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IRC log for #minetest, 2015-05-20

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All times shown according to UTC.

Time Nick Message
00:14 Viper168 joined #minetest
00:23 Player_2 joined #minetest
00:24 twoelk|2 joined #minetest
00:26 Tmanyo joined #minetest
00:40 RealBadAngel joined #minetest
00:41 Tmanyo mtz basic mod on?
00:44 Pilcrow joined #minetest
00:45 Pilcrow hmm, lua needs a comefrom command
00:48 grimelle joined #minetest
00:49 * Pilcrow wonders if a lolcode interpreter can be coded as a minetest mod... :P
00:51 Chanku Pilcrow: Explain?
00:51 Viper168_ joined #minetest
00:51 Pilcrow nah. it was kind of a joke. http://en.wikipedia.org/wiki/LOLCODE
00:52 Chanku I know what lolcode is
00:53 Pilcrow well, I was joking about making a mod that could run lolcode...  :P
00:54 Chanku Ah
00:54 Chanku I mean it's possible
00:55 Pilcrow I know. but pointless.  :P
00:55 Chanku True
00:55 Chanku Someone should write one so we can use Brainfuck for Mods
00:57 Pilcrow I'd rather use intercal.
00:57 hmmmm !seen paramat
00:57 MinetestBot hmmmm: paramat was last seen at 2014-12-22 01:19:40 UTC on #minetest
00:58 Xenoth joined #minetest
00:58 Pilcrow ^ looks like MinetestBot's !seen is still not right...
00:58 niebieski !seen niebieski
00:58 MinetestBot niebieski: Sorry, I haven't seen niebieski around.
00:58 Chanku !seen Chanku
00:58 MinetestBot Chanku: Sorry, I haven't seen chanku around.
00:59 Chanku ...:P
00:59 Chanku :P
00:59 Pilcrow !seen Pilcrow
00:59 MinetestBot Pilcrow: pilcrow was last seen at 2015-05-18 03:24:19 UTC on #minetest
00:59 Chanku Yup !seen is broken.
00:59 niebieski !seen me
00:59 MinetestBot niebieski: Sorry, I haven't seen me around.
00:59 Chanku !seen niebieski
00:59 MinetestBot Chanku: Sorry, I haven't seen niebieski around.
00:59 Pilcrow !seen MinetestBot
00:59 MinetestBot Pilcrow: minetestbot was last seen at 2014-12-20 16:51:58 UTC on #minetest-de
00:59 Chanku heh
00:59 Chanku Anywho
01:00 niebieski is it case sensitive ?
01:00 niebieski I mean the names.
01:00 niebieski !seen MinetestBot
01:00 MinetestBot niebieski: minetestbot was last seen at 2014-12-20 16:51:58 UTC on #minetest-de
01:00 Pilcrow niebieski: no idea
01:00 niebieski Oh.
01:00 * Chanku wonders if anyone has tried to port over/implement any of the plugins running on Civcraft...
01:01 * Pilcrow has never heard of Civcraft
01:02 Chanku http://www.reddit.com/r/civcraft
01:02 Chanku Best Explanation: "Civcraft is an experiment for communities, political ideologies, debate and discussion. Our backstory is based on history, not fiction. We’re forming a new direction for game-play, not just about surviving the elements, but about surviving each other, where players can work together to create and shape civilization or to watch it
01:02 Chanku crumble. A world open to any idea, manifesto or philosophy, created by the players. We hope to push minecraft to its fullest potential in order to foster discussion, experimentation and community building. This is the great pastime and challenge of mankind: Civilization."
01:02 niebieski Me too.
01:02 Chanku Never heard of it...or are you wondering?
01:03 niebieski Never heard of it.
01:03 Chanku Ah
01:03 niebieski Unfortunately I don't have Minecraft.
01:04 Pilcrow ^ me neither
01:04 Chanku Essentially it's a minecraft server that runs plugins, generally they have their own versions of them/the plugins are done by members of the server
01:04 Pilcrow plugins. so it's like bukkit?
01:04 Chanku The owner considered trying out Minetest as a replacement but due to lack of coders it didn't work out (owner is ttk2)
01:04 Chanku No
01:04 Chanku They use Bungie, but they have their own plugins
01:05 Chanku Which are Open-source and stuff
01:05 Chanku https://github.com/Civcraft
01:06 niebieski The idea seems awesome.
01:06 Chanku It is
01:06 Chanku It's been running for several years...two maps (previous one was leaked)
01:06 niebieski Leaked ?
01:07 Chanku The server map is kept private
01:07 Chanku and the person who was holding the backup released the world-download
01:07 Pilcrow Yeah, I don't know much about minecraft, other than what I've seen in videos.
01:07 Chanku TBH my more favorite things
01:07 * Pilcrow has never even played minecraft
01:07 Chanku are their take on jails, land-protection, and the like
01:08 Chanku Everything on the server is player run
01:08 Chanku and protection isn't permanent either
01:08 niebieski There is land-protection on Minetest.
01:08 Chanku Citadel ( https://github.com/Civcraft/Citadel ) does thing different though
01:08 Chanku Instead of defining areas
01:09 Chanku you create a group
01:09 Chanku and then you reinforce  blocks
01:09 Chanku there are 'levels'
01:09 Chanku essentially the material used to re-inforce determines how many tries it takes to break.
01:09 * Pilcrow hasn't ever seen a land protection mod that he actually likes
01:10 Chanku members of a group can by-pass the protections
01:10 Chanku while those not in the group
01:10 Chanku can still destroy things, given enough effort
01:10 Chanku ex: Something reinforced with stone would take 5 breaks
01:10 Pilcrow interesting
01:10 Chanku Yeah it is
01:11 niebieski So people go conquer other people's area.
01:11 Chanku Yes
01:11 Chanku However there are things in place to prevent that
01:11 Chanku However you can use diamonds which make things take about 100 breaks or something like that
01:11 Chanku (IIRC)
01:12 Chanku To help with law-enforcement of cities
01:12 niebieski Pilcrow, you can try Minecraft, play demo.
01:12 Chanku then is PrisionPearl ( https://github.com/Civcraft/PrisonPearl )
01:12 Chanku It uses Minecraft's endpearls to trap players in the end
01:13 Chanku HOWEVER unless a player is stored in a chest, when you log-off the player is released
01:13 Pilcrow Chanku: if it's all about reinforcing what's there, couldn't someone troll by, say, covering your house in a shell of obsidian?
01:13 Chanku True
01:13 Chanku however keep in mind it's rather expensive
01:13 Chanku AND there are things called acid blocks
01:13 Chanku basically they break down reinforced blocks over a period of time
01:14 Chanku and the user would be pearled (put into prision essentially)
01:14 Chanku also with pearling it costs a certain amount of coal a day to keep them trapped
01:14 Chanku if you run out they are released
01:14 Chanku and pearled players can see the location of their pearl
01:14 Chanku and can be summoned by the person who has the pearl....
01:15 Chanku Then there is jukealert, basically allows someone to know what someone has done in an area/if they enter an area
01:15 Chanku that's also somewhat live
01:15 Chanku meaning that if someone enter's it's area you are alerted...
01:15 Chanku However you have to be apart of the group...
01:16 niebieski You can try do the essential steps for this mod by yourself and see if someone is interested.
01:16 Chanku and they are expensive
01:16 Chanku Heh
01:16 Chanku That's kind-of what I am doing
01:16 Chanku at least for citadel
01:16 Chanku I'm getting the group-functionality and commands implemented atm
01:16 niebieski Great.
01:16 Chanku Although I might split the groups from Citadel and have Citadel just be reinforcements
01:17 Chanku HOWEVER one great thing about minetest mods as opposed to Minecraft Server Plugins
01:17 niebieski When I first discovered Minetest I wanted it to be a Minecraft clone but no one will just do what you want.
01:17 Chanku Is that you can add new blocks
01:17 Chanku meaning certain things used in Civcraft to make certain things can be changed or done differently
01:18 Chanku If I knew a lot of java I would probably dissect the internals of Citadel.
01:18 Chanku But I don't...although I actually started programming with java....
01:19 * Pilcrow wonders if it would be possible to make a chat command that registers a new ABM... :P
01:19 Chanku I think it's possible....
01:19 Chanku Then again...I'm not familiar with ABM's....
01:20 Chanku Also if anyone wants I can make the current code for the mod public...albeit it's rather basic at this point...
01:20 Chanku (I plan on adding in the main things first, and then adding in saving and stuff...albeit I will have to learn how to work with databases and stuff at that point...)
