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IRC log for #minetest, 2015-06-17

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All times shown according to UTC.

Time Nick Message
00:16 PopularityGirl joined #minetest
00:17 PopularityGirl laff out lud
00:18 PopularityGirl nu on recniz me
00:19 PopularityGirl du tey
00:19 PopularityGirl helo
00:19 PopularityGirl anyon
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00:22 PopularityGirl helo
00:30 sofar I missed PopularityGirl :((((
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00:56 jordan4ibanez https://youtu.be/915m-haO72E
00:56 jordan4ibanez I didn't even realize it was possible to brake the size of items haha
00:56 jordan4ibanez break*
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03:00 Pilcrow182 hello all you awesome people!  :D
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03:06 Pilcrow182 so no one has answered me. does that mean no one here is awesome?  :P
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03:10 y Pilcrow182: I agree
03:12 Pilcrow182 Agree what, y? That no one is awesome? Or that everyone is?  :P
03:12 y both!
03:12 Pilcrow182 lol
03:13 Pilcrow182 slow night tonight, eh?
03:15 Pilcrow182 there was much more activity last night, but I was working on a rather annoying bug, so I didn't end up joining in on the conversation...
03:16 Pilcrow182 it was a good conversation, too. they were talking about formspecs.
03:17 y probably
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03:31 y good night though
03:32 Pilcrow182 good night, y.
03:32 y :D
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04:17 * Pilcrow182 is still lurking
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05:47 WindHero Well, OldCoder, I watched the first episode of FLCL
05:48 WindHero Basically... What. The. Heck.
05:48 * WindHero is going to watch next episode :#
05:48 WindHero *:3
05:48 OldCoder WindHero, it is simple!!!
05:48 OldCoder You see
05:48 OldCoder Haruko is an evil alien girl
05:48 WindHero I gathered so much
05:48 OldCoder Who is chasing the God Atomsk
05:49 OldCoder Who has been imprisoned by the corporation
05:49 WindHero Whoa, still only saw first ep, lol
05:49 OldCoder Medical Mechanica
05:49 OldCoder Yes
05:49 OldCoder It is fine
05:49 OldCoder Trust me
05:49 OldCoder Watch the series 3 times
05:49 WindHero xD
05:49 OldCoder Possibly 6
05:49 OldCoder And read analyses
05:49 OldCoder And possibly
05:49 OldCoder then
05:49 OldCoder parts may make sense
05:49 WindHero haha
05:49 OldCoder Without spoilers, just fun:
05:49 WindHero No, I'm actually better than most at putting things together
05:49 OldCoder Watch for Lord Canti, the God of Flames
05:50 OldCoder It took me like 6 times
05:50 OldCoder But I will say this much
05:50 OldCoder There actually is a point
05:50 OldCoder To giant robots
05:50 OldCoder Crawling out of the boy's head
05:50 OldCoder And the red color is the color of the God
05:50 * OldCoder is silent now
05:51 WindHero alright, I'll keep that in mind
05:51 WindHero say, did you ever watch Tengen Toppa Gurren Lagann?
05:51 OldCoder No
05:51 OldCoder I have only seen
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05:51 WindHero Same studio
05:51 OldCoder about a dozen anime series
05:51 OldCoder Maybe a few more
05:51 WindHero many consider it an essential.
05:52 OldCoder Very well
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05:52 WindHero plus, Simon, the main character, is a lot like Takkun
05:53 OldCoder Takkun is not a name
05:53 OldCoder Takkun is an endearment
05:53 WindHero I can't remember his full name
05:53 OldCoder I believe it means kitten
05:53 OldCoder Neither can I
05:53 WindHero since Haruko keeps calling him Taro
05:53 OldCoder Yep
05:54 * OldCoder likes the poor X-Files Colonel on this series
05:54 WindHero heh
05:54 WindHero I will say this about Gurren Lagann
05:54 WindHero it gets about as crazy as FLCL
05:55 WindHero maybe more.
05:55 * OldCoder will keep this in mind
05:55 WindHero Let's just say that they're flinging whole galaxies at each other in the finale
05:55 WindHero in an alternate dimension
05:55 OldCoder Oi
05:56 * OldCoder shall see
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06:02 fling D'oh!
06:02 * fling accidentally the whole galaxy
06:02 WindHero lol
06:02 fling haha
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06:08 WindHero I really ought to watch that one again...
06:09 WindHero sans episode 8 :/
06:09 WindHero (or was it 10...?)
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06:18 WindHero I should be doing more MT related stuff...
