Time Nick Message 00:21 kaeza yaman, define "does not work" 00:21 kaeza but I'm guessing you forgot the ':' separator in the item name 00:26 kaeza aerth, did you set the IRC configuration properly? 00:26 yaman kaeza, that is not it, because modname includes the ':' at the end of it Ex. "default:" (by does not work, i mean does not redefine the description (on hover ingame, I do not see the new description)) 00:27 kaeza aerth, in particular, did you set `irc.nick = foobar` in `minetest.conf`? 00:29 kaeza yaman, are you running that at load time or runtime? if the latter, you can't redefine items at runtime. if the former, that may be a bug in the engine 00:30 yaman load time 00:33 kaeza hmm 00:36 kaeza yaman, check that other mod is not re-registering the same item after you override it 00:37 yaman I am running this mod on its own in default minetest game 00:43 kaeza yaman, seems to work for me: http://i.imgur.com/sUaJWUr.png 00:44 kaeza code: https://gist.github.com/kaeza/ce37ffe061fee444087e 00:45 yaman does it matter that this code is not in init.lua? (used dofile and am sure that the code is being run) 00:46 yaman I am sure that it is being run because ti correctly assigns another value that I am also overriding 00:47 yaman also, the code is in a double for loop if that is important 00:47 kaeza can you show the relevant code in its entirety? 00:47 yaman k 00:49 yaman here it ishttp://codebin.org/view/72623476 00:49 yaman here it is http://codebin.org/view/72623476 00:50 kaeza >for modname, itemlist in emcs do 00:50 kaeza shouldn't that be `in ipairs(emcs)`? 00:51 kaeza err, `pairs(emcs)` 00:51 kaeza are you sure that code is run? because Lua should raise an error there 00:52 yaman in that case, I don't understand why emc is being set correctly... 00:52 iio7 We have removed a couple of mob mods and are receiving some "ERROR[ServerThread]: LuaEntity name "badplayer:badplayer19" not defined", is there a way to clean stuff up? 00:52 yaman however I will try that 00:53 iio7 Sorry, found it! 00:58 yaman you are right kaeza, the code doesn't seem to be being run because I change "stone" emc value to 4 and did not change ingame 00:58 kaeza !next 00:59 kaeza :< 01:01 yaman in that case, I am not sure why it is not being run 01:03 kaeza what's the code doing the `dofile` call? 01:04 yaman it is the first line of init.lua 01:05 yaman dofile(minetest.get_modpath("equivalent_exchange").."/emcs.lua") 01:07 cornernote do servers tend to run for days/week with no issues, or should they be restarted at some regular interval ? 01:07 cornernote eg a daily restart cron 01:09 kaeza yaman, the code seems to work as expected for me. Have you changed the `in emcs` to `in pairs(emcs)` ? (note: it is `pairs`, not `ipairs` as I said initially) 01:09 yaman How could I have missed that! 01:09 yaman I now know my mistake, not that ^ 01:10 yaman I am sorry for dragging you into this (I was making changes to a local copy not in the mods directory) :( 01:10 kaeza lol 01:10 kaeza happens :) 01:11 yaman thanks for your help though 01:11 kaeza you're quite welcome :) 01:14 yaman it works perfectly now (after a few small mistakes fixed) 01:17 aerth kaeza, yeah i set the config properly, i'm working on ircd log verbosity to help me out 02:13 luizrpgluiz hi 02:16 freelikegnu greetings 03:39 freelikegnu learning git the hard way :D 03:40 blaise lmao 03:44 freelikegnu I think navigating time travel would be similar 03:44 freelikegnu the multiverse is a reality repository 03:47 freelikegnu and our consciousness is like a local clone to which we pull updates 04:13 blaise lol 04:34 yaman how do I load my mod after every other mod is loaded? 