Time Nick Message 02:39 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Fix undeclared globals in functions and shorten lines in misc_helpers.lua. 13f114fc7 http://git.io/7bFmiQ (152014-12-11T21:37:46-05:00) 04:16 AgentFire I thought the lowest mese could spawn was -256? 04:17 FreeFull No 04:17 FreeFull What gave you that idea? 04:17 FreeFull Mese actually becomes more common as you go lower than that 04:18 AgentFire I'm sorry 04:18 AgentFire I meant to say Highest 04:20 FreeFull It's very rare, but it does spawn higher than that too 04:20 FreeFull I've seen surface mese before, although that was with an older mapgen 04:21 exio4 ;_; 04:21 exio4 I am trying to improve my english pronunciation 04:22 exio4 I still can't pronounce any word better than I did, because I can't find how to pronounce anything, I try to somehow relate it to the written word, duh, that doesn't work here 04:27 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Settings: Sanitize value for multiline terminator tokens 13b0c4fd6 http://git.io/IUxvLg (152014-12-11T23:26:13-05:00) 04:31 FreeFull exio4: You can look up pronounciations online 04:31 exio4 that is what I am doing 04:31 exio4 it doesn't help, pronunciation in english seems to be magical 04:32 FreeFull Yeah 04:32 exio4 "well, 'a' in this context is pronounced like the 'e' in this other context, but only here, it may be pronounced as an 'i', an 'a', it may be not pronounced, we don't know" 04:32 FreeFull English is a bit of a mishmash 04:32 FreeFull It's like smashing multiple languages together 04:32 exio4 the little thing of spanish being my native language doesn't help, either 04:33 exio4 it is like Scala 04:33 FreeFull You'd have a lot more luck with other European languages, I imagine, although it depends on the language 04:33 exio4 tries to be the best of worlds, and sucks at both of them, at once 04:33 FreeFull I bet you could learn Italian pretty easily 04:33 exio4 I did a year of Italian 04:33 exio4 it was fkng easy compared to anything I ever learnt 04:33 FreeFull Or Russian 04:33 FreeFull Russian probably wouldn't be as easy for you 04:34 exio4 I'd learn Esperanto 04:34 FreeFull I don't recommend learning German or Polish unless you want to, they have complex grammar 04:34 exio4 I like the idea of learning German 04:35 exio4 but too much for a novice in the polylingual world 04:35 FreeFull German has a bit of a thing for large compound words 04:35 exio4 most words are logical though 04:35 FreeFull Polish has a thing for digraphs (although not as much as Welsh I think) 04:36 exio4 as far as I seen, they have a thing for making the world be a definition of the world by itself 04:36 FreeFull Yeah, you can look at a word, guess how it's pronounced and be right 99% of the time 04:36 FreeFull The edge cases are sufficiently rare that it's not hard to learn them 04:37 exio4 German's grammar didn't look that bad when I played a little bit with german 04:37 FreeFull Polish usually has rz be a digraph, but there is a word where the r and z are separate 04:37 FreeFull Zamarznąć 04:38 exio4 how many languages do you know FreeFull? 04:38 FreeFull I'm fluent in Polish and English, I understand a bit of German but can't really speak it 04:38 FreeFull I used to do Spanish in school but I don't remember any of that at all =P 04:38 exio4 ah 04:39 exio4 I am only fluent in my native tongue, which is spanish.. 04:39 FreeFull Your written English looks pretty good 04:39 exio4 my written english is good enough, people can understand me even though I make novice mistakes! 