06:18 WindHero but I've been slacking and playing Smash Bros 3DS
06:18 WindHero since there's a tournament on Saturday
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08:59 JamesTait Good morning all; happy Eat Your Vegetables Day!
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10:03 Megaf_ JamesTait: Right, vegetables today then
10:04 JamesTait Megaf_, the ones from yesterday, I assume. 😉
10:04 * JamesTait installs farming mod.
10:04 * Megaf_ gets some auto farmed stuff
10:04 Megaf_ !server Megaf
10:04 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 7ms
10:05 Megaf_ 7 ms, that's an improvment over the 8 ms I had yesterday
10:05 technomancy hah
10:06 Megaf_ !up mt.megaf.info
10:06 MinetestBot mt.megaf.info:30000 is up (8ms)
10:06 Megaf_ !up mt.megaf.info 30003
10:06 MinetestBot mt.megaf.info:30003 is up (6ms)
10:07 Megaf_ !up mt.megaf.info 8080
10:07 MinetestBot mt.megaf.info:8080 is up (6ms)
10:07 Megaf_ That's interesting
10:07 Megaf_ !server Megaf
10:07 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 8ms
10:07 Megaf_ and we are back to 8ms
10:07 Megaf_ =/
10:08 Megaf_ technomancy: I used to get 2ms of ping, Nothing has changed on my side since then
10:13 Megaf_ !server Megaf
10:13 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/11, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 7ms
10:34 technomancy Megaf_: what I mean is these measurements are meaningless in isolation
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10:35 technomancy you would need to take hundreds and graph the median and standard deviation to make any meaningful conclusions
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10:40 ThatGraemeGuy but its 4x worse?!?! oh-em-gee
10:40 Megaf_ !server Megaf
10:40 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/11, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 7ms
10:43 Taoki Hi. Does anyone know if schematics is a media folder in Minetest? Like models, textures, sounds, etc. So I can put mts files in it and only write the file name without the full path.
10:46 technomancy if you have a high standard deviation a 4x increase is pretty meh
10:48 kilbith Taoki, yes, put these in “worlds/<my_world>/schems”
10:49 Taoki kilbith: They will be in a mod, not world. But if works the same way as models or textures, it's all good
10:50 kilbith Taoki, simply in "schems" then, to the root of your mod
10:50 Taoki Thanks
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14:18 Taoki How do I deserialize minetest.serialize_schematic()? It seems to return the schematic in a text format, not understood by minetest.deserialize
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14:40 Jordach Megaf_,
14:40 Jordach <JD-Pub> Server has been running for 1176:06:47
14:40 Jordach still refusing to go
14:44 sfan5 Taoki: mts schematics use a binary format, not a lua text format (used by minetest.{,de}serialize)
14:44 Taoki sfan5: You can return it in a lua text format with that function
14:44 Taoki Which is what I'm soing
14:44 Taoki **doing
14:45 sfan5 are you sure you don't want minetest.deserialize_schematic?
14:45 sfan5 or something like that
14:46 Taoki That doesn't exist :P
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14:47 sfan5 hm
14:47 sfan5 no idea
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14:58 nolsen Ugh I hate noobs.
14:58 nolsen Play the game, don't just stand there at the spawn
15:01 kahrl they might be still on the loading screen but already spawned as a player object
15:01 nolsen It doesn't take that long to load my server.
15:02 kahrl did you test from a crappy connection across the globe?
15:02 nolsen No.
15:02 nolsen My server is in EU, I'm in US
15:02 nolsen Which is across the globe
15:02 nolsen Well, It's very far atleast.
15:02 nolsen more than 1,000 miles.
15:03 nolsen And I never get timeouted on my server
15:03 nolsen My client may freeze while loading all 125 mods.
15:04 nolsen But maybe they shouldn't have potatos as computers.
15:04 nolsen or Dial-up as internet
15:05 kahrl most players are on mobile, so...
15:05 nolsen Which I would like to somehow ban android users :3
15:05 nolsen Because all they do is create timeout noise.
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15:05 nolsen I wonder if there is a mod to do such thing
15:06 nolsen !mod android ban
15:06 MinetestBot nolsen: Could not find anything.
15:06 nolsen aww.
15:06 Jordach nolsen, most android clients run 0.4.1/0/1
15:06 nolsen 0.4.1 isn't old.
15:06 Jordach not 0.4.12 with the exception of the official app
15:06 nolsen My mom's phone is 0.4.1 or 2
15:06 nolsen I think
15:07 Jordach it's 0.4.1x delete as needed
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15:07 Jordach replace x with 1 or 0
15:07 nolsen Yea, 4.2.2
15:07 nolsen I think.
