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IRC log for #minetest, 2015-05-15

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Time Nick Message
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01:58 Xenoth Does anyone know if there is a mod that provides real physics for Minetest_game? Such as, after a building burns down, non-flammables fall from the attic and such?
01:59 Xenoth (Essentially, applying a 'falling sand' to everything)
02:00 est31 or too large buildings built from dirt collapse :)
02:00 Wayward_Tab Not afaik
02:01 Xenoth est31: That'd be a very nice mod to have on servers. :)
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02:01 Wayward_Tab I'd love to have one though
02:01 est31 or water making transport dirt
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02:02 est31 s/making transport/transporting/
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02:14 DuDraig I have an odd problem. On a fresh Minetest install, creating a singleplayer or connecting to an online game works fine the first time but any time I try after that I get an empty gray world with no nodes and spawned at (0, -0.5, 0).
02:14 DuDraig I'm on an ASUS K55A laptop running Windows 8.1 x64 and minetest 0.4.12 x64.
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02:27 Zeno` interesting
02:27 Zeno` what server?
02:28 Zeno` oh it does it for singleplayer also?
02:32 DuDraig Yep
02:33 DuDraig All servers that I've tried so far, like a couple of the VanessaE servers. Both game types for singleplayer.
02:33 DuDraig No error messages in the console.
02:34 DuDraig The same installation copied to a desktop computer with Windows 7 works just fine.
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02:36 Zeno` Can you add a screenshot to: https://github.com/minetest/minetest/issues/2684
02:36 Zeno` with debug info shown (f5)
02:36 DuDraig kk
02:37 Zeno` and also: ASUS K55A laptop running Windows 8.1 x64 and minetest 0.4.12 x64.  :)
02:37 Zeno` Thanks
02:37 Zeno` can I ask where you got minetest from?
02:37 * Zeno` wonders if it's a Windows only bug... hmm
02:40 Zeno` oh, if you're in a debugging mood you can increase the amount of information in debug.txt as well by adding   debug_log_level = 4   to minetest.conf (don't forget to put it back to 2 or delete the line afterwards because it produces a *lot* of output)
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02:55 DuDraig Comment and screenshot added. I'll try the suggested debug_log_leveland see what happens.
02:55 Xenoth Zeno`: Could that bug DuDraig is experiencing be related to the "falling through a gray world" issue?
02:56 Zeno` Xenoth, if he was falling his coordinates would change and I think he would have mentioned it? But it's possible I guess
02:57 Zeno` I just find it odd that this is the second report within a week (sets alarm bells ringing)
02:58 Zeno` thanks for the comment and screenshot DuDraig :)
02:58 DuDraig Using "debug_log_level= 4" does not display anything out of the ordinary on the console.
02:59 Pilcrow est31: "or water making transport dirt" ... do you mean dropped dirt, or the actual node? I know there were a few different mods at one point that expanded dropped-item physics, such as being pushed by flowing water...
03:00 est31 actual node of course
03:00 est31 ever seen water in action
03:00 DuDraig Xenoth, Zeno: My coordinates do not change according to the F5 debug so I don't believe the character is falling.
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03:03 Zeno` est31, should I tag this Windows do you think? I can't seem to reproduce on Linux or Android (and valgrind doesn't show anything unusual)
03:03 Zeno` it's weird
03:03 est31 whats this?
03:03 Zeno` it's unfornatate that log level 4 showed nothing unusual :(
03:04 Zeno` #2684
03:04 Zeno` grr
03:04 Zeno` https://github.com/minetest/minetest/issues/2684
03:04 est31 moment I'm doing the android fix right now
03:04 DuDraig Is there any debug or verbose flag I can set that will display information about the world being loaded that might tell me why there are no nodes?
03:05 Zeno` DuDraig, well that's what I hoped the debug level at verbose would show
03:05 Pilcrow DuDraig: Not sure it will help, but there's a few things I'd like to ask. Firstly are you using 0.4.12-stable, or a git/dev version. Secondly, did you download it from the main site, or compile it yourself. And thirdly, if you DID download it from the main site, did you get the MSVC or MinGW version?
03:06 Zeno` DuDraig, you can also add --verbose
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03:07 DuDraig The stable x64 msvc version from the minetest.net download page without any modifications.
03:08 DuDraig I tried --verbose before but it only told me registered node types and not anything about node instances in sight.
03:08 Zeno` oh, what opengl or directx version?
03:09 DuDraig Cycling through F6 gives me 0's for all node counts.
03:09 DuDraig OpenGL and DirectXboth.
03:09 DuDraig Default was OpenGL
03:09 Zeno` yeah which version of opengl are you using?
03:09 Zeno` it should be in debug.txt somewhere
03:10 Zeno` something like: Irrlicht log: Using renderer: OpenGL 4.5.0
03:10 DuDraig debug.txt says: "OpenGL driver version is 1.2 or better."
03:11 Zeno` http://dpaste.com/295PVXP <--- is what mine says
03:11 Zeno` but maybe Windows is different :(
03:12 Zeno` actually shader version would be good as well (e.g. mine is Irrlicht log: GLSL version: 4.5)
03:12 Zeno` is RBA around?
03:13 Pilcrow not logged in, if he is...
