Time Nick Message 00:21 LemonLake you guys want something really interesting to read through? 00:21 LemonLake http://www.google.com/design/spec/material-design/introduction.html 00:21 LemonLake google's design ways never cease to impress me 01:05 SylvieLorxu LemonLake: That is actually a very interestng read, so much important details for a designer to know 01:05 LemonLake SylvieLorxu: indeed 01:11 LemonLake hey fling 01:46 LemonLake omg 01:46 LemonLake it works 01:48 fling LemonLake: hello :> what works? 01:48 LemonLake my website 01:48 LemonLake the tabs actually resize 01:49 * Exio resizes LemonLake's tabs 01:50 Exio also hi hi 01:51 Exio λ-calculus ftw :D 01:51 LemonLake http://lemonlake.nuclearstorm.net/#home 02:00 hoodedice lambda calc? 02:01 fling how to give a player a permission to turn on creative for herself but not to have it turned on by the default? 02:02 LemonLake fling: use neutral gender 02:03 hoodedice Hah Lemon 02:03 LemonLake hoodedice: ? 02:03 hoodedice "use neutral gender" 02:04 LemonLake mhm 02:04 hoodedice chide people once you've provided the solution 02:04 hoodedice not before it 02:04 LemonLake shh 02:04 LemonLake i do what i want 02:04 * hoodedice slaps LemonLake 02:05 * LemonLake grabs hoodedice by the collar and throws them into a radiator 02:05 hoodedice > he 02:05 hoodedice you know my gender 02:05 hoodedice no need to use neutral 02:05 LemonLake [03:04:45] shh 02:05 LemonLake [03:04:47] i do what i want 02:06 * hoodedice grabs LemonLake by the collar and throws it into a radiator 02:06 LemonLake interesting 02:06 hoodedice In the end, fling learns nothing 02:06 LemonLake this is irc 02:06 hoodedice Is creativ even a priv? 02:06 hoodedice !g minetest privs 02:06 LemonLake while one person has a solution, everyone else either reads it without answering or mentions it and goes offtopic. 02:07 hoodedice MinetestBot! 02:07 LemonLake hoodedice: is not present 02:07 hoodedice aw hell no! 02:08 hoodedice I don't think there is a creative priv 02:09 Partmedia hoodedice, yes there is :) 02:09 hoodedice fling, you can use stuff like giveme and fly and fast to mimic a creative priv 02:26 * cheapie notices this discussion 02:27 cheapie I don't think the default inventory stuff has a "creative" priv, but I have a version that's been enhanced with it at github.com/cheapie/creative. 02:27 cheapie Also, unified_inventory has it. 02:32 Hirato good grief... 02:50 luizrpgluiz hi 03:35 fling cheapie: I have unified invertory 03:36 cheapie fling: OK, so the creative priv /should/ exist, as long as it's a somewhat-recent version of it. 03:37 fling cheapie: hanks 03:37 fling s/h/th/ 04:11 fling some textures are not visible on one of client boxen 04:12 fling how to fix this? ^ 04:12 fling I'm running technic game on the server 04:13 fling not visible in invertory 04:13 fling might be nvidia.ko related 04:13 fling because working fine with nouveau on my box :> 04:46 fling I'm running technic game and it has pipeworks builtin 04:46 fling but I don't see a sorting pipe 05:42 fling 12:40:49: ERROR[main]: ERROR: An unhandled exception occurred: ....minetest/games/technic/mods/default_tweaks/init.lua:58: attempt to call upvalue 'old_get_locked_chest_formspec' (a nil value) 05:42 fling http://dpaste.com/17E46AQ 05:45 fling lol 05:45 fling happens when I open a chest 07:02 yaman hello everyone 07:03 yaman How would you make a node that is one thing, but when dug, drops something else? 07:10 yaman can someone explain this for minetest.register_node 07:10 yaman on dev.minetest.com i see drop — alternatively drop = { max_items = ..., items = { ... } } 08:17 Matsetes Ehi! Anyone who knows the technic mod? 08:18 raffahacks I do 08:19 Matsetes I have updated it some time ago 08:19 Matsetes And I found only now that tool workshop is now intended to use mv energy 08:19 Matsetes Is it true? 08:20 raffahacks Dk 08:21 Matsetes And do you know how to craft solar panel? 08:21 raffahacks Sorry 08:21 raffahacks Always play creative :-) 08:21 ThatGraemeGuy Matsetes: tool workshop is MV, yes. And there's a #minetest-technic that's probably a better place 08:21 Matsetes Thanks! 08:22 ThatGraemeGuy Matsetes: yw 08:54 OldCoder sfan5 see PM 08:54 * OldCoder is sleeping 09:05 yaman hello everyone 09:05 yaman i have a modding question 09:06 yaman i have a block that i want to give the player an item when it is right clicked 09:11 sfan5 meow 09:11 sfan5 hi everyone 09:12 yaman hello 09:12 yaman can you help me with a modding question? 09:13 sfan5 yaman: use on_rightclick in the node definition 09:13 yaman yes i know but inside what do i use to give the item 09:14 sfan5 clicker:get_inventory():add_item("main", "the:item 123") 09:15 yaman thank you very much 09:15 yaman also another one 09:15 yaman how do i get a block do drop multiple items when dug 09:16 sfan5 see this line https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2329 09:17 sfan5 drop = { max_items = 999, items = { "item:1 1", "item:2 1" } } 09:17 sfan5 that should work 09:18 yaman thanks sfan5 09:24 yaman for the second question i mean multiple of the same thing also does the 1 mean how many? 09:28 yaman i got this error when running this code http://pastebin.com/sYQh1AYc 09:31 Krock moin 09:34 Krock http://www.passmark.com/baselines/V8/sigImage.php?id=26603856860 10:12 Krock MTB?? 10:20 * sfan5 meows at Krock 10:20 Amaz What is it you get now if you put a hoe on desert sand? 10:20 * Krock meows at sfan5 10:20 Amaz And is it meant to drop itself? 10:21 Krock bug then. 10:22 sfan5 Amaz: file a bug please 10:22 Amaz Okay. Pull request as well? 10:23 sfan5 Amaz: if you want 10:23 Amaz Okay. 10:26 Amaz Should I change the description from Desert Sand to Desert Sand Soil? 10:27 Krock Amaz, it drops desert sand, right? so you can call it "(Hacker you!)" 10:28 Amaz Okay! Just that hoed dirt has a proper description... 10:28 Krock hacked dirt :D 10:29 Amaz Soil and Wet Soil 10:29 sfan5 Should I change the description from Desert Sand to Desert Sand Soil? 10:29 sfan5 yes 10:30 Amaz Okay. 10:30 Amaz To what? 10:30 Amaz Sorry. 10:30 Krock "nd to Desert Sand Soil?" 10:30 Amaz *headdesk* 10:31 Krock object acceleration is funny :D 10:37 Amaz https://github.com/minetest/minetest_game/pull/289 I think that is as it should be... 10:39 LemonLake Strange. 10:39 LemonLake HexChat was saving everything except the freenode settings. 10:39 BlockMen sfan5, merge it, its a fix ^^ 10:39 Amaz It's in the right format and everything then? 10:49 * Jordach meows at sfan5 10:49 * LemonLake barks at Jordach 10:49 Jordach rowr 10:49 * sfan5 meows at Jordach 10:50 Jordach hey LemonLake, going to test a Minetest Server in a VM (to test how bad BFD can get concurrently) 10:50 LemonLake Jordach: sounds good 10:51 Amaz https://forum.minetest.net/memberlist.php?mode=viewprofile&u=10945 <-- Seems to be a spammer... 10:51 LemonLake nah 10:51 LemonLake totally a real dude 10:51 LemonLake legit 10:51 Amaz That sounds interesting Jordach. 10:51 LemonLake "really nice and informative thread thanks for sharing this with us. 10:51 LemonLake Lawn Fertilization Companies" 10:51 LemonLake legit 100% 10:52 Amaz :P 10:54 Jordach https://mediacru.sh/6bd890eacbef 10:54 Jordach fuck da po-lice 10:54 LemonLake that's one slow compile 10:54 Jordach LemonLake, -j2 (VM has two cores + 2gb of ram) 10:54 LemonLake a 10:54 LemonLake hh 10:55 Jordach not going to overkill on a MT server :) 10:57 LemonLake fuck it 10:57 LemonLake gonna get a reset.css 10:57 * sfan5 meows at LemonLake 10:57 * sfan5 is a cat 10:57 * LemonLake wants to be a cat 10:57 * sfan5 transfers his being-a-cat to LemonLake 10:58 * LemonLake tries to meow 10:59 LemonLake uhhh 10:59 * sfan5 meows at LemonLake 10:59 LemonLake http://lemonlake.nuclearstorm.net/#home 10:59 * LemonLake meows back at sfan5 10:59 LemonLake i borked it 10:59 LemonLake its all squished D: 11:00 * Amaz likes the way it is navigated 11:00 LemonLake i do too 11:01 LemonLake (facepalm) ".p { }" 11:02 sfan5 LemonLake: loading that page takes ages 11:02 LemonLake sfan5: i know 11:03 LemonLake we're halfway through moving the apache to a linux machine 11:03 sfan5 >apache 11:03 sfan5 theres you problem 11:03 sfan5 use nginx 11:03 LemonLake yeah 11:03 sfan5 or at least lighttpd 11:03 LemonLake i'll speak to seth about it 11:04 sfan5 uh 11:04 sfan5 where is MinetestBot 11:05 Amaz Dead. :( 11:05 LemonLake dead for a while now, sfan5 11:05 sfan5 During handling of the above exception, another exception occurred: 11:05 sfan5 >,> 11:06 LemonLake sfan5: bravo 11:06 LemonLake that most likely is the problem 11:06 LemonLake when seth is up, I'll talk to him about it 11:07 LemonLake bye bitch 11:07 LemonLake hi bitch 11:08 Jordach :( 11:08 Jordach !up jordach.minetest.net 11:08 MinetestBot jordach.minetest.net:30000 seems to be down 11:08 Jordach hm 11:08 LemonLake cant join 11:09 Jordach !up 86.165.127.84 11:09 MinetestBot 86.165.127.84:30000 seems to be down 11:09 Jordach hm 11:10 sfan5 WAT 11:10 sfan5 input redirction does not work for some reason 11:10 Hirato excepting exceptional exceptions 11:11 LemonLake do you guys know the name of text where all characters are uppercase, but the actual uppercase leters are bigger? 