04:36 kaeza yaman, currently, you can't 04:37 kaeza you could name it zzz_yourmod and hope that MT loads directories in alphabetical order :P 04:38 yaman lol 04:40 kaeza alternatively, cd $minetest/mods/ && ls > depends.txt 04:40 kaeza the only reliable option you have is to (opt-)depend on other mods that your mod "extends" 04:41 yaman thanks again 04:41 kaeza sure :) 04:42 kahrl well, the problem with providing such an option is: what if two mods did this? :) 04:42 kahrl anyway, you might get away with doing your stuff in an minetest.after(0, ...) handler 04:43 kahrl s/an/a 04:43 yaman I don't think so, it is minetest.override() 04:43 kaeza does registering stuff work there? 04:43 kahrl I don't see why it shouldn't 04:45 yaman Are there any mods that drop items of a chest on dig? 04:55 freelikegnu Now I'm really happy MS bought Mojang/MC 04:56 freelikegnu MS dropped US$2bn on something that will be irrelevant very soon :D 05:16 swift110-phone Wow 05:29 freelikegnu I'd like to figure out how to set the inventory of a chest in lua... 05:30 freelikegnu I dont think its drop = ' ' 07:09 aerth hello 07:09 aerth 2015-08-03 02:57:11: ERROR[CurlFetchThread]: servers.minetest.net/announce not found (Failed binding local connection end) (response code 0) 07:09 aerth in my server log 07:10 aerth and they arent showing up on the public server list 07:11 aerth something is up at servers.minetest.net/announce 07:12 aerth i am tripling curl timeout like http://irc.minetest.ru/minetest/2014-08-15 07:15 asie freelikegnu: irrelevant? hardly 07:15 asie minecraft pocket edition for windows 10 will very soon be vanilla-feature-complete 07:15 asie this means that they get to promote a better minecraft that's only on windows 07:15 asie sure, they lose the modding community, but then PE sold twice as many copies as the PC one 07:15 asie and custom servers (so plugins/stuff) are everywhere 07:20 asie i wrote a little voxel engine for myself... 07:25 aerth hello why is all 4 of my worlds not showing up on public server list? (all one one IP/domain name) 07:35 aerth when i curl the announce it works. 07:38 aerth unrelated http://www.planetminecraft.com/texture_pack/minetest-for-minecraft/ 07:43 asie yourtest. 07:46 aerth what? 07:46 hmmmm Don't test me! I'm already testy! 07:47 Rice_Pancake How do you get probability of spawning? (papyrus, cactus, etc) 07:51 aerth who knows about servers.minetest.org/announce? 07:51 aerth its working properly ? 07:53 aerth something on server side ::debuggin:: 08:06 aerth has to do with the local interface curl is trying to bind to 08:13 aerth why is curl trying to bind to an interface to announce the public server? 09:07 Rice_Pancake How do you get probability of spawning? (papyrus, cactus, etc) 09:25 JamesTait Good morning all; happy Monday and happy Watermelon Day! 😃 09:30 rubenwardy lol http://irc.minetest.ru/minetest-dev/2015-08-03#i_4349094 09:33 xenkey Hey JamesTait 09:33 JamesTait xenkey, o/ 09:43 Rice_Pancake I have a mapgen question 09:55 sfan5 Rice_Pancake: just ask your question 09:56 Rice_Pancake Is there a way to get a percentage of how often something spawns in mapgen? 09:57 Rice_Pancake A way to quantify it based on the values given in mapgen 10:09 Calinou no, there isn't 10:12 Rice_Pancake I just want to calculate it, not necessarily in my code 10:13 Rice_Pancake NOt like a function or anything 11:25 yaman What percentage of the nodes of an average minetest world are nyan cats? 11:36 Calinou yaman, nyan cats don't spawn above sea level by default 11:37 yaman I know, but I want to know the probability of a random node being a nyan cat 11:38 VanessaE probably millions to one. 11:57 CWz hey Thron 11:58 Thron hi mate ;) 12:10 Nek_ hey is this the english irc? 12:11 H-H-H nein 12:11 Nek_ das hier ist der deutsche raum?o.O 12:12 VanessaE English here. 12:12 VanessaE I think you want #minetest-de if you need german 12:13 Nek_ ah good :D 12:13 Nek_ no no i want the english irc :D 12:13 Nek_ i have one question to modpacks 12:13 Nek_ can i quest you vanessa? 