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IRC log for #minetest, 2015-07-19

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All times shown according to UTC.

Time Nick Message
00:00 twoelk of course it is ok :D just saying breaking compat may be very small and yet noticable as in "you need a newer client to join the fun"
00:04 est31 true
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00:47 LandMine sup peeps\
00:48 LandMine Hey OldCoder are you there?
00:48 OldCoder In a few minutes
00:49 Emperor_Genshin o/
00:49 LandMine ok
00:49 LandMine please ping me when available
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01:12 Aearnus Does anyone have a vector of the minetest icon?
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01:29 Jordach https://github.com/minetest/minetest​/blob/master/misc/minetest-icon.svg
01:29 Jordach Aearnus, ^
01:29 Aearnus Jordach: thanks!
01:38 LandMine hi Jordach!
01:38 Jordach ayy
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01:51 MinetestBot [git] paramat -> minetest/minetest: Cavegen: Mgv6: No small caves entirely above ground 4046f3e http://git.io/vmyLw (2015-07-19T02:47:11+01:00)
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02:13 Tesseract w_leds___: Your driver might limit your FPS even if Minetest doesn't.  Eg, my Intel HD 4000 forces vsync unless you disable it in the driver settings.
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02:36 jhcole when i make changes to a default mod in ~/minetest/games/minetest_game/mods/ they are not taking any effect. Any ideas as to what's going on?
02:37 jhcole the particular mod i'm changing is buckets, and it isn't defined anywhere else that i know of
02:39 technomancy I really like the textures from technic_game, but using the technic mod by itself doesn't bring in those textures
02:39 RealBadAngel technic_game is using john smith tp
02:40 technomancy RealBadAngel: great; thanks
02:40 technomancy since technic_game is deprecated I'm trying to bring back the dream on top of carbone-ng =)
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02:43 technomancy what's the "mod support pack" download they have?
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03:32 w_leds___ in the following release will you solve the problem numeric keypad / Copy past ?
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04:18 Aearnus guys, check out the website i've been designing for minetest http://prntscr.com/7ucvpx
04:24 MinetestBot [git] est31 -> minetest/minetest: MoveItemSomewhere double bugfix 7bbb9b0 http://git.io/vmyzk (2015-07-19T06:23:41+02:00)
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06:39 amadin How to reduce the recovery time of protected block  (wood, dirt etc.) after digging if it is protected with protector mods? Because now i can walk through walls if i dig whey fast
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07:09 clever amadin: sounds like the server needs to enforce clipping better, so you cant walk thru the hole
07:11 amadin so i need to enforce clipping beter, because now i can walk thru walls if i dig and walk fast
07:11 amadin on every servers
07:11 amadin but how do it?
07:12 clever the server code needs to be fixed
07:12 amadin it is on 0.4.12 and 0.4.12-dev - you think it will be fixed by developers?
07:13 clever only if you tell them
07:13 amadin so how i can tell them?
07:13 clever wait until one shows up in this room
07:14 Krock all devs are dead.
07:14 amadin maybe i must go to #minetest-dev?
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07:43 swift110-phone Hey
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08:56 Megaf Isnt this protection thing just a mod thing?
09:09 Krock yes thatthing is a mod thing
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09:13 IvanDSM Hello!
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10:35 Aearnus http://aearnus.github.io/minetest-site/ woohoo
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10:40 Calinou I have a competitor now
10:46 Aearnus|Android :)
10:55 technomancy do you really need js to show static content?
10:56 Aearnus|Android technomancy: the only part I used js for is the dropdown because it's 3 am and I'm not in the mood for CSS's crap
10:56 Aearnus|Android I have a bit of fixing to do tomorrow
10:57 technomancy Aearnus|Android: oh, I see; most of the site is blank with JS turned on too
10:58 technomancy when I see blank stuff like that I just assume it's because people are abusing JS, but in this case it's just not finished =)
10:58 Calinou <technomancy> do you really need js to show static content?
10:58 Aearnus|Android ohh the bottom parts
10:58 Aearnus|Android yeah I'm just gonna put some filler text there eventually
10:58 Calinou yes, to enhance user experience (show dropdowns on click, remove mobile tap delay, "back to top" button...)
10:58 Calinou don't trust us? we have root
10:59 technomancy I would love it if the logo could get fixed to not have that goofy truncation of the bottom parts of the letters.
10:59 technomancy but that's another issue entirely
10:59 Calinou kilbith made a better, simpler logo but it wasn't accepted
10:59 technomancy Calinou: have a link?