11:11 Hirato we call that a font >_> 11:11 LemonLake yes, but what would you call the case? 11:11 LemonLake it gotta have a name 11:11 sfan5 it does 11:12 LemonLake sfan5: which is? 11:12 sfan5 i dunno 11:12 LemonLake hmph 11:13 sfan5 !up minetest.org:30018 11:13 MinetestBot sfan5: Syntax changed, please use 'example.org 1337' instead of 'example.org:1337' 11:13 sfan5 lol 11:14 sfan5 !up minetest.org 30018 11:14 MinetestBot minetest.org:30018 seems to be down 11:14 sfan5 I think I need to fix !up too 11:15 LemonLake looking at a lot of typefaces they commonly have 'one' in them 11:15 LemonLake for that type of case 11:15 LemonLake though im pretty sure it has a proper name too 11:18 Jordach TIL https://cdn.mediacru.sh/rdNblxLB0yTJ.png 11:18 LemonLake what did you learn exactly? 11:18 LemonLake also, +1 for BT 11:19 Jordach Virtual Machines have their own IP space 11:19 LemonLake they do indeed 11:19 Jordach LemonLake, Fiber next year :) 11:19 LemonLake you can change that in the vmware settings if you want 11:19 LemonLake but it's wiser not to for security reasons 11:22 Jordach [12:22:40] jordach.minetest.net:30000 is up (603ms) 11:22 Jordach ^ LemonLake 11:22 Jordach it's working! 11:23 LemonLake I'm guessing you're on BFD 11:23 Jordach yup 11:23 LemonLake it's taking its time to dl :P 11:27 Jordach https://cdn.mediacru.sh/8Pr1aWoXFu_R.png 11:31 Amaz Seems to be another spammer: https://forum.minetest.net/viewtopic.php?p=149134#p149134 11:34 sfan5 Amaz: gone 11:35 Amaz Annihilated :) 11:47 Jordach LemonLake, F5 -> RTT = 0.xxx 11:47 Jordach going to da local McColls 11:47 VanessaE good morning. 12:13 Jordach LemonLake, "so any server you join it'll be applied" 12:14 LemonLake sfan5: "smallcaps" is often the word for this. 12:14 * Jordach noticed why grass didn't work right 12:15 fling !up mt0.dno.so 12:15 LemonLake fling: mtb is dead 12:15 fling LemonLake: Hello. 12:16 fling RealBadAngel: Hey 12:16 Jordach well shity 12:16 Jordach https://cdn.mediacru.sh/6FBR_ldXgv15.png 12:17 Jordach the item in question sits in the same room as me D: 12:17 LemonLake lol 12:18 LemonLake "font-variant:small-caps;" 12:23 Jordach well, this makes it *hard* to fix 12:23 Jordach https://cdn.mediacru.sh/WxBBJ4wMQvIs.png 12:26 sfan5 again? 12:26 Jordach push and pull :3 12:37 sfan5 Jordach: ping 12:37 LemonLake sfan5: redirected pong 12:37 sfan5 no u 12:40 LemonLake sfan5: that 12:40 sfan5 huh? 12:40 LemonLake is one of the coolest ways of saying 'no u' i've ever seen 12:40 LemonLake situations to say in* 12:41 LemonLake you actually made me laugh 12:41 LemonLake well done 12:42 sfan5 <3 MinetestBot 12:42 MinetestBot <3 sfan5 12:43 fling !up mt0.dno.so 12:43 sfan5 MinetestBot? 12:43 MinetestBot mt0.dno.so:30000 is up (13135ms) 12:43 sfan5 (13135ms) 12:43 sfan5 the timeout should be 2.5 secs 12:43 sfan5 hm 12:43 fling !up mt3.dno.so 12:43 MinetestBot mt3.dno.so:30000 is up (12280ms) 12:46 sfan5 !up mt0.dno.so 12:46 MinetestBot mt0.dno.so:30000 is up (3150ms) 12:46 sfan5 seems to be just my vps 12:46 sfan5 zsh/2 1986 % ./mtup.py mt0.dno.so 12:46 sfan5 mt0.dno.so is up (0.05333s) 12:50 Matsetes How can I change my skin? 12:50 fling 0.05333s omg so close 12:51 VanessaE get a skins mod and use it 12:52 fling Is there a mod for web map? 12:52 Matsetes Ah, there is not a way to change the texture? 12:53 VanessaE Matsetes: you can just replace character.png if you want 12:53 Matsetes Ok, where can I find it? 12:54 VanessaE minetest_game/mods/default/models/character.png 12:54 VanessaE either use a mod for the purpose, or replace this file. 12:56 sfan5 fling: you mean a mod for an interactive map like dynmap for MC? 12:58 Matsetes Thanks 12:59 fling sfan5: yes :> 13:00 sfan5 https://github.com/xyzz/onomatopoeia 13:00 sfan5 a bit outdated but works 13:03 fling sfan5: do I just need to put more textures in there? 13:03 fling sfan5: how is it connecting to the server? 13:03 sfan5 basically yes 13:03 sfan5 it works on the map itself 13:03 sfan5 no connection 13:10 fling so it is not interactive 13:12 * fling found this -> http://marktest.co.uk/2014/01/python-onomatopoeia-minetest-mapper/ 13:13 sfan5 fling: if a 2D map suffices, you can use https://github.com/minetest/minetestmapper which is more complete 13:17 fling sfan5: will not you add isometric in future? :P 13:17 jp___ Onomatopoeia can make isometric map. 13:17 fling jp___: I see 13:17 sfan5 maybe 13:17 jp___ not minetest-mapper 13:17 fling jp___: https://forum.minetest.net/viewtopic.php?id=2896 13:18 jp___ Already tested. 13:18 * Krock wants a new minetestmapper.exe 13:22 * CWz is tying Crevis that minetest fork that everybody hated according to the author 13:22 LemonLake CWz: what fork? 13:22 Krock https://forum.minetest.net/viewtopic.php?f=14&t=9798 13:22 * Krock slaps LemonLake with link above 13:23 LemonLake oh 13:23 LemonLake I read it wrong 13:23 CWz what version is this based on? 13:23 Krock no idea, didn't download it :P 13:24 LemonLake testing now 13:25 LemonLake have to test in wine, they don't have source 13:25 LemonLake at least not that i can find 13:26 LemonLake the font os horrible 13:26 jp___ sfan5 : if hte re-writting the MTS filter in C++, 13:26 LemonLake base game is full of texture errors 13:26 jp___ damn 13:26 LemonLake textures are inconsistent, some are even stock photos 13:27 LemonLake it's reaaalylyy lagggyyyy 13:27 LemonLake super verbose debugging 13:27 jp___ sfan5 : MCEdit must be re-written in C++ for run a C++ filter ? 13:27 sfan5 no 13:27 sfan5 you can call C(++) from python 13:27 LemonLake what was the real reason people hated it tho? 13:28 sfan5 but that wouldn't make sense 13:28 sfan5 because the map backend of mcedit is python to 13:28 sfan5 too* 13:28 sfan5 LemonLake: screenshot pls 13:28 LemonLake just closed it 13:28 LemonLake playing with wine is a pain in the ass 13:28 sfan5 open again pls 13:28 VanessaE so reopen it 13:28 VanessaE now I wanna see it. 13:28 LemonLake i caused it to crash loop 13:28 LemonLake hold up :p 13:29 jp___ sfan5 : C++/Python filter -> same perfomance ? 13:29 sfan5 yes 13:29 jp___ On MCedit I meant... 13:29 jp___ Ok. 13:29 sfan5 the C++ would need to call to get the nodes 13:29 LemonLake https://mediacru.sh/30M53Laa0zl4 13:32 LemonLake https://cdn.mediacru.sh/DbhaMOMp8SeD.png 13:32 sfan5 wtf is that 13:32 LemonLake a sheep 13:32 jp___ lol 13:32 LemonLake "npcs" https://cdn.mediacru.sh/ELI6FuQHd7LN.png 13:33 LemonLake also, the console is spammed with either something to do with mobs dropping into water, or 'Starting grass generation." 13:33 LemonLake the npcs have actual trading which isn't that bad 13:34 LemonLake rightclicking mobs just dumps information into console 13:34 LemonLake this is obviously not a release build 13:34 sfan5 * 56b9377 - Dont crash if facedir > 23 (12 months ago) 13:34 sfan5 seems to be pretty old 13:35 Amaz It does have diamonds and farming. 13:35 Amaz But now, they were added over a year ago. 13:37 jp___ sfan : a .schematic file is a sort of database, right ? 13:38 sfan5 yes 13:39 jp___ http://minecraft.gamepedia.com/NBT_Format 13:39 Krock seems to be a bug: http://minetest.fensta.bplaced.net/skins/1/385.png (on the skin generator or in the minetest model) 13:39 Krock the feets' image should be mirrored 13:42 Krock okay. only the front has this fail 13:47 Amaz LemonLake, Where is the website for Crevis? 