01:21 Pilcrow I'm just wondering how the engine really handles ABMs. They might be registered like nodes, where every ABM is initialized when the server starts...
01:21 Chanku herm....
01:22 * Chanku makes an account on the minetest forums
01:22 Chanku Should I go with my name here on IRC....or my name on github?
01:23 Pilcrow Chanku: you didn't have an account before now? why not? also, what is your name on github?
01:23 Chanku I thought I did
01:23 Chanku but neither of my standard usernames are registered
01:23 Chanku and my github name is sapein (pronounced as sapien)
01:25 * Chanku has to work on shit for school...but I really don't want too....
01:25 Chanku (Also story time: Chanku was already taken when I registered, so i did Sapein...but I misspelled it....)
01:26 Pilcrow Chanku: for your username, I suppose it depends on how people will recognise you; personally, I've known you as Chanku on here and would probably sometimes forget that 'sapein' is the same person... But that's just me.
01:26 Chanku I'm usually Chanku everywhere else on the internet
01:26 Chanku Minus Github and a few other places....
01:27 CN87ham joined #minetest
01:27 Chanku (one being youtube, where I have a different name altogether...which that name is only used on a few accounts I don't use anymore...)
01:28 Pilcrow I'm some varient of Pilcrow everywhere. Pilcrow182 on GitHub, PilcrowJesus on Twitch (because my irl friends call me 'ginger jesus'), etc.
01:31 CN87ham I would like to play on our LAN at home with my son. How is this done?
01:32 Pilcrow CN87ham: how good with computers are you?
01:33 CN87ham Hopefully good enough. Is this asking too much of minetest?
01:34 Chanku Not necessarily
01:34 Pilcrow CN87ham: no, I just wanted to know the level of 'help' you need. do you know how to find the local IP address for your computer?
01:34 CN87ham I am willing to try.
01:35 Moyst joined #minetest
01:35 Chanku Actually Pilcrow I don't think that would be necessary...wouldn't them connecting to 0.0.0.0 work as well?
01:36 Pilcrow Chanku: I've never done it that way, so I have no idea. what I do is run the server in one computer and connect directly to its IP with the other computer.
01:37 Chanku Pilcrow: I've been able to connect on the same computer using 0.0.0.0 however that probably won't work
01:37 CN87ham We tried once. Does one rig need to be set up as a server and the other as
01:37 Chanku One rig needs to run the server
01:38 CN87ham We tried once. Does one rig need to be set up as a server and one as a client?
01:39 Chanku Yes
01:39 Chanku Although you CAN run a client on the rig running the server
01:39 Chanku (if you have a client and server running on the same computer you can connect via 0.0.0.0)
01:40 CN87ham So does the server rig become a public server listed on the server site?
01:40 Pilcrow Chanku: or both at once, by just launching the server from the 'server' tab in minetest. that'll let him use his computer to play.
01:42 Pilcrow CN87ham: no, it doesn't need to be public. making it public would probably be a bad idea, since then anyone on the internet could connect to it.
01:42 Chanku Pilcrow: True, however I've had issues with that (read: Crashing)
01:42 CN87ham Ok
01:44 Chanku Pilcrow: I'm wondering if I should put the source for my very fledgling mod onto Github...that and if I should mention my plans on the forums....
01:45 CN87ham Time for dinner here. Thank you both for the help. I will keep at it. 73
01:46 Chanku Welcome CN87ham
01:46 Pilcrow CN87ham: alright, you're welcome (even though we didn't actually do much, lol)... enjoy your dinner!
01:46 Chanku What Pilcrow said!
01:47 Pilcrow Chanku: I'm the wrong guy to ask about that; I've got a ton of working mods that I haven't put anywhere yet, as I feel they aren't "good enough"... I've never actually released a mod on the forum yet!  :P
01:47 Chanku Ah
01:47 Chanku I can understand that
01:49 niebieski I'm going to sleep. Peace!
01:49 Chanku TBH my main concern is that I'll drop the mod...I have a habit of dropping projects at times....
01:50 Pilcrow Chanku: the 'closest' I've come to releasing a mod is my hoverbot ( https://github.com/Pilcrow182/hoverbot )... that'll probably be put on the forums after a few more updates, but I'm working on something else right now (attention-deficit-modding-syndrome, lol)
01:50 Chanku Albeit if I even just state my intentions on the forums it may get people's hopes up
01:50 Chanku ALTHOUGH It could also make things easier on me because other may want to help
01:51 Chanku Although others may view it as a foolish effort...
01:51 Chanku My main thing is that I want to bring the concepts put into the Plugins for Minetest
01:51 Chanku *Civcraft
01:52 Chanku and put them into a minetest version.
01:52 Chanku Eh
01:53 Pilcrow Chanku: well, if you feel it would help, I say do it. that's kind of what the 'wip mods' section in the forums is for, anyway, isn't it?  :)
01:53 Chanku TBH My main concern is that the groups part of the plugin is needless in the current state
01:53 Chanku Well ATM That is
01:53 Chanku My needless I mean if it would violate certain practices if I left it in there
01:54 Chanku considering other things would probably need to access groups
01:54 Chanku it might be better in general if I split groups from the plugin (currently named Citatest :3 )
01:55 Chanku and make groups a general way to deal with groups (an API of sorts)
01:55 Chanku Pilcrow your thoughts?
01:56 Pilcrow Chanku: it sounds like groups should be seperate, but did you ever look into other mods that already make some form of 'groups'? I think there's a 'factions' mod of some sort...
01:58 Pilcrow ah, yep. here: https://forum.minetest.net/viewtopic.php?t=5919
01:59 Chanku The last commit was around August of Last year
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02:01 netspl0it Hello, what is like a irc client server that supports mitm?
02:02 Chanku Pilcrow: While Factions has several desirable things...it has several things I don't like/want either
02:02 Chanku plus I also need to keep track of blocks as well....
02:03 Pilcrow netspl0it: sorry, I don't know what mitm is, and have only ever used KVirc
02:03 Chanku MITM is generally short for man-in-the-middle-attack
02:03 netspl0it No, it's like a server you setup on a VPS and keep track of messages people send you even when you aren't on.
02:04 Chanku Generally it's when someone is able to intercept your connection and alter it
02:04 Chanku or log it without actually being detected
02:04 netspl0it MITM is man in the middle.
02:04 netspl0it No desire to hijack a connection
02:05 netspl0it i want to setup a mitm server for irc, forgot the technical name of the software.
02:05 Pilcrow Chanku: oh, I've heard of man in the middle attacks, but didn't put two and two together; I'm horrible with acronyms...
02:06 Chanku Pilcrow:  it's okay :P
02:06 netspl0it mitm is hard to do remotely unless you have ssh access or telnet access to the server hosting clients.
02:06 Chanku netspl0it: I'd assume that much
02:07 Chanku Anywho Pilcrow on the whole group thing, groups basically act as a loose collection of players
02:07 CN87ham left #minetest
02:07 Chanku and blocks that are stored under it
02:09 Pilcrow Chanku: yeah, I think groups should be its own mod. especially since others may want to depend on it for their own projects without using your protection features...  :)
02:09 Chanku Alright
02:10 Chanku Although if you want I can give you essentially the code for the groups....
02:10 Chanku (which is basically the init.lua file....)
02:11 Chanku Hope you don't mind I sent the code in a query
02:11 Chanku The code is rather eh...
02:11 Chanku TBH If I split up groups
02:12 Chanku then I'm going to split the commands as well
02:12 Chanku -mutters something about modularity and the fact that people may just want to depend on groups itself and not have the commands...then mutters something about toast-
02:13 * Pilcrow likes toast
02:14 Pilcrow Chanku: it's simple, but this looks like decent code...  :)
02:15 netspl0it left #minetest
02:18 Chanku Yeah
02:19 Chanku Also with the getGroup function
02:19 Chanku I wrote that because I essentially was reusing that code in the commands  alot
02:20 Chanku So Pilcrow what are your opinions on my code that I supplied in general?
02:21 Chanku Anything I should work on?
02:21 Pilcrow Chanku: what does the NE stand for, in that getGroup function?
02:21 Chanku Non-Existant
02:21 Chanku Basically if the group doesn't exist it returns that
02:22 Pilcrow ah. wouldn't it be better to just return false?
02:22 Chanku I didn't think of that
02:22 Chanku then again I wrote it in like a minute
02:22 Pilcrow lol
02:22 Chanku (Initially I returned 1 and 0...then realized that I needed the value of k....
02:23 Chanku so I quickly wrote that)
02:23 Chanku Hey Pilcrow...I just thought of something interesting...
