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IRC log for #minetest, 2014-12-28

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All times shown according to UTC.

Time Nick Message
00:00 hmmmm oh cool, i was unaware of that feature
00:00 hmmmm very handy
00:01 VanessaE yep, it's that feature that made it possible to save Redcrab's 30401 server from oblivion
00:01 exio4 all of it? ;P
00:03 Beton ok, if we talking only about map, I understand that is always possible to copy map from the server, even if client officially not have option to save map
00:03 VanessaE exio4: all of what matters apparently yeah
00:03 VanessaE pretty much everything on the surface
00:04 VanessaE and any major underground structures also from what I'm told
00:04 hmmmm if we had the seed we could save it completely
00:04 VanessaE we have the seed
00:04 exio4 not the buildings hmmmm
00:04 T4im isn't the seed displayed in debugview even?
00:05 hmmmm i don't know about 0.3.x
00:05 VanessaE it's not 0.3.x
00:05 hmmmm does the client have that information?
00:05 VanessaE it's 0.4.4
00:05 exio4 does anyone know what happened with redcrab?
00:08 VanessaE I *think* this is the seed I grabbed last time I was on redcrab, http://digitalaudioconcepts.com/vanessa/h​obbies/minetest/screenshots/Screenshot%20​-%2011202014%20-%2010%3a00%3a06%20PM.png
00:08 Beton I wonder how the client reacts if we try to open the map saved from server, and we dont have mods from server.
00:08 VanessaE exio4: he's just never around anymore and his server is so outdated you can barely even connect to it
00:08 VanessaE so it was copied off as best as possible and resurrected with a modern build as Silvercrab, run by Oldcoder
00:09 VanessaE Beton: You see lots of unknown nodes, that's all
00:09 exio4 sounds pretty sad, but mostly because he left the server running
00:09 VanessaE same as in singleplayer
00:10 Beton Is not possible to copy mods from the server?
00:10 VanessaE no
00:11 exio4 mods are 100% server-side
00:11 VanessaE the server doesn't send the code to the client
00:11 VanessaE only the images and other media.
00:11 hydalgo hello, I wonder if there is some doc about configuring a minetest server to use a external database for authentication?
00:11 VanessaE you can get the mod list on most servers though
00:11 VanessaE then you just have to go find and download those mods and make a suitable modpack or game out of them
00:12 VanessaE hydalgo: no such thing exists that I've ever heard of.
00:12 exio4 VanessaE: do you know what port of the code could be said to be the "most decoupled" from the rest?
00:12 T4im I think some metadata is sent too, isn't it? at least formspecs and inventories seem to be client side cached
00:12 VanessaE exio4: probably the networking code
00:12 exio4 I want to rewrite some random part of minetest and hook it into the actual codebase
00:12 VanessaE T4im: yeah, but those aren't really code, that's more like ...mmm... markup language I guess
00:13 T4im true
00:13 exio4 VanessaE: uh, I haven't thought about the networking code, will check
00:13 Jordach VanessaE, https://www.youtube.com/watch?v=bwK4moMRBUQ
00:14 VanessaE Jordach: wtf?
00:15 VanessaE good thing I had my sound off.
00:15 VanessaE the video alone was.... disturbing.,
00:17 Beton VanessaE, thank you for explain. I hope it never will be possible to copy mods from the server. :)
00:18 VanessaE who knows?
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00:19 T4im there are proprietary mods out there? O_o
00:19 VanessaE T4im: yeah, anything made by mauvebic :-/
00:19 VanessaE I could see an argument for the server sending its mods wholesale to the client, for caching and backup reasons
00:20 hmmmm pretty sure we could stop mauvebic in his tracks by switching to AGPL 8D
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00:20 n4x http://www.cse.chalmers.se/~nad/publi​cations/danielsson-et-al-popl2006.pdf heh
00:20 T4im just get him to distribute anywhere
00:20 T4im no need to go nuclear agpl :p
00:20 n4x "morally correct"
00:21 n4x VanessaE: uhh, how does that make sense?
00:21 VanessaE hmmmm: that WOULD work but good luck :)
00:22 VanessaE n4x: for backup and archival purpose of course
00:22 n4x making mods "propietary" is a nice way to get abandonware
00:22 VanessaE we've lost a number of mods over the last couple of years due to things like ompldr et al. shutting down, modders just walking away, etc.
00:22 n4x I mean, having a propietary mod
00:23 VanessaE oh that
00:23 VanessaE meh
00:23 VanessaE I never said it made sense
00:23 VanessaE but at least a few people have tried that route
00:23 VanessaE and failed.
00:23 n4x I still want OECake's source code
00:24 VanessaE by making their code either precompiled e.g. *.luac, or by using restrictive licensing terms
00:24 VanessaE hell one guy, I forget who it was, tried to complain about people USING his code on their servers
00:24 VanessaE not distributing it, mind you, but merely using it
00:24 VanessaE that is, continuing to use it after he changed to restrictive, anti-FOSS licensing
00:26 VanessaE (his contention I think was that the mod's media/assets were still being sent to clients, ergo that constituted distribution in his mind, even though the code went nowhere)
00:26 n4x o.O
00:26 T4im distribution yes.. but only of media files, which rarly are gpl :P
00:26 n4x insane
00:27 NekoGloopMkII topical shout-out to glooptest
00:27 VanessaE T4im: technically it might be, but the media is useless without the code so it doesn't count anyway
00:27 NekoGloopMkII the best abandonware
00:27 VanessaE NekoGloopMkII:  I still use it in dreambuilder :)
00:27 NekoGloopMkII because it is the best abandonwar
00:27 n4x oh look, it's a NekoGloopMkII!
00:27 NekoGloop no it's not
00:29 T4im well if the code before was gpl, they can distribute it.. author can't "take that away" for once distributed code anyway
00:29 T4im but the images are not "linked" nore derivated from the code anyway.. so
00:30 NekoGloop oh look I've had a pull request since August 13
00:33 NekoGloop VanessaE: do you like the tables? I like the tables...
00:33 n4x I prefer trains
00:33 VanessaE NekoGloop: they're all right; some of my players have used them before
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00:34 acerspyro Bitches I'm home!
00:34 VanessaE oh boy..
00:34 NekoGloop you probably have treasure chests turned off, right? Heard those were lagging worldgen to a halt.
00:34 acerspyro uh
00:34 VanessaE NekoGloop: yes, and for that reason yeah
00:34 acerspyro oh
00:34 NekoGloop they look pretty nice though right? :D
00:34 acerspyro Quick, git link!
00:35 VanessaE https://github.com/GloopMaster/glooptest
00:35 NekoGloop https://github.com/GloopMaster/glooptest/blo​b/master/glooptest/othergen_module/init.lua ?