03:14 Zeno` never is when you need him :)
03:15 DuDraig From debug.txt:
03:15 DuDraig Irrlicht Engine version 1.8.1 (Build 9200), Using renderer: OpenGL 4.0.0, Intel(R) HD Graphics 4000: Intel, OpenGL driver version is 1.2 or better., GLSL version: 4.0
03:15 Pilcrow eew. intel.
03:15 MinetestBot [git] est31 -> minetest/minetest: Fix libgmp for Android 33a633a http://git.io/vUdvi (2015-05-15T05:08:59+02:00)
03:16 Pilcrow DuDraig: does anything show up if you change it to software rendering, in the settings tab? It'll probably be pretty slow that way, mind you...
03:19 * Pilcrow is waiting for minetest to compile (again) and wishing he had a beefier computer....   :P
03:21 DuDraig Pilcrow: No change for singleplayer. Trying a couple of servers.
03:22 Zeno` Can you add all that version info to your bug report, DuDraig?
03:22 MinetestBot [git] Zeno- -> minetest/minetest: ANDROID: Do not limit situations where fast is enabled 99cf53c http://git.io/vUdfK (2015-05-15T13:22:07+10:00)
03:23 Zeno` (if you forget I can do it later... best if you do it though, 'cause I don't like editing people's comments heh)
03:25 DuDraig kk
03:27 Zeno` I guess a big clue here is that "it works 100% if you create a new world from scratch"
03:27 Zeno` is the statement in quotes true?
03:28 DuDraig Updated.
03:29 DuDraig Zeno: No. "It works 100% if you use a fresh installation and create a new world from scratch." Or, at least, it has for the 4 times I've re-installed it.
03:30 Pilcrow so, if you create a new world right now, it'll still be messed up?
03:30 DuDraig Yep.
03:30 DuDraig With either of the default games.
03:31 Pilcrow try deleting minetest.conf or moving it somewhere minetest can't see (I hate deleting files)... then does a new world still mess up?
03:35 Zeno` oh
03:35 Zeno` hmm
03:35 Pilcrow Zeno`: some epiphany?
03:36 Zeno` unfortunately not
03:36 Zeno` my "oh" was referring to the "fresh installation"
03:36 Pilcrow ah
03:36 Zeno` but what is a fresh installation?
03:36 Zeno` on Windows I just unzip and run
03:37 Zeno` I guess fresh is delete the directory and start again
03:37 Pilcrow well, I assume DuDraig just meant a clean, never-run-before unzip...
03:37 est31 when its no in place build one can argue the settings stay the same
03:38 Zeno` I think Windows build is RUN_IN_PLACE by default (for the prebuilts)
03:38 Zeno` although don't quote me on that :)
03:38 Zeno` brb, going to Windows!
03:38 Zeno` this will be a jolly good adventure
03:38 Pilcrow Zeno` is right, the official win builds are run_in_place
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03:39 Zeno` ok, downloading minetest
03:39 Zeno` gotta find a link.. lmao
03:39 Pilcrow hello Windows Zeno`...
03:40 Pilcrow https://github.com/minetest/minetest/releases/​download/0.4.12/minetest-0.4.12-win64-msvc.zip
03:40 Zeno` hello :)
03:40 Zeno` thanks :)
03:40 Pilcrow had the tab open
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03:40 Zeno` I thought you'd memorised it and very fast typer
03:40 Pilcrow lol
03:41 DuDraig Using the SW renderer has not effect on connecting to servers. Deleting minetest.conf does not have an effect on creating new worlds. All gray with no nodes.
03:41 Pilcrow huh
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03:41 Zeno` my download has stalled. grr
03:42 DuDraig Zeno, Pilcrow: Fresh installation is: delete the entire old installation directory and unzip a new one from the downloaded zip file.
03:42 Pilcrow does anyone here know what other folders/files are created on first-run? I think cache is, at least...
03:44 Zeno` as usual it works for me :/
03:44 Zeno` why do I have the bad luck :(
03:44 DuDraig Pilcrow: gin, builtin, client, doc, fonts, games, locale, mods, and textures.
03:45 Zeno` wait
03:45 Pilcrow DuDraig: I meant which folders/files minetest itself creates, if they're not there.
03:45 DuDraig The same installation works fine for me on a Windows 7 desktop. I was wondering if this was windows 8.1 specific or specific to the laptop.
03:45 Zeno` I wonder if windows firewall is blocking the network
03:45 Zeno` I dunno how to check that, but I would if I could
03:45 Pilcrow Zeno`: but then wouldn't it still work in singleplayer?
03:46 Zeno` Pilcrow, well SP still uses network it's just 127.0.0.1:dunno_what_port
03:46 Zeno` so maybe windows 8.1 firewall is, for some reason, blocking local network traffic
03:46 DuDraig Pilcrow: cache and worlds.
03:47 Pilcrow a loopback shouldn't be intercepted by a firewall...
03:47 DuDraig Zeno: Then why would it work the first time?
