Time Nick Message 00:00 Karlton idk if it matters unless it is really really old 00:01 Chanku I'd assume I'd have the latest for debian "wheezy" 00:05 Karlton it also said it did not find curl 00:06 Chanku I tried installing curl 00:07 Chanku Although there's an issue with a dependancy 00:08 Warr1024 last I remember you could disable curl, though that might cause you issues trying to connect to certain servers... 00:09 Chanku Well I'm not going to be playing on servers that much 00:09 Karlton I don't know what to say about installing curl other than it really doesn't have many dependencies 00:10 Karlton other than a toolchain and some optional things 00:11 Karlton glibc and ssl but I don't know how debian packaged it 00:11 Warr1024 do you need just bare curl, or is there like a curl-dev or libcurl-dev thing involved? 00:13 Chanku actually curl requires libcurl3 00:13 Chanku and the version I have is a version newer than the required dependency 00:13 Karlton you only need libcurl then 00:14 Chanku I have libcurl 00:14 Chanku I just have a slightly newer version apparently 00:14 Chanku :/ 00:14 Pilcrow sorry, I suddenly got very busy. thefamilygrog66: that looks like what I want. will try later. gotta go. 00:15 Karlton it should work with the latest curl 00:15 Chanku I'm using Debian... 00:15 Karlton v7.x.x 00:16 Chanku So the version of curl in the repo requires an earlier version as opposed to my installed version 00:16 Chanku Depends: libcurl3 (= 7.26.0-1+wheezy11) but 7.26.0-1+wheezy12 is installed 00:16 est31 wow got another user my server who told players to stop in order to be abled to change skin 00:17 Karlton by installed, you mean from source? 00:17 Chanku No 00:17 Chanku that's what I get from aptitude/apt-get when trying to install curl... 00:18 Karlton then how do you have a higher version 00:18 Chanku I don't know. 00:18 Chanku I only have stable repos installed... 00:18 est31 Chanku, what happens when you remove libcurl? 00:18 est31 does it remove any important package? 00:19 est31 if not, then removie it and reinstall 00:19 est31 remove* 00:19 Chanku It says, " cmake libcurl3 libxmlrpc-core-c3 virtualbox virtualbox-dkms virtualbox-qt" 00:19 Chanku will be removed 00:19 Johnsen2 Hello people 00:21 est31 do apt-cache show virtualbox | grep curl 00:21 est31 which version does it require? 00:22 Chanku libcurl3 (>= 7.16.2) 00:22 est31 ok do sudo dpkg -r --force-depends libcurl3 00:23 est31 and then install dev for libcurl 00:23 est31 dev library 00:23 est31 it will trigger a re-install of libcurl3 00:23 est31 without setting it as manually installed 00:24 Chanku okay 00:25 Chanku So what exactly happened 00:25 Chanku Or at least what probably occured 00:26 Chanku Anywho 00:26 Chanku I'm still having an issue with openGL 00:27 Karlton let me see if I can find a list of debian packages... 00:27 est31 Chanku, I think you got that lib as you tried to install minetest from the ppa 00:27 est31 but only a theory 00:27 Chanku okay 00:31 Karlton do you have libgl1-mesa-dev installed? 00:32 Karlton it needs the -dev if you are going to compile from source 00:35 Chanku Okay now I seem to be missing something for jpegs... 00:35 Karlton libjpeg8-dev? 00:35 Chanku doesn't state 00:35 Chanku Could NOT find JPEG (missing: JPEG_LIBRARY JPEG_INCLUDE_DIR) 00:35 Karlton I am just reading the packages off the readme 00:36 Chanku Now bzip... 00:37 est31 Chanku, can you try to do "sudo apt-get build-dep minetest"? 00:37 est31 that will install all needed dependencies for the old version of minetest 00:37 est31 but thats enough 00:38 Chanku Well I don't have source things enabled in my sources.list...so I assume I'll have to enable those first...am I correct? 00:38 Karlton there is a list of the packages for debian/ubuntu in the readme 00:39 est31 Chanku, I dont think so 00:39 est31 try it first without 00:39 Chanku I did 00:39 Chanku I got this: E: You must put some 'source' URIs in your sources.list 00:39 Chanku I have them in my sources.list file 00:39 Chanku just commented out 00:41 Karlton "sudo apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libjsoncpp-dev" 00:41 Karlton that is in the readme for compiling from source on debian/ubuntu 00:41 Chanku and it seems one of my packages is messed up again... 