00:35 VanessaE see also, dreambuilder
00:35 * acerspyro facepalm
00:35 acerspyro To minetest
00:35 VanessaE https://github.com/minetest/minetest
00:35 acerspyro ty
00:36 * VanessaE looks at the sheer number of nodes in Homedecor modpack that still need to be converted to mesh nodes and shudders
00:36 * NekoGloop looks at the sheer number of shits I don't give about glooptest
00:36 VanessaE heh
00:36 VanessaE well you haven't been around much
00:37 VanessaE I mean shit, look at the layer of dust on the kitten generator!
00:37 NekoGloop If someone wants to make it meshtastic then go ahead, be my guest!
00:38 NekoGloop so do meshes allow stuff like mesecons to not be ten million nodes?
00:39 VanessaE no but they do allow them to be far prettier
00:39 T4im the technic cnc stuff might benefit a lot from it :D
00:40 VanessaE for example, http://digitalaudioconcepts.com/vanessa/h​obbies/minetest/screenshots/Screenshot%20​-%2011232014%20-%2006%3a08%3a07%20PM.png
00:40 T4im are you actually planning on converting the homdecor things? :D
00:40 VanessaE T4im: already coded up the necessary models
00:40 VanessaE see slope_test
00:40 NekoGloop so what problems have actually been -solved- with anything done lately...
00:40 VanessaE everything needed for technic cnc is there
00:40 T4im nice
00:41 VanessaE T4im: actually a number of homedecor models have been converted, yes.
00:41 acerspyro VanessaE, did you fix that spot on the map on your server yet?
00:41 T4im :D looking forward to seeing them
00:41 VanessaE NekoGloop: performance improvements, bug fixes...it's hard to describe
00:41 T4im oh.. on pipes!
00:41 T4im and*
00:41 n4x performance improvements are the thing that can be used for marketing, I think
00:41 VanessaE acerspyro: I have not; it's a client bug do it needs fixed there first.
00:41 n4x I got VanessaE'd
00:41 acerspyro VanessaE, I have a patch
00:41 T4im wonnderful round pipes
00:42 VanessaE acerspyro: I know; PilzAdam coded up a proper commit I think also
00:42 acerspyro ok
00:42 acerspyro cool
00:42 VanessaE T4im: Coming Soon ™
00:43 acerspyro I was starting to miss my low ping
00:43 T4im I just let my thoughts wander for a second :D never found my way around blender :/
00:43 VanessaE acerspyro: [12-27 17:09] -ShadowBot/#minetest-dev- https://github.com/minetest/minetest/issues/2017 -- facedir > 23 causes segfault in client
00:43 acerspyro VanessaE, that's an issue, not a commit
00:43 VanessaE wait, wrong link
00:44 VanessaE strange, I thought I saw a commit somewhere.
00:44 acerspyro lol
00:45 VanessaE https://github.com/minetest/minetest/commi​t/56b9377c1c55a08eb5ae09c058f9f1cb8e9e4a73
00:45 VanessaE there it is.
00:45 acerspyro last commit a day ago
00:45 acerspyro PilzAdam authored on Aug 10, 2013
00:45 acerspyro I guess it wasn't a complete fix
00:45 VanessaE hm, didn't notice the date.
00:45 VanessaE oh well
00:45 T4im ah, I remember that.. I think that crashed mostly windows clients, didn't it?
00:45 acerspyro No
00:45 acerspyro Any client
00:46 VanessaE it's probably just clients > 0.4.10
00:46 T4im well.. probably just appeared that way because all the linux people tend to compile themselves and had the fix I guess :D
00:46 acerspyro No
00:46 acerspyro Just me
00:46 acerspyro ^.^
00:46 PilzAdam VanessaE, acerspyro, it's a bug in the mesh drawtype
00:46 PilzAdam in combination with facedir
00:47 Jordach >... Mod Manager >Licensed under GPL v3.0
00:47 VanessaE PilzAdam: that explains why it affects nodeboxes - they're meshes in disguise also.
00:47 * Jordach clicks next without reading
00:49 LazyJ VanessaE, can you translate for me what hmmmm got so worked-up over last night?
00:50 LazyJ Will it affect WorldEdit?
00:50 VanessaE I am not sure
00:50 VanessaE when placing a .we schematic, not likely
00:50 VanessaE with a .mts, I haven't the foggiest
00:51 hmmmm worked up? :/
00:51 VanessaE any other operation, probably no effect
00:51 VanessaE assuming worldedit is otherwise reasonably bug-free
00:51 hmmmm well we can't easily make a hotfix with the current release model
00:51 VanessaE (the current load-a-.we-causes-a-crash notwithstanding)
00:51 hmmmm I'll figure out something
00:51 hmmmm but i'd love to get your .mts working
00:52 VanessaE hmmmm: so, "moderators only" section of the forum + appropriate privs for you and PilzAdam and others, or mailing list?
00:53 hmmmm i'd rather have a mailing list
00:53 hmmmm it'd encourage the more technical types to join in
00:53 PilzAdam I don't like mailing lists
00:53 VanessaE fine by me as long as it's publicly archived
00:53 hmmmm forum software is like ":D yaaaaay kids"
01:01 VanessaE hah
01:02 hmmmm https://forum.minetest.net/v​iewtopic.php?f=3&t=10848
01:02 VanessaE want me to lock it?
01:03 hmmmm no
01:03 VanessaE okl
01:03 VanessaE -l
01:03 hmmmm just delete posts that are like
01:04 hmmmm "Ya sounds relly good if it makes MT better..."
01:04 Jordach hmmmm, i already beat you there
01:06 VanessaE hmmmm: *nod*  I can agree with this post.  lgtm.
01:07 Jordach hmmmm, not sure if i'll like that change
01:07 Jordach assuming we do that, the next release is 5.12, correct?
01:07 Jordach 4.12 *
01:07 VanessaE Jordach: 5.0
01:07 Jordach oh right
01:08 Jordach this is going to be a VCS nightmare
01:08 hmmmm nah
01:08 VanessaE hmmmm: you might want to add something in there about how we arrived at 0.4.11 --> 5.0
01:08 hmmmm :/
01:08 hmmmm well it was just an example
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01:09 VanessaE Jordach: I don't think so.  this is what git was designed for.
01:09 Jordach if we even make it to 0.9.x it's never going to 1.0
01:09 hmmmm 0.9.9.9.9.9.9...
01:09 Jordach 0.9.a
01:10 VanessaE remember, "<VanessaE> I'm sure git has some black magic for that..."  :)
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01:11 VanessaE hmmmm: oh, a chromium build ID?
