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IRC log for #minetest, 2014-12-16

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All times shown according to UTC.

Time Nick Message
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00:10 ciwolsey how do you make a node that you can pick up after you destroy it?
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01:01 ciwolsey anyone know if theres a way to check if a sound is playing?
01:01 ciwolsey im trying to play a sound when a node is put down and stop it when its destroyed
01:01 ciwolsey but if i stop the sound and its not already playing i get an error
01:47 jojoa1997 ciwolsey then check if the sound is playing and stop the sound
01:47 ciwolsey not sure how to check
01:47 ciwolsey i only see start and stop
01:47 jojoa1997 or you can have a variable that is set to a value when you start the sound and then when you stop it you change the variable back to the original
01:48 jojoa1997 then you check to see if the variable is in the "sound is on" state
01:48 ciwolsey yeah i thought about that
01:48 ciwolsey the problem is then keeping track of multple boxes
01:49 jojoa1997 It has been too long since i coded so i dont remember a way
01:49 ciwolsey no worries
01:49 jojoa1997 oh maybe something with metadata could help you
01:49 jojoa1997 though i never bothered to learn it
01:49 ciwolsey just going through that now
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02:05 ciwolsey is there a way to change the texture on a node?
02:06 VanessaE not at runtime
02:06 ciwolsey i need to provide some sort of feedback
02:06 ciwolsey based on the meta
02:06 VanessaE you can register two or more nodes with a given set of textures on each
02:07 VanessaE and then switch between them
02:07 VanessaE or you can use the special_tiles feature
02:07 VanessaE that's meant for "on/off" or other "alternate" states.
02:07 ciwolsey but wont i lose the meta data if i do that?
02:07 ciwolsey no this is multiple value
02:07 VanessaE not if you use the swap_node() call.
02:07 ciwolsey oh nice
02:08 ciwolsey perfect!
02:08 ciwolsey thanks!
02:08 VanessaE yw :)
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02:39 ciwolsey VanessaE, minetest.swap_node(pos, "cables:cablemedium")
02:40 ciwolsey is that how you use swapnode?
02:42 ciwolsey nevermind got it wrong i think
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03:47 cornernote amazing - https://www.youtube.com/watch?v=ugi4x8kZJzk
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04:45 cornernote gets busy in here
04:45 cornernote *tumbleweed rolls past*
04:45 cornernote lol
04:54 Wayward_One heh
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04:55 * cricket chirps
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06:05 Fritigern I just logged on to VanessaE's creative server using the latest nightly and..... everything is red! That is, the environment is. The blocks in my inventory as well as the wielded ones are the correct color, and light sources all seems to emit yellow light only. Gonna log onto some other servers and see if this happens elsewhere (though i wouldn;t know why it would only happen on Nessie's creative
06:06 Zeno` errr, that would be a shaders problem probably
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06:08 Fritigern Zeno`: OpenGL 4.4.0, no driver updates/changes since the last time i built MT.
06:08 Zeno` does your script make sure the client shader files are copied/updated properly?
06:10 Fritigern What folder are they supposed to be in?
06:10 Zeno` umm
06:10 Zeno` dunno :)
06:10 Zeno` client/shaders/
06:11 Fritigern Then no, but it will from now on
06:15 Zeno` fixed? :)
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06:18 Fritigern I had to make sure, but yup, that fixed it!
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06:27 * Zeno` does a happy dance
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06:32 Fritigern Zeno`: Was that a planned shutdown of the creative server?
06:34 Zeno` yeah
06:34 Fritigern Okay, then i am not worried
06:34 Zeno` daily backup time has changed to... to whatever time it is now :)
06:35 Fritigern It's a bit later than it was a few minutes ago, but earlier than a few minutes from now :-)
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09:20 Zeno` me are tired
09:21 Zeno` me zeno
09:21 Zeno` who be you?
09:22 Zeno` hark! who goes there?
09:23 Zeno` be thy friend or foe?
09:24 * Zeno` looks at Sokomine
09:24 Zeno` off with her head!
09:25 * Zeno` swishes with his paper sword
09:29 * Zeno` squints to try and see through the rain and the fog, and tries to ignore the condensation accumulating and dripping of the end of his nose
09:29 * Zeno` shall remain alert
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09:29 Zeno` halt!
09:29 Zeno` identify yourself!
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09:30 Zeno` halt! Show me inside that wooden horse
09:30 jin_xi neighative
09:30 Zeno` There shall me no treachery whilst I am on watch
09:31 * Zeno` peers at jin_xi
09:31 Zeno` I do not know thee, stranger
09:31 Zeno` are thou friend or foe?