13:51 Jordach Amaz - gone 13:51 Amaz Or whatever "something big" niften is getting ready for. 13:53 Amaz Jordach: Odd. In LemonLake's post, he(?) said "...And looking at your website, you're ready for something big..." 13:53 Amaz (https://forum.minetest.net/viewtopic.php?p=149139#p149139) 13:53 LemonLake Amaz: crevis.net 13:53 Amaz Thanks! 13:54 Amaz Seems odd. 13:55 LemonLake Krock: are you basing your vacuum cleaner off of my vacuum in factory? 13:55 LemonLake or is it going to be portable/ 13:55 Krock LemonLake, from scratch. 13:55 Krock portable 13:55 LemonLake well duh 13:55 LemonLake you don't have the code 13:55 LemonLake that actualyl sounds pretty cool 13:55 LemonLake good luck 13:55 Krock it's easy to do 13:56 fling VanessaE: I have installed technic game and I can't find sorting pipe. 13:56 VanessaE it's called a mese tube, or it was 13:56 VanessaE however I don't know what technic game calls it or how up-to-date technic game's copy of pipeworks is 13:56 fling VanessaE: is pipewors mod included in technic game outdated? 13:57 fling ohh ok 13:57 VanessaE if you need to, update your copy of pipeworks from the main repo at https://github.com/VanessaE/pipeworks 13:57 fling VanessaE: is it a good idea to just use minimal game and install all the mods separately? 13:57 VanessaE no 13:57 VanessaE never use minimal at all 13:58 fling what is wrong with minimal? 13:58 VanessaE minimal is not a game. 13:58 LemonLake its minimal 13:58 VanessaE it's a development test platform only. 13:58 VanessaE if you *must* build a system around a bunch of mods, build off of minetest_game. 13:59 Krock what's the fastest way to get the maximal count of a item/node/tool? 14:00 fling VanessaE: ok, thanks ;> 14:00 VanessaE Krock: read the stack_max property of that item 14:00 fling Is it possible to disable a mod loading from a game? 14:00 Krock VanessaE: minetest.registered_...?? 14:01 Krock minetest.registered_items 14:01 VanessaE Krock: minetest.registered_items["foo"].stack_max I think 14:01 Krock okay thanks 14:01 VanessaE fling: configure it so in the world config menu 14:01 VanessaE fling: or just delete the mod from the game. 14:01 fling VanessaE: tried but unified_invertory is still loading 14:02 fling VanessaE: I don't want to modify installed files by hand, I'm doing packages here :> 14:02 VanessaE fling: I'm not sure if you can disable it another way; why do you want to disable UI? 14:02 Amaz I'm trying to compile this, https://github.com/mireq/minetest-mapper-cpp#usage How do I get an xxd binary? (Ubuntu) 14:03 fling VanessaE: just an example… I wanted to get rid of creative :P 14:03 VanessaE fling: turn off creative mode in your main menu. 14:04 VanessaE fling: Main Menu -> Single Player tab, uncheck "[ ] Creative Mode". 14:04 VanessaE then UI will only show you the inventory, for use in the craft guide, it won't let you take anything from it. 14:05 VanessaE and make sure you don't have the creative privilege 14:08 Krock stackRef:get_stack_max() 14:08 Krock :) 14:08 VanessaE that works too. 14:21 fling VanessaE: the problem was I had 'name = fling' in world.mt 14:21 fling VanessaE: I have removed it and I have no problem anymore 14:22 fling VanessaE: and looks like it is not possible to disable mods included in a game the regular way 14:27 VanessaE fling: the regular way to disable a mod in a game is to just delete the mod. 14:28 VanessaE e.g. rm -rf minetest_game/mods/bones or so 14:31 Krock LemonLake 14:31 Krock https://gist.github.com/SmallJoker/501c47ec511c14cb34a9 14:38 shadowzone Hi. 14:38 LemonLake Krock: nice 14:39 LemonLake but isn't the radius pretty big? 14:39 LemonLake also, why not just move them to the player position? 14:40 VanessaE rubenwardy: idea for the texture tool for NBE: export the sides of the nodebox project as textures that one can import into GIMP and subsequently re-paint with the actual, desired textures. Each individual nodebox face on a given side would have a different color. You could also export a "reference" image to go with them, e.g. showing which nodebox goes with which color. 14:40 Krock LemonLake, it does. 14:40 LemonLake Krock: no, it removes them and re-adds them at the player's position 14:40 LemonLake it would be better to just move them 14:41 rubenwardy Noted. 14:41 Krock yes but then a check for invenory would needed all the tme 14:41 Krock *time 14:41 VanessaE rubenwardy: so say if you have a bunch of nodeboxes in a project and five of them are visible from the X+ side, then the X+ texture exported would have five rectangles on it in different colors. 14:41 VanessaE I think that would be the easiest possible way to handle it, with minimal work from your part. then the user just uses their favorite paint tool to handle actually making the textures. 14:41 rubenwardy VanessaE: would it be okay to just save the exported textures as .png, and then allow the user to reimport them? 14:41 VanessaE colors in the exported image should be bright and obvious 14:42 VanessaE re-import them to where? 14:42 Krock LemonLake, at least it puts them together to stacks 14:42 rubenwardy into the editor 14:42 LemonLake ahh 14:42 LemonLake but the engine automatically does that 14:42 VanessaE sure, as long as the textures can be edited in GIMP or so 14:42 rubenwardy btw: The texture tool is where textures are assigned to sides, and the Paint Tool is where sides are painted on. 14:42 VanessaE export, edit, re-import, repeat as desired 14:42 LemonLake well, builtin item 14:42 Krock LemonLake, only in a small range 14:43 LemonLake But you're moving them all in the same place 14:43 LemonLake so they'll stack anyway 14:43 VanessaE rubenwardy: just trying to save some work on your part, because you know how gfx artists are - "why don't you add features X Y Z A B C to the paint tool?" 14:49 * VanessaE thinks she caused rubenwardy to have a stroke :) 14:50 rubenwardy XD 14:50 raffahacks Hi 14:50 VanessaE hi 14:51 raffahacks Can i use minetest as an output for an lcd display 14:52 LemonLake as an output? 14:53 raffahacks Print minetest window on a lcd display on raspberry 14:53 Krock minetest -> no 14:53 raffahacks Does minetest support 480p? 14:53 Krock some sorftare or tool -> maybe 14:54 Krock minetest runs on mobile phones ... 14:54 raffahacks Really? 14:54 Hirato the way you phrased that first question makes it sound like you want a lcd_display block of sorts that displays something 14:55 raffahacks Hirato: you're right :) 14:56 Hirato minetest for desktop compositor 14:58 raffahacks Does it work with 480p? On android it wants 720 i think 14:58 Hirato I don't see why the main window couldn't scale down that much 14:59 VanessaE rubenwardy: compile FAIL: [ 88%] [ 94%] make[2]: *** No rule to make target `/usr/lib/x86_64-linux-gnu/libGL.so', needed by `bin/nodeboxeditor'. Stop. 15:00 rubenwardy what branch? 15:00 Hirato you need to enable GLES or something 15:00 Hirato I forget the flag 15:00 Hirato it broke minetest on nvidia for a while :p 15:00 VanessaE er... I seem to be on the texture_project branch. how'd I end up there? 15:00 rubenwardy Either use master, or TextureTool branch :P 15:01 Hirato oh.. not testing a mobile build for him? >_> 15:01 rubenwardy master is latest stable, TextureTool is the development branch - definitely not stable, doesn't support 0.6 files yet. 15:01 sfan5 raffahacks: minetest works with any resolution, the question is whether it is usable 15:02 VanessaE rubenwardy: that failure happens on the master branch also. 15:02 rubenwardy hmmm 15:03 raffahacks Is the actual minetest for android stable? 15:03 rubenwardy Something wrong with your setup, try doing all the apt-get things again? 15:03 VanessaE lemme re-clone first. 15:03 Hirato might not perform very well, aside from that, I'm sure it's fine 15:04 VanessaE there we go. that got it 15:04 Sokomine raffahacks: with too few ram (512 mb, android 4.2 or something), i had some problems. with more ram, it ran smoother. but in general it's stable. the tablet i used it on was an extremly cheap one; i'm surprised that cheap thing does anything at all :-) 15:05 Hirato minetest runs pretty horridly on my desktop, can't imagine it on one of those pipsqueak phones 15:05 Sokomine mt did perform better than expected on my android devices. it felt even smoother than on some old pc hardwaere. guess the android devices had better graphics capabilities... 