00:41 Chanku lincurl2-gnutls 00:42 Chanku *lib 00:44 Chanku Apparently alot of my packages are using higher versions... 00:46 Karlton I guess force them to reinstall again 00:49 Chanku -_- 00:49 Chanku Now it's giving me issues with trying to reinstall a dependency 00:51 Karlton you most of used a source that gave you higher packages versions than the ones debian provided 00:51 Chanku Yeah 00:51 Chanku although now I'm not sure what to do... 00:51 Chanku Because it's suggesting that I run apt-get -f install 00:52 Karlton that will override whatever files that are already installed 00:53 Chanku yeah 00:53 Chanku however it will remove most of the files I have installed 00:53 Chanku and it seems one is my desktop 00:55 Karlton it should reinstall it 00:55 Chanku hm? 00:56 Karlton yeah, idk I haven't used that package manager in years 00:56 Chanku http://pastebin.ubuntu.com/10588518/ 00:56 Chanku That's the output that I get from the command 00:58 Karlton which command did you use? 00:58 Chanku sudo apt-get -f install 01:02 Karlton did you do sudo apt-get update; sudo apt-get upgrade; sudo apt-get dist-upgrade recently? 01:02 Chanku yes 01:03 Karlton which package did you use that command on? 01:03 Chanku I just did sudo apt-get upgrade iteslf... 01:04 Karlton no I mean, apt-get -f install 01:04 Karlton it shouldn't have to remove all those things 01:04 Chanku I just did sudo apt-get -f install 01:05 Karlton lincurl2-gnutls 01:05 Chanku *libcurl2-gnutls 01:05 Karlton you so try sudo apt-get -f install libcurl2-gnutls 01:06 Karlton yeah* 01:06 Karlton or try to force it to reinstall somehow 01:08 Chanku I'm getting help from #debian 01:29 paramat luiz you have to learn lua mapgen for yourself, no one has time to teach it in depth 01:29 paramat heh i'm too lazy to comment each line 01:30 luizrpgluiz hehehe 01:30 paramat but sime of my mapgens are simple and designed to be tutorials 01:30 paramat *some 01:31 paramat i post links to them in this thread https://forum.minetest.net/viewtopic.php?f=18&t=6396 01:31 paramat in that thread is hmmmmm's own simple example 01:34 luizrpgluiz :) 01:35 paramat this is my own simple example https://forum.minetest.net/viewtopic.php?f=11&t=8628 01:37 paramat although it's not all that simple and has no comments, sorry 01:38 luizrpgluiz ok 01:40 Pilcrow is there an alternative to minetest.setting_set that works on a -temporary- basis and does not actually write to minetest.conf? i.e. changing player movement speed in, say, minetest_game, without affecting movement speed in minimal. 01:41 Pilcrow I'm looking for something on a per-game basis, not per-world. 01:41 est31 settings are temporary 01:41 est31 but then they can't be changed anymore 01:42 est31 so I agree you need something else 01:42 paramat i want an alternative too for controlling clouds 01:42 paramat in singleplayer controlling clouds is very buggy 01:43 est31 why? 01:43 paramat i mean 'on joinplayer' 'on leaveplayer' stuff 01:43 Pilcrow used to be, you could include a partial minetest.conf in the root of your game folder to change specific settings only for that game. doesn't seem to be loaded any more... 01:44 paramat i need to turn clouds off in a mod 01:46 est31 Pilcrow, its still there: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L65 01:46 est31 so either it got removed without the doc updated 01:46 est31 or its a bug 01:46 est31 or your user's minetest.conf overrides the setting 01:48 paramat yes that game .conf still works AFAIK 01:48 paramat MTGame uses it 01:49 est31 hm, perhaps do the same for mods, too? 01:49 est31 I won't do anything before mod security got merged though 01:50 est31 because it touches that code, and I dont want to cause ShadowNinja rebase work. 01:50 est31 neither do I 01:50 Pilcrow must be some bug then. I have movement_speed_fast = 7 and movement_acceleration_fast = 5 in there, as well as adding fast to default_privs. it doesn't load. used to in my old 0.4.8, so it's not a wrongly-formatted file or anything... 