03:47 Zeno` i.e. ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:53056  <--- local network
03:47 Zeno` I dunno, it's just something to rule out
03:47 Zeno` maybe windows 8.1 firewall has gone crazy :D
03:48 Zeno` there is no sane reason for it to block local network or loopback, but who knows
03:48 Zeno` I'm using Win7 x64 and don't seem to have the bug
03:48 Zeno` now I wish I didn't delete windows 8 on my laptop :(
03:50 Pilcrow hmm, I've never had a windows 8 computer... I wonder if my sister will let me use hers...
03:50 Zeno` I'm going to mark this high priority anyway
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03:51 DuDraig Once I get my main computer back up I'll continue to investigate this with my own compiled debug versions.
03:51 DuDraig Thanks for your help.
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03:52 Zeno` this is very strange. If the firewall thing can be explored I'd appreciate it (even though it's very unlikely it's an issue it's best to rule things out where possible)
03:52 Zeno` thanks for all the info DuDraig
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03:53 Pilcrow also unlikely, but I wonder if it could be a problem with the MSVC builds... I've never really seen any difference between msvc and mingw-compiled binaries though...
03:54 Zeno` I've tried both now
03:56 Pilcrow I just realized, I've never actually used windows for 0.4.12... I think the last win version I used was way back in 0.4.9 or so... Linux all the way.  :P
03:56 Zeno` bin\minetest.exe --enable-unittests
03:56 Zeno` 1 / 13 tests failed
03:57 Zeno` I think I'll have to remove that unit test so the flag is actually useful!
03:57 Zeno` stupid thing
03:57 Pilcrow what does unittests actually do?
03:57 Zeno` runs a bunch of tests
03:57 Pilcrow lol
03:58 Zeno` one of them tests the socket and network
03:58 Zeno` but if the one that fails by mistake happens before the socket and net test then it's useless
03:58 Zeno` and since nobody seems inclined to fix the one that fails I am becoming inclined to removing it
03:58 Zeno` because the actual test code is more complicated than the code it's testing and I can't understand it
03:59 Zeno` and neither can anyone else it seems because it's been broken for ages
03:59 Zeno` although maybe they keep running if even one fails
04:00 Zeno` so in that case --enable-unittests would be helpful
04:00 Zeno` technomancy, ^^
04:01 technomancy Zeno`: I don't have that windows machine with me right now but I'll take a look when I do
04:01 Zeno` thanks
04:02 Zeno` I assume you're the same technomancy and the bug report
04:02 Zeno` if not I apologise
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04:02 Pilcrow I'd assume so; I've never seen another technomancy around minetest.
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04:06 Pilcrow Zeno` ^
04:06 Zeno` welcome back RBA
04:07 Zeno` I have a lot of work for you so I hope you're fresh and invigorated after your holiday
04:07 Pilcrow RBA must not get many irc pings, since no one ever says his full username...  :P
04:07 Zeno` Yeah... Re<Tab> is too hard to type
04:08 Pilcrow lol
04:14 RealBadAngel hehe
04:14 RealBadAngel hi Zeno`
04:14 Zeno` I have a cunning plan. I will install Windows updates and see if it will happen then
04:15 RealBadAngel usually ends with format ;)
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04:15 Pilcrow that... does not sound like a very good plan
04:15 Zeno` RealBadAngel, people are starting to report "grey screen" issues
04:15 Pilcrow ^ https://github.com/minetest/minetest/issues/2684
04:15 RealBadAngel whats that?
04:15 est31 then let's report to Microsoft!
04:16 Zeno` it may not be a good plan, but that doesn't make it any less cunning!
04:16 est31 "Dear microsoft,
04:17 Zeno` I don't think MS uses delta RPMs for their updates
04:17 Zeno` it's downloading 700MB of crap
04:17 est31 a free software clone of your program 'minecraft' doesn't work anymore. Why?"
04:17 Zeno` lol
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04:17 Pilcrow Zeno`: it's microsoft. when's the las time they made the 'smart' choice?  :P
04:18 Zeno` lmao.. maybe windows 8.1 specifically searches for minetest.exe and blocks network for it
04:18 Pilcrow s/las/last/
04:18 est31 Zeno`, does RPM use deltas too?
04:18 RealBadAngel brb
04:18 est31 or apt?
04:18 est31 I know chromium does
04:18 Zeno` est31, Fedora uses delta rpms
04:18 est31 nice
04:18 Pilcrow est31: I think rpm -can- but I don't believe all rpms are delta-d
04:18 Zeno` yeah... usually 900MB is reduced to maybe 5
04:19 Pilcrow s/delta-d/delta
04:19 est31 I guess thats the secret reason why they bought that transatlantic line
04:19 est31 of course no CDN :p
04:21 est31 do you use KDE 5 Zeno` ?
04:21 est31 Kate changed
04:21 est31 Don't know yet whether old kate is good
04:21 est31 or new kate
04:23 Zeno` est31, still on kde 4
04:23 est31 I have 5.2, its horrible
04:23 est31 lots of ugly bugs
04:23 Zeno` what did they change in Kate and why?
04:23 Zeno` version 4 of Kate is great
04:24 Zeno` kde 4 --> 5 was meant to be a smooth transition :/
04:24 est31 getting this right now: https://bugs.launchpad.net/ubuntu/+​source/plasma-desktop/+bug/1455278
04:25 Zeno` Qt 4 --> 5 doesn't require huge changes
04:25 est31 has a touch to it https://launchpadlibrarian.​net/206539622/scrensh3.png
04:25 Zeno` wow
04:26 Pilcrow est31: I never liked kate. I use kwrite for most stuff, and geany otherwise. kate seems to be trying to fill a niche that just doesn't exist for me...