02:23 Chanku Why doesn't someone host a Mod-jam like thing
02:25 Chanku (Basically this: http://mcp.ocean-labs.de/modjam/index.php )
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02:25 Chanku Hey
02:26 Pilcrow Chanku: I don't know. I seem to recall someone trying something like that, but it was before I was into modding. seems like a good idea though...
02:26 Chanku Yeah it might help
02:26 Chanku considering that minetest has grown a bit
02:30 Pilcrow Chanku: check your query  ;)
02:30 Chanku Replied
02:31 Chanku Anywho....
02:34 Chanku Pilcrow if I were to do the modding competition thing...would you participate?
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02:35 Pilcrow Chanku: me? maybe. I've got quite a few mod ideas rolling around in this head. my main problem is that I can never seem to get my mods to a state I'd consider 'finished
02:36 Chanku Well generally something like modjam would be to get the mod as complete as possible
02:36 Chanku Then everything is judged by the community
02:37 Chanku Although we should probably use a different name than Modjam if we do it...
02:37 Chanku Pilcrow Ideas?
02:37 Pilcrow Chanku: would it be the same timeframe as the minecraft one? (i.e. 96 hours)
02:37 Chanku More than likely
02:37 Chanku Albeit it might not be
02:39 Pilcrow well it kind of reminds me of Ludum Dare, only easier. Ludum Dare is a competition to see who can make the best complete game in 24 hours...  :P  http://ludumdare.com/compo/
02:39 est31 yea
02:39 Chanku Yeah Ik
02:40 Chanku I want to eventually participate in a Ludem Dare...or a similar competition
02:41 Pilcrow well, I think it's a good idea, as long as word gets out to other minetest users well enough. A poll could even be put on the forums afterward, to vote on a winner...  :)
02:41 Chanku (I just really like those kinds of competitions...because they are kind-of awesome in a way...)
02:42 Chanku And Pilcrow I will have that done
02:42 Pilcrow est31, any thoughts?
02:42 Chanku Although I probably won't compete in the first one...especially if I'm hosting it....
02:42 Chanku (If this occurs)
02:43 Chanku so est31 thoughts?
02:44 est31 ?
02:44 Chanku On the whole Mod competition idea
02:44 est31 very nice
02:44 Chanku Alright
02:44 Pilcrow something similar did take place before, but for mesecons machines. I think someone made a giant computer, and someone else built a machine that played Rock Paper Scisors Lizard Spock...  :P
02:45 Chanku Heh Cool.
02:45 Chanku Pilcrow would you participate in the Competition?
02:48 Pilcrow Chanku: I think so. depends on when it would be, if there would be a theme, etc.
02:48 Chanku TBH I think I'm going to go along with something more similar to ModJam (no theme)
02:48 Chanku Although I guess I could create a forum post and have a larger discussion about it...
02:50 Chanku That would go under Modding Discussion though... right?
02:52 Pilcrow Yeah, I think there should be a forum discussion anyway. That way more people will see it, meaning there'll likely be more participants. And yes, I think Modding Discussion is where it should go...
02:54 Pilcrow or possibly Minetest-related Projects, but I think it would fit better in Modding Discussion
02:54 * Chanku goes with Modding Discussion...
02:55 Chanku Alright I think Minetest Modding Competition Discussion might work...albeit I'm tempted to put thingy after Competition.
03:05 Chanku https://forum.minetest.net/viewtopic.php?f=47&t=12199
03:05 Chanku and posted
03:08 Pilcrow oh Chanku, I found the page for the old mesecons competition here: http://mesecons.net/competition.php
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03:08 Pilcrow hello OldCoder  :)
03:09 OldCoder Pilcrow, Hi
03:09 Pilcrow how are you today?
03:09 Chanku hey
03:09 OldCoder I have difficulty with the question Pilcrow but it is appreciated
03:09 OldCoder Chanku, yeh
03:10 Pilcrow OldCoder: we were just talking about this: https://forum.minetest.net/viewtopic.php?f=47&t=12199
03:11 Pilcrow seems like a great idea to me. still trying to come up with a name. any ideas?  :P
03:13 Chanku I like the name ModJam
03:13 Chanku However we can't use it
03:13 Chanku due to Minecraft ModJam
03:14 Chanku (With Minetest being seen as a minecraft clone and all that....)
03:14 Pilcrow oh, Chanku, another thing to think about is motivation. I mean, I'm sure there'd still be participants either way, but I wonder if it would be possible for the winner to get some kind of 'reward'...
03:14 Chanku Hrm
03:15 Chanku Yeah
03:15 Chanku Although what will it be :/
03:16 LedInfrared Chanku, at least this didn't go through the same shitshow that manicdigger went through back in 2010
03:16 Chanku What LedInfrared
03:17 Chanku ?
03:17 OldCoder Pilcrow reviewing now
03:17 OldCoder TestJam ?
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03:18 Pilcrow Chanku: no idea. just something I thought about. like I said, there'd probably be participants either way. hmm, maybe if someone with a bigger server supported the idea, the reward could be like diamonds or something in-game?  :P
03:19 Chanku Again I dunno
03:19 Chanku We could play off the whole "test" thing of Minetest
03:19 Chanku Like ModTest or something like that...
03:19 OldCoder TestJam
03:19 Chanku That could work
03:20 OldCoder Seems reasonable
03:20 Pilcrow Chanku: if you wanted to keep hosting it, we could call it something like the Chanku Challenge...  :P
03:20 LedInfrared manic digger was a mc clone make in C# and when notch tweeted about it saying something along the lines of "I don't like it since it really isn't derivative enough" their IRC and forums were flooded with dumbasses telling the devs to stop ripping off "minecraft", or to go die.
03:20 LedInfrared *made
03:20 Chanku Ah
03:20 OldCoder MC and MT sort of established semi-not frigid relations in 2012
03:21 OldCoder Some of them joined here and may still be here
03:21 Chanku Pilcrow: Ideally I wouldn't want to host it everytime
03:21 OldCoder What is needed for hosting?
03:21 Chanku Hm?
03:22 Pilcrow I don't even know really, OldCoder. I'm sure someone would have to at least compile the list of participants, etc.
03:22 OldCoder I can provide webspace and a bit of coding assistance
03:22 OldCoder Occupied IRL; can't run the show
03:22 OldCoder minetest.org/testjam or testjam.minetest.org
03:22 Chanku I would prefer not to run it after the first few times (since I want to actually participate in it :P )
03:22 OldCoder something like that
03:23 OldCoder Well, it's a viable idea
03:23 OldCoder The best mods get featured in 6 of my worlds
03:23 Chanku Alright
03:23 OldCoder With credits for a while on the news page for each world
03:23 OldCoder I mean your idea is viable
03:23 Chanku Alright
03:23 Chanku Pilcrow?
03:23 Pilcrow heh. this is shaping up to be interesting.
03:23 Chanku Yeah
03:24 OldCoder I'd prefer to avoid Technic, Pipeworks, and Mesecons as dependencies
03:24 OldCoder Anything else goes
03:24 OldCoder Ideally the best new mods
03:24 OldCoder with minimal dependencies
03:24 OldCoder A lot is possible
03:24 Chanku The competition would probably require you to make everything from scratch or something
03:24 OldCoder Minimal depends anyway
03:24 OldCoder We'd select
03:25 OldCoder a set of base mods if any above default
03:25 Chanku Yeah
03:25 OldCoder Not sure if more than default is needed; default only might be good; but look and see
03:25 Chanku Perhaps everything in minetest_game by default?
03:25 OldCoder Hm; no...
03:25 OldCoder Let's make these portable
03:25 OldCoder Run with Carbone
03:25 OldCoder and specialty worlds
03:25 Chanku Hrm....
03:26 OldCoder We need more portable mods
03:26 * OldCoder works with a LOT of mods and they are often not portable
03:26 Chanku I'm talking about it being able to depend upon those mods.
03:26 Chanku They don't have to though
03:26 OldCoder name? would be fine
03:26 OldCoder If present
03:26 OldCoder Lot of creativity possible with basics
03:26 OldCoder Check out dogblocks Woof though I commented out the random barking
03:26 OldCoder Or the Bacon mod
03:27 * OldCoder notes that bacon swords are nutritious and slash-a-licious
03:27 Chanku OldCoder mind elaborating on what you meant by: "name? would be fine" and "if present"
03:27 OldCoder The feature for optional mods
03:27 OldCoder In depends.txt
03:27 OldCoder One can use a ? to signify optional if one tests for the presence of the mod
03:27 Chanku TBH I want to do something like Ludum Dare or ModJam in which you can't really depend on outside work
03:27 OldCoder And loads and runs without it
03:28 OldCoder Then let us do that
03:28 OldCoder A *subset* of default then
03:28 OldCoder As opposed to a superset
03:28 Chanku alright
03:28 Pilcrow if you put a question mark after the name of a mod in depends.txt, it makes it an 'optional' dependancy.
