder 17:03 waressearcher2 its like the same person talking 17:03 exio4 I mean, machine learning is when the machine learns from its errors! 17:03 waressearcher2 your names so similar 17:04 est31 lol 17:04 exio4 only one character is close 17:04 exio4 oh, and the length 17:04 exio4 that sounds bad too 17:04 est better 17:04 exio4 est: what's your name, btw? 17:05 exio4 just cause my name is Esteban :P 17:05 est mine has nothing to do with "est" 17:06 Out`Of`Control Krock: i can not find "if then" line 17:06 est nick was randomly chosen 17:06 Krock Out`Of`Control, doesn't matter. could you try the current head? (amended commit) 17:06 asl97 Out`Of`Control: https://github.com/SmallJoker/boost_cart/commit/35307a06fa305ba7efea7979da0405531f9b9e2b#diff-d7d74284e2e39f6c06d199c8e2bedbd0R119 17:06 exio4 aw 17:06 Krock /ban Este 17:06 exio4 rude 17:07 Krock :3 17:07 waressearcher2 "esteban" nice nick name on it own 17:07 rubenwardy Guest31## apparently 17:07 Calinou "est" means "is" in French 17:07 Calinou rubenwardy, EST IS A GUEST!!! INSTALL NAME_RESTRICTIONS, QUICK 17:07 waressearcher2 c'est 17:07 Krock perhaps also in other latin languages 17:08 rubenwardy no_guests, please 17:08 est lol 17:08 Krock INSTALL BOTH 17:08 waressearcher2 forget "!" 17:08 waressearcher2 without "!" doesn't look like order 17:08 Krock I KNOW !!11!1!11 17:09 Calinou btw, if you want a hard game, play QuakeWorld multiplayer 17:09 Calinou https://lut.im/ccZlzOc1/9VdBHBgl 17:09 Calinou did 4v4, I had 6 frags, others had 30-40 frags 17:09 Calinou and I'm a good FPS player (in other games like Xonotic) 17:09 Krock or just play tetris with 10x speed 17:09 waressearcher2 Calinou: have you tryed "super duper quake" ? 17:10 Calinou what's that 17:10 waressearcher2 Krock: "with 10x speed 17:10 waressearcher2 Krock: "with 10x speed", and upside down 17:10 waressearcher2 Calinou: you never heard of it ? 17:10 Krock wh upside down? turned left by 90° 17:10 Calinou no 17:11 waressearcher2 Calinou: you should try it, its like all juice from "duke nukem, serious sam, quake" was concentrated in one game 17:11 Out`Of`Control Krock: server crashes 17:11 waressearcher2 Calinou: its a mod for dark places, with 50 types of weapons and dosens types of monsters 17:11 Calinou I played Quake Epsilon 17:11 Out`Of`Control Krock: you change only one line? 17:11 Calinou which is basically ultra HD Quake 17:11 waressearcher2 Calinou: maps are huge and monsters generated, total 600-700 monsters per map 17:11 Krock Out`Of`Control, read the newspapers. Cars crash every day, so it's not a big story when a server stops working :P 17:12 Krock Yeah, I only changed one line and that must be enough 17:12 Calinou waressearcher2, if you have some time, download nQuake (http://nquake.com) and duel me :p 17:12 waressearcher2 Calinou: for weapon you even have "napalm strike, nuclear strike" and so forth, there is even double-double barrel shotgun, its so powerful so when you shout it you can just fly 17:13 Out`Of`Control Krock: https://paste.debian.net/311560/ 17:14 Krock wtf? time_from_last_punch can't be nil 17:15 Out`Of`Control you can hit it by yourself 17:15 Out`Of`Control lol 17:15 est livestream 17:16 Krock That's not a bug, it's a feature. 17:16 asl97 Krock: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1256 17:17 Krock asl97, strange. I've never had a 'nil' value on singleplayer or on my old server.. 17:17 asl97 tbh, i find the change hacky but i don't see a much better way of fixing it 17:17 Krock still, thanks for pointing this out 17:17 waressearcher2 Calinou: by the way is that nquake uses darkplaces engine ? 