15:07 nolsen That isn't old.
15:07 Jordach i meant MT Version
15:07 nolsen oh.
15:07 nolsen Well why people don't lrn2autoupdate?
15:07 Jordach because non-official apps
15:08 nolsen I autoupdate all the time :3
15:08 Jordach which strands them on that versipn
15:08 Jordach just enable something to force checking of connection protocol
15:08 Jordach that usually gets rid of most of the noise
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15:09 nolsen Well I can't, becase then it'll probably kick me off.
15:09 Jordach if you're the same version :P
15:09 nolsen Because I have 0.4.12-dev as server.
15:09 Jordach it ain't :P
15:09 nolsen I have client 0.4.12
15:09 Jordach stable or no>
15:09 nolsen The server is the latest commit, the client is stable.
15:10 nolsen Infact I need to update the server again to the latest commit.
15:10 nolsen nvm, It's the latest still.
15:14 nolsen Jordach: How do I force checking/
15:14 nolsen ?*
15:14 nolsen Googling won't tell me.
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15:19 nolsen Yep, Can't connect now.
15:19 nolsen The only difference is the server is development.
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15:51 nolsen For some reason DirectX doesn't work.
15:52 nolsen It just makes everything red.
15:52 kahrl disable shaders
15:54 nolsen Also it's fun to kill android users >:3
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15:55 nolsen And get them to take their timeouts somewhere else.
15:56 nolsen kahrl: I can't use shaders?
15:57 kahrl they aren't translated to HLSL (the directx shader language) yet
15:57 kahrl and probably won't be any time soon
15:57 nolsen But DirectX is better.
15:57 nolsen :3
15:58 kilbith is known to be less efficient than opengl
15:58 kahrl nolsen: Right. Bill Gates says so :P
15:58 nolsen No, Steve Ballmer, the leader of the illumanti said so.
15:59 nolsen What is the difference between opengl and directx
15:59 nolsen Some games doesn't even use opengl
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16:01 kahrl not much difference in concept, but they are just completely different APIs for the same purpose, to access video cards
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16:13 nolsen I used to have an android 2.4
16:14 nolsen erm 2.3
16:14 nolsen or 2.2
16:14 nolsen idk
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16:36 MinetestBot [git] Novatux -> minetest/minetest_game: Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book") 15ef8b0 http://git.io/vLlpJ (2015-06-17T18:33:54+02:00)
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17:09 MinetestBot [git] est31 -> minetest/minetest: Fail iconv call gracefully 6dcf549 http://git.io/vL83S (2015-06-17T19:03:58+02:00)
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17:12 bobomb are there limitations to using "require" in a mod
17:12 est31 yes
17:12 est31 you cant use it
17:13 est31 if you have to
17:13 est31 then you will need security exemptions
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17:15 nolsen My server is empty again :(
17:16 bobomb security exemptions?
17:16 DusXMT well, playing mt isn't a job, you can't expect people to want to play all the time
17:18 nolsen DusXMT: No but all they do is join, walk around, and leave.
17:19 est31 bobomb, https://forum.minetest.net/viewtopic.php?f=18&amp;t=12471
17:19 nolsen !server BetterMTServer
17:19 MinetestBot nolsen: BetterMTServer | 188.165.3.51 | Clients: 1/10, 1/2 | Version: 0.4.12-dev / minetest | Ping: 7ms
17:24 Taoki I found a very weird bug in minetest.serialize_schematic: It will randomly detect the file at the correct path (eg: modpath/filepath) or instead try to find the schematic at ./ (current directory).
17:25 Taoki Basically, I run minetest.serialize_schematic() in a part of my code and it sees the schematic in modpath/ Then I run it in another and it looks for it in ./
17:25 Taoki Anyone know what's causing this issue?
17:26 Taoki Actually I run it in the same part of the code, I just call it multiple times. That makes no sense however
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17:37 Taoki Anyone?
17:40 nolsen Thank you for contacting Minetest tech support, This is some indian guy in some foregin country, please hold *plays music*
17:40 nolsen jk
17:41 Taoki :)
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18:13 est31 wow, sometimes you have just heureka moments
18:13 est31 https://github.com/minetest/minetest/issues/2796#issuecomment-112900490
18:16 est31 btw sfan5, iconv isnt required on windows after all
18:16 est31 because there, windows API is used
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18:31 TheWild just a thought: to show context menu on right click? What purpose it could have?
