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IRC log for #minetest, 2014-12-03

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All times shown according to UTC.

Time Nick Message
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00:44 harrison why does the porridgebird lay his egg in the air?
00:52 kaeza greetings
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01:16 hisforeverkid Whats the (SP) bakk that floats in singleplayer mode?
01:16 hisforeverkid ball = bakk
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01:45 jojoa1997 Hi how is everyone?
01:53 VanessaE hi
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02:09 MinetestBot [git] kwolekr -> minetest/minetest: Settings: Fix getNoiseParamsFromValue() fcb1ea9 http://git.io/S7xLZA (2014-12-02T21:09:16-05:00)
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02:56 AgentFire Can someone explain why my rubber trees are pink?
02:57 shadowzone pink?
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02:57 Illyasviel They decided they wanted to be female?
02:57 AgentFire Like the top is still the wood texture
02:57 AgentFire But the sides are pink
02:57 AgentFire And the sapling appears to be pink too
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02:58 Illyasviel The tree was fed up of being genderless.
02:58 paramat what is (SP)?
02:59 VanessaE AgentFire: screenshot?
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03:07 AgentFire VanessaE: I can't really pull it up at the moment
03:07 paramat zat did you write the 'earth' mod? if so please develop it it's excellent
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03:11 zat paramat: I actually abandoned it
03:12 zat paramat: I can hand you the code if you want to develop it further
03:12 paramat is it on github?
03:12 zat nop
03:13 paramat oh actually i have the code lol
03:13 zat that code you have is super ultra alpha
03:13 zat not even close to what I developed after
03:14 paramat interesting, i hope you work on it again, textures are especially good
03:15 zat join the team and I will work again on it
03:16 zat I will ask the team
03:16 * zat agrees
03:16 zat the team agrees
03:16 paramat okay good
03:17 zat what do you code in?
03:18 paramat i will help out, i could maintain a copy on my github if that's okay with you
03:18 paramat well lua and just starting c++
03:19 zat I am not familiar with github terms
03:19 zat ...of use
03:19 zat anything I should care of?
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03:20 paramat im not too familiar either, nevermind that's not necessary
03:21 zat paramat: but are you more comfortable there?
03:21 zat because I have my own git server
03:21 zat but you would have to use command line or whatever client you prefer
03:22 paramat i see, im confident with terminal git commands
03:23 zat then lets see it there
03:23 paramat im happy to use a different git server if you prefer
03:26 paramat the mgv7 biome API is a bit broken, i now have the job of improving it. you can have up to 256 biomes, good to see someone making gradual changes in surface nodes
03:27 zat My biomes are like... a lot
03:27 zat they are now generated on startup from a list with different criteria.
03:27 zat Maybe 50
03:27 zat or more
03:29 paramat good stuff
03:29 kaeza http://ask.slashdot.org/story/14/12/0​2/007206/ask-slashdot-non-coders-why-​arent-you-contributing-to-open-source
03:29 Illyasviel Is there an android port of minetest?
03:30 kaeza Illyasviel, indeed, there is one
03:30 kaeza http://minetest.net/download#android
03:31 zat paramat: I'll be availabling the code in the morning
03:31 VanessaE kaeza: --> #minetest-dev  :P
03:31 kaeza probably :P
03:32 VanessaE read that thread earlier today.  some of the comments therein are really insightful
03:32 paramat okay no rush im super busy this week
03:32 someguy_irc um hello.
03:32 VanessaE hi
03:32 zat paramat: if I forget just remind me, you wont be bothering me at all.
03:32 * someguy_irc waits for webcam software thingy to finish downloading.
03:34 paramat zat you're a member of the forum? PM me if you want i prefer that to IRC
03:35 zat paramat: I am not in the forums, but you prefer IRC so no problem lol
03:36 Illyasviel Could you have put any more ads in the minetest app?
