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IRC log for #minetest, 2015-08-07

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Time Nick Message
00:00 Jousway joined #minetest
00:03 cornernote is there any way i can move faster than fast move ?
00:04 cornernote i want to look over my skyblock world, but it takes for ever to fly from one side to the other
00:04 cornernote there are 2000+ islands
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00:07 xfceKris How do I submit a feature request?
00:09 aerth https://github.com/minetest/min​etest/labels/feature%20request
00:09 aerth maybe
00:10 aerth cornernote: edit the conf
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00:13 Sketch2 it won't use a local.conf on a server tho
00:14 Sketch2 well yeah, that'll do.  they've got physics or something for run speed
00:17 aerth can i see someones server conf
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00:46 sloantothebone Anybody heard of memoserv?
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02:12 diemartin Greetings
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02:36 cimbakahn Help!  I need someone to give me a link to the latest Novagen mod.
02:47 VanessaE hey kaeza.
02:50 cimbakahn Hello!
02:58 diemartin Power  outage since about 9 am... fun
02:58 VanessaE oh my
02:59 diemartin and from the way it went out I hope it didn't fry my PC
03:03 diemartin Anything new?
03:04 VanessaE not really :)
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03:34 cimbakahn I need someone to give me a link to the latest Novagen mod.  Pretty please!
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04:04 MinetestBot [git] kahrl -> minetest/minetest: Fix camera updates being toggled by N key in release mode (#2762) 63b12f1 http://git.io/vOFMf (2015-08-07T06:02:06+02:00)
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05:14 LazyJ o/ kaeza
05:14 kaeza o/ LazyJ
05:17 diemartin Test
05:19 kaeza hmm... this client is putting '+' chars at the start of lines
05:20 kaeza as in <Lazy_J> +o/ kaeza
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06:20 swift110-phone Hey
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06:47 cornernote > <aerth> cornernote: edit the conf
06:47 cornernote what do i change to make myself move faster than fast ?
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06:51 MinetestBot Krock: 08-05 14:17 UTC <rubenwardy> https://github.com/rubenwardy/mt_mod_forum_parser
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06:51 aerth movement_speed_walk = 9
06:52 Krock moin!
06:52 Krock oh yes, thanks MinetestBot.
06:52 aerth movement_speed_fast = 24
06:54 aerth How does a player remove a cart
06:54 aerth cornernote: that i found in carbone-ng minetest.conf
06:55 aerth mining carts are permanent?
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07:00 cornernote thanks
07:08 Krock aerth, try shift-click
07:10 aerth ty
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07:21 cornernote aerth speed 50 is good
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07:40 Krock http://makeagif.com/i/SLgKA4
07:45 aerth when changing default_game in the minetest.conf, does it change existing worlds? if not, how to change the name of the game (for example when having multiple minetest_game folders renamed to minetest_world1 minetest_world2 for different mod arrangements
07:45 aerth )
07:46 Krock minetest.conf changes won't affect the worlds
07:46 Krock if you want to rename an already used game, you'll have to edit all worlds where it's used in
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07:47 Krock means, editing each world.mt
07:47 aerth for example i changed default_game to world1game but there is still a minetest_game with a minetest_game/mods/ folder
07:47 aerth k
07:48 aerth i never opened world.mt
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07:53 kaeza aerth: if you have per world games, it may be simpler to store them at <worlddir>/game
07:53 kaeza minetest will then happily ignore world.mt
07:54 cornernote i didnt know that... thats a good way to keep a version of mods in a world
07:54 kaeza or you can put mods into <worlddir>/worldmods
07:55 cornernote nice
07:55 kaeza it will then use the configured game but mods will be per world
07:56 kaeza easier for map sharing too ;)
07:58 cornernote is there a server command to bring a player to where i am ?
07:58 cornernote maybe /bring ?
07:58 kaeza teleport
07:58 cornernote that teleports me to them
07:58 cornernote i want them to come to me
07:59 kaeza teleport otherplayer you
07:59 cornernote ok, nice
08:00 aerth kaeza: http://hastebin.com/obikiqisup.lua is what my "tree" output looks like
08:01 aerth btw the world.mt and restart did it
08:02 aerth and the newer git version of minetest and minetest_game run lot smoother (i only had a week old git version before)
08:03 cornernote did anyone ever used to play soldat ?
08:03 cornernote i cant believe they never opened up the source on that game
08:04 cornernote it was so cool, and now... "17 players online in 102 servers now!"
08:04 cornernote almost a dead project, such a waste
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08:04 kaeza god bless closed source /s
08:05 aerth dude 17 ppl are holdin it down
08:06 cornernote a bunch of opensource projects spawned from it, but all seem to have failed
08:12 * aerth uses duckduckgo
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08:12 aerth i have played wormux
08:12 aerth never heard of soldat though
08:13 cornernote its really fast-pased, loads of fun
08:13 cornernote what country are you in ?
08:13 aerth cascadia
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08:14 aerth WHAT
08:14 cornernote malaysia ?
08:14 cornernote not too far from here
08:15 cornernote running windows ?