17:17 Calinou no, it uses ezQuake 17:17 Calinou an esports-optimized client 17:17 Calinou works much better with multiplayer 17:17 Calinou since it's based on QuakeWorld and not original Quake (NetQuake) as far as I know 17:17 waressearcher2 so many forks nowadays 17:17 Calinou it also offers HD textures, so you get better looks 17:18 Calinou and cool particle effects, and even bloom 17:18 Krock Out`Of`Control, how about the current HEAD? 17:18 Calinou DarkPlaces is pretty much singleplayer-oriented 17:18 asl97 anyone remember what VanessaE hardware setup is? 17:19 Krock Github: "You force-pushed to master 4 minutes ago." Dismiss. Dismiss. Dismiss! 17:24 Out`Of`Control Krock: cart does not moves, rest works fine 17:25 Krock "rest works fine" 17:25 Krock LOL 17:25 Out`Of`Control Krock: i can place /hit/take/sit in cart 17:25 Krock what if you push it again and again? 17:25 asl97 lol, 0/num 17:25 asl97 =0 17:26 Out`Of`Control it wont move even on powred rail 17:26 Krock asl97, sohuld only be a problem on the first punch 17:26 Krock quite silly from me to insert 0 there 17:26 asl97 why not just put `tool_capabilities.full_punch_interval` there? 17:27 asl97 give it the full punch power on first punch 17:27 Out`Of`Control https://paste.debian.net/hidden/30696bd5/ 17:27 Out`Of`Control lol 17:28 asl97 Out`Of`Control: try punching it with a tool like sword or something 17:30 luizrpgluiz hi all 17:30 Out`Of`Control hi 17:30 asl97 my hypothesis is that there is something wrong with punching with an empty hand 17:30 Krock okay, should be solved now, that problem 17:33 Out`Of`Control same 17:34 Krock fix your hand definition 17:35 Out`Of`Control i hit it even with a tool 17:35 Krock agh.. this can't be >that< hard to fix 17:35 asl97 new hypothesis 17:35 asl97 http://dev.minetest.net/LuaEntitySAO:setvelocity 17:36 Krock what's up with it? 17:36 asl97 need to use that instead of setting the speed in the velocity variable xD 17:37 Krock see the on_step function. it's used there to calculate the new velocity 17:37 asl97 oh, didn't see that 17:38 Krock Out`Of`Control, if you have edit access to the files, just comment out the lines 119 until (and with) 124. Add "local f = 3" below to fix that stuff 17:38 Krock gonna look at this later 17:42 Out`Of`Control ok 17:42 waressearcher2 anyone tryed to make 4bit CPU in minetest ? 17:42 waressearcher2 or any CPU 17:43 TheWild with logic gates this should be easier 17:44 waressearcher2 don't call me gates 17:45 hmmmm eh gad 17:45 hmmmm http://i.imgur.com/MekdZD7.png 17:45 hmmmm new "puff" ore type 17:46 Krock lovely terrain 17:46 hmmmm you can definitely use this for floatlands 17:49 TheWild "don't call me gates"? 17:50 Calinou Bill Gates, TheWild :P 17:51 TheWild oh, I never heard of that guy ;D 17:52 waressearcher2 TheWild: I read: "with logic, Gates, this should be easier" 17:52 TheWild yes, commas matters. Sorry 17:53 waressearcher2 does anyone knows if Gates already wrote his biography ? 17:53 waressearcher2 thats what I would like to read 17:55 TheWild while typing "gates autob" google suggested "gates autocat" 17:59 Krock waressearcher2, wikipedia is his biography 18:03 waressearcher2 I think he allready have it in his safe but it will be released after his death 18:04 waressearcher2 and it would be bestseller 18:06 waressearcher2 by the way considering that picture from hmmmm, is it possible make floating islands that are actually float, like up and down slowly ? 