03:36 paramat okay no problem you can catch me here
03:37 zat Illyasviel: LOL
03:37 zat paramat: I am going now then, good night
03:37 zat kisses to everyone
03:37 zat kaeza: chao
03:37 zat sfan5: nya
03:38 kaeza o/
03:39 paramat O/
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06:19 Calinou enable_build_where_you_stand = true
06:19 Calinou just added this
06:25 sfan5 zat: nya
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10:42 kobold the forum is dead
10:49 Out`Of`Control kobold:  dead of down?
10:50 kobold down
10:51 ThatGraemeGuy dns lookup failure
10:54 sol_invictus blame c55
10:54 kobold i think his server is down
10:55 kobold the forum runs on an external server in germany
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10:58 crazyR_ http://dev.minetest.net/ <-- is down too
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11:00 ThatGraemeGuy the server itself is probably fine, the DNS is not resolving though
11:00 ThatGraemeGuy seems that whoever serves DNS for minetest.net is having trouble
11:00 ninnghazad ye, its down for a few hours now
11:00 ninnghazad at least
11:01 ninnghazad well, not reachable
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11:44 neurom hello, looks like {forum,wiki}.minetest.net is down.  is there an ETA for a fix?
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11:55 ThatGraemeGuy There's a problem with the DNS, not sure who is responsible for it
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11:57 ninnghazad c55 is on it
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12:41 marktraceur Does anyone know if someone's built a client that just connects to the server, loads a particular block, and doesn't do anything?
12:41 marktraceur For purposes of keeping pipeworks/technic/mesecons stuff running.
12:44 ThatGraemeGuy never heard of such a thing
12:44 ThatGraemeGuy do you admin the server?
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12:46 ThatGraemeGuy @marktraceur ^^
12:46 ninnghazad marktraceur: minetest.forceload_block() ?
12:47 ninnghazad you could build simple force-loader-block with it. maybe there is already a mod with one in it.
12:48 ThatGraemeGuy there is one in technic but there's no recipe for it, and admin must /give it
12:48 ThatGraemeGuy or at least someone with /give privilege
12:48 ninnghazad ye anchor block, just saw the source
12:49 ninnghazad you may need to adjust max_forceloaded_blocks option though
12:50 ninnghazad its only 16 or smth by default
12:50 ThatGraemeGuy yes the default is woefully inadequate
12:50 ThatGraemeGuy I think I bumped it to 1000 on a very small server a while back
12:50 ninnghazad have it at 4096 on decent machine no prob
12:50 ninnghazad but dont think i ever hit that limit
12:51 Amaz Mod that does it: https://github.com/rubenwardy/forceload
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13:17 marktraceur ThatGraemeGuy: Yes
13:18 marktraceur OK
13:18 * marktraceur will give himself some forceload stuff
13:18 ThatGraemeGuy marktraceur: also increase the max forloaded blocks in your server's minetest.conf
13:18 ThatGraemeGuy the default is pitiful
13:19 ThatGraemeGuy On a VM with 1GB of RAM and 1 vCPU I had that up to 1000 with no significant impact
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13:26 marktraceur Pretty neat stuff
13:26 marktraceur Now I can leave the quarry running indefinitely...I'll probably have some other magical uses for this too
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13:34 ThatGraemeGuy yeah admin anchor is the only thing I miss about playing on my old server
13:37 PenguinDad Admin Anchor could be the name of a pub :D
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13:44 marktraceur PenguinDad: I'd go there.
13:44 marktraceur WE SHOULD BUY A BAR!
13:47 * PenguinDad throws a lithium bar at marktraceur
13:47 marktraceur Ow
13:48 PenguinDad marktraceur: Lithium isn't that heavy
13:49 marktraceur Says the person not getting hit in the face with it.
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16:28 MinetestBot [git] PilzAdam -> minetest/minetest_game: Add all saplings to group sapling 31edc5a http://git.io/RlZxww (2014-12-03T17:26:01+01:00)
16:28 MinetestBot [git] PilzAdam -> minetest/minetest_game: Add missing groups to pine sapling 19bdcb2 http://git.io/XYRY4w (2014-12-03T17:26:01+01:00)
16:28 MinetestBot [git] PilzAdam -> minetest/minetest_game: Fix various fire sound bugs 5b7db48 http://git.io/M88KgQ (2014-12-03T16:59:36+01:00)
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17:14 Krock Aloha!