08:16 aerth i am in north america
08:17 aerth running linux
08:17 cornernote then double no to play soldat with me =)
08:17 cornernote its win only (goddammit) and lag will be killer
08:18 aerth lol what is windows
08:18 cornernote its a dodgey excuse for an OS
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08:30 cornernote how do i mkdir without it telling me the directory already exists ?  is there an is_dir() method ?
08:31 aerth mkdir -p
08:31 cornernote windows
08:31 cornernote =)
08:35 cornernote why does minetest.mkdir not exist ?
08:35 cornernote its a documented method, but its not there
08:35 cornernote it should exist, and have is_dir() built in
08:37 cornernote whatever... i just tweaked my code to only mkdir if it cant open the file
08:37 cornernote !rainbow WHAT-EVAH
08:37 MinetestBot 4WH7AT8-E3VAH
08:59 aerth ppl who use irc mod. is there a copy around that has ban / kick ability (from irc)
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09:01 JamesTait Good morning all; happy Friday, and happy Particularly Preposterous Packaging Day! 😃
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09:14 xenkey hi
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09:37 Krock ho xenkey
09:38 xenkey ho ho ho
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10:25 xenkey true
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10:42 cornernote when i press F7 to see myself, i cant see my front
10:42 cornernote any way to steer around so i can ?
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10:46 Calinou cornernote, press F7 a second time
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10:52 Calinou http://paste.ubuntu.com/12020069/
10:52 Calinou here is a list of the top contributors to Minetest
10:54 Krock 31 here :)
10:58 Krock uh. youtube got a new player design?
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10:58 Calinou yes, since days
10:59 est31 well, they roll it out gradually
10:59 est31 and I guess xp users are last :p
10:59 Krock est31, huh?
11:02 cornernote Calinou - https://jsfiddle.net/8wx98qnj/
11:03 est31 cornernote, is it the same code which is on the skyblock site?
11:03 cornernote yep
11:03 cornernote i just extracted it and made it for minetest
11:03 cornernote should put it on minetest.net somewhere
11:05 est31 seen the website competition?
11:06 est31 https://forum.minetest.net/vi​ewtopic.php?f=14&amp;t=12843
11:16 cornernote yeah, but i dont have time to make a website, sorry
11:16 cornernote focusing a lot on skyblock
11:17 cornernote whats the prize ?  ;)
11:17 cornernote so its going to be jekyll powered? thats nice
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11:21 Calinou I haven't fully finished my submission yet :/
11:21 Calinou need texture packs section
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11:24 cornernote maybe the new site could use its own piwik instead of this hosted one - https://cloud.githubusercontent.com/assets/51875/​9134749/71c11f70-3d46-11e5-9eb1-b3b46dbc79d4.png
11:26 Calinou inchra.net is owned by ShadowBot
11:26 Calinou ShadowNinja *
11:26 cornernote seems avast doesnt like it
11:26 Calinou also, antiviruses suck :-)
11:26 cornernote i have piwik on other sites and they have no issues
11:26 cornernote why not just use google analytics ?
11:27 Calinou because it's evil
11:27 est31 haha
11:27 est31 try convincing people of google products
11:27 cornernote the only reason i used it was to display stats to content publishers on a site
11:27 cornernote if i didnt need to do that i'd just use GA
11:27 est31 you will have a better chance to convince them of writing "minetest is shit, minecraft is cool" on the main website.
11:28 Calinou http://calinou.github.io/mwc/
11:28 Calinou this is my site entry btw
11:29 cornernote very nice
11:29 Calinou most pages are done, but texture packs is missing
11:30 cornernote why {% include header.html %}{% include footer.html %} instead of a layout ?
11:30 Calinou here's how development happens: https://github.com/Calinou/mwc
11:30 Calinou a layout?
11:30 cornernote sec..
11:30 cornernote https://raw.githubusercontent.com/corner​note/minetest-skyblock/gh-pages/index.md
11:31 cornernote https://github.com/cornernote/minetest-sky​block/blob/gh-pages/_layouts/default.html
11:31 cornernote use "layout: bla" in your frontmatter
11:31 cornernote then you dont need include header/footer
11:32 cornernote more info here - http://jekyllrb.com/docs/structure/
11:33 Calinou yeah, I'm still learning Jekyll
11:33 cornernote i started on it a few months ago, and really love what it can do
11:34 cornernote my site was running drupal (god help us all)
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11:34 cornernote and was getting huge ddos (like 1M hits/hour)
11:34 cornernote drupal was running on a $10/mo server at digitalocean
11:35 cornernote and they politely asked me to use cloudflare, or leave
11:35 cornernote i used cloudflare, but the ddos adapted and used post requests so it wouldnt load from cache
11:35 cornernote drupal could handle all of about 5 requests/sec before the server went into a death spiral
11:36 cornernote so i looked for options...
11:36 cornernote was going to do static html
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11:36 cornernote and then found jekyll
11:36 cornernote and found that GH will host it for you for free
11:36 cornernote so now i save my $10/month, and let GH deal with the ddos
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11:37 cornernote after changing, i had zero downtime... cloudflare+GH pages handled the attack with no issues
11:37 cornernote since then the ddos has gone away, i guess they would rather spend their cpu/bandwidth on targets they can bring down
11:38 cornernote and the best thing is, i can do pretty much everything i could do in drupal...
11:39 est31 doesnt gh pages have cloudflare by themselves?