09:32 * jin_xi runs
09:32 * Zeno` pokes jin_xi with his paper sword
09:32 Zeno` answer me!
09:32 * Zeno` gives chase
09:32 * jin_xi hides
09:32 Zeno` I shall hunt thee to the ends of the earth!
09:32 jin_xi oh noes
09:32 Zeno` quarrelsome troublemaker!
09:33 jin_xi your paper sword is no match for the mighty air sword!
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09:38 * Zeno` surrenders
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10:35 MinetestBot [git] neoascetic -> minetest/minetest: Fix OSX packaging finally 3b902fd http://git.io/saET9Q (2014-12-16T20:33:54+10:00)
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13:34 OldCoder catninja, I'm on an unreliable connection for the time being
13:35 OldCoder It may be down for a few hours or longer at times
13:35 OldCoder I'll set up a bouncer when time permits
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14:44 DevilRomeo2 i need a good LuaEnity pogramer
14:44 marktraceur Like a programmer, but po'
14:46 DevilRomeo2 btw
14:46 DevilRomeo2 how do i get license
14:47 marktraceur Go to the DMV?
14:47 marktraceur DevilRomeo2: License for what?
14:47 DevilRomeo2 For my Mod
14:47 marktraceur DevilRomeo2: What do you mean by "get"...like, a text file?
14:47 DevilRomeo2 mosword beta 0.1
14:47 catninja marktraceur: I'm sensing a troll-mood here
14:48 marktraceur catninja: Yeah, but I'll try to be helpful in between
14:48 DevilRomeo2 i need a License for my Mod
14:48 shadowzone hi DevilRomeo2
14:48 DevilRomeo2 hey shadow
14:49 shadowzone What do you need?
14:49 DevilRomeo2 sup bruh
14:49 DevilRomeo2 i need license
14:49 marktraceur DevilRomeo2: Use the GPLv3.
14:49 shadowzone I usually use WTFPL license
14:49 marktraceur DevilRomeo2: http://www.gnu.org/licenses/gpl-3.0.txt there ya go.
14:49 shadowzone since I'm a new modder and my textures and code aren't the best
14:49 DevilRomeo2 What does GPLv3 Does
14:50 DevilRomeo2 I dont wanted anywone to re code my mod
14:50 marktraceur DevilRomeo2: Oh, then you want a non-free license, and I'm not going to help you.
14:50 marktraceur Good luck.
14:50 DevilRomeo2 .............
14:51 DevilRomeo2 shadow
14:51 DevilRomeo2 can u give me the WTFPL License link
14:52 shadowzone http://www.wtfpl.net/
14:52 catninja DevilRomeo2: so you are saying no to _free help_ from an _awesome community_?
14:52 catninja dont do that dude
14:52 shadowzone catninja, seems like it
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14:54 DevilRomeo2 WAIT
14:54 DevilRomeo2 does that license allowed any stupid mofo mess with my code
14:54 shadowzone Yep
14:54 DevilRomeo2 oh fk no
14:54 shadowzone DevilRomeo2:it's only locally
14:54 DevilRomeo2 oh
14:54 DevilRomeo2 xD
14:54 shadowzone and no one would purposely wreck your mod
14:54 DevilRomeo2 well do i need to copy that license
14:55 shadowzone Yep
14:55 shadowzone looks for a copy of it
14:55 DevilRomeo2 well how i am supose to use it
14:55 shadowzone http://www.wtfpl.net/about/
14:55 shadowzone I'm on my laptop so I'm a bit slower
14:55 DevilRomeo2 make a license text file on my mod and paste this
14:55 shadowzone Yep
14:56 DevilRomeo2 ok
14:56 shadowzone something like "LICENSE,txt" then copy that in there.
14:56 DevilRomeo2 k
14:56 DevilRomeo2 what does GPL License does
14:56 DevilRomeo2 not allowed anywone to code my mod ?
14:57 shadowzone I have no idea
14:57 shadowzone I only use the WTFPL license
14:57 DevilRomeo2 hmm ok then
15:01 catninja I'm quite fond of th eopen licence since all my mods are cut and paste together from other mods, without that I would never have learned any lua
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15:10 DevilRomeo2 updated my mod added license and depends
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15:27 * Megaf have made several mods and games already and still havent learnt Lua
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16:23 PENGUllN hello
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16:25 Yellowberry hi
16:25 Yellowberry who are you
16:26 kaeza greetings
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17:22 rubenwardy Hi all!