15:06 Hirato might be akin to my netbook, which I think gets about 5 FPS at view distance 15 15:06 PenguinDad Hello everyone 15:06 Sokomine oh, it works. the view range might be not that huge (maybe 20 blocks?), but it runs at a smooth 30 fps or so 15:07 Sokomine at least if you use it to connect to a server. and for some reasons, vanessae's spawn did give me a lot of trouble. but that was changed recently i think 15:07 raffahacks Does minetest download textures even if they are default? When i go in multiplayer it takes up to 15 minutes to download media 15:07 VanessaE raffahacks: textures are always downloaded unless the client already has them in its cache 15:07 Hirato it caches whatever it downloads, so they only get downloaded once 15:08 Hirato but really, that is kind of lame <_< 15:08 Hirato connect to server, go brew and drink 5 cups of tea, then come back as it's about to finish <_< 15:08 Calinou Hirato, which CPU/graphics card/driver? 15:08 Hirato desktop or netbook? 15:09 rubenwardy does the client still download textures even if they are replaced by a local texture pack? 15:09 Calinou desktop 15:09 PenguinDad rubenwardy: seems so 15:09 Hirato 1090T/460GTX 15:10 Calinou 140-200 FPS here on ground, 630 FPS looking upwards, 330 downwards… 15:10 Calinou the game is pretty CPU-limited here 15:10 Calinou Hirato, what's your view range? 15:10 Calinou make sure it isn't very high 15:10 Calinou put that in minetest.conf: 15:10 Calinou viewing_range_nodes_min = 100 15:10 Calinou viewing_range_nodes_max = 100 15:10 Calinou to have a fixed view range 15:10 Hirato might not be a bad idea, but I like seeing far :( 15:11 Hirato you guys should hurry up with that farmesh stuff :p 15:11 Calinou 100 is far enough 15:11 Calinou Hirato, farmesh is slow, always 15:11 Calinou both old and new implementation 15:11 Calinou Hirato, here I can go up to view range 220 and still have 60 FPS 15:11 Calinou but then I'm using 100 % of a CPU all the time 15:12 Calinou so I keep view range to 100, I really don't need more than that 15:12 Calinou disable fog maybe (F3) 15:12 Calinou lets you see a tad further, for same performance 15:12 Calinou surprising, my card's temperature doesn't increase much when disabling FPS limit, even with 600 15:13 Krock Calinou, so much numbers... I just need to know numbers 1 - 6 15:13 Hirato there's this game on steam called "Planet Explorers" that uses opencl for a lot of stuffies 15:13 Hirato fully deformable world too 15:14 * sfan5 meows at Hirato 15:14 * Hirato pets sfan5 and offers a fishy snack 15:14 * sfan5 noms the snack 15:15 Calinou OpenCL in games? hello insane idea 15:15 Hirato they did it 15:15 * PenguinDad meows at sfan5 15:16 * sfan5 is a cat 15:16 Hirato I think they said they're using it for generating meshes or something 15:18 PenguinDad Hirato: you mean this one? http://store.steampowered.com/app/237870/ 15:19 Hirato that's the one 15:19 Hirato damn is it heavy on my GPU, haha 15:21 Hirato you get to build your own things inside some sort of voxel editor 15:21 kizeren What kind of video cards will allow around 100FPS on most games for a dual core AMD cpu? 15:21 VanessaE kizeren: a really fucking fast one ;) 15:22 VanessaE really, it depends on your game settings. 15:22 kizeren Or should I ask, What would you all recommend? Nvidia or Raedon? 15:22 VanessaE I'm happy with my R9 280X. 15:22 Hirato nvidia 15:22 Hirato without hesitation 15:22 VanessaE (which is AMD) 15:23 Hirato whatever advantage AMD has in their hardware is moot to whatever advantage nvidia has in their driver 15:23 kizeren My desktop does about 30fps on most games but on MT it drops to about 10fps... 15:23 VanessaE kizeren: just wait. 15:23 kizeren ? 15:23 VanessaE kizeren: a lot of MT is CPU-bound. 15:23 VanessaE a faster GPU won't help too much, past a certain point 15:23 VanessaE but RBA has work he's doing to fix that 15:24 Hirato I hope that means nuking fixed function ;p 15:24 kizeren Is it the lua stuff causing so much taxaition on CPU? 15:24 VanessaE kizeren: no. think string operations in the rendering pipeline. 15:24 Hirato it's linked against luajit, so not really 15:25 Hirato unless the use of lua is super inefficient in a way to negate the bonuses from luajit 15:25 VanessaE I wish #minetest-technic had a public log I could point you do 15:25 VanessaE to* 15:25 Hirato you don't log IRC? 15:25 VanessaE Hirato: Lua doesn't have any effect on FPS really. 15:25 VanessaE I log IRC yes 15:25 VanessaE but it's not a public log like this channel is 15:25 Krock VanessaE, it does. it controls mobs, which generate-Fps 15:25 Hirato just pastebin some of it :P 15:25 kizeren Seems like in the last month or so....the FPS bombed on MT. So haven't played much. Hoped that they wher ein the middle of some code optimization that broke things. 15:26 VanessaE Krock: Lua doesn't, itself, affect fps. 15:26 Krock yes 15:26 VanessaE kizeren: in the past week, it has gone WAY up 15:26 Hirato hmmm... yeah.... Lua seems to sort of run concurrently 15:26 VanessaE Krock: entities affect FPS because they're badly coded. 15:26 Krock VanessaE, don't say so, unless you can do it better :P 15:27 VanessaE Lua moves entities around but that doesn't mean Lua is affecting fps. it means the entities are. 15:27 Calinou Krock: entities affect FPS because they're badly coded. 15:27 Calinou it depends of how many polygons they're made 15:27 Calinou I can have 1000 rats and 35 FPS :p 15:27 kizeren I know VanessaE's super extreme graphics pack cause like -100 billion FPS but other then that I though my video card was just crapping out. 15:27 Calinou no server lag 15:27 Calinou in a local game 15:27 Calinou kizeren, I have much more FPS than before 15:27 VanessaE Calinou: even a couple hundred static, non-moving simple 2-poly sign entities will drag fps down 15:27 VanessaE that is bad coding,. 15:27 Calinou before I had barely 100-120… now easily 160 15:28 Calinou that's because you have too many different entities which use transparency 15:28 kizeren Public build for Windows avaliable Calinou of the stuff your doing? 15:28 Calinou What kind of video cards will allow around 100FPS on most games for a dual core AMD cpu? 15:28 Calinou kizeren: a really fucking fast one ;) 15:28 VanessaE Calinou: nope. it's the string combining operations used to create them, apparently. 15:28 Calinou ehm, 750 Ti can do that I believe 15:29 Calinou kizeren, no, my stuff is Lua 15:29 kizeren ahh ok thanks. 15:29 Calinou kizeren, oh, to have more than 100 FPS, you need good single thread performance 15:29 Calinou unlikely on AMD to have that… 15:29 Exio i would say minetest has a hard time abusing the gpu and leaving the cpu "alone" 15:29 PenguinDad I didn't really notice any FPS change 15:29 Calinou except if you reduce view range 15:30 Exio Calinou, i have 100+ FPS with k-ish (50 iirc) view-range and shaders 15:30 Exio but, do we really need "100" fps? 15:30 Calinou you get to build your own things inside some sort of voxel editor 15:30 Calinou meh 15:30 Hirato if you want an example of a game that has a really badly done renderer, just look at starbound, barely any, uses up 2 cores fully, and only utilises the GPU 35% in its second lowest power state :p 15:30 Calinou if you play a game just to build, play Tesseract 15:31 VanessaE RBA found out why nodeboxes are so slow: the nodebox strings/tables are interpreted nearly in realtime instead of being converted into irrlicht-suitable vectors at startup. 15:31 kizeren Starbound is a resource hog like crazy. 15:31 Calinou Exio, 50 is pretty short 15:31 Calinou a good view range to me is 100 15:31 Exio maybe it was more, 70 15:31 Calinou VanessaE, people abuse nodeboxes a lot too 15:31 Hirato 100 is for chumps, 1000 is where it's at 15:31 Exio i don't remember :/ 15:31 Exio Hirato, 10k is the way to go. 15:31 Hirato cry of the 10 SPF 15:31 Exio MPF* 15:32 VanessaE Calinou: yeah but if I read that correctly, even a single nodebox (read: a plain cube) will be far slower than a cube drawtype with exactly the same properties, because ot that 15:32 VanessaE of* 15:32 kizeren My person reason for 100+fps. Being able to watch movies while playing MT on a dual screen. 15:32 Hirato er.... wat 15:32 Krock kizeren, if it's a 3d-movie, it's a waste 15:32 kizeren naaa plain dvd's 15:33 Exio just telling you 15:33 VanessaE what's wrong with 3d movies? 