11:39 cornernote layouts, includes, variables, conditionals, loops, etc
11:39 cornernote maybe, but i use it for DNS because they give me free SSL
11:39 cornernote with a custom domain
11:40 cornernote so all i pay for is a domain, and i get dns+hosting free
11:40 cornernote jekyll site is so much easier to manage than drupal
11:40 cornernote i had 50 or so articles, and in txt files its a breeze to manage
11:41 cornernote in drupal i had 50 tabs open if i wanted to do a global change
11:41 cornernote check this, how i do screenshots on skyblock site - https://github.com/cornernote/minetest-sky​block/edit/gh-pages/_data/screenshots.yml
11:43 SylvieLorxu cornernote: The link wants me to login, I guess it's because there's "edit" in it. May want to check the link
11:44 cornernote i got a disconnect
11:44 cornernote think im back now
11:44 Dartmouth This link works :) - https://github.com/cornernote/minetest-sky​block/blob/gh-pages/_data/screenshots.yml
11:44 cornernote yeah, thanks
11:45 cornernote i cant get to github at the moment
11:45 cornernote well, that content gets loaded here: http://cornernote.github.io/m​inetest-skyblock/screenshots/
11:45 cornernote then look at screenshots.md
11:46 cornernote and you'll see the loop code
11:46 cornernote i cant ping my router, but i can talk in IRC
11:46 cornernote wtf ?!
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11:47 cornernote im going to restart it, cheap junk
11:47 cornernote brb
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11:51 cornernote_ back
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11:55 cornernote ok, so as i was saying.. screenshots html page is here https://raw.githubusercontent.com/cornernot​e/minetest-skyblock/gh-pages/screenshots.md
11:55 cornernote so much simpler than managing the html
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11:58 cornernote and another trick... github will host all your screenshots...  simply open an issue in your repo, paste the image, and it will give you back a URL
11:58 cornernote that way the SS doesnt need to make your repo huge
11:59 cornernote eg, heres where i put all my skyblock screens: https://github.com/cornernot​e/minetest-skyblock/issues/2
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12:41 VanessaE cornernote: what, no screenshot of my house? :)
12:41 VanessaE good morning all
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12:51 cornernote hey VanessaE
12:51 cornernote you never played in my world
12:52 cornernote i think you played in stormchasers world
12:52 cornernote which i will have to go there to get some screenshots
12:53 est31 cornernote, you know of the "fall down endlessly" bug you get when you rejoin a server?
12:54 est31 most times people die when they rejoin
12:54 est31 at least I do
12:54 cornernote interesting...
12:54 cornernote i put a bit of effort into fixing that
12:54 cornernote you still get it ?
12:55 VanessaE est31: that happened to me, too, when I switched from one client config to another.
12:55 cornernote now theres a cloud bedrock, so you dont fall to far
12:55 est31 i play at stormchasers server
12:55 VanessaE (I assumed the alternate had me high up in the air standing on something that doesn't exist anymore)
12:55 est31 dunno if he has updated
12:55 cornernote and when you hit bottom it checks if you have a "?" block, and if not it just teleports
12:56 cornernote in the world you play, is there cloud below you ?
12:56 VanessaE cornernote: indeed, I play on storm's server; RBA's house is on there too.
12:56 VanessaE no cloud layer.
12:56 est31 but the cloiu
12:56 cornernote ok, it should be fixed in the newer versions
12:56 est31 but the coloud block is there too, I've seen it built
12:57 cornernote anyone have admin on stormchasers server that can give me fly so i can get some SS ?
13:00 VanessaE sure.
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13:00 VanessaE there you go.
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13:05 ThatGraemeGuy just complete all the quests and you get fly :-p
13:08 cornernote oh man... i dont want to play the stupid game
13:08 cornernote lol
13:08 cornernote but seriously, on a server thats not near me the lag is killer
13:11 sfan5 !server players:most
13:11 MinetestBot sfan5: MINETEST ITALIA SERVER SURVIVAL | 176.31.162.215 | Clients: 38/50, 25/47 | Version: 0.4.12 / minetest | Ping: 6ms
13:11 sfan5 it's not "just test"
13:11 sfan5 wow
13:11 sfan5 !server players:most i:2
13:11 MinetestBot TypeError: object of type 'NoneType' has no len() (file "/home/sfan5/mtbot/modules/server.py", line 127, in server)
13:11 sfan5 ok
13:17 cornernote wondering if anyone else has thought of using an existing package manager for minetest mods... eg npm, bower, composer, etc
13:18 Calinou me, but no idea how to put that in practice
13:20 cornernote there needs to be a movement from mod developers and core team to adopt one of them
13:21 cornernote they all work with github, and have mature stable clients and servers... its just a matter of submitting some mods, then telling people how to get your mod using "insert prefered package manager here"
13:22 cornernote eg, in php i submit my code to packagist.org, then i tell ppl to get it using "composer require cornernote/mything"
13:22 est31 whats so bad about "git pull"?