01:11 VanessaE ;)
01:11 hmmmm "Don't worry about what version you're running - all that matters is that you know you're running the latest"
01:11 VanessaE ("39.0.2171.65")
01:11 * Jordach 's thoughs on FreeMiner: sure it looks good and performs well, but it's that christmas present that goes back in the box never to be touched again until a few months later
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01:12 VanessaE hmmmm: to be fair, that comment WAS valid with the now-former dev model :)
01:12 Jordach hmmmm, you need to start whipping the devs to make them move on bug reports and features
01:13 Jordach easy typo to make with BSD
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01:18 PilzAdam hmmmm, replied
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02:25 hmmmm https://forum.minetest.net/v​iewtopic.php?f=3&amp;t=10849
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02:37 MinetestBot [git] kwolekr -> minetest/minetest: Redefine NodeResolver interface and replace with callback mechanism b67f37f http://git.io/Ki50hg (2014-12-27T02:12:21-05:00)
02:49 n4x https://mediacru.sh/hymDTa6pDFut
02:50 n4x day-and-half-of-internet graph
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03:20 MinetestBot [git] kwolekr -> minetest/minetest: Set fallback content if resolving content vector requires everything 08d259c http://git.io/RPuecg (2014-12-27T22:20:04-05:00)
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03:35 MinetestBot [git] kwolekr -> minetest/minetest: VoxelManipulator: Remove unnecessary deallocation steps ae2721f http://git.io/9mZ-4w (2014-12-27T22:35:05-05:00)
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03:57 AgentFire Is Minetest supported on KitKat
04:09 MinetestBot [git] kwolekr -> minetest/minetest: LuaVoxelManip: Add option to allocate blank data 8334100 http://git.io/f42MOQ (2014-12-27T23:09:36-05:00)
04:10 n4x https://mediacru.sh/hymDTa6pDFut yay moar graphs
04:10 NekoGloop is minetest supported on windows ME?
04:11 n4x it is, NekoGloop, you just need to kill windows me and switch to something that doesn't suck
04:11 NekoGloop heh
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04:11 NekoGloop thankfully, I've never actually had the displeasure of using ME.
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05:51 someguy_irc #worstDayOfMyLife.
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06:25 hmmmm http://www.philly.com/philly/news/science/H​ealthDay694984_20141224_Researchers_Take__F​irst_Baby_Step__Toward_Anti-Aging_Drug.html
06:40 n4x that anti aging drug is LSD
06:40 n4x you get older but you are too happy to realize
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07:56 ipv6b So ipv6 is not so uncommon anymore. Anybody wanna tip me on an ipv6 minetest server, just notify me please :)
07:57 ipv6b Κnow of a minetest ipv6 server? Please let me know :)
08:02 someguy_irc ~tell FoxyThePegasus DUDE account suspended, someguyofficial.com..
08:02 ShadowBot someguy_irc: O.K.
08:02 someguy_irc O.K........
08:10 MinetestBot [git] kwolekr -> minetest/minetest: PseudoRandom: Expose constant PSEUDORANDOM_MAX 8c98f49 http://git.io/etsa2A (2014-12-28T03:09:32-05:00)
08:12 MinetestBot [git] kwolekr -> minetest/minetest: Ore: Add Blob ore type 900fa26 http://git.io/ck9dzg (2014-12-28T03:11:00-05:00)
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09:17 ipv6b benoliver999, codehero, compunerd, have you ever connected through IPv6 to play a game on a minetest server? Also do you have to harden your own minetest server in some way so nobody easily can crack it?
09:17 Calinou hi
09:17 ipv6b hi Calinou
09:17 VanessaE hi
09:17 Calinou Minetest does support IPv6, although I've never tested its support
09:18 Calinou hardening a server is pretty easy… just use a strong password for your admin account(s)
09:18 Calinou and disallow empty passwords
09:18 ipv6b Calinou, somebody here whom I asked in the past said they successfully connected to a Russian server that had IPv6, but when I tried to connect it was just a fail
09:19 ipv6b Calinou, then I could just try to have a server open for a few seconds, ask you to connect to it, and after you are successful I know it works? :)
09:20 ipv6b Calinou, if you have a ipv6 address of course. Without it, that's impossible to test
09:21 ipv6b but I saw that some users here do use ipv6, so I'll wait for a reply. They might have experience.. I'll idle
09:21 Calinou I have IPv6
09:22 Calinou so you can try hosting a serve
09:22 Calinou +r
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09:30 ipv6b Calinou, what server would you prefer? Latest or latest stable?
09:30 Calinou latest
09:30 VanessaE bbl
09:30 Calinou I always play using latest Git
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10:24 ipv6b Calinou, does v6.servers.minetest.net work? I just pinged and it said "unknown host"
10:27 sfan5 ipv6b: why would there be a v6.servers.minetest.net?
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10:27 ipv6b sfan5, because the documentation says so?
10:27 sfan5 link?
10:28 ipv6b sfan5, because minetest.conf.example says so in latest git
10:28 ipv6b latest version of minetest+minetest_game
10:28 ipv6b I followed the readme.
10:29 sfan5 uh
10:29 sfan5 hm
10:29 sfan5 i think we never had that domain
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10:30 ipv6b "#    If you want to announce your ipv6 address - use  serverlist_url = v6.servers.minetest.net." from minetest-minetest-900fa26
10:30 sfan5 ipv6b: put the ipv6 of servers.minetest.net and the hostname into your /etc/hosts for now
10:34 ipv6b sfan5, is the admin password for the minetest server in minetest.conf?
10:34 sfan5 no
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10:43 catninja ipv6b: Are you using ping6 rather than just ping? Otherwise it won't lookup the AAAA record (and for v6-only servers for example there's probably no A record)
10:44 catninja Not that I'm finding any AAAA records for the domain either
10:44 ipv6b catninja, I was using ping6
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10:44 catninja (dig v6.servers.minetest.net AAAA)
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11:04 ipv6b Calinou, when typing an ipv6 address in firefox I have to use brackets [] to enclose the IPv6 address. Is the same necessary for when typing IPv6 addresses into minetest?
11:04 Calinou no ide
11:04 Calinou +a
11:08 sfan5 ipv6b: no
11:09 sfan5 because the addr and port are not in the same field
11:09 * ipv6b goes to dishes...bbl
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11:11 mitrom > 8 segments in your ipv6
11:11 mitrom > get a range sir
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12:02 ipv6b mitrom, minetest does not support ipv6, that I found out now
12:03 mitrom Yes it does
12:03 ipv6b since ::1 doesn't work with port 30000
12:03 mitrom There's a setting sonewhere
12:03 mitrom It's ::
12:03 ipv6b mitrom, well then all it takes is a little research and I'll have it running in no time :D
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12:18 ipv6b it worked! :D
12:19 ipv6b mitrom, you were right. :: was the answer
12:19 mitrom Yup
12:19 ipv6b Though ::1 worked also
12:19 ipv6b but :: is shorter
12:20 mitrom try ::2
12:20 mitrom I wonder if I can tunnel UDP over ssh...
12:20 mitrom I doubt it
12:20 ipv6b ::2 unfortunately doesn't work.
12:21 ipv6b but ::0 worked
12:21 mitrom What about FF01:0:0:0:0:0:0:1 ?
