Minetest logo

IRC log for #minetest, 2015-05-14

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:05 chchjesus joined #minetest
00:16 Jordach joined #minetest
00:42 Xenoth joined #minetest
00:51 LedInfrared joined #minetest
01:12 dprc joined #minetest
01:15 Wayward_Tab joined #minetest
02:13 Etzos joined #minetest
02:29 Enke joined #minetest
02:48 OldCoder Is anybody present who has ever looked at a mobs mod?
03:41 FR^3 joined #minetest
03:42 frecel joined #minetest
03:47 Wayward_Tab joined #minetest
03:51 FR^3 joined #minetest
04:01 FR^3 joined #minetest
04:01 Weedy joined #minetest
04:03 Petrus2 joined #minetest
04:27 barrydk joined #minetest
04:41 Viper168_ joined #minetest
04:43 Wayward_Tab joined #minetest
04:43 frecel joined #minetest
04:51 mazal joined #minetest
04:59 Robozman joined #minetest
05:19 Pilcrow joined #minetest
05:24 Pilcrow hey guys. I'm setting up a windoze computer for a friend. I usually compile my own clients in Linux, but I can't be arsed to figure out cross-compiling. Anyone know which windows builds are best, from the forums? I'm kinda leaning toward sfan5's, as they are specifically labeled LuaJIT, but the latest build is 11 days old, and it looks like some important stuff has been going on since then...
05:35 Pilcrow krock's builds look slightly newer, but I kinda don't want to have to install openal. blockmen's and fess' builds are both older. eh, looks like I answered myself; sfan5's builds seem the best choice...
05:42 sofar Pilcrow: I'm sure you've seen all the stuff I added to https://forum.minetest.net/vi​ewtopic.php?f=11&t=11795 ?
05:47 Pilcrow sofar: I saw that you had made some pretty awesome-looking additions, but haven't gotten the chance to try it out yet. too many projects going on, lol. definitely interested in the hydration aspect though. just curious, have you found a decent way to detect biomes? it would be cool if plants dried out faster in the desert, etc.  ;)
05:49 Pilcrow also... the particles are an awesome idea!
05:50 ac_minetest joined #minetest
06:04 OldCoder joined #minetest
06:16 SouL_|_ joined #minetest
06:32 Shackra joined #minetest
06:33 Pilcrow hmm, #minetest is pretty dead right now... well, I've gotta go to bed anyways. see you later, all!  :)
06:35 Calinou joined #minetest
06:43 jin_xi joined #minetest
06:48 basxto joined #minetest
06:53 RealBadAngel joined #minetest
06:53 Shackra joined #minetest
07:21 Krock joined #minetest
07:32 CWz joined #minetest
07:36 Haudegen joined #minetest
07:46 nore joined #minetest
08:01 Yepoleb_ joined #minetest
08:20 Thron joined #minetest
08:20 MinetestBot [git] Wuzzy2 -> minetest/minetest_game: Use connect_to_raillike for rail 852b337 http://git.io/vUDx4 (2015-05-14T10:19:07+02:00)
08:22 Scall left #minetest
08:27 MinetestBot [git] Novatux -> minetest/minetest_game: Add screwdriver callbacks, and code them for doors and beds 2824562 http://git.io/vUDjS (2015-05-14T10:24:56+02:00)
08:34 JamesTait joined #minetest
08:34 JamesTait Good morning all; happy Golf Day! 😃
08:34 catninja joined #minetest
08:34 Krock JamesTait, is there a james day?
08:35 JamesTait Not that I know of, Krock.
08:35 catninja VanessaE: hello, I have a question about the itemframes as I have understood that you have spent quite some time on them.
08:43 Thron joined #minetest
08:44 Thron joined #minetest
08:47 Thron where do i get "deezl" again.. im new to this chats?
08:48 Krock Do you know that player from a multiplayer server?
08:50 Thron no.. he is an admin of Lord of the test.
08:51 dprc they are on the other irc network
08:51 Thron yep.. that the thing :) i dont no that server name my friend :)
08:51 dprc deez in not _currently_ there though
08:52 Thron and the server name?
08:52 dprc irc.inchra.net
08:52 Thron thx mate!!!