13:23 cornernote dependancies
13:24 est31 I dont think minetest is large enough yet for these things
13:24 est31 also most people distribute their mods as zip, git is too complicated for them
13:24 est31 imagine they now also have to set up package config
13:24 cornernote thats changing a lot, it used to be the case, but now most things are on github
13:25 Hirato__ lol, and github is basically git for... gits :P
13:26 est31 as a git i'm insulted by this
13:26 cornernote i want to make a skyblock_game, but i dont want to copy skyblock mod into a new repo, and i dont want to use git submodules
13:27 Hirato__ VanessaE's game probably has skyblocks in it
13:27 VanessaE nope.
13:27 Hirato__ awh
13:27 est31 whats the problem about submodules?
13:27 cornernote imagine you could do "bower install minetest_skyblock_game"
13:27 VanessaE est31: git makes people hate submodules ;)
13:27 est31 well I can guess it, they are horrible to use
13:28 ThatGraemeGuy cornernote: perhaps just have skyblock_game instead of the standalone mod?
13:28 Hirato sub modules are okay until you want to fork it :P
13:28 cornernote what about git sub-sub-sub modules ?
13:28 Hirato supposedly there's also sub tree, I wonder if that's nicer
13:28 cornernote its not pretty
13:29 cornernote to me, this seems really simple - http://bower.io/docs/creating-packages/
13:29 Hirato I made a pkgbuild for my own personal use that bundles a bunch of mods with it
13:29 cornernote i think im going to start using bower, and maybe others will join the bandwagon
13:30 cornernote unless someone has a better alternative for a package manager
13:31 Hirato it'd be pretty cool to adapt Mod Organizer
13:32 est31 all these "package managers" are just workaround hacks for git submodule suckery
13:33 Hirato just looking at that example, not much different to a PKGBUILD
13:33 est31 well, trying things is never wrong
13:33 Hirato https://dl.dropboxusercontent.c​om/u/23891252/minetest.pkgbuild
13:34 Hirato it's pretty old
13:34 Hirato minetest also doesn't seem to like modsbeing installed like this from a UI perspective
13:35 est31 at least bower is cross platform
13:35 est31 not just arch proprietary
13:35 Hirato 'proprietary' he says
13:35 cornernote yes, and because of that it could be built into the client eventually
13:36 est31 proprietary the same way mir is proprietary
13:36 est31 targeted at one specific ecosystem
13:37 est31 well, mmdb is broken, we need something to replace it
13:39 cornernote minetest may even (eventually) have its own package registry (in bower or whatever is used), eg.. http://toranbillups.com/blog/archive/2013/0​8/04/How-to-host-a-private-bower-registry/
13:39 Calinou I agree a package manager would replace mmdb
13:39 Calinou and do so nicely
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13:43 cornernote yeah, if there was such a thing in place, it would make it a lot easier for developers to release minetest games
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13:44 cornernote and theres no need to re-invent the wheel, there are a lot of nice package managers already.. just a matter of choosing something, then getting mod developers to follow suit
13:44 cornernote check this - https://github.com/indieis​aconcept/slim-bower-server
13:45 Calinou 3 years ago
13:46 est31 there isnt even a debian bower package
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13:46 Calinou https://github.com/bower/registry
13:46 Calinou this is the official server IIRC
13:46 Hirato I checked AUR and: aur/nodejs-bower 1.4.1-3 (135)
13:46 cornernote yes, but its ruby... and who the heck knows anything about ruby lol
13:47 est31 minetest would depend on software outside of popular packge managers
13:47 Hirato nodejs? NOPE NOPE NOPE NOPE NOPE NOPE
13:47 est31 bower is ruby?
13:47 est31 bower is node js
13:47 cornernote ok, sorry i am mistaken
13:48 Calinou Jekyll's Ruby too :p
13:49 est31 also, there is no package manager which is actually generic
13:49 cornernote bower is a protocol, it can be rolled in any language
13:49 cornernote maybe protocol is the wrong word
13:50 est31 specification?
13:50 cornernote but my point is the server is not language specific
13:50 est31 well, then lets implement something compatible to bower
13:50 est31 instead of rolling our own format
13:50 cornernote yes, im 100% for that
13:50 cornernote be it bower, npm, etc.. i dont care...
13:51 cornernote but something that is already in existance
13:51 cornernote platform independant, and easy to use
13:52 cornernote interesting, bower is developed by twitter
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13:52 cornernote those guys rock
13:53 cornernote this - https://github.com/bower/registry - is sinatra (ruby)
13:54 cornernote theres also a django server - https://github.com/toranb/django-bower-registry
13:54 cornernote and a php server - https://github.com/indieis​aconcept/slim-bower-server
13:55 cornernote my website is www.mrphp.com.au, so no second prize for guessing which one i'd go with
13:55 cornernote p.s. mrphp.com.au runs on gh-pages... no php code here  lol
13:57 Calinou language stats say it's JavaScript, not sinatra
13:58 cornernote yeah, looking through the repo i cant see any gem or rb, but several posts say its sinatra
13:58 cornernote http://toranbillups.com/blog/archive/2013/0​8/04/How-to-host-a-private-bower-registry/ and http://stackoverflow.com/questions/168​49259/how-do-i-run-my-own-bower-server
13:58 cornernote idk
13:59 cornernote but it doesnt really matter what the server runs, as long as it runs
13:59 cornernote i might run up a heroku and see what happens
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14:04 Sketch2 gawd I hate standing up.
