Time Nick Message 00:07 LemonLake im trying to work out why the heck firewall keeps disabling itself 00:40 bitsflashing hello 00:41 Exio http://oreilly.com/bookstores/international/south_america.html apparently i can buy o'reilly books in two places 00:51 WindHero nyaa, my shoulder hurts 00:55 WindHero two hours of weedwhacking straight does wonders... 01:11 GTRsdk Is there any difference between the MinGW and MSVC builds? 01:12 khonkhortisan One is cross-compiled, idk other than that. 01:14 WindHero MSVC stands for MicroSoft Virtual Machine, doesn't it? 01:18 fling | 01:18 GTRsdk I thought it was MicroSoft Visual Compiler 01:18 GTRsdk since they like Visual stuff... Visual Studio, Visual Basic, etc 01:19 Exio khonkhortisan, you could compile a mingw version under windows I think 01:20 khonkhortisan and probably msvc under linux if you really hack up wine 01:21 WindHero A Visual Compiler would make little sense, imho 01:21 WindHero oh wait 01:21 * WindHero hits head on desk 01:22 WindHero if it was virtual machine, it'd be VM, not VC.... 01:22 * WindHero is a baka 01:30 GTRsdk How does fog get disabled again? 01:34 WindHero I think it was.... F4? 01:34 WindHero I know it was a Function key 01:35 VanessaE f3. 01:35 VanessaE f4 disables camera/mesh updates 01:36 WindHero :x 01:36 WindHero so close 01:36 WindHero there, added saplings for pine, acacia, and golden trees 01:39 LemonLake goodnight all 01:39 Exio WindHero, i know it is a function key, so i press them until one of them does what i want 01:39 Exio night LemonLake! 01:39 WindHero sayonara, LemonLake 01:39 WindHero too late 01:40 GTRsdk thanks VanessaE 01:40 WindHero lol, yup 01:40 WindHero Press 'em until they work 01:41 WindHero And when I use F12 anymore, it creates what looks like a lightly colored alpha map... 01:41 WindHero so I've been Snipping Tool'ing my screenshots 02:03 fling how to kill a player? 02:04 fling are not mods provided by games useable as dependencies for mods from other games? 02:09 WindHero hmm 02:09 WindHero fling: left click another player until they die. Just don't expect them to take kindly to it 02:09 WindHero also, not sure what you mean by the other question 02:10 fling WindHero: the problem is I'm falling down 02:10 fling WindHero: and server gets out of memory :D 02:10 fling so I want to respawn somehow 02:11 WindHero that's.... unusual 02:11 * fling is installing playertools 02:11 WindHero type /grant singleplayer all 02:11 fling WindHero: delete sqlite files, restart the server, connect 02:11 fling WindHero: you will be falling :P 02:11 WindHero grant yourself all privs, then press 'K' to enable fly and stop falling 02:11 WindHero and don't use singlenode mapgen, lol 02:12 fling WindHero: tried, does not help 02:12 WindHero unless you have SkyTest B) 02:12 fling I'm not using singlenode 02:12 WindHero or use playertools and type /killme 02:12 fling ^ this is what I'm about to do 02:12 fling btw how to check which mapgen is used? 02:13 fling I don't see anything related in world.mt 02:13 WindHero hmm 02:15 WindHero open map_meta.txt 02:16 WindHero 3rd line: "mg_name = v6" 02:16 fling thanks 02:17 WindHero if you can't repair your world, you can install some mod that alters terrain in new chunks 02:17 WindHero skylands, experimental_mg, watershed, forests...... 02:17 WindHero although with the first you'd have to change the lower limit to -31000 02:18 fling hmm hmmmm 02:19 fling I'm not repairing but destroying 02:19 fling because I removed sqlite files 02:22 WindHero mmk 02:26 WindHero alright, updated SkyTest-game 02:26 WindHero buckets, default, and bone all have some SkyLands-specific enhancements now 02:26 WindHero ...still so much to do 02:29 fling don't you know about nether mod? 02:29 fling webpage says it is located under -5000 02:29 WindHero which one? PilzAdam's version? 02:29 WindHero that would be it 02:29 fling but what is under the nether? :P 02:29 WindHero CAVEREALMS 02:29 WindHero jk 02:30 fling are there different versions? 02:30 WindHero (but they can be :3 ) 02:30 WindHero There's one older nether mod 02:30 WindHero but it's kinda broken and abandoned 02:30 fling give me the link to the new one please 02:31 WindHero https://forum.minetest.net/viewtopic.php?id=5790 02:31 fling I'm not using mods for upper terrain generation like mg or watershed anymore 02:31 fling because of the issues with oom and trees 02:31 fling WindHero: thanks :> I'm now looking for underground mods… 02:32 WindHero also, https://forum.minetest.net/viewtopic.php?f=9&t=9522 02:32 WindHero if you like underground mods... you might like it. :) 02:36 fling WindHero: thanks ;P 02:36 WindHero np 02:36 fling WindHero: I have intersecting and subterrain mods installed 02:37 fling WindHero: will they work together with caverealms and nether? :P 02:37 WindHero Ah 02:37 WindHero Intersecting will 02:37 WindHero but CaveRealms is based on Subterrain 02:37 WindHero so I haven't tested the two together 02:38 WindHero In my past experience, I would say that choosing one or the other is the best idea 02:39 WindHero Maybe I'll go test the two to see what the results are 02:39 WindHero if you used both, add caverealms to subterrain's depends.txt 02:39 WindHero that usually solves most mapgen-mod conflicts 02:39 fling umm why 02:42 WindHero Sometimes two will run in parallel 02:43 WindHero and so one will think there's ground where it can place a plant, but then the other mod gets rid of the ground and leaves the plant hanging 02:43 WindHero brb 02:44 fling WindHero: right this is why I stopped using mg 02:46 Exio http://thedailywtf.com/Articles/An-Odd-Way-to-Find-Even-Numbers.aspx 02:47 VanessaE oh G*d. 02:48 VanessaE come on. for G*d sakes, if (i AND 1). or do, if i/2 = math.floor(i/2) 02:48 VanessaE talk about braindead. 