12:23 ipv6b no doesn't seem to work even if I write it lowercase as ff01:0:0:0:0:0:0:1
12:26 mitrom Eh, well you got it working, I'm just annoying you now probably
12:26 ipv6b mitrom, no, I find ipv6 interesting at all degress
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12:35 ipv6b catninja, do you have an IPv6 address?
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12:57 catninja ipv6b: dig minetest.umeahackerspace.se AAAA
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13:02 ipv6b catninja, is that a minetest server I can play on?
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13:07 ipv6b catninja, Would you like to test connecting to my IPv6 server? (the only thing I need is to open up my firewall)
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13:28 ipv6b catninja, Just got my IPv4 address. minetest.umeahackerspace.se works through IPv4
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13:28 ipv6b Did you previously have minetest.umeahackerspace.se IPv6 enabled or why did you show me this site?
13:29 ipv6b catninja, Would be way cooler if it was a minetest server ;)
13:34 ipv6b Thx for all the help. I'll return when Calinou returns so we can test this IPv6 thing. Cheers!
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15:12 Wayward_One i hope the server will be improved soon, this is insane:
15:12 Wayward_One <MT-Test> # Server: version=0.4.11-dev, uptime=2149.6, max_lag=18, clients={tyler, brian09}
15:13 Wayward_One ^^ Minetest
15:13 Wayward_One ND-Survival-Dev> # Server: version=0.4.11.5-dev, uptime=315.076, max_lag=0.0445812, clients={Wayward_One, deezl, CWz}
15:13 Wayward_One ^^ Freeminer
15:14 Wayward_One both run on my laptop, and the Freeminer server has many mods, while the Minetest server was left default
15:15 T4im maybe mapgen running for one but not the other?
15:16 Wayward_One nope, everyone hung around spawn, i made sure of it
15:16 T4im both servers runnign at the same time?
15:16 Wayward_One and the area around spawn was pre-explored on both
15:16 Wayward_One yep
15:16 T4im well, maybe they fight for resources? :/
15:16 Wayward_One i've tried them separately too, same result
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15:20 proller its just 1.5 years of optimizations
15:22 exio4 we have no way to backport them, do we? I mean, the license..? :)
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15:33 kaeza greetings
15:34 petrusd987 hey
15:36 exio4 hi kaeza!
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15:46 Megaf Wayward_One: whats insane?
15:46 Megaf !server Megaf
15:46 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/10, 1/7 | Version: 0.4.11-dev / MegafXploreNext | Ping: 8ms
15:47 Megaf with 0.4.11 my ping went from 2ms to 8ms
15:47 Megaf and I can no longer play minetest on my desktop
15:47 Megaf I have 4 GB of ram and its not enough for this shit
15:47 proller try freeminer ;)
15:48 LazyJ Megaf, could there be issues with the VPS service you are using?
15:48 LazyJ Have you been able to talk to a real human there?
15:49 Megaf LazyJ: I dont care about 4 ms add on lag
15:49 Megaf I care about Minetest client using 2 GB of ram after 10 minutes of gameplay
15:49 T4im 8ms is still very good
15:49 Megaf The fuck is that!?
15:49 Megaf This leak is old, and they still cant figure out that
15:49 Megaf they still working on adding more eye candy to minetest
15:50 Megaf without fixing bugs
15:50 LazyJ I'm curious what info the VPS service gets from Minetest or the hardware it's running on. What do stats and things look like from their end.
15:50 Megaf they just add more shit
15:50 NekoGloop Megaf: -yes-
15:50 Megaf I'm fed up
15:50 Megaf I'm done
15:50 T4im I noticed the leaking to be a bit server dependend.. on some servers I run out after a while, but not everywhere
15:50 NekoGloop it's probably got to do with the quantity of mods
15:50 Megaf I'm tired of being nicely and opening issues and trying to help
15:51 Megaf when all I see is more and more stuff being added and almost no bugs being fixed and none optimizations
15:51 NekoGloop but seriously nobody knows what they're doing with minetest. "oh we can't make it a full-fledged game until we fix the bugs" "oh we aren't going to fix the bugs we're just gonna make them worse"
15:51 Megaf there's actualy a single dev trying to do things right, Zeno. But all others SEEMS to be doing shit
15:54 Megaf Does anyone want to take over my server?
15:55 Megaf It's so stupid to just blame mods for resources use. Minetest is suposed to be run with mods, that's the whole point of mintest
15:56 LazyJ Have you accessed which mods, on your server, are *not* being used very much?
15:56 LazyJ Maybe uninstall those.
15:57 LazyJ Then go through the mods that are used and disable the parts that aren't used much, if at all.
15:57 Megaf LazyJ: again, my main problem now is on client side
15:57 LazyJ MoreBlocks and Homedecor add an extra "tar" block that has no real use.
15:58 LazyJ Ah. I thought you were talking about the server.
15:59 Megaf PID USER      PR  NI    VIRT    RES    SHR S  %CPU %MEM     TIME+ COMMAND
15:59 Megaf 30217 reglnx    20   0 1674988 958856  62112 R 127.1 28.1   1:01.65 minetest
15:59 Megaf 956 MB of ram being used just after the login
15:59 Megaf PID USER      PR  NI    VIRT    RES    SHR S  %CPU %MEM     TIME+ COMMAND
15:59 Megaf 30217 reglnx    20   0 1684292 969640  62260 R 149.2 28.4   1:50.27 minetest
15:59 Megaf one minute later
15:59 Megaf see the bloody CPU use
16:00 LazyJ Would making the executable smaller have any effect?
16:00 Megaf LazyJ: man, that's all shit done my minetest devs
16:00 LazyJ idk, I'm just guessing at some ideas.
16:00 Megaf it wanst like that months ago
16:00 Megaf Minetest was so good that I could play it on a Raspberry Pi!!!
16:01 T4im I actually had a noticeable performance increase since then
16:01 LazyJ Are you able to compare the MT engine code with Mintest Classics' code to see where the problems may be?
16:02 Megaf T4im: It is much faster yes, but it uses 4x the resources
16:02 LazyJ That is, if Minetest Classic (or whatever it's new name is) isn't suffering the same issue.
16:03 LazyJ Also, have you tried the "minimal" game?
16:03 T4im megaf: higher ram usage is a very common thing... https://en.wikipedia.org/wiki/Space-time_tradeoff
16:03 T4im as long as the usage isn't growing constantly of course
16:03 LazyJ Ok, I'm out of ideas now.
16:04 Megaf LazyJ: By hte way, thats for those bridges :)
16:05 Megaf !server Megaf
16:05 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 1/10, 1/7 | Version: 0.4.11-dev / MegafXploreNext | Ping: 8ms
16:05 Megaf !up mt.megaf.info 30003
16:05 MinetestBot mt.megaf.info:30003 is up (9ms)
16:05 LazyJ yw ;) I hope I didn't overstep boundaries. It just looked like there *had* been bridges there but no protection was set to prevent griefing.