04:40 exio4 my main problem is with spoken english 04:40 exio4 (I have an english exam tomorrow, I hope I don't have to say too many words :P) 04:42 exio4 I still find english's pronunciation harder than a "complex grammar" 04:42 FreeFull I should go sleep, it's 4:42am 04:42 exio4 it is 1:44 here 04:42 FreeFull I was born in Poland, and moved to England in 2006 04:43 exio4 I haven't been in an english-speaking country 04:43 FreeFull Had English as a subject when I went to school in Poland 04:46 FreeFull Anyway, goodnight/dobranoc/gute nacht/buenas noches 04:46 exio4 good night FreeFull! 05:45 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Settings: Fail on invalid sequence and throw exception for LuaSettings 13d3dc88f http://git.io/JXq17g (152014-12-12T00:44:17-05:00) 06:22 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: Revert "Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly" 13c151099 http://git.io/IWkYnw (152014-12-12T16:21:29+10:00) 07:56 MaleMegaf exio4: I have an English exam today too! 07:56 MaleMegaf Today is the spoken test 07:56 MaleMegaf and tomorrow the writen one 08:00 AgentFire MaleMegaf: For only just learning, you seem to have good English 08:01 MaleMegaf Heh, thanks, but I to make lots of mistakes and very often 08:01 AgentFire Well, I'm sure you'll do great :) 08:02 MaleMegaf Thanks AgentFire, I hope so, it's a huge exam actually. If I do well on it I will get a certification that is a lifelong cert. 08:03 AgentFire Nice. Good Luck c; 08:03 * MaleMegaf is testing https://github.com/minetest/minetest/pull/1945 08:03 MaleMegaf Zeno`: ^ 08:04 Zeno` yeah, but it's not right. It probably works, but only accidentally 08:04 MaleMegaf right, fresh start, 8.3% of memory use 08:04 MaleMegaf no clients 08:05 MaleMegaf and it's not growing, that's nice 08:05 MaleMegaf one connecting client, 9.3% 08:05 MaleMegaf (Downloading media) 08:06 MaleMegaf client connected, 9.2% 08:07 Zeno` I have pushed a change 08:07 Zeno` (force push so you'll have to download it again) 08:07 MaleMegaf 10.2%, 104 MB 08:07 MaleMegaf not too bad, but still very bad 08:07 MaleMegaf (Not growing as before tho) 08:08 MaleMegaf Zeno`: yep, it loads new chunk and unload older ones 08:08 Zeno` MaleMegaf, yeah the original one does fix it but not in the right way 08:08 Zeno` the new push fixes it in the right wya 08:09 Zeno` I'm testing the new push now 08:09 Zeno` should probably fix the client memleaks as well 08:09 Zeno` it should* 08:11 MaleMegaf float getUsageTimer() 08:11 MaleMegaf why float? 08:11 MaleMegaf float uses more memory 08:12 MaleMegaf how big the timer is? 08:12 Zeno` because it's a float 08:12 Zeno` the timer is a float 08:13 Zeno` float is a 32 bit value so it doesn't use more mem than unsigned 32-bit 08:14 MaleMegaf maybe lots of variables could be changed to chars... 08:14 Zeno` changing to char will impact performance 08:15 MaleMegaf http://www.cpptutorials.net/cpp-variables 08:15 Zeno` unless you're using a native 8-bit machine of course ;) 08:15 MaleMegaf lol 08:15 Zeno` chars (especially local ones) get promoted to int by the compiler 08:15 MaleMegaf oh 08:16 MaleMegaf I didnt know that 08:16 Zeno` because x86 and ARM can work better with their native data size 08:16 Zeno` anyway, when you check the updated patch can you let me know and I'll remove the "testing" label 08:16 Zeno` seems fine to me now 08:16 MaleMegaf so why not use lots of long int? 08:17 MaleMegaf I mean, long long int 08:17 MaleMegaf thats 64 bit 08:17 Zeno` heheh it's complicated 08:17 MaleMegaf make it only long long bit and double 08:17 MaleMegaf then we would have a software that need 128 GB of ram 08:17 MaleMegaf and runs very fast 08:17 MaleMegaf lol 08:18 Zeno` haha, just test the new patch! 