04:26 est31 5.3 should be better, as I've heard on #kde
04:27 est31 kate is fast I like that
04:27 est31 geany always took ages to start
04:27 Zeno` TBH I mostly use vim and QtCreator
04:28 Zeno` I use kate sometimes because I have it associated with the .txt file extension (and some others)  (mainly for firefox)
04:28 Pilcrow I use kwrite for lua, at least. plus some sed/awk/cut here and there. that does just fine...
04:28 est31 thats something too which wasn't smooth
04:29 est31 lost all my associations for extensions
04:29 * Zeno` will wait before he installs KDE 5 hehe
04:29 est31 sed as text editor?? nice nice
04:29 est31 I've used awk to convert the settings
04:29 est31 for a PR
04:30 Zeno` Windows is installing "Windows Malicious Software Removal Tool x64"
04:30 Zeno` maybe that's the greyscreen issue
04:30 Pilcrow est31: well, not exactly as an editor, lol. I just meant I use sed to change variable names, etc...
04:31 Hijiri careful, it says the removal tool is malicious
04:31 Zeno` lol
04:31 Zeno` too late :(
04:32 Zeno` It wants to restarts
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04:32 Zeno` why does windows do this. *sigh*... brb
04:32 Pilcrow gotta love a system that can't properly handle its own updates...
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04:33 Zeno` joined #minetest
04:33 Zeno` aha
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04:34 * Pilcrow182 hates it when he closes the wrong window by accident...
04:34 Zeno` Windows has blocked access to Minetest core application on all public and private networks
04:35 Pilcrow182 well. that sounds like the issue. still... wtf?
04:35 Zeno` must have been the malicious software update after all O.o
04:35 est31 lol
04:36 Pilcrow182 malicious software update is malicious
04:36 est31 s/malicious software update/windows/
04:36 est31 FTFY
04:36 * Pilcrow182 would rather have a delicious software update
04:36 Pilcrow182 :D
04:37 Pilcrow yay, I'm me again!
04:37 est31 ok know that Zeno` is busy, but if you have time, could you review https://github.com/minetest/minetest/pull/2701
04:39 est31 now lets try KDE 5.3...
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04:41 * Pilcrow remembers kde4.0.0 and worries about kde5 (has never tried it)
04:42 Zeno` I fondly remember KDevelop before KDE 4
04:42 Pilcrow hello Adimgar
04:42 Zeno` It still isn't back to how it was :(
04:42 Pilcrow Zeno`: what about amarok?
04:42 Adimgar hi Pilcrow
04:42 Zeno` I don't have amarok installed
04:43 Adimgar kde5 is not the big mess they did with kde4.0
04:44 Zeno` well so it shouldn't be... Qt4 to Qt5 migration is not a difficult or large process (in general)
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04:44 Zeno` well, it wasn't for the Qt projects I'm involved with anyway
04:44 Adimgar actually they split their project into two parts, frameworks and apps
04:44 Zeno` yeah
04:44 est31 nice nice 5.3 works
04:44 Adimgar i've used it and it's pretty good
04:44 Pilcrow Ah. Well, amarok made some _major_ changes after kde4. It was so nice before. But it turned bulky and useless. at least the original amarok code was forked into Clementine (which I still use)...
04:44 Zeno` but apart from that there is not much different. Except the huge binary blob now required on Windows
04:45 Zeno` so the download size of my app went from something like 4MB to 20MB
04:46 Zeno` I think icudt51.dll was the culprit
04:46 Zeno` pretty sure I didn't need that in Qt4
04:47 Pilcrow interesting. I've never used qt in windows. I knew it was possible, though (in fact, I think someone made a windows version of kde4 that replaced explorer, etc?)
04:47 Zeno` I've never used KDE on windows. I use Qt on Windows though
04:48 Zeno` well, I used to
04:48 Zeno` not so much these days
04:49 Zeno` lol @ my windows desktop
04:49 Zeno` 2560 x 1440 and over half of it it occupied by files and icons
04:49 Pilcrow I've never used it either, but was interested in windows desktop environment replacement at one point in time...
04:50 Pilcrow Zeno`: same. but I haven't used my windows much in the last year or so. not even sure what's there anymore.
04:51 Zeno` I have no idea what most of these files are either... it seems that when I used windows more regularly I used the desktop as a tmp/ directory heh
04:52 Pilcrow heh
04:56 Pilcrow I poked into my windows recently and found some absurd text document I made YEARS ago. I was apparently at a friend's house, sending random messages to his skype or gtalk while his screen was off. for some reason I decided to copy the whole thing into a text file? no idea. got a good chuckle out of it, though...  :P
05:00 Zeno` heh
05:00 Zeno` d.txt
05:00 Zeno` this should be interesting
05:00 Pilcrow Zeno`: any luck poking a hole through that malacious software update?
