Time Nick Message 01:30 swift110-phone Hey 02:36 Worldblender_ I'll try again on here: HI there, everyone! 02:47 kaeza hello! 02:49 LazyJ o/ kaeza 02:54 * Worldblender will start to ping certain users on here... 03:09 Worldblender I'm feeling very lost on how to reach other users on here... 03:09 swift110-phone Ok 03:10 hmmmm Worldblender, not everybody is interested in chatting all the time 03:11 swift110-phone Hmm 03:11 Worldblender Well, this all started when I went onto one of the game servers, and I saw more chat going on from there. I wanted to reach some of those users badly since I probably recognized some of them before, but my messages went unnoticed. 03:11 swift110-phone I am interested in chatting 03:23 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Fix code style from recent commits and add misc. optimizations 137b171ea http://git.io/vqJgI (152015-07-02T23:14:30-04:00) 09:06 DN Hello, can any1 help me configure Animals mobs mod? 09:06 DN I find it hard making it work 09:10 JamesTait Good morning all; happy Friday, and happy International Plastic Bag Free Day! 😃 09:13 DN good mornign 09:16 DN Hello, can any1 help me configure Animals mobs mod? 09:23 DN So, no1 to help? 09:26 diemartin Don't ask to ask, just ask 09:33 MyTeke_ChrisWMas HEllo Everybody.. 09:45 MyTeke_ChrisWMas I wonder, does minetest use Crossfire to render faster? 09:47 sfan5 i thought games didn't need to support crossfire 09:47 sfan5 and the amd driver did that 09:47 sfan5 if that not the case 09:47 sfan5 no 09:47 sfan5 that's* 09:50 MyTeke_ChrisWMas Awesome.. 09:57 MyTeke_ChrisWMas Does Minetest Server Excutes with Threading or does using the "os.execute" slow down server performance? Server Specs= OS:FreeBSD Ram:16GB HD:14TB Swap:1TB(Raid)x4(500GB) I wonder. 09:58 sfan5 lua mods are not run in threads 09:59 MyTeke_ChrisWMas oh.. I see.. Does the ASync Mode using os.execute does that Slow the main server down when opening external programs. 10:02 MyTeke_ChrisWMas Minetest Server: TheSentinelEmpire I wonder does having data stored, accessed and exported through the os.execute pose a risk of slowdowns?? Example Using Python/PHP Scripts pipe functions hurts minetest server.. Hmmm 10:03 MyTeke_ChrisWMas Thank You sfan5 for the lua answer.. :) 10:04 sfan5 MyTeke_ChrisWMas: iirc os.execute has no async mode 10:04 sfan5 if you want to run external programs asyncronous you'll need to wrap them in a bash script that starts a different process 10:04 MyTeke_ChrisWMas Awww, I see.. 10:06 MyTeke_ChrisWMas Yes, I have learned to do that such as Multi-Threading as a seperate process to leave Minetest[ServerThread] free for mods. I do run into minor problems when adding timers.. 10:07 MyTeke_ChrisWMas Thanks again sfan5.. 10:22 kahrl sfan5: wouldn't it work to simply append a & to the argument of os.execute? 10:23 sfan5 yes 10:23 sfan5 but how do you get the output of that process 10:23 sfan5 or when it finished 10:24 kahrl yeah, good point 10:24 kahrl I didn't read the whole conversation ;) 10:31 MyTeke_ChrisWMas Yes.. 10:33 MyTeke_ChrisWMas I have been building that way.. PHP gets the output or outputs through pipes, ipc and console. 10:35 MyTeke_ChrisWMas I get the Output with PHP and I use variable in minetest to grab the response if needed. Mostly it's minetestserver just exporting, multiple pipe lines and database functionality. IO, Sync and IPC. 10:36 MyTeke_ChrisWMas I use this for block audits, player locations and chats.. 