09:09 Weedy joined #minetest
09:12 TeTpaAka joined #minetest
09:25 catninja Sokomine: awake?
09:28 chchjesus joined #minetest
09:34 Hijiri joined #minetest
09:40 Haudegen joined #minetest
09:43 SouL_|_ joined #minetest
09:45 Telesight joined #minetest
09:50 Freejack joined #minetest
10:02 ElectronLibre joined #minetest
10:09 Ataron joined #minetest
10:09 Ataron_ joined #minetest
10:25 Haudegen joined #minetest
10:28 Trustable joined #minetest
10:28 ClaudeRoy joined #minetest
10:33 Ataron joined #minetest
10:43 Viper168_ joined #minetest
10:45 Jordach joined #minetest
10:48 Viper168 joined #minetest
11:03 prozacgod joined #minetest
11:04 prozacgod joined #minetest
11:11 rubenwardy joined #minetest
11:16 Krock http://www.unsungfilms.com/wp-cont​ent/uploads/2012/02/feldman04.jpg
11:25 ElectronLibre Krock: What's that link you posted?
11:30 Krock ElectronLibre, that's a face
11:30 ElectronLibre What an unusual face.
11:32 Krock that face is dead since 1982
11:33 ElectronLibre Whose face is this?
11:34 Krock !g Marty Feldman
11:34 MinetestBot Krock: http://en.wikipedia.org/wiki/Marty_Feldman
11:34 Ataron joined #minetest
11:35 ElectronLibre Ok, I see.
11:48 Amaz joined #minetest
12:09 err404 joined #minetest
12:10 proller joined #minetest
12:13 twoelk joined #minetest
12:25 MinetestBot [git] Novatux -> minetest/minetest_game: Make doors not depend on screwdriver. 46c6154 http://git.io/vUScT (2015-05-14T14:24:14+02:00)
12:26 nore Megaf_, ^
12:27 FreeFull joined #minetest
12:27 Megaf_ cool, thanks nore
12:27 nore you're welcome :)
12:34 YvesLevier joined #minetest
12:36 phantombeta joined #minetest
12:46 NekoGloop joined #minetest
12:49 MinetestBot [git] Novatux -> minetest/minetest_game: Make beds not skip night if nobody is online 3669ca0 http://git.io/vUS0f (2015-05-14T14:41:26+02:00)
12:58 Tux[Qyou] joined #minetest
13:17 luizrpgluiz joined #minetest
13:17 luizrpgluiz hi
13:17 exio4 hi luizrpgluiz
13:18 luizrpgluiz hi exio ^^
13:20 NekoGloop hi
13:21 exio4 how is it going wild people
13:21 NekoGloop gud
13:21 luizrpgluiz anyone knows generate a single tree in the minetest?
13:21 NekoGloop good luck
13:22 NekoGloop you could look at VE's MoreTrees for reference though
13:23 NekoGloop just adapt that to the default tree
13:32 Ataron joined #minetest
13:43 mumin-abu-jamal joined #minetest
13:44 mumin-abu-jamal hey! nice project. possible to invert mouse?
13:46 NekoGloop you're a person not a plane
13:48 mumin-abu-jamal :)
13:48 mumin-abu-jamal still
13:49 * Jordach found Kenney on Steam
13:51 Krock mumin-abu-jamal, "invert_mouse = true" -> minetest.conf
13:56 twoelk joined #minetest
14:01 technomancy is there a secret to finding out where minetest spits its debug.txt?
14:01 technomancy searching all over the filesystem is getting kind of old
14:02 technomancy also, why can't we see stack traces in-game?
14:02 Jordach minetest-dir/bin/debug.txt
14:02 Trustable joined #minetest
14:02 technomancy Jordach: that's not where it is on my system
14:02 Jordach non own directory eh
14:03 Jordach try ~/.minetest/bin/
14:03 technomancy I think it depends on the CWD when minetest is launched, which is super annoying because I don't always remember where I've launched it from
14:03 LittleJoe joined #minetest
14:04 Jordach i have a problem
14:04 Jordach ~276 skyrim mods
14:06 Xenoth joined #minetest
14:08 zeleznina joined #minetest
14:08 MinetestBot [git] Novatux -> minetest/minetest_game: Fix missing argument for on_rotate eae3740 http://git.io/vUSx6 (2015-05-14T16:07:19+02:00)
14:10 basxto joined #minetest
14:10 phantombeta joined #minetest
14:11 luizrpgluiz left #minetest
14:11 The_Loko joined #minetest
14:22 nore any forum moderator here? https://forum.minetest.net/viewtopic.ph​p?f=11&t=7263&p=178501#p178501
14:22 nore ^ spam
14:23 Krock that user made 4 posts..