01:51 est31 Pilcrow, and you sure, the other minetest.conf doesn't override those settings? 01:52 Pilcrow yep, I just poked into it, and those settings aren't listed in the other minetest.conf at all. 01:54 est31 Pilcrow, its working for me 01:54 est31 Pilcrow, what is your minetest version? 01:55 Pilcrow latest git 01:55 est31 ok then I'll update and try it again... 01:55 Pilcrow compiled like 4 hours ago 01:57 Pilcrow I had assumed it was just something that had been changed long ago, because I haven't updated since 0.4.8, so I'd been trying to program a mod to do it instead, lol 01:57 est31 if its a regression, its a recent one 01:57 est31 < 1 month 01:58 est31 oh 01:58 est31 you are right 01:59 Pilcrow I am, eh? well. that's annoying. I was hoping I was just doing something wrong... 01:59 est31 I'll bisect 01:59 est31 its a regression and has to be fixed 01:59 Pilcrow thanks for your help, est31 01:59 est31 lets hope its one > 0.4.12 02:01 est31 Pilcrow, fixing bugs is fun :D 02:02 Pilcrow est31: heh, sometimes it is. other times you just wanna ragequit, lol. I'd probably help if I knew C/C++, but I still haven't bothered to learn it. 02:13 Chanku And looks like I'll need to reinstall debian 02:13 Chanku -_- 02:14 est31 Pilcrow, looks like f6e4c5d9cf459e8278 introduced the regression 02:15 Pilcrow est31: I think it does load partially, but the values aren't interpreted correctly; I added movement_speed_fast = 7 and movement_acceleration_fast = 5 to my main minetest.conf and it changed nothing in-game... then I deleted minetest.conf from my game folder and, lo and behold, I had the slower fastmove speeds. so it seems those values are being loaded from the internal defaults if listed in the game folder... 02:28 est31 Pilcrow, ha found the cause 02:29 est31 I'll do a fix 02:52 Pilcrow awesome, est31. 02:54 Pilcrow would I understand it if I asked what was the cause? :P 02:55 est31 Its a bit weird what happened 02:55 est31 I know how to fix and so on 02:55 est31 but in theory there was no reason to change that particular thing. 02:57 Pilcrow well, I'm glad you found it anyway. squishing bugs is good to do... :D 02:59 est31 given enough eyes, all bugs are shallow 02:59 est31 today was yet another proof 02:59 est31 its 5 days old 03:04 Pilcrow interesting. I'm surprised no one caught it before us. do that few of people actually use the feature? :P 03:04 est31 5 days 03:04 est31 thats not a long timespan 03:04 est31 minetest doesn't have a million users :) 03:04 Pilcrow oh I read that wrong, haha 03:05 est31 not yet :P 03:07 Pilcrow heh. my friends and I tried minecraft once. we ran back to minetest. I really wish minetest had as good of mob support as minecraft though. I mean there are some decent mods, but still... 03:10 est31 Pilcrow, you can track it here: https://github.com/minetest/minetest/pull/2482 03:11 Pilcrow thanks, est31. I'll try compiling that now. 03:15 Pilcrow this is like the 6th time compiling today. I'm beginning to see why I stuck with my old version for so long... :P 03:15 est31 lol 03:15 est31 Pilcrow, you can check out 0.4.12 and be happy 03:16 est31 master is a bumpy ride but more fun & you help fixing bugs 03:16 est31 if you weren't, this might have stayed in until the next release 03:17 Pilcrow heh, I've been meaning to upgrade anyway. I've been on 0.4.8 for a very long time, so I haven't even gotten to experience third-person view, the colored sunset/sunrise, or scrollbars in formspecs yet... :D 03:19 Pilcrow takes a while to compile on a 2-gig dual-core though 03:22 Pilcrow hm. I was always curious, why does the minetest source make a minetestserver executable if you can just use the minetest executable with --server to do the same thing? 