10:50 MyTeke_ChrisWMas @sfan5 , does the variable tables get threaded when minetest server uses multiple threads like this -- PID USERNAME PRI NICE SIZE RES STATE C TIME WCPU COMMAND 10:50 MyTeke_ChrisWMas 1911 phpsubsers 22 0 406M 187M usem 2 30:46 5.37% minetestserver{ServerThread} 10:50 MyTeke_ChrisWMas 1911 phpsubsers 20 0 406M 187M select 3 4:24 0.10% minetestserver{ConnectionReceiv} 10:50 MyTeke_ChrisWMas 1911 phpsubsers 20 0 406M 187M usem 4 5:42 0.00% minetestserver{ConnectionSend} 10:50 MyTeke_ChrisWMas 1911 phpsubsers 20 0 406M 187M usem 5 0:27 0.00% minetestserver{EmergeThread} 10:52 sfan5 MyTeke_ChrisWMas: what do you mean by "variable tables"? 10:52 MyTeke_ChrisWMas wow, i was kicked. WOW.. Sfan5 i have learned a bad lesson pasting from terminal.. 10:52 sfan5 blame ShadowBot 10:52 sfan5 just use a pastebin next time 10:53 MyTeke_ChrisWMas in lua there are Arrays like in php or python.. A multiple entry for one variable. 10:54 sfan5 yes 10:54 MyTeke_ChrisWMas oh, I will look on freebsd for that.. WOW. MyTeke IRC did the same. 10:56 MyTeke_ChrisWMas php Array -> $minetest_player['TheMCNAutoBot']['privs'] = server, noclip, fast, fly 10:58 MyTeke_ChrisWMas lua -> local/table player = TheMCNAutoBot .. I Wonder does lua runs into loops when storeing more then one piece of data per variable.. 11:00 Calinou have you tried HHVM to accelerate PHP, MyTeke_ChrisWMas? 11:00 Calinou http://hhvm.com/ 11:01 sfan5 MyTeke_ChrisWMas: i don't know about the internals of lua, but you probably don't need to worry about the performance that much 11:02 MyTeke_ChrisWMas Yes, I use AMD x8 Servers to host Gaming Servers with though MinetestServer and now Freeminer Servers are a pbit tricky sense little data is exported to files and more data only shows in ram.. 11:03 Calinou as for Python, use PyPy 11:06 MyTeke_ChrisWMas I was able to export a player's yaw, pos, privs, last_dugblock, home_pos and more. Server data like chat, users, status_1-60 11:07 Calinou I would like a mod that makes an HTML log of Minetest chat 11:07 Calinou viewable from a browser 11:08 MyTeke_ChrisWMas php does that plus posts the data to a web server.. 11:16 MyTeke_ChrisWMas Thank You sfan5 and Calinou for some great help. I hope that the MyTekeGaming and TheSentinelEmpire minetest/freeminer servers gets much better due to some lua variable performance gains. oh and Calinou I wouldn't need hhvm because of the amazing AMD servers that i use.. 11:17 sfan5 which amd cpu do you use 11:17 Calinou MyTeke_ChrisWMas, HHVM improves everything :P 11:17 Calinou it's on average twice as fast 11:17 Calinou it can run WordPress, Drupal, MediaWiki 11:23 MyTeke_ChrisWMas we use FX for Local Gaming Room Servers, Phenom for community center gaming and APU for Rendering Minetest Live Videos. 11:23 Calinou do you have stocks at AMD? ;) 11:24 MyTeke_ChrisWMas Web Servers, Databases and File Servers AMD Opteron CPU soon AMD APU's for collaborative systems. 11:25 MyTeke_ChrisWMas No, not yet. 11:27 MyTeke_ChrisWMas Tonight I hope that I can use timestamps, Parent_block and multi-cluster LUA Variables.. 11:28 sfan5 Lua not LUA 11:29 MyTeke_ChrisWMas oops, Sticky Shift key used for Minetest AutoKey Functions. 11:50 MyTeke_ChrisWMas wow.. That sounds like javascript. 12:16 Krock !tell someguy_irc alert() unreachable because return is called before (quit message) 12:16 MinetestBot Krock: I'll pass that on when someguy_irc is around 12:21 Hunterz can minetest something like 3d animated nodes or multinodes? something like rotary craft: https://www.youtube.com/watch?v=wjYMxPD3ad4 ? 12:22 Krock Use entities 12:22 * Jordach calls sfan5 to create a new MT build 12:22 Krock Find a way to attach an entity to a node 12:22 Hunterz like mobs? 12:22 MyTeke_ChrisWMas Wow, that is an AMAZING question and I have been building a minetestserver to help that idea become a reality. 12:23 * Krock throws his 150630 build at Jordach 12:23 Jordach >64bit 12:23 sfan5 ye 12:23 Jordach btw 12:23 sfan5 Jordach: much reddit drama 12:23 Jordach Krock, Intel P4s support 64bit 12:23 Krock Hunterz, yes. Entities allow animations, but not nodes 12:23 Jordach sfan5, ye 12:23 Jordach Hunterz, i have experimental code for this 12:24 Hunterz its similar like tile entity on the minecraft forge right? 