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19:37 est31 hmmmm, why is infostream disabled for unittests?
19:47 jordan4ibanez How the heck do I use colorize for a texture?
19:48 kilbith texture.png^[colorize:color:ratio(1-255)
19:50 TheWild hm... no selectionbox_alpha?
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19:55 jordan4ibanez Huh
19:55 jordan4ibanez That just colors it solid, how do I tint a texture?
19:57 jordan4ibanez OH SHOIT
19:57 jordan4ibanez Got it
20:01 sfan5 o/ jordan4ibanez
20:01 jordan4ibanez \o sfan5
20:02 jordan4ibanez sfan5, I'm finally getting around to making enchantments, I think you should help me develop a way of making the enchantment thing have a risk
20:02 sfan5 a risk?
20:03 TheWild dang! Why is user interface (inventory) blinking?
20:05 jordan4ibanez Like, you can right click the enchantment box for a random enchant, and that's great, but that's super op
20:05 jordan4ibanez I need to make the player shiver in their britches when using the box to level it out
20:05 jordan4ibanez I had some ideas, clear their inventory, kill them, blow up the area using your nuke mod, kill their family, the normal stuff, lmao
20:06 sfan5 how about just breaking the item
20:06 sfan5 but exploding sounds great too
20:10 jordan4ibanez Hmmm
20:11 jordan4ibanez 30% chance of eating the item, 5% chance of killing them or exploding 1% chance of clearing their entire inventory
20:12 jordan4ibanez I might as well level the area with a radius 50 nuke explosion while I clear their inventory
20:12 est31 jordan4ibanez, cool tool for griefers
20:14 jordan4ibanez est31: The 1% is going to be a math.random() >= 0.999, so it won't be, I'm just scared some computers will like to hit that number a lot for no reason
20:15 est31 thats .1% not 1%
20:15 jordan4ibanez Also, I'm not very good at math
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20:21 MinetestBot [git] est31 -> minetest/minetest: Make wrap_rows not wrap inside utf-8 multibyte sequences 45a9bb3 http://git.io/vL4ur (2015-06-17T22:19:56+02:00)
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20:22 MinetestBot [git] est31 -> minetest/minetest: Make wrap_rows not wrap inside utf-8 multibyte sequences 43dab2f http://git.io/vL4uA (2015-06-17T22:22:15+02:00)
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20:33 jordan4ibanez kilbith: Thanks for that!
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20:33 kilbith np
20:33 jordan4ibanez It just turned from a box/table to a crucible http://i.imgur.com/aJel4nT.png
20:33 kilbith awesome
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20:34 gfsh hello, what is minetest developed in?
20:35 gfsh what language(s) that is
20:35 gfsh also, it appears the wikipedia page was deleted sometime in january this year
20:35 VanessaE C++
20:35 VanessaE for the engine, that is. Lua for the game content.
20:35 VanessaE assets are usually .ogg and .png
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20:36 VanessaE (sometimes .jpg for images).  models are typically .obj or .b3d
20:36 gfsh VanessaE: would minetest be viable for mod development? considering a lot of the minecraft mod community is java
20:36 gfsh so would be nice to have a java way to mod minetest
20:36 VanessaE gfsh: oh very much so.  there's tons of mods for Minetest, but it ain't ever going to use Java
20:36 VanessaE Lua is the modding language we use
20:36 gfsh the development wiki appears to be down for now http://minetest.net/wiki/doku.php
20:37 VanessaE uh oh
20:37 est31 there is no wiki at that spot
20:37 gfsh it's linked from here http://wiki.minetest.com/wiki/Minetest_Wiki
20:37 est31 there are only two wikis: http://wiki.minetest.net/Main_Page
20:37 VanessaE oh sure enough
20:37 est31 and  http://dev.minetest.net/Main_Page
20:37 jordan4ibanez The minetest lua api on github is the bible
20:37 VanessaE outdated link there
20:38 VanessaE minetest.com is an independent, mostly outdated website.  don't use it, it's not official.
20:38 est31 or here if you like it more formated: http://rubenwardy.com/minetest_modding_book/lua_api.html
20:38 gfsh I was also looking at main differences between MC and minetest, gameplay-wise
20:39 jordan4ibanez https://github.com/minetest/minetest/blob/master/doc/lua_api.txt - Don't try to read all this
20:39 VanessaE gfsh: it's quite different once you get past the most basic elements
20:39 gfsh a lot of kids go into programming because they like minecraft and then somehow stumble through the intricate MC modding process
20:39 VanessaE I mean, yeah it's voxel-based and has crafting and so forth, but after that it's different :)
20:40 gfsh oh, no crafting table... :)
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20:41 VanessaE it's built-in
20:42 gfsh VanessaE: so any deliberate reason for avoiding java?