17:23 rickmcfarley What's up dude
17:24 rubenwardy nm
17:25 Calinou hi
17:26 * Jordach purrs at Calinou
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17:56 roniz Is there anything like civcraft for minetest?
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18:06 Calinou civcraft?
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18:21 STHGOM does a lot of overlaying textures have problems?
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18:23 shadowzone Not that I know of.
18:23 Krock hi
18:24 shadowzone Hi Krock-odile
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18:25 Krock ..
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18:26 DFeniks can it be made so when i open console mouse is free ? so i can for example use onscreen keyboard?
18:27 Krock haven't got a keyboard?
18:27 STHGOM does it tax ram or cpu?
18:27 DFeniks or make so that chat use russian language correctly?
18:28 DFeniks i dont have russian symbols on real keyboard and im bad at blind typing
18:28 Calinou STHGOM, nope
18:28 Krock DFeniks, that's a text-encoding format fail
18:29 Calinou the texture compilation is done at load time
18:29 Krock we must add UTF-8 to support all languages
18:29 DFeniks and trying to communicate with russian speaking people is such a pain in ***
18:30 Krock Character conversion failed!
18:30 STHGOM so could make tracks appear on all crumbly nodes when players step on them it would be fine?
18:32 Calinou the problem is that you call a function on a regular basis when you want to add tracks below players
18:32 Calinou you need to change all nodes players step on…
18:32 Calinou don't even attempt this, it'll be too heavy
18:33 STHGOM hmm
18:38 DFeniks the moonrealm have some code for footprints on dust and it was heavy for weak machine . the same code is also in moontest but it doesnt seem to work currently
18:39 DFeniks not sure if it was footprints that was heavy or some other part of mod , but it was heavy
18:43 DFeniks but then again that machine was really weak like 800mhz 512ram
18:44 Jordach !tell john_minetest getting a graphics tablet soonish
18:44 MinetestBot Jordach: I'll pass that on when john_minetest is around
18:47 STHGOM there is a track mod that has a "track" node
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19:16 Krock !tell Jordach a task for you: https://forum.minetest.net/viewtopic.php?t=1006
19:16 MinetestBot Krock: yeah, sure, whatever
19:16 Jordach meow
19:16 Krock iz down
19:17 Jordach Krock, LONG GONE :P
19:17 Krock eww
19:19 Krock I wonder is we have the facebuck-effect somewhen where more than the half mods are down
19:21 VanessaE Oldcoder has a copy of that mod.
19:21 VanessaE I think.
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19:25 OldCoder VanessaE, yes
19:25 VanessaE OldCoder: oh good. I don't find it on minetest.org though.
19:25 OldCoder The site will be reset
19:25 OldCoder early next year I hope
19:25 OldCoder I had to abandon it in 2012 for reasons you know
19:26 VanessaE ok
19:26 OldCoder If things move forward, Minebest will be posted...
19:26 OldCoder a bit at a time
19:26 OldCoder This will include all mods
19:26 OldCoder Hang on, let me check my copies
19:26 VanessaE can you post the zip of that mod somewhere for krock?
19:26 OldCoder See above :-)
19:26 Krock https://forum.minetest.net/viewtopic.php?t=4310 wtf? http://nimg.pf-control.de/MTst​uff/modSearch.php?q=toolsizes xyz is the creator
19:26 OldCoder <OldCoder> Hang on, let me check my copies
19:26 * OldCoder is logging in
19:26 VanessaE oh, missed that line
19:26 Krock VanessaE, I don't have the zip file of t
19:27 VanessaE Krock: no, more like nekogloop is.  https://forum.minetest.net/​viewtopic.php?t=4310#p61633
19:27 VanessaE "// GloopMaster is gone, but his mods are not.
19:27 VanessaE Original thread: http://minetest.net/forum/viewtopic.php?id=2811"
19:28 OldCoder http://minetest.org/panes.zip
19:28 Krock VanessaE, that topic is in the RIP area -> You are not authorised to read this forum.
19:28 OldCoder VanessaE, Krock is this what you wish ?
19:28 OldCoder http://minetest.org/panes.zip
19:29 VanessaE OldCoder: that looks like the one!
19:29 OldCoder Enjoy
19:29 VanessaE minetest.register_node("panes:glass_pane", {
19:29 VanessaE description = "Glass Pane",
19:29 VanessaE drawtype = "torchlike",
19:29 Krock yay!