03:23 est31 you can compile minetestserver without X dependencies 03:24 Pilcrow ah. that makes sense. I guess I didn't think about x-less servers 03:27 Pilcrow sweet, it's done compiling. time to test it out! :) 03:28 est31 It wont get into master in that state 03:29 est31 I do further fixing 03:30 Pilcrow well at least it works well for playing. I just ran it and it seems to work perfectly :) 03:31 est31 its ok for that 03:32 Pilcrow but apparently it's not a complete fix, as ShadowNinja's comment seems to indicate? 03:33 est31 thats why I have to do further fixing 03:33 est31 it is a complete fix for your issue 03:33 est31 but not the issue the commit that I partially reverted 03:34 Pilcrow I see. well it's good enough for me, so I'm happy. I will probably re-compile it once the full fix is in master though... :) 04:04 whtemple1959 hello room, as I expand my growing base of knowledge I have come across discussions of minetest.conf. I see a minetest.conf in my home folder as well as in some but not all of the games. do the two serve different purposes? 04:06 est31 lol 04:06 est31 you are the second one today asking about it 04:07 est31 read this: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L65 04:23 Pilcrow lol. so much interest in minetest.conf today... ;) 04:24 est31 everybody wants to customize their minetest in order for the world pi day 2015-3-14 04:26 Pilcrow I almost forgot about pi day! I need to go buy a pie... :P 04:29 Pilcrow ha, I just noticed someone in here is signed in with the nickname eeew. I love your name, eeew! 04:55 Pilcrow it's late for me. goodnight, folks. est31, I will keep watching that commit to see when it's good enough to be merged into master. then I'll probably compile again. 04:56 est31 gn8 04:58 * Zeno` smashes his keyboard 04:58 Zeno` :) Ok, I feel better now 05:12 est31 Ha! minetest isn't in the list: http://www.net-security.org/malware_news.php?id=2989 05:13 est31 Minecraft is :P 05:39 JadedCtrl Could someone please test my server? 192.168.1.9 Port 30000 05:47 * VanessaE smacks JadedCtrl with a LAN IP address 05:48 VanessaE no one except you and whoever else is connected to your home network (on your side of the modem/router) will be able to test it, because that is a local IP. 05:54 JadedCtrl Ah. 05:54 JadedCtrl Sorry, I'm an imbecile. 05:54 VanessaE no worries. 05:55 VanessaE you need to give out your real IP (look at your modem/router's settings to determine this) and make sure you are port-forwarding 30000 on UDP 05:59 VanessaE probably your real IP is 71.170.233.232 (that's what my IRC client shows you connecting from) 06:00 VanessaE but you still need to set up the port-forward part. 06:01 JadedCtrl Yea, I port-forwarded the default (30000) earlier. I just used the wrong IP, it seems. I think it's working now. Thank you, Vanessa. 06:02 VanessaE yep, it works./ 06:02 VanessaE receiving media.... 06:02 VanessaE done. waiting for the world to show up. 06:02 VanessaE hm. client crash. 06:03 JadedCtrl I'm running the server on the latest dev build of Minetest, perhaps that's it? 06:03 JadedCtrl 04.12-dev 06:03 VanessaE hard to say, seems my client crashes pretty reliably on connecting 06:03 VanessaE keep your server up, I'm gonna pull to git HEAD and get a backtrace of this. 06:04 JadedCtrl OK. 06:06 est31 VanessaE can you bisect too? 06:06 est31 when youre on it :D 06:07 VanessaE standby. 06:07 VanessaE for sure, commit e74b8da is bad. 06:07 est31 if this reproduces for you too. 06:08 VanessaE checking with HEAD now (7c19933a) 06:10 VanessaE http://pastebin.ubuntu.com/10589333/ 06:10 VanessaE I don't have time to bisect it. 06:13 VanessaE https://github.com/minetest/minetest/issues/2484 06:15 VanessaE ok, and VE-C still works 06:15 VanessaE so my client ain't broken in that regard anyway 06:15 VanessaE JadedCtrl: what commit are you at? 06:15 est31 JadedCtrl, how have you obtained minetest? 06:16 VanessaE on your server 06:16 est31 where is VE-C at? 06:16 VanessaE digitalaudioconcepts.com 30000 06:16 est31 (that would be good) 06:16 est31 no commit 06:16 VanessaE oh 06:16 VanessaE um 06:17 VanessaE adfcdc548 06:23 Zeno` hmm 06:24 est31 does minetest hang for everybody at the "Initializing nodes..." step for ~10 secs? 06:25 est31 at joining? 