15:33 Exio i can play "dvd-quality" movies with the VESA driver... 15:33 Krock VanessaE, My person reason for 100+fps. Being able to watch movies while playing MT on a dual screen. 15:33 Krock you only have 2 eyes 15:33 Calinou maybe 3 due to working at a nuclear plant 15:33 Exio they're anything but expensive resource-wise 15:33 Krock maybe even 1 15:33 kizeren Yea I know Krock, just personal preferrence though. 15:33 Exio lol Calinou 15:34 VanessaE Krock: I have two screens also. being able to run MT on one screen while doing something equally active on the other screen is sometimes useful. 15:34 Calinou no space for 2 screens here 15:34 Krock VanessaE, yes. but if you have an eye on each of them, you won't be able to watch 3d movies. that's my point 15:34 Exio Krock, he could have an hdmi wire plugged to the TV and may want to use his computer for playing while letting people to watch a movie 15:34 VanessaE Krock: in extreme cases, I have run as many as 25 Minetest clients at once. 15:34 Calinou 25 :o 15:34 VanessaE Krock: in routine cases, 6 or 7 at once. 15:34 Calinou my best is 3 15:34 VanessaE Calinou: yeah, 25. 15:35 Krock my best is 2 15:35 kizeren Yep, Exio. Let kids watch movie while I play games. 15:35 PenguinDad my best is 5 15:35 Jordach Calinou, going for an nVidia 750TI 15:35 * Krock did a benchmark check today 15:35 VanessaE (that's when I had an HD6870 video card with 1GB onboard, and the same 16GB of system RAM as now) 15:36 Exio i have a gt610 15:36 VanessaE normally, I run only 1 instance, sometimes 2. 15:36 Exio anyone want it? 15:36 Exio i'm selling it for 2USD 15:36 * Krock does a roundhousekick with http://www.passmark.com/baselines/V8/display.php?id=26603856860 15:36 VanessaE while at the same time, my crypto mining app is running in the background. 15:36 PenguinDad Krock: did you pass the mark? (silly passmark reference) 15:36 Exio VanessaE, gpu or cpu mining? 15:36 Exio VanessaE, how much doge do you haz btw? ;P 15:36 VanessaE Exio: GPU mining, Pandacoin (PND) 15:36 Krock PenguinDad, yes. I passed it... 15:36 Exio pandacoin ahm 15:37 Krock ''c test 15:37 HLuaBot Unknown command "c". Try "help". 15:37 Krock ''calc 15:37 HLuaBot Unknown command "calc". Try "help". 15:37 PenguinDad we all should be mining mesecoins 15:37 VanessaE 11.7M PND, not sure of the equivalence in doge. 15:37 kizeren Oo wow. So many new server's to try now in the public list. 15:37 Krock ''help 15:37 HLuaBot Commands: reload, load, unload, plugins, op, deop, devoice, voice, join, part, help, uptime, echo, raw, eval, quit, more, ping, shutdown, config, tell -- Use 'help ' to get help with a specific command. 15:37 Hirato ''kill yourself 15:37 HLuaBot Unknown command "kill". Try "help". 15:38 Krock kizeren, and all have the *CDP virus 15:38 VanessaE kizeren: yep, you should be playing on mine ;) 15:38 Hirato must it //notice the channel? 15:38 kizeren CDP? 15:38 Krock .. 15:38 * PenguinDad pets HLuaBot 15:38 kizeren OO i see CDP. 15:38 kizeren Never looked into what that stuff means. 15:38 Krock * empty password C reative D amage P vP 15:38 VanessaE ShadowNinja: ^^^^^^^ fix it :P 15:39 kizeren Ooo realtest is Creative now... 15:39 Krock ^^^^ with my fix 15:39 kizeren :P 15:39 VanessaE (or whoever's maintaining the master list) 15:39 PilzAdam whos that bot? 15:39 VanessaE PilzAdam: I think Nate runs it? 15:39 PilzAdam did he speak to channel operator? 15:39 VanessaE PilzAdam: it's a replacement for ShadowBot, but why it's in this channel idk. 15:40 VanessaE no wait.. it's not his... it's.. damn it who runs it 15:40 PenguinDad PilzAdam: it's ShadowNinja's bot afaik 15:40 VanessaE it is? 15:40 Exio [HLuaBot] (~LuaBot@cpe-67-241-154-164.buffalo.res.rr.com): ShadowNinja's Lua IRC bot 15:40 VanessaE oh. 15:40 VanessaE heh 15:40 Krock ''uptime 15:40 HLuaBot Up 10d, 15:26:28 15:40 PenguinDad ''lol 15:40 HLuaBot Unknown command "lol". Try "help". 15:40 VanessaE ok.. ShadowNinja ^^^^ fix the /notice thing too . :) 15:40 Exio idle 255:25:59 15:40 Exio lel 15:41 Jordach "eval print(math.random(4)) 15:41 kizeren Not bad. RT server gives about 15fps. 15:41 Krock ''give sfan5 <'((((-< 15:41 HLuaBot Missing nested command closer. 15:41 Jordach "eval print(math.random(4))" 15:41 VanessaE kizeren: try Vanilla with latest git. it will blow you away 15:41 Krock Jordach, you need a monospace font 15:41 Jordach meh 15:41 Jordach monospace sucks 15:41 Krock it's 2x single quote 15:41 PenguinDad monospace is awesome 15:41 Jordach "eval print(math.random(4))'' 15:42 Krock ''eval print(math.random(4)) 15:42 HLuaBot Insufficient privileges. 15:42 PenguinDad Krock: only god can do this :P 15:42 sfan5 this channel is not for bot testing 15:43 kizeren On windows 8.1 VanessaE. No clue how to even do that stuff on windows. :) My try my arch desktop in a bit. 15:43 kizeren -my +might 15:44 VanessaE sfan5: ^^^^^^ new build? :) 15:44 sfan5 y? 15:44 ShadowNinja VanessaE: What needs fixing? 15:44 VanessaE because kizeren needs one? ;) 15:45 kizeren Actually, can MT be done under cygwin? 15:45 sfan5 VanessaE: is it not recent enough? 15:45 sfan5 kizeren: yes 15:45 sfan5 but that won't run under non-cygwin 15:45 kizeren I am ok with that for testing. 15:45 kizeren have to use ming for a correct no cygwin build right? 15:45 VanessaE ShadowNinja: don't make the bot /notice the channel. make it just..speak. And the master list always passing *CDP to the public lists in the clients 15:46 ShadowNinja Hirato: Yes, see RFC1459's section on the NOTiCE command. It's designed specifically for this purpose. 15:46 ShadowNinja VanessaE: It's intentional, to prevent bot loops. 15:46 Hirato make it notice the guy who called hte command, we don't all need to see it 15:47 VanessaE ok 15:47 PilzAdam sfan5, you could have at least tried to understand it https://github.com/minetest/minetest/issues/1509#issuecomment-49757511 15:47 ShadowNinja Hirato: Channel commands are responded to in-channel, doing it otherwise would break showing people the output of a command. 15:48 sfan5 PilzAdam: this is a bug in your mod 15:48 Hirato -_- 15:48 PilzAdam sfan5, how could that be? it worked before 0.4.14 15:48 PilzAdam *0.4.10 15:48 VanessaE sfan5: with the old item_drop mod, dropping an item with 'q' usually causes it to just be deleted. 15:49 VanessaE (or that was my experience) 15:49 VanessaE use item_tweaks. it works fine :) 15:49 sfan5 PilzAdam: ther might have been changes to when functions are called 15:50 sfan5 there* 15:52 kizeren VanessaE, Error "Access Violation" when joining 30005 ?? 15:52 VanessaE wat 15:52 kizeren Just what the client tells me. 15:52 VanessaE that's usually some kind of memory error, totally client-side 15:53 kizeren windows, could be anything. :) 15:53 Krock kizeren, that's pointer error. try again 7 times 15:53 kizeren Oo wow, 30 to 40+ FPS... 15:53 kizeren lol @ Krock 15:54 VanessaE forget your fps, look at the view range 15:54 VanessaE well when it stops lagging. 15:54 VanessaE wtf is going on with minetest_game that's causing this lag? 15:54 VanessaE there we go. 15:55 VanessaE isn't that view range insane now? 15:55 PenguinDad Krock: http://somethingofthatilk.com/comics/2.jpg 15:55 sfan5 PilzAdam: you could at least tried to bisect what commit caused the bug 15:55 kizeren View range. Was that the R key? 15:55 VanessaE kizeren: I mean the natural range, not the all-range mode 15:56 PilzAdam sfan5, I dont really have time for this now 15:56 VanessaE sfan5: most likely it would be the commit where RBA added the ability for the engine to auto-expire dropped items 15:56 sfan5 PilzAdam: then close the bug until you have some useful information 15:56 PilzAdam wtf? 15:57 Calinou 17:57:20: ERROR[main]: ...linou/.minetest/games/carbone/mods/default/functions.lua:8: stack overflow 15:57 kizeren Yes, the games does look diffferent as in far off blocks. Stuff "appears" to look more clear now. 15:57 Calinou oh, the function called itself 15:58 sfan5 Calinou: for maximum irony ask on stackoverflow.com why that happens 15:58 VanessaE bbl 16:06 Krock PenguinDad, oh :( 16:27 Calinou surface acid, at the entrance of a cave 16:30 Calinou new grass side/snow side and sounds in Carbone 16:37 hmmmm woohoo 16:37 hmmmm I'm at work right now 16:37 hmmmm I'm also at home! 16:37 hmmmm I'm at my home office 16:39 Krock hello rubenwardy! 