05:00 Zeno` yeah I just changed the firewall
05:01 Zeno` maybe some people are accidentally not seeing it (or just clicking next through habit and blocking it)
05:01 Zeno` which *might* explain why deleting the file and "installing" it again works
05:02 Zeno` dunno how the rules work
05:02 Zeno` i.e. why windows decided to do that after I installed updates
05:02 Zeno` and how it decides when/if to do it
05:03 Pilcrow I dunno. I'd think the firewall setting would depend on the location and some sort of exe sum.
05:04 Zeno` you'd think so
05:04 Pilcrow but then it wouldn't re-ask on a fresh unzip
05:04 Zeno` I'll try it
05:06 Zeno` I think I've crashed explorer
05:06 Zeno` desktop is not working lol
05:06 Zeno` or maybe it's my mouse
05:06 Zeno` it asked again
05:07 Zeno` Windows might look at the .exe timestamp
05:07 Pilcrow that seems likely
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05:10 Pilcrow Holy hot dang! Poking around my windows, I just found AutoIt! It's been *ages* since I used that! I wonder if they still develop it...
05:12 Zeno` hopefully they do. I use it for my macro photography
05:13 Zeno` for re-focus take photo, zoom, take photo (for image stacking)
05:13 Zeno` I got Canon to send me their SDK but it's crap
05:13 Zeno` easier to write autoit scripts heh
05:14 Pilcrow looks like the last update was 11 months ago, but that's not bad for a closed-source app.
05:16 Zeno` Windows is boring. I can't do cat /dev/random when I have nothing to do
05:16 Zeno` I look for secret messages in the randomness
05:17 Zeno` Often I find the word "I" (in ASCII) and wonder what it's trying to tell me
05:17 Zeno` the message always cuts off after that though
05:18 Pilcrow lol
05:18 Pilcrow you could always open up an exe in notepad...  ;P
05:21 Zeno` I found a message in Windows/System32/ftp.exe!
05:21 Pilcrow ^ that'll get you a similar result, but with some actual words here and there, lol
05:21 Zeno` Copyright (c) 1983 The Regents of the University of California.
05:21 Zeno` aaaaaargh
05:21 Zeno` they're watching me
05:21 Zeno` TerminateProcess TransmitFile
05:22 Zeno` !
05:22 Pilcrow lol
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05:24 * Pilcrow is hungry and shall go make corn-dogs now. brb.
05:27 Zeno` argh
05:30 Pilcrow Zeno`: argh?
05:33 Pilcrow what is Zeno` arghing about?
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05:34 Pilcrow hello again RBA. didn't realize you even left!  :P
05:36 Zeno` Da Regents are watching me!
05:36 Zeno` I am finding their secret hidden messages all over the place now
05:40 Pilcrow lol
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05:44 Pilcrow I wonder... if you dd /dev/random into, say, a 5MB file, would upx interpret it as an application and try to compress it?
05:45 Pilcrow (and no, I'm not dumb enough to think it'd be an actual application. just wondering how smart/dumb upx is...)  :P
05:47 jin_xi joined #minetest
05:47 Pilcrow haha. just tried. UnknownExecutableFormatException.   :P
05:49 * VanessaE peeks in
05:49 * Pilcrow stares at VanessaE
05:49 VanessaE hi :)
05:49 Pilcrow hi! :)
05:49 Zeno` The Regents! Beware!
05:50 Pilcrow ^ zeno is opening up .exe files in notepad.  ;P
05:50 Zeno` If you hit Yes, ALL Registry entries associated
05:50 Pilcrow Zeno`: they're probably in your dll files as well, you know...  ;P
05:50 Zeno` THIS PROCESS WILL
05:50 Zeno` DESTROY YOUR SAVED SESSIONS.
05:51 Zeno` they're all over the place
05:51 Zeno` I cannot escape them :(
05:51 Zeno` The program cannot safely continue execution and must
05:51 Zeno` now be terminated.
05:53 VanessaE heh
05:55 Pilcrow aww, no more Zeno`
05:56 Pilcrow I wish I could easily compile a 64-bit binary in a 32-bit distro...  :P
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06:02 Pilcrow aww, I did 'cat /bin/* > slashbin' and then tried to upx slashbin but it didn't work. I wonder why.  :P
06:05 * Pilcrow feels more insane today than usual...  :P
06:05 VanessaE good, at least you fit in here :)
06:06 Pilcrow heh
06:12 Pilcrow VanessaE: do you know if there's a newer windows build than krock's or sfan5's? krock's latest is about 8 days old (and needs openal, I think), and sfan5's is about 12 days old...
06:12 VanessaE no idea
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06:13 Pilcrow mmkay, thanks anyway. I always roll my own binary in linux, but can't be arsed to figure out MSVC or MinGW to do so in Windows...
06:14 Pilcrow (not to mention, I have NO idea how to cross-compile a windows binary from within Linux)
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06:15 Putz3000 Where exactly do I place mod folders at? I am using fedora 21 & installed via "yum install minetest"
06:15 VanessaE in ~/.minetest/mods
06:15 VanessaE then enable them for the world you want via the "Configure" menu.
06:17 Putz3000 VanessaE: is ~ = home folder?
06:17 VanessaE yup
06:17 VanessaE <yourhome>/.minetest/mods
06:17 VanessaE (with the dot)
06:17 Pilcrow i.e.  /home/your_username/.minetest/mods
06:19 Putz3000 VanessaE: I don't have a /.minetest/ folder in my home folder. I have verified "show hidden files" are enabled. I do have a minetest icon under applications but have not launched it yet. Will it be created after launching?