12:24 Jordach it uses a entity that only uses armature animations 12:24 Jordach i recreated the MC chest using it 12:24 sfan5 Jordach: [ 28%] Building CXX object src/CMakeFiles/minetest.dir/script/common/c_content.cpp.obj 12:25 Hunterz yea animatech chest 12:25 Jordach :D 12:25 Jordach sfan5, pls 12:25 Jordach 0.4.11 is getting old :P 12:25 MyTeke_ChrisWMas does EmergeThreads use OpenGL for Server-side rendering.. Well, sfan5 I have been working hard to bring some big to minetest servers.. 12:25 Jordach (my server hit 1600 hours before crashing due to a server_uptime value bug 12:25 sfan5 MyTeke_ChrisWMas: no, the server-side does not do any rendering at all 12:25 MyTeke_ChrisWMas Bingo.. 12:26 sfan5 Jordach: oh, you want a stable build 12:26 Jordach no 12:26 Jordach unstable 12:26 Jordach i want le shaders 12:26 sfan5 0.4.11 is getting old :P 12:26 sfan5 minetest-0.4.11-win64.7z 0.4.11 Stable 12:26 sfan5 i still havent made a .12 stable build though 12:26 sfan5 but im building unstable rite now 12:27 sfan5 Jordach: [ 49%] Building CXX object src/CMakeFiles/minetest.dir/unittest/test_socket.cpp.obj 12:30 MyTeke_ChrisWMas sfan5 do you have plenty of servers for building, testing and benchmarking??? I know Linux and FreeBSD can use a wine64 build and I had a wine64 server running for 12 days with no problem. It seems that My Intel kills itself faster than AMD Minetest servers. 3 days with memory leaks from Intel HyperThreading not respecting server threads. AMD kills average 12-15 days due to water getting unstable. 12:32 sfan5 MyTeke_ChrisWMas: i don't use any servers for testing, build are made on my laptop; also you're not really supposed to use the win32/win64 builds on bsd or linux 12:36 MyTeke_ChrisWMas oh, oops. No Lonegevity Stable Server Builds. Sadface, Autobot cry and Linux Pinguin jumps in pool while FreeBSD red dude gets busy on recompiling from Ports. MyTeke Gaming say enough of this Minetest Rules while Freeminer rockets ahead with Minetest benchmarks the Genius MindTEST.. sfan5. Time for an overhall. 12:37 sfan5 MyTeke_ChrisWMas: you just need to compile the source on your servers, it will be as stable as any other build 12:40 MyTeke_ChrisWMas Yes, I learned that the hard way with taking lazy packages from Fedora forcing to run on CentOS with LXC. Trust me.. I would still run Native Fedora Linux and CentOS LXC PREPackaged builds.. Though I want to help the minetest project succeed. MyTeke Gaming wants lift up Minetest and Freeminer for amazing children learning environments. 12:44 sfan5 Jordach: https://forum.minetest.net/viewtopic.php?p=183454#p183454 12:44 MyTeke_ChrisWMas Thank you.. 12:44 sfan5 ? 12:45 MyTeke_ChrisWMas My Servers get these tons of times though they don't stop running they just complain plenty times. 12:46 MyTeke_ChrisWMas mainmenu\tab_singleplayer.lua:167: attempt to index a nil value... 12:47 MyTeke_ChrisWMas If I can lend you private Servers for you sfan5 do you believe that you can get minetest to run better, longer and to the point that a stable build can emerge? 12:48 sfan5 likely not 12:48 sfan5 error logs are more helpful 12:48 sfan5 <MyTeke_ChrisWMas18> mainmenu\tab_singleplayer.lua:167: attempt to index a nil value... 12:48 sfan5 also that error should never happen on the server 12:48 MyTeke_ChrisWMas Well, it doesn't hurt to try.. 12:48 sfan5 it can only happen if you're running a client 12:48 MyTeke_ChrisWMas Awesome.. 12:49 MyTeke_ChrisWMas I would sure do that. 12:49 MyTeke_ChrisWMas I would put them on a website with live converage.. 