06:27 VanessaE est31: for me, often so yeah 06:28 est31 I guess thats something that easily can be threaded 06:28 est31 its a for loop 06:52 srifqi est31: afternoon 06:53 est31 hi 06:53 srifqi so, how're you? 06:54 est31 good 06:54 est31 & u 06:54 srifqi nice! 06:54 srifqi i'm fine 08:00 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Use the new Player::isDead function when it's the case 134e63c97 http://git.io/pSsm (152015-03-13T08:57:58+01:00) 08:01 yang2003 How can i get longer inventory 08:01 yang2003 bar 09:38 JamesTait Good morning all; happy Friday the 13th, and happy Digital Learning Day! :-D 09:41 Calinou maybe GitHub will buy GitLab 09:57 Calinou https://github.com/mackyle/sqlite/blob/3cf493d4018042c70a4db733dd38f96896cd825f/src/os.h#L52 12:33 srifqi what happened if a laptop was sound "beep" more than 5 seconds before boot? 12:34 Calinou it depends 12:35 JamesTait BIOS beep codes vary massively between machines. 12:35 JamesTait IIRC, the last time I heard that it was no/badly-seated RAM. 12:38 Zeno` look up the POST codes/beeps for your model of laptop 12:39 sfan5 maybe GitHub will buy GitLab 12:39 sfan5 that would be the death for GitLab CE 12:40 Calinou was sarcasm, since it's friday the 13th 12:40 Calinou GitLab is already dead to me 12:42 nrzkt they have a good product but github is over all, because community was here. 12:42 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Rename some packet and handlers to _Legacy name for compat layer between new network changes and old network clients 13126f36c http://git.io/p9Zd (152015-03-13T13:40:48+01:00) 12:42 nrzkt but if gitlab add distributed community and permit to have server to server sharing like owncloud or XMPP based solutions (diaspora/movim) it could be good 12:50 Calinou distributed projects never succeed :( 13:05 srifqi Calinou: JamesTait: then, is it dangerous? 13:07 nrzkt owncloud succeed, but for git i'm not sure, it's not same scope 13:07 Calinou ownCloud is not distributed 13:07 srifqi Calinou: JamesTait: ^^^ 13:08 JamesTait srifqi, as Calinou said, it depends. You'll need to do as Zeno` suggested and look up the POST codes for your laptop. 13:08 Calinou I don't know 13:08 nrzkt owncloud has a server to server sharing. it's distributed 13:08 nrzkt since owncloud 8 you if your oc admin enable it you can share a file with another owncloud instance 13:10 Calinou there's still the Google Drive, Dropbox and MEGA ogres :P 13:11 nrzkt yes, but in france and germany owncloud works very very well, i have seen and installed instance for some enterprises which are massively using it for ~1000 users and share enterprise documents between labs :) and this is increasing 13:12 srifqi Calinou: JamesTait: Zeno`: thanks 13:12 nrzkt french and germany education & research are moving to use this project, researchers love it because they can share with other researchers over the worlds when they are partners and keep the research data in a secure DC 13:12 nrzkt and not owned by americans 13:17 Trixar_za Hey how many blocks away must a water source be from the worked ground before it won't grow seeds? 13:17 sfan5 3 or 4 probably 13:17 Dartmouth think it was 5 13:17 Calinou Trixar_za, 3 in all directions, including vertically 13:17 Trixar_za So I don't really need a water source under every block then? 13:18 Calinou thus, you can hide your water underground 13:18 Calinou no you don't, at all 13:18 Calinou you can irrigate 49 nodes using 1 water node only (source or flowing) 13:18 Trixar_za Kind of did. Been building greenhouses (using green light sources) underground. 13:19 Trixar_za I notice that with the lamps I'm using it needs to be two blocks away from the ground or it won't give proper lighting 13:20 Trixar_za I need better light source >.> 13:27 * Trixar_za does the math 13:27 Trixar_za So 25 blocks surrounded by water? 