08:18 Zeno` lol 08:19 Zeno` seems fine to me now 08:19 MaleMegaf is there a git command to revert a git apply patch? 08:19 Zeno` if it's fine for you as well then I'll get it merged 08:19 Zeno` yes, git revert 08:19 Zeno` strangely enough :) 08:20 MaleMegaf Zeno`: the previous patch caused this 08:20 MaleMegaf 03:19:49: ERROR[ServerThread]: ServerEnvironment::deactivateFarObjects(): id=687 m_static_exists=true but static data doesn't actually exist in (626,-625,624) 08:20 MaleMegaf WARNING: StaticObjectList::remove(): id=687 not found 08:20 MaleMegaf Lot's of those 08:20 MaleMegaf Lots* 08:20 Zeno` hmm 08:21 Zeno` fix one issue and create another 08:21 Zeno` seems to be balanced at least! 08:22 Zeno` I concentrate on one issue at a time 08:22 Zeno` I'll* 08:22 Zeno` that's a separate issue I'd say and needs a new Issue submitted (assuming my new version of the patch does the some, which I imagine it will) 08:25 MaleMegaf Zeno`: I did git apply 1945.patch before 08:25 MaleMegaf I need to revert that 08:25 Zeno` in your own repo? 08:26 MaleMegaf in my cloned repo, where I run my server 08:26 Zeno` ok 08:26 MaleMegaf nevermind, I will just restore the file from a backup 08:26 Zeno` there are two ways... is you clone master up-to-date? 08:26 Zeno` well I can show you how to revert easily, but if you want... 08:26 MaleMegaf ok 08:27 Zeno` type git log to get the hash 08:27 Zeno` (of the commit you want to revert) 08:28 Zeno` actually if you just want to commit the last revert git revert HEAD~1 08:28 Zeno` the 1 is the number of commits to revert 08:29 MaleMegaf Thats the problem, I dont want to revert a commit 08:29 MaleMegaf I want to revert a patch 08:31 Zeno` same thing 08:31 Zeno` *you* commited it 08:31 Zeno` oh wait, you didn't commit 08:31 Zeno` git patch --abort 08:31 MaleMegaf well, I just reverted it using scp :P 08:31 Zeno` git apply --abort (rather) 08:32 Zeno` heh 08:32 MaleMegaf hm 08:32 MaleMegaf const float map_timer_and_unload_dtime = 2.92; 08:32 MaleMegaf what? 08:33 MaleMegaf unload timer is hard coded? 08:33 Zeno` it's really referring to dtime 08:33 Zeno` badly named 08:35 MaleMegaf ok, recompiling 08:35 MaleMegaf let me have my breakfast now please, 8:36 AM here :) 08:35 Zeno` 18:36 here 08:36 Zeno` my test server now peaks at 2.9% mem and then drops back to 1.6% 08:36 Zeno` etc 08:37 MaleMegaf if you wish I could send you a snapshot of my server 08:37 Zeno` it's cool, I have mtz :) 08:37 Zeno` (13GB leveldb) 08:37 Zeno` it's good to test on 08:38 Zeno` but maybe. Just not today :) 08:39 Zeno` I'll leave my test server auto walking but I see no issues so far 08:40 Zeno` (no memory issues*) 08:41 MaleMegaf Zeno`: 85 MB after boot 08:41 MaleMegaf that is 8.3% of my mem 08:42 MaleMegaf cpu use goes as high as 5% 08:42 MaleMegaf why? Server is doing nothing 08:43 Zeno` Can I look at that as a separate issue? 