12:49 sfan5 thats not really needed 12:49 sfan5 it would help to have logs of when it crashed 12:49 sfan5 no need for anything live 12:52 MyTeke_ChrisWMas I could run my AMD APU Systems with control from the internet.. OH Great.. though an arch for multiple machine targets for use with building faster and solving problems fast.. I am looking for a Stable like minetest/freeminer server.. No need for profection just good Server Hardware to allow for longer server runs. 12:53 MyTeke_ChrisWMas Great.. 12:53 MyTeke_ChrisWMas do you have nightly builds uploaded to github? 12:55 sfan5 no 12:55 sfan5 just build from source if you use linux or bsd 12:57 MyTeke_ChrisWMas Affirmative! I would do. 12:57 MyTeke_ChrisWMas Are Server builds easier? 13:14 sfan5 MyTeke_ChrisWMas: servers build are easier 13:14 sfan5 yes 13:17 MyTeke_ChrisWMas Amazing.. 13:23 MyTeke_ChrisWMas We have minetest 0.4.12 on FreeBSD does this mean that Linux and Windows have a build? 13:24 Krock huh 13:25 MyTeke_ChrisWMas Do you release a build upgrade for Windows, BSD and Linux all at the same time for once a stable build is successful? 13:28 kahrl pfficial builds only exist for windows and android, usually right after a release 13:28 kahrl official* 13:28 kahrl builds for the various linux distros and bsds are made by community members and distro package maintainers 13:28 MyTeke_ChrisWMas Great.. 13:29 MyTeke_ChrisWMas Yes, as I see that Fedora Linux and CentOS Linux take a bit longer due to the distro package repos/maintainers. 13:46 Jordach sfan5, meow 13:46 sfan5 Jordach, meow 13:46 MyTeke_ChrisWMas Weird.. 13:59 iqual the forums ssl cert changed? 14:01 Krock yes 14:08 iqual ok, could not see on this browser, did it expire, or what was the reason for the cert change? 14:09 sfan5 iqual: celeron is hosting the forum now 14:09 sfan5 it probably changed for that reason 14:10 iqual sfan5: nah, i mean right now, like 10-20 minutes ago 14:10 sfan5 10 minutes ago? 14:10 sfan5 my browser says "valid not before: 11.06.15, 22:52:13 MESZ" 14:11 sfan5 which is about 1 month ago 14:12 iqual yeah, same here, strange, i just got a warngin about a changed cert 14:15 CWz [off] so many player do not feel like reading signs :http://s17.postimg.org/k1vqriqn3/screenshot_20150703_171427.png 14:16 MyTeke_ChrisWMas lol CWz 14:21 iqual reading is sooo hard, you know 14:22 Calinou talking about that, I probably should remove my Fedora/Debian builds, they're way outdated and I run Debian stretch now 14:23 iqual Calinou: why not run arch? 14:24 Calinou "I'm too old for Arch!" 14:24 MyTeke_ChrisWMas hmmm.. PLease continue Fedora Builds. 14:25 Calinou MyTeke_ChrisWMas, they were for Fedora 21 and weren't updated for 4 months now, on top of that they were built in a virtual machine which I no longer have 14:25 Calinou it's incredibly easy to build from source thanks to my 1-line script 14:25 Calinou (which I should adapt for Fedora one day) 14:25 Calinou what I can do is providing statically linked builds, too 14:26 MyTeke_ChrisWMas NOoooO!! I guess Fedora would now have to use Wine and use the Windows Build.. Sadface. 14:26 MyTeke_ChrisWMas Please.. 14:27 Calinou you can build from source 14:29 MyTeke_ChrisWMas AWesome.. Thank you.. 14:43 MyTeke_ChrisWMas I wonder can a texture have 6 different sides?? 14:46 LinuxGuy2020 Is it possible to get the skins mod to work with unified inventory? I had a different inventory mod and it had an easy GUI button for skins. 14:49 * Krock points at u_skins 14:50 Krock MyTeke_ChrisWMas, a texture is 2d, so it can't have different sides. But you can use special ^[ texture modifiers to read a part of a texture 15:02 Calinou MyTeke_ChrisWMas, it's called a cubemap 15:02 Calinou or skybox 15:04 MyTeke_ChrisWMas wow, TheSentinelEmpire Minetestserver isthinking about using the skybox though TSEG Modder wants to wait until a proven mod comes out.. So not cool. 15:13 MyTeke_ChrisWMas Hmmm, Skybox. Is that what changes the Sky Background.. WOW.. 15:15 Calinou yes, exactly 15:19 MyTeke_ChrisWMas Amazing.. Though I heard rumors that it was ONLY client Side.. 15:26 Jordach why not read the fucking manual instead of spamming the chat with noise? 