16:06 Megaf !up 178.79.130.6 30003
16:06 MinetestBot 178.79.130.6:30003 is up (8ms)
16:06 Megaf LazyJ: there were no bridges, all that river is brand new
16:06 Megaf I made a new water fall there
16:06 LazyJ Ohhh...
16:06 LazyJ Sorry.
16:07 Megaf and all that place is prtected :P
16:08 Megaf I think I need to make more noise so those useless minetest developers wake up
16:09 Megaf I understand that they are using their spare time and are not being paid and all these open source thing, I'm just asking to stop adding more and more stuff without fixing stuff before
16:09 Megaf they have added boats before gettings rails fixed
16:09 Megaf meshes before shaders and shaders berfore proper lighting
16:10 Megaf It seems like there is not organization at all
16:10 Megaf and they dont even have proper multi threading
16:10 Megaf mods and main server thread runs on the very same thread
16:10 Megaf fighting for resources all the time
16:10 Megaf and using the same server_step
16:11 Megaf everything is so wrong
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16:11 leat I don't think stating the obvious would help either.
16:11 Megaf It's not obvios to them...
16:11 Megaf obvious*
16:11 Megaf if it was they wouldnt do what they are doing
16:15 leat I gave up maintaining a minetest server and glad I did.
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16:18 Megaf I have just shutted down my server
16:18 Megaf and then my girlfriend at the same time said that she was trying to join...
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16:27 Megaf Calinou: you should not have announced minetest on Phoronix
16:28 Megaf Minetest is far from ready to be announced
16:28 Megaf It's the second most buggy piece of software I know
16:28 Megaf The first one is Autodesk AutoCAD
16:28 Megaf and the third is Windows ME
16:29 Calinou “Release early, release often” —Eric S. Raymond
16:29 leat Hmm, I don't remember having much problems with ME.
16:30 Calinou I wouldn't say Minetest is very buggy in my experience
16:30 Calinou mods have their individual bugs, remember
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16:35 luizrpgluiz hi
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17:37 acerspyro what are the minimal specs to run Minetest on a tablet?
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17:42 Jordach acerspyro, any ARMv7 or x86 tablet
17:42 Jordach which runs android
17:42 acerspyro I guess the tablet runs Android
17:42 acerspyro Is the game on the app store?
17:42 Jordach nope
17:42 Jordach http://minetest.net/download and it's also 0.4.10 instead of 0.4.11#
17:43 VanessaE putting on the app store costs money
17:43 VanessaE that's why it hasn't been done
17:44 acerspyro oh
17:45 VanessaE (that's also why there's so mush adware I guess)
17:45 acerspyro Do you guys mind helping me like I'm a noob
17:45 acerspyro I never use tablets or touch devices, actually. :P
17:46 Vargos joined #minetest
17:46 acerspyro So I've downloaded a zip file on the tablet, where's the file manager?
17:46 T4im https://f-droid.org/ <-- no minetest in there
17:46 Jordach there isn't
17:46 acerspyro How do I extract it?
17:46 Jordach android does not come with one
17:46 VanessaE you download the APK and use your tablet's software installer
17:46 SylvieLorxu ...
17:46 VanessaE one thing of note:  don't try to use a heavy server like ones that run Dreambuilder, from a tablet.  the client will most likely crash
17:46 acerspyro VanessaE, It's an apk in a zip file
17:46 SylvieLorxu You people really ship a .zip for Android instead of an .apk?
17:47 SylvieLorxu That's really stupid
17:47 T4im f-droid contains all the open source android software.. so any serious open source fan usign android has fdroid runnign anway.. but no minetest in there :/
17:47 T4im no costs either
17:47 VanessaE SylvieLorxu: yell at sapier.
17:47 VanessaE he maintains android builds
17:47 H-H-H f-droid doesnt have EVERY opensource android software
17:48 acerspyro Found a file manager
17:48 T4im h-h-h: obviously, after all minetest is not in there.. but do you know any repository with more?
17:48 acerspyro extracted
17:49 acerspyro Got it
17:49 H-H-H there are a few actually also with fdroid you can also host your own repo and make it public
17:49 acerspyro yay
17:49 acerspyro it runs
17:51 T4im H-H-H: a few that contain more? name 2
17:51 Jordach acerspyro, my shitty chinese 9'' tablet that runs 0.4.8 can connect and work fine on a BFD server running 0.4.11
17:51 Jordach (it's running stu's build)
17:51 acerspyro I have a hipstreet tablet
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17:52 H-H-H google it :)
17:52 T4im H-H-H: well I only find f-droid, that's why I ask you
17:53 T4im after all you seem to know some, that I don't, and the search engines neither.. so please share.. it would be useful
17:56 H-H-H i fail to see how its usefull to discus android apk repos that contain opensource software in a channel that is devoted to a minecraft like game except to boost egos
17:56 acerspyro omg loading is so slow
17:56 acerspyro It's hung on media, but the clouds still move.
17:56 VanessaE acerspyro: you should see it on my old Xelio tablet.
17:57 acerspyro lol
17:57 Megaf antoher useless thing, distributing minetest for android in a zip
17:57 VanessaE it's like trying to play on a C64.
17:57 Megaf totally useless
17:57 acerspyro This is an old HipStreet tablet
17:57 VanessaE Megaf: shut up.
17:57 T4im h-h-h: so basicly you don't know any and resort to insulting me as a defence?
17:57 VanessaE ENOUGH.
17:57 Megaf lol
17:57 * Megaf runs away
17:57 VanessaE stand down, Jordach ....
17:57 Jordach hambags down
17:57 Jordach VanessaE, already sitting down
17:58 acerspyro I am stuck on the media screen D:
17:58 VanessaE acerspyro: give it time.  Android has to do all kinds of hacky shit to get the media into a state where it can be used
17:58 acerspyro ok
17:58 acerspyro Will it have to do this every time?
17:58 VanessaE hopefully not
17:59 * NekoGloop gives VanessaE a cookie
18:00 VanessaE thanks.
18:00 * Jordach hands VanessaE $5 for a subway 6 inch
18:00 VanessaE now THAT I could go for :)
18:00 Jordach i woke up at 3pm
18:00 H-H-H hows the modpack conversion going Vanessa?
18:00 H-H-H hows the modpack conversion going VanessaE? ^
18:00 VanessaE H-H-H: don't.  ask.
18:00 H-H-H that good huh :)
18:01 NekoGloop conversion?
18:01 VanessaE every time I look at the crafting guide to remind myself of what needs updated, I cringe.
18:01 NekoGloop what conversion?
18:01 VanessaE NekoGloop: trading out ugly-ass nodeboxes for proper mesh nodes where the latter would look better
18:01 acerspyro Konversion!
18:01 VanessaE (or would have fewer faces/polys)
18:02 NekoGloop ah, yes. My tables could possibly benefit from meshes
18:02 VanessaE NekoGloop: take a look for example, at flower pots.
