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IRC log for #minetest, 2014-11-25

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Time Nick Message
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01:43 Yellowberry good day/night/afternoon!
01:51 RealBadAngel good whatever ;)
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01:52 VanessaE greetz
01:58 btoothpick joined #minetest
01:58 btoothpick Greetings
02:02 btoothpick cannot create image from data of file "inventory_sorter_wand_wide.png"
02:07 VanessaE weird
02:07 * VanessaE pokes Sokomine ^^^^^
02:07 VanessaE I think that's hers?
02:07 AgentFire joined #minetest
02:07 * Sokomine feels poked
02:07 VanessaE no, wait...  whose is that
02:08 * Sokomine is not responsible for images :-)
02:08 Sokomine sorter wand? no idea....
02:11 AgentFire Does anybody know if OldCoder's server is good?
02:13 Yellowberry AgentFire: he has several
02:16 AgentFire The one for serious adult builders
02:16 MinetestBot [git] dvere -> minetest/minetest: Fix texture orientation when placing nodes using on_place = minetest.rotate_node on walls or ceilings 4c109e8 http://git.io/bNtVXQ (2014-11-25T12:15:31+10:00)
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02:19 VanessaE zeno did you take ShadowNinja's tweaks into account?
02:20 Zeno` which tweaks?
02:20 Zeno` the PR files changed said only 1 file changed
02:20 VanessaE one moment
02:21 Yellowberry is mediacru.sh down for you guys too?
02:21 VanessaE oh wait, I think SN was referring to an engine change for wallmounted
02:21 ShadowLadyXD Yeah
02:22 VanessaE wait wait
02:22 ShadowLadyXD And so is khan academy so I skipped school today.
02:22 Zeno` RBA just signed it off with me :p   But all those upstream changes are already merged
02:22 VanessaE Zeno`: shit, check that pull with moreblocks stone brick slabs.  place them on a wall made of stone bricks
02:22 VanessaE s/pull/commit/
02:23 VanessaE I had those rotations set to line up those textures perfectly
02:23 * Zeno` glares at RBA
02:24 RealBadAngel those fixes were needed
02:24 Yellowberry What do you guys think: http://zsoltisawesome.insomnia247.nl/GNG1.png
02:24 Zeno` So I don't need to revert?
02:24 Yellowberry ^ textures for a game I am making, in minetest
02:24 VanessaE but did you check them as I suggested?
02:24 RealBadAngel otherwise auto placing was fucked up
02:24 Zeno` check them with what?
02:24 Zeno` maybe go to #-dev :)
02:29 Yellowberry no opinions?
02:29 Yellowberry very odd
02:32 VanessaE Yellowberry: the textures are interesting
02:32 Yellowberry thanks :D
02:33 Yellowberry I am making them for a game that I am to make by New Year's Day
02:34 Yellowberry once all the textures are completed, I will release a texture pack for minetest
02:36 OldCoder VanessaE, once markers are used, are they still needed? If so, I'm going to drop them; they clutter up landscape
02:36 MinetestBot [git] Zeno- -> minetest/minetest: Revert "Fix texture orientation when placing nodes using on_place = minetest.rotate_node on walls or ceilings" 2642ca4 http://git.io/4h0C_A (2014-11-25T12:35:57+10:00)
02:38 Zeno` OldCoder, no they're not used after the area is actually created
02:46 MinetestBot [git] dvere -> minetest/minetest: Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly 9878e8d http://git.io/GBBudg (2014-11-25T12:44:47+10:00)
02:46 Zeno` Isn't this fun :D
02:46 OldCoder Zeno`, so I can scrub them from the landscape? t y
02:46 Zeno` OldCoder, yep
02:46 Sokomine AgentFire: yes, oldcoders server are in general very good. he keeps maps alive where the server owner could no longer operate the server. there are many servers oldcoder runs which have excellent buildings
02:47 Sokomine AgentFire: if you are a serious builder, you might also consider landrush (also hosted by oldcoder)
02:47 AgentFire That's where I was going, although, I'll need interact
02:47 Zeno` I may revert again
02:47 Zeno` just for fun
02:48 Wayward_One i can grant you it:)
02:49 Sokomine AgentFire: afaik landrush had interact on default? the other world i'm not sure of
02:49 AgentFire Hrmm
02:50 Sokomine but if you're a serious builder - that is, care for high quality buildings - landrush may be most fitting. or one of vanessaes servers :-)
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02:50 Wayward_One AgentFire, I can grant you interact on Finerealms, as interact is not default there.
02:50 AgentFire Eh, that's okay
02:50 Sokomine ah, yes, finerealms was the name. that's a good world as well, though to my knowledge not as big and well-built as other maps
02:51 AgentFire As of right now, I'm just scoping worlds out
02:51 Wayward_One Ah, ok.
02:53 MinetestBot [git] KodexKy -> minetest/minetest: Fixes for Android build errors. Enable sensor landscape rotation. db9c5be http://git.io/7pTSDg (2014-11-25T12:51:46+10:00)
02:55 Sokomine AgentFire: looking for anything specific? i know some servers and love sightseeing myshelf :-)
02:55 AgentFire Sokomine: Well a good building server, preferably one that's not too established where I'd have to travel miles and miles just to find a place to build, and one that has Travelnet
02:55 Sokomine AgentFire: also pay a visit to redcrab.suret.net port 30401. it is a very large extensive world and has a lot of excellent buildings. oldcoders silvercrab is a copy of it (to a degree - it is diverting more and more; better check the original)
02:56 Sokomine ah. the landrush server is more of the dont-make-life-too-easy-persuasion. receipes may be slightly more expensive, and there are only /spawn <nr>, /home and travelnets placed by admins
02:57 Sokomine don't fear the established servers. there's generally enough place. especially with travelnets installed. just get someone to add your location to a popular network :-)
02:57 LazyJ joined #minetest
02:58 Sokomine also check out vanessaes servers. her survival and creative are very fine
02:58 Sokomine ah, and lazyj just joined. he maintains linuxgaming.us - another exellent server you'll most likely feel happy on
02:58 LazyJ Bring donuts. ;)-
02:58 Sokomine *g*
02:59 Sokomine the kingarthur server is also very good - if you like medieval building
03:00 Sokomine good builders are usually very welcomed on most servers :-) the ones i mentioned also offer good protection systems and care about your buildings
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03:06 LazyJ Sokomine, what's the forum page and info for the King Arthur server?
03:07 LazyJ Is it "King-Arthurs Land" Europe/Germany?
03:07 Sokomine LazyJ: it is a bit under-represented on the forum. the full name is king arthurs land
03:08 LazyJ Is this the correct thread?:   https://forum.minetest.net/viewtopic.php?id=3292
03:08 Sokomine LazyJ: https://forum.minetest.net/viewtopic.php?f=10&amp;t=3292 it has its own forum and requires registration there in order to get interact
03:08 Sokomine yes, that's it
03:08 Sokomine very nice medieval world
03:08 LazyJ Ok, thanks. ;)
03:08 LazyJ That's one I haven't visited yet.
03:09 Sokomine ah. then do so. it's worth it
03:09 Sokomine mineguild.de also had a few nice buildings, but it's no longer running
03:09 Sokomine perhaps combining the two worlds might be a solution
03:10 LazyJ I'm not having much luck with KA's forum link "403 Forbidden"
03:11 LazyJ http://www.king-arthur.eu/
03:11 LazyJ Nope. Not just a FireFox issue. It doesn't like Chrome either.
03:14 OldCoder The "serious" world *is* Landrush
03:15 Sokomine lazyj: odd. it works for me
03:15 Sokomine oldcoder: that is good to know. i remember reading the comment at another world
03:16 LazyJ Hmm... maybe us Yankee's are being blocked; either from their end or ours. Has Obama been tapping into Merkel's phone again? ;)-
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03:29 MinetestBot [git] KodexKy -> minetest/minetest: Fixes for Android build errors. Enable sensor landscape rotation. 5413ed1 http://git.io/Inqy3Q (2014-11-25T13:28:51+10:00)
03:32 OldCoder ERROR: unhandled exception item_tweaks/item_drop.lua:192: attempt to compare number with nil
03:32 OldCoder RealBadAngel, VanessaE ^
03:33 Sokomine lazyj: blocking other ips sounds very unlikely. i don't see any reasons for it. perhaps a temporal connection problem
03:35 Fritigern It's time-related???
03:36 LazyJ Hopefully it just the connection being weird. I've been meaning to tour the server; just keep forgetting. :p
03:36 Sokomine and regarding the phone affair...that party is not much better. they want to spy on everyone as well. people publicly say that the ddr was a bad regime...but what some of the supposedly "free" try is something even worse :-(
03:37 Zeno` who's having a phone affair?
03:37 Fritigern BTW, i too get a 403, using Rekonq as a browser. Living in the state of Washington, USA
03:38 Sokomine Zeno`: just some organizations in the usa wanting to know all of everybody and considering other people persons without rights. when it became public that our chancellor was beeing spied on, that became a bit of an affair
03:38 Sokomine but not as much as one might wish :-(
03:38 Sokomine very odd, fritigern. i can't see a reason for that. can anyone else check?
03:39 Fritigern PING www.king-arthur.eu (80.152.199.113) 56(84) bytes of data.  64 bytes from grosswig.de (80.152.199.113): icmp_seq=1 ttl=50 time=219 ms
03:39 LazyJ Yup. If only it were merely marital affairs instead of all this data-mining of anything everything.
03:39 Fritigern The ping is there. We are just not allowed to access the site
03:40 LazyJ The NSA is playing on KingArthur's server and don't want to share. :0)
03:40 Sokomine at least you ought to be able to run around and do sightseeing without registering
03:40 Fritigern When i try to use https instead, i see an IE-type error page. Very odd, because the server is running on Debian
03:41 LazyJ Ok, enough of the crackpot conspiracy stuff for me. I'd rather play Minetest. ;)-
03:41 Zeno` I only browse the web through 18 ssh tunnels through tor through another 21 tunnels and through tor again
03:42 Zeno` And the only thing I read is the minetest forum
03:42 Zeno` But I'm not paranoid
03:42 Sokomine perhaps tor is not supported...
03:42 Fritigern Ah yes, let me try the Tor browser real quick
03:42 Sokomine i'm not sure. have to ask eythen
03:42 Sokomine or you're suspected to be evil core devs :)
03:42 Zeno` oh and back through ssh and a proxy again at the end
03:42 Fritigern I am normally not a tor user though
03:43 Zeno` My web activities all point to VanessaE's IP
03:43 Fritigern Tisk tisk... trying to get dear VanessaE in trouble, huh?
03:43 * VanessaE wanders off to fix plantlife.
03:44 Zeno` huh? NO. I only look at minetest forum, github, and sometimes fedora pages
03:44 Fritigern Sure.... :-)
03:44 Zeno` :3
03:45 * Sokomine hands a water can to vanessae
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03:49 Sokomine if you want to tour servers, you might as well give casimirs voxelgarden unternull (below zero) server a try. it's not in the public list and very small, but has some nice textures. a bit like skyblock, that unter null
03:52 LazyJ Below zero?  Is the whole map kept under y0 ??
03:53 Sokomine no :-) it's just one big ocean where there's only water below y=0 :-)
03:53 LazyJ A cave world?
03:53 LazyJ Ah.