15:49 technomancy well I don't think the Kama Sutra would help much in this case 16:00 Jordach ( ͡° ͜ʖ ͡°) 16:00 Jordach tell me more about it ( ͡o ͜ʖ ͡o) 16:01 Emperor_Genshin heh, lenny face X3 16:01 Jordach i'm installing Win 10 at the moment 16:01 Emperor_Genshin Windows is meh for me but it's ok :) 16:01 LinuxGuy2020 Krock: Uskins perfect, thanks. 16:01 Calinou Lose 10 16:02 Jordach Calinou, you damn linux cynic 16:02 Krock LinuxGuy2020, np :) 16:18 LinuxGuy2020 One other thing I love the ability to use world edit to export and import builds. Is it possible to export from any online servers? Like make copies of stuff I would like on my home server world? 16:20 xenkey no 16:20 Emperor_Genshin +1 I love that feature aswell :) 16:27 MyTeke_ChrisWMas THe Genshin Returns. 16:37 Jordach woo 16:37 Jordach install finished :P 17:08 Sokomine you can save the map from an online server if you set enable_local_map_saving = true in your minetest.conf 17:11 sloantothebone Hi 17:11 vlkolak Hi 17:12 _Raiz Hi 17:12 sloantothebone So when will minetest have support for multiple worlds connected? 17:13 _Raiz Multi-worlds connected? 17:13 _Raiz You mean multiplayer? 17:13 sloantothebone I mean like actual nether thats not something generated at the bottom of the map, but a portal that takes you to a whole other map 17:14 _Raiz Ohh 17:14 _Raiz I dunno 17:14 _Raiz There's no nether, no end @ minetest :( 17:14 Emperor_Genshin well, you can still use mapgen for that 17:14 sloantothebone Mapgen? 17:15 Emperor_Genshin such as a combination of nether mod and the moon dimention mod 17:15 Emperor_Genshin I've tried that on my own server once and it worked well :) 17:15 sloantothebone I would like to learn c++ so I can contribute to minetest, maybe I can do it myself 17:16 Sokomine what diffrence does it make if it's just somewhere else on the map instead of another map? there's certainly enough place 17:16 Emperor_Genshin ^my point exactly ;) 17:16 Emperor_Genshin just use portals 17:17 sloantothebone Yeah but what if you wanted to have 8 or 20 different worlds? 17:17 Emperor_Genshin if you wish to change skyboxes for these dimensions there should be a way to program it to the point that it changes according to y value 17:18 sloantothebone Having a "world" at some other part of the map sounds like an ugly hack to me, just the way I feel 17:18 vlkolak I do agree with sloantothebone that I too would prefer to have access to "another" world through a portal, 17:19 vlkolak maybe, like portals from Robert Charles Wilson Spin trilogy 17:19 vlkolak and it would go well with the alien mese and stuff 17:19 sloantothebone I would like to know the easiest way to install all or most of the minetest dependencies 17:20 vlkolak lol, sloantothebone, you need a dependency manager 17:20 vlkolak https://github.com/rubenwardy/mtpm 17:20 sloantothebone Ya I would also like to see visual effects, like you can see into a portal, see the other world on the other side 17:20 vlkolak yes ! 17:20 sloantothebone Then you could do doctor who stuff, a TARDIS with a 2x1 portal that u can see into 17:21 sloantothebone I mean, lets give modders more power! 17:21 vlkolak you do have 17:21 vlkolak lua is your new best buddy 17:21 sloantothebone Yeah, I would just like more api 17:21 vlkolak (ha, but for the "multi-world" part, I don't think lua is your buddy anyway) 17:22 vlkolak are you a dev yourself? 