20:43 VanessaE that I wouldn't know, but I'm glad it doesn't use java
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20:46 gfsh did any of the minecraft let's-player give minetest a try so far?
20:46 gfsh people like direwolf20
20:47 gfsh I was an avid fan of buildcraft, redpower and industrialcraft (with gregtech)
20:47 VanessaE no idea
20:47 nolsen heh a dungeon spawned next to lava
20:47 VanessaE but we have a decent userbase now at least
20:48 VanessaE you wanna see what Minetest can be, try some of the subgames like Dreambuilder or one of the Skyblock derivatives.
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20:48 VanessaE (these are basically resource packs you can use from the main menu as if they were entirely new games)
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20:49 gfsh so no charcoal, you've got to mine coal for torches?
20:50 VanessaE yes
20:50 VanessaE however there IS a mod that adds charcoal
20:50 VanessaE there's tons of mods that add pretty much anything you can think of
20:51 VanessaE the base minetest_game content is meant to be fairly simple
20:51 VanessaE ("minimal" even less so)
20:51 VanessaE because it is used heavily as a springboard for modding and subgame forks
20:53 nolsen in-b4 minetest *** mods and videos becomes a thing.
20:53 nolsen inb4*
20:53 VanessaE nolsen: too late
20:53 nolsen It's only a matter of time.
20:53 nolsen DAMMIT
20:53 nolsen Well, Minetest is fucked.
20:53 VanessaE there's already people making videos
20:53 nolsen o.o
20:53 VanessaE though not stuff like those pre-rendered CGI ones
20:54 gfsh VanessaE: have there been MC devs that switched over to minetest, or at least lookint at it seriously?
20:54 gfsh from some of the bigger mods out there
20:54 nolsen Good thing sneak isn't part of minetest nativly.
20:54 VanessaE gfsh: I've seen a few, especially right after the Microsoft acquisition
20:54 VanessaE but idk how many have stuck around
20:54 gfsh no mobs that I see so far in the vanilla minetest
20:54 nolsen I'm curious to google those videos.
20:54 VanessaE nolsen: sneak?  sure it ios.
20:54 VanessaE is*
20:54 VanessaE gfsh: there's mods for that too :)
20:55 gfsh yea but well, the vanilla should include that :)
20:56 VanessaE most of us agree
20:56 VanessaE but until we get client-side modding, that won't happen
20:56 VanessaE (all mods run server-side, so if there's lag, it can cause problems for MOBs)
20:57 gfsh ah, I see
20:57 VanessaE that said, client-side modding IS coming soon-ish
20:57 gfsh VanessaE: well, lag is a common feature of MC, it's part of the 'feeling' :)
20:57 VanessaE the most rudimentary code is already in (it's what drives the main menu) but that's not nearly enough for full-scale modding
20:58 est31 I guess in-game lua will be executed in another lua context than the main menu
20:58 nolsen I think the game generates sulfur too much
20:58 nolsen if you noclip and look at the bottom of big lava pools, there's nothing but sulfar
20:58 nolsen sulfer
20:58 Wayward_Tab *Mese
20:58 gfsh yea, I'd love a client modding api, one that does not depend on decompiling and deobfuscating the client :p
20:58 nolsen It's not meses
20:58 Wayward_Tab Not sulfur
20:58 est31 Wayward_Tab, no sulfur
20:58 nolsen mese*
20:58 bobomb joined #minetest
20:58 nolsen It's sulfr
20:58 Wayward_Tab ?
20:58 nolsen sulfur*
20:59 est31 yes in technic modpack
20:59 Wayward_Tab Ah, ok
20:59 nolsen oh
20:59 gfsh the MC modding community has done wonders in a very restrictive IP and technical environment and they've been told to fug off
20:59 est31 minetest is LGPL licensed
20:59 VanessaE gfsh: oh don't worry about that, we don't discourage modding here and there will be a proper API
21:00 est31 (the code)
21:00 VanessaE everything's open and free
21:00 VanessaE er, Free
21:00 bobomb joined #minetest
21:01 nolsen I think minetest should also have python modding :D
21:01 Wayward_One joined #minetest
21:01 nolsen Python/Lua/Ruby/mSL/C++/chucknorris++
21:01 nolsen ++
21:01 nolsen ++
21:01 nolsen :3
21:02 VanessaE nfw :P
21:04 nolsen VanessaE: How did you managed to get those relay bots on that other #minetest channel to work?