14:23 nore yep
14:31 proller joined #minetest
14:32 hexafluoride joined #minetest
14:38 technomancy has anyone gotten https://github.com/ninnghazad/dronetest working?
14:39 technomancy I've got it loaded and supposedly the register_node call runs, but when I try to use /giveme it claims the item is unknown
14:40 rbowen left #minetest
14:43 Petrus2 joined #minetest
14:44 proller joined #minetest
14:46 Halamix2 joined #minetest
14:49 err404 joined #minetest
14:53 Haudegen joined #minetest
15:04 technomancy apparently I had unsatisfied dependencies; I didn't expect it to simply fail to load silently in that case =(
15:05 Wayward_Tab technomancy: Have you installed the dependencies?
15:05 technomancy Wayward_Tab: I have now; just a usability SNAFU
15:06 Wayward_Tab Ah, ok
15:08 technomancy it would be nice if it could actually tell me there's a problem
15:08 daswort joined #minetest
15:09 ElectronLibre It does, it's written in the logs.
15:10 technomancy the logs get written to random directories so they're easy to miss
15:11 ElectronLibre They are normally written on the shell you start minetest/minetestserver from.
15:13 technomancy yeah, I wish they were written to a consistent place instead
15:14 ElectronLibre Usually, it goes in debug.txt, in the directory you were in when you launched your client, or server, or in a special file specified with --log <filename>
15:15 technomancy sometimes I launch minetest from the shell and sometimes from xbindkeys
15:16 technomancy in this case the xbindkeys instance I use was launched three weeks ago from a directory of a completely unrelated project
15:17 proller joined #minetest
15:17 technomancy anyway, if there's a problem, I would like to see it; doesn't seem like much to ask
15:17 technomancy otherwise I just assume the mod is broken
15:17 jin_xi joined #minetest
15:20 Haudegen joined #minetest
15:22 technomancy I'm trying to build with luajit and I get error while loading shared libraries: libluajit-5.1.so.2: cannot open shared object file: No such file or directory
15:23 technomancy when I ran cmake, I gave it a path to libluajit-5.1.so.2.0.3
15:23 technomancy it looks like minetest decided to truncate the path for some reason?
15:24 alket joined #minetest
15:25 technomancy oh, it's just unclear in the readme; if I point it to libluajit-5.1.a it works fine
15:29 mumin-abu-jamal Krock: thx!
15:33 Krock np
15:33 rubenwardy joined #minetest
15:34 Amaz joined #minetest
15:36 MinetestBot [git] Calinou -> minetest/minetest_game: Make some common nodes let light pass through a4d056e http://git.io/vU96h (2015-05-14T17:34:17+02:00)
15:36 MinetestBot [git] Novatux -> minetest/minetest_game: Apples give 2 HP instead of 1 HP, bread gives 5 HP instead of 4 HP 23a37e5 http://git.io/vU96j (2015-05-14T17:33:10+02:00)
15:36 MinetestBot [git] Calinou -> minetest/minetest_game: Give 24 rails per craft instead of 15 300b140 http://git.io/vU9ie (2015-05-14T17:28:30+02:00)
15:37 ElectronLibre These pull requests were abandonned in the PR list of minetest_game since months, it's good to see them disappear.
15:39 Calinou :>
15:40 exio4 I still would like to see 100 HP
15:40 exio4 that sounds like a really cool thing we could have
15:40 exio4 what are your thoughts on that?
15:40 exio4 the worst part wouldn't be implementing it, but the breaking change itself
15:40 exio4 because then old mods would hve to get updated
15:41 nore ^ sorry Calinou, I wasn't able to keep the commit author for the item eat pull :|
15:41 Calinou heh
15:41 Calinou exio4, I agree on that too
15:41 nore git am wasn't happy :(
15:42 exio4 nore: what about you?