17:22 xenkey obviously not lol 17:23 sloantothebone Uhh well I've modded a mod once, and I understand lua somedwhat 17:23 sloantothebone I definitely want to be a dev 17:23 Emperor_Genshin vlkolak: well that is if the minetest dev team decides to ass that feature 17:23 sloantothebone I've also worked at c++ 17:23 Emperor_Genshin **ask 17:23 sloantothebone Add* 17:23 sloantothebone oh ask? 17:23 vlkolak Yes, your Imperial Highness 17:24 Emperor_Genshin add, yes 17:24 Emperor_Genshin ah, my apologies for my typing 17:24 vlkolak you don't have to 17:24 Calinou Ya I would also like to see visual effects, like you can see into a portal, see the other world on the other side 17:24 Calinou impossible 17:24 Calinou (or slow as hell) 17:24 vlkolak lol 17:24 sloantothebone Why impossible? 17:24 Emperor_Genshin Calinou: true 17:25 Calinou portal stuff requires a PhD in maths 17:25 vlkolak Impossible n'est pas français 17:25 Emperor_Genshin well, let's just say Minetest has limits 17:25 vlkolak the sky is very low today... 17:25 sloantothebone Its written in c++ tho 17:25 DN Hello, looking for some help with Animals mod 17:26 Emperor_Genshin but yeah, nothing is Impossible though 17:26 sloantothebone I think minetest can be changed to make such things possible 17:26 Calinou we use a fairly dated graphics engine, Irrlicht 17:26 Emperor_Genshin ^that is what i mean about limits 17:28 sloantothebone I know a game that has bigger-on-the-inside and portals and stuff it uses the Unreal engine 17:29 sloantothebone https://www.unrealengine.com/previous-versions 17:29 sloantothebone https://www.unrealengine.com/previous-versions 17:29 sloantothebone https://www.unrealengine.com/ sorry 17:30 Calinou we won't switch to Unreal Engine or Unity 17:30 swift110-phone Hey guys 17:31 DN hey swift 17:31 MyTeke_ChrisWMas No, NOT at all.. DOn't settle for a Crazy trapp from the Engine Makers.. 17:32 swift110-phone DN how r u 17:33 DN all peachy, and u? 17:34 swift110-phone Im great 17:34 swift110-phone What are you up too 17:35 DN trying to figure out how to make animals mod work 17:35 sloantothebone Oh 17:36 sloantothebone Is irrlicht on alternativeto.net? 17:36 paramat portals that connect different minetest worlds is probably possible, it's just a case of too few devs busy with more important stuff. we desperately need more talented devs 17:36 DN swift: any chance you'r familiar with the technical side of mods? 17:37 vlkolak Hi paramat, it seems you're requiring air support 17:37 swift110-phone No 17:37 swift110-phone I haven't played the game yet 17:38 paramat indeed 17:38 DN ahh, good luck then 17:38 DN brb 17:38 xenkey Hi everyone 17:38 Calinou my focus is not C++ development 17:38 xenkey Does anyone want to build something lol 17:38 xenkey I'm really bored 17:39 xenkey I mean 17:39 vlkolak xenkey : let's build something, and then blow it to hell 17:39 vlkolak could we? 17:39 xenkey On a scale of modulus 10, I'm 20 17:39 paramat currently a realm can be sealed-off at the top or base of a world, and reached via a portal, not much different to having it in a different world file 17:39 xenkey which is 10 right 17:39 xenkey vlkolak: no 17:39 xenkey it has to stay 17:39 vlkolak 20%10 is 0, right? 17:40 Calinou yes 17:40 vlkolak xenkey : you're not bored enough, sorry 17:40 xenkey whats a % 17:40 paramat "if you wish to change skyboxes for these dimensions there should be a way to program it to the point that it changes according to y value" already possible, my moonrealm mod does (or did) that 17:40 xenkey vlkolak: I am bored, I just don't see the need to be destructive 17:41 vlkolak xenkey : it's just a joke. I use dynamite to build canals and tunnels faster... when dynamite is strong enough 17:41 xenkey I'm a miner, I actually use dynamite in my job 17:41 vlkolak yes, destruction can be constructive. 17:42 vlkolak so you understand :) 17:42 vlkolak ok, what'd ya like to build? 