08:43 Zeno` (It does seem separate) 08:44 MaleMegaf Zeno`: it is, no problem, lets focus on this memory one 08:44 Zeno` yep 08:44 MaleMegaf so, I have just connected to my server 08:44 MaleMegaf 151 MB of memory use 08:44 MaleMegaf and some mesecons/piperworks working 08:45 Zeno` if you like (after this is fixed) run massif, don't connect a client, let it run for about 10 seconds, shutdown server (ctrl^C)) 08:45 MaleMegaf seems to be stable in 151 MB 08:46 MaleMegaf (without moving camera/player) 08:46 MaleMegaf 152 MB 08:47 MaleMegaf dropped to 147 MB 08:51 Zeno` MaleMegaf, http://i.imgur.com/AlYMKIy.jpg 08:51 MaleMegaf Zeno`: 168 MB with mesecons and exploring the map 08:51 MaleMegaf I think it's working ok 08:51 Zeno` That's my latest massif output (taken as we've been speaking) 08:51 Zeno` yep it does 08:51 Zeno` I'll merge it in 30 minutes 08:52 MaleMegaf Zeno`: but, that memory leak wouldnt happen all the time. For example, my server had been on for 24 hours, and it was using 18% of memory 08:52 MaleMegaf and now its using 16% 08:52 MaleMegaf in 20 minutes 08:52 Zeno` should drop down again though 08:53 Zeno` I wasn't getting *any* resources de-allocated before 08:53 Zeno` they just went up for ever 08:53 MaleMegaf Zeno`: by the way, those warnings are no longer happening 08:53 Zeno` ahh cool ;) 08:54 MaleMegaf I disconnect from my server 08:54 MaleMegaf 167 MB 08:54 MaleMegaf lets see if it drops 08:55 MaleMegaf 166 MB 08:55 Zeno` well, it dropped :) 08:56 Zeno` lol 08:56 MaleMegaf Idealy it should top back to 152 MB 08:56 MaleMegaf or Ideally 08:56 MaleMegaf no players online, no one requesting blocks, no ABMs running 08:57 MaleMegaf 166 MB 09:06 Zeno` kahrl, using the same test this is how it looked earlier 09:06 Zeno` http://i.imgur.com/3yTjjzD.jpg 09:06 Zeno` same world, same test params etc etc 09:42 JamesTait Good morning all; happy Friday and happy Ugly Christmas Sweater Day! :-D 10:48 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: Fix typo in mapblock.h 139f65fd6 http://git.io/AoEvfQ (152014-12-12T20:46:37+10:00) 11:12 exio4 er.. tomorrow? o.O 12:08 MaleMegaf exio4: I have it today 12:08 exio4 uhh 12:08 exio4 one today and one tomorrow? 12:08 MaleMegaf exio4: When I read your message it was 4 AM here 12:09 MaleMegaf exio4: Yep, today is the spoken part of it 12:09 MaleMegaf and tomorrow the writen 12:10 MaleMegaf Zeno`: That still a lot of memory being used 12:10 MaleMegaf irrlicht and minetest were suposed to be lightweight 12:10 MaleMegaf it was the alternative to Minecraft 12:10 MaleMegaf but now a days it uses way more memory than Minecraft does 12:18 Jordach bullshite 12:21 MaleMegaf horseshite 12:21 Zeno` camelpiss 12:22 Megaf sperm whale 12:23 exio4 I.. I.. am closing IRC..? 12:24 exio4 :P 12:24 Megaf https://en.wikipedia.org/wiki/Sperm_whale#Etymology 12:24 Megaf !title 12:24 MinetestBot Megaf: Sperm whale - Wikipedia, the free encyclopedia 12:24 Megaf "The name sperm whale is a clip of spermaceti whale. Spermaceti, originally mistakenly identified as the whales' semen, is the semi-liquid, waxy substance found within the whale's head (see below)." 12:24 Megaf I didnt know that 12:28 Megaf have to go, cya 13:04 kaeza greetings 13:38 someguy_irc Yo Zenie` 13:48 Jordach_ >laggin in MT 13:48 Jordach_ >restarts router 13:48 Jordach_ >finds Dropbox syncing 14:44 MinetestBot 02[git] 04KodexKy -> 03minetest/minetest: Responsive tooltip offset for Android. 