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17:21 Calinou Ahola!
17:22 Krock Almost a Hawaii feeling
17:23 PenguinDad *Hawaiian music begins playing*
17:23 PenguinDad *starts
17:23 Krock **starts*
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17:30 * PenguinDad is happy and sad at the same time o_O
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17:31 * ElectronLibre understands PenguinDad has got 2 personalities.
17:33 PenguinDad ElectronLibre: I haven't got two personalities it's just... the music
17:36 zat joined #minetest
17:43 Krock I wonder why so many people use the minetest logo as their avatar
17:45 ElectronLibre No inspiration?
17:45 rubberduck1 joined #minetest
17:46 Krock ElectronLibre, maybe
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17:47 rbduck one question, is it possible to use two different textures for fencelike nodes, one texture for the big thing in the middle (the post) and one for the connection part???
17:47 sol_invictus joined #minetest
17:47 Calinou no
17:47 Calinou use a nodebox :/ or meshnode
17:48 Krock ^
17:49 rbduck but how can i make it behave like normal fence??
17:49 Beton meshnodes are available in 0.4.10?
17:49 ElectronLibre Beton: In 0.4.10-dev actually, and in 0.4.11 in the future.
17:49 Calinou rbduck, you'd need code to automatically adapt them
17:50 rbduck i just had an idea, i'll going to look into pipeworks code
17:54 Calinou I found an huge patch of diamonds in Carbone, legit
17:54 rbduck but that is too complex, i am going to make these blocks with nbe, without automatically connecting
17:54 Krock Whoa. Chrome crashed. Relauch now?
17:54 Krock Chrome has detected a problem and must be closed.
17:54 Krock interesting loop
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17:55 rbduck mmh
17:55 Krock Beton, 'dev' means 'in-developement' but 0.4.11 should release soon. It was planned to happen in november
17:56 proller joined #minetest
17:56 Krock of this year.
17:58 Eivel Hey, is any of the Core devs online now?
17:59 Krock in #minetest-dev
17:59 rbduck when i read the word beton, i thought about the german word "Beton", which means concrete/cement XD
17:59 Krock wait. beton isn't a english word?
17:59 ElectronLibre It's the same in french actually.
18:00 Krock I think it's something like a product name
18:00 Eivel rbduck, Krock, I don't know about german, but in polish beton means concrete
18:00 Beton beton is polish word and it means concrete :P
18:00 rbduck ok?
18:01 * PenguinDad builds a house out of Beton :P
18:01 Krock Eivel, okay. Everybody understands it but the english not :D
18:01 Krock *but not the english
18:01 ElectronLibre polish.beton = french.beton = german.beton = english.concrete so.
18:01 PenguinDad Inconsistency!
18:02 Krock Error, undefined global variable 'so'
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18:02 rbduck Betonpfosten
18:03 Krock Betonpfosten is a Pfosten made of Beton
18:04 PenguinDad Krock: This is a Betonpfosten it pfostens Beton
18:04 Krock ^
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19:01 catninja cleaning out the computer and realize star trek is taking up 100GiB
19:01 rbduck i added the fence, they don't autoconnect, but that is ok, the auto rotate (using facedir) when placing
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19:08 Yellowberry catninja, why! are they like 1080p?
19:09 kaeza greetings
19:10 Yellowberry hi kaeza
19:10 ElectronLibre Hello kaeza
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19:10 Yellowberry hi jojoa1997
19:10 jojoa1997 Hi Yellowberry
19:11 Yellowberry PenguinDad, it is Beton in Hungarian too
19:17 * rbduck starts minetest
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19:24 catninja Does someone know which of the public servers that is the "most populated"
19:24 catninja ?
19:24 ElectronLibre The one on the top of the list. But what do you mean exactly by "most populated"?
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19:26 Calinou happy 4th birthday, Minecraft Alpha 1.2.3.
19:26 Yellowberry really?