03:28 Chanku Alright
03:28 OldCoder ^ yes
03:28 OldCoder Gather views on whether anything in default is truly needed
03:29 Chanku Hence the forum topic :P
03:29 OldCoder Reviewing
03:29 OldCoder Yes; I'd ask this question there
03:29 OldCoder What if anything in default should be allowed?
03:29 Chanku Feel free to post it there if you want :P
03:29 Pilcrow I think there should be a 'no hard-dependancies' rule, honestly. everything in depends.txt has to be optional, or have no depends.txt at all...
03:30 OldCoder Can't tonight; but Pilcrow point is valid
03:30 OldCoder No rush to settle points, I think this is useful subproject
03:30 Chanku To be honest I think the only thing that would be acceptable for a hard-dependency would be default....
03:30 OldCoder Not 100% portable then but O.K.
03:30 OldCoder I'd like to see mods work with both vanilla and Carbone
03:30 Chanku Basically mods can hard-dependency default
03:31 OldCoder As most of my worlds are Carbone
03:31 OldCoder So...
03:31 Chanku BUT it's advised against unless necessary.
03:31 OldCoder no hard dependencies but default
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03:31 OldCoder Should run under Carbone and vanilla
03:31 Chanku Alright
03:31 OldCoder Points for originality and/or entertainment and/or usefulness
03:31 OldCoder ^ the goals
03:31 Chanku Generally the winner(s) are determined by voting
03:31 Pilcrow some subgames don't even have a default, and those that do might be completely different...
03:32 OldCoder Yes
03:32 Chanku Much like how Ludum Dare and ModJam do it
03:32 OldCoder Voting where? Many players are not in forums. Perhaps one unique vote allowed per known identity...
03:32 OldCoder forum, IRC, or in-game
03:32 Chanku Hrm...
03:32 OldCoder If too complex
03:32 OldCoder can be limited to forum poll
03:32 OldCoder see what people think
03:33 Chanku If we have a site
03:33 OldCoder We will
03:33 Chanku then we could have voting done there...
03:33 OldCoder Yep
03:33 Chanku which would be useful
03:33 * OldCoder can run a poll or voting thing
03:33 OldCoder One vote per IP address perhaps
03:33 Chanku Maybe
03:33 Chanku anywho I have to go
03:33 OldCoder o/
03:33 OldCoder Chanku Thanku
03:33 Pilcrow bye, Chanku
03:33 OldCoder ^ minirhyme
03:34 Chanku Pilcrow if you can, mind posting any relevant logs/discussed ideas on the forum?
03:34 Chanku Thank-you for what Oldcoder?
03:34 OldCoder The proposal
03:34 Chanku Welcome
03:34 Chanku I just enjoy those styles of competitions
03:34 Chanku (even though I've never been in one :/ )
03:35 OldCoder Very well
03:35 Chanku Anywho I'm off
03:36 Pilcrow heh. fun when an interesting new idea comes up.
03:41 Pilcrow no idea, really, how to comb through this conversation for the 'relevant' stuff to post on the forum...
03:43 OldCoder Hm? I will do so
03:43 OldCoder If I can find my forum password
03:43 OldCoder and it can wait a day
03:44 Pilcrow OldCoder: only if you don't mind. I'm sure I can figure it out, otherwise...
03:44 OldCoder It is fine
03:44 OldCoder Give me a day to check password
03:46 Pilcrow ok then. actually, I'd have to check mine, too. I really don't do much on the forum, lol.
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04:37 Pilcrow ♫ I've got a lov-a-ly bunch of coconuts ♫
04:37 * VanessaE grabs one and splits it open
04:37 VanessaE wtf?  there's lime in here!
04:38 Pilcrow lol
04:38 Pilcrow hello VanessaE. I hope you are well?
04:38 VanessaE eh.
04:38 VanessaE I'm here.  that's about the most I can say
04:40 Pilcrow VanessaE: so, has the work on homedecor slowed down some yet? you seemed to be a little over-worked about a week ago...  :P
04:40 VanessaE it has slowed, yes
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04:41 VanessaE the vast majority of what kilbith and I were doing has been completed.
04:41 Pilcrow well that's good
04:42 Pilcrow haha. I've used irc too much lately. was typing someone's name in github and tried to auto-complete it with tab...  :P
04:42 VanessaE haha
04:44 Pilcrow VanessaE, do you still work on pipeworks much any more? that's honestly my favorite of your mods.
04:44 VanessaE not really all that much, but others do
04:47 Pilcrow yeah. to be fair, it doesn't really need much work any more, as long as it stays functional. it seems work on mesecons has slowed down quite a bit compared to what it was when I entered the modding scene, too...
04:47 VanessaE that reminds me, there are a couple of things I need to do on mesecons, too
04:47 VanessaE (model stuff)
04:48 technomancy is anyone working on a char-based terminal? or is that blocked until we get client-side scripting?
04:48 VanessaE I don't know if anyone's working on such a thing.
04:48 technomancy there's digiterm... but it leaves much to be desired ._.
04:49 technomancy line-based input is =(
04:49 Pilcrow I was going to point out digiterm.
04:50 technomancy would it be difficult to get digiterm to use a monospace font?
04:50 Pilcrow technomancy I don't know. if it uses code similar to signs_lib, then probably
04:51 technomancy It's not great, but my understanding is it's the best we can do till client-side scripting lands.
04:51 technomancy just due to the limitations of formspecs
04:51 technomancy Pilcrow: cool
04:52 Pilcrow is that garbage-collecting bug still there, though?
04:52 technomancy for textures?
04:52 Pilcrow yeah
04:52 technomancy I think so, but I would actually be OK with not showing the contents of the terminal till you right-click on them
04:52 technomancy computercraft has its issues, but the IO stuff they've got is absolutely solid
04:54 Pilcrow I never really saw much use for it. mesecons' luacontrollers are good enough for me. although, I usually hack it a little so I can craft luacontrollers _AND_ microcontrollers, since microcontrollers are much better for some simple tasks...
04:54 technomancy it's fine for simple stuff
04:55 technomancy I want to use minetest to teach unix and programming
04:55 Pilcrow ah. interesting idea.
04:55 technomancy ran into the limitations of luacontrollers quite quickly
04:56 technomancy Pilcrow: proof-of-concept + some brainstorming https://github.com/technomancy/calandria
04:56 technomancy I have a basic unix shell half-working with digiterm
04:57 technomancy it's pretty cool; all the /bin utils are pure lua, so you can do stuff like cat /bin/cat and see cat's own source
04:57 technomancy http://p.hagelb.org/calandria-shell.png
04:58 technomancy should put some screenshots in the readme
05:00 Pilcrow wow. this is an interesting project, technomancy
05:00 technomancy Pilcrow: thanks
05:01 Pilcrow should probably put a / on the end of directories in ls, like it is in a real terminal (so you can easily tell the difference between directories and files)
05:01 technomancy Pilcrow: good call
05:02 technomancy I've got a filesystem modeled as a tree of lua tables; next step is to create a user-scoped filesystem table with metamethods that can limit you to only accessing the files/dirs for which your user has permission
05:03 technomancy I actually already sandboxed the execution of the shell scripts; that part was surprisingly easy
05:03 Pilcrow technomancy: will this eventually support > and | ?
05:03 technomancy Pilcrow: I'd like to, yeah
05:03 technomancy you can use env vars in the prompt but not in shell commands yet
05:04 Pilcrow cool. beyond the scope of anything I've done in modding. you're obviously good at this, to have even made it this far...  :P
05:04 technomancy loads and loads left to do... I kind of want to ensure the feasibility of the whole thing before I sink a lot more time into it
05:04 technomancy never written any lua before, but it's refreshingly simple =)
05:04 technomancy even if it does have its warts
05:05 technomancy would be happy to have some help too if it's something that interests you
05:05 Pilcrow what languages are you familiar with?