02:49 Exio if i % 2 == 0 02:49 Exio er 02:49 Exio yeah, even 02:50 VanessaE that works too 02:50 * fling is exploring huge underground caves 02:50 VanessaE depends on the features of your available language 02:50 fling I don't like to see sky where chunks are not loaded yet 02:50 Exio a modulo operator or function is available in most languages 02:51 Exio i'd say all 02:51 VanessaE but at least they all can do "if i/2 = some_kind_of_integer_function(i/2)" :P 02:51 fling is it possible to change lightblue to black underground? 02:51 Exio VanessaE, the modulo one seems easier to understand 02:51 Exio but why not just calling "even"? 02:51 Exio > even 2 02:51 Exio True 02:51 Exio > even 3 02:51 Exio False 02:51 VanessaE in the old days I used "if i AND 1" 02:51 Exio :D 02:52 Exio old days? 02:52 VanessaE yeah 02:52 VanessaE like, the stone age of computing :) 02:52 Exio btw, in what arch did you learn assembly? 02:52 VanessaE 6502. 02:53 VanessaE oops 02:53 VanessaE ctrl-W on the wrong window :P 02:53 fling http://cs.nyu.edu/courses/fall98/V22.0201-002/evenodd.html 02:53 WindHero back 02:53 fling VanessaE: or even older days? ^ 02:54 VanessaE looks like z80? 02:54 fling DOH! I do even see sun in the cavern :< 02:54 fling deeep underground 02:54 fling how to fix? 02:54 VanessaE fling: not fixable right now. 02:55 Exio wait why can i understand that ASM 02:55 WindHero the only way to do that is to use a custom skybox with no sun 02:55 WindHero and that evenOrOdd method @.@ 02:56 WindHero I've always used the modulus method 02:58 VanessaE comparison in 6502 is very short: LDA input : BIT #$01 ; the Z flag is set if the input was even. 02:58 Exio VanessaE, that is a x86 tweaked for learning purposes apparently 02:58 VanessaE Exio: ah. wow, messy 03:00 Exio i was thinking what the "jc" did 03:00 Exio got this http://stackoverflow.com/questions/4447857/how-to-handle-x86-asm-jc 03:00 VanessaE I don't envy folks who actually code in x86 asm. that looks cryptic compared to the old 8-bit stuff. 03:02 Exio that is what people says, that is why i want to learn some "easy ASM" 03:02 Vazon_ VanessaE: any idea why my port forward would stop working all of a sudden?? i have even tried a reset 03:02 hmmmm VanessaE: really? I feel like it's the exact opposite, x86 assembly is much more expressive and dense because the instruction set is almost orthogonal 03:02 WindHero fling: I just finished testing subterrain and caverealms together with no modification 03:02 WindHero Surprisingly, they work together seamlessly 03:02 hmmmm in any case, the BIT instruction is present in x86 as well. and you can specify a certain register as an operand, so it's a single instruction in most cases 03:03 WindHero although when they both intersect, you basically get a supercave that goes on for ages 03:04 hmmmm for example look at this: https://github.com/kwolekr/nespd/blob/master/src/nespd.asm#L218 03:05 hmmmm I need to do lsr 6 times in order to accomplish the equivalent of "shr eax, 6" 03:10 WindHero Over the next 4 years I'm gonna have to learn all this stuff about architecture... 03:11 WindHero at least I have x64 OSes on whatever computers I use... 03:14 VanessaE hmmmm: I could have also done that operation in reverse, e.g. LDA #$01 : BIT input 03:14 VanessaE nice instruction set though I'm sure 03:14 VanessaE just never learned it 03:15 VanessaE I quit programming assembly regularly a long time ago anyway :) 03:15 Exio The full x86 instruction set is large and complex (Intel's x86 instruction set manuals comprise over 2900 pages), and we do not cover it all in this guide. 03:16 VanessaE Vazon_: no idea at all. 03:16 Vazon_ i cant run my server with out it 03:17 VanessaE hmmmm: also, ordinarily in 6502 we wouldn't do an LSR more than once - we'd use a table. 03:19 VanessaE (well more than once or twice, depends on the perceived tradeoff) 03:41 WindHero So I finally dug back 03:41 WindHero and found that the Sky server runs indev mapgen's floatlands 05:32 donat_b There is no command-line interface to minetestserver, am I right? 05:48 us`0gb donat_b: There is. 05:49 us`0gb Use the "minetestserver" command. 06:11 fling is it possible to become invisible to mobs? 06:13 Vazon you can set a invisable mesh 06:14 fling Vazon: how to do so? 06:14 Vazon just like a regualar one, just blank 06:15 fling ummm 06:17 Vazon you know the default skin? just clear that texture ( do not delete just open and clear the content) and you will be invisable ( you name will still show although) 06:18 PenguinDad mobs will still see you with an invisible skin 06:22 donat_b How exactly can I use minetestserver to send a command to server (e.g a /shutdown)? 06:23 Vazon o i miss understood, im half a sleep i thought i ment how to mobs invisable lol 06:23 * PenguinDad gives Vazon a coffee 06:27 * Vazon takes PenguinDad's coffee, downs it and begs for more 06:35 PenguinDad http://xkcd.com/1400/ plol 06:42 Zeno` Hi. Anyone got any ideas regarding: https://github.com/minetest/minetest/issues/1526 ? 06:48 Zeno` updated git hash 06:55 Krock moin 06:56 Zeno` hi 06:57 donat_b Hi Krock 07:00 Krock aha! GitHub got a new style 07:05 PenguinDad I don't see a new style :/ 07:05 donat_b me neither 07:05 Krock hmm... I mean the Issues and Pull requests page 07:06 PenguinDad oh that isn't new for me anymore 07:06 Krock ah. added yesterday 07:09 donat_b guys, like my new tomato texture? http://i.imgur.com/dgAQiYy.png 07:09 Krock add sugar to the recipe and rename the stuff to Ketchup 07:10 donat_b How would I craft sugar? 