19:26 Yellowberry wow
19:27 catninja ElectronLibre: the one with most actually active players
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19:29 ElectronLibre It's the one on the top of the list so.
19:30 Calinou “just test” is the most populated server, catninja
19:30 Calinou not the best one, I'd say :P
19:30 ElectronLibre It's not the best one yes, to say the least..
19:33 catninja haha okay, what is that supposed to mean?
19:33 hawk666 anyone interested in light role play servers ?
19:34 Calinou catninja, lots of immature players
19:34 pandaro im interessed in role play server
19:35 Calinou illegal mobile clients
19:35 pandaro im immature
19:35 catninja Calinou: that's so sad. It feels like you have to choose between no one to play with or just rude immature people -__-
19:35 ElectronLibre catninja: Actually, if I remember correctly, there is nobody to manage the server and control the players. It's full of grieffed buildings, and a lot of awful stuff.
19:36 Calinou catninja, play on private servers, or on small public servers
19:36 Calinou qbuissiondebon.info
19:36 Calinou port 30001
19:36 Calinou try this one
19:36 pandaro hi all
19:37 pandaro I do not believe to be bad mannered
19:37 * ElectronLibre prepare himself to welcome a lot of players on the server that Calinou have given the adress.
19:38 catninja Calinou: that is my server of choosing (next after lott ofc) but since everyone only speaks french I feel so ridicously alone all the time when I'm on... :/
19:38 catninja but it's a beautiful, fun and polite-players server
19:38 Calinou I speak English and French ;)
19:39 Calinou I have a large, public farm
19:39 ElectronLibre catninja: Actually, when someone start speaking english, we all (try to) speak english.
19:39 Calinou tons of cocoa, potatoes, wheat and papyrus
19:39 ElectronLibre There are people who cannot, but we translate for them.
19:39 Calinou I have a thousand chocolate donuts or so
19:39 Calinou and 300 baked potatoes
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19:40 catninja ElectronLibre: the problem is that it only keeps up for a short while and then everyone falls back into french again. And I don't wanna be like "guys guys I'm still here...." all the time ;)
19:40 exio4 whatever, how is it going wild shibes :D
19:41 hawk666 I have a server in early development it's a light role play server running 24/7 it's aim is to build a city on a huge  scale with towns on the outside, with huge rail networks and road networks. Only MCmiddleearth has achieved in terms of the map.
19:42 Krock !up minetest.ntdll.net
19:42 Eivel Hey guys, has anyone played on Xanadu server?
19:42 hawk666 this is the server ip if anyone is interested, i could use staff and advice to help make this new server live up to it's name 167.114.71.42:30000
19:42 Krock MinetestBot!
19:42 MinetestBot Krock!
19:42 MinetestBot minetest.ntdll.net:30000 seems to be down
19:42 Calinou I'm on it right now, if you need resources, catninja
19:42 Calinou I found one of these large diamond patches Carbone generate
19:42 Calinou so I got 122 diamonds… made a full diamond armor set, still have 91 diamonds
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19:43 rbduck do these underground realms "eliminate" nyan cats??
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20:04 Krock http://i.imgur.com/iSHqQgc.png
20:04 Krock rbduck, yes they eat them
20:05 rbduck eat xD
20:05 ElectronLibre Eat a sign?
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20:06 Krock hmm I'm getting less "bad pixels" when the window is small and no special vsual effects are used
20:06 Krock means, the graphic card can't handle much data at once and skips some of them on fullscreen :3
20:07 Krock interesting behavior
20:07 rbduck no, eat a nyan cat!
20:12 * rbduck is eating a nyan cat and it tastes like a big fat rotten rat
20:17 ElectronLibre left #minetest
20:18 PenguinDad !c math.sqrt(2)
20:18 MinetestBot 1.4142135623730951
20:18 PenguinDad rbduck: ^ they aren't fat
20:19 rbduck !