21:04 nolsen I get a no such irc module error
21:04 alket joined #minetest
21:04 VanessaE nolsen: I...um...installed the IRC mod? :)
21:04 nolsen That is what I was using
21:04 nolsen !mod irc
21:04 MinetestBot nolsen: IRC Chat (Huge rewrite!) [irc] by kaeza - https://forum.minetest.net/viewtopic.php?t=3905
21:04 nolsen That one
21:05 nolsen I loaded it, and got an error.
21:05 VanessaE wish kaeza were here to answer that
21:05 VanessaE um
21:05 VanessaE "got an error" is useless
21:06 est31 nolsen, you will have to install luasocket
21:07 gfsh no hunger in vanilla either, I see
21:08 nolsen luasocket is already installed.
21:08 VanessaE gfsh: there's a mod for that :)
21:09 gfsh in any event, I am sold :)
21:09 jordan4ibanez After I'm done with this, I might modify the sign mod to produce chat bubbles, chat entities that mount to the player and such
21:10 gfsh minecraft reddit is now 200K times larger than minetest reddit :)
21:11 gfsh unfortunately, it needs a good windows client to attract people to it
21:12 nolsen Windows needs to die.
21:12 nolsen In the depths of hell
21:12 nolsen inb4 religion war.
21:12 gfsh of course
21:12 est31 like minecraft :)
21:12 nolsen Minecraft is fine.
21:12 nolsen Only thing I hate minecraft is the lag.
21:12 est31 (now that its owned my microsoft)
21:12 jordan4ibanez Well that is true, but we're not trying to really attract users, we just have it on the interwebs and people come to it if they're interested
21:12 nolsen oh.
21:12 nolsen then fuck minecraft.
21:12 jordan4ibanez Like yourself, gfsh
21:13 nolsen Forgot about that.
21:13 VanessaE Windows needs to be cut a thousand times, dipped in acid, rubbed briskly with a cheese grater, really REALLY hurt, and THEN die in a fire.
21:13 nolsen VanessaE: My parents use Windows still.
21:13 nolsen My dad wanted to use the computer, and said "I need a real browser."
21:14 nolsen ._.
21:14 nolsen What the fuck is wrong with Opera.
21:14 nolsen They both use IE.
21:14 nolsen Opera is better than IE.
21:14 nolsen 1000x
21:14 est31 ah
21:14 est31 sorry
21:14 nolsen Everything is better than IE.
21:14 est31 wrong chan
21:14 nolsen My toaster is better than IE.
21:15 nolsen It doesn't surf the internet, but it's still better than IE.
21:15 gfsh there is also a C# minecraft 'clone': truecraft https://github.com/SirCmpwn/TrueCraft
21:16 nolsen Anyone here know anyone who doesn't leave their phone alone for atleast 2 seconds without playing condy crush
21:16 nolsen ?
21:17 nolsen I intentionally mispelled candy.
21:18 est31 man this truecraft isn't very old
21:18 est31 its almost as old as my involvement into minetest
21:18 nolsen Because it's strange, it's on computer now, and yet they don't leave their phones alone.
21:19 nolsen VanessaE: Want to join my server ?:P
21:19 nolsen ? :P*
21:19 VanessaE not right now
21:19 gfsh truecraft is under an MIT license
21:19 gfsh minetest is GPL, right?
21:19 est31 LGPL
21:19 VanessaE gfsh: so, seen my homedecor modpack yet? :)
21:20 VanessaE and my nixie tubes mod? :D
21:20 VanessaE </brag>
21:23 gfsh any particualar reason for lgpl and not actual gpl?
21:25 VanessaE so that third-party clones/forks can use it commercially I think
21:25 VanessaE (the library linking clause)
21:25 est31 yup
21:25 est31 also commercial mods
21:25 gfsh est31: what is the copyright status of minetest, if you know? is it copyright assignment to a single entity that 'owns' minetest, or distributed copyright (everyone owns their contributions, under lgpl)
21:25 est31 distributed
21:25 est31 https://github.com/minetest/minetest/graphs/contributors
21:26 Halamix2 joined #minetest
21:26 gfsh VanessaE: using a dumb client architecture may be beneficial, it limits 'hacking' on public servers
21:26 VanessaE indeed, though it also limits modding flexibility
21:26 gfsh at the expense of the extra lag from the go-betweens
21:26 VanessaE (the whole MOBs thing)
21:27 VanessaE (minecarts too)
21:27 gfsh VanessaE: it can increase modding flexibility, since only the server needs to be modded for things to work on the client
21:27 VanessaE gfsh: actually,
21:27 VanessaE in this case,
21:27 VanessaE client-side scripting will be server-controlled
21:27 est31 the SAO API was never mentioned in hmmmm's clientside scripting plans
21:27 est31 unfortunately
21:27 VanessaE i.e. assets will be sent from server to client to be executed.