136ba50aa http://git.io/w2hLmw (152014-12-13T00:43:37+10:00) 15:05 MinetestBot 02[git] 04HybridDog -> 03minetest/minetest_game: Add obsidianbrick 13608e51f http://git.io/7OLFqQ (152014-12-12T16:04:27+01:00) 15:08 MinetestBot 02[git] 04ShadowNinja -> 03minetest/minetest_game: Add white to the crack texture 13c332081 http://git.io/DpYW1w (152014-12-12T16:06:55+01:00) 15:13 MinetestBot 02[git] 04Calinou -> 03minetest/minetest_game: Add 3D signs 1375dfcdb http://git.io/spikNg (152014-12-12T16:10:30+01:00) 15:15 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees 1369614dc http://git.io/o-N0uQ (152014-12-12T16:11:42+01:00) 15:17 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest_game: Only allow rotating nodes that could be dug 13697b39d http://git.io/K_30GQ (152014-12-12T16:14:25+01:00) 15:17 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest_game: Cleanup 132b7ca68 http://git.io/Zgv1uQ (152014-12-12T16:14:25+01:00) 15:17 MinetestBot 02[git] 04tenplus1 -> 03minetest/minetest_game: Screwdriver rewrite 13bd24c15 http://git.io/3qq1ng (152014-12-12T16:14:24+01:00) 15:18 Wayward_One Ok, I need a little help here. I'm trying to make dirt fall like sand like in Voxelgarden (again), but no matter what I do, it won't work. Adding falling_node=1 to the groups doesn't seem to work, and I've tried copying the nodes.lua from Voxelgarden to minetest_game/mods/default. Is there something in minetest_game that would prevent dirt from falling like sand, or am I missing something...? 15:22 sfan5 Wayward_One: did you look into the builtin code that handles the falling? 15:23 Wayward_One sfan5: I did not. I suppose that's where my problem lies? 15:23 sfan5 possibly 15:23 Wayward_One hmm 15:24 diemartin Wayward_One, are you depending on `default`? if not, it's possible `default:dirt` is being overwritten by it (e.g. your mod gets loaded before `default` 15:25 * Wayward_One checks 15:25 kaeza ...assuming it is a mod... 15:25 Wayward_One no, not a mod. just default minetest_game 15:27 kaeza can you pastebin your code? 15:27 Wayward_One sure, one sec 15:32 Wayward_One kaeza: http://pastebin.com/DdwPGM6j 15:42 kaeza Wayward_One, looks like farming/nodes.lua overrides the groups 15:43 kaeza https://github.com/minetest/minetest_game/blob/master/mods/farming/nodes.lua#L2 15:45 Wayward_One Awesome, got it working now! :D thank you :) 15:46 kaeza it's a feature! 15:48 shadowzone so in order to fix that what do I have to do? 15:48 shadowzone cause I wanna make stone fall if not supported properly 15:48 shadowzone like wood below it supporting it the right way will keep it up 15:49 PenguinDad falling stone will be funny in caves :D 15:49 Zeno` boulderdash! 15:49 shadowzone yeah 15:49 shadowzone Zeno`: it would be more real to life 15:49 shadowzone and if one gets bumped it causes a wave of stone 15:50 shadowzone and it goes to the top 15:51 Wayward_One and it drops your fps to .2 15:51 shadowzone XD 15:51 shadowzone Wayward_One: so what did you do to get it working? 15:52 Wayward_One I added falling_node=1 in the farming nodes.lua 15:53 Wayward_One Holy awesome!! 15:54 Wayward_One lol, just tested your idea xD 15:54 shadowzone it worked 15:54 shadowzone mine? 15:54 shadowzone how'd you get it working? 15:54 Wayward_One that cave collapse went on forever xD 15:54 shadowzone what'd you do? 15:54 Wayward_One just add falling_node=1 to the groups 15:55 Wayward_One it's not overridden by anything, so that's all you need 15:55 shadowzone got it working 15:55 Wayward_One lol, my fps dropped from 60+ to about 7 with the placing of a single block xD 15:56 shadowzone Lol 15:56 shadowzone need to fix that one 15:57 shadowzone adds fissures 15:57 shadowzone like a huge hole in the ground 15:58 shadowzone might not make that world 16:01 * PenguinDad doesn't like that the current weather slows down his internet connection :( 16:03 * Zeno` waves his wand and changes the weather 16:04 * shadowzone pokes Zeno` 16:04 Zeno` hey! 16:04 shadowzone are you still into the wizard thing of is it smoking junglegrass now? 16:05 Zeno` nothing wrong with junglegrass 16:05 shadowzone okay 16:05 shadowzone but are you still into the wizard thing? 