06:19 VanessaE yes
06:20 Putz3000 VanessaE: Thank you, I should have tried that first. So I can see it  now but inside is no mod folder. I believe I can just create a mod folder and place the desired mods inside it correct?
06:21 VanessaE yep
06:21 Putz3000 Awesome, thank you for your help!
06:22 VanessaE you're welcome :)
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06:33 VanessaE bbl
06:33 Pilcrow o/
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06:43 Pilcrow time to go to bed. be back later.
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08:35 JamesTait Good morning all; happy Friday, and happy Nylon Stockings Day! 😝
08:49 Krock moin
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09:06 MinetestBot [git] TeTpaAka -> minetest/minetest: Add get and set functions for the nametag color 86a963c http://git.io/vUFGA (2015-05-15T11:03:27+02:00)
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09:11 MinetestBot [git] Bremaweb -> minetest/minetest: Add minetest.register_on_punchplayer c5b4e54 http://git.io/vUFnE (2015-05-15T11:09:55+02:00)
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11:13 technomancy are there any linters for lua that can do arity checks?
11:13 technomancy seems like you could do it to a degree statically, even if it's not perfect
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11:34 est31 no, lua can't check whether you're arian or not, nazi
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11:36 ElectronLibre It was the godwin point moment brought to you by est31.
11:37 est31 I don't know whether lua supports this for all functions
11:38 est31 functions that are from the C api for example only access their parameters through a parameter read API
11:38 est31 so the numer of arguments is determined when you call the function
11:40 est31 otherwise there is this technomancy http://stackoverflow.com/questions/3097209
11:43 catninja Is there someone working on eiter a hary potter m-game or attack on titan one?
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12:07 technomancy haha
12:08 technomancy est31: it looks like you can patch the interpreter to query a function for its arity
12:08 technomancy but I'm looking for something higher-level like a linting tool
12:10 est31 what exactly do you want to achieve?
12:10 technomancy fewer bugs =)
12:11 technomancy not having arity checks leads to some pretty stupid preventable bugs
12:11 technomancy or at least it makes bugs that should be trivial manifest in confusing ways
12:11 est31 ?
12:12 technomancy if I can have the computer tell me I did something stupid, it will save a lot of time vs me finding out I did something stupid.
12:12 est31 yes, can you become less abstract
12:13 est31 more "I want to code a mod that does [A] I want to ensure that [B]"
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12:14 technomancy it's more "I'm a programmer who has gotten spoiled by programming languages that provide this feature; I feel I could code my mod more effectively if I had access to it here too"
12:15 technomancy but it sounds like this doesn't exist, so I'll just be sure to not make any mistakes and things should go smoothly =)
12:16 Krock I just look in here, read the latest 10 messages and just don't get the current topic..
12:16 technomancy sorry; I should have asked in #minetest-mods
12:16 technomancy programmering nonsense
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14:55 kahrl technomancy: you might be interested in http://terralang.org/
14:55 kahrl it's statically typed and supposedly integrates seamlessly with lua
14:56 technomancy kahrl: interesting; thanks for the tip.
14:56 technomancy I think I need to spend some more time with plain lua first, but it's good to have on my radar
14:56 technomancy hm; no type inference... shame
14:57 technomancy urgh; it has statements =(
14:58 technomancy yeah, I'm actually not interested in going lower-level than lua; more interested in going higher-level
14:58 technomancy thanks though
14:59 technomancy oh it does have inference for return values at least; that's something
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15:08 luizrpgluiz hi
15:09 Krock hi
15:09 luizrpgluiz :)
15:09 Krock (:
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15:10 EvergreenTree It has been a while, so I thought I would drop in.
15:10 EvergreenTree Sup Krock?
15:11 luizrpgluiz I wanted to learn how to generate a simple tree without me depend on the mod of vanessa
15:11 Krock hi EvergreenTree
15:11 luizrpgluiz hi EvergreenTree
15:11 EvergreenTree It used to be 100 users on this channel was a lot
15:11 VanessaE luizrpgluiz: the simplest way is a bunch of set_node() calls starting at your target location
15:11 Krock luizrpgluiz, there are vmanip generated trees
15:11 VanessaE better is a "schematic"
15:12 VanessaE best is L-systems spawn_tree() command if you need something complex.
15:12 EvergreenTree I never have figured out how to use schematics with random properties, but it is simple if you just want static structures
15:12 VanessaE the only thing my mods do in that regard aside from actually producing the tree, is knowing where to put it
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15:15 luizrpgluiz eu li um pouco do código do amgmt e ele não usa o l system para gerar arvores
15:15 luizrpgluiz ops
15:15 luizrpgluiz I read a little of amgmt code and it does not use ol system to generate trees
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15:15 * ElectronLibre gives luizrpgluiz a fail-point.
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16:35 rubenwardy Hi all!
16:35 VanessaE hi
16:36 ElectronLibre Hello rubenwardy.
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16:51 luizrpgluiz hi ruben :)
16:57 Krock rubenwardy, when did you plan the next NBE release?