14:04 cornernote <est31> there isnt even a debian bower package
14:04 Sketch2 I get real dizzy
14:04 cornernote apt-get install npm
14:04 cornernote npm install -g bower
14:05 cornernote a package manager to install another package manager to install another package manager
14:05 Calinou ^ exactly
14:05 Hirato I bet some masochist got dpkg running on windows
14:06 cornernote then perhaps npm is a better option, as it removes one step... i wonder why bower was created if it depends on another package manager... ?
14:06 Calinou more convenient?
14:07 Calinou but I agree, we can use plain npm
14:07 Calinou can you easily host your own npm repository though?
14:07 cornernote possibly, perhaps has an easier format
14:07 cornernote just researching that now, theres less documentation on hosting npm than hosting bower
14:10 cornernote looks a lot harder to setup a server - http://www.clock.co.uk/blog/how-to​-create-a-private-npmjs-repository
14:11 cornernote and looks like it wont run in heroku
14:13 cornernote another consideration, all these package managers (bower/npm) are designed for JS (not sure if it matters or not) ... does lua have a preferred package manager ?
14:13 cornernote luarocks.org ?
14:14 Calinou the upside of using Bower/npm is that people are used to it
14:19 cornernote The biggest difference is that npm does nested dependency tree (size heavy) while Bower requires a flat dependency tree (puts the burden of dependency resolution on the user). .. source: http://stackoverflow.com/questions/18641899/​what-is-the-difference-between-bower-and-npm
14:19 cornernote so bower is out
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14:22 cornernote or perhaps i misunderstand what they mean by "flat tree"
14:22 cornernote more research is needed, but its great to see that im not the only one wanting something like this for minetest mods
14:23 * Krock is happy about his fresh compiled sqlite3 command line manager
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14:36 WSDguy2014 Hello guys, i have problem in options, in version 0.4.13-RC  Rendering has been removed and replaced with Antialiases. Must be Rendering re-added
14:40 Calinou WSDguy2014, no, we will not re-add it
14:40 Calinou we officially support OpenGL only.
14:42 WSDguy2014 Calinou: okay, i have problem for items, items are glitched wield items are looks more awfull
14:42 Calinou update your graphics driver
14:43 VanessaE he means this:  github.com/minetest/minetest/issues/2350
14:43 Calinou if this doesn't work, update your OS
14:43 Calinou if this doesn't work, change your graphics...
14:43 Calinou simple as that :/
14:43 WSDguy2014 Calinou, Im using OpenGL 3.1.0
14:45 Sketch2 Minetest is an open-source project.  are you using an open source OS?
14:47 WSDguy2014 Im using operation system Windows 7
14:47 Telesight joined #minetest
14:48 VanessaE I wonder if it's due to the irrlicht version, rather than the driver
14:49 Sketch2 well there's you're problem right there.
14:50 Sketch2 kidding of course
14:50 Sketch2 you might try one of the unofficial builds, such as Sfan5's.  I've had good luck with that on a windows machine.
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15:33 cornernote can a modpack contain another modpack ?
15:34 xenkey yes
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15:35 WSDguy2014 Calinou, how i do change my graphics?
15:39 Calinou WSDguy2014, are you using 0.4.12 or a more recent build?
15:39 WSDguy2014 Calinou im using 0.4.13-RC
15:39 Calinou screenshot?
15:39 Calinou are you using shaders?
15:41 WSDguy2014 i enabled shaders, waving leaves and plants enabled
15:42 WSDguy2014 im gonna take screenshot after few minutes
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15:43 MinetestBot rubenwardy: 07-22 21:56 UTC <Jordach> got a copy of your old finite water mod?
15:43 rubenwardy !tell Jordach https://github.com/rubenwardy/waterplus
15:43 MinetestBot rubenwardy: I'll pass that on when Jordach is around
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15:50 * CWz is tying godot
15:50 cornernote bower is looking really nice... i setup my own server (on localhost)
15:50 cornernote then i registered skyblock, with a dependancy of bags
15:50 Calinou CWz, :D
15:51 Calinou you can join the IRC, #godotengine
15:51 cornernote then i registered bags, with a dependancy of inventory_plus
15:51 cornernote then i registered inventory_plus
15:51 cornernote then i type "bower install skyblock"
15:51 cornernote and i get this
15:51 cornernote http://hastebin.com/wudawetoso.rb
15:51 cornernote all dependancies installed
15:51 proller joined #minetest
15:52 cornernote it was all very simple, and worked as expected
15:52 Telesight joined #minetest
15:53 cornernote im really excited about this
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15:56 Breballlove OldCoder
15:58 Calinou http://webglstudio.org/
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16:14 garryo hi,  i have a problem with texture rendering. i use VannessaE's HDX textures @ 64 px, but the server I play on has some custom textures @ 16 px
16:16 garryo yesterday i updated my linux client to latest github vs. previous to that the server's custom textures were rendered as if 64 px, now they're 16 px
16:16 MinetestBot [git] paramat -> minetest/minetest_game: Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution 0a3bf5b http://git.io/vOx2u (2015-08-07T17:13:33+01:00)
16:16 garryo anybody got any bright ideas on this? am i missing a conf setting?
16:20 garryo VanessaE ?
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16:22 Sketch2 did the server change their textures?
