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IRC log for #minetest, 2015-03-14

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All times shown according to UTC.

Time Nick Message
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02:43 devmarth http://forum.minetest.net/viewtopic.php?f=7&t=11472
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03:10 Pilcrow so devmarth, what's the difference between minetest and blokel?
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03:50 devmarth Pilcrow, read the GitHub description or the forum. It'll explain there
03:52 devmarth If you don't want to look for those links, it's in the topic of #blokel
04:00 Pilcrow well, I've read the GitHub description, but didn't really see anything about stuff that's been added/removed, etc. and I can't find a forum post for it... If I download and compile it, will I notice an immediate difference between it and minetest?
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04:14 stormchaser3000 um
04:15 stormchaser3000 i am trying to compile an ol 0.4.dev build
04:15 stormchaser3000 but
04:15 stormchaser3000 i have fixed one error in the code
04:15 stormchaser3000 but
04:15 stormchaser3000 i have run into another one
04:15 stormchaser3000 how do i fix this: http://pastebin.com/uPVUABRz
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04:48 kahrl stormchaser3000: ran into that one while bisecting a while ago. I ignored it and built a later version, sorry I can't help :/
04:48 stormchaser3000 darn
04:49 stormchaser3000 i wonder if that is because i am using irrlicht 1.8
04:49 * stormchaser3000 compiles irrlicht 1.7
04:49 kahrl yeah, I guess it'd work you could build with irrlicht 1.7.*
04:49 kahrl if you'd(
04:49 kahrl *
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04:51 LazyJ I just noticed something odd. When a player is more than 16m away from me, they completely disappear. Is this supposed to happen?
04:53 PicklesRGood Hi peoples
04:54 kahrl stormchaser3000: you could also remove CBillboardSceneNode.cpp from the build and make content_cao.cpp do smgr->addBillboardSceneNode instead of new MyBillboardSceneNode
04:54 kahrl er, remove MyBillboardSceneNode.cpp from the build
04:54 stormchaser3000 hmmm
04:55 kahrl remove the #include "MyBillboardSceneNode.h" from content_cao.cpp as well
04:55 stormchaser3000 ok
04:55 kahrl uh, where is that include actually
04:56 kahrl oh, it's in content_cao.h
04:56 stormchaser3000 if compiling with irrlicht 1.7.x doesn't work
04:56 stormchaser3000 i will try that
04:59 Chanku um...
04:59 Chanku I'm trying to setup Koneki with Eclipse to use it for Minetest Modding...
04:59 Chanku But I'm having issues...basically I have no idea what I'm doing
05:01 PicklesRGood #minetest-craig
05:01 Chanku ?
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05:06 stormchaser3000 WORKED :D
05:08 Chanku That's nice
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06:08 stormchaser3000 kahrl: do you know where mesecons was hosted before being moved to github?
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06:17 stormchaser3000 hi Megaf
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07:11 Chanku Hey
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07:55 Krock I was so bored.. I even compiled "blokel" to see the changes
07:58 Krock what the fk? I think I'll compile minetest without optimizations aswell
07:58 Krock blokel runs much better
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08:21 stormchaser3000 Krock: lol. um can i ask how to compile minetest on windows XP (on a vm)
08:21 Krock do not ask to ask
08:21 stormchaser3000 oh lol
08:22 stormchaser3000 well in that case
08:22 stormchaser3000 how do i compile minetest on windows XP
08:22 Krock get cmake, VC++ 2010, irrlicht 1.8.1 and zlib 1.2.8
08:23 stormchaser3000 is VC++ 2010 free?
08:23 Krock last time I got it, yes
08:23 stormchaser3000 oh ok
08:23 stormchaser3000 and um. i will need to use irrlicht 1.7.x for the version i want to build
08:23 stormchaser3000 lol
08:24 Krock why do you want to build minetest 0.4.5/6/7?
08:28 stormchaser3000 2.2.x
08:29 Krock are you sure? there are already windows build of 0.2 versions
08:30 Krock http://c55.me/minetest/oldsite/packages/win32/
08:39 stormchaser3000 Krock: none of those are the specific commit i use
08:43 Krock which commit, if I may ask? :)
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08:49 stormchaser3000 um
08:49 stormchaser3000 just a sec while i get that up
08:56 stormchaser3000 Krock: https://github.com/minetest/minetest/tree/0.2.20110731_3
08:57 Krock hmm? http://c55.me/minetest/oldsite/packages/win32/minetest-0.2.20110731_3-win32.zip
09:00 stormchaser3000 oh
09:00 stormchaser3000 LOL
09:00 stormchaser3000 well i do kind of want to build my fork of that
09:00 stormchaser3000 (has a few thing different
09:00 stormchaser3000 )
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09:05 Krock ah, but you know, there's much to update
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09:36 Krock !mod mountain
09:36 MinetestBot Krock: River / mountain range mapgen [watershed] by paramat - https://forum.minetest.net/viewtopic.php?t=8609
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10:04 Zeno` do not fear!