03:53 Fritigern Sokomine: What is the index page called? I tried index.html, htm, and php but none of them were found
03:53 Sokomine no. no caves. no stone as such (can only be gained from cobble generators)
03:54 Sokomine try i.e. http://king-arthur.eu/portal.php
03:54 Fritigern That one works for me!
03:54 LazyJ Ditto ;)
03:55 Fritigern What you may need to do, if you haven;t done so already, is create and index.html with a redirect to portal.php
03:56 Sokomine oh! finally. i went there through the normal page
03:57 Sokomine i'll talk to eythen once i catch him
03:57 Fritigern IIRC, all you would need in the index.html would be this line: <html><head><meta http-equiv="refresh" content="0; url=http://example.com/"></head></html>
03:57 Sokomine the granting of interact ought to be automatic
03:57 LazyJ Checking for the rules and other bit of need-to-know info...
04:07 Fritigern Soooo.... question about the Android version of MT. What is the minimum version of android that it require?
04:07 Fritigern +s
04:09 Sokomine Fritigern: afaik 2.3
04:09 Sokomine it doesn't run on 2.2
04:10 Fritigern Good to know. I can tell that to others if they ask
04:10 LazyJ Sokomine, which IRC channel for King Arthur's should I use log into?
04:10 * Fritigern does not have a mobile, mobi, handi, or however else people call them ;-)
04:10 LazyJ dev or lobby?
04:11 Miner_48er lobby
04:11 LazyJ Ok, thanks, Miner ;)
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04:13 Sokomine lobby ought to be fine
04:13 Sokomine hmm. it seems to have problems right now. there's quite a lot of lag...
04:15 Sokomine i can show you my "castle". it's more of a fortified house though...and was intended to be early middle ages outside of town. the town grew :-)
04:16 * Fritigern wishes there was a decent mapping tool out there, realtime would be preferred
04:18 Miner_48er Fritigern https://forum.minetest.net/viewtopic.php?f=14&amp;t=10278
04:18 Fritigern I tried mtsatellite, but this was the result
04:18 Fritigern http://67.170.30.149/map.html
04:19 Miner_48er what's the problem?
04:19 Fritigern You obviously have not visited the link that i pasted
04:21 LazyJ Sokomine, I'm working my way through registration on the BB, and juggling chat in Wazuland2. Sorry, I'm a bit bogged down, atm.
04:22 Sokomine ah :-) no worry
04:35 Fritigern Miner_48er: Did you have a look at that link yet?
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04:42 Miner_48er yes missing a bit of the map?
04:43 Fritigern Try zooming in on the map. Like the round structure in the middle....
04:47 Fritigern See the problem now?
04:51 Miner_48er yes
04:51 Fritigern And that make mtsatellite quite useless for me
04:52 FreeFull Bugginess!
04:52 FreeFull It seems to be swapping chunks around or something
04:53 FreeFull Just vertically
04:54 Fritigern Another thing that i don;t understand is why the webvserver part of mtsatellite isn;t optional. I am already running a webserver, and want to use that.
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06:59 kaity Sup
07:00 kaity *me slaps shadow across the face with a broom
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11:00 AgentFire I think I need help
11:01 AgentFire I definitely need help
11:02 catninja ?
11:02 exio4 we all need help
11:02 exio4 we're fucked up
11:02 AgentFire Okay, my mods won't work
11:03 AgentFire I put their folders in my mods folder. And I suppose to remove the items from inside the folders and put them into mods folder, rather than having the folder in there as a whole?
11:18 LazyJ minetest/
11:18 LazyJ |
11:19 LazyJ |_mods/
11:19 LazyJ |_modname/
11:20 LazyJ When you extract the mod from it's zip file, make sure to change the resulting folder to the mod's *base* name.
11:20 LazyJ I.e., "plantlife-modpack-master" should be renamed to "plantlife-modpack".
11:20 AgentFire So like, I should change the folder to MoreOres and MoreBlocks?
11:21 LazyJ The unzipped folder, yes.
11:21 LazyJ Then copy that folder into the "mods" folder. That's part one of two.
11:21 AgentFire Ahh okay, I wondered why I had kept getting errors
11:21 LazyJ The next piece of the puzzle is the "world.mt" file.
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11:21 AgentFire LazyJ: Hold on a second
11:22 AgentFire I can't rename it while it's inside the mods folder?
11:22 btoothpick Greetings
11:22 LazyJ Yeah, you can rename it there too, if all you've done is changed the folder name.
11:23 LazyJ It read like you had copied the contents of the mods into the "minetest/mods" folder.
11:24 LazyJ So in the .../minetest/mods/ folder you would have stuff like "moreores", "moreblocks", "homedecor", "gloopblocks", etc...
11:24 AgentFire Okay
11:25 LazyJ The world.mt file controls which of these mods is loaded into the world.
11:26 AgentFire Okay
11:26 AgentFire What do I do with this?
11:26 LazyJ After you have copied the mods you want into the ../minetest/mods/ folder, start a new, world, log into it then log out.
11:26 AgentFire Do I enable the mods when logging into it?
11:27 LazyJ This login/logout will create the world.mt file in that particular world's ../minetest/worlds/yourworldsname/ folder.
11:27 LazyJ No. You need to run the world once to generate the world.mt file.
11:27 AgentFire Okay
11:28 LazyJ I'm guessing you don't know how to write the world.mt file from scratch so I'm walking you through this method.;)
11:28 AgentFire Okay, cool. I know a decent bit about computers, but not that much aha
11:28 LazyJ Ditto.
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11:28 LazyJ Just barely know what I need too, and only that.
11:29 AgentFire Pretty much the same here
11:29 LazyJ I want to use my computer to get work done, not spend all my time working on my computer to get it to do something.
11:29 LazyJ Anyway, have you started the world yet?
11:30 AgentFire Yes, that is the much more preferable way of doing things. I hate spending hours trying to get something to work
11:30 AgentFire Yes
11:30 LazyJ Ok, log out and shutdown Minetest.
11:30 LazyJ The look in the new world's folder for the world.mt file.
11:31 LazyJ Open the world.mt file in a text editor.
11:31 LazyJ It should list all the mods you copied into the ../minetest/mods folder, line-by-line.
11:31 LazyJ "load_mod_moretrees = false"
11:31 LazyJ To activate the mods you want, change "false" to "true".
11:32 LazyJ Then save the file, restart Minetest and try out your new world. ;)
11:32 LazyJ There is something to keep in mind.
11:32 AgentFire Yes?
11:32 LazyJ The mods in the ../minetest/mods/ folder are available to all worlds in your Minetest setup.
11:33 AgentFire Okay
11:33 LazyJ The mods in your world's "worldmods" folder don't need the world.mt file but will only be active in just that world.
11:33 AgentFire Ahh okay
11:34 AgentFire Now then, opening the world.mt file, I see a problem
11:34 LazyJ So if you are running a couple different worlds and all those worlds use WorldEdit, put WorldEdit in the ../minetest/mods/ folder and activate it in each world's "world.mt" file.
11:34 AgentFire Ah okay
11:34 AgentFire In this world.mt file, it says the following
11:35 AgentFire load_mod_Jeija-minetest-mod-mesecons-20130211-169-gd325292 = true
11:35 AgentFire load_mod_Sokomine-travelnet-b820049 = true
11:35 AgentFire load_mod_calinou-moreblocks-84ee1ffae8e17c00cc20c166556b2fe39fa54c7c = true
11:35 AgentFire load_mod_calinou-moreores-f1b3dd8dc1bb7a9f811f9171c33de7a73bf51588 = true
11:35 AgentFire was kicked by ShadowBot: Message flood detected.
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11:35 AgentFire But I renamed the folders like instructed
11:35 LazyJ If you have a world that is the only one that uses BobBlocks, put the BobBlocks mod in that world's "worldmods" folder.
11:36 LazyJ Eh, this is where it helps to peak into the mod's code to find out what modname it will call for.
11:36 LazyJ load_mod_mesecons = true
11:36 LazyJ load_mod_travelnet = true
11:36 LazyJ load_mod_moreblocks = true
11:37 LazyJ load_mod_moreores = true
11:37 LazyJ The names that come out of GitHub and Gitorious have made things difficult for newcomers for years.
11:37 LazyJ "User friendly" is not something they've got a good grasp of yet. :/
11:39 LazyJ ../minetest/mods/ - mesecons, travelnet, moreblocks, moreores
11:39 AgentFire I never knew how complicated this process was
11:40 LazyJ What!? You thought you could just download a game and play it?
11:40 LazyJ Hehehe... wouldn't that be an improvement. ;)-
11:41 LazyJ Yeah, Minetest is a bit of a bear to get setup the first few times if you aren't a computer science major.
11:41 LazyJ After a while you'll get used to it's quirks.
11:42 Zeno` Let us know when you're used to the quirks... they can be changed
11:42 AgentFire Well, that's good at least.
11:42 * Zeno` runs and hides
11:43 LazyJ If you are on a server that uses Unified Inventory, and you find a mod you like, use Unified Inventory's craft guide to find the "modname" of the mod.
11:43 ThatGraemeGuy I never thought that there was a general feeling that it was that hard to follow the instructions typically given :-/
11:43 LazyJ That is what you will need to rename the unzipped folder too.
11:43 AgentFire One last question, before running the world again, do I have to enable the mods in the configure setting in the Minetest engine, or does changing the world.mt folder to true enable them for me
11:43 AgentFire Ahh okay
11:44 LazyJ Heh... wait until you try dabbling with the config file or mods. The lua_api.txt is a nightmare and the minetest.conf.example isn't much better. :/
11:44 Zeno` black magic
11:45 LazyJ Back to the Unified Inventory tip... the crafting recipe will show in the grid and in the upper left corner of UI's menu screen will be displayed the "modname:nodename".
11:45 AgentFire It still is giving me errors
11:45 ThatGraemeGuy heh
11:45 LazyJ I.e. "moreblocks:circular_saw"
11:45 * Zeno` gets out his voodoo doll
11:45 Megaf_ Hi everyone
11:46 LazyJ Ok, the witchdoctors and shaman's are coming out. You'd better hope they can exorcise your mod gremlins ;)-
11:47 AgentFire I never thought running a mod would be so complicated. This is why I usually just stick to servers lol
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11:47 LazyJ Go back, just add one mod, when you get it to work, repeat the process for the next mod.
11:47 LazyJ If there were a screenshot of this I could direct you too I would, but no such luck.
11:48 AgentFire Okay, lemme ask something. They are double foldered. Would that cause an issue
11:48 LazyJ "worldmods" is the easiest place to put mods; no extra files to edit.
11:48 LazyJ They may be layered in subfolders if:
11:49 LazyJ 1. they are a mod pack  -  look for "modpack.txt" or
11:49 LazyJ 2. the files are sorted into subfolders and are called out by the "init.lua" file.
11:49 LazyJ Or you've double-copied your folders into each other and made a mess of things. ;)
11:50 AgentFire Well, I think the layered thing is an issue
11:50 AgentFire I disabled all but the travelnet mod which wasn't layered
11:50 AgentFire It went throguh
11:51 LazyJ The Mods tab in the main menu is supposed to handle all this but it hasn't quite got all the bugs worked out yet.
11:52 LazyJ ..
11:52 LazyJ ..
11:52 LazyJ http://dev.minetest.net/Installing_Mods
11:52 LazyJ ..
11:52 LazyJ ..
11:52 LazyJ was kicked by ShadowBot: Message flood detected.