07:10 donat_b papyrus? 07:10 Krock hmm.. no idea what adds sugar 07:10 Krock there was a mod which added sugar already 07:11 Krock but the texture looks nice 07:12 donat_b glad you liked 07:12 donat_b this mod? https://forum.minetest.net/viewtopic.php?id=729 07:13 PenguinDad here are some nice looking textures :P http://www.unvanquished.net/images/20140601-spacetracks.jpg 07:13 Krock exactly, that mod I meant 07:14 Krock PenguinDad, that's not a square 07:14 donat_b Krock, then I'll just the sugar recipe to farming_plus 07:15 Krock +add 07:15 donat_b yeah (: 07:17 sfan5 !tell LemonLake o, a cat! \o/ 07:17 MinetestBot sfan5: I'll pass that on when LemonLake is around 07:18 sfan5 meow 07:18 sfan5 hi everyone 07:18 nman3600 Krock!!!!!! 07:18 Zeno` hmm. Voxel stuff is leaking mem :( 07:18 * Krock throws "ONLINE OMG SO CRAZY" at nman3600 07:18 nman3600 I missed your server alot 07:19 Krock I see 09:55 nman3600 Krock? 09:56 Krock nman? 09:56 nman3600 Can I buy a plot at spawn on your server? 09:56 Krock meh. later 09:59 Krock GIT: SmallJoker commited "updates" to SmallJoker/boost_cart 10:37 fling are you guys using serverextended? 10:37 fling is not this one obsolete? -> https://github.com/Traxie21/ServerExtended--Unstable-/ 10:51 * Krock doesn't use "serverextended" 10:51 * PenguinDad doesn't have a server at all 10:52 * Krock gives PenguinDad a cookie 10:52 * PenguinDad clicks it 11:08 MinetestBot LemonLake: 07-29 12:17 UTC o, a cat! \o/ 11:25 * Krock wonders if there's something like :get3d(x, y, z) and which returns a number 11:26 * PenguinDad still wonders what srollbars are 11:32 Zeno` Krock, why? 11:32 nman3600 LemonLake? 11:32 Krock Zeno`, cuz of use 11:33 Zeno` Is there a use for that that is not covered by the current API? 11:35 Zeno` I suppose there might be, but it would be a horribly inefficient way to do things 11:35 Zeno` It's bad enough as it is 11:37 nman3600 Krock, can I buy that plot at spawn now? 11:37 Krock meh. later 11:38 nman3600 I want it now. 11:38 Exio Krock, actually, there? 11:38 Exio https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1978 11:38 Exio there is* 11:39 Exio you create a perlinnoise gen and then you use it? 11:40 Krock you didn't get what I mean 11:40 Krock nvm..not important 11:40 Exio define at top-level, local perlinnoise = PerlinNoise(, some-default-values) 11:41 Exio then you use "perlinnoise.get3d"? 11:42 Exio what does it return though? 11:42 Krock I know how to use perlin noise stuff but I miss a command to get a perlin noise from any position 11:42 Exio er, what? 11:42 Krock *perlin noise value 11:43 Krock like: noise:get_noise_at_some_weird_point(x, y, z) -> number 11:44 Exio with what octave? 11:44 Exio what seed? 11:44 * sfan5 no longer afk 11:44 * Exio sells sfan5's kidney in the black market 11:44 sfan5 :c 11:44 Krock "noise" in this case is minetest.get_perlin_map(blah, blah) 11:44 * sfan5 noms Exio 11:44 Zeno` To do that the point x,y,z would have to be in an array of already generated noise values. Should every call to get_noise_at_some_weird_point() generate that entire array? 11:45 Krock It shouldn't. that's my point 11:45 Krock just a single value 11:45 Zeno` But perlin/simplex noise doesn't work that way 11:45 Krock hahaha, you can get noise from everywhere 11:46 Zeno` you can get noise from anywhere, sure. "Smoothed" (aka perlin or simplex) noise you can't though. 11:47 Exio https://github.com/minetest/minetest/blob/master/src/script/lua_api/l_noise.cpp#L43 11:47 Zeno` Maybe I don't understand what you're asking 11:48 Exio Krock, use get3d ...? 11:48 Krock Exio, hmm.. the wiki shows up, it returns an array of values 11:48 Krock but there... 11:48 Zeno` I think he wants to do it without fetting the 3d array 11:49 Zeno` getting* 11:49 Exio he won't be doing that 11:49 Zeno` well, it's actually a 1-d array, but anyway 11:49 Exio Zeno`, https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1978 11:50 Zeno` Exio, that does not return a single value 11:50 Krock Exio, seems like I misunderstood that stuff in the dev wiki. thanks 11:50 Zeno` as in a single number 11:50 Exio Zeno`, it doesn't? 11:50 Exio i read the code, only 11:50 Exio i only read the code*** 11:50 Zeno` https://github.com/minetest/minetest/blob/master/src/script/lua_api/l_noise.cpp#L43 11:50 Exio lua_Number val = noise3d_perlin(pos3d.X/o->scale, pos3d.Y/o->scale, pos3d.Z/o->scale, o->seed, o->octaves, o->persistence); 11:50 Exio lua_pushnumber(L, val); 11:51 Zeno` you still need the underlying array to get the value from (i.e. the object) 11:51 Krock local test = minetest.get_perlin_map(, chulens):get3d({x=x,y=y,z=z}) returned nil :< 11:51 Exio you don't use get_perlin_map :P 11:52 Exio - Can be created via PerlinNoise(seed, octaves, persistence, scale) 11:52 Exio - Also minetest.get_perlin(seeddiff, octaves, persistence, scale) 11:52 Krock meh. I want to use get_perlin_map 11:52 Krock the ther onse uses wrlds seeds 11:52 Krock *other 11:52 Krock *one 11:52 Krock *world 11:52 Krock *damn those typos 11:52 Exio use PerlinNoise then? 11:52 Zeno` and it's horribly inefficient 11:53 Exio yeah 11:53 Zeno` (getting single values from random locations) 11:53 Exio but it is what he wants isn't it? 11:53 Krock it's what my target was 11:53 Zeno` ok, I concede. If that's what he wants, then *shrug* 11:53 Zeno` it's the main point I raised at the start of the discussion though 11:54 Exio if you're going to take the perlin noise of a single point it is going to be inefficient anyway 11:54 Exio and if not, then it isn't that hard to use a table 11:55 Zeno` Actually, going back to my original question: why would you want or need to do this? 11:56 Zeno` There may be a very good reason to do it, I just can't think of it and I'm interested 11:59 Zeno` To be clear, I'm not "having a go" at you, Krock. 