17:43 paramat it's possible to have many stacked realms in one world, and have each player's y position auto select that player's skybox and custom gravity 17:44 xenkey vlkolak: I only recently started playing minetest and prefer to make automation systems and logic circuits 17:45 H-H-H any android version devs around 17:46 vlkolak xenkey : aïe, electronics indeed. 17:46 xenkey yeah 17:52 Emperor_Genshin Quote:" if you wish to change skyboxes for these dimensions there should be a way to program it to the point that it changes according to y value" already possible, my moonrealm mod does (or did) that" | Comment: "agreed" 18:05 diemartin Greetings 18:05 vlkolak Greetings 18:05 vlkolak you have something against some Martin? 18:05 vlkolak that Martin (GRR) ? 18:05 Emperor_Genshin o/ 18:05 diemartin You ask too many questions 18:06 vlkolak lol, yes 18:07 vlkolak kaeza : I have no questions, now. 18:07 LNJ hi I want to do a corn mod (I use the farming api) and I want to use visual_scale, but you can't change that in the farming api 18:08 LNJ I want to add this 18:08 LNJ Its just one line in the api 18:09 LNJ I cant write in minetest-dev 18:09 Emperor_Genshin LNJ: hmm, are you planning to use visual_scale on a tool or a Node? 18:10 LNJ a plant (node) 18:28 rubenwardy Hi all! 18:29 rubenwardy why does this topic have a thinking icon? https://forum.minetest.net/viewtopic.php?f=52&t=12730 18:30 swift110-phone Hey rubin 18:31 vlkolak hi ruben 18:32 vlkolak it seems to be the turkish "tell us about yourself" topic 18:32 rubenwardy why the thinking icon? 18:33 rubenwardy Hey VanessaE! 18:33 rubenwardy and Lunatrius, don't want to make you feel left out :) 18:34 vlkolak because they can? I don't know, ruben. 18:34 rubenwardy It's a phpbb feature that I've never seen before 18:34 vlkolak It's a way to make that post stand out, I guess. 18:38 vlkolak the second to last board, in https://forum.minetest.net/viewforum.php?f=8, it siberian, or serbian? 19:31 TheWild I wanted to yell on devs once because of crappy light/shading. Well, few days ago I found there is ambient_occlusion_gamma. 19:31 TheWild IMHO setting it to something between 1.0 - 1.6 brings more good felling to the game than default 2.2 19:40 Emperor_Genshin inb4MCimmerseshadingforMTdiscussion 19:42 Emperor_Genshin would be great to have better shaders, but that depends on the limits of the game engine 19:43 DN hello 19:44 DN looking for some help with Animals mod, any1? 19:48 VanessaE good afternoon all. 19:48 Emperor_Genshin good afternoon Vanessa o/ 19:49 vlkolak good afternoon Vanessa 19:49 vlkolak DN : which mod? how can I help ya? 19:49 VanessaE vlkolak: I think he means sapier's Animals Modpack/MOBF 19:50 DN vlkolak: animals mod, are you familiar with it? 19:51 vlkolak VanessaE : then, I don't think I can help. 19:51 vlkolak DN : even if I am a (web)dev, my lua is "bad" 19:52 vlkolak that's how good I am : https://github.com/vlkolak/charcoal 19:52 DN :-) i'm not familiar with your terms 19:52 vlkolak ow, which one? 19:52 DN "lua" 19:53 vlkolak *how good is kinda ironic, and lua is the programming language used for the mods 19:53 DN don't think my problems go that deep 19:54 vlkolak ok, state your problem :) 19:54 * CWz is a few crystals shy a full mese block 19:54 DN i'm trying to turn on a function on the built in menu (/mobf command) and i get "MOBF: failed to swap old conf file to new one" error 19:57 vlkolak huh 19:57 vlkolak http://pastebin.com/7MW8gpY1 ok, it comes from here. 19:57 vlkolak and it's not helping me 19:58 DN i've tried to google it, but with no luck 20:01 DN vlkolak: you think I can swap it manually? 20:02 vlkolak DN :I don't know. after "the new one", you should have your worldpath (according to the pastebin) and then the message 20:04 vlkolak what is the exact, full error message? 