12:14 VanessaE what's up? 12:15 Nek_ i have an error with starting a mod and the namechange dont work ... and im not good in english i dont understand what the debug want to say 12:15 VanessaE put the debug.txt on a pastebin website 12:15 VanessaE paste the link here 12:16 Nek_ uhm i never done this i try it ^^ 12:16 Nek_ you need the full debug or only from last start? 12:17 TheMiner can you start you fav. server from a batch file, all automatic loaded, password and all 12:17 VanessaE just the last part where the error is 12:17 VanessaE TheMiner: you're supposed to be able to do that, yeah 12:18 TheMiner example VanessaE to load one of yours... the command line? 12:18 VanessaE that's how public servers do it (except usually BASH on linux) 12:18 VanessaE TheMiner: I don't use windows, so the command for me won't be usable for you 12:18 TheMiner i dont want to host one i want to logg onto one.. 12:18 Nek_ http://pastebin.com/aGJNnbP6 is this right? 12:18 VanessaE but it'll start out as minetest --server --worldname --port 30000 and so on 12:19 VanessaE Nek_: that's good. 12:19 TheMiner thx Vanessa 12:19 Nek_ how to whisper?E.E 12:19 VanessaE however, xdecor is kilbith's mod so you'll need to report that crash to him 12:20 Nek_ also its a error in data not my fault? 12:20 VanessaE Nek_: it's an error in the xdecor mod, just remove it for now and get with kilbith to sort out the problem 12:20 Nek_ okay :/ 12:20 VanessaE also: 13:48:52: ERROR[main]: mod "moretrees" has unsatisfied dependencies: "plants_lib" 12:21 Nek_ i only need the tatami mat in this mod e.e 12:21 VanessaE you can get plants_lib from here: https://github.com/VanessaE/plantlife_modpack 12:21 Nek_ where must i do it in?:oo 12:21 Nek_ mod folder too? 12:21 VanessaE download ^^^^ that pack, copy plants_lib from it to your mods folder and enable it there. 12:22 VanessaE (you can copy the whole pack if you want, but I'm just trying to sort out that one dependency error) 12:22 Nek_ okay thanks :D 12:22 Nek_ but its sad i only need 1 item from the mod pack e.e its hard to make it self without programmer experience or? 12:23 VanessaE you need to know some basic coding yeah 12:23 VanessaE but it's not hard 12:23 Nek_ i better dont do this xD 12:23 Nek_ nah im out thanks for help :D and i like you mods :3 12:23 VanessaE for now, report your issue here: https://github.com/kilbith/xdecor 12:24 Nek_ i do it :D 12:24 Nek_ bye :D 13:34 freelikegnu good morning! 13:35 freelikegnu or evening :D 13:38 freelikegnu Calinou: thanks for the merge! 13:42 Calinou np 13:42 Calinou I'm quite convinced by mgv7, except the caves... :/ 14:01 freelikegnu I like the caves, personally they are quite dangerous... I think the dungeon generator is next on my list... 14:01 freelikegnu I'm thinking about incorporating the treasure chests from wastland 14:03 freelikegnu I started messing with TenPlus1 mobs to fit into Carbone-NG 14:03 freelikegnu going to work now :P 14:04 freelikegnu if you look at the modded branch of my Cabone-NG fork you can see what I'm up to 14:10 Calinou I'm probably not going to merge Mobs Redo, beware 14:21 * VanessaE hopes for chickens, eggs, and milk soon :) 14:22 Calinou chickens are probably not too hard, the hardest part is making them lay eggs randomly 14:28 H-H-H i have seen chickens that lay randomly although if memory serves me it was far to frequently 14:33 CWz [off] this user is high on shroom shake https://forum.minetest.net/viewtopic.php?f=10&p=186062#p186062 14:33 CWz [off] minetest seems to attach a bunch of weirdos lately 14:39 CWz [off] update he changed the post to be relevent before it said "aaaaaaaaaa" 14:45 TBC_x those desert pebbles look like eggs 14:48 TBC_x VanessaE: What are useful default privs in dreambuilder_game? 14:49 VanessaE TBC_x: oh just the usual - interact, fast, fly, sethome (or home or whatever it's called), plus tpr and tphr 14:50 exio4 hi lovely wild people 14:50 VanessaE hey exio4 14:50 exio4 how is everybody going 14:50 exio4 hi VanessaE! 