05:05 Pilcrow (just curious)
05:05 technomancy primarily various lisps, ruby, and erlang
05:05 technomancy but I've also spent time with forth and ocaml, both of which I enjoy a lot
05:07 technomancy lua is the first language (apart from a teeny bit of C) I've used that has statements, so that's kind of a drag
05:08 Pilcrow what would be really great is if your system supported a simple logic i/o with mesecons, or possibly digilines. might be fun to control complex mesecons machines with a bash-like terminal...  ;)
05:08 technomancy oh yes, absolutely
05:09 technomancy I guess it's not clear from the readme, but that's definitely in the plan
05:09 technomancy exposing it via /proc, as one does
05:09 Pilcrow yup
05:09 technomancy (I think that's how the raspberry pi does it)
05:09 Pilcrow I think so. I don't have a pi yet. really want one though. need a job first, lol
05:10 technomancy they're loads of fun
05:10 technomancy of course, the real world is a lot more expensive to build things in than minetest
05:11 Pilcrow I'd definitely want the pi 2. quad core, armv7, 1Gb RAM... that's good enough to do TONS of general computing stuff, not just as a learning tool...  :)
05:12 technomancy including run minetest, from what I hear
05:12 Pilcrow not just minetest, either. the gpu in it is pretty decent. I've seen it run Mupen64 at full speed...  :)
05:13 technomancy dang
05:13 technomancy I've just got the original model B, so it's a bit pokey but still fun for electronics stuff
05:14 Pilcrow yeah... but even the original is surprisingly powerful, for what it's worth.
05:15 technomancy totally
05:15 Pilcrow I was going to get one for use as a media system, but never did.
05:15 technomancy I had mine in my car playing music and logging GPS for a while
05:15 technomancy unfortunately it's a huge leap from logging GPS to doing anything actually useful with it =)=
05:16 Pilcrow heh
05:18 Pilcrow oh, technomancy, I see you've got mesecons and digilines in calandria, but not pipeworks. I really recommend it; mesecons just feels incomplete without pipeworks, for me...   :P
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05:18 technomancy oh yeah? I have been meaning to check it out.
05:19 technomancy Pilcrow: http://p.hagelb.org/ship.tar.gz if you want to see the world I've been building out so far
05:20 Pilcrow yeah. there's a lot to it besides just 'pipes'... honestly, the pipes that carry liquids are next to useless for me, but it also has item tubes that are very good for automation. plus many extra, mesecons-style machines (some of which are also in technic): autocrafters, node-breakers, droppers and deployers, etc...
05:21 technomancy I've been thinking about coolant, fluid, etc for a spaceship
05:21 technomancy having more systems for the ship computers to control would mean more opportunity to build puzzles and such
05:22 technomancy s/fluid/fuel/
05:22 technomancy the world I've built has water turbines functioning as the ship reactor core
05:22 technomancy "functioning" -- well, it's merely decorative so far
05:24 Pilcrow I'm not sure how well pipeworks deals with finite liquids though. VanessaE would know more than me, as it's technically her mod (as in, it's on her github. though, lots of stuff in it was contributed by others)
05:24 VanessaE the short answer is: it doesn't.
05:24 technomancy hmm
05:25 technomancy one other interesting liquids question I had was whether it would be possible to model atmosphere as a liquid, where you would be "underwater" (using up bubbles) when in rooms that had no atmosphere.
05:25 technomancy no idea if it's feasible, but it would be damn cool
05:26 VanessaE moontest does that
05:26 technomancy oh no kidding. very cool.
05:27 technomancy I will check that out.
05:27 Pilcrow I'm pretty sure that can work. if a node is registered with the same drawtype as air, but is not registered as air_equivalent, I don't think the player can breathe it...
05:27 technomancy sweet
05:30 technomancy what I really want to do is include some subtle security holes in the Lua OS that will allow you to break into someone else's user account who has more privileges than you do =)
05:31 Pilcrow oh, actually, it's not air_equivalent. drowning = 1 will do it.
05:32 technomancy in space no one can hear you drown
05:34 est31 all your jokes are belong to me!
05:34 VanessaE bbl
05:36 Pilcrow in fact, you can probably use a simple clone node function in order to clone air and create space. here's a simple example using a custom function I had lying around. this should work fine: local clone_item = function(name, newname, newdef)
05:36 Pilcrow local fulldef = {}
05:36 Pilcrow local olddef = minetest.registered_items[name]
05:36 Pilcrow if not olddef then return false end
05:36 Pilcrow for k,v in pairs(olddef) do fulldef[k]=v end
05:36 Pilcrow for k,v in pairs(newdef) do fulldef[k]=v end
05:36 Pilcrow minetest.register_item(":"..newname, fulldef)
05:36 Pilcrow was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
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05:38 Pilcrow oops. I meant to paste an address.
05:38 technomancy heh
05:38 Pilcrow http://dpaste.com/1CSNNVK
05:38 technomancy I thought it would be cool if atmosphere could be a fluid, but that might not actually make sense
05:38 technomancy because then a hole in the ceiling wouldn't leak air
05:39 technomancy so it might make more sense if it were hard-coded
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05:40 Pilcrow yeah... it'd probably be better to make some kind of chain reaction or something, if you wanted it to actually leak
05:40 technomancy as my own ABM, I guess
05:40 technomancy if the fluid pouring is done in lua I could probably hack that to be omnidirectional... hmm
05:41 technomancy (vs if it's hard-coded into the engine, which I guess seems unlikely)
05:41 Pilcrow nah, I think flowing is handled by the engine. that would be painfully slow in lua, I'd think...
05:41 technomancy fluid *does* flow slowly though, doesn't it?
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05:43 Pilcrow well, yes, but it flows on specific intervals and doesn't slow down if tons of water is being changed at the same time, so I don't think it's lua-side. est31, care to shed some light on the situation?
05:43 technomancy the volume of o2 in my ship should be low enough to make it feasible to do in lua
05:44 technomancy since it's of a comparatively small size vs typical minetest worlds
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05:44 est31 I don't think that its done in lua
05:48 Pilcrow technomancy: if it were done in lua, it'd be an abm anyway. you'd probably need to register a seperate source node, so the chain reaction doesn't go out of control and leave you with no way to turn it back into air... the 'flowing' node would check and make sure a source is nearby, or turn into air. then you put a source node in the hole, so when someone patches it up, the air comes back...
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06:37 Pilcrow oh. technomancy. I see you have a comment in calandria's server.lua about not being able to use tables as keys? well, you can use minetest.serialize to convert the table into a string and use that as a key. then use minetest.deserialize to convert the key back into a table for use. not sure how useful that is, but I thought you'd like to know...  :)
06:38 est31 question is whether that is efficient though
06:39 est31 especially minetest.deserialize can be very slow
06:39 est31 because its using pcall
06:39 est31 with the string
06:39 Pilcrow est31: I dunno. it's probably not worth it, but I just thought he'd like to know it's possible.
06:43 Pilcrow anyways, I'm off to bed now. goodnight everyone!  o/
06:44 est31 night
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06:54 technomancy thanks Pilcrow, even though he's gone. I found a way around it, but good to know.
06:54 technomancy I understand the perils of using mutable objects as hashing keys; equality is an utter mess in the face of mutability.
06:55 technomancy creating a string from its position makes more sense here anyway
06:56 MinetestBot [git] VanessaE -> Jeija/minetest-mod-mesecons: revamp wall lever models 5612f84 http://git.io/vTBgD (2015-05-20T03:00:06-04:00)
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07:37 MinetestBot [git] VanessaE -> Jeija/minetest-mod-mesecons: reworked hydroturbine model for the same reasons fec43a3 http://git.io/vTBPD (2015-05-20T03:40:59-04:00)
07:37 VanessaE there, now I feel better about those models :P
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08:21 rubenwardy https://forum.minetest.net/viewtopic.php?p=179030#p179030
08:21 rubenwardy It seems that everything I do is wrong, even though it's right
08:23 VanessaE he's just being a twit.
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08:32 JamesTait Good morning all; happy Weights and Measures Day! 😃
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08:38 VanessaE good morning, james
08:42 JamesTait VanessaE, hi! Haven't seen you for a while (but maybe I just haven't been paying attention).
08:42 VanessaE I just haven't been online much at this time of night
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08:45 JamesTait How're things? Are you sleeping better?
08:47 VanessaE things are okay.  generally I sleep more regular hours too
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08:56 VanessaE bbl
09:14 exio4 technomancy: mutability doesn't make sense in most cases! >:3
09:14 technomancy exio4: preach it!