10:04 Zeno` do not panic!
10:11 Krock I panic. 1 real forum user is online and 3 bots
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11:19 Krock Calinou! We need you, the forum has a spam problem.
11:19 Krock General Discussion to be exact
11:20 CWz I am almost sure that the freeminer devs removed the ability to protect nodes
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11:34 Krock Digging in old topics... http://i.imgur.com/ndcUx.jpg from https://forum.minetest.net/viewtopic.php?p=20 .. lolwtf?
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13:42 MinetestBot [git] Zeno- -> minetest/minetest: Disable double-click -> ESC translation for main menu de6d5ce http://git.io/pNe4 (2015-03-14T23:41:42+10:00)
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14:28 est31 nrzkt, do you want the /deleteblocks command?
14:29 est31 but watch out, it can trigger effects
14:29 est31 so make backup before you do this
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14:30 est31 also is slow on large areas
14:30 est31 can lead to crash too
14:30 nrzkt okay :) (wrong chan est31 :p)
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15:44 w_laenger hi
15:52 DarkNekros ElectronLibre, why did you kick me in the french channel?
15:52 ElectronLibre Oups.
15:52 DarkNekros ElectronLibre, xD
15:53 ElectronLibre I kicked someone else with "Dark" but I had no response, so I saw another time Dark and during my ping-period I kicked again... Sorry :s
15:53 DarkNekros ElectronLibre, I know, it was darkroses :p
15:54 ElectronLibre AKA. KittenHelper....
15:54 ElectronLibre ^ Any InchraNet admin can ask me, I have informations about this..
15:54 DarkNekros I'm not always in front of my screen (althought when I'm sick :p )
15:55 DarkNekros ElectronLibre, tell me when it's done (I retourn to bed) ;)
15:55 DarkNekros and thanks, ElectronLibre ;)
15:55 ElectronLibre You can join the channel again, no problem.
15:56 est31 I confirm the user with the ip "151.228.208.35" is highly malicious
15:56 DarkNekros ElectronLibre, done, thanks again ;)
15:57 ElectronLibre est31: She was KLine from Inchra after I reported her behavior.
15:57 est31 so the user is kline
15:57 est31 fine
15:57 est31 thats really fine
15:58 est31 best to ban them from #minetest-dev too.
15:58 ElectronLibre She impersonated people on InchraNet and flooded channels. I had to ban her from #minetest-fr earlier and I recognized elements in her mask (ident, and whois said her IP was from the ISP we detected on Inchra).
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16:14 oats if the lighting system were to be overhauled with seus-like shaders, would that be done with a mod, a game, or the base engine itself?
16:15 est31 engine
16:15 oats figured
16:15 Calinou there's GLSL support already, oats
16:16 Calinou perhaps you can write your own
16:16 Calinou (if you have the skills)
16:16 oats Calinou: link?
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16:16 Calinou look in your client/shaders folder
16:16 Calinou you'll see two shaders
16:18 sfan5 woop; new serverlist statistics: http://meow.minetest.net/tmp/serverlist_stats_2015-03-14.txt
16:19 Calinou 3.31% of IPv6 traffic, nice
16:19 oats Calinou: I don't have a shaders folder
16:19 Calinou most people are using 0.4.10, heh
16:19 Calinou mobile clients
16:19 sfan5 Mobile  -> 415525 83.27%
16:20 sfan5 quite many mobile clients
16:20 Calinou 79% of ARMv7 lol
16:20 ElectronLibre Too much mobile clients in my opinion.
16:20 Calinou more OS X than Windows? :o
16:20 sfan5 Calinou: iOS is also "Darwin"
16:21 Calinou sfan5, do you think it is worth posting these stats on forum?
16:21 sfan5 post the link on the forums if you want
16:21 Calinou OK
16:22 Calinou https://forum.minetest.net/viewtopic.php?f=3&t=11480
16:23 est31 ShadowNinja's patch makes the user agent fork-specific
16:23 sfan5 fork-specific?
16:23 ShadowNinja sfan5: It uses PROJECT_NAME.
16:23 sfan5 so in the end nothing changes
16:23 est31 not for us
16:23 sfan5 actually
16:24 ShadowNinja est31: It doesn't really change anything though, because forks will change it manually anyway.
16:24 sfan5 ^
16:24 ShadowNinja est31: It's just easier now.
16:24 est31 so sfan5 do you see forks?
16:24 sfan5 no
16:24 sfan5 everything is "Minetest/foobar"
16:25 est31 so, they didn't care to change
16:25 est31 now we know which is the most popular minetest fork, or whether they used official downloads.
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16:44 oats hmm
16:45 oats why is the git master branch not on 0.4.12?