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11:53 LazyJ Ok, so much for putting in spacers to make links easier to find/copy/paste. :/
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11:55 AgentFire Yeah whoops
11:57 AgentFire I think I get the basic gist of mods now though, thanks so much for your help LazyJ
11:57 LazyJ yw ;)  Another option would be to install a fully-loaded sub-game instead of loading mods.
11:58 LazyJ Suffers the same naming problem though.
11:59 LazyJ The approach would be to install VannessaE's "Dreambuilder" game into the ../minetest/games/ folder, and select that game icon at the bottom of Minetest's main menu.
11:59 LazyJ "Dreambuidler" has Technic, Mesecons, Pipeworks... just about all the major staples of Minetest.
12:00 LazyJ But it's "everything including the kitchen sink".
12:00 LazyJ You're load time will take longer just because of the shear volume of mods being loaded.
12:00 ThatGraemeGuy that's what "preload_item_visuals = false" is good for
12:01 LazyJ Heh... I haven't had any good luck with preloading_item_visuals.
12:01 LazyJ Don't know why they added it.
12:01 ThatGraemeGuy maybe because its "preload_" and not "preloading_"
12:01 LazyJ Seems everyones experience and recommendation is to turn it off, and with good reason.
12:02 ThatGraemeGuy yes, that's what I said ^^
12:02 LazyJ Use to have a texture map, that helped but it was phased out a year or two ago.
12:02 Megaf LazyJ: Now, imagine that preload used to be the default option...
12:03 Megaf I had to recommend every single player on my server to turn it off
12:03 LazyJ Growing pains.
12:04 LazyJ I tried one of my earlier copies of Minetest (0.4.2r)... a lot of improvements since then.
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12:09 _Esteban Found a spam:https://forum.minetest.net/viewtopic.php?f=3&amp;t=10628&amp;p=162787#p162787
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12:34 Megaf Compiling minetest on a 900 MHz Celeron, that's so fun, lol
12:34 Megaf meanwhile I will work on bringing my pixel art server back
12:35 FreeFull I do want to build on the pixelart server again sometime
12:36 LazyJ Did you create custom, colored blocks for your pixel art server, Megaf?
12:37 Megaf yep
12:40 FreeFull That sounds awesome
12:57 LazyJ I'm still getting a lot of errors, in the terminal, about undeclared globals in various mods.
12:58 LazyJ And this is the most recent GitHub release of Mineset as of 9hrs ago.
12:59 LazyJ If I add "local <undeclared_global_complaint> = nil", will that satisfy Minetest?
13:00 ThatGraemeGuy are they errors or just warnings? there were some recent changes that have made some mods generate warnings, but the game still works afaik
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13:00 ThatGraemeGuy some of the more popular mods have been getting updates for these already
13:01 Megaf Cool, I found my Pixel server
13:01 Megaf :)
13:01 LazyJ 04:59:49: ERROR[EmergeThread0]: Assignment to undeclared global "node" inside a function at ..._mods/u4ea_farming_plus_2014_08_05/farming_plus/init.lua:72.
13:03 ThatGraemeGuy ew :(
13:03 ThatGraemeGuy does it crash your game?
13:03 LazyJ Nope, no crash. Just outputs to the terminal.
13:04 LazyJ It doesn't spam the terminal as bad as the release of a couple days ago.
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13:05 LazyJ But I'm wondering if the error, though not crashing MT, may be a little something that adds up with all the others.
13:05 ThatGraemeGuy EmergeThread0 is mapgen if i'm not mistaken, so I guess worst case is that something that ought to be generated isn't being
13:05 LazyJ So if giving it a nil value makes it happy, maybe it's one less thing for MT to trip over.
13:05 ThatGraemeGuy but I'm sure someone smarter than me has a much better answer
13:07 LazyJ Not limit to actual node stuff.
13:07 LazyJ I get this and a few other lines too for the sound mod, "Ambience":
13:07 LazyJ 05:02:59: ERROR[ServerThread]: Assignment to undeclared global "minp" inside a function at ...s/utility_mods/Ambience_v36_2013_04_26/ambience/init.lua:412.
13:07 ThatGraemeGuy the naming of your mod dirs is funky but that's likely not the cause
13:08 LazyJ I add the date of the last change to keep the different versions I have better organized.
13:08 LazyJ I make modpacks out of most of the mods I use/try/experiment with.
13:10 LazyJ In Ambience's case, nothing has changed in a long time and MT has been OK with it up until last week or so.
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13:10 ThatGraemeGuy the mod didn't change, something in the engine changed recently
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13:11 ThatGraemeGuy check the commit logs for some popular mods, a lot of commits fixing these things over the last few days
13:11 LazyJ mHmm... I see VanessaE has been putting in several little changes of late.
13:14 LazyJ The error even shows up in the default minetest_game:
13:15 LazyJ 05:14:14: ERROR[ServerThread]: Assignment to undeclared global "n" inside a function at ..._stuff/01_minetest/lazyj/bin/../builtin/game/falling.lua:166.
13:16 LazyJ Check that. "builtin" is part of the engine's set of mods.
13:16 LazyJ Outside of minetest_game or minimal.
13:17 ThatGraemeGuy yup
13:17 LazyJ So it's probably like you said earlier; more of a warning than an error to worry about.
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13:21 Fritigern LazyJ: MT has been warning about unitiialized globals since about a wekk. Which really is a good thing, because it makes modders use best practice whilst coding.
13:22 LazyJ Yup. The problem is I'm using some old mods that aren't maintained anymore so I'm the one who will have to fix them which is another problem - I'm no Lua master.
13:22 Fritigern I also found it in in one of the mods that you have worked on, i am not sure which one though, i have silently corrected the issues on my own system. I think it was moretrees, but i am not 100% certain
13:26 Fritigern Nope, it was fake_fire
13:26 LazyJ local cp = nil
13:27 LazyJ I'm more surprised the mods I've worked on haven't kicked out even more errors.
13:27 LazyJ Like I said, I'm no Lua master. Mostly trial and error.
13:28 Fritigern LazyJ: Can't i just solve it by setting cp as a global?
13:28 LazyJ But that's how open source is supposed to work. More eyes on the code to improve it.
13:28 LazyJ idk. That local cp = nil is what VanessaE added to address the issue.
13:28 * Fritigern is a Lua ultra-noob, and i am amazed that i managed to fix so many of the warning that i have encountered
13:29 LazyJ Heh. I'm there with ya.
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13:29 LazyJ Most of the lua work I've *had* to do is assigning a nil value to stuff that's caused MT to crash.
13:29 LazyJ Not a fix, just a patch to get me by.
13:30 Fritigern Okay, so i added cp=nil on line 2, making it a global. so far so good. Server did not explode, and no fake_fire related warnings
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13:30 Fritigern My bixxes fix was mg, it was full of uninitialized globals.
13:30 Fritigern OI! *biggest
13:31 LazyJ I guess this is what will pass for our "education" in lua scripting. :)-
13:32 Fritigern I guess so. LOL!
13:32 Fritigern BTWm here's what i did to mg : https://forum.minetest.net/viewtopic.php?f=11&amp;t=7263&amp;start=100#p162478
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13:33 LazyJ Post a pull request of your fixes to mg's GitHub.
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13:34 LazyJ I'm not sure how to accomplish that yet myself.
13:34 ThatGraemeGuy they were already fixed according to that forum thread
13:34 Fritigern The fixes are laready applied. see the post after mine
13:34 LazyJ My current love-hate relationship with GitHub is mostly on the "hate" side when it comes to uploading stuff.
13:34 Fritigern My typing sucks so bad today.
13:36 Fritigern Really? Just use gitk, then from gitk start git-gui, that will easily let you stage your changes, commit and write a commit message, then push your changes to github. Couldn;t be easier (unless someone manages to automate that)
13:37 LazyJ I've tried it, it ate my comment on a commit and wouldn't show it again for editing, so I had to use the command-line.
13:37 Fritigern Weird, i have never heard of that happening.
13:37 LazyJ Git-gui is a wee bit easier but not quite where knuckledraggers like me can use it. ;)-
13:38 LazyJ I can do it, but it takes longer and I'd much rather be building stuff in Minetest than fighting with GitHub.
13:39 Fritigern Speaking of building in MT. Have you ever noticed how 3d_torch does not honor protected land rules?
13:40 LazyJ Nope. I don't use 3D torches on our server.
13:41 LazyJ I use them in my main singleplayer world where I don't have to worry about protection, so, no I hadn't know about that till you mentioned it. Thanks for the heads-up. ;)
13:41 Fritigern Well, i do, and it pissed me off that people willingly and knowingly placed torches on the spawnpoint, damaging it. And landprotection didn;t work. But i fixed iit in my fork.
13:41 Fritigern https://github.com/Fritigern/3d_torch
13:42 LazyJ Heh... did you also fix the "Depends.txt"?
13:42 Fritigern I did
13:42 LazyJ Commas and caps... those get me a lot of times.
13:43 Zeno` Fritigern, the mode has to check if the location is protected or not
13:43 LazyJ Many hours of bashing forehead to keyboard trying to solve a problem cause by one, little comma not being in the right place. Oy...
13:43 Fritigern Zeno`: Have a look at the code in my fork
13:43 Zeno` err, I just did lol
13:43 Zeno` oops
13:45 Megaf LazyJ: I think I will have my Pixel server online tonight
13:45 Fritigern LazyJ: I often mess up with = versus ==. Like for instance,   if(value = other_value)  will not work. It has to be    if(value == other_value)
13:45 Zeno` is pointed_thing.under even defined?
13:45 Megaf some player asked so much to me to bring it back...
13:46 Fritigern Zeno`: Probably, because my fixes actually do work
13:46 Zeno` I'll stick to c++ then
13:46 Zeno` :D
13:46 LazyJ if coffee_cup < full then brew.more_asap(donut+1, sugar=2)
13:48 Fritigern As with all forks, it is mostly NOT my work. all i did was make sure that it would check for land protection. I yoinked that code from another mod (i don't remember which one). It was first tested with an alt account on my server, and then had the other users test it. So far, no spawn griefing with torches has taken place since my fixes ;-)
13:49 Fritigern Before my fixes i had to clean up and repair the spawn every single day
13:51 LazyJ Next time create your spawn over a 100x100 lake of lava and only have one block for them to land one and a narrow bridge of fences to walk across with. >:D
13:52 PenguinDad D:
13:52 Fritigern LOL! Remind me NOT to join your server. You have way too mean ideas :-)))))
13:52 LazyJ About a year ago there was a *useful* bug in HomeDecor that allowed for infinite glowlights in player's inventory.
13:52 LazyJ Very good for mining, and working at night.
13:52 LazyJ Of course the griefers figured it out and would plaster our spawn with the lights.
13:53 LazyJ This was before rollback was as functional as it is today.
13:53 Fritigern BTW, do you have the markers mod on your server?
13:53 LazyJ Yup.
13:53 Fritigern Ouch
13:53 LazyJ So far the crashes have been rare.
13:54 Fritigern Do you know how to trigger a crash?
13:54 LazyJ If they mess with *that* bug, I'll disable the markers.
13:54 LazyJ Straight line of poles.
13:54 Fritigern Yup
13:54 LazyJ If there were a simple fix, Sokomine would have done it by now.
13:55 Fritigern Dunno. Perhaps a simple check to see if the defined area => 1 may suffice
13:55 LazyJ Mostly it's the app-kids that use the marker poles, and they have a hard enough time figuring out the recipe.
13:56 LazyJ We also use Unified Inventory which is, apparently, bigger than their screens will display, so they can't use the craft guide very well.