16:06 Zeno` I have not been demoted from my position as wizzard from the Unseen University, so I guess I still am 16:06 shadowzone okay 16:06 Zeno` why? 16:07 PenguinDad Smoke junglegrass everyday ( ͡° ͜ʖ ͡°) 16:07 shadowzone Zeno`: gonna make something for ya 16:09 Zeno` my youtube is broken! 16:09 Zeno` this is... terrible! 16:10 Zeno` upgrade my flash? 16:10 Zeno` I didn't even know I had one 16:10 shadowzone Zeno`: I made a edible junglegrass mod 16:11 PenguinDad > flash 16:11 Zeno` also colonel needs upgrading 16:11 shadowzone want me to rename it to mtz:junglegrass? 16:12 Zeno` this is not good 16:12 Zeno` shadowzone, I dunno... :( 16:12 shadowzone okay... 16:13 Zeno` shadowzone, want to host mtz? 16:13 shadowzone are you serious? 16:13 Zeno` 30% serious 16:13 shadowzone so not really 16:14 marktraceur In here, 30% serious is pretty good 16:14 shadowzone plus, I don't have a decent enough PC 16:14 shadowzone maybe deezl'll take it 16:16 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest_game: Give 4 obsidianbrick for 4 obsidian 1399cfe73 http://git.io/I9QABg (152014-12-12T17:15:48+01:00) 16:21 Zeno` utube is working again! 16:25 shadowzone YAY! 16:35 kaeza boulderdash! 16:35 kaeza my nostalgia meter just blew up 16:35 kaeza thank you sir 16:36 * sfan5 meows at kaeza's cat 16:36 * kaeza meows at cat's sfan5 16:36 Zeno` kaeza :D 16:36 sfan5 :3 16:37 shadowzone Hi I am on my laptop now 16:37 shadowzone TWO SCREENS! FTW! 16:38 kaeza sfan5, BTW, https://www.dropbox.com/s/pkm4vnvfllwonjl/picho.jpg?dl=0 16:38 kaeza excuse the crap phone camera quality 16:38 sfan5 kaeza: cat <3 17:06 Calinou wee! 3D signs were added 17:06 Calinou obsidian brick! 17:07 PenguinDad now for obsidian sign bricks! :D 17:07 PilzAdam Calinou, and a better screwdriver! 17:08 PilzAdam Calinou, and actual pine trees (not just nodes) 17:08 PilzAdam Calinou, and not decaying leaves if placed by players 17:09 PilzAdam Calinou, and a ton of bugfixes 17:09 Calinou :'( would take a lot of time to merge them into Carbone 17:09 Calinou that's what I dislike the most with subgames 17:09 Calinou it is a fork of minetest_game from April 17:09 Calinou since then, not many changes were backported 17:11 PilzAdam Calinou, what has carbone done since then that minetest_game hasn't? 17:17 Calinou the most important is: tons of balance tweaks, redone textures (although minetest_game's are OK now), more sounds 17:17 Calinou mobs ;) 17:17 Calinou based on Simple Mobs 17:17 Megaf Best song evah https://www.youtube.com/watch?v=CYsrV3zGd0c 17:17 Megaf Fuck it Off 17:17 Megaf !title 17:17 MinetestBot Megaf: Fuck it All Honest Finals Version Full Screen - YouTube 17:17 PilzAdam what have you changed in the mobs mod? 17:17 Megaf all* 17:18 Calinou should be the official WTFPL song, Megaf 17:20 Megaf heh 17:21 Calinou I have 215 FPS in plains now 17:21 Calinou thanks Zeno` 17:21 Zeno` hmm? 17:22 Zeno` oh, fps? No problem :) 17:22 Zeno` (thanks) 17:23 sfan5 i have 15 fps while compiling ffmpeg on all cores now 17:23 sfan5 thanks Zeno` 17:23 sfan5 ;) 17:23 Zeno` is that good sfan5? 17:23 PenguinDad lol 17:24 Zeno` you're all crazy! 17:24 sfan5 Zeno`: i dunno 17:24 Zeno` lol 17:26 Krock moin 17:27 rubenwardy Although some people are complaining of memory holes caused by Zeno` 17:28 rubenwardy Hi Krock 17:28 Zeno` no memory holes are caused by me 17:28 Zeno` after spending 2 weeks analyzing those I can say that with certainty :P 17:31 Zeno` rubenwardy, are you talking about memory leaks? 