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16:47 gWorldz Talk me into Minetest?
16:47 Calinou NEWS: Minetest on Google Play | https://forum.minetest.net/viewtopic.php?f=18&t=11483
16:47 gWorldz I just need an excuse to install it
16:47 oats gWorldz: open soure
16:47 Calinou gWorldz, it has near-infinite world height, Lua modding, and much more
16:48 oats gWorldz: literally anybody can do literally anything with minetest
16:48 oats programming wise
16:49 gWorldz my family is more or less mine dumb and my daughter is wanting something voxel based is why I am here a friend said we " should give it a try before we go tossing money at people for things that used to be free" o.O and I trust his opinion
16:50 oats you could use it to get them into programming ¯\_(ツ)_/¯
16:51 gWorldz that is a plan actually she likes watching me code
16:51 gWorldz also into pena nd paper rpg's at 10
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16:56 gWorldz I guess #1 reason reason is I have nothing to loose by trying it ;)
16:57 Calinou it costs nothing :P
16:58 oats Calinou: great news!
17:05 Karlton I wonder how playable minetest would be on the raspberry pi 2
17:07 Calinou Minetest doesn't use multi-threading extensively
17:08 sfan5 the rpi2 is still faster
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17:11 gWorldz ok I can't figure out how to actually use minetest any simple tutorials explaining it?
17:12 gWorldz just getting it up and running
17:12 est31 so you cant start it, or you want to build something and dont know how?
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17:13 ElectronLibre Double-click the executable file.
17:13 Wuzzy gWorldz: There is a tutorial
17:14 Wuzzy unofficial, but it should work
17:14 Wuzzy http://wiki.minetest.net/Games/Tutorial
17:14 Wuzzy if you just want general installation help, look here:
17:14 Wuzzy http://wiki.minetest.net/Getting_Started
17:16 gWorldz ty :)
17:16 Krock Wow. Halo will be happy after he saw the first preview image of the new App :D
17:16 ElectronLibre Wait, it should be obvious to start a program by double-clicking the executable file or installing/clicking the App's button?
17:17 Krock click.
17:17 Krock no, it's common to start an app by touching its icon :P
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17:28 gWorldz satisfied munchkin thx for helping me get started
17:28 gWorldz well having to find the button to click was teh problem
17:29 gWorldz I didn't know to look in the bin folder
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20:04 devmarth_ hey, anyone know where to download Android SDK x86_64 20131030?
20:04 devmarth_ I looked on the site but it just talks about AndroidStudio
20:05 est31 devmarth_, you want to compile minetest for android?
20:05 Calinou #android or #android-dev
20:05 nrzkt yaourt -S android-sdk
20:05 devmarth_ yeah, est31
20:15 est31 I'll perhaps make an android compilation guide
20:16 nrzkt the 0.4.12 build is not very good, there are some bugs which are fixed in master :s
20:16 nrzkt i don't know if i must make a 0.4.12.11 release with master of not, the gap between 0.4.12 and master is large
20:19 devmarth_ hm
20:19 devmarth_ I'm compiling the master so it should be okay
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20:22 est31 wow our server is #3 alket!
20:24 alket est31: yeaah ! xD
20:24 alket do you still administer ? I was bit busy tese weeks
20:25 est31 yes
20:25 est31 but didnt have time for lordima yet :(
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20:26 alket don't worry about it
20:26 luizrpgluiz hi
20:27 devmarth_ hey luizrpgluiz
20:28 luizrpgluiz devmarth_:hi
20:28 VanessaE nrzkt: there often is a call from modders and "power users" for more frequent releases so e.g. 0.4.12.1 (or 0.4.13) wouldn't be looked badly-upon, BUT most core devs don't like frequent releases for some reason (that seems to extend beyond just the hassle of the release process itself)
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20:31 luizrpgluiz VanessaE:my friend said that 0.4.12 is unstable
20:31 nrzkt Android models isn't core game model, and as you will see the 0.4.12 on Google Play store is not a good release, master is much better
20:31 devmarth for all who dont live under a rock, join #blokel if you want
20:32 est31 lol
20:32 devmarth meh, just thought id set up an irc for it, might as well
20:33 VanessaE luizrpgluiz: it IS unstable to some degree
20:34 nrzkt the last build is not published on play store yet, it's slow
20:34 nrzkt it will be 0.4.12.9
20:34 nrzkt 0.4.12.10 will be master if we need a bump on apk
20:37 alket how to connect to inchranet
20:39 VanessaE nrzkt: why 0.4.12.*9* (or 10) and not ...1 ?
20:40 VanessaE (I mean, where's the 9 or 10 coming from?  this doesn't follow Semantic Versioning)
20:40 VanessaE alket: irc.inchra.net #minetest
20:40 VanessaE just point your IRC client at that server and channel.