18:02 Jordach VanessaE, NO SMOOTH MESHES
18:02 Jordach blehg
18:02 * Jordach actually pukes at the mere thought of Dreambuilder apples
18:02 VanessaE Jordach: sucks to be you if you wanna stick to 1980's graphics :)
18:03 Jordach VanessaE, BFD doesn't even have apples
18:03 Jordach i can't even remember if they exist or not
18:04 acerspyro Still loading
18:04 VanessaE acerspyro: by now it should have already finished
18:04 acerspyro it's not finished
18:04 VanessaE kill it and try again
18:04 Jordach acerspyro, which server did you join
18:04 VanessaE wait, it's actively loading?
18:05 acerspyro MTZ-Basic
18:05 Jordach if it's VE-Creative you're screwed
18:05 VanessaE wtf are you playing?
18:05 acerspyro VanessaE, clouds moving
18:05 VanessaE ahh
18:05 VanessaE ok well let it run then
18:05 acerspyro Jordach, I don't need a modpack for mtz-basic, do I?
18:05 Jordach acerspyro, nope
18:05 Jordach like the main client: automated downloads of media
18:06 rubenwardy joined #minetest
18:06 rubenwardy Hi all!
18:06 T4im hello! :)
18:06 rubenwardy !title https://forum.minetest.net/v​iewtopic.php?f=15&amp;t=6947
18:06 MinetestBot rubenwardy: [Game] Capture the Flag / City v City [0.3] - Team Alloc - Minetest Forums
18:07 acerspyro VanessaE, I'm not sure if that's normal that I can run by holding ctrl and walking on that server
18:07 Jordach VanessaE, i had about 5cm slices of my mothers bacon wrapped sausage meat stuffing last night - explains why I woke at 3pm :)
18:07 VanessaE Jordach: G*d damn boy
18:07 VanessaE acerspyro: it might be, I don't remember :P
18:08 Jordach VanessaE, there was nearly a damn plate full
18:09 acerspyro ok, it's been loading for 15 minutes
18:10 acerspyro should I restart?
18:10 rubenwardy Is it VanessaE's server?
18:10 rubenwardy Because that takes ages
18:10 VanessaE it's Zeno's.
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18:19 acerspyro still loading
18:19 acerspyro Something's wrong
18:20 VanessaE sounds like android/0.4.10 just can't handle something MTZ does
18:21 VanessaE or your tab's too low-end to play?
18:21 VanessaE can you try VE-Vanilla?
18:21 acerspyro 4.0.4
18:21 VanessaE 4.0.4?
18:21 VanessaE that's the android version?
18:22 Krock joined #minetest
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18:22 * Krock purrs
18:22 acerspyro yes
18:22 VanessaE I don't think the android build has ever been test on anything THAT old.  (0.4.10 of course referred to the minetest version you're using)
18:23 acerspyro ok
18:23 VanessaE anyway try it on my vanilla server
18:23 VanessaE it's about as lightweight as they get
18:23 VanessaE no meshes (as far as I'm aware) either.
18:23 VanessaE so 0.4.10 will work on it
18:24 acerspyro mostly-vanilla?
18:25 VanessaE yeah
18:25 VanessaE how much RAM has that tablet got, btw?
18:26 acerspyro 512 mb
18:26 acerspyro :3
18:26 acerspyro works
18:26 acerspyro Took about 20 secs to load
18:26 VanessaE ok good
18:26 * Jordach has a hidden underground city
18:27 VanessaE can you also give FreeForAll a try?
18:27 VanessaE it's heavier than Vanilla
18:27 VanessaE but not as much as MTZ
18:27 VanessaE I'm curious of the cause of the hang
18:28 * Krock 's testing server is up. only a few mods are enabled
18:28 acerspyro hang on
18:30 acerspyro It's laggy as hell
18:31 VanessaE define "laggy"
18:33 Wayward_One acerspyro, i believe you're referring to low FPS, not lag :P current lag on Onez' server is around .2
18:33 Krock Low FPS?
18:33 acerspyro low fps
18:33 VanessaE yeah, that's doesn't surprise me too much.
18:34 acerspyro haha
18:34 VanessaE hopefully 0.4.11 for android will be built soon
18:34 acerspyro I need a new tablet
18:34 Jordach poke sapier with a stick first
18:34 Wayward_One lol
18:34 Jordach i mean i could build it by using virtual machines, but i'm too lazy for that
18:35 Krock how the hell did you underline this?
18:35 acerspyro What do you mean
18:35 Krock ^this
18:35 acerspyro Where do you want it today?
18:35 Jordach right here m8
18:36 acerspyro Here I come
18:36 casimir joined #minetest
18:36 rubenwardy wow
18:36 * T4im franticly searches for the option in his client to strip irc colors out
18:36 Jordach ( ͡° ͜ʖ ͡°)
18:36 n4x joined #minetest
18:37 * acerspyro Stuffs Jordach with his Microsoft
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18:37 * ElectronLibre 's eyes are burning after having seen Micro$oft written on the screen of his computer running Debian.
18:38 rubenwardy https://forum.minetest.net/viewtopic.php​?f=3&amp;t=10848&amp;view=unread#unread and https://forum.minetest.net/viewtopic.php​?f=3&amp;t=10849&amp;view=unread#unread would be better in the engine dev forum. IMO
18:39 VanessaE hmmmm: opinions on that?
18:40 hmmmm ??
18:40 hmmmm like I said there's no more appropriate place than the general discussion
18:40 hmmmm the engine development subforum is for "unofficial engine development discussion"
18:40 VanessaE imho, while the engine is the focus of the development, the topics are really discussing the process around it all
18:40 hmmmm this is mailing list conversation stuff and we don't have a mailing list
18:40 VanessaE and could easily apply to minetest_game or other stuff
18:43 rubenwardy "partly official engine development
18:43 rubenwardy "
18:43 jin_xi hey hmmmm nice work with recent vm commits, i get no more mangled terrain with excessive decorations
18:43 rubenwardy Sorry, hmmmm, about the hiding warnings, I was mistaken. Would you like me to remove that?
18:43 hmmmm no
18:43 rubenwardy Okay.
18:44 hmmmm jin_xi, ???
18:44 hmmmm why aren't these bugs reported
18:44 jin_xi http://i.imgur.com/SUlW1e4.jpg there used to be some void holes around placed stuff and ive told you...
18:45 hmmmm ohhhhh that
18:45 hmmmm after I couldn't find the issue I almost gave up on it
18:46 acerspyro I gave up on the tablet :P
18:47 VanessaE jin_xi: that image reminds me of that one viral video, I forget the name - 8-bit world attack or whatever the real name is ( https://www.youtube.com/watch?v=vRfETBj0IZg )
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18:55 rubenwardy !seen iqualfragile
18:55 MinetestBot rubenwardy: iqualfragile was last seen at 2014-12-19 17:41:29 UTC on #minetest
18:56 rubenwardy ~help
18:59 catninja "coffe?", "no, if I have another one *I* might jump to warp"
18:59 Krock whoa, just spent the most time ever on a single forum post
18:59 Krock 15 mins.. srsly?
