Time Nick Message 00:22 VanessaE ;op 00:22 VanessaE grr 00:22 VanessaE oops 00:45 steph1 hey :) 00:45 steph1 YvesLevier here 00:45 steph1 cant remember if i disable the three lines before or after the first compile 00:46 steph1 I mean the script 00:46 steph1 Installing on a chummy computer 00:46 steph1 client 00:47 steph1 U14.04 00:47 steph1 btw 00:47 steph1 Greetings VanessaE :) 00:49 steph1 VanessaE: ^ 01:50 * Sokomine keeps looking for paramat 02:10 sofar hmm, is player:set_look_yaw(r) not correct? 02:10 sofar can't get set_look_pitch/set_look_yaw to work 02:24 Etzos sofar: Using which version? 02:24 sofar git, pretty much, maybe 4-5 days old 02:24 sofar I'm fetching get_look_yaw() first and then putting that value back in it later 02:25 sofar but the pitch/yaw of the camera of the player doesn't change 02:27 FreeFull sofar: How much later? 02:27 sofar $ git describe --tags 02:27 sofar 0.4.11-406-gf4330e0 02:27 sofar I'll pull and rebuild, try again 02:28 Etzos It's not working with most recent. 02:28 Etzos Just tested. 02:28 sofar ah 02:28 sofar bisect, then ;) 02:28 Etzos Indeed. 02:46 AndroidKris Anyone else have a graphical glitch where cobblestone will randomly show up and disappear when using the walking light mod and holding a torch? 02:47 sofar that's probably how the module actually works 02:47 sofar i.e. put a "glowing" block down, force light recalculation, remove the block 02:50 AndroidKris Yeah, but it's annoying to see the cobblestone randomly block my line of sight.lol 02:50 AndroidKris Why not just center a light block on the character's head instead? 02:59 sofar it should obviously create a special airlike node that is entirely transparent 02:59 sofar not cobblestone 03:03 * sofar tries to figure out what fh:read(format) exactly the hell the "format" part needs to be.... 03:19 sofar Etzos: doesn't surprise me it's broken, now that I think of it yaw/pitch on login always resets to the same direction as well for a whiiiiile now 03:19 Etzos sofar: Indeed. 03:24 sofar filed a bug on github 03:24 sofar https://github.com/minetest/minetest/issues/2649 03:24 Etzos I think I have the commit that did it. Waiting for it to compile so I can make sure. 03:30 sofar what's the commit id? 03:34 sofar Etzos: ? 03:34 Etzos sofar: I was wrong. 04:49 Etzos Finally found the commit. 04:59 sofar a long while back? 05:01 Etzos Well I want to double check, but it looks like it was over 2 months ago. 05:02 Etzos Ha. Yep. That's the commit. 05:03 Etzos d65a90a. 05:04 sofar interesting... don't spot the error myself in that code just yet 05:05 sofar what's the default cinematic key actually? 05:05 Etzos F8 05:06 sofar OHH 05:06 sofar if you enable cinematic, it DOES work 05:06 Etzos Yep. 05:06 Etzos I put that in the comment on the bug report. 05:06 sofar but then the cinematic adjustment undoes it :D 05:34 Wayward_Tab O.o 06:30 FeralCoder I have a phpBB3 backup of the MT forums with table prefix set to something like FHFHF_ 06:30 FeralCoder Should I rename the prefix to something? 06:31 FeralCoder Nvm 07:11 sofar Etzos: tested, indeed fixes the issue 07:12 Etzos sofar: Indeed. However I really don't feel like that's the right place for cinematic handling. 07:13 sofar hmm, sure. It also exposes an issue with the way I store yaw/pitch :) 07:13 Krock hi and Wb, MinetestBot 07:19 Krock Calinou, an interesting music collection you've got there but I miss the author name and a "preview" file to hear if the music is "good". 07:20 Calinou the author name should be in the tags 07:21 Krock inside the archive? Can't see it anywhere on the webpage 07:25 Calinou open the music in any music player and you'll see tags 07:25 Calinou or use a tag editor 07:26 Krock ah, so I need the complete archive 07:26 Calinou yeah, either way you need it :P 09:23 OldCoder http://forum.minetest.org/ 09:23 OldCoder Mirror being tested ^ 10:42 OldCoder http://minetest.org/ 10:42 OldCoder minetest.org is back ^ 11:00 Krock \o/ 14:36 bus_error_10_2 does adding "climbable = true" to the trapdoor code sound like a good idea? 14:41 bus_error_10_2 * from https://forum.minetest.net/viewtopic.php?f=6&t=11519 14:52 Krock yes 15:03 bus_error_10_2 https://github.com/bus-error-10/minetest_game/blob/master/mods/doors/init.lua 15:03 bus_error_10_2 i've got that in a fork 15:03 bus_error_10_2 should i send a pull request 15:38 bus_error_10_2 i sent a pull request with "climbable = true" added to the trapdoor code ^_^ 15:58 Calinou https://forum.minetest.net/viewtopic.php?f=17&t=11966 15:58 Calinou why I strongly despite non-free games ^ 15:58 Calinou despise* 16:11 Hijiri non-fre as in beer? 16:13 Calinou no, proprietary 16:17 alket it wants password, the forum :D 16:21 Calinou you need to be logged in to view Offtopic 16:22 Krock non-fre as in beer? 16:22 Krock damn you made me laughing 16:23 Krock nuh. 16:24 ElectronLibre Oh, no. 19:51 farfadet46 hello 20:01 Sokomine hi 20:12 Krock hi 21:16 luizrpgluiz hi 23:50 luizrpgluiz I am recruiting admins on my server, interested send me a private message