14:53 VanessaE Calinou: I would say either don't bother laying eggs, or only lay them on straw if a chicken just happens to walk over such a node 14:53 VanessaE and the user should be able to pick up a chicken and "craft" it into an egg 14:53 TBC_x poor chicken 14:54 VanessaE Calinou: and use an abm to delete the eggs from time to time if they're on straw. 14:54 Calinou doesn't item TTL do that automatically? 14:54 VanessaE sure, if it's an entity 14:54 Calinou I plan the eggs to be regular dropped items, not nodes 14:55 VanessaE in that case sure, let the TTL erase them 14:55 VanessaE I was thinking a player could collect chickens, put them in a cage with a straw bed, and "farm" the eggs that way 15:14 TBC_x what is the correct url for serverlist_url? 15:15 VanessaE don't set it. 15:15 TBC_x oh 15:16 sfan5 the correct one would be http://servers.minetest.net/ 15:16 sfan5 but you probably want to set the link displayed not the master server 15:29 TBC_x new server: 90.176.17.32:30000 15:30 TBC_x pretty much testing server 15:42 luizrpgluiz hi all 15:54 TBC_x what privs do I need for /grant? 15:55 sfan5 "privs" or "basic_privs" 16:07 aerth server announce failing 2015-08-03 12:04:00: ERROR[CurlFetchThread]: servers.minetest.net/announce not found (Failed binding local connection end) (response code 0) 16:07 aerth anyone ever had to deal with this? 16:11 aerth Failed binding local connection end 16:41 yaman how does one clear debug.txt in a safe manner? 16:45 aerth echo "" > debug.txt 16:46 aerth > replaces the file, >> adds a new line 16:47 aerth why is CurlFetchThread failing to bind local connection end ? ? ? just started happening around 9 hours ago 17:13 yaman How do i get the value of a formspec with label mytextfield? 17:14 est31 H-H-H, you around= 17:14 est31 ?? 17:19 brothersome Does anyone here has news for Liberty Land? 17:24 aerth has any server operators experienced this curl error whenever the server announces to the master server: Failed binding local connection end 18:43 thefamilygrog66 Is it possible to enable/disable pvp on a server using a function within a mod? 19:01 Calinou did you try setting enable_pvp while the server was running? 19:08 w_leds Hi 19:14 alket hey est31 19:16 est31 hey 19:20 yaman_ I am having trouble with a formspec, it is not deetcitng when the button with tagname 19:20 yaman_ 'savetrustees' is pressed, the code is here http://pastebin.com/xV32bjEv 19:21 dragonofksj . 19:22 yaman_ detecting* 19:24 CWz which is the worst linux Distro 19:25 est31 its called "initrd" 19:25 alket est31: can I remove the "bread" from our server ? 19:26 DusXMT CWz: I personally have a distaste for Ubuntu... but I'll give them credit for bringing a lot of new people to GNU/Linux, including me 19:30 est31 The advantage of ubuntu is that its so popular 19:31 est31 if there is documentation for any linux distro, there is also docs for ubuntu 19:31 Calinou Arch docs too... 19:31 DusXMT but the documentation for ubuntu is also pretty weak :) step-by-step tutorials on how to do primitively simple things. 19:32 DusXMT Arch docs, that's a different coffee 19:32 est31 no, I dont speak about docs by arch 19:32 est31 its about docs for arch 19:32 est31 by third parties 19:32 est31 e.g. here: https://github.com/okamstudio/godot/wiki/compiling_linux 19:32 est31 you instantly get your cmd for ubuntu 19:33 est31 for arch? nothing there 19:33 est31 you have to figure the pkg names yourself 19:33 DusXMT gentoo also has that :D https://wiki.gentoo.org/wiki/Handbook:X86/Installation/Kernel 19:35 * DusXMT should look at links before replying... 