16:40 rubenwardy Hi! 16:40 Calinou will you whine at somebody today? 16:40 * Calinou subsidiary question 16:44 rubenwardy Me, or krock? 16:44 Calinou no, hmmm 16:45 Krock 1m 16:45 Krock +m 16:45 Jordach Calinou, SURFACE ACID?!?!?!??!?!?! 17:15 LemonLake guys 17:15 LemonLake call me a crazyman 17:15 LemonLake running 5 cpu miners all at once 17:21 rubenwardy LemonLake: you are a crazyman 17:21 Monkeytoe hello :) 17:23 Krock hello :( 17:23 rubenwardy Hi 17:26 PenguinDad ): olleh 17:29 LemonLake it's about to get worse 17:29 LemonLake 60 threads all mining at once 17:31 LemonLake pfft 17:31 LemonLake pc is just like 'yh watever' 17:33 paramat in 0.4.10 stable nodeboxes have no faces shading when smooth lighting is off, is this a bug or normal? if normal why not? could this have been fixed by RBA's recent commit? 17:33 paramat RealBadAngel ^ 17:35 Calinou test Git, not stable 17:40 Exio LemonLake, wasting cpu power 17:50 Jordach paramat, poke :3 17:54 sfan5 Jordach, poke :3 17:55 Jordach :3 17:55 * sfan5 is a cat 17:55 VanessaE back 17:56 paramat ow 17:56 * PenguinDad pets sfan5 17:57 paramat yep it's time to compile latest version 17:57 sfan5 LemonLake: @your forum avatar: very kiss, much yuri, wow 17:57 * sfan5 purrs at PenguinDad 17:57 * LemonLake meows at sfan5 17:58 * sfan5 is a cat 17:58 * LemonLake is quite aware that sfan5 is a cat 17:59 * Sokomine puts a glass of milk in front of sfan5 17:59 * sfan5 noms the milk 18:01 * Krock give sfan5 antimilk 18:01 * sfan5 eats Krocks arm 18:01 Jordach TL;DR might add cats into BFD as another Easter Egg 18:02 sfan5 Jordach: but easter = bunnies not cats 18:02 sfan5 >.> 18:02 Jordach sfan5, easter cats :3 18:02 sfan5 :3 18:02 sfan5 meow 18:02 * Krock has only one arm now. 18:02 * sfan5 meows at Krock 18:02 * Krock eats sfan5's arm 18:02 * sfan5 is a cat 18:02 * sfan5 has no arms 18:03 * sfan5 sends Krock to /dev/null 18:03 Jordach /msg +O #minetest *@* 18:03 Jordach ^ OP RAVE 18:03 sfan5 uh 18:03 sfan5 no 18:03 * Krock eats 25% of sfan5's legs 18:03 * sfan5 kills Krock 18:05 Jordach D: 18:09 LemonLake google is spying on my anime tastes 18:10 LemonLake its recommending new anime to me :l 18:10 Jordach sfan5, https://cdn.mediacru.sh/spJsSAwguow4.png 18:10 LemonLake Jordach: is that wolverine? 18:10 Jordach LemonLake, notice the lack of other objects 18:10 LemonLake ah, single mesh player? 18:11 Jordach https://cdn.mediacru.sh/38HTcaB4dCRW.png 18:11 LemonLake awadafuq 18:11 LemonLake so the second image is the prototype 18:12 LemonLake where you modelled it with separate meshes, and the first one a single mesh? 18:12 Sokomine jordach: cats would be great. we don't have a cat model yet 18:12 Jordach LemonLake, i always start with a cube 18:12 LemonLake Jordach: of course 18:12 LemonLake +1 for Sokomine! 18:12 Jordach oh and btw, i WORKED OUT CUBED WATER ;D 18:13 LemonLake can see? 18:13 Sokomine cubed water? isn't most mt water more or less cubed? 18:15 PenguinDad !c "Water" ** 2 18:15 MinetestBot TypeError: unsupported operand type(s) for ** or pow(): 'str' and 'int' 18:16 PenguinDad Jordach: how did you cube water? 18:18 Jordach if i remember 18:22 Exio !c "wat" * "wat" 18:22 MinetestBot TypeError: can't multiply sequence by non-int of type 'str' 18:23 Krock !c 'wat' * 'wat' 18:23 MinetestBot TypeError: can't multiply sequence by non-int of type 'str' 18:23 Krock !c 'wat' * 2 18:23 MinetestBot 'watwat' 18:24 PenguinDad !c "Water" * 5 18:24 MinetestBot 'WaterWaterWaterWaterWater' 18:24 Amaz !c 'watwver' *100 18:24 MinetestBot 'watwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatwverwatw 18:25 LemonLake they're learning 18:25 Krock yup 18:26 Krock !c 'NY' + 'A' * 10 + 'N' 18:26 MinetestBot 'NYAAAAAAAAAAN' 18:26 VanessaE 22 July 2014, MinetestBot achieves sentience. 18:26 Krock :D 18:27 PenguinDad !c "p" + "lol" * 50 18:27 MinetestBot 'plollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollollol' 18:28 Hunter2451 Anyone here? 18:28 Exio !c "p" + "lo" * 15 + "l" 18:28 MinetestBot 'plololololololololololololololol' 18:28 Krock nope. everything dead. 18:29 Hunter2451 so does minetest still get updates and such? 18:29 LemonLake Hunter2451: of course 18:29 Amaz !c 'My ' + 'name ' + 'is ' + 'MinetestBot! ' + 'And ' + 'I + 'am ' + 'GREAT!' * 10 18:29 MinetestBot SyntaxError: invalid syntax (, line 1) 18:29 Hunter2451 cool. 18:30 LemonLake !c 'My ' + 'name ' + 'is ' + 'MinetestBot! ' + 'And ' + 'I ' + 'am ' + 'GREAT!' * 10 18:30 MinetestBot 'My name is MinetestBot! And I am GREAT!GREAT!GREAT!GREAT!GREAT!GREAT!GREAT!GREAT!GREAT!GREAT!' 18:30 PenguinDad !c " ".join(list(random.choice(["we", "are", "all", "dead"]) for i in range(30))) 18:30 MinetestBot 'dead we dead we all all are dead dead are are are dead dead are dead are dead all dead dead dead are dead dead we we dead dead dead' 18:30 LemonLake okay guys 18:30 LemonLake this is harsh now 18:30 LemonLake shh 18:32 Exio !c lambda(x): x+x 18:32 MinetestBot SyntaxError: invalid syntax (, line 1) 18:32 Exio how do you define and call a function 18:32 Exio !py lambda(x): x+x 18:32 Exio ? 18:32 sfan5 !c (lambda x: x*2)(5) 18:32 MinetestBot 10 18:32 sfan5 ^ Exio 18:33 Exio neat 18:33 Exio thanks! 18:33 Krock !c (lambda x: x)(5) 18:33 MinetestBot 5 18:35 PenguinDad !c (lambda asdf: asdf * asdf)(10) 18:35 MinetestBot 100 18:35 Hunter2451 I tried to start minetest and its telling me that I'm missing OpenAL32.dll... Did I forget to install something somewhere? 18:36 Amaz XD 18:36 sfan5 Hunter2451: install OpenAL 18:36 sfan5 or try the mingw builds 18:37 LemonLake sfan5: apparently the problem is just that it's on windows. when we tested it on linux, it loaded instantly. so we'll test again when the move is done, but we'll consider switching to nginx at a later date. 18:38 Krock Hunter2451, MinGw builds(and my MSVC) do not contain this fail 18:38 Krock other users also reported that 18:38 Hunter2451 Thanks. 18:39 PenguinDad > server running on windows 18:40 Krock +1 18:40 PenguinDad this is clearly the fault 18:40 LemonLake PenguinDad: yeah 18:40 LemonLake we did have a lot of problems with it over time 18:41 LemonLake and it's an old machine, been running a few years now 18:41 LemonLake it's gone thorugh a looot :P 18:41 LemonLake we're migrating to centos within the next few weeks so things should be swell :) 18:42 LemonLake now the webserver is completely down :/ gonna have to test localhost 18:44 PilzAdam Krock, PenguinDad, ##minetestbot 18:44 sfan5 LemonLake: >centos 18:44 Exio !c (lambda f: (lambda x: f(x(x)))((lambda x: f(x(x))))) (lambda f: lambda x: x+1) 18:44 MinetestBot RuntimeError: maximum recursion depth exceeded 18:44 Exio oh true 18:44 Exio strict language 18:45 LemonLake im forbidden access to my own website :( 18:45 LemonLake sfan5: something wrong? 18:46 sfan5 LemonLake: no 18:46 LemonLake mk 18:46 Exio !c lambda x: x+1 18:46 MinetestBot at 0x7fb0a26b5bf8> 18:50 Krock PilzAdam, Y U no give Exio this highlight? :( 18:51 PilzAdam I would never threaten Princess Exio! 18:51 Krock :( 18:53 Calinou PilzAdam, haha! the lag has been doubled! 18:53 Calinou (this is totally for Krock :P) 18:53 Krock lsg? 18:53 Krock s/s/a/ 18:54 Exio wat 18:55 PenguinDad taw 19:05 LemonLake bitch plsss 19:05 LemonLake i got it to work 19:10 jp___ Calinou : is there a easy way to enable only the peaceful mobs in Carbone ? 19:10 LemonLake completely delete the scary ones 19:10 jp___ I meant... like on/off - true/false. 19:12 VanessaE Sokomine: *poke* 19:12 Calinou jp___, yes 19:12 Calinou spawn_hostile_mobs = false 19:12 Calinou in minetest.conf 19:13 Calinou mobs never spawn in Creative mode BTW 19:13 jp___ Ok thx. 19:13 Calinou this doesn't remove existing monsters and makes it possible to spawn them using /spawnentity and /give 19:13 Calinou but they'll eventually despawn 19:13 jp___ I don't like these monsters... too odd. 19:14 jp___ Zombies would be better. 19:15 jp___ 7 monsters for 2 peaceful mobs... disproportion ! 19:16 luizrpgluiz hi 19:17 jp___ Hello. 19:17 Calinou zombiers are unoriginal stuff 19:17 Calinou Carbone is about monsters mostly, it's not farming simulator 2015 19:18 jp___ Zombies are mythical monsters. 19:20 jp___ I'll make a real mobs with zombies & ghosts instead of this odd panoply. 