13:56 Fritigern I wazs thinking about changing the recipe. Like use 2 steel ingots and something else (copper ingot?)
13:57 Fritigern The current recipe is too cheap
13:57 LazyJ Depends on which headaches you are willing to trade for.
13:57 LazyJ Make the recipe too expensive and then players won't protect their stuff and you'll be getting a lot of complaints about griefing.
13:58 ThatGraemeGuy markers are not required to protect your areas
13:58 Fritigern True. So to find a good recipe is key
13:58 LazyJ At least with a super cheap recipe for the marker poles, you can easily put the responsibility back on them.
13:58 Fritigern ThatGraemeGuy: I know, but it's the easiest way
13:59 LazyJ No, the chat command actually allows for greater use of the Area allotment.
13:59 LazyJ Not every Minetest player is an avid student of coding. Some of use just want to play the game.
13:59 LazyJ So mods like "Markers" is a good thing.
14:00 ThatGraemeGuy heh
14:00 ThatGraemeGuy I didn't realise you had to be an avid student of coding to play
14:00 ThatGraemeGuy guess that makes me an avid student of coding, who knew?! :D
14:01 LazyJ The way Minetest handles things, and the all the commands to get something to work... it's very frustrating for some.
14:01 LazyJ AgentFire was having trouble installing mods earlier.
14:01 LazyJ "Avid student of coding" was the "nice" term I came up with.
14:02 Fritigern ThatGraemeGuy: If you like using text commands, that's cool. Let's not get into a GUI vs TTY kind of debate. That one has raged long enough in the Linux community, let's not revive that on here
14:02 Zeno` I think we should talk about shell vs. gui
14:02 LazyJ Hehehe... Fritigern hang out here long enough and you'll be amazed at what arguments they get into over.
14:02 ThatGraemeGuy lol
14:02 Zeno` and also what text editor is best
14:03 ThatGraemeGuy Microsoft Word, obviously
14:03 PenguinDad Zeno`: Butterflies are best text editor :P
14:03 Fritigern Zeno`: for windows, copy con is best
14:03 LazyJ Vi! No wait... this week it's Emac!
14:03 Zeno` not the butterflies!
14:03 LazyJ or was it Notepad? Wasn't that last weeks' darling? :0)
14:03 Zeno` chaos theory reminds me too much of the MT source code
14:04 * Zeno` runs and hides
14:04 Zeno` do you know what's strange?
14:05 ThatGraemeGuy that we drive on parkways and park on driveways?
14:05 LazyJ Minetest isn't alone in suffering chronic bouts of "Linux Disease" but I try to keep in mind how much money I've had to pay for it (zero) and how much effort, time and skill others have donated to get it this far.
14:05 Zeno` if you open youtube and search for "documentary 2014"... 99.99999999% of the search results are about the paranormal or aliens... wtf
14:05 ThatGraemeGuy linux...... "disease"?
14:05 Zeno` what's the linux disease?
14:06 LazyJ Linux Disease = cantankerous, arcane, ugly.
14:06 exio4 the TTY is lovely, but because the GUI is normally abused doesn't mean it has beautiful things too
14:06 ThatGraemeGuy heh
14:07 Zeno` LazyJ, well I dunno if that's true. The only thing I personally have been concentrating on is improving client performance *shrug*
14:07 LazyJ And thank you for those performance enhancements!
14:07 exio4 do you ever talk randomly while sleeping?
14:07 LazyJ Sleep?  What's that?
14:08 Zeno` RBA's commits have increased performance as well
14:08 Zeno` it's a team effort
14:08 LazyJ I'm approaching 24hrs without sleep and heavily overdosed on coffee and sugar (hence my more lively than usual activity in this channel).
14:08 Zeno` LazyJ, I have a cunning plan!
14:09 Zeno` LazyJ, go... to... bed!
14:09 LazyJ Heh..
14:09 Zeno` seriously. Why would you want to stay awake for so long? :/
14:09 * Zeno` does not understand
14:10 * Fritigern is testing a possible fix for the markers mod
14:11 exio4 but.. but
14:11 Fritigern And failed
14:11 exio4 nobody? :(
14:11 Fritigern Back to the drawing bord
14:11 Fritigern I used to talk in my sleep
14:12 Fritigern Told my wife that we had to hurry cause had to see a concert of the pink pinky nail.
14:12 marktraceur Zeno`: I do that when I travel internationally, most of the time. Used to do it for school stuff.
14:12 marktraceur I think my record was nearing 40 hours in Junior year in college.
14:12 Fritigern On another occasion i lifted the blankets, looked under them and said "huh? i can't see the piggies no more!"
14:13 Zeno` My record is 5 hours awake
14:13 marktraceur Zeno` feels this narcolepsy sliiiiide INTO ANOTHER NIGHTMARE
14:13 Fritigern Dammit. Somehow my world got corrupted
14:14 marktraceur Fritigern: All this new age philosophy and the loss of religion in young people.
14:14 Fritigern This is not the result of playing with the markers mod though
14:14 marktraceur Oh.
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14:15 Fritigern I have backups, so that's not the issue. But what i would like to know is how come?
14:15 Fritigern I have a feeling like mtsatellite is to blame
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14:18 Fritigern 06:18:29: ERROR[ServerThread]: WARNING: saveBlock: Block failed to save (28,3,-18): SQL logic error or missing database
14:23 Fritigern Backup restored, let's hope it still works
14:25 exio4 !calc math.factorial(99999)
14:25 exio4 !c math.factorial(99999)
14:25 MinetestBot exio4: Took to long to calculate
14:25 exio4 :3
14:25 sfan5 <MinetestBot> sfan5: Calculation by exio4(exio4!~exio4@unaffiliated/hacker) timed out.
14:25 sfan5 exio4 pls
14:25 Zeno` well, that's an interesting thing!
14:26 Zeno` factorial 99999 *can* be calculated very quickly
14:26 * Zeno` sets the challenge
14:26 Fritigern 42?
14:27 Zeno` I suspect the bot may do it recursively?
14:27 sfan5 the number is kind of long
14:27 Zeno` also the bot spelt "too" incorrectly ;)
14:27 sfan5 huh?
14:27 Zeno` <MinetestBot> exio4: Took to long to calculate
14:28 Zeno` Should be Took *too* long to calculate
14:28 sfan5 oh
14:28 sfan5 Zeno`: https://github.com/sfan5/minetestbot-modules send a pull
14:28 Zeno` right
14:28 Zeno` maybe I'll do that tomorrow lol :)
14:29 Fritigern Yes, backup restore, server still works
14:30 Fritigern *restored
14:30 sfan5 Zeno`: http://sprunge.us/VIKZ
14:30 PenguinDad That's a small number
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14:31 Zeno` I'm pretty sure I did that as part of Project Euler
14:32 PenguinDad !c 1337 - 671
14:32 MinetestBot 666
14:32 PenguinDad Devil confirmed!
14:33 Zeno` There is no longer any doubt!
14:39 Fritigern !c math.pi
14:39 MinetestBot 3.141592653589793
14:39 Fritigern !c 355/113
14:39 Fritigern Oh, too quick?
14:39 Fritigern !c 355/113
14:39 MinetestBot 3.1415929203539825
14:40 Fritigern I'd say that is close enough
14:40 PenguinDad !c math.sinh(1) + math.cosh(1) == math.e
14:40 MinetestBot True
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14:43 Zeno` !c 1+1
14:43 MinetestBot 2
14:43 Zeno` too fast for me :(
14:44 PenguinDad Zeno`: she's 2fast4u ;P
14:44 Zeno` oh yes :(
14:44 Taoki joined #minetest
14:44 Zeno` I always forget that
14:44 Zeno` bots are like ships
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14:52 MinetestBot [git] Zeno- -> minetest/minetest: Fix client "double saving" simple singleplayer local maps 26cf98c http://git.io/kLT7kw (2014-11-26T00:49:54+10:00)
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14:57 Zeno` it's too hot here :(
14:57 Zeno` it's 1AM and it's still ~30C in this room
14:58 Zeno` *sigh*
14:59 PenguinDad Zeno`: It's 4PM here and it's still awfully cold ;)
14:59 Zeno` you may have some of our heatwave if you like
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15:00 PenguinDad Zeno`: I'd like to take ~10C ;)
15:00 Zeno` /dcc send PenguinDad 10C
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15:34 Jordach halp
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16:03 * Jordach purrs at Sokomine
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16:09 MinetestBot [git] jeija@mesecons.net -> Jeija/minetest-mod-mesecons: Fix movestone to wire connection looks f69caba http://git.io/ikpqjQ (2014-11-25T17:08:46+01:00)
16:10 Jeija joined #minetest
16:10 Jordach hai Jeija
16:10 Jeija hey Jordach
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16:15 * sfan5 waves at Jeija
16:15 * shadowzone waves at jeija
16:16 * PenguinDad meows at Jeija
16:17 Wayward_One Stupid question- I'm trying to make default:dirt fall like sand. I added falling_node = true to the groups in nodes.lua for dirt, but it still doesn't fall. Am I missing something?
16:23 CraigyDavi I think only falling_node=1 works
16:24 Yellowberry if anyone is bored, then please do make a minetest texture pack out of these? http://github.com/realtinymonster/GNG
16:24 exio4 joined #minetest
16:24 Wayward_One oh, lol that's what I meant
16:26 PenguinDad Yellowberry: GNG? good night game?
16:26 Yellowberry lel no
16:27 Yellowberry "The game named Game"
16:27 Yellowberry I couldn't think of a better name
16:27 Yellowberry ^ PenguinDad
16:30 Yellowberry also, I have tested them on minetest, but I forgot how to make texture packs, so I just overrid the minimal textures. see: http://zsoltisawesome.insomnia247.nl/GNG1.png
16:32 Yellowberry in other news, the moontest server hosted by OldCoder is scheduled for takedown
16:33 MinetestBot [git] jeija@mesecons.net -> Jeija/minetest-mod-mesecons: Merge branch 'improve-luacontroller' b2b1cce http://git.io/TrdZ9Q (2014-11-25T17:32:12+01:00)
16:34 Wayward_One adding falling_node=1 to the groups in nodes.lua for dirt still doesn't make it fall... is there something else i need to do?
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16:38 MinetestBot [git] jeija@mesecons.net -> Jeija/minetest-mod-mesecons: Merge branch 'improve-luacontroller' 4bd9d2a http://git.io/Z4fSmw (2014-11-25T17:36:52+01:00)
16:38 PenguinDad Double merge :D
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16:51 btoothpick VanessaE, Cannot create image from data of file"inventory_sorter_wand_wise.png" message. Is that Dreambuilder related?
16:52 VanessaE It is ant it ain't; I've never seen that error happen on my own install though
16:53 OldCoder Yellowberry, your remark is odd. Continue in PM.
16:53 PenguinDad VanessaE: *and ;)
16:53 VanessaE :P
16:55 shadowzone ant?
16:55 PilzAdam joined #minetest
16:55 shadowzone That was a shadowzone sized typo
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17:06 OldCoder <Yellowberry> in other news, the moontest server hosted by OldCoder is scheduled for takedown
17:06 OldCoder To be clear, the statement by Yellowberry, also known as Real Tiny Monster, is not true
17:07 OldCoder Moontest needs a lot of work, but it is not "scheduled" for anything but improvements
17:07 Yellowberry Also, moontest has been discontinued
17:07 Sokomine how can i see all threads started by me on the forum?