21:27 est31 and run in a sandbox
21:28 VanessaE exactly.
21:28 est31 like with webbrowsers
21:28 VanessaE users will not have to download external plugins/mods
21:28 VanessaE the server will handle that.
21:28 Halamix2 joined #minetest
21:28 VanessaE est31: about SAOs, seriously?  that's surprising.
21:28 gfsh minecraft servers handle the griefer problem with: common block lists and the barrier of mojang's log-in check for people, that means banned people need to go and buy minecraft again
21:28 VanessaE gfsh: in other words, DRM
21:29 gfsh VanessaE: in that case, not DRM, since servers may accept anyone from anywhere, they just chose to restrict to people Mojang can authenticate (usually)
21:29 VanessaE a global ban list might be needed some time in the future, but it would have to be optional.
21:29 est31 yea ofc
21:29 gfsh yea, but IP-based bans are rather weak
21:30 est31 and I know whom to put onto that list
21:30 VanessaE est31: yep.
21:30 est31 (there has been a quite successful griefer/impersonator in the mt community)
21:30 gfsh if you fail the minecraft login you can still play and you can also play on servers that have authentication turned off
21:31 gfsh none of the popular servers have that, too much of a target for griefers
21:31 est31 minetest doesn't even have the capability yet to have popular servers
21:31 Taoki Hi. If any forum admins are around: Could you please move the thread for my Structures mod from WIP Mods to Mod Releases? After the changes I've done during the last 3 days, I consider it finished.
21:31 Taoki https://forum.minetest.net/viewtopic.php?f=9&amp;t=5524
21:32 est31 problem is: no way to have server clusters
21:32 Taoki Also I don't have a zip download, the mod is meant to be ran from Github. It is however final in my book, like Creatures.
21:32 VanessaE Taoki: done.  topic deleted.
21:32 Taoki VanessaE: lol, you scared me :P
21:32 VanessaE jk :D
21:32 VanessaE Taoki: except one thing, you need to fix the subject
21:33 Taoki What's wrong with it?
21:33 VanessaE [Mod] tructure I/O & mapgen mod [missing_modname][missing_version]
21:33 Taoki What's missing? o.o
21:33 VanessaE +S
21:33 VanessaE you need the actual modname (the folder name) and a version indicator
21:33 VanessaE (or "[git]" if it's versionless)
21:33 Taoki GIT, yes... rolling release
21:34 VanessaE also I don't see dependency info or license in here
21:34 Taoki Ah... should add one to the readme.
21:34 VanessaE add to the first post
21:34 Taoki Might look into it tomorrow in this case
21:34 Taoki Ok
21:34 VanessaE those need to be declared there.
21:36 VanessaE I have to move it back to WiP then.
22:14 hmmmm est31:  I figure that CAO movements can be modified by client-side lua
22:14 hmmmm really you should be able to do anything in that regard
22:14 hmmmm read map, modify objects, etc.
22:15 hmmmm CAO movements can then be reported back to the server in batch
22:19 est31 perhaps dont do any reporting?
22:19 est31 err
22:20 est31 what about this: there is always an "owner" of an active object
22:20 est31 can be server or client
22:20 hmmmm need to experiment
22:20 est31 the movements of this are "normative" for the other ones
22:20 est31 so sent to them
22:21 WindHero joined #minetest
22:21 est31 a client or a server can always move an object its not the owner of
22:21 hmmmm shrug
22:21 est31 but the next time a coordinate comes in, that one is chosen
22:21 hmmmm i was thinking more or less like mobs
22:22 nolsen What is stronger armor in the technic modpack? cast iron? or steel.
22:22 hmmmm mobs are not owned by the player, but client-side processing could be used to 1). reduce latency and 2). distribute processing load
22:24 est31 nolsen, there is no armour in technic modpack
22:24 nolsen technic armor
22:24 FreeFull joined #minetest
22:24 est31 dunno aboutthat mod
22:25 est31 hmmmm, yea those are the goals
22:25 est31 or perhaps should be
22:26 hmmmm SAO/CAO interaction with client side lua is very much open for design
22:26 est31 thats my main usecase for client side lua
22:26 est31 I could code it
22:27 est31 if you say its ok
22:27 est31 (you said you wanted to do client side lua)
22:27 WindHero I believe cast iron is the stronger of the two
22:27 nolsen Well what is better, steel picks, or iron picks.