10:59 Aearnus|Android technomancy: I might actually change the logo, it doesn't fit with the webpage
10:59 Aearnus|Android idk
11:03 technomancy Calinou: my kids and I have been enjoying carbone-ng btw; nice work
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11:40 ecutruin Calinou, a competitor to MT?
11:40 sfan5 Calinou: should i replace carbone in my builds with carbone-ng?
11:42 Calinou sfan5, yes
11:42 Calinou ecutruin, no, a competitor to my site
11:42 Calinou for the website competition
11:42 ecutruin Ah.
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11:45 sfan5 ㈠㈡㈢㈣㈤㈥㈦㈧㈨㈩
11:45 sfan5 huh
11:46 sfan5 TIL fcitx does that
11:46 sfan5 Calinou: this repo? https://github.com/Calinou/carbone-ng
11:49 Calinou yes
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12:43 Jordach holy shit
12:44 Jordach that website looks like ass
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13:37 Routh @sfan5 am I correct in assuming that the Oil mod you made is now dead?
13:38 sfan5 yes
13:38 Routh Is there anything that replaces it for providing oil?
13:39 sfan5 i don't think there is
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13:40 Routh sfan5: I may just revive it then, I need oil for the subgame I'm making.
13:41 Routh If that's ok with you of course
13:43 sfan5 yes
13:43 sfan5 I'm ok with that
13:46 Routh I think I may approach it differently.  I may just take the oil blocks you made and merge them into a new mod called 'moreliquids' so I can add toxic waste, rocket fuel, sewage, etc. There are pumps in pipeworks so reviving dup nodes doesn't seem like the right course. I think fixing the new flow logic in pipeworks and making it support a 'moreliquids' mod makes a bit more sense now.
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15:15 Kai what is the latest version of minetest?
15:16 Kai I play currently 0.4.9, but i've troubles to install mods and mobs
15:16 Calinou Kai, 0.4.12
15:16 Calinou although you can use a daily build to have more features, like minimap
15:16 Kai ok thanks
15:17 Kai where can i download the 0.4.12 version?
15:17 Calinou http://www.minetest.net/download
15:20 Kai I use ubuntu, but when i go to https://code.launchpad.net/~mine​testdevs/+archive/ubuntu/stable
15:20 Calinou get a daily build instead, or build from source
15:21 Kai but i dont understand where i have to click for a download
15:21 Calinou it's that easy: https://forum.minetest.net/v​iewtopic.php?f=42&amp;t=3837
15:21 Calinou you copy the whole code block, paste it into a terminal
15:21 Calinou (the first one is recommended, non-portable install)
15:21 Calinou you will need to type your administrator password once to install dependencies
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15:22 Kai Aaht thank you so much
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16:00 sloantothebone hi
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16:17 freelikegnu i really have to learn how git works
16:18 freelikegnu I forked calinou-ng and I want to replace mods/mobs with another repo
16:19 freelikegnu do I have to clone my fork, delete existing mods/mobs then clone the other mob repo and then commit?
16:30 sfan5 yes
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16:44 rubenwardy Hi all!
16:44 rubenwardy Lol, the log from my server is 15 MB
16:44 xenkey That's nothing
16:44 xenkey 35GB here
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16:47 rubenwardy I removed the file 2 days ago
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17:18 Sokomine hi
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17:46 twoelk hi, Sokomine
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17:49 twoelk Sokomine: have been playing with your handle_schematics lately but that does not seem to work well for my purpose
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17:54 UltimateNate There are 2 minetests in google play, which one should I get?
17:54 UltimateNate One is owned by nrz, and one is owned by freeminer.
17:59 Sokomine twoelk: oh. why not? can you explain what's missing for you?
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17:59 Sokomine it's not completely finished of course...so there's still quite a lot lacking regarding the interface and adding of schematics of any kind
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18:22 swift110 UltimateNate: I got freeminer one
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18:42 Calinou get the nrz one, UltimateNate...
18:42 Calinou or get it from F-Droid, the ethical store™
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19:11 swift110 why from nrz Calinou
19:12 Calinou because Freeminer is a fork of Minetest
19:12 Calinou while it's perfectly legal, it is... worse
19:12 Calinou slower, less stable
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19:13 nrzkt UltimateNate: my client is our official client
19:14 marq I trying to install a mod (https://forum.minetest.net/viewtopic.php?id=2451)
19:15 marq but the tab mods doesnt show the installed mod
19:15 marq unfortunatally I dont know what i do wrong
19:16 marq I here somebody who could give me a hint?