17:07 OldCoder Yellowberry has no role in the project
17:07 Yellowberry mhmm
17:07 Yellowberry well said OldCoder
17:07 * Jordach pokes Sokomine
17:08 OldCoder Yellowberry, you have repeated a remark that is not true and I am short on time
17:08 Yellowberry was kicked by OldCoder: Take a hike
17:08 * Jordach laughs
17:08 * Sokomine feels poked
17:08 Jordach Sokomine, reloading the server
17:08 Sokomine ah. fine :-)
17:09 Jordach you know have access to MGV5/6/7
17:09 Sokomine Jordach: i've re-built that house which i built on your server and am using the improved version now as a small chateau (complete with garden) in mg_villages
17:09 Yellowberry joined #minetest
17:09 Yellowberry "Your repository "realtinymonster/moontest" was successfully deleted."
17:09 Yellowberry left #minetest
17:10 OldCoder A new GitHub repository for the _game in question, possibly to be known as Solartest, will be created in due course
17:11 Calinou Princess Luna mourns Yellowberry.
17:11 OldCoder It is our hope to incorporate paramat code and...
17:11 OldCoder Calinou, who is Princess Luna? And how do I convert all the stairplus slabs in Silvercrab?
17:11 Calinou a pony :P
17:11 OldCoder and Yellowberry is a bit of an aimless time waster
17:11 OldCoder He is not to be "mourned"
17:12 Calinou as for conversion… there is commented code in More Blocks
17:12 OldCoder He is out there somewhere
17:12 OldCoder No there is not
17:12 Amaz There were old versions with paramat's code, but in the end, it was ditched for the speed of mgv7.
17:12 OldCoder Vanessa and I
17:12 Calinou stairsplus/conversion.lua, stairsplus/aliases.lua
17:12 ElectronLibre joined #minetest
17:12 OldCoder spent 12 hours on this Saturday
17:12 Calinou the dofiles are commented in stairsplus/init.lua
17:12 Amaz Even paramat said it was a good decision.
17:12 OldCoder The conversion works for most moreblocks slabs Calinou
17:12 Calinou or just use Sokomine's rotation helpers
17:12 OldCoder Not for stairsplus slabs
17:12 Calinou too old, I didn't bother adding support for them
17:12 Calinou (and probably won't)
17:12 OldCoder VanessaE suggested that I ask you to help. I spent 12 hours on this on Saturday.
17:13 OldCoder Calinou, I converted Silvercrab to Carbone
17:13 OldCoder Does this factor into a decision?
17:13 OldCoder One of the largest and most venerable worlds is now running on your _game
17:13 Calinou nope :P
17:13 OldCoder Gee, thanks
17:13 Calinou sorry
17:13 OldCoder VanessaE thinks it's a small amount of code
17:13 OldCoder I spent 12 hours on the _game upgrade
17:13 Amaz joined #minetest
17:14 Jordach Sokomine, server up, and i gave your house something special
17:14 Calinou I think, once you load a world once, that it is too late anyway
17:14 OldCoder It all actually works except for the stairsplus slabs
17:14 OldCoder I can't even convert them using ABMs though
17:14 OldCoder I'm getting into a loop of undefineds of some sort
17:14 OldCoder I can only alias them to whole blocks
17:15 OldCoder You have spent a lot of time on a mod that is important
17:15 OldCoder The project owes you a debt
17:15 OldCoder But people in turn spent a lot of time building based on your mod
17:15 OldCoder You have sort of f*cked them
17:15 OldCoder I have one person
17:15 OldCoder I think he's in Australia or somewhere down under
17:15 OldCoder Professional, uses the project to relax
17:15 OldCoder I cloned Redcrab
17:16 OldCoder Which BTW took about 1 to 2 weeks of time I didn't have
17:16 OldCoder His slabs were all wrecked
17:16 OldCoder I spent hours creating aliases for them
17:16 OldCoder The aliases were for whole blocks. So it looked passable but was not right.
17:16 OldCoder He spent hours or possibly days redoing all the slabs.
17:16 Calinou I'd say, do with aliases to whole blocks for now
17:17 OldCoder Based on the modset we were able to assemble.
17:17 OldCoder Follow along here
17:17 Calinou or alias to downwards slab (common denominator, will look bad for walls though)
17:17 OldCoder On Saturday
17:17 OldCoder at VanessaE's challenge
17:17 OldCoder I tried to upgrade the world all the way
17:17 * Jordach very much dislikes mods that constantly change ideas and their standards
17:17 OldCoder This was interesting; go from nothing to a crust of a world (no mapgen)
17:18 OldCoder to a world with an underground to Carbone and a full world
17:18 OldCoder But in the process
17:18 Calinou Jordach, constantly? the API is quite stable now
17:18 Calinou and most mods are so since the API was stabilised
17:18 OldCoder My player's slabs changed AGAIN Calinou
17:18 OldCoder Do you follow?
17:18 Calinou last More Blocks breakage was in Q2 2013
17:18 Jordach Calinou, you change more node names than i change clothes a month
17:18 OldCoder Oh? Then WTH happened to his labs?
17:18 Jordach /s
17:18 Calinou I try to follow some standards
17:18 OldCoder Calinou, do you follow? He worked hard to convert all the slabs
17:19 OldCoder Then on Sunday he came and found that they were all broken *again*
17:19 OldCoder VanessaE thinks it can be fixed with a few lines of code in the conversion module(s)
17:19 OldCoder If you are too self centered to help with that...
17:19 OldCoder Good grief, can you imagine how the player felt?
17:20 OldCoder Hours or days converting the first time and then all of that work lost?
17:20 OldCoder If you are too self centered to help with that, how about explaining what it is that ABMs might be used to convert *to*
17:20 OldCoder And why every possible type of ABM or alias conversion that I try fails?
17:20 Calinou example: stairsplus:stair_<type>_inverted = moreblocks:stair_<type> then use 6d facedir conversion
17:20 OldCoder This is, again, about converting to *your* _game as
17:21 OldCoder Why is ABM conversion failing?
17:21 Adam445 joined #minetest
17:21 OldCoder Shouldn't I be able to use an ABM to convert stairsplus:bacon to moreblocks:bacon?
17:22 OldCoder that is the obvious solution but it fails
17:22 Calinou use an alias too
17:22 OldCoder I tried both. Separately and together.
17:22 OldCoder I am obviously missing a subtlety
17:22 OldCoder This is what was tried:
17:22 Calinou would you like a list of Stairs+ nodes (from my head)?
17:23 OldCoder I spent about 4 hours building the list
17:23 OldCoder So, no, thanks
17:23 OldCoder I am hardly lazy myself, Calinou. I have been working on this off and on since last week.
17:23 OldCoder I spent hours putting together a list of about 100 of them
17:23 OldCoder It wasn't a snap of the fingers
17:23 OldCoder Now, using the list...
17:24 OldCoder I did (a) alias stairsplus:bacon to moreblocks:bacon (b) ABM to convert stairsplus:bacon to to moreblocks:bacon
17:24 OldCoder Both together and separately
17:24 Calinou and what happens with them?
17:24 OldCoder And other experiments as well.
17:25 OldCoder None of them work. For some experiments, there are error messages about CONTENT IGNORE. For others, the blocks disappear quietly.
17:25 OldCoder Nothing results in something so simple as a bacon remaining a bacon
17:26 OldCoder Oh, and did I mention, you changed some things two or three times?
17:26 OldCoder So I have 2 or 3 levels of changes to untangle in some cases?
17:26 OldCoder Considering that I'm hardly sitting on my ass on this matter (the list of nodes was not easy to construct)
17:27 OldCoder and that I spent 12 hours porting one of the most important worlds in the project (or projects) to *your* world
17:27 OldCoder To your _game, I mean
17:27 OldCoder Perhaps you could comment on which combination of (a) and (b) above should work
17:27 OldCoder Unless you are busy with ponies and bronies and so on
17:27 OldCoder
17:28 Calinou I don't know why it happens
17:28 OldCoder I care about how the players feel, by the way. But that is optional for Carbone I suppose.
17:28 OldCoder Well, which of (a) or (b) should work?
17:29 OldCoder I believe you said using (a) and (b) together should work. Is this so?
17:29 Sokomine trouble is that redcrabs server last got updated...maybe 2 years ago. when i put a set of mods together for redcrab_game for the saved map data about a year ago, i had to locate a version of moreblocks that still worked without changing existing blocks to something looking completely diffrent
17:29 Calinou if you use just an alias, you will end up with non-rotated nodes
17:29 Calinou so you also need an ABM to rotate the old ones!
17:29 OldCoder Well, I've tidied up most of it
17:29 OldCoder Calinou, yes, I guessed that
17:29 Calinou Sokomine, this is what I hate about redcrab
17:29 Calinou and I hate dealing with it
17:29 OldCoder Calinou, Redcrab no longer exists
17:30 OldCoder For all intents and purposes, Redcrab is mine now, and I've converted it to *your* game
17:30 OldCoder So there is not much for you to complain about, is there?
17:30 OldCoder Are you confirming that (a) and (b) should be used together?
17:30 Sokomine calinou: understandable. that's work usually done by the server owner over time when updating mods
17:30 OldCoder Sokomine, I can handle this
17:31 OldCoder Calinou, Redcrab is dead. Long live Silvercrab.
17:31 Jordach Sokomine, she's up
17:31 Amaz ^
17:31 OldCoder The world is fully modern now except for the stairsplus slabs.
17:31 Calinou 1) you need an alias so that the game knows what to do about your nodes
17:31 OldCoder Yes
17:31 Calinou 2) you need an ABM that converts only old nodes! not new ones
17:31 Jordach oh hello *** Error in `./minetestserver': malloc(): memory corruption (fast): 0x00007f01fc001d9f ***
17:31 OldCoder Yes
17:32 OldCoder Calinou, I did that. But now that you have confirmed the approach, I will condense one example to a simple paste.
17:32 OldCoder And include the results.
17:32 OldCoder This will probably be in December as I have real life commitments to meet this week.
17:32 OldCoder If the paste is concise enough, then, I trust that you will review it
17:32 OldCoder Is this a reasonable suggestion?
17:33 Calinou yes
17:33 OldCoder Very well. Thank you. It is good to know that you are not entirely devoid of concern for the players.
17:33 OldCoder
17:35 Calinou but remember, there is no warranty, and I don't have a “debt”
17:36 OldCoder Nobody mentioned a "debt", Calinou. If you wish to, in effect, grief your own users, users who trust your work, that is entirely up to you.
17:36 OldCoder
17:36 MinetestForFun joined #minetest
17:37 btoothpick VanessaE, I'll blame it on Windows ;)
17:37 kilbith OldCoder: http://irc.minetest.ru/minetest/2014-11-25#i_4036904
17:37 kilbith memory issue ?
17:37 OldCoder R
17:38 jin_xi joined #minetest
17:38 OldCoder kilbith, what is your point?
17:38 OldCoder I stated that the project owes *him* a debt
17:38 Yellowberry joined #minetest
17:38 kilbith Nobody mentioned a "debt"
17:38 Xack hi :)
17:38 OldCoder Nobody mentioned that *he* had a debt
17:38 OldCoder Nice try; from now on kilbith
17:39 OldCoder Should I spell out every word that is implied
17:39 OldCoder and cite kilbith as the reason?