11:59 Zeno` I just don't understand 12:03 PenguinDad ^ Krock's needs were too much for him 12:04 Exio lol 12:52 VanessaE does anyone know who owns http://technic.kosyak.info/ 12:55 Krock good queston 13:38 Krock hay john_minetest 13:39 PenguinDad straw Krock 13:40 * Jordach meows 13:40 PenguinDad plol 13:44 Krock !? 13:44 * x4 throws a Windows Vista DVD to john_minetest 13:44 * PenguinDad squawks at john_minetest 13:46 x4 but linux is a lot of distros 13:46 x4 and windows vista, all the people knows how much it sucks and they're right 13:46 x4 and about linux, all the people think it sucks more than windows, but it suck less! 13:47 Zeno` fewer* 13:48 rubenwardy Hi all! 13:48 jojoa1997 john_minetest same with windows 13:48 Krock Hay 13:49 jojoa1997 >.> 13:49 Krock Windows XP ftw! 13:49 jojoa1997 Krock NO 13:49 jojoa1997 Windows 7 ftw! 13:49 Krock jojoa1997 YES 13:49 Krock Windows [7,XP] ftw! 13:49 PenguinDad Arch ftw! 13:49 Krock nah. 13:49 jojoa1997 Windows [7,XP] + Linux ftw! 13:50 jojoa1997 Computers ftw! 13:50 jojoa1997 there better 13:50 Krock omg. such idea 13:50 Amaz Linux ftw 13:50 Krock plastic ftw! 13:50 jojoa1997 My mom ftw! 13:50 Krock -1 13:50 jojoa1997 jk nvm 13:50 PenguinDad ReactOS FIDK! 13:50 jojoa1997 i never said that 13:50 Krock ReactOS ftw! 13:51 jojoa1997 Calinou ftw! 13:51 Krock "Calinou" ftw! 13:51 Krock +1 13:51 jojoa1997 :3 13:52 Calinou :o 13:52 Calinou hi 13:52 PenguinDad Never look up to someone unless you're helping them down. :P 13:52 Krock ! 13:52 Calinou —Evropi 13:53 Calinou 555.71 KB/s download according to ifstat :o 13:54 VanessaE Calinou: *poke* 13:54 VanessaE Calinou: your input is needed in #minetest-technic please. 13:58 Zeno` where? 14:00 Zeno` oops, ignore my comment 14:03 PenguinDad I really need to get this one https://github.com/Swordifish90/cool-old-term 14:51 * sfan5 licks Exio4 14:51 * john_minetest gives sfan5 a cup of milk 14:52 * sfan5 noms the milk 14:55 donat can I tell mapgen to make the world more flat (not totally flat, just less stone mountains)? 14:56 donat or I should use a mod for that? 14:57 VanessaE you can configure the mapgen for that 14:57 Krock look at mgv6 params in mientest.example 14:57 PenguinDad yay I just fixed https://github.com/minetest/minetest/commit/1b4908b 14:57 VanessaE in map_meta.txt in your world folder 14:58 VanessaE PenguinDad: how? 14:58 donat thank you, VanessaE 15:00 Exio4 VanessaE, aren't there minetest.conf settings? 15:00 VanessaE Exio4: maybe, but I only know of the ones in the above file. 15:00 PenguinDad VanessaE: if (true) { return true; } :P 15:01 VanessaE PenguinDad: oh. I assumed a more proper fix :) 15:01 Exio4 return true directly? 15:03 nman3600 Krock, Can you make a newest version of the minimap for your server? 15:03 Krock okay. 15:03 nman3600 Thanks? 15:04 nman3600 Thanks!* 15:08 VanessaE PenguinDad: I seem to have no issue at all with that? Just updated the engine and minetest_game both to git HEAD and I can pillar-up just fine. dreambuilder too. 15:08 VanessaE and I can place where I stand 15:08 Jordach nerdpole* 15:08 VanessaE so this must have already been fixed. 15:09 VanessaE Jordach: only when a noob builds one and leaves it behind. 15:11 PenguinDad VanessaE: I still have this problem 15:13 VanessaE works for me with current git HEAD, current minetest_game, and current dreambuilder_game 15:13 VanessaE git HEAD of the engine that is 15:13 VanessaE I can pillar-up and just simply place where I stand. no problem at all. 15:14 donat I experience some strange problem with wheat and cotton seeds: they are not planting but just placing on top of the dirt block. Am I the only one? 15:14 nman3600 nerdpole* 15:14 VanessaE of course, take note of the dates on those commits and comments. 15:14 PenguinDad Then I'm probably too dumb to place a node :D 15:14 VanessaE February. 15:14 VanessaE how old is your build? 15:15 donat Mine? Newest from git 15:15 PenguinDad my build is ~4 days old 15:16 VanessaE I meant PenguinDad's build. 15:17 nman3600 Krock, Is it done? 15:18 Krock nman3600, it requires a server shutdown 15:18 nman3600 A restart? 15:18 Krock no. shutdown. to get the sqlite database free from any changes 15:19 nman3600 Last one was done on the 18th 15:19 nman3600 I need one to find some land that's not been used within the last 10-11 days 15:24 nman3600 How long would the shutdown be? 15:24 nman3600 Krock ^ 15:24 Krock depends on the mapper speed 15:24 Krock possibly 2 or 3 minute 15:25 nman3600 Could you do it please? 15:25 Calinou daily mapping should be good enough 15:25 Calinou you can also backup map while server is down 15:25 Krock already backed up earlier today, therefore I'm not very motivated 15:25 Calinou a daily restart doesn't hurt 15:26 Calinou even bi-daily 15:26 Krock depends on crashes,mostly :P 15:27 Calinou have an auto-restart-after-crash script 15:27 * Krock has that 15:27 Krock https://forum.minetest.net/viewtopic.php?p=149718#p149718 15:28 Krock scale is 0.25 on them 15:28 nman3600 Krock I'll pay you 5 minecoin blocks to do it :P 15:28 Krock omg..i'm not corrupt 15:29 nman3600 So you want 5 minecoin blocks? 