17:31 rubenwardy yeah 17:31 Zeno` If so I know exactly where they are occurring and they have nothing to do with any of my changes 17:32 Zeno` fixing them is another matter 17:32 rubenwardy https://forum.minetest.net/viewtopic.php?p=164238#p164238 17:32 Zeno` yep, nothing to do with me 17:32 Zeno` (apart from that I seem to be the only one looking at it :/) 17:33 rubenwardy ok 17:33 Zeno` Megaf, can probably give you my graphs and raw data 17:35 Zeno` I answered Krock's message (thanks) 17:35 Calinou the game's minetest.conf is no longer read? 17:35 Calinou Carbone lost its increased speeds 17:36 Zeno` this leak has been around for almost 2 months... wayyyyyyyyy before I changed anything even remotely related 17:36 PilzAdam Calinou, it wasn't changed intentionally 17:36 Zeno` (maybe > 2 months) 17:36 Calinou so it is broken? 17:36 PilzAdam that means if it really isn't loaded its a bug 17:38 Zeno` rubenwardy, that commit doesn't even allocate memory! 17:39 Zeno` pretty hard for something that does not alloc memory to cause a leak :/ 17:40 Zeno` for server: http://i.imgur.com/wTMN8So.jpg (createBlankBlock()) 17:41 Zeno` for client: http://i.imgur.com/ZLp90ki.jpg 17:42 Zeno` maybe the mesh buffer... still not sure 17:47 Zeno` Krock, get your facts right before laying stuff on my doorstep please :P 17:49 Calinou these graphs look like my chess rating graphs 17:49 Zeno` Calinou, that's what I generated them from 17:50 Zeno` not really, but I did watch one of your games the other night :p 17:54 Xack hi Calinou :) 17:55 Calinou hi Xack 18:13 Calinou rubenwardy, https://forum.minetest.net/viewtopic.php?f=14&t=10729&p=164352#p164352 18:13 * Calinou :/ 18:14 rubenwardy No, I don't want anyone selling it. 18:14 * Calinou facepalm 18:14 Calinou selling isn't the problem, the real problem is unethical usage 18:14 Calinou http://freedomdefined.org/Licenses/NC 18:17 gravgun rubenwardy: selling is a thing, "stealing" it is another. Here, the SA clause refrains people from making it non-copyable/editable afterwards, and the BY forces them to tell you're the original author. 18:17 gravgun So you have nothing to lose 18:18 Calinou I don't want to introduce people with non-free stuff 18:18 gravgun And you wouldn't make money of it anyway, so whats the problem with people that succeed to? You'll probably never know they did 18:18 Calinou they are unlikely to sell it in the first place anyway 18:18 gravgun ^ 18:18 Calinou and if they did (eg. they sell a book or an ebook), it's good for promotion 18:27 rubenwardy Ok 18:27 rubenwardy Will be on next update (tonight) 18:28 Calinou thanks :) 18:30 rubenwardy Cool. Atom supports git 18:30 rubenwardy Suppose that is unsurprising. 18:32 Calinou Atom supports GitHub too 18:41 rubenwardy Has anyone made a nice image representing how textures project in Minetest? 18:42 Calinou projection is very simple, it works as if all “levels” of your nodebox are painted by the texture 19:01 rubenwardy hmmmm. https://cdn.mediacru.sh/Q/QpJRyDmmscfl.jpg 19:02 rubenwardy Anyone good with inkscape or blender? It helps when explaining. 