19:29 Krock iz alive
19:29 OldCoder o/
19:30 VanessaE I have attached it to the original post
19:30 VanessaE thanks OldCoder !
19:35 OldCoder VanessaE, np
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19:51 Yellowberry A wild Yellowberry appears!
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20:17 * harrison attacks Yellowberry with Glove of Dissent!
20:18 Yellowberry It's super effective!
20:18 * Yellowberry faints
20:20 Yellowberry harrison: gg
20:21 * harrison raises Crest of Triumph!
20:21 harrison gg?
20:21 Yellowberry good game
20:21 Yellowberry :P
20:21 harrison gamergate?
20:21 harrison oh good game
20:21 harrison well short game too
20:22 harrison ty
20:22 Yellowberry yeah
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20:34 Yellowberry ! *zing sound effect*
20:34 catninja harrison: I spent a good moment wondering what underwear had to do with the whole thing "Triumph"=place to buy bras
20:35 harrison ? sounds UK ish
20:35 catninja harrison: nah they exist everywhere I think. I have not seen any crests there though
20:36 harrison never heard of this store in the usa
20:36 harrison but
20:36 harrison i don't shop for negligees all that often
20:36 harrison i guess you could say i have been "negligeent"
20:38 harrison [rimshot]
20:39 catninja I think its more of a "mum" place, not my place anyway
20:39 catninja harrison: you miss a lot of fun
20:40 harrison i do at that. i am too old for it, and even when i was young i had much less "fun drive" than most people do
20:40 harrison but for me, not having fun IS fun
20:40 harrison does that make sense to you?
20:45 catninja nah, but I can see that simple fun is good fun
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20:45 catninja like playing with your dog or playing fallout with a friend
20:45 harrison i don't have a dog
20:46 harrison no, i mean that the simple enjoyment of a quiet life is all that i yearn for
20:46 harrison now
20:46 harrison in the twilight of my years
20:46 harrison alas
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20:54 catninja harrison: If you have had a dog you would have had an underwear-enthusiast too
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21:02 harrison wait, any allblack cat would count as a cat ninja -- is that correct?
21:03 harrison or catninja
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21:08 catninja harrison: well not without special training
21:08 harrison well played
21:08 harrison touche sir touche
21:08 DFeniks i set up a repository of my version of moontest its my first time . also things like license or readme might change so ... im not sure
21:08 DFeniks https://github.com/DFeniks/moontest
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21:47 roniz_ I created an 8chan board for minetest
21:47 roniz_ dunno if it will be useful http://8chan.co/mt
21:48 VanessaE *8*chan?
21:49 roniz_ yeah
21:49 roniz It was created after the gamergate thing. Its just 4chan but you can make your own boards
21:50 roniz and the admin is a nice guy
21:50 roniz so anyway, how are you VanessaE
21:50 VanessaE I'm ok
21:51 roniz good
21:51 roniz I have a question
21:52 VanessaE hm>
21:52 roniz why does v7 mapgen have no biomes?
21:52 VanessaE ask hmmmm or paramat
21:53 roniz hmmmm,
21:53 roniz why does v7 mapgen have no biomes?
21:53 VanessaE heh
21:54 roniz I really appreciate the mods and stuff you make for minetest
21:55 roniz its good stuff
21:55 VanessaE thanks, I do my best :)
21:55 roniz you do pipes right?
21:55 VanessaE nore did most of the code, I just did the nodes etc
21:56 VanessaE but I started it yeah
21:56 roniz cool
21:56 roniz I am probably going to start a minetest server soon
21:57 roniz do you have a good hunger/food/farming mod?
21:58 VanessaE I have not written any mods like that, but moretrees and bushes classic (the latter is part of plantlife) provide some food, and I use the standard farming mod present in minetest_game and
21:58 VanessaE and farming_plus
21:58 roniz I see
21:58 roniz I dont want this to feel like an interview so last question
21:58 roniz is this you IRL? https://forum.minetest.net/dow​nload/file.php?avatar=1580.png
21:58 VanessaE there are a couple of hunger mods out there at leas, also
21:59 VanessaE yes, it is.
22:00 roniz just wondered because usually people don't post actual pictures of them selves online
22:00 VanessaE well when you're 40 and you don't have to answer to anyone else, you tend not to worry about things like that :)
22:01 roniz fair enough
22:03 roniz I was thinking of doing some ancient times RP on a server. Romans and shit
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22:25 est31 Anybody knows of a mod that creates 100x100x100 caves underground?