18:06 hmmmm no. 18:07 waressearcher2 imagine what would be a vista lots of floating islands on a horison 18:11 est thats what VAEs are about 18:11 est but currrently the enginge has no support for them 18:12 asl97 VAE? 18:12 rubenwardy Voxel Area Entities 18:12 rubenwardy !dev VAE 18:12 MinetestBot No such page. 18:12 rubenwardy !dev VAEs 18:12 rubenwardy !dev TODO#VAE 18:12 MinetestBot "Be aware that this may be biased towards whoever has had the time to update their thoughts here." - http://dev.minetest.net/TODO%23VAE 18:12 hmmmm it's only a theoretical feature 18:12 rubenwardy Yeah, no implementations exist 18:12 hmmmm do you realize how much work that is 18:13 hmmmm but high reward as well 18:13 rubenwardy and we should focus on the more immediate stuff 18:13 hmmmm like making minetest not be buggy 18:13 asl97 rubenwardy: no implementations exist: really? 18:13 rubenwardy for Minetest 18:13 est well yeah 18:13 rubenwardy that was bad phrasing 18:13 est e.g. the console is a planned feature as well 18:13 est and its not inside minetest 18:14 est but I have coded an implementation 18:14 est havent just created a PR 18:14 rubenwardy that is what I meant: there isn't even a PR 18:14 rubenwardy or a patch 18:14 rubenwardy sorry, a patch 18:26 luizrpgluiz est: if you want to compile the game for windows with the implementation of the game server, I can test it on my computer, enter commands outside of the server without being inside it is very useful 18:27 est well, its not a remote console 18:27 est its a console yes, but directly on the server 18:28 est we can remote it one day, but for that we need the code 19:07 Hisforever How do actavite fly in singel player mode? 19:09 Calinou Hisforever, /grant singleplayer all 19:09 Calinou then press K 19:09 Hisforever ty Calinou 19:14 Xack hi :) 19:14 Calinou hi Xack 19:15 Xack hi Calinou :) 19:25 waressearcher2 if someone would make a mod with all textures and sounds and models from minecraft will that mod be allowed to exist among others ? or there is allready such mod ? 19:26 Calinou waressearcher2, no, it is illegal to redistribute anything from Minecraft 19:36 nrzkt https://lut.im/8H08fQ2X/yXsXx5Lv 20:07 Calinou hey, is the pastebin.com anti-adblock banner new? 20:07 Calinou I just saw it 20:08 est31 no 20:13 Gael-de-Sailly hi 21:24 Soni may I sell minetest? 21:25 Soni (I feel like I might have already asked this but I don't remember) 21:28 est31 Soni, yes you may 21:28 est31 its done in fact 21:29 est31 e.g. https://github.com/minetest/minetest/blob/master/doc/mapformat.txt 21:29 est31 ermm 21:29 est31 https://play.google.com/store/apps/details?id=com.MultiCraft.Beta.Elite 21:29 est31 but you have to comply with LGPL 21:30 est31 so if you do modifications, you must license them under the LGPL as well 21:30 est31 and give the source code 21:31 est31 you can make closed copies though 21:32 est31 s/copies/mods/ 21:42 Soni est31, cool 21:44 Soni est31, also technically I just have to license them in a LGPL-compatible way (e.g. MIT) 21:46 est31 well mods can be made totally proprietary 21:46 est31 as long as you aren't using already existing copylefted code 21:46 est31 thats enough for LGPL compliance 21:47 Soni est31, I'm talking about the "modifications to minetest" part 21:47 Soni ("to", not "for") 21:48 est31 yes you have to license them in a lgpl compatible way 21:48 est31 so GPL is allowed 21:48 est31 I'm not sure about AGPL 21:48 est31 but MIT is not allowed 21:49 Soni I'm pretty sure I can put the modified parts under MIT 21:49 Soni (but only the modified parts) 22:14 est31 Soni, just wondering, how did you hear about minetest? 22:14 Soni already knew about it 22:14 Soni since... maybe a year ago? 22:14 est31 did you read something about it, that made you wonder whether it can be sold? 22:15 Soni I think I got here from the freenode channel list 22:15 est31 e.g. news site 22:15 Soni nope 22:15 est31 ok just wondering 22:15 est31 you werent the only one having that question today 22:37 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Rename doc/mapformat.txt and update doc to match SRP changes 13915807f http://git.io/vZP5X (152015-09-14T00:32:06+02:00)