16:23 garryo no, i looked at a 6 month old server backup and they are identical to yesterdays backup
16:26 garryo it coincided with the client upgrade - i can't help thinking that i'm missing a new .conf setting ...
16:27 Sketch2 I'm pretty sure when you update the .conf is on the no-write list
16:27 Sketch2 so it didn't change yours, right?
16:28 garryo no. but i'm thinking there is a new required setting that wasn't required before ...... but i'm only guessing
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16:32 Sketch2 I'd glance thought the example .conf and search for all instances of the word  texture
16:33 Sketch2 see if there's a setting that god skewed from it's default
16:33 Sketch2 *gor
16:33 Sketch2 can't type today
16:33 garryo yeah. i'm trying that right now ...
16:34 CWz is VanessaE HERE
16:34 CWz sorry for the caps
16:35 garryo she's logged, but afk i guess
16:41 xenkey [on]
16:41 garryo afk, back later
16:43 nrzkt joined #minetest
16:45 * Breballlove says hi
16:46 Sketch2 'ello
16:47 CWz Sketch2: hello
16:49 WSDguy2014 Calinou, i uploaded screenshot, look at this glitched wield item ---> http://imgur.com/a/6ZAgm
16:53 WSDguy2014 Calinou: look at link website
17:14 CWz "Sorry! We're busy running around with our hair on fire because Imgur is over capacity! This can happen when the site is under a very heavy load, or while we're doing maintenance. " lol
17:15 Out`Of`Control WSDguy2014:  you problem is windows, get rid of it
17:16 WSDguy2014 i have OS F
17:16 WSDguy2014 Windows 7
17:16 WSDguy2014 Windows 7 Ultimate
17:16 WSDguy2014 and i have OpenGL 3.1.0
17:17 Sketch2 try  SolydX-64  instead
17:22 Souler joined #minetest
17:23 WSDguy2014 what is Solydx-64?
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18:03 Calinou http://webserver2.tecgraf.puc-rio.br/iup/
18:03 Krock CWz, I love such error messages :)
18:09 MinetestBot [git] paramat -> minetest/minetest_game: Mushrooms: Rename spore nodes. Single ABM for mushroom growing 47c7b0b http://git.io/vOpcm (2015-08-07T19:07:48+01:00)
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18:13 kaeza greetings
18:14 luizrpgluiz wait a minute, you'll have even mushrooms and giant mushrooms in minetest? :D
18:21 luizrpgluiz I wanted the minetest uses a new graphics engine for best perfomace and better compatibility
18:21 Calinou won't happen.
18:21 Calinou Irrlicht has good performance already
18:21 Calinou and compatibility is Good Enough™
18:21 Calinou (you do realize we still support OpenGL 1.x graphics cards?)
18:24 luizrpgluiz ops,hehe
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18:44 * CWz is trying to install archlinux and is already confused. --[CWz]achievement unlocked "5 second failure"
18:45 CWz ^ on a VM
18:47 FreeFull I have it installed
18:48 Sketch2 VanessaE are you there?
18:48 VanessaE yes
18:48 Sketch2 some1 owned someone elses island on skyblock
18:49 Sketch2 is there any way to fix that?
18:49 VanessaE just have to find the protection block that covers it, and remove
18:49 VanessaE moment
18:50 VanessaE are you at that area now?
18:50 Sketch2 it's skyla
18:50 luizrpgluiz left #minetest
18:50 Sketch2 can get there if you need me 2
18:52 VanessaE fixed.
18:52 Sketch2 k, cool
18:57 garryo VanessaE, may i refer you to my post at 17:14:55 ? any ideas?
18:57 VanessaE oh the HDX thing?
18:57 garryo yeah
18:58 VanessaE that's an engine issue - it doesn't upscale smaller textures to fit the larger underlying one
18:58 garryo but it used to?
18:58 VanessaE nope.
18:58 VanessaE it never did.
18:59 VanessaE so in the case of HDX, what's needed is a suitable texture to replace the 16px one you referred to
18:59 VanessaE (512px, which I then scale down to the other sizes eg 64px)
19:00 garryo mmm. well something was upscaling them til yesterday. a custom tweak on the server?
19:00 Cryterion_ joined #minetest
19:00 VanessaE must be
19:00 VanessaE because afaik there's no standard in-engine feature to do that.
19:00 rubenwardy joined #minetest
19:00 VanessaE unless you grabbed some HDX update that dropped support for a texture
19:00 VanessaE can you tell me what it was?
19:02 garryo i updated the hdx set, but the textures in question are from custom mods on the server
19:02 VanessaE what are they?
19:03 garryo LazyJ's "otherblocks" set on linuxgaming.us - mostly coloured clays and marbles
19:04 VanessaE strange
19:04 Sketch2 does anyone know why there'a a group of about half-a-doz purple "unknown object" block floating through skyblock?
19:04 VanessaE Sketch2: dropped objects maybe?  or an attempt to add a mobs mod?
19:04 garryo indeed. i guess i need to talk to LazyJ ...