19:02 hmmmm huh? 19:02 hmmmm I don't have anything to do with nodeboxes 19:02 hmmmm that's totally realbadangel's thing 19:02 rubenwardy Oops 19:03 rubenwardy I didn't mean to ping you 19:03 rubenwardy That was a thoughtful hmmm, not a pinging hmmm. 19:04 Krock rubenwardy, that's a normal texture on one side of a stair 19:04 rubenwardy Does it explain node box texturing sufficently? I am not sure how to put it into words. I am probably over thinking it. 19:07 Calinou it works exactly like that! 19:07 Calinou but remember the texture is painted on all corresponding faces, even “through” other nodeboxes 19:41 * rubenwardy wonders what happens if you make a group mod, and then a group:wood item. 19:41 rubenwardy ie a mod called 'group' 19:42 * Krock gives rubenwardy a try 19:43 rubenwardy Too little time. I'm writting tutorials 19:48 PenguinDad how cute a mini netsplit :D 19:53 Krock lol 20:04 rubenwardy New chapter: http://rubenwardy.github.io/minetest_doc/ 20:15 Krock rubenwardy, simple and still a good overview :) 20:15 rubenwardy Builds here: https://github.com/rubenwardy/minetest_doc/releases/tag/20141212 20:17 rubenwardy XD 20:20 gravgun "resolution of 16x16, but they can be in the order of 2: 16, 32, 64, 128..." BTW, can MT handle NPOT textures? 20:21 kaeza gravgun, it can, but they *may* look like ass on some platforms 20:21 kaeza plus AFAIK, some graphics cards may have better acceleration with POT textures 20:21 gravgun rubenwardy: on texture's JPEG/PNG format, please add that JPEG does not support transparency and has awful quality at low resolutions, that's kinda important 20:22 gravgun (well, awful quality if quality setting is not very high, i.e under 90-95%) 20:23 rubenwardy added 20:23 rubenwardy gtg now 20:23 gravgun Also, "Craftitems are the simplist", you mean "simpliest" 20:23 gravgun 'kay 20:24 rubenwardy thanks 20:37 PenguinDad gravgun: NPOT textures look awful when wielded 21:27 Krock https://forum.minetest.net/viewtopic.php?p=164316#p164316 I hate you. I hate you. I hate you. I hate you. 21:27 exio4 I am sorry to tell you, 21:27 exio4 but I love you Krock <3 21:27 Krock yeah sure 21:27 khonkhortisan wow 21:27 SylvieLorxu >These buildings are licensed under a Creative Commons NonCommercial License 21:27 SylvieLorxu >NonCommercial 21:27 SylvieLorxu ;-; 21:28 exio4 crazy 21:28 SylvieLorxu Holy cow those things are pretty amazing 21:29 khonkhortisan that boat is not getting past that bridge 21:32 Jordach_ Krock, u wot m8 21:32 Jordach_ The requested topic does not exist. 21:33 kaeza I nuked the post 21:33 Krock Jordach_, do not look at me with those eyes. I didn't do anything. 21:33 Jordach_ you did 21:33 Jordach_ dammit kaeza 21:33 kaeza (it was copy pasted from the first post) 21:33 Krock it was a image copypasta 21:34 exio4 I like pasta 21:34 Krock even if it's copy? 21:34 marktraceur Mmm pasta. 21:34 kaeza Jordach_, https://forum.minetest.net/viewtopic.php?f=12&t=9496#p144670 <-- that is the original 21:34 khonkhortisan Me gusta la pasta 21:37 marktraceur gasta* 21:38 khonkhortisan heh, I didn't know that word. 21:39 khonkhortisan I spent the dough 21:42 kaeza me gusta gastar pasta 21:44 marktraceur I didn't think it was a word. I just wanted to rhyme. 21:45 kaeza 'gasta' means 'spent' (as in '[s]he spent' from the verb 'gastar', 'spend') 21:46 kaeza (also slang term for 'annoy' in Argentina :3) 21:46 * kaeza hugs exio4 21:46 marktraceur Soy gasta. *drops camera* 21:47 * exio4 le da un abrazo a kaeza :3 21:51 * Jordach_ wonders if Falklands is on kaeza's highlight list 21:51 * Jordach_ tiptoes off 21:56 kaeza Jordach_, falklands has nothing to do with my contry 21:56 Jordach_ kaeza, damn Urugray 21:57 Jordach_ so close 21:58 * exio4 slaps Jordach_ 22:13 Jordach_ meow :3 22:14 * exio4 stabs Jordach_ 22:15 Jordach_ meow :3 22:15 * kaeza kicks Jordach_ 22:15 Jordach_ meow :3