13:27 Trixar_za That's pretty nice 13:33 Trixar_za I'm bored... so let me try something. With Lava. 13:36 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPAWNER 139f3fc72 http://git.io/p9rg (152015-03-13T14:28:20+01:00) 14:43 kaeza_ Greetings 16:12 Jordach `1\ 16:12 Jordach derp 16:52 rubenwardy Hi all! 16:52 iqualfragile hi rubenwardy 16:52 rubenwardy How's it going? 16:52 iqualfragile good 16:54 iqualfragile was busy 16:54 iqualfragile but now im done 16:54 rubenwardy Yeah. I can understand that, people get busy.# 16:55 rubenwardy You are just a volunteer, anyway :) 17:31 devmarth bbl 17:43 Zytum hi 17:44 Zytum Krock, are your worldon line? I'm having troubles to connect 17:52 Zytum are my connection running? 17:55 Krock hi 17:56 Krock Zytum, please wait. Backups are running 18:06 Pilcrow minetest seems to build/work fine with irrlicht-svn (1.9.0), but is there a reason to use the 'stable' 1.8.1 instead? 18:07 Krock in-dev 1.9.0 doesn't work on windows. 18:08 luizrpgluiz Krock:hi 18:08 Zytum f****g connection 18:08 Krock Zytum, backup of map.sqlite at 81%.. please wait 18:09 Zytum ok, thanks for advice 18:10 Pilcrow ah, so it really makes no difference for a linux machine then? 18:10 Zytum no, worlds and game are the same 18:12 Krock Zytum, it's up. 18:13 Zytum Ok, I go there 18:15 Pilcrow it seems I can't build -old- clients with irrlicht 1.9.0 though; I tried 0.4.8 (by accident, lol) and it spat out some error. 0.4.12-dev compiles fine though. :P 18:16 Pilcrow ^that might not be an irrlicht problem though; I didn't delve into it much, since it was a mistake anyway. 18:42 rubenwardy Pilcrow, 1.9.0 has small changes that slightly break backwards compatability. 18:45 Pilcrow thanks rubenwardy but I figured that out already; on a whim I decided to install 1.8.1 anyway, just to -see- if the old clients would compile. still probably gonna use 0.4.12 since I like some of its features, but some of my old mods don't work quite right with it yet. nice to know I can build a client that works with everything, if I can't manage to squash all the bugs... :P 18:49 Pilcrow some mod I have is making the drowning bubbles invisible in 0.4.12. I still drown, but there's no display to indicate how much air I have left. how annoying. 18:50 Pilcrow ^ not like I really need help with it though; just idly complaining, lol 19:23 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Prepare Protocol v25 init & authentication. 1374d34da http://git.io/p72M (152015-03-13T20:23:03+01:00) 19:47 devmarth is the section under cross compiling minetest "Full Windows Build" run in Linux or Windows? 19:48 Krock huh 19:50 Nitori it wouldn't be cross compilation, if you compiled on windows, no? 19:57 Pilcrow devmarth, where exactly is that section? I've been trying to figure out how to cross-compile myself... 19:58 Pilcrow ^ haha, I missed a comma there; sounds like I'm trying to compile -me- :P 20:00 Pilcrow ah, never mind. I found it. 20:02 Nitori you found the comma? 20:04 Pilcrow lol 20:05 Pilcrow no I found how to compile myself. takes all kinds of voodoo and such though... ;P 20:43 harrison "at night the cafe changed character completely. it was taken over by a colorful flock of transsexual prostitutes, one of whose "melons" were so round that s/he was called "Honeydude" "' 20:43 devmarth wtf 20:45 Calinou this is harrison 20:45 Calinou your daily dose of weird stuff 21:03 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Replace NetworkPacket pointers to references 13083c8c7 http://git.io/p54w (152015-03-13T22:01:49+01:00) 21:11 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: client.cpp: typo fix and break; fix to make some compilers happy 130e93eef http://git.io/p5Eu (152015-03-13T22:08:48+01:00) 21:30 Calinou Calinou> http://www.irrgheist.com/hcraftsource.htm 21:30 Calinou I found a (partially) free game 21:30 Calinou going to try it 22:02 Jordach *airhorns* PilzAdam, 3999, Germany, Fri Jul 20, 2012 4:19 pm 22:34 MinetestForFun Hi, someone can tell me if i can add commented lignes in my world.mt, and if it's possible, the string for commented lines ? thank you ! 22:34 MinetestForFun lines*