17:39 OldCoder Nobody mentioned that *Calinou* had a debt
17:39 Calinou hi Xack
17:39 OldCoder And that was clearly the meaning in context
17:39 kilbith yeah, sure... :/
17:39 Xack hey Calinou :)
17:39 OldCoder If you wish to play childish games, kid, find somebody else; I've got real stuff to deal with
17:40 OldCoder <Calinou> but remember, there is no warranty, and I don't have a “debt”
17:40 kilbith firstly, i'm not a kid.
17:40 OldCoder If anybody feels that my use of the word "debt" was unclear
17:40 OldCoder Oh?
17:40 OldCoder You're probably young enough to be my son
17:40 kilbith secondly, keep your condescendance for you
17:40 OldCoder And my patience is a bit thin right now
17:40 OldCoder I've been working pretty hard
17:40 OldCoder to fix up multiple worlds while keeping up with real life commitments
17:40 proller joined #minetest
17:41 OldCoder I don't need the equivalent of spelling flames
17:41 Megaf Hi all
17:41 OldCoder There was no inconsistency in what I said at all
17:41 OldCoder *Nobody* mentioned a "debt" that Calinou had
17:41 OldCoder I can read people well enough, being what I am as some of those here now...
17:41 OldCoder That I know that would be an error
17:42 OldCoder For you to waste public time by trying to find a non-existent inconsistency kilbith is juvenile
17:42 OldCoder Thanks loads
17:42 OldCoder
17:42 OldCoder * those hear know
17:42 Amaz OldCoder, not sure if you're interested, but I've restored the moontest repository: https://github.com/Amaz1/moontest
17:42 OldCoder Amaz, no need
17:42 OldCoder I will be starting one fresh
17:43 Amaz Okay, great.
17:43 OldCoder When there is less time lost to spelling flames
17:43 Sokomine that is fine. what was going on with moontest anyway? why was it deleted?
17:43 OldCoder
17:43 OldCoder It was not deleted
17:43 OldCoder Not the current _game
17:43 Amaz The author rage quit.
17:43 OldCoder No
17:43 OldCoder It was not rage quit...
17:43 OldCoder And he wasn't really the author
17:43 Amaz He was the original author.
17:44 OldCoder I looked at the code. Amaz, you contributed, right? And wasn't it based on Paramat's stuff?
17:44 OldCoder I think he sort of cobbled together a few pieces
17:44 Yellowberry Amaz wrote most of it
17:44 Amaz At a time in the past it was.
17:44 Yellowberry and reworked all of Paramat's code
17:44 Amaz But it changed to the biome api which was considered faster.
17:44 Yellowberry so it's really his
17:45 OldCoder Amaz, it is not especially relevant. He is not interested in credit or involvement.
17:45 Amaz Yep, I know.
17:45 OldCoder I will start a new repository, hopefully in December
17:45 Amaz Great.
17:45 Amaz I'll keep this one for the time being.
17:46 OldCoder My MT time this month has been taken up with last-ditch repairs to rescue Landrush, which was dying due to a sort of technic cancer
17:46 OldCoder and the conversion of Silvercrab to Calinou Carbone
17:46 OldCoder Plus spelling flames from kilbith :P
17:46 OldCoder
17:46 kilbith spelling flames ?
17:47 OldCoder kilbith, BTW, if you ever find an actual inconsistency of that type, you win a prize!
17:47 OldCoder kilbith.respect++
17:47 OldCoder Thanks again for wasting the channel's time
17:47 OldCoder
17:47 Xack
17:47 * Xack wonders why the empty lines...
17:47 OldCoder Xack, they serve three purposes...
17:48 Megaf
17:48 OldCoder Not sure why they are not more common...
17:48 ElectronLibre_ joined #minetest
17:48 Megaf
17:48 Xack ooh, paragraphs
17:48 OldCoder #1 Paragraph breaks
17:48 OldCoder Megaf, that is spamming or flooding
17:48 shadowzone Neither
17:48 coagen joined #minetest
17:48 shadowzone There isn't anything there
17:48 Yellowberry left #minetest
17:48 OldCoder #1 Paragraph breaks #2 Responses when there is nothing to be said #3 Announcement of presence
17:48 OldCoder Xack, ^ answer
17:48 coagen I hurd bout some drama
17:48 SylvieLorxu joined #minetest
17:48 OldCoder Three different purposes
17:49 OldCoder coagen, just a spelling flame from kilbith
17:49 Amaz coagen, logs.
17:49 Megaf ok, my first empty line was and annoucement of my presence, and my second like was a response when there is nothing to be said.
17:49 Megaf touché
17:49 OldCoder Disclaimer: The phrase "spelling flame" is used loosely
17:49 Megaf Hi shadowzone. Have you ever seen my PiXeL server?
17:50 coagen I spell shit wrong all the tmie, i'd atkually like some ehlp
17:50 shadowzone Megaf: Yes, I have.
17:50 Megaf ok
17:51 Megaf coagen: sorry?
17:51 OldCoder coagen, see the disclaimer. It was not about spelling. I said that nobody had mentioned a "debt" from Calinou. kilbith quoted a log line where I talked about a "debt" to Calinou. kilbith considered that an inconsistency. Pointless silliness.
17:51 Megaf 11:34:25: ACTION[ServerThread]: Notch [65.128.201.248] joins game.
17:51 Megaf 11:34:25: ACTION[ServerThread]: Notch joins game.
17:51 Amaz XD
17:51 Megaf lmao
17:51 OldCoder A debt to somebody is not the same thing as a debt owed by somebody.
17:52 coagen OrgName:        Qwest Communications Company, LLC
17:52 PenguinDad Megaf: that's top-notch :P
17:52 coagen Address:        100 CENTURYLINK DR
17:52 coagen its not him
17:52 coagen unless he's on qwest :|
17:52 Megaf heh
17:52 shadowzone I've seen him
17:52 * Jordach purrs at Sokomine
17:52 shadowzone He swears a lot on CG72PVPSERVER
17:52 OldCoder I had a pretend "Celero*55" join one of my worlds recently
17:53 shadowzone Lol
17:53 shadowzone My friend skittle
17:53 coagen OldCoder: sorry man, I hope you got it sorted out the way you wanted, you know I'm just trying to make you laugh :P
17:53 shadowzone skittle's calls him celery55
17:53 OldCoder coagen, it's been a bit burdensome here recently. Positive intentions are welcome. Negative ones are not. Have a nice day, kilbith, and thanks again for wasting my time as well as the channel's.
17:54 Sokomine jordach: i'm afraid it will take a moment more :-/
17:54 Jordach Sokomine, okai]
17:55 theTroy joined #minetest
17:55 proller joined #minetest
17:56 ElectronLibre_ joined #minetest
17:56 kilbith OldCoder: your writings are contradictory, mendacious and over that, you are trying to disrespect my person without knowing me.  so, continue your funny self-inflated madness arguing that some here are pissed off.
17:59 coagen wow
17:59 * coagen goes back to #debianfork let's kill systemd
17:59 coagen left #minetest
17:59 PenguinDad Poor systemd :(
18:00 OldCoder kilbith, as I said, you win a prize if you find an actual inconsistency. The context is here, Minetest, this channel.
18:00 OldCoder Fail to find one and you must admit that you are a...
18:00 Cacatoes joined #minetest
18:00 OldCoder Hm. We should hold a contest for the correct term.
18:00 kilbith and you gone out of the context earlier
18:00 shadowzone Idiot?
18:01 shadowzone That's what I'd say.
18:01 OldCoder I don't need to "disrespect your person"... you have made yourself a laughing stock as it is kilbith
18:01 OldCoder Or are close to it
18:01 * Jordach wonders if there is a KittenCoder
18:01 OldCoder sfan5 ?
18:01 OldCoder Ah
18:01 KittenCoder There is now
18:01 ElectronLibre joined #minetest
18:01 kilbith shadowzone: you are who to say that i'm an idiot ?
18:02 OldCoder Very well!
18:02 KittenCoder I didn't
18:02 OldCoder kilbith, perhaps it is type to chill
18:02 kilbith it's not allowed to insult another people here
18:02 OldCoder Be chillbith
18:02 kilbith and you don't know me
18:02 ventrillov joined #minetest
18:02 * Jordach starts laughing
18:02 OldCoder kilbith, now who is being inconsistent?
18:02 KittenCoder And you don't know me
18:02 KittenCoder So..
18:02 KittenCoder Just stop fighting
18:02 Jordach >nVidia Shadowplay fps overlay
18:02 Jordach >spotify's fps is 21k+
18:02 KittenCoder You don't know the opposing side so don't start fighting.
18:03 KittenCoder I put up with enough on other networks/channels
18:03 KittenCoder I don't want to see it here
18:03 OldCoder There is no "opposing side" KittenCoder. This is pointless. And, yes, I agree with the last point.
18:03 KittenCoder Okay
18:04 [ElectronLibre] joined #minetest
18:04 ventrillov left #minetest
18:04 Yellowberry joined #minetest
18:05 kilbith OldCoder: stop perveting the facts like many other people (both in IRL and with some our moderators...)
18:05 kilbith just to trying to preserve your interests
18:05 kilbith like with many other people*
18:05 OldCoder kilbith, you have a mispelling there <- irony
18:06 OldCoder misspelling * :P <- recursive
18:06 ElectronLibre_ joined #minetest
18:06 rubenwardy joined #minetest
18:06 kilbith my english is broken, I admit
18:06 OldCoder That is not important
18:06 OldCoder Your logic and politeness are other matters
18:06 Jordach shall we call a shovel a shovel and a pickaxe a pickaxe over here?
18:06 OldCoder Work on them, please
18:07 kilbith I can exactly say the same thing for you
18:07 Yellowberry OldCoder is a busy guy, leave him alone, please?
18:07 * OldCoder is humbled by the majesty of kilbith's point
18:08 Yellowberry this is not #argue, this is #minetest
18:08 OldCoder Yellowberry, in the past, the two were equivalent
18:08 ElectronLibre_ joined #minetest
18:08 * Jordach points both LM and MV
18:08 OldCoder But I can't ban him as ops must be more patient than others
18:08 OldCoder This is part of the difference beween right and wrong
18:08 Amaz "With power there comes responsibility"
18:09 OldCoder Yes
18:09 OldCoder Seriously
18:09 * ElectronLibre_ waits for himself/his doppelganger to get out of freenode >_>
18:09 OldCoder If he was talking like this to one of you, his ass would be grass by now
18:10 Yellowberry holy shit guys
18:10 Yellowberry this is nuts
18:10 ElectronLibre_ Amaz: That's true, my computer just said it when I tried sudo the first time :D.
18:10 Jordach ElectronLibre_, /msg nickserv ghost oldnick
18:10 Yellowberry left #minetest
18:10 * ElectronLibre_ thanks Jordach.
18:10 Jordach afaik
18:10 ElectronLibre_ Apparently, my registered nick is already out, good.
18:10 OldCoder Actually, the reason Yellowberry did not come here for a while was that he was banned
18:11 stakewinner00 joined #minetest
18:11 OldCoder Apparently he misused a bot
18:11 OldCoder I'm told that he was K-lined as well, but he says that the story is exaggerated
18:11 ElectronLibre OldCoder, he "played" with MinetestBot apprently, right.
18:11 Jordach s/played/attempted to crash/g
18:11 OldCoder All right
18:12 jin_xi fuck all the bots
18:12 Jordach kilbith, never replied to your pms on menu design
18:12 OldCoder jin_xi, say "f*ck all the bots"
18:12 jin_xi no
18:12 ElectronLibre I was here, it was a little flood, not something enormous, but still a blood.