15:29 PenguinDad why not mesecoin :> 15:30 Krock cuz mese = overpowered 15:30 nman3600 ^ 15:30 Krock v 15:31 nman3600 > 15:31 nman3600 < 15:31 nman3600 15:33 PenguinDad ↕↙↓↘←↔→↖↑↗⇕⇙⇓⇘⇐⇔⇒⇖⇑⇗↕ 15:33 Krock 80% squares 15:34 PenguinDad Krock: not my fault 15:34 LemonLake Krock: go on linux 15:34 LemonLake they appear there 15:36 nman3600 Hi 15:37 * sfan5 licks LemonLake 15:39 Exio4 LemonLake, using windoze 15:39 Exio4 i can see the shit 15:40 PenguinDad Exio4: but you aren't using a outdated version of windows 15:40 * john_minetest gives sfan5 a <'((((-< 15:40 Exio4 it is still shit 15:40 Exio4 not worth anyone's time 15:40 VanessaE Krock: works fine here. 15:41 Krock nman3600, https://forum.minetest.net/viewtopic.php?f=10&t=8599&p=149720#p149720 15:41 nman3600 Thanks Krock 15:42 Krock Lol, linux... That UI... Those kernel faults... Those incompatibility... Those troubles... 15:42 VanessaE I never have kernel faults. 15:42 * sfan5 noms john_minetest's fishy 15:43 VanessaE my UI is xfce which works nicely for me 15:43 Amaz What kernal faults? 15:43 VanessaE incompatibility..with what>? 15:43 VanessaE troubles? no more than people have with windows. 15:43 Krock with drivers 15:43 Exio4 i've had more BSODs than kernel panic 15:43 Amaz ^ 15:43 Exio4 s 15:43 Exio4 Krock, the only driver that doesn't work nicely under linux, in my case 15:43 PenguinDad I haven't had a kernel panic since over 3 years 15:43 Exio4 is the one that sucks worse under windows. 15:44 Exio4 (intel gma 3600) 15:44 * Amaz has never had a kernal panic 15:44 Exio4 had a few BSOD thanks to that shit 15:44 Calinou had some, but only a few time 15:44 * Krock never had driver problems 15:44 Calinou due to graphics driver 15:44 VanessaE I haven't had a kernel panic in years either that wasn't due to a hardware fault. 15:44 Calinou but never had BSOD on recent Windows 15:44 Krock ..linux user 15:45 VanessaE I'm sure recent windows is stable enough but I will never trust it. 15:45 PenguinDad TIL my tv is running linux 15:45 Exio4 john_minetest, VM* 15:46 Exio4 i'm using windows because i fucked up the shitty linux that comes with the laptop and can't format 15:46 Exio4 own distro 15:47 Exio4 glibc eww 15:47 Exio4 use uclibc 15:47 Exio4 it is nice! :P 15:47 * Jordach meows at john_minetest 15:47 Jordach no blu screens here 15:48 Krock Eh. 15:49 * Krock had about 50 screws in front oh him yesterday while replacing the CMOS battery of his laptop 15:49 Krock *of 15:49 SylvieLorxu I had a similar story with a dying power supply 15:49 SylvieLorxu BSoD vs. No issues at all 15:49 Krock BSoD wins 15:49 Krock cuz no reason 15:50 Exio4 john_minetest, you can try that without being so insane, with just a liveusb key nad removing it 15:50 Exio4 and* 15:52 nman3600 On addis skin database, What license should I use. 15:52 Krock TFPL 15:52 Krock +W 15:52 nman3600 That's not an option 15:53 PenguinDad I would prefer the 05R04a07i08n03b09o10w 11S02c12r06e13e05n 04o07f 08D03e09a10t11h 15:53 nman3600 What license on http://minetest.fensta.bplaced.net/ 15:54 SylvieLorxu nman3600: What licenses do they allow? 15:54 Krock there's a tool to change the color 15:55 Krock ask them. but I tihnk, they're dog-guys 15:55 nman3600 SylvieLorxu, http://minetest.fensta.bplaced.net/ 15:56 nman3600 It has the licenses on there 15:56 SylvieLorxu nman3600: I'm asking because I can't see a list of accepted licenses on that page 15:56 nman3600 CC BY-SA 4.0 15:56 nman3600 Should I do that one? 15:57 SylvieLorxu nman3600: It's a decent license: https://creativecommons.org/licenses/by-sa/4.0/ 15:57 Krock https://github.com/SmallJoker/yappy 15:57 nman3600 Most people are doing CC BY-SA 3.0 on all the newest skins 15:58 SylvieLorxu The license is mostly the same 15:58 nman3600 I'll go with 3.0 16:07 rubenwardy Yes! http://minetest.fensta.bplaced.net/#!page:1,filtertype:Name,filter:C55 16:08 Krock No! 16:09 Jordach sfan5, https://i.imgur.com/xJmlSWz.jpg 16:09 PenguinDad mAYBE! 16:10 Krock fAIL! 16:11 * PenguinDad stares at Krock 16:12 * Krock wonders if PenguinDad already found the newest nyan cat on the MT forums 16:12 PenguinDad Krock: I think so https://github.com/klange/nyancat :P 16:13 Krock Err. Incomaptible 16:14 Krock fastest pull evaah: 7672 ms 16:14 * Krock gives Amaz "yappy" mapgen 16:15 PenguinDad Krock: you have to try that out on PonyOS :P 16:15 Krock :/ 16:15 PenguinDad Krock: http://www.ponyos.org 16:16 Krock "My little Unix" 16:16 Exio4 My Little Unix: C is magic 16:18 * Amaz takes 'yappy' mapgen 16:19 rubenwardy MLP Map gen :P 16:19 Exio4 does it generate a Equestria-copy in MT? 16:19 Exio4 with some randomness 16:19 Exio4 (or how was the city called?) 16:19 Exio4 calinou would be helpful, he is the MLP fan here 16:20 nman3600 I am here! 16:20 nman3600 I am an MLP Fan! 16:20 PenguinDad Ponyville in Minetest :D 16:20 Krock holy holy 16:20 nman3600 I WOULD LOVE THAT! 16:20 nman3600 MAKE THE WHOLE EQUESTRIA ASWELL 16:20 Jordach https://imgur.com/gallery/VGuGMa6/comment/260861662 16:21 Amaz rubenwardy: https://forum.minetest.net/viewtopic.php?p=144957#p144957 This comes close :P 16:21 rubenwardy THAT IS HORRIBLE 16:21 Amaz Yep! 16:22 rubenwardy The tearing on those screenshots 16:23 Amaz Yeah. 16:23 Amaz Krock: http://pastebin.com/fDg0E6Xu 16:24 PenguinDad !tell nman3600 http://mastertdrakkhen.deviantart.com/art/Golden-Oaks-Library-Minecraft-Replica-458257212 16:24 MinetestBot PenguinDad: I'll pass that on when nman3600 is around 16:26 Krock Amaz, fixed 16:26 Amaz Okay! 16:27 Krock weird.. I never got such an error 16:28 Amaz Krock, seems nice! 16:28 Krock thanks 16:30 Amaz Nice rivers! 16:45 Jordach https://i.imgur.com/47tNYei.jpg 16:50 ^v Jordach, late much 16:53 Krock !tell rubenwardy how about a simple model creator for mobs in minetest? 