19:16 marq *Is
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19:24 Krock !mod boost_cart
19:24 MinetestBot Krock: Boost cart [boost_cart] by Krock - https://forum.minetest.net/viewtopic.php?t=10172
19:24 * Krock thows ^ at marq
19:24 Krock *throws
19:25 marq what do you mean Krock?
19:25 Krock uhm nothing. Just see this topic: https://forum.minetest.net/v​iewtopic.php?f=11&amp;t=1379
19:26 marq ok
19:26 marq thanks for the tip
19:26 marq would be nice if we can download and install mods, in the game
19:27 marq like you can do in mozilla with add-ons
19:28 Krock there's alrady a mod installer but it's broke since some months.. if it ever worked correctly
19:28 Krock *broken
19:30 marq hmmm :(
19:30 marq it sounds as if it was a good idea
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19:32 marq i gona try it
19:32 marq have a nice evening
19:33 xenkey sup Xenoth
19:33 xenkey I love your name, no idea why
19:36 swift110 Calinou: oh ok
19:36 swift110 nrzkt: thats cool
19:37 swift110 I couldnt make sense of how to do anything in the game except move around and jump
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19:44 jhcole does anyone know how to set the orientation of torches with world edit? Whenever I place them they are either wall or ceiling oriented
19:45 jhcole also, for some reason players can place torches in other players landrush claimed areas
19:46 Sokomine hmm. getting several mods to interact freely is sometimes a bit tricky.....
19:46 twoelk jhcole: have you tried the screwdriver?
19:46 jhcole yes, i could use the screwdriver, but i'm trying to change all the torches in the map
19:47 Sokomine jhcole: hm, there was afaik an //orient(s?) command for worldedit
19:47 jhcole i switched torch mods, and i want to change all the old types for equivalent new types
19:47 twoelk that is a hell of a job if the map is large
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19:48 jhcole well, i'm planning to throw this map away anyway, but i thought it would be a good thing to know how to do
19:48 Sokomine what torch mod did you select? at least one of the 3d mods is a bit...problematic...in that area. though by now they ought to come with suitable abms do to the orientation themshelves...so you only need a player passing by
19:49 jhcole i switched from torches to 3d_torch
19:49 jhcole when i disabled torches they became unknowns, so atm they are both enabled
19:51 crazyR can anyone help with this error: make[2]: *** [src/CMakeFiles/minetestserver.dir/​network/serverpackethandler.cpp.o] Error 1
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19:51 crazyR heres the full log https://gist.github.com/cra​zyR14/4ccb3d7e3abe841db041
19:52 crazyR nrzkt ^ networking is your expertise isnt it?
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19:54 crazyR hmm maybe it could be irrlicht actually, let me check
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19:57 swift110 hmm
19:57 swift110 how long you guys been playing minetest?
19:58 turtleman_ ive been playing for 3 years, about
19:58 turtleman_ 2.5 years
19:58 Calinou 4 years (started in July 2011)
19:59 swift110 wow turtleman_ and Calinou
19:59 swift110 I couldn't figure out what to do in the game beside move around and jump
20:00 turtleman_ did you figure it out yet?
20:00 jhcole Calinou: thanks for the tip about abm! i've got it to switch when a player walks by like you suggested :)
20:00 swift110 no
20:00 jhcole Sokomine: i mean thanks Sokomine :
20:01 twoelk build and mine is what is about for the most, others prefer fighting or social drama
20:01 turtleman_ swift110: you can break and place blocks
20:01 turtleman_ left click
20:01 turtleman_ to break
20:02 turtleman_ right click to place
20:02 twoelk argh who stole my ability to talk proper english?
20:02 Sokomine twoelk: don't forget writing mods :) that's another pleasure the game comes with :-)
20:02 swift110 turtleman_: thats cool but how to do that on my phone
20:02 * Sokomine runs away with twoelk's english talking capabilities and sells them to the next best guest
20:02 turtleman_ oh, its on your phone
20:02 turtleman_ different story then
20:03 turtleman_ i forget the controls, ill get back to you in a minute
20:03 twoelk get some tiny fingers
20:04 Sokomine might take some longer touching to place or dig a block. crafting is also more tricky
20:04 swift110 ok Sokomine
20:05 swift110 I do have it for my pc at home on windows. Its not available as a complete program and i dont have the internet at home thats why i dont play it on linux at home
20:05 twoelk even joining servers that want passwords is more tricky on a phone as typing seems difficult
20:06 Xenoth It's hard on my tablet, I know that. Phones must be harder.