16:57 rubenwardy unplanned of yet
16:58 Krock oh, okay.
16:58 rubenwardy VanessaE did some bug reports, and I fixed some of them on the dev branch
16:58 rubenwardy I have exams until the 23rd of June, so...
16:58 Krock ..so good luck :P
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17:05 LNJ hi
17:05 LNJ jmd. on?
17:06 LNJ sorry
17:06 LNJ smb. on?
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17:11 LNJ hi
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17:12 LNJ hi
17:12 LNJ fireglow
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17:23 LNJ hi
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17:24 LNJ hi
17:25 LNJ What so you think about a launcher for MT?
17:26 VanessaE purpose of same?
17:26 luizrpgluiz nbe?
17:27 VanessaE luizrpgluiz: NodeBox Editor
17:27 VanessaE LNJ: what would be the purpose of this "launcher"?
17:27 luizrpgluiz :)
17:27 LNJ for linux users you can get the new version
17:27 LNJ or windows too
17:28 VanessaE LNJ: you can get a new version by just downloading it.
17:28 LNJ yes I know
17:28 VanessaE you mean some kind of in-build updater?
17:28 VanessaE in-built*
17:29 LNJ a easy system for builds
17:29 LNJ or maybe download builds
17:29 VanessaE well for Linux users with some kind of debian-derivative, use the daily-builds PPA, or the stable PPA, and updates will come in with your regular update mechanism
17:29 VanessaE maintainers on other distros just need to keep their packages up-to-date
17:29 VanessaE so it would only be useful for Windows
17:30 LNJ on ubuntu 15.04 minetest is just 0.4.11
17:30 LNJ and for the dev
17:30 VanessaE use the daily-builds or stable PPA
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17:31 VanessaE those are always up-to-date.
17:31 LNJ okay
17:31 VanessaE https://launchpad.net/~minetestd​evs/+archive/ubuntu/daily-builds
17:31 VanessaE or...
17:31 VanessaE https://launchpad.net/~minete​stdevs/+archive/ubuntu/stable
17:31 LNJ thanks
17:31 LNJ (I'm using debian too)
17:31 LNJ sometimes
17:31 VanessaE basically don't ever bother using the package that comes with your distro's repository, it'll often be outdated.
17:43 luizrpgluiz someone uses the diaspora?
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17:49 sofar I have, for a long time
17:52 rubenwardy Damn it, just showed the graphics and content of Build A World to a friend, he bought it.
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18:05 Miner59 Hi, anybody here who wants to start a server? I want to make a server together with someone. My old server is too laggy :-(
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18:24 Krock Miner59, to make a server just 'make .'; minetest-server
18:26 Miner59 lol ok but i need to make faster internet and faster computer too
18:27 Calinou rent a VPS
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19:27 Putz3000 Whats a good quality weather mod? Would it be Jeija's Weather mod?
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20:21 luizrpgluiz VanessaE: someday you can explain to me how that works or tell me what each letter in uppercase on the rules for generating tree?
20:23 TeTpaAka See http://dev.minetest.net/Int​roduction_to_L-system_trees
20:23 MinetestBot [git] TeTpaAka -> minetest/minetest: Add push_ARGB8 to script/common/c_converter 19cbb6b http://git.io/vUpuQ (2015-05-15T16:21:56-04:00)
20:24 MinetestBot [git] TeTpaAka -> minetest/minetest: Generalize core.get/set_nametag_color into core.get/set_nametag_attributes 18c2f16 http://git.io/vUpu7 (2015-05-15T16:21:01-04:00)
20:24 MinetestBot [git] kwolekr -> minetest/minetest: Noise: Make buffer size parameters unsigned 5d1d7c1 http://git.io/vUpu5 (2015-05-15T16:20:30-04:00)
20:24 MinetestBot [git] kwolekr -> minetest/minetest: Schematics: Fix probability values for .mts version 1 eaef678 http://git.io/vUpud (2015-05-15T16:20:30-04:00)
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20:50 luizrpgluiz anybody here already created a simple tree just to study?
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21:31 luizrpgluiz someone here?
21:33 ClaudeRoy joined #minetest
21:39 RealBadAngel whats up?
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21:49 VanessaE hey RBA.
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21:53 vitaminx hi everyone, i'm admin of a minetest server since a couple of months and got some problems recently with someone who connects with all kind of offensive nicknames and writes the most offensive things
21:53 vitaminx how you handle this kind of things?
21:54 VanessaE get the forbidden usernames mod
21:55 VanessaE dang it.  can't find it now
21:55 vitaminx i've found it
21:55 vitaminx but what does it do?
21:55 vitaminx does it maintain a list of offensive words?
21:55 VanessaE you have to modify it to add the offensive words, by regex patterns
21:56 vitaminx ok
21:56 VanessaE crazyginger72 has a fork which filters a lot of such words
21:56 vitaminx ok with a little bit of work this could help
21:57 VanessaE https://github.com/crazyginger72/​blocked_usernames/commits/master
21:57 VanessaE there it is.
21:57 VanessaE you'll want to modify line 51 to filter for your username instead of hers.