19:35 DusXMT sometimes, the titles lie 19:35 DusXMT URLs* 20:00 aerth has any server operators experienced this curl error: Failed binding local connection end 20:00 aerth ERROR[CurlFetchThread] 20:02 Out`Of`Control aerth: first time i see it 20:07 alket im getting this shadow when using WorldEdit http://i.imgur.com/11DkPGD.jpg 20:10 Calinou there is a //fixlight command I think 20:10 Calinou (slow) 20:10 Amaz You can select the area above the shadow and use //replace air air 20:11 Amaz Or there is this mod: https://forum.minetest.net/viewtopic.php?f=9&t=10662 20:12 zat alket: Simply select the region in WorldEdit and do //fixlight 20:13 alket zat: thanks 20:21 zat lol 20:22 zat alket: thank sfan5, I took it from a post of him. 20:22 zat :P 20:23 aerth Out`Of`Control: Thanks i tried reinstalling curl libraries , didn't work. still looking into it 20:33 aerth just tried again with minetestserver from debian repo, same thing 20:33 aerth im running debian wheezy amd64 and the error is http://pastebin.com/8CJPmWek 20:34 Calinou Minetest from Debian repos is ancient, aerth 20:34 Calinou build from source 20:36 aerth i only used debian repo to debug this.. i built it from source and it has been working fine 20:37 aerth only last night it stopped being able to "bind" the local interface.. which i didn't know curl requests needed binding 20:37 aerth unless its bind_address in the .conf 20:38 aerth lol 20:39 aerth totally was bind_address in the .conf, thanks everyone ;D 20:44 aerth so kids if you put a domain name in the bind_address you get a strange curl error. 21:36 sloantothebone Vanessa 21:37 sloantothebone In the code "and RAIN_DROPS ~= false" do I need quotation marks around false? 21:37 VanessaE no. 21:37 VanessaE if you want to check for boolean false then you don't put quotes around it. 21:38 VanessaE and if you don't care if it's nil (interpret it as false), then you can just do, if foo then... 21:38 VanessaE (or in your case, "if ...and RAIN_DROPS and... then" 21:38 VanessaE ) 21:40 VanessaE in other words, don't compare against true or false/nil at all - just use the variable directly. "if foo then" is the same thing as writing "if foo == true then". 21:41 sloantothebone If I just do "if foo then" then if its "true" or "1" or "bacon" then it will activate but if its "false" or "0" then it wont? 21:42 VanessaE yep 21:42 VanessaE not sure about the "0", but false and nil will have the same result 21:43 VanessaE but remember that true, false, and nil almost never have quotation marks 21:45 sloantothebone Ok 21:47 sloantothebone Wth 21:47 sloantothebone Ok, I enable the mod and save, then open config and its not enabled 21:50 sloantothebone Ok im confused, I'm adding a .conf file and this is my code: 21:50 sloantothebone local modpath = minetest.get_modpath(minetest.get_current_modname()) 21:50 sloantothebone dofile(modpath.."/weather.conf") 21:50 sloantothebone I'm not sure if its working though 21:52 VanessaE not compatible with mode security. 21:52 VanessaE you need to read config files from the world folder. 21:52 VanessaE mod security* 21:53 VanessaE however, that's future 21:53 VanessaE for now that SHOULD work 21:53 est31 also not compatible with android 21:54 est31 in future, we'll read directly from apk 21:55 sloantothebone wait its working now 21:55 sloantothebone I had 2 of the same mod one in a modpack 21:56 nrzkt est31: read what from APK ? 21:56 est31 files, including mods 21:56 est31 (all mods that are shipped with the apk) 21:56 nrzkt for embedded content it's possible, not for extra content 21:56 est31 e.g. minetest_game 21:56 est31 yes 21:56 est31 thats what I plan 21:56 nrzkt this is already the case 21:56 est31 extra content like mods the user installs, will still be outside of the apk 21:56 est31 no it isnt 21:56 nrzkt minetest_game is included in our distrib on google play store 21:56 est31 we copy stuff first to disk 21:56 est31 then we read from disk 21:57 est31 we dont read from apk, not directly 21:57 nrzkt oO 21:57 est31 its part of the goals for #2966 22:27 alket zat: fixlight isn't working :s 22:30 est31 alket, try //replace air air 22:31 alket est31: that work thanks, but only works in the area im in, but its good to have a solution 22:35 alket est31: it seems it doesn't work, only works while you are in that area, but when you returin after like 2-3 min, its still there 22:42 diemartin Greetings 22:43 VanessaE greetz, diemartin 22:51 alket this light thing is destroying all the fun 22:56 Sketch2 So I'm making this Isometric node creator web-app 22:56 Sketch2 https://scratch.mit.edu/projects/71411106 22:58 Sketch2 The idea is that you just click the dots, and it'll export node-data, so you can use your object in Minetest. 