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22:26 VanessaE caverealms mod does that
22:26 VanessaE and adds a LOT to the caves
22:26 VanessaE by default said caves are very deep
22:26 marktraceur I was about to say "oh, yes, the oddly_specific_mod mod does that"
22:26 VanessaE note that the engine does make its own caves too, though smaller and mroe winding
22:26 VanessaE caverealms are big, cavernous ones
22:28 est31 yes I know. Its no perlin caves. Its more like: take the default mapgen and replace 100x100x100 with stone, while I think the ground is varying
22:28 VanessaE well caverealms doesn't do like THAT
22:28 est31 and unlike in caverealms there are no biomes inside the cave
22:29 VanessaE else you'd have to code something for that I guess
22:29 marktraceur est31: Maybe you just want an admin map editor tool
22:29 est31 s/with stone/with air/
22:30 est31 can you write permanent mapgen scripts with worldedit that don't show up in the /mods list?
22:30 VanessaE idk
22:30 VanessaE if you modify worldedit itself, sure
22:30 VanessaE (or some other mod that's already in the list)... otherwise probably not
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22:33 STHGOM can you change a player's collision box?
22:34 VanessaE I think so, never tried though
22:35 VanessaE players are objects/entities, and you can change an object's properties on the fly
22:35 VanessaE so...er...try it?
22:36 STHGOM ill try to try it :D
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22:38 VanessaE well you can change most of an object's properties anyway
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22:44 STHGOM umm what would you do for that?  set_properties?
22:46 VanessaE I don't remember
22:47 phantombeta joined #minetest
22:54 STHGOM how would one use that?
22:56 STHGOM nvm i figure it out someday
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23:14 paramat STHGOM, https://github.com/paramat/trail it's not particularly heavy, you can reduce the parameters FUNCHA and FOOCHA to make it lighter, tracks will then not appear on every node stepped on but that's not a problem
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23:15 STHGOM thanks but i already saw that
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23:21 paramat good. halving either of those params makes it twice as light, with footsteps every other node, which is enough
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23:22 grondilu Hello
23:23 grondilu just wondering: have many developpers joined the dev-team since the Microsoft buyout of MC?
23:23 VanessaE paramat: you are really font of those 6-8 letter all-caps variables aren't you? :)
23:23 paramat i learned that from your code Vanessa
23:24 VanessaE paramat: heh, and I got it from ironzorg et al. :)
23:24 VanessaE grondilu: not many; officially as part of the core devs, none as far as I know.  A few pull requests and such though.
23:28 paramat well i learned the capitals from you and the abbreviations are to save fingers and for fun words
23:29 kaeza no MECHA? :(
23:33 VanessaE paramat: ah, well like I said I got that from others; these days I tend to be rather.....verbose with my variable names ;)
23:34 est31 DoYouUseCapitals_or_underscores?
23:34 grondilu i there a key to look at oneself?
23:35 est31 f7
23:35 est31 grondilu: ^
23:36 VanessaE usually underscores, but I've used both in the past
23:36 grondilu ok
23:37 VanessaE on systems where the underscore char wasn't available (e.g. back in my C64 days) I used InitialCapitals
23:38 est31 c64 doesn't have ascii? or was it language design?
23:39 VanessaE that was a not-quite-ASCII system
23:39 est31 k thx
23:39 VanessaE where there should be an underscore there was a "←" left arrow
23:41 paramat lol i'm actually a mecha enthusiast
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23:44 VanessaE let's see...  "↑" up arrow in place of caret, "𝛑" pi in place of tilde, "┼" and "│" in place of { and }, and a few others.
23:44 VanessaE and caps/lowercase swapped in the whole charset (0x61 is cap A, 0x41 is lowercase a)
23:45 est31 weird.
23:45 VanessaE yeah
23:46 VanessaE given that the entire lower 128 symbols were used for character definitions, and a few of those were repeats, it always made me wonder why those symbols in particular were changed.
23:46 paramat est31 https://github.com/paramat/subterrain lightweight huge cave mod without biomes
23:46 est31 lock in?
23:47 VanessaE (the upper 128 symbols were all glyph_images XOR 0xFF)
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23:48 VanessaE est31: naw, doubt it.  many tools appeared pretty quickly to handle conversions between that system's character set and ASCII, and you could just redefine it to *be* ASCII if your application called for it.
23:48 VanessaE modem/terminal programs commonly did that.
23:49 est31 grown structure perhaps? why are there different endiannesses?
23:50 VanessaE damned if I know; that system was little-endian as x86 is.
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23:54 est31 paramat: cool mod, but not the one I search.
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