19:05 Sketch2 they are flying sideways
19:05 Sketch2 maybe they are leftovers from pipeworks / mesecons
19:05 VanessaE garryo: yeah, I didn't change anything in HDX that referred to that "otherblocks" mod, so he may be using some default textures in ways that don't combine properly in HDX
19:06 VanessaE Sketch2: oh, maybe leftover from pipeworks, yeah
19:06 Sketch2 like stuff that woulda been passing though pipes, but now free to travel on their own
19:06 VanessaE yeah
19:06 Sketch2 it's the funniest thing
19:07 garryo VanessaE, ok, thanks
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19:23 VanessaE rubenwardy: is that you on VE-Basic?
19:23 rubenwardy yes
19:26 rubenwardy I tried accessing on the android app, but my phone crashed
19:26 VanessaE jeez
19:29 OldCoder Breballlove, ?
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19:48 Breballlove what was the thing so keep chanserv on ?
19:48 Breballlove OldCoder ^
19:49 Breballlove ...
19:51 Breballlove .............................................
19:55 Calinou Breballlove, GUARD flag
19:55 rubenwardy /msg ChanServ #channel guard on
19:55 Calinou /cs set #channel guard on
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21:22 kilbith someone knowns the license of the painterlypack by any luck ? http://painterlypack.net/
21:25 VanessaE looks like all-rights-reserved.
21:25 VanessaE "Users may use this pack with an official liscenced copy of Minecraft only, unless they have prior permission from myself."
21:25 kilbith > may
21:26 kilbith not "must"
21:26 kilbith may implies that's not sine qua non condition i guess
21:26 VanessaE in this case, he's using "may" with "only" as in "have my permission for this specific application",
21:26 OldCoder
21:27 VanessaE "...or use it for non-minecraft materials or productions"
21:27 VanessaE may not that is
21:27 VanessaE so, time to email :P
21:28 kilbith i don't e-mail the overwhelmed people
21:28 kilbith it's like throwing a bottle-message in the ocean
21:29 VanessaE perhaps, but sometimes that bottle gets picked up and its message passed on to whoever can use it :P
21:29 Amaz Spam him then? ;)
21:29 Amaz (Or her)
21:30 kilbith well i won't it then, too risky
21:30 kilbith *won't touch
21:34 nore joined #minetest
21:37 Sketch2 eh, you should email him
21:50 Breballlove coder
21:50 Breballlove oldcoder?
21:52 OldCoder Breballlove, ?
21:53 freelikegnu OldCoder?
21:53 Breballlove what is the thing to make chan serv on gaurd?
21:53 OldCoder Like this
21:53 OldCoder /msg ChanServ set ##baconchannel guard on
21:57 freelikegnu kilbeth: Or we can put it this way: The world must ignore his hard work, unless we are using it with minecraft or have his blessing.
22:02 OldCoder freelikegnu, ?
22:03 freelikegnu Greetings!
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22:19 OldCoder freelikegnu, reciprocated
22:19 Lunatrius joined #minetest
22:23 aerth If anyone like investigating crash logs: hastebin.com/risudasade.vbs  and    http://hastebin.com/qupagiceda.vbs
22:26 freelikegnu visualbasicstudio?
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22:30 VanessaE hmmmm: ^^^^^
22:31 aerth not vbs lol
22:31 VanessaE wtf is a "double fault" error?
22:31 aerth hastebin automatically adds funny extensions based on the syntax.. it must have guessted vbs
22:31 aerth http://hastebin.com/raw/risudasade
22:32 aerth http://hastebin.com/raw/qupagiceda
22:32 alket_ joined #minetest
22:36 aerth the version of minetestserver is git master from last night ( https://github.com/minetest/minetest/commi​t/5c3c965c1a6e1fb5957d441c2d04d8470b80d710 )
22:39 kaeza VanessaE: https://en.m.wikipedia.org/wiki/Double_fault
22:39 kaeza basically, error in error handling
22:40 kaeza yo dawg... and all that
22:40 VanessaE heh
22:41 aerth so how does one prevent these crashes
22:41 VanessaE aerth: what all mods are you running?
22:43 aerth http://hastebin.com/doroqamiye.hs
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22:44 aerth actually VanessaE  http://hastebin.com/omajuliyop.hs
22:45 VanessaE eh, lots of mods there..
22:47 aerth someone showed me a bug in the protector:protect box , when someone right clicks it everyone else pauses/slows and if enough people do that at the same time the server crashes
22:49 aerth could the crashes be from a mod? i was under the assumption its a hacker sending weird packets or some kind of auto building / mining program
22:49 VanessaE probably not
22:50 VanessaE I was curious in case "just that ONE weird mod" could help trace the real fault.
22:50 aerth yes
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23:00 Inocudom joined #minetest
23:03 Inocudom How would most people react if in the campaign of, say, Xonotic there was a duel stage where the opponent was impossible to frag and impossible to beat but never, ever missed hitting you and and moved and dodged flawlessly, thus making him impossible to frag?
23:04 kilbith likely a satanist with alien powers
23:05 Inocudom And what if that duel stage was called a humility battle or a harsh reality battle and the whole point of it was to stay alive as long as you could before your inevitable doom came.
23:05 VanessaE Inocudom: please don't start that crap again
23:07 Inocudom But, VanessaE, how would most people react to such a rather unfair but truthful stage in the singleplayer aspect of a first-person shooter game? Such a match could teach them humility and show them that there are players that are nigh immune to them.