22:58 Sketch2 it's not done, but it's getting there. 23:00 alket is it possible to give minetest commands out of game, like in server mode ? 23:00 Sketch2 I'll 'prolly make it 16x16x16 when it's complete 23:01 Sketch2 can pipe then through an IRC client, if that's what you mean 23:02 VanessaE alket: irc mod + irc_commands 23:03 alket thanks 23:03 aerth btw VanessaE those are 2 awesome mods i just learned about 23:04 alket what the "algorithm" of encrypting passwords ? 23:04 VanessaE idk 23:07 sloantothebone VanessaE is the function minetest.register_alias out of date? 23:07 VanessaE no. 23:08 sloantothebone Then something's preventing default water from being replaced with finite water in waterplus 23:08 VanessaE you can't use an alias to override a node 23:08 VanessaE you have to use minetest.override_item() or redefine the node entirey. 23:08 VanessaE entirely* 23:08 sloantothebone Ok changing the code... 23:09 sloantothebone The other problem is that you can't swim in finite water 23:10 sloantothebone It used to be climeable like a ladder, almost like swimming 23:16 sloantothebone VanessaE how do I make a node swimable? 23:17 VanessaE look up liquid viscosity 23:23 aerth Sketch2: Awesome. 23:25 aerth the web app your making looks really good 23:25 hoodedice guys, I don't like how this smells: http://todogroup.org/opencodeofconduct/ 23:26 Sketch2 alket - look in auth.cpp - it says it uses sha-1 hash of the player's name combined with the password entered. 23:26 Sketch2 ty aerth 23:27 sloantothebone Thanks 23:32 est31 Sketch2, thats the legacy method 23:32 sloantothebone Ok how do I make it semitransparent like water? 23:32 est31 alket, we use srp verifiers https://en.wikipedia.org/wiki/Secure_Remote_Password_protocol 23:34 VanessaE ....which totally breaks logging in via IRC :( 23:34 Sketch2 right, but I know how to code node data. 23:35 hoodedice est, I like calinou's design on the website, but I feel that the image on the landing should be a low bandwith video or moving image, like http://qt.io or http://superhotgame.com/ 23:38 sloantothebone Uh oh, looks like override_item didnt work :( 23:42 Sketch2 I could make it export as an .irrmesh if there's any benefit to that. 23:43 Sketch2 nobody has ever explained why there'd be a benefit to no using the node-data, other than they don't know how 23:44 sloantothebone I got an error when I tried override_item 23:44 sloantothebone http://pastebin.com/CVs6Pi8Y 23:44 sloantothebone VanessaE? 23:45 VanessaE that isn't how you use override_item. 23:45 VanessaE you' still keep trying to alias one thing into another. 23:45 VanessaE doesn't work that way when you're trying to entirely replace a node. 23:46 VanessaE look it up in the APi doc. 23:46 VanessaE bbl 23:47 zat alket: for the fixlight to work you need to apply it to a much bigger area, containing the shaded portion 23:50 sloantothebone I don't think override_item will work for me 23:50 sloantothebone I need to replace a node with another node during mapgen, not edit the properties of a node 23:51 sloantothebone I need to replace all default:water_source with waterplus:finite_20 23:51 Sketch2 they do stuff like that in the Nether mod 23:51 Sketch2 where it replaces nodes during creation 23:52 sloantothebone Maybe I can override the node to replace itself with a node 23:54 Sketch2 voxelmanip I think they call it