20:40 nrzkt because first version was 7 and i released 8 on play store but bugued, and 9 was also problematic when uploaded. Then bump to 10
20:41 VanessaE nrzkt: oh you mean Android build IDs ?
20:43 est31 yes
20:43 est31 I'm not sure but they have to be integers
20:43 est31 uints :)
20:44 VanessaE nrzkt: I search "Minetest" on google play store and none of the results is the official build :(
20:44 VanessaE though many have the minetest logo
20:45 est31 VanessaE, its not "approved" yet by google
20:45 VanessaE ah
20:45 VanessaE how long does that take normally?
20:45 devmarth theres a lot of people who take games from the forums such as voxelgarden and upload it to google plau
20:45 devmarth play*
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20:46 * est31 thinks a game store is far more better than a modstore
20:47 devmarth i think so too
20:47 devmarth it would be something like a technic launcher
20:48 Krock Calinou, https://play.google.com/store/apps/details?id=net.minetest.minetest is broken
20:49 est31 Krock, yes we are waiting for google
20:49 est31 to approve
20:49 Krock strange, I've seen it in the mod store about an hour ago
20:49 Krock at least with the browser
20:49 est31 perhaps that was org.minetest.minetest?
20:50 Krock possible.
20:50 est31 org.* was old version that didnt work-
20:51 est31 VanessaE, can you give me a dev.minetest.net account?
20:51 VanessaE est31: no, I can't.  I don't have that level of access.
20:51 * VanessaE pokes ShadowNinja
20:51 VanessaE he does, I think :)
20:52 est31 he doesnt I think
20:52 est31 he gave me normal wiki access
20:53 est31 and I also requested devwiki access and he said he doesn't have access for that
20:55 ShadowNinja Hmmm?
20:55 VanessaE oh
20:55 ShadowNinja Oh, Calinou: ^
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20:55 VanessaE I don't even remember how I managed to get an ac...
20:55 nrzkt VanessaE several hours
20:55 VanessaE oh, that would probably be how :)
20:55 Calinou est31, will do
20:55 VanessaE nrzkt: ok
20:55 nrzkt Krock it was org and broken app :s
20:56 Calinou est31, what's your e-mail? PM it to me
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21:21 STHGOM_ what irc client would be recommended for windows xp?
21:22 VanessaE hexchat
21:23 STHGOM_ can you give me link for a windows xp build?
21:24 VanessaE oh wait
21:24 STHGOM_ it says onlt 7 and 8
21:24 VanessaE that doesn't run on XP
21:24 VanessaE hm
21:24 VanessaE upgrade your windows to something that's not outdated.
21:24 WolfgangB Microsoft Comic Chat ;-)
21:25 VanessaE http://en.wikipedia.org/wiki/Comparison_of_Internet_Relay_Chat_clients#Operating_system_support
21:25 VanessaE there should be something among that list that's useful if you won't update past XP
21:26 T4im you shouldn't mix windows xp and the internet anymore
21:26 T4im from a security standpoint
21:26 VanessaE *nod*
21:26 Calinou Windows XP can't handle IPv6, SSDs and very high speed connections out of the box :P
21:26 * est31 nods too
21:27 T4im well and so many other standpoints, but being a botnetclient and trojan horsefarm seems the most pressing concerns atm
21:27 VanessaE STHGOM_: get Linux.  put XP in a virtual machine for your games or whatever that need it.  use Linux as the host to do all your real work
21:28 VanessaE (best way to handle windows these days imho)
21:28 STHGOM_ acually i have a machine running linix, i just can seem to get the repository lists to load
21:28 Calinou virtual machine to play games won't be fast
21:29 VanessaE Calinou: actually it works fine
21:29 STHGOM_ im not to worried about games on here
21:29 VanessaE at least for older games - Abe uses linux host, win2000 guest to play some old direct3d games.
21:29 STHGOM_ ist about 10 years old
21:29 VanessaE they perform nicelyt
21:29 VanessaE -t
21:29 VanessaE STHGOM_: time to re-install that Linux box with a modern distribution
21:30 VanessaE (don't try to upgrade, if your package lists are busted.  a re-install is easier and cleaner)
21:30 STHGOM_ ok
21:32 STHGOM_ ty VE
21:32 STHGOM_ then ill use xchat
21:41 VanessaE xchat for windows is not free
21:42 STHGOM_ i meant on the linix machine
21:42 VanessaE ah
21:42 VanessaE on linux use hexchat
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21:50 Johnsen2 Wayward
21:50 Johnsen2 Are you a ;op on inchranet minetest
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21:52 Johnsen2 Anyone a ;op on minetest inchtsnet
21:52 Johnsen2 inchranet
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23:43 est31 ShadowNinja, which are your fixes for unified inventory?
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23:55 * est31 now just tries dreambuilder with SN's patch

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