16:53 MinetestBot Krock: I'll pass that on when rubenwardy is around 17:02 Krock sfan5, https://forum.minetest.net/viewtopic.php?p=149724#p149724 17:02 Krock Why not merge it with minetest? There was already a request for this 17:05 sfan5 maybe 17:05 sfan5 PenguinDad: http://i.imgur.com/B0X1w.jpg 17:05 PenguinDad nice cat :D 17:07 * sfan5 meows at PenguinDad 17:08 PenguinDad You have nyaned for 3500 seconds! 17:09 Krock 1 hour - 100s 17:12 PenguinDad http://nyanit.com/minetest.net :P 17:18 reactor Evening! 17:18 reactor Anyone else hosting Minetest in Russia? How is the law? 17:19 reactor Some newspapers say there is a list of exceptions for the law that comes into effect on Aug, 1, but I can not fid the source! 17:37 MinetestBot rubenwardy: 07-29 21:53 UTC how about a simple model creator for mobs in minetest? 17:38 rubenwardy Hi all! 17:38 Amaz Hello! 17:38 Amaz And well done on v0.7 of NBE! 17:38 rubenwardy Yay! 17:38 Krock hi 17:40 * GhostDoge barks happily at rubenwardy 17:40 rubenwardy XD 17:40 rubenwardy Here come the tide of bug reports... 17:42 EvergreenTree Hey rubenwardy, is there some way of selecting wich vesrion of libpng to use? 17:42 EvergreenTree I still have that issue with any program which uses it 17:42 rubenwardy I don't know. It is just cmake 17:45 EvergreenTree I just tried it, compiler error: http://paste.ubuntu.com/7896845 17:45 EvergreenTree I don't think that has anything to do with libpng (not sure about that though) 17:46 rubenwardy That's a stupid error 17:46 EvergreenTree Is it a facepalm grade error? 17:46 rubenwardy Are you using strict mode on your compiler? 17:47 EvergreenTree rubenwardy: Not sure 17:47 EvergreenTree I don't think so 17:48 rubenwardy fixed 17:49 EvergreenTree good, fixed it 17:49 EvergreenTree hm, the textures still don't work. I really don't know how I will fix this issue with libpng 17:50 rubenwardy Is it running, but everything is grey? 17:51 EvergreenTree yes, it fails to load any of the pngs 17:51 EvergreenTree everything else works fine 17:51 rubenwardy You could replace all the images in media/ with .jpg versions, and then run s/.png/.jpg on the program. 17:51 rubenwardy * program's source 17:51 EvergreenTree so technically, I can still use it, it just won't be very nice 17:52 EvergreenTree I'd rather have a better fix then that 17:52 rubenwardy Why do you have multiple versions of png? 17:52 EvergreenTree one that allows me to fix every program that does that (including minetest) 17:52 EvergreenTree Because something else depended on libpng16 17:52 EvergreenTree and everything else depends on libpng12 17:52 rubenwardy That sucks :P 17:52 EvergreenTree I can't remove either 17:53 EvergreenTree version 16 I compiled manually 17:56 Amaz Is there a channel for minetest_game? 17:57 sfan5 no 17:57 rubenwardy #minetest-dev is probably where you talk about it. 17:57 Amaz Okay. 18:02 rubenwardy Maybe the CMake GUI can handle this, EvergreenTree. 18:03 MinetestBot GIT: sfan5 commited to minetest/minetest: Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476 1734540 2014-07-29T20:03:18+02:00 http://git.io/4KLgkQ 18:03 MinetestBot GIT: sfan5 commited to minetest/minetest: Rework texture generating code, add texture grouping via ( ... ) 5884236 2014-07-29T20:02:56+02:00 http://git.io/ald1Uw 18:05 EvergreenTree rubenwardy: how would cmake-gui help with that 18:06 rubenwardy the cmake gui allows you to change stuff, like the libraries. It may allow you to set a custom library location 18:06 sfan5 the command line allows that too 18:06 sfan5 but with cmake gui it's a bit easier 18:07 EvergreenTree How would I set a custom library path? 18:07 sfan5 your problem is with libpng? 18:07 EvergreenTree yes 18:07 EvergreenTree I have multiple versions 18:07 EvergreenTree 16 and 12 18:07 EvergreenTree things depend on both of them 18:08 EvergreenTree I also have the same issue with minetest 18:08 EvergreenTree (not being able to load pngs) 18:08 sfan5 you probably need to recompile irrlicht to depends on the right one 18:08 EvergreenTree I installed irrlicht via apt 18:09 EvergreenTree should I uninstall it and reinstall it? 18:09 rubenwardy It still uses a version of png, and won't work with the other version 18:09 rubenwardy You need 1.8 or later inorder to use all of NBE's features 18:09 rubenwardy see misc/install_irrlicht.sh 18:10 EvergreenTree I have 1.8 18:10 rubenwardy Good 18:10 EvergreenTree it's the one which is in the apt repos 18:12 rubenwardy If it is only Irrlicht derived apps that use 12, then you could uninstall 12 and build irrlicht with 16. 18:13 rubenwardy But I doubt that it is only irrlicht apps 18:15 rubenwardy I have asked in #cmake 18:18 EvergreenTree I can't uninstall 12 18:18 rubenwardy ok 18:18 EvergreenTree If I do (via apt-get remove) it will uninstall everything which depends on it 18:19 rubenwardy What is the error message you get when trying to build / run? 18:40 Krock http://i.imgur.com/7j7BbB2.png 18:47 * DogePony neighs desperately 18:48 * sfan5 licks DogePony 18:52 EvergreenTree Yay, it works now 18:53 EvergreenTree NBE is amazing 18:53 EvergreenTree too bad ruben left 19:09 Krock Jordach! 19:10 Krock Could someone please move https://forum.minetest.net/viewtopic.php?p=149738 to "Mod Releases"? 19:12 MinetestBot nman3600: 07-29 21:24 UTC http://mastertdrakkhen.deviantart.com/art/Golden-Oaks-Library-Minecraft-Replica-458257212 19:13 nman3600 PenguinDad? 19:13 nman3600 Ugh he's not here 19:14 Exio4 bad penguin 19:14 nman3600 Krock? 