18:12 OldCoder Let's aim for a higher tone
18:12 * ElectronLibre gives jin_xi some "*"
18:12 Jordach tl;dr i should add name restrictions into BFD
18:13 Calinou definitely
18:13 kilbith Jordach: and ?
18:13 OldCoder Perhaps a reminder and a counter, Jordach ?
18:13 OldCoder if (++f*ck > F*CKLIMIT) { kick (self); }
18:13 Jordach except i'll probably fork it and lock my own name out, which requires me to sign in as a anon user and activate a hidden command (hint: modified /playermale)
18:14 OldCoder Hm
18:14 Jordach i've had male and female player models for ages
18:14 jin_xi #define FUCKS_GIVEN 0
18:14 OldCoder if (++f*ck > F*CKLIMIT) { kick (name); } else { puts ("Language, " .. name); }
18:15 Jordach notbad.png
18:15 OldCoder jin_xi, does *everybody* need to be troublesome today?
18:15 OldCoder Do you seriously object to a reminder about language?
18:15 shadowzone joined #minetest
18:15 kilbith Jordach: "kilbith, never replied to your pms on menu design"  <-- what's your point ?
18:15 OldCoder jin_xi, we have 12 year old girls here. Yes, they know the word. But the project should aim for a higher standard.
18:16 Calinou shadowzone knows it!
18:16 Jordach kilbith, i only just noticed it
18:16 OldCoder See the rest of my point Calinou
18:16 shadowzone Huh?
18:16 shadowzone what'd I miss?
18:16 Jordach Calinou, also: can you try to stop dodging problems that you create?
18:16 OldCoder shadowzone, nothing of significance
18:16 shadowzone Okay
18:16 kilbith Jordach: ...and what ?
18:17 Jordach kilbith, they both look good
18:17 jin_xi seriously...
18:17 jin_xi stop trying to enforce bullshit rules
18:17 * PenguinDad sighs
18:17 kilbith Jordach: thanks; but the formspec needs to be re-do from scratch
18:17 Jordach kilbith, nono
18:17 OldCoder jin_xi, I am not aware that there is a specific language "rule" here
18:17 shadowzone Then quit breaking "bullshit" rules
18:17 Jordach the ENTIRE FORMSPEC engine must be made better
18:18 OldCoder But as you are being disrespectful to others and not just to me, I can kick or ban you
18:18 Jordach (i wouldn't mind XML / HTML like styling)
18:18 jin_xi there is this: http://wiki.minetest.net/IRC#Rules
18:18 Jordach tl;dr http://minetest.net/IRC
18:18 OldCoder I couldn't touch kilbith; but another f*ck and you will be invited to leave
18:18 rubenwardy Hi all!
18:19 OldCoder rubenwardy, howdy
18:19 CraigyDavi Hi rubenwardy
18:19 kilbith OldCoder: you're talking to me ?
18:19 jin_xi take no bullshit from noone you know, but me saying fuck and any variations of it does not disrespect anyone
18:19 OldCoder kilbith, no; I have little desire to do so at this time
18:19 jin_xi was kicked by OldCoder: Hi! How is it going?
18:19 Jordach TIL
18:19 CraigyDavi Chill out everyone
18:19 Amaz ^
18:20 Jordach MSVC supports Python and other scripting languages
18:20 OldCoder ^
18:20 OldCoder Linux is probably simpler
18:20 Jordach OldCoder, .NET is OSS
18:20 OldCoder I read about that
18:20 OldCoder Doesn't change the assessment
18:20 Jordach this isn't the MS i remember 10 years ago
18:20 OldCoder I worked with .NET last year
18:21 OldCoder Not much fun
18:21 Calinou Jordach> OldCoder, .NET is OSS
18:21 Calinou it's only a small part of it…
18:21 NemoMT joined #minetest
18:21 OldCoder Calinou, Jordach already pointed this out
18:21 OldCoder NemoMT, wb
18:21 Jordach alright stallman ite
18:22 rubenwardy People insisting on swearing sound like 13 year olds trying to rebel
18:22 rubenwardy "It's fine, it's language, how can language be bad?"
18:22 rubenwardy "All my friends do it!"
18:22 Jordach rubenwardy, got an NUS card byb chance>
18:23 Jordach (you should ideally do it)
18:23 OldCoder rubenwardy, it is not the end of the world. But if we aim for a higher standard perhaps we will achieve it.
18:24 * Jordach could possibly setup a Win VM purposely for compiling 64bit MT builds
18:24 rubenwardy Cool
18:26 rubenwardy OldCoder, my issue is that the swear words are usually used just because they want to swear, rather than they help to convey a meaning in a way that other words don't. It is also very noobish, people think you are a 8-15 year old who also likes TXT SPCH.
18:27 CoconutOfDeath joined #minetest
18:27 * shadowzone shudders
18:27 shadowzone txt spch
18:27 * shadowzone dies
18:28 shadowzone Why do people talk like that?
18:28 OldCoder rubenwardy, yes
18:28 rubenwardy dt nw, sdwzn
18:29 OldCoder Oh, please
18:29 * shadowzone twitches
18:29 shadowzone Don't start
18:29 rubenwardy wat r u on abt?
18:29 ElectronLibre joined #minetest
18:29 shadowzone It is soo annoying
18:29 meldrian joined #minetest
18:30 Amaz Stop. Please.
18:30 rubenwardy Y R U ANYED IDK Y
18:31 rubenwardy :P
18:31 shadowzone Yes
18:31 shadowzone I AM!
18:31 Amaz Yep.
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18:37 Krock joined #minetest
18:37 Krock Ook. Ook!
18:39 ElectronLibre_ joined #minetest
18:39 PenguinDad Ook?
18:40 OldCoder ah, the higher standard is kicking in
18:42 jin_xi joined #minetest
18:43 jin_xi fornicate the constabulary
18:43 jin_xi seriously, * vs u, aim for the moon
18:44 phantombeta joined #minetest
18:46 kaeza joined #minetest
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18:47 kaeza greetings
18:49 Krock hi kaeza
18:55 MinetestBot [git] jeija@mesecons.net -> Jeija/minetest-mod-mesecons: Fix luacontroller: attempt to perform arithmetic on global 'print_count' (a nil value) 2a51e40 http://git.io/4IdziA (2014-11-25T19:53:29+01:00)
18:55 mitrom joined #minetest
18:55 mitrom Hey there
18:56 Krock hey hey
18:58 ElectronLibre joined #minetest
18:58 Calinou hi mitrom
18:59 mitrom Hai Calinou Krock
19:00 Krock +,
19:00 * mitrom is now off =P
19:01 Yellowberry joined #minetest
19:01 Yellowberry everything clear?
19:01 Yellowberry yep
19:01 Yellowberry woot!
19:02 ElectronLibre What are you talking about Yellowberry? ._.
19:03 Calinou <Calinou> Princess Luna mourns Yellowberry.
19:03 Yellowberry multiple people (not going to ping...) were fighting here
19:03 Jordach purr
19:03 PenguinDad /buffer clear
19:03 Yellowberry Calinou: y u mourn meh?
19:03 PenguinDad ^ makes everything clearer
19:03 Yellowberry brb
19:03 Jordach SolusJD.DumpMemory()
19:03 Calinou you said that you discontinued MoonTest
19:03 * ElectronLibre uses /clear
19:07 OldCoder Calinou, we are done with that issue
19:07 OldCoder There is nothing to discontinue
19:08 Amaz It is going to be continued by different people.
19:08 OldCoder Amaz has the repository in question up. And I have what might become the next generation version.
19:08 OldCoder I will start a new repository for that.
19:08 Amaz I don't really have time to work on it much,
19:08 OldCoder Amaz, we will try to keep it light
19:09 Amaz Nice.
19:09 OldCoder A few touches will have dramatic results.
19:09 Amaz Yep.
19:09 OldCoder Yellowberry was out of line to announce a "discontinue" of something that has been active without him for months.
19:09 Yellowberry Calinou: twas never mine to begin with
19:10 OldCoder Yellowberry, I think most people might be getting tired of the subject
19:10 Amaz ^
19:10 Yellowberry yeah, although Calinou brought it up :P
19:10 OldCoder Shall we consider the matter addressed?
19:10 * OldCoder assumes so
19:10 OldCoder
19:11 Yellowberry hmm
19:12 * OldCoder is on a short errand
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19:34 Megaf Calinou: I just saw a comment you made about Virtual Box on Phoronix
19:34 Megaf I mean, if that Calinou is you
19:34 Calinou yes
19:34 Calinou did I ruin your day? (-:
19:35 Megaf Calinou: not really, I agree with you
19:35 ImQ009 joined #minetest
19:35 Megaf I once read somewhere that VBox is actually based on QEMU
19:38 Yellowberry Calinou: anything bad about VBox?
19:38 Calinou there are a bunch of proprietary parts
19:38 Yellowberry yeah
19:39 Yellowberry but its easy to use
19:39 Megaf Calinou: not on the OSE edition, AFAIK
19:39 Calinou the “OSE” edition no longer exists
19:39 Yellowberry QEMU is a pain in the ass to use
19:39 Calinou see the two problems I mentioned in the post
19:39 Calinou 1) it recommends proprietary extensions (.run files) daily
19:39 Calinou 2) you need a proprietary compiler (OpenWatcom) to build the BIOS.
19:40 Calinou Yellowberry, virt-manager?
19:40 Megaf Yellowberry: not really, qemu-system-x86_64 -cpu kvm64 -m 512M -hda disk.img -cdrom cdrom.iso
19:40 Megaf done
19:40 Yellowberry what is this?
19:40 Yellowberry true, true
19:40 Megaf Yellowberry: http://virt-manager.org/
19:41 * Yellowberry needs to run 'pacaur -R virtualbox && pacaur -S qemu'
19:41 Megaf Cool interface to use QEMU/KVM, Xen and LXC
19:41 Yellowberry Available for arch?
19:42 Megaf pacman -S virt-manager
19:42 Megaf :)
19:42 Yellowberry sweet
19:42 Megaf do a pacman -Ss before
19:42 Yellowberry why?
19:42 Megaf lol, I still remember pacman stuff after 8 years
19:42 Megaf Yellowberry: just to sync your re[os
19:43 Yellowberry yeah
19:43 * Yellowberry likes pacaur
19:43 Megaf Yellowberry: I used to use Arch Linux, 8 years ago
19:43 Megaf when it was indeed faster than others...
19:44 Yellowberry GNG sample (not an actual game yet): http://zsoltisawesome.insomnia247.nl/Preview2.png
19:44 Yellowberry I'm gonna be writing it in C#
19:45 Megaf and before this rolling release crap
19:45 Megaf Calinou: What is your relation to Red Eclipse
19:45 Megaf ?
19:45 Yellowberry Megaf: Calinou has relations to almost all of the open-source games I know
19:46 Megaf I would hire so many people here if I could
19:47 Yellowberry He helped make a map for Xonotic
19:47 Yellowberry and i've seen him several other places
19:47 Yellowberry that I would have never expected
19:47 Megaf heh
19:48 Megaf Havent you see me in other places? =/
19:48 Yellowberry no, not really
19:48 Megaf ok
19:48 Yellowberry where might you be?
19:48 Yellowberry hehe
19:49 Calinou <Yellowberry> He helped make a map for Xonotic
19:49 Calinou I don't remember when
19:49 Yellowberry really now?