19:20 jp___ real simple* 19:20 Krock Calinou, oh noes! I thought it was! 19:27 VanessaE bbl 19:32 nman3600 Could someone please move my mod from modding general (modname: flags, Link: https://forum.minetest.net/viewtopic.php?f=9&t=9801) 19:32 LemonLake nman3600: nose 19:32 LemonLake ears 19:32 LemonLake toes 19:33 LemonLake your title is incorrect 19:33 Krock nman3600, there are someflags missing. please add them to move it later 19:33 LemonLake it should be [Mod] Flags [v.1.0] [flags] 19:33 nman3600 It is. 19:34 LemonLake It's not 19:34 nman3600 Do caps matter? 19:34 LemonLake Yes. 19:34 nman3600 Serously? 19:34 LemonLake Linux users exist, Niall. 19:34 LemonLake If our folders have caps, we have to type them with caps. 19:35 LemonLake Since you reference your modpath, people would name their folder Flags and get an error. 19:35 LemonLake That's better. 19:35 nman3600 When will it be moveed? 19:36 LemonLake how about no 19:36 PenguinDad ^ Jordach 19:37 nman3600 Krock, For new flags you have to wait about a month. 19:37 Krock y? 19:38 nman3600 Each update = monthly and they contain new flags. 19:38 nman3600 It's how I've decided it 19:38 nman3600 I only uploaded the mod this morning so I'm not updating now. 19:38 Krock okay, today's the 22th 19:38 nman3600 15th of next month I will release the next update. 19:38 Krock 10 days 19:38 Krock oh 19:39 LemonLake Krock: what flag do you want? 19:39 nman3600 Or 10th 19:39 Krock sitzerland! 19:39 LemonLake okie dokie 19:39 Krock +w 19:39 LemonLake that one's easy because it's actually square :P 19:39 * PenguinDad sits on sitzerland 19:40 Krock :< 19:40 * sfan5 meows at Krock 19:40 PenguinDad :E 19:40 * Krock meows at sfan5 19:40 sfan5 fun fact: 153207 nodes have been modfied on my server (meowtest) 19:41 nman3600 Switzerland flag eh? 19:41 nman3600 Krock ^ 19:41 Krock no. sitzerland, to sitz on 19:42 nman3600 The swiss flag will be In the next update. 19:42 PenguinDad lol I just read blank flag as blank flank 19:42 nman3600 Lol MLP Referance 19:43 * Krock doesn't get it 19:43 Calinou flank = the side of a pony 19:43 nman3600 :D 19:43 Jordach PenguinDad, eh 19:45 PenguinDad Jordach: nman3600 want this moved https://forum.minetest.net/viewtopic.php?t=9801 19:46 Jordach ah 19:47 nman3600 Halo! 19:47 PenguinDad tvshow& MLP; 19:47 Halo nman! 19:47 PenguinDad ^ MLP Reference 19:50 nman3600 Krock, You will get a screenshot of the swiss flag In a min. 19:51 Jordach moved very very slowly 19:51 Jordach very slowly 19:51 nman3600 Ahh Thanks, Jordach. 19:54 Calinou PenguinDad, I don't get that reference :P 19:54 nman3600 Anyone have a flag suggestion for my new flags mod? 19:56 nman3600 Calinou, Jordach, PenguinDad, Have a Flag suggestion for my mod? 19:57 PenguinDad nman3600: flag of nepal maybe 19:57 nman3600 Is that a country, PenguinDad? 19:58 PenguinDad nman3600: yes it is https://en.wikipedia.org/wiki/Nepal 20:00 Exio ... 20:01 shadowzone Hi. 20:02 PenguinDad hi shadowzone 20:02 shadowzone Hi PenguinDad. 20:03 shadowzone I came to see if anyone was on. 20:03 shadowzone And I am in the freenode neighborhood. 20:06 Calinou flag of Equestria 20:06 Amaz sfan5, Is your meowtest server public? 20:06 sfan5 Amaz: yes 20:07 shadowzone HI Calinou, How are you doing? 20:07 nman3600 Calinou, Make me a flag of equestria teture and I'll add it. 20:07 Amaz Does it appear on the public server list? 20:07 Amaz Got it. 20:11 Amaz Things seem to be a little, mad. 20:12 PenguinDad Amaz: the creature spawning goes mad there a bit 20:12 Amaz I meant the players as well... 20:13 Amaz But the mobs are also mad. 20:15 Calinou shadowzone, hi, fine 20:52 PenguinDad !up digitalaudioconcepts.com 30007 20:52 MinetestBot digitalaudioconcepts.com:30007 is up (98ms) 20:56 shadowzone Which server is that? 20:57 luizrpgluiz anyone here know how to make mods? 20:57 shadowzone Me but not very well. 21:00 luizrpgluiz which mod you've ever done? 21:00 shadowzone I have only made one a girlygirl mod cause I am a girl. 21:01 shadowzone I have to post it on GitHug yet. 21:01 luizrpgluiz ^_^ 21:01 shadowzone *GitHub 21:01 luizrpgluiz My English is bad, I use a translator because I'm Brazilian 21:02 shadowzone Ok. 21:02 shadowzone But I sorta know how to make mods. 21:02 luizrpgluiz I do not know where do I start 21:03 shadowzone well for me I go to the mods folder in .minetest/mods/ 21:03 shadowzone Then make a folder called textures 21:07 Jordach ok 21:07 Jordach when did VanessaE get a dog 21:07 shadowzone Jordach a While ago. 21:07 shadowzone why? 21:07 Jordach i just noticed 21:08 VanessaE his name is Dandy. Some kind of chihuahua mix says the local shelter (we brought him by to have him checked for presence of a 'chip', and to check for lost pet reports before taking him in) 21:09 shadowzone VanessaE were there any? 21:09 VanessaE nope. 21:09 VanessaE no chip and no lost pet reports matching him 21:10 Jordach pic for the interested https://cdn.mediacru.sh/E9qcB5pYvwwf.png (with redactions :3 ) 21:10 VanessaE you didn't have to blank out Abe's info :P 21:10 Jordach VanessaE, courtesy :P 21:10 Jordach i ain't *that* mean 21:11 VanessaE he's very loving 21:11 shadowzone VanessaE he is adorable. 21:11 VanessaE and holy-shit-loud too :) 21:11 shadowzone I betcha those little dogs tend to be. 21:12 Jordach tl;dr i need to stop playing TF2 https://cdn.mediacru.sh/Psd-6raZ4QkP.png 21:12 Jordach 12 hours this week along 21:12 Jordach alone* 21:12 shadowzone Jordach yes you do.. 21:12 VanessaE jesus 21:13 Jordach <- TF2 item worth is more than ~£140 21:13 Jordach one of my weapons is £42 on the market :P 21:17 Krock an other fork: https://github.com/SmallJoker/boost_cart 21:21 * Jordach pokes VanessaE for the apt-get liner for LuaSocket 21:22 VanessaE ow. 21:22 VanessaE I don't remember it actually 21:22 Jordach ShadowNinja, ^ 21:22 VanessaE but it should be mentioned in the IRC mod's readme 21:22 Jordach it isn't 21:22 Jordach only for arch 21:22 Jordach and who the fuck uses arch 21:22 VanessaE heh 21:22 VanessaE actually... 21:23 VanessaE https://github.com/minetest/minetest/issues/1512 21:23 shadowzone Not meh. 21:23 VanessaE Microchip does. :) 21:23 * shadowzone goes and downloads arch into a flash drive and tries it out. 21:23 VanessaE shadowzone: don't. 21:23 VanessaE just don't. 21:23 shadowzone Ok. 21:24 VanessaE only the patently insane use Arch ;) 21:24 shadowzone ok I'd like to keep my sane. 21:24 * Jordach wonders if ShadowNinja's HLuaBot is a Minetest instance 21:26 VanessaE anyway, for me it would be lua-socket-dev 21:26 VanessaE for debian, I compiled it from sources 21:26 VanessaE I thinbk 21:26 VanessaE think* 21:29 PenguinDad Jordach: something for you https://github.com/minetest/minetest_game/pull/290 21:29 Calinou 12 hours this week along 21:30 Calinou you don't get items for > 10 hours a week 21:30 Jordach PenguinDad, Calinou: https://cdn.mediacru.sh/23ho0h8aQanh.png 21:36 Calinou lol 21:36 Calinou Mousepad, lol 21:36 Jordach i just noticed bullshit 21:36 Jordach https://cdn.mediacru.sh/dHSDTWdlX7jv.png 21:36 PenguinDad is this post-postmodern art? 21:36 Jordach >7% cpu usage with a active VM with mobs and shitr 22:47 LemonLake yo, can you guys help me make sense of this? 22:47 Exio (define Y (λ(f)((λ(x)(f (x x)))(λ(x)(f (x x)))))) ! 22:47 LemonLake http://pastie.org/pastes/9413377/text 22:47 LemonLake what exactly am i looking at for my cpu temperature here? 22:48 VanessaE you're looking at either a fan that's in "cool n' quiet" mode, or a heat sink that needs fixed up, or a bad formula on your fan measurement. 22:48 LemonLake VanessaE: i mean, what value is my cpu temperature? 22:49 LemonLake and what do you mean? :o 22:49 VanessaE well temp1 is probably the motherboard's thermistor under the CPU, "CPU temperature" is probably the CPU's own onboard thermometer 22:49 LemonLake so +55.0C? 22:49 VanessaE I'd go with the higher of the two 22:50 LemonLake that's cooler than expected :o 22:50 VanessaE why it's that hot to begin with is another question 22:50 LemonLake im running 60 threads on minerd 22:50 LemonLake that's why :P 22:50 VanessaE don't bother CPU mining. 22:50 VanessaE it's a waste of power. 