20:20 rbduck !c math.sqrt(0)
20:20 MinetestBot 0.0
20:21 PenguinDad !c math.cbrt(3)
20:21 MinetestBot AttributeError: 'SomeObject' object has no attribute 'cbrt'
20:21 PenguinDad :/
20:22 rbduck !c math.sqrt(-9)
20:22 MinetestBot ValueError: math domain error
20:22 rbduck xD
20:23 jojoa1997 joined #minetest
20:23 PenguinDad !c math.sqrt(-9+0j)
20:23 MinetestBot TypeError: can't convert complex to float
20:24 PenguinDad Floats are complex :P
20:26 rbduck !rainbow nyan cat rainbow
20:26 MinetestBot 4nya7n c8at 3rainbo6w
20:38 zat joined #minetest
20:47 rbduck !g ñP45½òM‼ò♦$╚╚£
20:47 MinetestBot rbduck: http://irc.minetest.ru/minetest/2014-10-30
20:51 rbduck !c "TypeError: can't multiply sequence by non-int of type 'float' "*3.1
20:51 MinetestBot TypeError: can't multiply sequence by non-int of type 'float'
20:53 exio4 meta-error
20:54 FR^2 joined #minetest
20:54 rbduck !c ("MinetestBot"+str(random.randint(1,20))+", ")*random.randint(1,10)
20:54 MinetestBot 'MinetestBot9, '
20:54 Trustable joined #minetest
20:55 rbduck !c (!rainbow"rainbow ")*random.randint(1,20)
20:55 MinetestBot SyntaxError: invalid syntax (<string>, line 1)
20:56 rbduck !c (str(random.randint(1,100))+"random?")
20:56 MinetestBot '14random?'
20:58 rbduck !c "MinetestBot " *random.randint(1,111)
20:58 MinetestBot 'MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBo
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21:00 rbduck !c "Good Bye, going to bed " *random.randint(1,17)
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21:00 Jordach U WOT M8
21:01 * Jordach browses /r/admincraft
21:01 * Jordach spots his grass block render
21:06 Jordach https://cdn.mediacru.sh/uz-SPLUHDpcY.png
21:08 * Jordach fires up the DMCA
21:08 Jordach dis gun be good (factoid, old renders are unlicensed) :D
21:09 PenguinDad hehe :>
21:09 * Jordach sends a mildly worded reddit pm
21:09 Jordach with all the links
21:11 harrison http://www.cnet.com/news/mice-implanted​-with-human-brain-cells-become-smarter/
21:11 harrison it was only a matter of time ....
21:11 harrison the mice are gaining on us
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22:12 Megaf Hi all
22:12 Megaf Hi ShadowNinja
22:13 Megaf ShadowNinja: I making an ultra small and minimal minetest subgame
22:13 Megaf I'd like to add your areas protection mod to it, but it's just a huge mod
22:13 Megaf compared to other parts of my game
22:14 Megaf And I already compacted it
22:14 Megaf Im looking for a smaller way to have something similar to areas
22:15 ShadowNinja Megaf: Areas is pretty small.  It's designed to be very flexible though so it includes code for a lot of features.
22:16 Megaf I saw that
22:17 ShadowNinja Megaf: If you want something that takes up less bytes protector or landclaum_0gb_us might do.
22:17 ShadowNinja Or maybe they won't.
22:18 Megaf ShadowNinja: http://paste.debian.net/134808/
22:18 ShadowNinja Areas isn't very heavy though, it adds miniscule (unmeasured, but not noticable) lag on servers with 1000+ areas.
22:19 Megaf I will remove README from areas
22:19 Megaf this is my game https://github.com/Megaf/Pixel
22:19 Megaf ShadowNinja: and I'm builtin in all I can on default/init.lua
22:19 ShadowNinja Megaf: BTW, use submodules so you don't have to copy everything.
22:20 init me.lua
22:20 chrisf hi #minetest -- i want to build a block-based game which involves multiple voxel grids moving around, and no `terrain` grid. i also have quite a few quantities per cell that i want to track. is starting with minetest sane, or is there something better suited?