19:49 Calinou Megaf, I'm contributor, global operator
19:49 Yellowberry is says your name
19:49 Yellowberry hmm
19:49 Calinou I play it since SVN revision 4 :P
19:49 Calinou far before it was released
19:50 Yellowberry Please hold...
19:50 Megaf Yellowberry: http://paste.debian.net/plain/133502
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19:51 Yellowberry Calinou: http://dev.xonotic.org/projects/xonotic/wiki/Maps.html#Courtfun
19:51 Calinou you aren't maikmerten/SavageX
19:51 Calinou I did item placement on that map
19:51 Yellowberry yep
19:52 Yellowberry I never said I made it :P
19:54 SoniEx2 joined #minetest
19:54 SoniEx2 so did minetest ever get a better texture artist yet?
19:55 PenguinDad SoniEx2: I don't see any need for that
19:55 Yellowberry nor do I
19:56 Yellowberry they are better than the minimal gamemode textures :P
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20:00 Calinou SoniEx2, there is no plan to have a single texture artist; it doesn't work like that
20:00 phantombeta joined #minetest
20:00 Calinou we got a lot of renewed textures, which arguably look better, that's all
20:00 Calinou I like the minimal textures, Yellowberry
20:00 Calinou they give the game some peculiar style
20:00 Yellowberry thanks :D
20:01 SoniEx2 the textures are awful ;_;
20:01 SoniEx2 even 8x8 textures would look better ;_;
20:01 PilzAdam joined #minetest
20:01 SoniEx2 heck, even 4x4 would look better ;_;
20:01 jojoa1997 joined #minetest
20:03 Megaf Hm, I dont understand
20:03 Megaf $ md5 pixel.tar.bz2
20:03 Megaf MD5 (pixel.tar.bz2) = 3b5dad76db9ff6f386b689a0cd38afa3
20:03 Megaf I uploaded this file, to another computer, using rsync
20:04 Megaf # md5sum pixel.tar.bz2
20:04 Megaf 3b5dad76db9ff6f386b689a0cd38afa3  pixel.tar.bz2
20:04 Megaf same md5
20:04 Megaf but, look what happens when I try to unpack it
20:04 Megaf # tar -jxf pixel.tar.bz2
20:04 Megaf bzip2: (stdin) is not a bzip2 file.
20:04 Megaf Yet, if I try to do a tar jxf on the source computer the file is extracted
20:05 jin_xi maybe different bzip2s on both machines
20:05 jin_xi well, tars
20:05 Megaf yep, maybe
20:05 Megaf pixel.tar.bz2: gzip compressed data, from Unix, last modified: Tue Nov 25 18:53:26 2014
20:06 Megaf tar zxvf manage to extract that
20:06 Megaf weird
20:07 kaeza maybe you -zcf instead of -jcf (or whatever the flags are)
20:07 kaeza (-z is gzip, -j is bzip2)
20:07 kaeza whn you created the archive I mean
20:08 Yellowberry bye guys
20:08 Yellowberry I am off to work on GNG some more!
20:08 kaeza SoniEx2, there are texture packs; install/create one!
20:09 SoniEx2 kaeza, I don't care about the texture packs
20:09 SoniEx2 the core/base/vanilla game has to look good too
20:09 kaeza it looks good?
20:09 kaeza also, define "good"
20:10 phantombeta joined #minetest
20:11 Calinou Ðéĵâ
20:11 kaeza to me, it looks good enough, and is pretty consistent in the style (with the exception of the torch, sorry V :<)
20:11 Calinou if you type this on an IRC with a Minetest bot, players on server won't see it
20:11 Calinou because none of the characters are sent
20:11 Calinou nice bug :P
20:11 kaeza it's nice sometimes
20:12 kaeza like fuçk ^_^
20:12 Calinou you could make it so that chat prefixed by something is never sent to IRC
20:12 kaeza it already has that
20:12 Calinou prefix could be [off] like the logging bot
20:12 Calinou what is it?
20:12 kaeza same as here, [off]
20:12 Calinou ah
20:12 SoniEx2 you use a command
20:12 Calinou cool
20:13 kaeza works both ways (you can use it ingame too)
20:13 SoniEx2 meh
20:13 Calinou tested, it works
20:14 SoniEx2 I prefer the unintentional features
20:14 SoniEx2 like hiding things thru a command
20:14 SoniEx2 wanna hide something from the other side of the bridge? .somecommand <message>
20:14 kaeza Calinou, there's also `/irc_part`, which "disconnects" you from the IRC<->game chat
20:15 kaeza (i.e. your messages are not sent to IRC, and you cannot see anything from there either)
20:16 seasaw joined #minetest
20:17 Megaf LazyJ: Hi there, do you like coffee?
20:18 LazyJ Hehehe... 2 moka pots, 2 french-presses, and an Aeropress. ;)
20:18 LazyJ Yup, I like coffee. ;)
20:18 Calinou hi LazyJ
20:18 Calinou and WordPress!
20:19 kilbith ... I've passed the word that you're a coffee lover ;)
20:19 LazyJ And a ceramic, conical bur, hand grinder for the beans.
20:20 Ataron joined #minetest
20:20 Megaf LazyJ: Cool!
20:20 Megaf LazyJ: so, how that way to make coffee is called? The one where you can a filter, usually of paper and a cone thing
20:21 Megaf then you pour hot water on it
20:21 LazyJ I can't remember the name.
20:21 Megaf That's how I usually make coffee for me every morning and I really like it
20:21 Megaf but you know what I'm talking about, don't you?
20:22 cg72 joined #minetest
20:22 Megaf And I kinda like moka too, but I prefer this other way
20:22 LazyJ Yup.
20:22 Megaf I haven't tried to french-press yet, should I give it a try?
20:22 LazyJ The paper filters produce a "cleaner" coffee but the also absorb a lot of the oils that give the coffee it's flavor.
20:23 * Calinou never drinks coffee
20:23 * Calinou doesn't like it
20:23 LazyJ A french-press will produce flavorful coffee *but* there will be a lot of sediment in your cup.
20:24 Megaf LazyJ: I'm actually using a plastic filter, it's a very thin plastic mesh
20:24 Megaf so after making the coffee I just wash it with plain water and it's ready to be used again
20:25 LazyJ Grind your beans coarsely, put them in a fine meshed tea strainer, pour boiling water over them, and let the strainer set on top of your cup for 2 or 3 minutes.
20:26 LazyJ Whatever method you use, the most important part is that you like the coffee it produces.
20:27 LazyJ An Aeropress is very easy to maintain, rinse and dry but it only makes one cup at a time.
20:27 tpe joined #minetest
20:27 * Megaf drink in pints
20:30 Megaf LazyJ: I actually to like coffee alone, I have it with milk
20:30 Megaf from 1/3 to 3/4 of milk
20:30 Megaf But it can't be any coffee
20:30 Megaf and I'm finding difficult to find a good and cheap coffee
20:35 * twoelk still has some chunks of -Arabian- coffee flavored with cardamon but after some 4 years of carefull storage there is not much left of the glory it once was :-(
20:35 OWNSyouAll joined #minetest
20:36 LazyJ Cheap coffee? No such thing these days. Even the bulk, generic store-brand, canned stuff has gone way up in price. :/
20:39 twoelk that was actually expected
20:42 Ataron joined #minetest
20:42 twoelk a draught in Brasil in 2013 seems to have made the raw coffee double in price since november 2013
20:44 Megaf wow
20:44 Megaf I'm paying 4 euros for coffee here
20:44 Megaf for 400 grams
20:46 twoelk it seems the arabica beans are the most affected and production has not recovered yet, the rest of course is speculation on food prices at the stock exchange
20:47 Megaf LazyJ: kilbith: Some guy didnt have good intentions on my server and didnt manage to complete the spawn maze...
20:47 Megaf http://paste.debian.net/plain/133510
20:47 Megaf twoelk: we should buy lots of coffee and stock it
20:47 Megaf :P
20:48 twoelk see my post just a few minutes ago
20:48 twoelk stocking coffee is difficuclt
20:48 twoelk -c
20:49 Tuxedo[Qyou] joined #minetest
20:49 Megaf Yay! The most amazing PiXel Art server is back!!
20:49 Megaf !server PiXeL
20:49 MinetestBot Megaf: PiXel Art | minetest.megaf.info | Clients: 0/8, 0/0 | Version: 0.4.10-dev / rpi | Ping: 2ms
20:49 Calinou 2 ms ping!
20:49 Megaf !server Megaf
20:49 MinetestBot Megaf: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/10, 0/2 | Version: 0.4.10-dev / MegafXplore | Ping: 2ms
20:50 Megaf ^ Calinou
20:50 Calinou connection is very fast
20:50 Megaf It is
20:50 Calinou your raspi game has outdated sounds
20:50 Calinou from minimal game :/
20:50 Calinou only 1 grass sound
20:51 Megaf Calinou: its intended for pixel art
20:51 Megaf and to be lightweight
20:51 Megaf it does that very well
20:51 Calinou then disable sounds entirely
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20:56 Megaf Calinou: server is back with send distance set to 6
20:56 Calinou thanks
20:56 twoelk Megaf: http://www.iandmsmith.com/index.php?q=con,29,%20Coffee_Market_Report hehe coffee now and in 2015, have fun parsing for consumer relevant content
20:56 Megaf the server is slowed down on purpouse, because it was running on a Raspberry Pi
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21:35 mitrom joined #minetest
21:36 mitrom Hi
21:36 mitrom I think i broke my pc...
21:36 mitrom I set some dumb option in the BIOS menu
21:36 mitrom Now it won't output to the monitor
21:36 mitrom :c
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21:38 mitrom Hi shadowzone
21:38 shadowzone hi
21:39 exio4 mitrom: what setting
21:39 mitrom I think it was OpSec VIdeo
21:39 mitrom I turned it off
21:39 exio4 you don't even know which setting?
21:39 mitrom Nope
21:39 mitrom Was ages ago now
21:40 mitrom took the thing apart like 9 times from then
21:40 mitrom All failed to restore the BIOS
21:42 mitrom ah
21:42 mitrom CSM
21:42 exio4 CSM?
21:43 mitrom sorta like
21:43 mitrom http://i1268.photobucket.com/albums/jj580/tijnterpen/CSM.jpg
21:43 mitrom But it said Launch Video summin
21:43 btoothpick joined #minetest
21:43 mitrom I just need to turn it off
21:43 troller joined #minetest
21:43 mitrom I can turn it on, and the keyboard works
21:44 mitrom I just need to blindly go to the menu and disable it
21:44 mitrom Which is, to say the least, "difficult"
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21:59 exio4 mitrom: my BIOS looks nicer
21:59 exio4 so I don't know
21:59 exio4 >:3
22:01 Megaf folks, can you please help?
22:01 Megaf Im trying to move my mesecons extention out of my mesecons fork, to a separete mod
22:01 Megaf I manage to make it, but, Im trying to fix backwards compatiility now
22:02 Megaf I tried to fix this > 22:00:13: ERROR[ServerThread]: Item "mesecons_mesefence:mese_fence" not defined
22:02 Megaf with this minetest.register_alias('mesecons_mesefence:mese_fence', 'mese_fence:mese_fence')
22:03 rickmcfarley joined #minetest
22:03 Megaf oh, I might be missing one line
22:05 tomreyn joined #minetest
22:10 Megaf I removed mese fences from my Jeijas mesecons mod fork,
22:10 Megaf now it is its own mod https://github.com/Megaf/mese_fence
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