09:15 technomancy except ... speed =(
09:15 CWz seems most of the minetest lets player ob youtube are of non-english speaking
09:15 exio4 well, I'll give you that naive compilation of functional code is extremely slow
09:16 technomancy as the owner of a core2duo machine I am conflicted on this point
09:16 exio4 guess my laptop's cpu! hint: it's intel atom :D
09:17 technomancy nice
09:17 exio4 it's crap
09:17 technomancy crap gets the job done
09:17 exio4 my desktop has a fx 6100
09:17 exio4 which is just mid end
09:17 exio4 not even high-end
09:17 exio4 and I can basically _do_ things with it
09:18 CWz i gas 6 year old pc
09:18 CWz *has
09:18 exio4 like, no idea, browse the interwebz while compiling something, etc
09:18 exio4 2gb of ram (what I have on this laptop) aren't enough for anything :<
09:18 exio4 specially if you use 64b
09:18 technomancy my new laptop has a quad core arm cortex a9, but it's on the other side of the pacific =(
09:19 exio4 wut? so new that it didn't arrive yet? :P
09:19 technomancy it was supposed to arrive before I moved, but it was late
09:20 exio4 oh
09:23 exio4 compiling stuff is also so .. uhh, fast with my desktop :(
09:23 exio4 I would only upgrade to a laptop with more ram, that's the main bottleneck
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09:27 exio4 I am leaving, good morning/night/afternoon \o
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10:29 jojoa1997 hehe I just realized that I lurk way too much on the forums. I really need to post more
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10:54 CWz hey there zeno
10:54 Zeno` hi! :D
10:54 Zeno` how's things?
10:55 CWz everything is ok
10:55 Zeno` good, good :)
10:55 CWz so when would zeno like deezl to host mtz
10:55 Zeno` How is deezl? I haven't seen him for about a week
10:55 Zeno` as soon as he can I am ready to hand him the keys
10:56 Zeno` he already has complete access to MTZ account ;)
10:56 Zeno` I just need the word
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10:57 Zeno` haha
10:57 Zeno` magic
10:57 CWz deezl is on inchra
10:57 Zeno` mention the name and the person appears. SORCERY!
10:58 deezl I felt a summoning
10:58 * Zeno` trembles at the power of his own words
10:58 Zeno` :)
10:58 deezl it was weird though, I felt it in my big toe
10:58 Zeno` gout most likely
10:58 deezl oh....
10:58 deezl dang it
10:58 Zeno` rofl
10:59 * Zeno` wonders what MTZ will be called after the transfer
10:59 Zeno` MTD?
10:59 Zeno` hehe
10:59 CWz MTB?
11:00 deezl I think we should just call it MTZ
11:00 Zeno` like a legacy
11:00 deezl yep
11:00 * Zeno` is touched
11:00 CWz Bluelobster MTZ
11:00 CWz ?
11:00 deezl perhaps that^
11:01 CWz and zeno's areas could become museum of the junglegrass_wizard
11:01 Zeno` Yeah I don't mind, as long as the world doesn't dissappear. As I've said many times, the server/world/whatever is really "owned" by the players and not me
11:01 deezl yep
11:01 Zeno` Don't forget Macros
11:01 CWz Macros wasn't seen for a long time
11:01 Zeno` Macros.... that dark and mysterious character
11:01 deezl sorry I haven't been more on top of it, as far as getting the transfer done, but have been working a lot of hours lately
11:01 Zeno` nah it's cool. I think there is still 50 days left
11:02 Zeno` (something like that anyway)
11:02 deezl perhaps you could write a scathing letter to my boss
11:02 Zeno` I have a confession to make
11:02 Zeno` I. am. macros!
11:02 deezl pfff
11:02 Zeno` :-o
11:02 Zeno` lol
11:02 deezl confessing to yourself? (psst...we already knew that)
11:02 Zeno` lol, remember when CWz banned me?
11:03 deezl hehe, yep
11:03 Zeno` CWz hated macros for ages
11:03 Zeno` But I couldn't give up my identity... couldn't play with 1 million messages a second from people wanting skins and privs and donuts and etc
11:04 deezl wait, there was donuts?
11:04 deezl >:(
11:04 Zeno` err... umm... well...
11:04 Zeno` VanessaE ate them all, I swear!
11:04 Zeno` :3
11:04 deezl o,o
11:05 Jordach what if i told you VanessaE did eat those donuts
11:05 * deezl hides
11:06 deezl so how has the Zeno` been?
11:07 CWz Zeno` has been wizardy
11:07 Zeno` ok I guess
11:07 Zeno` bored mostly :D
11:08 deezl oh how I long for some boredom....
11:08 Zeno` deezl, do you want mtzeno.com domain as well. I don't mind giving it to you, I'm just not sure how to transfer it :/
11:08 deezl I have never dealt with domains, so I haven't a clue either :P
11:08 Jordach Zeno`, just let afraid.org handle the DNS reversal
11:08 Zeno` hmm
11:08 Zeno` Jordach, how does that work?
11:08 Jordach then all you have to do is cURL a address to update the IP
11:09 Zeno` hmm
11:09 Jordach Zeno`, check the afraid website
11:09 Zeno` I'm afraid to
11:09 deezl lol
11:09 Jordach $ uptime
11:09 Jordach 11:09:45 up 98 days, 15:52,  2 users,  load average: 0.00, 0.01, 0.05
11:10 CWz zeno can chnage a cname to redirect to the dns servers of the deezl
11:10 deezl we don't necessarily /have/ to transfer the domain
11:10 Zeno` I can redirect easily
11:10 CWz we can make a redirection world
11:10 CWz if needed
11:11 Zeno` the domain name is registered for two years (well minus 4 months or something) so I could just point it to deezl's server (of course)
11:11 deezl that could work
11:11 Zeno` it's not as good as transferring ownership completely but it'd work
11:12 Zeno` at least until I can work out how to transfer the ownership anyway :)
11:12 Zeno` so for a start that can be the solution
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11:13 Zeno` i.e. I shut down my instance of MTZ; redirect the IP; you copy all files; bang
11:13 deezl so as for transferring the server, once mtz shuts down, we will need 2-3 hours to do everything
11:13 RealBadAngel http://i.imgur.com/ibjZrYz.png
11:13 RealBadAngel ^^dungeon seen with radar
11:14 Zeno` deezl, that's no problem... just leave it down while you're scp'ing
11:14 deezl radar!
11:14 technomancy RealBadAngel: whoa daaaang
11:14 Zeno` oh, that's very nice RBA
11:14 deezl that looks really cool
11:14 technomancy reminds me of Marathon
11:14 * deezl shudders
11:14 technomancy https://www.mobygames.com/images/shots/l/411170-marathon-2-durandal-xbox-360-screenshot-with-hd-graphics-off.jpg
11:15 deezl I spent 12 hours at a marathon yesterday
11:15 deezl marathon gas station that is
11:15 technomancy oh... so no aliens to kill?
11:15 Zeno` deezl, the biggest hurdle is the resolution of mtzeno.com. Perhaps instead of having the domain name in the public server list the IP could be broadcast. I don't think it takes long for the updated IPs to propogate but there will be a delay
11:15 technomancy no insane AIs to send you on quixotic missons?
11:15 * Zeno` sees if he can modify TTL
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11:15 deezl Zeno`, true
11:17 Zeno` gotta try and remember my password..lol
11:17 deezl technomancy, no, just a lot of wrestling with filthy, poorly installed computers
11:18 deezl with a lot of peripherals, and it looked like the installer had just wadded up about 6 miles of cat5 and threw it under the counter
11:18 Zeno` lol, I'm going to have to reboot
11:18 Zeno` hopefully the password is saved
11:18 deezl o,o
11:18 deezl reboot the VPS?
11:19 Zeno` not even 100% sure what email I used
11:19 deezl pfff
11:19 Zeno` no, my computer. I'm in Windows (been playing city skylines)
11:19 deezl and off he goes
11:19 CWz rip zeno
11:21 deezl Lazarus, come out
11:22 CWz deezl will win a major asset in mintest economy
11:22 Zeno` joined #minetest
11:22 deezl ha, one man's asset is another man's headache
11:24 Zeno` <Zeno`> i think Fedora is trying to use ipv6 again :/
11:24 Zeno` <Zeno`> name lookups are stupidly slow
11:24 deezl oi
11:24 CWz deezl will now own a popular server that will help him push the bluelobter name out there.lol. and soon will top  JustTest,(lol) and Xanadu(cannot stop lolling) and server standards will will rise. Lol like that will ever happen
11:25 * CWz passout laughing
11:25 deezl pff
11:26 Zeno` ffs
11:26 deezl ?
11:26 Zeno` there is something wrong with my routing
11:26 Zeno` I can't even open github
11:27 deezl I get that problem once in awhile, my ISP's DNS servers are wonky
11:27 * CWz hands Zeno` a deezl branded toilt papper
11:27 deezl but occasionally a reboot of the router fixes it
11:28 * deezl is afk for a few moments
11:28 Zeno` nah, it's Fedora
11:31 CWz does Zeno` like scented candles?