23:07 VanessaE who cares!
23:10 Inocudom Well, when I play games like Assault Cube, Sauerbraten, OpenArena, or Xonotic, I often meet players that are skilled beyond skilled and can spawn kill many, many times without getting fragged once, especially in Assault Cube.
23:11 aerth a player just showed me his flying mese boat (with no fly priv) it looked like he was sitting down
23:12 VanessaE aerth: he was probably using a UFO
23:12 VanessaE minetest has problems with entity attachments
23:13 VanessaE or maybe not
23:13 aerth thanks
23:13 VanessaE you don't have that mod installed
23:13 aerth right?!
23:13 VanessaE what's this "hovers" mod
23:13 aerth thats it thanks
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23:14 aerth its like a hover car
23:14 aerth mese boat icon
23:15 Inocudom I guess most fps players would react like the guy in the following video: https://youtu.be/npesntUi3Z4
23:16 VanessaE oh G*d I need to learn to read..  aerth I read that as "a player just showed me his floating boat that HE BUILT OF MESE".  I'm blind, I swear.
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23:16 Inocudom I myself achieve to learn self control to the degree that I will never smash my stuff like that kid did, not matter how invincible the opponents that I face are.
23:18 aerth there is no boat.x texture it seems, so its an invisible hover machine
23:18 VanessaE .x is a model format
23:19 VanessaE which should never be used in practice anyway :)
23:19 VanessaE use .obj for static models and .b3d for animated ones (I think).
23:20 Inocudom aerth, every wise man must accept that some things never, ever get fixed, regardless of how many year, decades, and centuries go by.
23:21 kilbith Inocudom: that's what Marcus Aurelius thought as well
23:22 kilbith https://en.wikipedia.org/wiki/Meditations
23:22 aerth thanks kilbith
23:24 aerth and VanessaE
23:29 Inocudom Because of the fact that companies will want to retain the power that they have, polygons will never truly be replaced. However, it is still fun to consider the possibilities of voxel octrees: https://youtu.be/VYfBrNOi9VM
23:30 Inocudom Remember, money and power talk, and those are the loudest voices in mankind's ears. Thus, voxel octrees are supressed in most cases.
23:31 aerth rg3.github.io/youtube-dl/
23:31 * VanessaE sighs
23:32 est31 yes, its a big cartel, led by microsoft, google, facebook and apple.
23:32 kilbith aerth: even better : https://github.com/mps-youtube/mps-youtube
23:32 est31 they want to destroy the world with their polygon technology
23:32 Inocudom I am sure that Nintendo and Sony have their roles too.
23:33 VanessaE est31: don't forget the oil and coal industries, they're in on it too!
23:33 Inocudom aerth: Just don't use that to pirate copyrighted material. I mean it.
23:33 aerth Inocudom: i just use it to not go to youtube.com
23:34 Hirato joined #minetest
23:34 Inocudom And why not? This world runs on oil and coal (black goo, if you will.)
23:40 Sketch2 by "voxelized" he essentially means point-cloud data?
23:41 Sketch2 oh, it really is voxels
23:41 Sketch2 but yeah, 'prolly interchangeable in this regard
23:42 Sketch2 just viewed as cube-per-point
23:45 Inocudom Sketch2: Pretty much. Data must be stored like it is in, say, an image, except in 3D. Both the dragon and the town must be at least a couple of gigabytes in size, unless some kind of compression reduces that.
23:46 Sketch2 I'm looking into the irrlicht object format to see if I can export color into the models you make in my 'lil web-app
23:46 Sketch2 not certain if it's do-able yet, cuz I think the textures have to be seperate
23:47 Sketch2 it's along the same lines as that, only on a much smaller scale
23:48 est31 I have actually done experiments with replacing our current mapblock compression with vp9
23:48 est31 result was that it was actually faster than gzip, which is very interesting
23:48 est31 but it wasn't much better in actual compression
23:49 Sketch2 how's decompression?
23:49 est31 I mean better in the sense of compression ratio
23:49 VanessaE vp9?  it can do lossless compression too?
23:50 est31 yes vp9 has a lossless mode
23:50 Sketch2 like, you're saying both compress, and decompress are quicker than gzip?
23:50 est31 yes
23:50 Sketch2 k, well that's cool.
23:50 est31 lemme see whether I still have the git branch with it
23:51 Sketch2 I thought gzip was pretty quick as far as compressors go
23:51 est31 well yeah, thats why I say its interesting
23:51 est31 perhaps my tests were totally wrong :)
23:51 Sketch2 it might depend on what OS is running it too
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23:54 Sketch2 why'd you decide to try vp9?  had you heard of anyone else using a video encoder on 3d data?
23:55 est31 its sorta the same thing
23:56 Sketch2 I'd imagine it is a stream of data in the same way, but I'd think that it would lose some of it's optimizations for colorspace
23:56 est31 well, vp9 has a lossless mode
23:56 est31 its called lossless because well, its lossless
23:57 Sketch2 I don't mind, I think it's cool that you tried it.  I just never woulda thought of it
23:58 est31 man, dammit I had it in github
23:58 est31 err git
23:58 est31 where is it
23:58 Sketch2 wonders how it would handle on an Android
23:58 Sketch2 might do better that way

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