22:20 Megaf I have built in sethome, give_initial_stuff, pixels
22:20 Megaf and more stuff
22:20 Megaf chrisf: grong game, minetest cant do that
22:21 Megaf in minetest stuff is usually static
22:21 ShadowNinja Megaf: You can also use a Lua equivalent of uglify.js to minimize it if space is that important to you.
22:21 chrisf Megaf: the wiki suggests that voxel-based movable things is something that's wanted later, though
22:21 Megaf I want to save every possible bit
22:21 Megaf but it cant add lag on runtime
22:22 Megaf it has to be as lightweight as possbile
22:22 ShadowNinja Your whole game probably fits in a L2 or L3 CPU cache though, so I wouldn't wory about it.
22:22 chrisf Megaf: (i'd be willing to contribute the engine changes required, if it's stuff that is wanted.)
22:23 Megaf ShadowNinja: can I remove LICENSE from areas?
22:23 ShadowNinja Megaf: OK, strip whitespace, rename it to 'a', make all variables and functions single characters...
22:23 Megaf chrisf: that would be fantastic and very welcome
22:23 Megaf chrisf: you can join #Minetest-Dev to talk about the engine
22:23 ShadowNinja Remove public API and compat code.
22:23 ShadowNinja Megaf: Nope.
22:23 chrisf ok thanks
22:24 Megaf no?
22:24 ShadowNinja That should get it pretty small.
22:24 Megaf ok
22:24 ShadowNinja Megaf: I'm pretty sure that's not allowed.
22:24 Megaf LICENSE is the buggest file...
22:24 jin_xi chrisf: maybe minetest is not the best starting point, but minetests creator has worked on a new project that looks a lot more like it could do what you need
22:25 ShadowNinja Megaf: Just make sure to rename the mod if you change anything externally accessible.
22:25 jin_xi https://github.com/celeron55/buildat
22:25 Megaf ok
22:26 chrisf jin_xi: ok, thanks, i will have a look at that too
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22:26 Megaf is the api.lua needed?
22:29 Megaf ShadowNinja: the only thing I have removed from areas so far is legacy stuff and lots of white spaces
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22:31 ShadowNinja Megaf: https://github.com/stravant/LuaMinify
22:32 ShadowNinja I'd just run that on releases though.
22:32 ShadowNinja Otherwise the code is almost unmaintainable.
22:33 Megaf Interesting
22:34 Megaf hm
22:34 Megaf ok
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22:45 waressearcher2 is anyone here ?
22:46 Megaf no
22:46 Megaf nobody
22:46 Megaf Hm, LuaMinify doesnt work
22:47 FR^2 everyone dropped dead some minutes ago. Funerals will be tomorrow.
22:47 Megaf well, I will just remode areas in the near future and add something else
22:47 waressearcher2 http://image.bayimg.com/a8b5daf2fd​d4eb385166c0e1974dbdd8f6817946.jpg when you travel the lands around you are generated close to you, how to increase that range ? not "range of view" but range of map generation ?  where in source code can I find that limit ?
22:47 Megaf in minetest.conf
22:47 Megaf something related to generate distance
22:48 waressearcher2 Megaf: do you know where I can find it in source code ?
22:49 waressearcher2 mapgen.cpp ?
22:49 Megaf no...
22:49 Megaf wait
22:50 Megaf waressearcher2: https://github.com/minetest/minetest/b​lob/master/minetest.conf.example#L344
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22:56 Megaf Good night
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23:39 VanessaE waressearcher2: max_block_generate_distance = 6
23:39 VanessaE (in minetest.conf)
23:39 VanessaE increase that value to increase the range; the figure is number of mapblocks.
23:40 VanessaE you do not have to tweak the engine's code.
23:48 waressearcher2 VanessaE: how is that by default its "6" blocks ?
23:48 VanessaE it's coded somewhere in the engine to generate out to 6 mapblocks from your current location unless you've changed that variable in your minetest.conf
23:49 VanessaE (unless the devs changed the default and didn't update the minetest.conf.example)
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23:57 Niveocrystal Test
23:58 Niveocrystal Testing...
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23:59 Niveocrystal Test

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