15:42 VanessaE nore: git commit -a --amend
15:42 VanessaE (too late now I guess)
15:42 nore VanessaE, well, I can force push, it's not too late
15:42 exio4 that'd allow things like regen/fall damage/attacks to be more uhh, fine-grained is the word I think :P
15:43 NekoGloop precise
15:43 VanessaE it's too late by my clock (> 10 mis)
15:43 VanessaE mins*
15:43 technomancy exio4: HP is already a float, right? so... you should have all the granularity you want
15:43 nore :(
15:43 technomancy I mean, lua didn't get ints until 5.3 IIRC?
15:44 twoelk why am I getting lots of  ERROR[main]:FileCache: Can't write to file at ......?
15:44 VanessaE technomancy: the problem is how the C++ side of things handles it, and how mods handle values > 20
15:44 ElectronLibre VanessaE: You can't forcepush a commit after 10 minutes?
15:44 VanessaE ElectronLibre: you can, but the minetest coding guidelines generally forbid that
15:44 nore ElectronLibre, it is against git guidelines
15:44 exio4 VanessaE: that :P
15:45 technomancy I mean with a float you can have loads of granularity without bringing it over 20
15:45 VanessaE oh, true enough
15:45 Calinou HP is an int
15:45 exio4 I think it's only a float in the lua world
15:45 VanessaE hence the C++ comment.
15:45 ElectronLibre VanessaE and nore : Ok.
15:45 technomancy oh gotcha
15:45 exio4 I still would prefer an integer health value
15:45 technomancy I would have assumed anything crossing the C++/lua border would just always be a float
15:46 * exio4 wouldn't mind a FPS-like hud either :P
15:46 exio4 maybe I could work on this
15:46 exio4 it'd be a nice thing to write, instead of wasting my time doing boring exercises at uni :D
15:46 rubenwardy I'd like terraria style HP - the ability to increase the player's max hp by eating items
15:47 Calinou maybe eating items could give you temporarily more HP than 100
15:47 Calinou then it'd decrease slowly, like 1 per 5 seconds
15:47 Calinou à la Quake
15:48 exio4 if we add that, then we could easily tweak those settings, add weapons, lots client-side prediction
15:48 rubenwardy Well, Lua mods
15:48 exio4 use octotree instead of blocks, and re-release minetest as redeclipse :p
15:48 rubenwardy In terraria you can find rare crystals which increase your HP permanently
15:48 Calinou permanent boots are terrible for balance :P
15:49 rubenwardy In Terraria they do it well
15:49 rubenwardy Special events happen when you get higher health
15:49 rubenwardy For example, "blood moons" which increase zombie spawn rates
15:50 kahrl Calinou: right, if those boots have high heels :P
15:50 twoelk doesn't Xanadu use something like healing when you got a full belly?
15:50 Xenoth joined #minetest
15:50 VanessaE kahrl: you just need to learn how to walk in 'em :)
15:51 exio4 rubenwardy: is terraria multiplayer?
15:51 kahrl I'm not ready for that yet
15:51 rubenwardy Yes
15:51 Xenoth joined #minetest
15:51 exio4 wouldn't it still be unbalanced if some player took all boosts?
15:52 rubenwardy With goblin invasions, there are more goblins per player
15:52 rubenwardy If it wasn't unbalanced, what is the point of upgrading? Also, the hp increase only works up to a point.
15:53 ADFENO joined #minetest
15:53 rubenwardy ie: every player would be using wood tools and wood armour
15:56 exio4 the whole health system could be nicely reworked, then two thirds of the mods break :p
15:57 exio4 that's still the only bad part
15:58 ADFENO Hi everybody! Is it possible to replace the main "chat" command on Minetest? So, let's say, it limits the range of players able to "hear" (in this case, read) the messsage? (I have seem something similar made using sound in the [technic] mod).
15:58 kahrl personally I prefer the zelda method of increasing max life (where heart containers are boss drops, cleverly hidden or minigame/quest rewards) to the terraria one (where you have to either get lucky or grind a lot)
15:58 rubenwardy 0.5!