19:14 nman3600 Can I buy that plot now? 19:14 Krock Ugh he's not here 19:15 nman3600 Krock Please, Or I'll have to take a random plot myself 19:15 Krock ehm. hold on 19:17 * PenguinDad hopes that his connection stays stable now 19:18 * Exio4 throws a wild nman3600 at PenguinDad 19:18 nman3600 PENGUIN! 19:18 nman3600 I loved that picture 19:18 nman3600 Made me smile 19:18 nman3600 It looks alike 19:19 nman3600 PenguinDad ^ 19:20 PenguinDad nman3600: This was one of these random things I found while searching for wallpapers 19:21 nman3600 :D 19:53 WindHero Zeno`: ping! 19:58 luizrpgluiz hi 19:58 PenguinDad WindHero: ping ping! ;) 19:58 WindHero Hi 19:59 WindHero how goes it? 20:02 Krock dingdong 20:03 Jordach Krock, dongding 20:03 Krock Jordach, no. it _must_ be dingdong 20:03 * Jordach is peeling 20:04 WindHero ouhc, still got that sunburn, eh? 20:04 WindHero *ouch 20:05 WindHero I'm thinking of adding *proper* waterfalls to CaveRealms 20:05 Jordach WindHero, i did consider removing the crap off my shoulders with a motorised buffer pad with sandpaper 20:05 WindHero D: 20:05 WindHero you'll regret it :P 20:06 WindHero Coming soon to a cave near you: https://mediacru.sh/oLkjRa-fDziL 20:06 WindHero (my first nodebox ever D: ) 20:07 GhostDoge I really need to make these cacti more common 20:08 Jordach bit of a prick eh 20:12 WindHero maybe this is a closer resemblence: https://mediacru.sh/pR0pfqSKQtrK 20:12 luizrpgluiz is a pity that the minetest not generate caves 20:13 WindHero Zeno` ^ 20:13 WindHero hmm? 20:13 Jordach give that fucker a full node sized selection box 20:13 Jordach that looks like shit ;) 20:13 Jordach (poke at homedecor) 20:13 WindHero :o 20:17 WindHero Jordach: fixed 20:17 WindHero I need to find a unique texture though 20:18 WindHero Maybe I'll use the granite texture from technic 20:19 Jordach peh 20:19 Jordach i won't 20:19 Jordach technic textures are usually scaled down PoS 20:23 CheCkm8TT hi 20:24 CheCkm8TT yo 20:24 Jordach WindHero, https://cdn.mediacru.sh/LPq2I387VwIW.png 20:25 DogePony Jordach: that looks a bit like an alien :D 20:26 WindHero Whoa, putting lots of detail in the face 20:26 CheCkm8TT Im looking for a server 20:27 WindHero which one? 20:27 Jordach WindHero, now that my mesh is streamlined by 1600%, i am able to do even MORE 20:27 WindHero :D 20:27 DogePony !server 20:27 MinetestBot DogePony: VanessaE's Creative Server | digitalaudioconcepts.com | Clients: 0/50, 0/2 | Version: 0.4.10-dev / dreambuilder_game | Ping: 114ms 20:27 CheCkm8TT doesnt matter 20:27 WindHero I recently got a boost to my animation ability in Unity3D 20:28 * Jordach continues raving 20:29 Jordach <3 Steam Music Beta 20:34 * Jordach gives sfan5 a tophat 20:37 * sfan5 meows at Jordach 20:38 WindHero nyan! 20:49 * Jordach plays the BS card 20:53 EvergreenTree https://soundcloud.com/monstercat/pegboard-nerds-gunpoint-vip 20:53 EvergreenTree :3 20:54 * Jordach has considered making lawn chairs for homedecor 20:55 Jordach pls, i can out nodebox anyone 20:55 Jordach https://cdn.mediacru.sh/faSzALmBaA56.png 20:56 Jordach and espcially fuck animated textures ;) 20:57 PenguinDad <3 Pegboard Nerds 21:09 Jordach now teaching an old dog new tricks: https://cdn.mediacru.sh/8gzDMJJUrcDo.png 21:16 Krock Jordach, it has shadows! 21:16 VanessaE Jordach: nice bench in the first case. nice model in the second. 21:17 Jordach VanessaE, notice the fucking title 21:17 VanessaE Jordach: now render it with HDX and RealBadAngel's latest water surface shader patch ;) 21:24 GhostDoge Krock: your "base_game" is a really nice base for the game I'm making 21:24 Krock good. it should be that way. Penguin 21:27 EvergreenTree I'm saving up for a core i5 and a new mobo 21:27 EvergreenTree :3 21:30 Exio4 while you're at it, buy a little cheaper mobo and buy a Tesla S 21:31 GTRsdk +1 21:31 VanessaE or wait 3 years and get a model 3 :) 21:31 Jordach zing 21:33 Exio4 VanessaE, i mean, because intel stuff tends to be so expensive, a "little cheaper" mobo different to an "high-end" mobo is just "a tesla S" price 21:33 Exio4 :D? 21:33 VanessaE heh 21:33 VanessaE I was kidding :P 21:39 EvergreenTree Exio4: I was planning on a ~70$ mobo 21:39 RealBadAngel Jordach, how do you find new water? 21:39 EvergreenTree :P 21:39 Jordach wat 21:39 Exio4 too much 21:39 Exio4 my mobo is a M5A99X 21:39 * Jordach needs a new MSVC build 21:39 Exio4 can't say much :P 21:39 Exio4 was expensive 21:39 RealBadAngel Jordach, havent tried it yet? shame :P 21:40 RealBadAngel btw, another teaser: http://i.imgur.com/mDO59Gs.png 21:42 Jordach eh 21:42 Jordach what water 21:42 RealBadAngel https://github.com/minetest/minetest/pull/1521 21:42 RealBadAngel that one 21:43 Jordach that's BS water 21:43 Jordach not even real 21:43 Jordach how hard is it to use noise as a normal scale 21:44 Jordach that's the same fakey-ness as the water from HDX 21:44 Jordach go look at some actual fucking water 21:44 RealBadAngel lol 21:44 RealBadAngel try that ingame :P 21:44 Jordach i hate tiling 21:44 RealBadAngel what tiling? 