20:07 twoelk I once tried playing on a device that kept trying to connect before I had finished typing
20:07 Sokomine tricky yes, but doable. actually building or even crafting is extremly tricky. i usually revoke interact for myshelf when i walk around with my android test account
20:07 Sokomine it's impressive that players manage to get along with these controls at all. some minor griefs may be accidents rather than maliscious destruction
20:08 swift110 oh ok
20:09 swift110 i would love to play on my ipad 3
20:09 Calinou not possible legally :P
20:09 Calinou trash your iOS device, get an Android one
20:09 * twoelk created havoc when trying to use minetest on a smartphone with his thick fingers
20:10 Sokomine hmmm. handle_schematic adds trader definitions according to the materials it finds (i.e. moretrees wood types)...mg_villages depends on handle_schematics; thus, mobf_trader can't depend on mg_villages?
20:10 twoelk maybe those using smartphones are mostly young kids becouse they have small and sensetive enough fingers
20:11 Calinou tried to play hunger games on my phone, no idea how to craft stuff and to open chests
20:11 Sokomine i think they're using mostly tablets and not smartphones. tablets might be easier in that regard
20:11 Calinou my phone is 5.5" though
20:11 twoelk does that fit into a pocket?
20:12 Calinou yes
20:13 twoelk my phone is 17*20*7cm, is plugged into the wall and has a dailing disc :-D
20:14 twoelk and production stopped some 25 years ago
20:15 Sokomine :-)
20:15 Krock I got a strange way to waste my time
20:16 * Sokomine throws a trader from a village at krock
20:16 * Krock eats the trader raw
20:17 Sokomine poor mob
20:17 Krock >:D
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20:17 swift110 calinou no sir
20:18 Sokomine you could at least have added some salt
20:18 Krock pls no salt. I prefer orange
20:18 turtleman_ swift110: did you figure out placing and destroying??
20:18 turtleman_ hold down to destroy. double-tap to place.
20:20 * twoelk studies the logs of his server and sees 9 of 10 people not typing a password and assumes most of those to be on phones
20:22 swift110 turtleman_: I wasn't trying
20:23 turtleman_ i imagine performance is a bigger obstacle than screen size
20:24 twoelk depends on the mods installed or the subgame you play
20:24 turtleman_ twoelk: i didnt even know you can install mods on mobile
20:24 swift110 turtleman_: so hold down on the screen andoh ok
20:25 twoelk if you can navigate your file system you can
20:25 turtleman_ ill try it out later
20:25 turtleman_ swift110: yes, hold down the screen on the block you want to break
20:29 turtleman_ i found the mod section. somehow i missed that
20:29 twoelk uhm the ingame modstore does not work at the moment
20:29 twoelk mods have to be installed manually
20:30 twoelk and subgames or textures
20:30 turtleman_ oh i see
20:30 turtleman_ so maybe in the future it will be ok
20:34 twoelk the last attempts to fix the ingame modstore have all but vapourized and no new hero has volanteered for the job - that is actually wrong, some have but non has returned yet to tell the epic story of his futile adventures and failures
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20:37 * twoelk tries to focus on hacking build_chest_add_schems_by_directory.lua again
20:37 nrzkt crazyR: irrlicht problem
20:37 nrzkt if you read the log properly
20:38 crazyR nrzkt yes i know, if you read my messages following the one that pinged you. you will see i noticed it, thanks anyway
20:39 swift110 oh ok turtleman_
20:40 Sokomine mg_villages works to a degree on a mobile phone
20:40 swift110 ok
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21:05 AndroidKris What's the easiest way to find my bones where I died?
21:10 twoelk if you have respawned  and haven't moved much toggle farview (R) and see where you have last been to get a general direction
21:10 twoelk else use the mtmapper and assign bright red to bones ;-P
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21:12 twoelk oh, forget the last suggestion if you are on android
21:19 AndroidKris what would I use to assign bright red to bones? I have mtmapper, but the --help doesn't show any options for things like bones
21:20 sfan5 you would edit colors.txt
21:24 Amaz Change the line bones:bones x y z into bones:bones 255 0 0 (iirc)
21:26 AndroidKris ah, thanks. Found the bones before I read this though, but will definitely remember for next time.