15:58 kahrl although I haven't played terraria myself, only watched it a bit
15:58 rubenwardy ADFENO, chatplus can do this
15:59 rubenwardy !mod chatplus
15:59 MinetestBot rubenwardy: Chat plus [chatplus] Inbox GUI by rubenwardy - https://forum.minetest.net/viewtopic.php?t=6273
15:59 rubenwardy #selfPromotion
15:59 ADFENO Wow!
15:59 ADFENO Nice!
15:59 CWz #modthatprobablywasnotupdatesince047 #nooffense
16:00 rubenwardy Put chatplus_distance into minetest.conf
16:00 rubenwardy eg chatplus_distance = 20 means you need to be within 20 blocks
16:00 ADFENO Hm...
16:00 ADFENO Nice! [2]
16:00 rubenwardy 15 of Jan, CWz. So 4 months.
16:04 ADFENO Does it work with [areas] and [worldedit] mods' commands?
16:05 RealBadAngel joined #minetest
16:06 ADFENO I have read from the [chatplus] forum  topic, that it might cause unnexpect behaviours with other chat commands... :D
16:07 ADFENO Well....
16:07 ADFENO Let's do some testing.... :D
16:09 SouL_|_ joined #minetest
16:18 proller joined #minetest
16:31 ADFENO left #minetest
16:40 Tux[Qyou] joined #minetest
16:41 The_Loko joined #minetest
16:48 TheWild joined #minetest
16:50 stormchaser3000 joined #minetest
16:51 stormchaser3000 left #minetest
16:56 stormchaser3000 joined #minetest
16:56 stormchaser3000 i know this isn't the place to ask
16:56 stormchaser3000 but um
16:56 stormchaser3000 how the !@#$ do i fix GRUB_REAL_BOOT_TIME not found
16:58 Viper168 joined #minetest
17:09 Adimgar joined #minetest
17:09 ElectronLibre Adimgar: https://forum.minetest.net/viewtopic.php?id=4929 , it's intllib mod kilbith talked about earlier on #minetest-dev.
17:09 sofar lol, someone is grubby :)
17:10 * sofar should tell stormchaser to switch to extlinux...
17:17 Adimgar greetings, i've a little question
17:18 LittleJoe joined #minetest
17:18 Adimgar is it possible to translate ingame core texts?
17:18 Adimgar weblate link from wiki seems to be down
17:19 Calinou yes, it's down since 2013
17:21 Adimgar so is not possible to make translations anymore?
17:21 sofar is minetest properly i18n'd?
17:21 sofar thought it had gettext support....
17:22 Calinou it does, but it's very incomplete
17:22 Calinou don't consider the game to be multilingual at all
17:22 Adimgar yes it does, and there is proper tranlsations for it's interface, but not for ingame texts
17:22 sofar i18n-ing it should be easy... just needs work
17:23 Adimgar well, that's a pitty
17:23 sofar ingame text? Like non-mod core engine messages?
17:23 Adimgar exactly
17:23 Adimgar mods already have intllib
17:23 Calinou intllib is server-side translation
17:23 Calinou it's worthless
17:23 Adimgar but it's just for mods i believe
17:24 sofar someone just needs to do the work
17:24 sofar it's not difficult
17:24 Shackra joined #minetest
17:25 Adimgar i'll be pleased to try on that
17:25 Adimgar but i don't really know what needs to be done
17:26 sofar http://www.gnu.org/software/​gettext/manual/gettext.html
17:27 sofar basically, rewrite messages to be i18n enabled
17:27 Adimgar lol, thanks, lots to read
17:27 sofar and generate the proper .po files at build time
17:28 sofar yes, sorry, it's the best way to explain it
17:28 Adimgar i've been a translator for many projects, but never made a sw translatable XD
17:28 Adimgar i know, no problem
17:28 sofar Adimgar: well then this may be a fun challenge for you :)
17:28 Adimgar not really, just to find the time to learn a new thing
17:28 Adimgar ;)
17:29 Adimgar and that's how new things are well learned, by doing them
17:40 ADFENO joined #minetest
17:41 ADFENO Hi, is there someway to limit the default /me and /msg commands just when sending to administrator, or from administrators?
17:44 JamesTai1 joined #minetest
17:45 Calinou not without modifying builtin Lua code
17:45 ADFENO Hm....