19:00 rubenwardy Which one, Krock?
19:00 rubenwardy RE
19:00 Krock rubenwardy, th one about the release engineering
19:00 rubenwardy What make sense as you just posted on it
19:01 rubenwardy would*
19:02 Krock re-phrase please. I did not get what your question was about
19:02 Krock *about what your question was
19:03 rubenwardy That would make sense as you just posted on it
19:04 Krock Yeah.
19:06 VanessaE there, see my post on the thread.
19:09 Krock So you ignore the norms of versioning?
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19:10 VanessaE wait, let me fix it.
19:10 VanessaE there.
19:10 Krock *F5s*
19:11 VanessaE that post is all I have to say on the subject for the moment.
19:12 Krock so we just hide the major version number and "push forward" everything and add an other number for stable fixes. okay. sounds good
19:14 Krock The fact, Irrlicht is at 1.8.1 (AFAIK) and no software is completely finished, so let's do the same - just not like this great example of chrome and firefox versions
19:14 VanessaE heh
19:14 VanessaE well if you look at chrom(e|ium) versions, it's actually not quite like thjat
19:14 VanessaE that*
19:15 VanessaE my chromium build is version 39...  but look closer:  it's really 39.0.2171.65
19:15 VanessaE so...it's worse :P
19:15 Krock I've never seen a version of chromium like 36.5
19:15 VanessaE look under "about"
19:15 jojoa1997 joined #minetest
19:15 Krock yes I know. I have a zero at 2nd place aswell
19:15 Krock Version 39.0.2100.0
19:16 VanessaE only 2100.0?  outdated!!!!one
19:16 VanessaE ;)
19:16 VanessaE (actually this is just whatever comes with xubuntu 14.04 :P )
19:16 Krock *!!!11!1one!11!1
19:16 VanessaE haha
19:17 Krock 1one1ly!
19:17 jojoa1997 is it possible to tell minetest which folder a texture is from or make minetest see the dimensions of the texture and get the width and height from it. I want to have the option to do 32x and 16x animated textures
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19:17 VanessaE jojoa1997: you don't need to know the resolution of a texture to animate it.  you just stack it in a vertical strip and use the right code settings
19:17 Krock either it's 16px or 32px wide
19:18 VanessaE however, you *can* get the resolution of the texture by reading the file directly - see the code in signs_lib
19:18 jojoa1997 that isnt what the api says... cough cough
19:18 VanessaE the API is misleading you.
19:18 VanessaE you do NOT need to know the resolution of the image.
19:18 jojoa1997 someone should update it...
19:18 VanessaE you just need to make a vertical strip of images and use the right code.
19:19 VanessaE take a look at how furnaces are animated.
19:19 jojoa1997 VanessaE when you say sings_lib you mean in default or in one of your mods?
19:19 VanessaE copy the tiles{} code that's used there, simplify it and it'll just work
19:20 VanessaE signs_lib* and I mean the one in Home Decor modpack.  but like I said you don't need it.
19:21 jojoa1997 what is backface_culling?
19:23 VanessaE hiding faces on the sides of an object that you can't see.
19:23 VanessaE such as the three sides of a cube that are facing away from you
19:23 VanessaE normally you want them to not be drawn - that is backface culling.
19:23 jojoa1997 also what does length mean?
19:24 VanessaE the time in seconds to play the animation before looping
19:24 VanessaE length=3 means the whole animation will span 3 seconds and then loop
19:24 jojoa1997 oh i thought it was how many tiles were in the image
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19:24 VanessaE naw
19:25 VanessaE if you have say 12 frames and length=3, then you'd be playing the animation at about 4 frame/sec
19:25 VanessaE (12 frames played in 3 seconds)
19:25 Krock !c 12 / 3
19:25 MinetestBot 4.0
19:26 jojoa1997 Vadtec wrong! it is 4.0 seconds :3
19:26 VanessaE tab complete FAIL
19:27 jojoa1997 ah sush
19:27 exio4 joined #minetest
19:27 VanessaE :P
19:28 rubenwardy !title http://rubenwardy.github.io​/minetest_doc/lua_api.html
19:28 MinetestBot rubenwardy: Minetest Lua Modding API Reference 0.4.11 - Minetest Tutorials and Documentation
19:29 exio4 how is it going wild shibes
19:34 exio4 VanessaE, https://raw.githubusercontent.co​m/EXio4/IPoIRC/master/README.md a super-simple .md
19:41 exio4 joined #minetest
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19:53 kilbith joined #minetest
19:54 kilbith new minetest fork : https://mediacru.sh/93d31a457775
19:55 Jordach kilbith, was expecting an actual fork
19:55 VanessaE heh
19:55 rubenwardy Added table of contents: http://rubenwardy.github.io​/minetest_doc/lua_api.html
19:56 Krock kilbith, yeah. very fork.
19:57 * Jordach pings Sokomine
19:57 Krock it haz john smith 32px TP
19:57 rubenwardy is that another game or is it a fork, kilbith?
19:57 mitrom joined #minetest
19:57 Krock ^ an other game with known textures
19:57 exio4 sounds like a cool game
19:58 exio4 mineshotter
19:58 Krock they don't support alpha textures for cuboid drawtypes..
19:58 Krock the leaves of the trees are not fancy
19:59 kilbith :P
19:59 Johnsen2 joined #minetest
19:59 kilbith rubenwardy: Urban Terror
19:59 Krock additional to this, it contains parts with broken lightening
20:11 shadowzone kilbith: Link to it?
20:12 rubenwardy !g Urban Terror game
20:12 MinetestBot rubenwardy: http://www.urbanterror.info/
20:13 kilbith [DSG] Minecraft 24/7 server
20:13 Arch-TK joined #minetest
20:14 Arch-TK Hello, here's a question, yesterday I was on the wiki and I could swear there was a page about farming.
20:14 Arch-TK Today, I check back, and there doesn't even seem to be a trace of the page on wheat seeds
20:14 Megaf joined #minetest
20:15 rubenwardy !wiki farming
20:15 MinetestBot "This page contains an overview of farmable blocks." - http://wiki.minetest.net/farming
20:15 leat joined #minetest
20:16 Megaf Hi, I deeply apologize for my awful words and behavior about an hour ago. I should never have acted like that here.
20:16 Krock Maximum profit  About 20 Jungle Trees and many Jungle Leaves
20:16 Arch-TK hmm, it seems like I was badly misspelling the word "farming"
20:16 Krock "many Jungle Leaves" perfect-
20:16 exio4 don't worry Megaf!