11:32 Zeno` I like the vanilla ones. I put them in my toilet to make it smell nice
11:35 Zeno` do you?
11:36 deezl toilet candles = hot rump
11:36 Zeno` nah I crush them up first
11:37 deezl oh, well that's ok then I guess
11:37 deezl since fire + methane = explosion
11:38 Zeno` hehe
11:40 Zeno` seems I can transfer domain easily enough
11:42 deezl cool
11:42 Zeno` PM
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11:48 CWz will we be doing the transfer to day mr zeno and mr deezl
11:49 CWz deezl and Zeno` are afklings
11:59 deezl no not today
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12:04 CWz weekend?
12:07 deezl maybe, maybe not, I am on call this weekend, so it depends on how it goes
12:14 CWz is it me or is deezl on call alot lately
12:15 CWz opens new jobaplicatin title new deezl
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12:19 deezl CWz, I'm pretty much always on-call
12:19 CWz new job?
12:20 CWz what happened to the rest
12:20 deezl since I can work on every piece of equipment we service
12:20 deezl and some guys can't
12:20 CWz poor deezl no real dayoff and so little pay
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12:34 deezl oi, have to head out
12:34 * deezl prays for someone to invent a gas station that doesn't break down
12:35 deezl but until that day, I shall be the caped crusader, off to save the world, one gas station at a time
12:35 deezl cyas
13:00 Taoki Hi. Is it possible in a particle definition to use random parts of a texture, the same way dig particles for nodes work? Instead of using the whole texture all the time
13:02 October21 joined #minetest
13:04 Taoki Never mind. Supposedly I can use codes in texture names to combine or crop textures in realtime. That's really awesome
13:16 Thron joined #minetest
13:16 Taoki Does Minetest allow me to see the resolution of a texture however, and return its X and Y size?
13:17 Zeno` CWz, I have give deezl mtzeno.com
13:17 October21 joined #minetest
13:17 CWz how zeno did that
13:17 Zeno` I transferred it to him :)
13:17 Zeno` so now I don't own the domain name
13:18 Zeno` The email says it may take 15 days to complete
13:18 Zeno` But I can't see the domain in my control panel anymore so maybe it's already done
13:19 CWz does the domain still link to mtz
13:20 ClaudeRoy joined #minetest
13:20 Zeno` for the moment yeah
13:20 Zeno` points to the same IP
13:43 Taoki Anyone know if there's a function to obtain the scale of an image please?
13:44 Calinou I don't think you can because the client handles textures.
13:45 Calinou and some clients may use HD packs.
13:45 Taoki Ah
13:46 Taoki What image combination functions can I use then to colorize the alpha channel of a texture?
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13:48 Taoki Can I do something like "#ffffff^image.png" to get white where there's alpha for instance?
13:48 Taoki Although it doesn't seem like it
13:48 Calinou use ^noalpha to disable alpha channel
13:49 Calinou the color of the texture will be used; note that most PNG optimizers discard the color of fully transparent pixels (they're set to black)
13:49 Taoki ok. Can I not use any strings to convert the alpha channel to a color though?
13:50 Taoki It looks like there should be some possibilities
13:50 Calinou you can convert an exact color value to opacity
13:50 Calinou ie. use as a mask
13:50 Calinou look at fences in minetest_game
13:50 Taoki Yeah, but not the other way around
13:51 Taoki ok
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14:31 VanessaE Taoki: you CAN get the x/y size of an image (signs_lib does this), but as Calinou said, that will complicate texture pack usage.
14:32 Taoki VanessaE: It's ok, it's to add damage particles to mobs using their skin texture... unlikely to ever be overriden.
14:32 VanessaE as for texture alpha -> color, just overlay the texture on top of a white background the usual way, e.g. white.png^your_overlay.png
14:32 Taoki Can someone link the GIT repo for signs_lib, also the file where this is done of they know it?
14:33 Taoki Thanks
14:33 VanessaE https://github.com/VanessaE/homedecor_modpack/tree/master/signs_lib
14:33 Taoki I was wondering if I could use a code defined color, but it seems not
14:33 Taoki Thanks :)
14:33 VanessaE https://github.com/VanessaE/homedecor_modpack/blob/master/signs_lib/init.lua#L168
14:33 VanessaE ^^^ how to read the size.
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14:34 Taoki Ouch... binary hacking
14:34 Taoki Seems like it might work though
14:34 VanessaE mmhmm
14:35 VanessaE we did that because signs_lib maintains a character cache and the size of a few chars is used to determine if the cache is out of date.
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15:41 hoodedice mornings beautiful people
15:41 VanessaE hi
15:43 ElectronLibre Hello.
15:43 est31 joined #minetest
15:43 * CWz looks at all of the shattered mirrors shards  on the floor
15:44 * hoodedice steps on one
15:44 CWz Am glad i am not the one playing for those
15:44 hoodedice > playing
15:44 hoodedice such typo
15:46 jojoa1997 joined #minetest
15:47 * CWz notices that he's surrounded by afk statues
15:47 * hoodedice is not afk actually
15:48 alket joined #minetest
15:49 Jordach lmao
15:50 * VanessaE is just idle :P
15:50 Jordach bone lazy :^)
15:50 CWz American idle or Australian idle?
15:51 ElectronLibre What's the difference?
15:51 Jordach one of them is at the beach
15:53 CWz That one of them sniped the other
15:53 * CWz hears the sound of crickets
15:54 CWz tough crowed
15:54 VanessaE CWz: american idle :P
15:54 VanessaE (I can't use that joke anymore - they canceled American Idol)
15:55 CWz Oh noes
15:55 ElectronLibre I just understood the joke when VanessaE said: "they canceled American Idol"
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15:56 CWz Now there's only America got talent --Oxymoron
15:58 ElectronLibre I would say, same thing apply for "France got talent" (we also have that thing here).
15:58 Jordach "talent"
16:00 CWz poor amarian idolists no body they can kill with there horrible voices. I haz theory. American Idol was a secrete government project which would course the terrorists who hear the singing to commit suduku by ripping off their ears or become spleefer agents
16:00 CWz ...
16:01 CWz Play me off, Wayward_One
16:01 ElectronLibre It makes sens.
16:01 ElectronLibre s/sens/sense
16:04 CWz Simon probably got sick of Americans misspelling colour and honour. maybe stage repairs and broken Microphones fee started costing to much
16:04 cheapie joined #minetest
16:04 * CWz has no idea what he is talking about
16:05 SouL_|_ joined #minetest
16:05 CWz At least we have those other "shows" to bring us pride and joy to the world.
16:06 VanessaE I'm glad I don't have a tv.
16:07 ElectronLibre VanessaE, you can't imagine how lucky you are.
16:07 CWz Plot twist you were watching a tv all along.
16:07 VanessaE I have a tuner box from when the NTSC->ATSC changeover happened, and it's hooked up to my home theater system, but I don't have a working antenna on it
16:08 CWz well there is always netflix. anything good there?
16:09 TeTpaAka joined #minetest
16:09 CWz That isn't made up of recycled plot elements
16:11 CWz I swear to *insert religious figure that may or may not exist here* that almost everymovie has this guys falls in love with girl> guy screws up and girl tells him to sod off > guy girl get back to gather like if that how relation ships work
16:12 CWz or any variant. why can't we have an action movie without romance.
16:13 ElectronLibre Even horror movies have this. It's borring as *insert here religious damned place that may or may not exist*.
16:13 CWz rant over.
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16:17 CWz I bet the minecraft movie is going to have romance in it and that it will not do well in the box office.
16:18 ElectronLibre There will be a MC movie?
16:18 CWz i read that somewhere
16:18 CWz a while back
16:18 ElectronLibre There use the concept of it until the end.
16:18 CWz that was before the Microsoft got there slimy hand on MC
16:19 ElectronLibre Oh. Well, then, let's see.
16:20 ElectronLibre I read somewhere that's one of Micro$oft's intentions when buying MC was to develop a new system to play the game, with visual immersion in the game.
16:23 CWz Minecraft 2?
16:23 ElectronLibre Maybe, I don't know, and I don't really care, since I don't play MC.
16:24 CWz I fear it will be Windows Only which means Minetest will have more advantages. the biggest being paperclip guy
16:24 CWz and .net
16:25 CWz *no to the above
16:25 Krock joined #minetest
16:26 Krock meow
16:26 RealBadAngel joined #minetest
16:26 CWz i wonder how much hate mail and death threats notch got from "fans"
16:27 CWz for selling minecraft
16:27 ElectronLibre Enough to make a 1TB hard drive explode and release crying and angry souls steam I think.