20:04 DN ACTION[main]: MOBF: failed to open world specific config file 17:23:17: ERROR[main]: MOBF: failed to swap old conf file to new one 20:05 vlkolak ok, I had no idea, I still got no idea. 20:06 vlkolak maybe you should ask sapier on the forum? 20:06 Emperor_Genshin vlkolak: good idea 20:09 vlkolak DN : you'll have, of course, to explain him fully what you were trying to achieve... 20:10 DN I've asked in the forum, will see when i'll get answer. I have short periods of time to play :-) 20:10 DN thanks for your help 20:12 vlkolak DN : you're welcome :) 20:46 sloantothebone Hi 20:46 sloantothebone Calinou, why arent there shears in carbone? 20:50 sloantothebone Calinou 20:52 Calinou sloantothebone, Carbone is no longer maintained 20:52 Calinou also, why would you want shears? 20:53 sloantothebone For more fun, and why isnt it being maintained anymore? 20:54 sloantothebone Hi Haudegen 20:55 sloantothebone Hi _Raiz 20:56 _Raiz Hey! 20:56 sloantothebone Calinou 20:59 vlkolak sloantothebone : I try to find the "polite" way to say you that maintenance is, usually, not as fun nor rewarding as problem solving, that's why people don't always support their own module forever. 21:02 Calinou shears don't make a game any funnier 21:02 Calinou vlkolak, no, you read what they said wrong 21:02 Calinou they say shears make a game more fun, and I don't believe in that 21:02 Calinou less is more 21:03 Calinou also I don't maintain Carbone because I don't have time, and because minetest_game is good enough now 21:03 Calinou it used to be very bad 21:05 vlkolak Calinou : you are right. And in minetest shears are utterly useless. 21:11 sloantothebone I thought minetest was very simple, which is why I prefer carbone 21:19 sloantothebone Ok I just downloaded the latest minetest_game and I got an error 21:21 sloantothebone http://pastebin.com/vfHVLXC9 21:32 VanessaE sloantothebone: update your minetest build. 21:33 VanessaE that line calls the raillike_group() function which is not all that old 22:06 sloantothebone Thanks VanessaE, I appreciate your help 22:07 sloantothebone Thanks VanessaE, I appreciate your help (srry if its repeating im not sure if you recieved this msg 22:12 sloantothebone Hi RealBadAngel 22:13 sloantothebone I want to become a minetest dev 22:18 RealBadAngel hi 22:27 Emperor_Genshin hello RBA o/ 22:29 OldCoder sloantothebone, hi 22:58 darkangel why is it that I can not reopen my minetest server i get Error: ServerEnvironment:loadmeta(): EnvArgsEnd not found!? 23:00 VanessaE darkangel: https://forum.minetest.net/viewtopic.php?id=1824 23:00 Miner_48er darkangel: http://wiki.minetest.net/Troubleshooting#.E2.80.9CServerEnvironment::loadMeta.28.29:_EnvArgsEnd_not_found.E2.80.9D 23:05 darkangel wow,,, Thank you kindly VanessaE 23:15 * Sokomine looks around if shadowninja can be seen 23:16 Sokomine (probably difficult to locate a ninja in the shadow...) 23:40 LazyJ VanessaE, something funky about the recent engine build? 23:40 VanessaE appearently. 23:40 VanessaE https://github.com/minetest/minetest/issues/2877 23:40 LazyJ Ok for singleplayer use or is that affected too? 23:40 VanessaE I've restarted the server with the older build and deleted the corrupted files. 23:40 VanessaE and kicked 15 users off in the process :'( 23:43 LazyJ Ooo... player files with a whole lot of nothing. 23:43 Sokomine strange thing 23:43 LazyJ That reminded me of a bit from a Mel Brooks film. 23:43 LazyJ I found it :) 23:43 LazyJ https://youtu.be/p-K8fyAmhKE 23:48 Sokomine hm. wasn't there some speedup to crafting recently? and for a while now pressing the middle mouse button does seem to make the client count the numbers upward (instead just adding 10) 23:51 LazyJ I've noticed the upward counting, middle click.