22:27 nolsen Since there's no chart.
22:27 WindHero they're the same :/
22:27 hmmmm well I more or less wanted to get the framework down
22:28 hmmmm then once there's the framework an a couple of examples of how to do things, it's totally free for everybody else
22:28 est31 ok, what would be the idea of the framework
22:28 hmmmm i'm not sure
22:28 est31 perhaps this should go to some more permanent place, like a wiki page
22:28 WindHero In technic, cast iron is harder to craft than steel
22:29 WindHero though logically, steel should be stronger
22:29 WindHero pretty much, you just gotta look up the values in the code to be sure
22:29 nolsen WindHero: So what is better, carbon steel, or cast iron steel.
22:29 nolsen There is no chart for the game :\
22:29 nolsen erm cast iron
22:29 nolsen not cast iron steel
22:30 WindHero oh
22:31 WindHero carbon steel for sure
22:31 WindHero here I thought you merely meant regular steel
22:31 Hirato joined #minetest
22:32 nolsen Dammit, I been crafting cast iron steel for nothing.
22:33 nolsen For sure I know that diamond is the most strongest in the game.
22:34 nolsen Meh, atleast cast iron steel is better than iron or steel
22:35 WindHero indeed
22:35 WindHero seriously though, keep saving up for dat nuclear reactor
22:36 nolsen .
22:36 nolsen what nuclear reactor?
22:36 WindHero The amount of material needed (especially stainless steel) is insane
22:36 WindHero Do you have the main technic mod installed...?
22:36 nolsen ye.
22:36 nolsen yes.
22:36 WindHero You can craft a nuclear reactor core
22:37 WindHero which needs to be surrounded by water, then a special type of steel, then three shells of concrete and blast-proof concrete
22:37 WindHero And finally have uranium rods inserted
22:38 WindHero If you set it up wrong.... Well, there'll be a hole in the world :P
22:38 WindHero Best source of HV power in the game
22:39 nolsen I don't understand what is HV
22:39 WindHero I can run 8 MV furnaces, 16 injectors, and a few grinders off of it with power to spare
22:39 WindHero High Voltage
22:39 WindHero So you've never bothered with the solar panels and other electric stuff in the mod?
22:39 nolsen <WindHero> The amount of material needed (especially stainless steel) is insane
22:39 nolsen oooor I can use /give
22:40 nolsen and get the nuclear reactor from there.
22:40 WindHero that you can
22:40 WindHero Wasn't sure if you were playing singleplayer or on a server
22:40 WindHero I built mine on a server, but I was a moderator, so I eventually finished with a little giveme
22:41 WindHero mostly for the concrete
22:41 WindHero I did the rest the honest way, somehow
22:41 WindHero took a few weeks though........
22:47 nolsen how to enable creative?
22:47 nolsen There is no button
22:48 kilbith there is a checkbox
22:50 sythe joined #minetest
23:03 Wayward_Tab joined #minetest
23:07 est31 hmmmm, what do you think? http://dev.minetest.net/Client_scripting_plans
23:10 jordan4ibanez joined #minetest
23:10 est31 if youve opened it pres f5
23:10 est31 press*
23:11 jordan4ibanez sfan5: So brutal https://youtu.be/I9tDuVPRwxI
23:36 jordan4ibanez Huh, I wonder if I can make a jetpack that the player gets attached to
23:40 Viper168 joined #minetest
23:43 jordan4ibanez Wow even if I wanted to redo some of my old mods, ubuntu one is deleted. Shouldn't have even tried a service provided by canonical.
23:44 est31 and you have no backup of your own mods?
23:44 jordan4ibanez Ubuntu one was my original backup
23:45 jordan4ibanez Everything up until 2013 is gone
23:45 est31 ouch
23:45 jordan4ibanez sfan5: Do you have a copy of my original paintings mod?
23:46 est31 jordan4ibanez, what about https://archive.org/details/ubuntuone-panicgrab-20140405
23:47 est31 perhaps its in there
23:47 est31 most likely not
23:47 est31 arr its only a list of url
23:47 est31 s
23:51 zat joined #minetest
23:56 * Sokomine looks around if someone's willing to test a modification to the traders
23:57 Sokomine jordan4ibanez: oh. that's not good :-( if you remember all the names of your mods (or what they where about), you might ask on the forum

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