21:45 RealBadAngel shut up and compile that :P 21:48 Jordach shut up and look at some real fucking shaders 21:48 Jordach https://imgur.com/a/tsiKf 21:49 RealBadAngel that is supposed to be impressive or what? 21:49 Jordach here's a picture of real water 21:49 Jordach https://i.imgur.com/I4RoX0j.jpg 21:49 Jordach you're doing it wrong 21:49 Jordach as usual 21:50 RealBadAngel ofc, as usual :P 21:50 RealBadAngel what i done is procedural water without reflections and refractions 21:50 RealBadAngel and without specular effects 21:50 RealBadAngel which are not possible yet 21:50 RealBadAngel but the code is the very same as for this final effect: 21:51 Jordach bullshit 21:51 Jordach it's all passed to OpenGL and GLSL 21:51 RealBadAngel https://www.youtube.com/watch?v=zkdBGe8tfNw 21:52 RealBadAngel i just dont have enough input to achieve this atm 21:53 RealBadAngel so reflection is just plain colour, same for refraction 21:54 RealBadAngel Jordach, and bout tiling you think that is here 21:54 RealBadAngel youre all bullshit sir 21:54 RealBadAngel theres no texture for water :P 21:54 Jordach i dont see the tiling as it's basically a noise texture overlaid with magic stuff 21:54 Jordach https://github.com/RealBadAngel/minetest/blob/8d6bfbf709bd575cb2c0e2dfcbb689aab81061fa/textures/base/pack/water_surface_normal.png 21:55 Jordach ^ good try 21:55 RealBadAngel this is not texture :P 21:55 RealBadAngel if you think that it is one, another bullshit crown for ya 21:58 RealBadAngel only textures this shader will be using are reflection and (propably) refraction ones 21:58 RealBadAngel each made by separate rendering pass 22:16 RealBadAngel Jordach, here you have a shader with some textures https://www.youtube.com/watch?v=sD0gL0GYgCs 22:18 PilzAdam RealBadAngel, that actually looks quite bad in the context of Minetest 22:31 RealBadAngel good that he left with the context 22:34 Vazon can someone help me i get this error http://pastebin.ubuntu.com/7898986/ when i run this code http://pastebin.ubuntu.com/7898997/ but if i remove the barter part, it runs fine 22:47 Vazon Ello Megaf 22:49 Megaf Hi 22:49 Megaf !up minetest.megaf.info 30003 22:49 MinetestBot minetest.megaf.info:30003 is up (717ms) 22:49 Megaf bot? 22:49 WindHero heya 22:51 WindHero sorry I haven't gotten on your server lately, Megaf 22:51 WindHero been busy moderating a friend's server 22:52 WindHero or rather, trying to recruit people so I have someone to moderate :P 22:52 WindHero I should be getting on sometime soon though, since that server went down for a couple months now.... 23:40 WindHero hmm.... 23:40 WindHero If I want SkyLands to support TenPlus1's new farming mod, I'd have to encorporate it directly into SkyLands... 23:44 Zeno` heya Wind 23:44 WindHero hey Zeno`! 23:45 Zeno` I ported caverealms to C roflol 23:45 WindHero https://mediacru.sh/pR0pfqSKQtrK 23:45 WindHero lol wut? 23:45 WindHero sweet 23:45 Zeno` Well, just the inner loop 23:45 WindHero sounds like it must have been a challenge 23:45 Zeno` all the rest is still Lua 23:45 WindHero does it work much faster now? 23:46 Zeno` it was actually not that difficult... about 3 times faster 23:46 WindHero :o 23:46 WindHero Also, screenshot of the future 23:46 Zeno` most of the time, though, is taken up by vm:get_data() and the related functions 23:46 WindHero suggestions welcome 23:46 Zeno` what's that screenshot? 23:46 Zeno` it's a... what is it? lol 23:47 WindHero Dungeon Master statue 23:47 Zeno` nice :) 23:47 WindHero liar. 23:47 Zeno` lol 23:47 WindHero xD 23:47 Zeno` I was referring to the green mushrooms 23:47 Zeno` xD 23:47 WindHero if it's unrecognizable............ 23:47 Zeno` It's recognisable now that I know what it is :3 23:48 * WindHero pensively ponders problems 23:48 Zeno` but you have to remember, I hardly ever play with mobs enabled 23:48 WindHero true... 23:48 Zeno` so I'm not a good litmus test for recognisability 23:48 WindHero although you've never said that xD 23:48 WindHero if I could make it show the original 2D texture.... 23:49 WindHero !! 23:49 WindHero d'oh 23:49 Zeno` cavrealms (the full Lua version) causes out of memory errors a lot on my server now :( 23:49 WindHero I should make it shaped like that instead of like the simple mobs version 23:49 Zeno` people are addicted to it 23:49 WindHero :/ 23:49 WindHero oh no... 23:49 Zeno` I may have to go back to the manual mapgen when I walk around and then disable it 23:49 Zeno` it's because of this: https://github.com/minetest/minetest/issues/1527 23:50 WindHero so people are still addicted, lol? 23:50 Zeno` nothing to do with caverealms itself 23:50 Zeno` they are re-addicted 23:50 Zeno` they're building a city down there now heh 23:50 WindHero heheh 23:50 WindHero hmm, hope that issue gets fixed soon 23:50 Zeno` a village at least... pretty fun to watch 23:51 WindHero after I get some more work done on SkyTest 23:51 WindHero I'll probably return to caverealms to make the Dungeon Master's Keep 23:53 WindHero Using an idea similar to the heaven islands in SkyLands, I'll have sporatic "layers" of the dungeon master biome 23:53 WindHero I'm also fiddling with waterfalls springing naturally from the walls ;) 23:53 Zeno` cool :) 23:53 Zeno` I also wondered... are the different sized gems actually supposed to drop different sized gems? 23:54 WindHero seems like it would make more sense... 23:54 Zeno` for example: https://github.com/Zeno-/minetest_mtz/blob/master/flora/init.lua#21 23:54 WindHero especially as I've seen some people using riesenpilz (the mushroom mod) to collect giant shrooms for decor 23:55 Zeno` I resize the mycena but always drop the same size 23:55 Zeno` yeah they do 23:55 Zeno` they also collect the giant gems for decor 23:55 Zeno` will leave it 23:55 Zeno` seems to be a feature now :) 23:55 Zeno` it's kind of annoying only in that you end up with an inventory full of 5 different sized gems lol 23:57 Zeno` maybe they could drop 2 sizes... the =x drop giant 23:57 WindHero yeah, that is problematic 23:57 WindHero hmm 23:57 Zeno` it's not a big deal 23:58 WindHero Yeah, my head is full of SkyLands atm, lol 23:58 Zeno` I gathered that, based on your forum activity heh 23:59 WindHero when I get into a certain project, I tend to power out on it until I either reach a certain benchmark or tire out