20:16 * exio4 hugs Megaf
20:16 mitrom Megaf, kek
20:17 mitrom about the same time i got klined because digitalocean doesn't know shit about networking
20:17 mitrom > assigns /124
20:17 mitrom > binds /64
20:18 * Megaf hugs exio4
20:26 turtleman_ joined #minetest
20:28 * Jordach purrs at Megaf
20:28 Jordach Megaf, i wasn't going to go after you
20:28 Jordach i mostly op just to get others to quieten down
20:29 LittleJoe joined #minetest
20:29 VanessaE Megaf: you only have to worry if Jordach and I both op up. :)
20:29 VanessaE because then shit's gonna hit the fan :P
20:29 acerspyro lol
20:30 acerspyro So, you're both floating pieces of shit?
20:30 VanessaE D:
20:30 acerspyro as far as I understand
20:30 acerspyro :P
20:30 VanessaE no, you see, Jordach is just full of shit
20:30 VanessaE and someone has to deflect it
20:30 acerspyro So are you
20:30 VanessaE :D
20:30 acerspyro so am I
20:30 acerspyro Especially when I gotta take a shit
20:30 acerspyro I'm soooooo full of shit!
20:31 Megaf VanessaE: I have never seen that
20:31 shadowzone joined #minetest
20:31 Megaf well, I am actually sorry =/
20:34 sfan5 <vrs> what you're referring to as privacy is in fact gnupg/privacy, or as I've recently taken to calling it, privacy with gnupg
20:34 sfan5 :D
20:34 Megaf shadowzone: Santa Claus has left a gift for you on top of Jessch8281 houses
20:34 shadowzone Really?
20:34 shadowzone Seriously?
20:35 Megaf shadowzone: Yep, he left a gift fro 52 players!
20:36 VanessaE just..in the future try to help FIND the leak
20:36 VanessaE (or whatever)
20:36 VanessaE instead of bitching everyone out
20:36 VanessaE zeno's done a lot to get minetest's memory usage under control
20:39 turtleman_ joined #minetest
20:41 * Jordach purrs at Megaf
20:45 * Megaf roars (kindly) at Jordach
20:48 Arch-TK Get a room you two.
20:50 cib0 joined #minetest
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21:24 acerspyro Are luajit builds faster?
21:25 VanessaE they run mods faster but that only applies to singleplayer
21:25 VanessaE when connecting to a server, it won't have any effect
21:27 acerspyro minetest leaked while quitting, using 65% of 4 GB
21:27 acerspyro and what does freetype add?
21:28 acerspyro better fonts, I guess?
21:28 VanessaE better fonts and better support for international characters
21:28 VanessaE e.g. a TTF chinese font if you wanted to use that
21:29 acerspyro Why aren't those two libs on by default?
21:30 Arch-TK "on by default" you can turn libs on now?
21:30 jojoa1997` How does the click and drag work?
21:30 Arch-TK I guess so you're not forced to use them as dependancies?
21:31 acerspyro right
21:31 Tuxedo[Qyou] joined #minetest
21:31 Arch-TK Also, where do I know you from?
21:31 acerspyro Hmm
21:31 acerspyro idk
21:31 acerspyro I've been in a lot of channels
21:31 jojoa1997` nvm i figured it out
21:32 acerspyro gtg for now
21:40 Megaf Hi, Am I here?
21:40 Megaf !server Megaf
21:40 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 5/10, 2/7 | Version: 0.4.11-dev / MegafXploreNext | Ping: 8ms
21:41 Megaf Yes I am
21:41 * drewp looks for a working world->blender exporter (with textures)
21:41 sfan5 drewp: we already have that
21:41 sfan5 drewp: https://github.com/sfan5/mt2obj
21:42 drewp then i'm looking for a world->mts exporter
21:42 sfan5 drewp: you need to do some changes to nodes.txt
21:42 sfan5 drewp: use worldedit for that
21:43 sfan5 drewp: basically add all the textures
21:43 hmmmm hey VanessaE, could you moderate this topic for me?  https://forum.minetest.net/viewtopic.ph​p?f=5&amp;t=10855&amp;p=166200#p166200
21:43 zat joined #minetest
21:43 hmmmm all the posts that say "you need to do this for the mapgen!" are off-topic and need to go
21:44 VanessaE ok
21:45 hmmmm ty
21:46 VanessaE cleared out (they were ALL offtopic in fact)
21:47 exio4 joined #minetest
21:48 marktraceur rm -rf /var/forum/posts/*
21:49 Tg1 joined #minetest
21:50 kilbith hmmmm: the initial question is unclear
21:50 hmmmm i made a poll for it
21:51 kilbith "I'm wondering if I should restart experimentation with V8. What are your thoughts?"
21:52 kilbith seems like you were trying to collect new ideas
21:52 kilbith ... for V8
21:53 * Jordach 's expected release date of BFD 0.5 is 31/12/14
21:54 Krock seems like I caught hmmmm's topic wrong :3
21:54 Krock R.I.P post.
21:54 hmmmm this was my fault, i'm sorry
21:54 hmmmm i hope it's clearer now
21:55 Krock yeah it is :)
21:56 VanessaE_ joined #minetest
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22:09 drewp sfan5: any reason to think the uv coords are being set right on mt2obj output?
22:09 sfan5 drewp: what do you mean
22:09 drewp in blender, i see the material with its texture, but not in the 3d view. As if the tx mapping was not set on the output faces
22:10 drewp oho, rendering works; preview didn't
22:12 sfan5 I'm not very experienced with this
22:12 sfan5 feel free to fix bugs or optimize my code
22:12 sfan5 (and then do a pull request)
22:13 drewp https://bigasterisk.com/post/mt2obj-blender1.png so far
22:17 sfan5 looks good
22:18 turtleman_ joined #minetest
22:23 n4x I wish "nil" wasn't a thing in lua
22:27 jhcole left #minetest
22:41 OldCoder VanessaE_, I am resting shortly but please PM regarding pipeworks; I have noticed an issue
22:51 n4x joined #minetest
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23:30 acerspyro joined #minetest
23:31 acerspyro Ok I am on an iPad. I heard there's a build for it?
23:32 mitrom Oh god what now
23:33 Jordach acerspyro, there aint apart from the illegal ones
23:34 acerspyro There's someone on the servers who is using an iPad to play, she told me to use the free one on the AppStore
23:36 DMackey joined #minetest
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23:39 mitrom I l l e g a l
23:39 acerspyro What's the irc server address where the other minetest channel is
23:40 acerspyro Anyways, how come there's no iPad version?
23:40 mitrom Because its highly
23:40 mitrom Illegal
23:41 acerspyro To?
23:41 NekoGloop because apple is a fuck
23:41 acerspyro make an iPad app?
23:41 acerspyro just give an insqtaller on the website?
23:44 mitrom ^
23:45 mitrom > installer
23:45 mitrom 1) get sledgehammer
23:45 exio4 2) buy a computer
23:45 exio4 3) ??
23:45 exio4 4) profit
23:45 mitrom 2) profit
23:45 mitrom Oh
23:45 mitrom Kek
23:46 mitrom I have a Xmas-E5 octacore chimneysweeper

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