21:58 vitaminx ok great, i can work with that :)
21:58 vitaminx what about the chat, how you "control" the chat messages? what do you do when a player goes too far
21:59 VanessaE that, I'm not sure about
22:01 vitaminx i think there's some need for 2 mods: anti-flood (limit line length + rate limit chat messages), and 2) a filter to forbid a list of offensive words
22:02 vitaminx i found nothing like that on the net yet, but i'll look into it, maybe i can write something
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22:03 vitaminx any idea about the legal implication for the admin, if a player talks about illegal things?
22:04 luizrpgluiz VanessaE: vanessa can you help me? I am unable to find my tree that I created using the pages of dev.minetest
22:04 VanessaE sorry, no idea on that, luizrpgluiz
22:06 luizrpgluiz VanessaE: I generated a stone tree, so I'm not think ing in any biome, which I put to line I generate it in a biome or upon the earth?
22:06 VanessaE luizrpgluiz: I'm sorry, I just don't understand what you're sayiung
22:06 VanessaE -u
22:08 luizrpgluiz I changed the example of the code tree of dev.minetest
22:09 luizrpgluiz the only problem is that it does not generate or the minimal minetest
22:13 luizrpgluiz VanessaE: you can help me generate a tree, I did the mod following the tutorial dev.minetest
22:14 VanessaE no, I can't.  I only mess with the l-systems stuff and I'm not particularly good at that, either.
22:17 luizrpgluiz but as you generated your tree in the desert biome?
22:22 VanessaE that's because of plants_lib's biome controls
22:22 VanessaE this has nothing to do with the engine's biome system
22:23 VanessaE https://github.com/VanessaE/moretr​ees/blob/master/biome_defs.lua#L93
22:23 VanessaE that biome def is passed to here:  https://github.com/VanessaE/more​trees/blob/master/init.lua#L151
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22:24 VanessaE plants_lib selects an appropriate location based on that data and spawns the tree via minetest.spawn_tree()
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22:30 luizrpgluiz VanessaE: can you help me via remote access?
22:30 VanessaE no
22:36 vitaminx vanessa, thanks for your help with the nick names mod
22:36 vitaminx bye :)
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22:47 mumin-abu-jamal hey guys! trying to start at server. can get it running but it's stuck when i'm trying to connect from the client
22:47 mumin-abu-jamal 00:46:52: ACTION[ServerThread]: mjumeen joins game. List of players: mjumeen
22:48 mumin-abu-jamal but on the client it's stuck on "Item definitions"
22:48 mumin-abu-jamal something i should put in config?
22:52 est31 mumin-abu-jamal, can you paste verbose log on a pastebin?
22:53 est31 if you run on the console, do the param --verbose
22:56 Megaf Hi VanessaE, https://github.com/VanessaE​/homedecor_modpack/pull/271
22:57 Megaf Hi luizrpgluiz
23:08 VanessaE Megaf: already fixed.
23:08 VanessaE mumin-abu-jamal:  what version of minetest?
23:08 Megaf Thanks, it was a little mistake then, not a missing alias
23:08 Megaf Im deleting my branch/fork
23:10 Megaf Wuzzy: I just tped myself to the botton of the world becaus of your issue, quite an interesting place
23:10 Wuzzy :D
23:13 mumin-abu-jamal gave up on it for the moment. repo install ubuntu 14.04 32 bit. thx anyway
23:22 Megaf VanessaE: Can you copy the texture file to fix this?
23:22 Megaf 2015-05-16 00:21:00: ERROR[main]: generateImage(): Could not load image "bg_signs_lib.png" while building texture
23:22 Megaf 2015-05-16 00:21:00: ERROR[main]: generateImage(): Creating a dummy image for "bg_signs_lib.png"
23:23 VanessaE er
23:23 VanessaE I've never seen that error before
23:23 Taoki In case there happen to be any furries around here who might be interested: https://forum.minetest.net/viewtopic.ph​p?f=11&amp;t=9240&amp;p=178608#p178608 (anthro fox player model & texture, WTFPL in license)
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23:23 Megaf you changed background image on signs after you forked it
23:23 Taoki Let me know what you think and stuff
23:23 VanessaE https://github.com/VanessaE/homedecor_modpack/b​lob/master/signs_lib/textures/bg_signs_lib.jpg
23:23 VanessaE the file is right there
23:23 Megaf hm
23:23 VanessaE if the engine still doesn't load it, the engine's broken technically
23:24 VanessaE (it's supposed to ignore the file extension)
23:24 Megaf if I take the sign and place it again it works
23:24 VanessaE and, it works fir me
23:24 VanessaE for*
23:24 VanessaE wait a sec here
23:24 Megaf can you just copy that file to bg_signs_lib.png?
23:24 VanessaE it DOES try to load it directly:  https://github.com/VanessaE/homedecor_mod​pack/blob/master/signs_lib/init.lua#L501
23:25 VanessaE your engine is blown. :P
23:26 VanessaE https://github.com/minetest/minetest/issues/223
23:26 VanessaE Taoki: cute :)
23:27 Taoki Thanks :3
23:27 VanessaE now make them plantigrade :)
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23:27 Taoki If anyone wants to use it outside my mod, feel free to include the model and textures in the classic player selector mod. Some servers could probably welcome it.
23:28 Taoki Although IIRC the classic player selector mod only allows changing texture, no custom meshes.
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