22:50 VanessaE use your GPU or buy an ASIC of some sot. 22:50 VanessaE sort* 22:50 LemonLake well I can't get my GPU to mine properly the majority of the time 22:50 VanessaE and don't run so many threads 22:50 LemonLake it lasts for a week from a factory install before it breaks beyond repair unless factory install 22:51 VanessaE you're wasting resources there, too 22:51 VanessaE just run #cores + 2 22:51 LemonLake i'm not using my pc :p 22:51 Jordach OH SHIT 22:51 Jordach http://paste.debian.net/111100/ 22:51 VanessaE Jordach: old bug, already fixed I think 22:52 Jordach ehm, latest git here 22:52 LemonLake VanessaE: #cores + 2? 22:52 VanessaE https://github.com/minetest/minetest/issues/1423 22:52 VanessaE LemonLake: yes. 22:52 LemonLake oh i see 22:52 VanessaE however many cores you have in the machine, that number + 2 22:52 LemonLake let's compare 22:52 VanessaE so 6 cores, 8 threads. 22:53 LemonLake currently getting 60 khash/s, let's see how much with 6 threads 22:53 VanessaE anything more is just spanking your OS scheduler which is wasting resources and lowering your hashrate 22:53 LemonLake really? it made it higher for me 22:55 LemonLake i wonder if i should let this mine overnight.... 22:56 LemonLake the sound of the fan would probably prevent me from sleeping, but then again, i've fell asleep numerous times while rendering at 2 in the morning 22:57 VanessaE my three machines mine 24/7 22:57 VanessaE (two using their GPUs, one using a handful of Gridseed orbs) 22:57 LemonLake i only have the one machine, stop making me jealous >.< 22:58 LemonLake with 6 threads, I'm getting 5 khash/s 22:58 LemonLake no accepted shares yet 22:58 VanessaE 5 kH/s *per thread* 22:58 LemonLake nope 22:58 LemonLake total 22:58 VanessaE strange. minerd is usually pretty accurate about reporting its total hashrate 22:59 VanessaE how many cores in this machine? 22:59 LemonLake 4 23:01 LemonLake worker is no longer reporting as active :/ 23:01 VanessaE that can't be good :) 23:01 VanessaE you bwoke it! 23:01 LemonLake yep 23:02 LemonLake hmm 23:02 LemonLake i'll run it at a higher amount of threads for now but when i go to sleep i'll turn it down to like, 4, to conserve power 23:04 LemonLake 14khash/s, that's chill with me for now 23:06 Jordach wat 23:06 Jordach >subgame not found 23:06 Jordach it fucking exists in the games dir 23:07 VanessaE but is it the *right* games dir? :) 23:07 Jordach yes it fucking is 23:07 LemonLake calm down Jordach 23:07 VanessaE whoa, watch out.. we got a badass here. 23:07 VanessaE ;) 23:07 Jordach https://cdn.mediacru.sh/TMV6cZl51DF7.png 23:08 * VanessaE backs away slowly. 23:08 VanessaE Jordach: check the game.conf 23:08 LemonLake Jordach: wrong directory 23:08 LemonLake wait, nope 23:08 LemonLake i just cant read 23:08 LemonLake ø.ø 23:09 Jordach VanessaE, gameid is the folder name 23:09 VanessaE Jordach: RUN_IN_PLACE ? 23:09 Jordach 1 23:09 VanessaE hm 23:09 Jordach and this is the latest commit from master 23:09 LemonLake now that's weird 23:10 Jordach VanessaE, compile yourself 23:10 Jordach it was running earlier btw 23:11 VanessaE ok, I will. :P 23:12 VanessaE mind you, I call it with --gameid to start my servers 23:12 VanessaE but I don't use RUN_IN_PLACE 23:12 LemonLake what does it do if you dont run in place? 23:12 LemonLake run from the directory you call the process? 23:12 Jordach i never used it 23:13 Jordach and --world world doesn't detect a subgame either 23:14 LemonLake jordach 23:14 LemonLake ls the games folder, pls 23:14 LemonLake and screenshot 23:14 VanessaE Jordach: works for me, at least with R_I_P=0 anyway 23:14 Jordach VanessaE, try without 23:14 LemonLake you shall not rest in peace 23:15 Jordach https://cdn.mediacru.sh/PCogTk-8bfAM.png 23:15 LemonLake okay, now im really confused 23:15 VanessaE ok trying with =1 23:16 Jordach https://cdn.mediacru.sh/Nj0FAnvsP_g0.png 23:16 Jordach SOMETHING is broken 23:16 LemonLake Jordach: works for me 23:17 LemonLake Jordach: do you have some weird characters in the world file? 23:17 Jordach no 23:17 LemonLake check 23:17 VanessaE Jordach: works for me. 23:18 Jordach VanessaE, this is strange 23:18 Jordach https://cdn.mediacru.sh/L7AF40la2m88.png 23:18 LemonLake Jordach: it worked earlier no? 23:18 Jordach LemonLake, it did 23:18 LemonLake what have you done since then? 23:18 VanessaE only errors I get are for a mod I uninstalled from this world earlier (I copied the whole world folder over) and a warning that I called for a game that's different from what the world wants 23:19 VanessaE (dreambuilder_game versus just dreambuilder) 23:19 SylvieLorxu Jordach: >Xubuntu 23:19 SylvieLorxu That's your problem 23:19 VanessaE but it finds it without problems in minetest_core/games 23:19 SylvieLorxu You should obviously install Gentoo 23:19 VanessaE SylvieLorxu: I use Xubuntu. 23:19 LemonLake ^ 23:19 VanessaE FAIL. 23:19 Jordach LemonLake, removed the other folders that are part of minetest 23:19 LemonLake Jordach: what folders? 23:19 Jordach leaving games and worlds behind 23:19 SylvieLorxu VanessaE: Jordach linked the image :P 23:19 LemonLake hm 23:19 LemonLake and then recompiled? 23:20 * VanessaE restores her usual settings now. 23:20 Jordach LemonLake, yes 23:20 Jordach removed all folders bar those two 23:20 LemonLake that really is strange 23:20 Jordach (it's almost if it's hardcoded to minetest_game) 23:20 LemonLake remove bfd completely 23:20 LemonLake and add it again 23:20 VanessaE Jordach: like I said, it's working fine with and without run-in-place. 23:21 * Jordach make cleans and tries again 23:22 LemonLake VanessaE: gonna try to get the cgminer working 23:23 VanessaE that's what I use to run my gridseeds. 23:23 LemonLake could you show me your cmd to run it? 23:24 LemonLake cmd/conf 23:25 VanessaE see pm 23:25 LemonLake din get pm 23:25 LemonLake did get pm 23:25 Jordach new git zip, new folder 23:27 Exio zipWith 23:27 Exio :D 23:29 Jordach nope, same issue 23:29 Jordach does not want to detect 23:30 Jordach doesn't even want to find minimal 23:33 Jordach dafuq 23:34 Jordach creating a new terminal seems to have done it 23:34 LemonLake maybe it was a permissions thing? 23:34 Jordach nah 23:36 Jordach VanessaE, https://cdn.mediacru.sh/4pBAvIQ3DCVa.png 23:36 Jordach placing a chest causes add_node bugs 23:36 Jordach which it shouldn't 23:37 Jordach *ejects builtin_item* 23:39 Jordach this appears to be broken https://cdn.mediacru.sh/4pBAvIQ3DCVa.png 23:39 Jordach derp 23:39 Jordach https://cdn.mediacru.sh/AYxgRG3sGtnT.png 23:40 paramat "in 0.4.10 stable nodeboxes have no faces shading when smooth lighting is off [...] could this have been fixed by RBA's recent commit?" answer is yes, tested latest version 23:41 Jordach hmmmmmmmmm, might have found it 23:41 Jordach since RBA's commit for that facedir change 23:42 Jordach the server doesn't like mods checking a node's param2 via minetest.get_node(pos).param2 23:42 VanessaE Jordach: I have no trouble doing that in my code. 23:43 Jordach VanessaE, strange 23:43 VanessaE lots of my mods do stuff like node = minetest.get_node(pos); fdir = node.param2 23:43 VanessaE (well, local on both) 23:43 Jordach VanessaE, it doesn't work here 23:43 VanessaE wfm :) 23:44 Jordach i wonder if legacy_facedir_simple is busted 23:44 VanessaE none of my mods use that old setting 23:44 Jordach still in add_node 23:44 Jordach with or without 23:46 Jordach it's like add_node is broken 23:47 * Jordach tries locally 23:48 Jordach boom 23:48 Jordach happens locally 23:48 shadowzone Hi. 23:50 paramat hmmmm, http://irc.minetest.ru/minetest/2014-07-19#i_3822026 23:55 crazyR VanessaE: would happen to know how i can lower the text on signs in the signlib of homedecor? 23:55 crazyR *would you 23:57 LemonLake im off 23:57 LemonLake night 23:57 Jordach GOTCHA YOU SUNS A BITCH 23:57 VanessaE crazyR: space-enter 23:58 VanessaE crazyR: as in press a space and then enter to force a blank line 23:58 * shadowzone looks at VanessaE "Do you have a pepsi?" 23:58 VanessaE shadowzone: I don't drink sugar water. 23:58 shadowzone Oh ok. 23:58 Jordach ahh 23:58 Jordach hah 23:59 Jordach thanks to the chests bugging out, i got free chests 23:59 crazyR no i mean in the code. like ive modified the texture, but the text start verry slighly to high 23:59 crazyR *too high 23:59 VanessaE crazyR: OH, yeah, the tables at the start of the file 23:59 VanessaE change the Y values in the corresponding table for your sign