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22:26 est31 carbone ng interesting
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22:36 h539 hello
22:39 h539 I have an error when I try to build minetest 'No rule to make target '/usr/lib64/libIrrlicht.so' do you know how to solve that ?
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22:40 est31 h539, have you installed libirrlicht-dev???
22:41 h539 yes and i build minetest with emerge on gentoo
22:43 est31 perhaps your irrlicht path is another one
22:43 est31 try to find it then use -DIRRLICHT_LIBRARY for cmake
22:46 h539 i also try to build minetest from the sources on github and i get the same error however /usr/lib64/libIrrlicht.so exist
22:47 est31 whats emerge?
22:47 est31 is that gentoos package manager?
22:47 h539 yes
22:47 clever yeah, gentoo uses emerge and ebuild
22:47 clever emerge handles the dependencies, and ebuild does the actual installing
22:48 clever much like apt-get and dpkg
22:48 est31 just that it compiles in the meantime
22:48 clever yep
22:48 clever emerge is also able to download prebuilt binaries, if you configure that
22:49 est31 h539, then its either a cmake detection bug, or our fault
22:49 est31 or a bug with the irrlicht package
22:49 est31 can you list the files it provides?
22:52 h539 some files in /usr/include/irrlicht, the .so in /usr/lib and /usr/lib64 and i think its all
22:53 clever equery can list all of the files in a given package as well
22:53 clever 'equery f <packagename>'
22:53 est31 so the /usr/lib64/libIrrlicht.so file exists?
22:53 h539 yes
22:53 est31 h539, can you make a pastebin with the full error?
22:53 h539 ok
22:53 est31 cmake usually has a stacktrace, I need that
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23:05 h539 https://framabin.org/?d6a0ee9d8403aeca#aAT​BKb70Vz4LYk8zyVOLP2oTPUAeXOWsvHS4npD5W/I=
23:07 Mittttens man what is the point of making minetest an engine
23:07 Mittttens I take that back
23:08 Mittttens but it's like
23:08 Mittttens what's the point of having minetest just be something you mod the hell out of if you want to have fun
23:08 Mittttens I'd play voxelands if it wasn't terrible
23:09 Mittttens I understand wanting to support modders
23:09 Mittttens but it's kind of silly to have minetest_game just be a platform
23:10 est31 its good to have minetest as an engine
23:10 Mittttens you end up with way too many mods and games all doing a similar thing
23:10 est31 and about what to do with minetest_game, thats another issue
23:10 est31 well, you can make custom games
23:10 est31 like dreambuilder, or carbone ng
23:11 est31 and sfan's builds ship with both
23:11 Mittttens yeah, I understand
23:11 Mittttens but what I mean is like
23:11 Aearnus I barely play the game, but I've been having a lot of fun hacking away at it
23:11 est31 so its stupid to give away the flexibility
23:11 Mittttens even when you have 2 big ones like carbone and dreambuilder
23:12 est31 and minetest_game serves as a base for both
23:12 Mittttens er, actually three if you count minetest_game
23:12 Mittttens but those are the three that people mostly play
23:12 est31 so whats the point then?
23:12 Mittttens you're essentially splitting the people who want to develop into three
23:13 est31 its called "diversity"
23:13 Mittttens or rather want to make the game enjoyable
23:13 h539 est31: here is the pastebin with the errorhttps://framabin.org/?d6a0ee9d8403aeca#aAT​BKb70Vz4LYk8zyVOLP2oTPUAeXOWsvHS4npD5W/I=
23:13 h539 est31: here is the pastebin with the error https://framabin.org/?d6a0ee9d8403aeca#aAT​BKb70Vz4LYk8zyVOLP2oTPUAeXOWsvHS4npD5W/I=
23:14 est31 Mittttens, so then tell the voxelands people to stop, and join us :D
23:15 Mittttens oh yeah, and voxelands would be a fourth one
23:16 Mittttens but that can't happen since the goal for minetest_game still isn't going to be fun
23:16 w_leds___ Minetest start minecraft is in same time is very discouraged that these are a known beug?
23:17 est31 minetest didnt evolve as fast i think
23:17 Mittttens are you talking to me?
23:17 est31 no
23:17 Mittttens ah
23:17 est31 therefore it was regarded "like minecraft alpha" for a long time
23:17 Mittttens but I can see why ;^)
23:17 est31 still people think it
23:17 est31 but its wrong
23:19 w_leds___ Yes No ?
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23:48 Oryu joined #minetest
23:55 Xenoth joined #minetest

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