17:46 TeTpaAka joined #minetest
17:46 ADFENO Ok then. Thank you very much. :D
17:47 ADFENO left #minetest
17:49 The_Loko joined #minetest
17:58 Freejack joined #minetest
17:59 RealBadAngel joined #minetest
18:03 Hijiri joined #minetest
18:11 ecutruin joined #minetest
18:15 Viper168 joined #minetest
18:43 crazyR_ joined #minetest
18:47 Wayward_Tab joined #minetest
18:53 ReactOsItaly joined #minetest
18:53 ReactOsItaly left #minetest
18:59 Builder123 joined #minetest
19:03 ElectronLibre joined #minetest
19:17 phantombeta joined #minetest
19:20 ClaudeRoy joined #minetest
19:25 phantombeta joined #minetest
19:35 NekoGloop joined #minetest
19:43 proller joined #minetest
19:46 Calinou https://lut.im/YfjlgjuY/hzI1zMoX
19:46 Robozman joined #minetest
19:46 Hijiri joined #minetest
19:47 ElectronLibre Calinou: WorldEdit?
19:49 Calinou nope, developing Meze mod
19:50 ElectronLibre Ouch.
19:51 ElectronLibre There is too much meze for me in there, you should reduce the probabilities of it spawning.
19:52 Calinou https://forum.minetest.net/vi​ewtopic.php?f=11&amp;t=12149
19:53 ADFENO joined #minetest
19:54 ADFENO Hi, I have made a copy of the "players" folder from a world used in my server. However, I would like the players to spawn in other positions just like new players, but keep their inventory itens.
19:55 ElectronLibre That will be complicated.. you should add a little mod which will make them spawn at a defined spawnpoint.
19:56 ADFENO I tried deleting the "position =" line, but when I, as a normal user (which also had the line deleted) try to connect, my game closes.
19:56 ADFENO I also tried using "position = (,,)", and it takes me to 0,0,0.
19:57 ElectronLibre You must keep the "position" line.
19:57 ADFENO Yes... I agree. :D
19:58 ElectronLibre The only non-modded way I see is to replace all position lines in all files with "position = (x,y,z)" where (x,y,z) is the position of you static spawnpoint..
19:58 ADFENO So, I guess I should just leave the positions as they are. :D
19:58 ElectronLibre On the modded side, you could move them randomly around the static spawnpoint or (0,0,0).
19:59 ElectronLibre Yes, in all ways, keeping the actual lines is better..
19:59 ADFENO Hm... ok, thank you very much. :D
19:59 ADFENO Now, I must be going.... Bye. :D
19:59 ADFENO left #minetest
20:00 Haudegen joined #minetest
20:12 phantombeta joined #minetest
20:18 phantombeta joined #minetest
20:29 phantombeta joined #minetest
20:32 Amaz joined #minetest
20:36 msantana joined #minetest
20:37 thelamest joined #minetest
20:39 thelamest joined #minetest
20:47 TheWild joined #minetest
20:50 msantana joined #minetest
20:57 Hijiri joined #minetest
21:04 Enke joined #minetest
21:16 est31 joined #minetest
21:36 ElectronLibre left #minetest
21:37 Wayward_One joined #minetest
21:38 crazyR_ joined #minetest
21:42 Calinou updated http://hugo.pro/minetest.net/
21:52 Haudegen joined #minetest
21:53 crazyR_ joined #minetest
22:02 Calinou Screenshots section is up
22:30 Haudegen joined #minetest
22:34 MinetestBot [git] tenplus1 -> minetest/minetest: Don't crash if an item gets dropped into unloaded space be18bd6 http://git.io/vU5eB (2015-05-15T00:15:25+02:00)
22:34 MinetestBot [git] est31 -> minetest/minetest: Item entity merging refactor 178f536 http://git.io/vU5e0 (2015-05-15T00:06:18+02:00)
22:43 twoelk joined #minetest
22:59 LedInfrared joined #minetest
23:06 Xenoth joined #minetest
23:16 Hijiri joined #minetest
23:17 Marandlal joined #minetest
23:42 Hijiri joined #minetest
23:47 sythe joined #minetest
23:49 Pilcrow joined #minetest

| Channels | #minetest index | Today | | Google Search | Plaintext