16:28 CWz at least he has nice house. that has a huge window that anyone can see him through. yeah money well spent
16:29 Krock CWz, why does he care? He can get his own Spam-filter developing company from the money
16:30 ElectronLibre This guy is rich. Incredibly rich.
16:30 Krock Bill Gates is >richer<!
16:30 ElectronLibre Yes. Indeed.
16:31 ElectronLibre By the way, is he still the richest man on planet Earth?
16:32 Krock who cares? Who's the poorest man on planet Earth?
16:32 CWz every average american is richer than Notch ........ Carbohydrates
16:32 CWz *+in
16:33 * CWz realises that Carbohydrates is not a currency.
16:33 * Krock tlels CWz to convert everything to dogecoin
16:34 VanessaE heh
16:34 * ElectronLibre is still trying to find out how to convert his FailPoints to actual currency.
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16:44 CWz Microsoft threw away billons of dolors to buy a half-arsed game no offense mojang
16:46 CWz so 1.8 was pretty buggy
16:47 CWz and with bukkit gone the serverside is gonna burn out
16:48 CWz I wonder how rareware
16:48 CWz are doing
16:48 TeTpaAka joined #minetest
16:49 CWz anyways, how is everything in the world of minetest servering
16:50 LedInfrared joined #minetest
16:58 VanessaE meh.
16:59 grimelle joined #minetest
17:00 Krock VanessaE, why did you lock the old topic? that never happened before
17:01 VanessaE Krock: you mean for ilights?  because the forum database is broken slightly and I can't actually edit the first post.
17:01 VanessaE and I also can't properly split the topic
17:01 VanessaE (the posts end up out of order)
17:01 Krock Oh, that's sad
17:01 VanessaE so I had no real choice but to lock + redirect
17:01 VanessaE seems to be the case with many of Dan's old posts.
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17:03 CWz His old posts are coursed
17:03 VanessaE heh
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17:05 twoelk did Dan get unbanned or did he create a new acount?
17:05 CWz those posts are haunted by the evil ghost of "Juan el Pumkino" the flabie of the lost continent of notrealius
17:08 twoelk maybe it's some kind of account conflict by rage-quiting getting banned and coming back
17:08 CWz roamer is that "Juan el Pumkino" passaway after reaching 1000 posts. he died while doing the victory dance due to slipping on default:banana_peel
17:08 CWz hence why we do not have bananas yet
17:09 twoelk but we do
17:10 CWz does it have slapstick functionality ?
17:11 twoelk request that animation be added to player
17:12 CWz we should celebrate 100th server on public server list. when ever that happens
17:13 proller 1 server per 1 user
17:13 CWz huh?
17:13 CWz how come?
17:14 CWz surely they are over 100 players who play minetest
17:14 proller 130-150
17:14 proller now just ~2 players per server
17:15 CWz wow that far less than i thought. kind of sad now
17:15 proller so need more servers!
17:16 CWz no. all that will do is show how minetest is empty most of the server are empty as it is
17:17 Krock I choosed Minetest for my next presentation about my free time in school.. I think I need a lot of "it's not Minecraft" arguments :3
17:18 Jordach it doesn't require a compile to create mods for
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17:18 rubenwardy Maybe focus on the FOSS community method, and the easiness to mod.
17:19 CWz you should probably prepare your self with anti-air-to-ground tomato protection gear
17:19 Krock Jordach, I already see me googling facts about Minecraft to compare those games
17:20 CWz or turn it in you favor by bringing sandwich making gear to turn a loss to a profit
17:20 twoelk Krock: just begin with a comparism of voxel-based-games right at the start and use minetest to go into the details
17:21 Krock good idea :D
17:22 twoelk and add some minetest-could-be-used-for-education stuff to get the teachers interested ;-P
17:22 CWz expect minecraft can do that too
17:22 CWz *excpet
17:22 CWz **gives up
17:22 sd1001 But minecraft is non-free and closed source
17:23 CWz Most people seem not to care about that.
17:23 CWz they all want to do what the "cool kids" are doing
17:23 sd1001 I care about that
17:23 sd1001 And system requirements as well
17:23 Krock twoelk, I agree wit that point if there are young kids but here we are (older) teenagers, they do not like the word "learn" so much
17:24 Calinou the system requirements of Minecraft are not that high
17:24 Calinou a low-end gaming PC can run it on maxed settings
17:24 Krock Minecraft uses Java, that already gives a base of system requirements
17:24 sd1001 Sure, but an older computer runs minetest better
17:24 Calinou Krock, Java is only 10-15% slower than C++.
17:24 Calinou http://bytonic.de/html/jake2.html
17:24 CWz and how fast is ASM compared to c++
17:25 Calinou we don't care, because ASM is too low-level…
17:25 CWz It can't be that bad.
17:25 Krock Calinou, compare 60 FPS (minetest) with 51 FPS..
17:25 Calinou 51 FPS is playable and enjoyable for a game like Minecraft
17:26 Calinou it's not like you're playing QuakeWorld
17:26 Krock I wonder if M$ looks into the MC data to create statistics or advertisements
17:27 Krock privacy would be an interesting point
17:27 proller 60 fps with 50 view range ?
17:27 twoelk Krock: teachers give the marks, thats why I suggested to get them interested
17:28 Krock twoelk, there are 3 judges and they give 1/2 of the end-note
17:28 Krock s/note/mark
17:28 Krock teacher's the 2nd half
17:28 twoelk oh, cool
17:29 CWz anyways Minetest has the following advantages. has mod api, is very very cheap. has a nicer community, and is open-source
17:29 twoelk judged by peers, interesting
17:29 CWz if he's judge by peers he might have to put on one heck of a presentation.
17:29 Calinou Krock, Mojang has a snooper since 2012
17:30 Calinou it went under little criticism
17:30 Krock Calinou, and again a fact more, thanks! :)
17:31 CWz keep in mind that most of them probably won't want to be there. but have to due to school being pseudo-dictatorship
17:31 Krock teachers can't buy the student's meaning if you mean
17:31 Krock ..that
17:32 Krock s/meaning/opinion/
17:36 twoelk and once youre done add it to the wiki under templates/presentation ;-P
17:37 CWz are musicals allowed?
17:40 CWz i wonder what will be the last version of minetest
17:40 rubenwardy D:
17:41 CWz will it survive  the 21st Century
17:41 Viper168 joined #minetest
17:42 CWz will minetest deving passdown the generations like the bible
17:42 fusion44 joined #minetest
17:43 CWz 22th Century minetest played on holodecks
17:44 nore joined #minetest
17:46 Krock CWz, I thought holodecks are from the 23th century
17:46 Krock AFAIK, the 22th didn't know about holograms yet
17:47 hoodedice back
17:48 CWz This ain't startek. in startrek in 2000 we were driving those square faced cars and superhumans were running a muk.
17:50 Krock uhm.. no?
17:50 * JamesTait emerges from the shadows
17:51 CWz yikes
17:51 JamesTait I just remembered I wanted to ask you guys something. ☺
17:51 CWz pretty sure with our current progress we will have our solid light holograms by the end of this century
17:52 CWz Unless.....
17:52 JamesTait Someone posted on Google+ the otehr day that they just started playing with Minetest, but found it had no/few mobs. They installed the animals modpack, but can't get it to spawn anything in an existing world. Is this a known problem?
17:52 CWz probably did something wrong.
17:52 hoodedice CWz, nicer community isn't a "feature"
17:52 JamesTait "The animals modpack" has a github URL that I'll find...
17:53 JamesTait https://github.com/sapier/animals_modpack
17:55 CWz minetest has lots of mods. granted some are just forks and reinventing the wheel
17:56 JamesTait I actually like that approach.
17:59 MinetestBot [git] est31 -> minetest/minetest: Fix documentation for texture override face selector behaviour 2853b40 http://git.io/vTuo4 (2015-05-20T19:58:27+02:00)
18:02 * CWz enabled mobs on minetest world and was never more terrified
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20:36 Chanku Hey
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22:01 Chanku Huh
22:01 Chanku Apparently Minetest's modding api can split strings....
22:03 Chanku Or at least lua can, but it has documentation in the Methods section of the dev wiki....
22:05 Tekken where's in minetest's source can I find the left click action for clicking on the item you are crafting?
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22:56 est31 Tekken, what do you want to make?
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23:12 Tekken est31, I was gonna work on shift click inventory functionality.
23:12 Tekken or mod key anyways
23:12 Tekken not necessarily shift
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23:47 kahrl Tekken, https://github.com/minetest/minetest/blob/master/src/guiFormSpecMenu.cpp#L3149
23:48 Tekken ah. thanks

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