Time Nick Message 13:56 PenguinDad wut this wasn't logged 13:57 LemonLake ø.ø 13:57 PenguinDad LemonLake: http://irc.minetest.ru/minetest/2014-07-21 14:05 Matsetes Hi! =) 14:05 LemonLake PenguinDad: wow 14:05 Matsetes Can please someone tell me a mod that adds boats? 14:06 LemonLake Matsetes: minetest_game 14:07 Matsetes There are already in? 14:08 LemonLake Correct. 14:08 LemonLake What version of the game are you running? 14:08 PenguinDad Matsetes: since 0.4.10 they're in 14:08 Matsetes Ok, I run 0.4.9 Lol 14:08 LemonLake That would be why :P 14:09 LemonLake This is coming along nicely. JS is probably gonna be a pain, though 14:09 LemonLake http://codepen.io/LemonLake/pen/LKvGF?editors=110 14:10 Matsetes Do you think that 0.4.9 mods can work with 0.4.10? 14:10 LemonLake Matsetes: The modding API is designed to be backwards compatible. 14:10 LemonLake MOST mods will work no matter the version. 14:11 LemonLake However, if a mod is more recent, it may want to use features in 0.4.10, which are not available in previous versions. 14:11 LemonLake Yet a 0.4.9 mod will usually work with 0.4.10. This isn't Minecraft ;) 14:12 Matsetes Ok, cause when it changed to 0.4.6 I think, some mods not worked when I updated 14:13 Matsetes What's OpenAL32.dll? 14:14 PenguinDad Matsetes: the library you need for sound on windows 14:14 Matsetes Where can I get it? 14:15 LemonLake Matsetes: that's because 0.4.6 was a weird version :p 14:15 LemonLake Are you self-compiling or getting a pre-built binary? 14:15 Krock Matsetes, 64 or 32 bit? 14:16 Matsetes 64, prebuilt 14:17 Matsetes On windows... When I play it on Linux, I compile it 14:17 PenguinDad LemonLake: 0.4.6 really was a weird version because they added diamonds 14:17 Matsetes But I think I'll do not need that stuff on Linux 14:17 PenguinDad Matsetes: try the MinGW 64bit build for windows 14:18 LemonLake Matsetes: wise choice. compiling is a pain in the ass on windows 14:20 fling LemonLake: btw I just noticed that drilling machine is self building :P 14:20 LemonLake fling: correct! 14:20 fling LemonLake: if you will implement it somehow I want it to be very expensive so it will not ruin gameplay 14:20 LemonLake the frame is just decoration 14:21 LemonLake I'm not going to implement that exact machine 14:21 LemonLake since: 1. technic already has one 14:21 fling LemonLake: I want a player to spend hours first for getting mese or other expensive materials needed for crafting that machine 14:21 LemonLake and 2. i don't like copying other games 14:21 LemonLake and my mod is already really expensive :P 14:22 fling LemonLake: I don't want she to just get few blocks and start the machine and stop mining with a pick at early start ;> 14:22 fling ok, good 14:22 Krock LemonLake, but once you get it, it's very nice :) 14:22 Krock (compiling) 14:22 LemonLake Krock: indeed 14:23 Matsetes Lemonlake, what mod are you talking about? 14:23 fling LemonLake: which game is better to choose if I want to use factory + mesecons + pipeworks + technic? is it Carbone? 14:24 LemonLake Matsetes: we're talking about my mod 14:24 LemonLake but what fling want's me to implement is the quarry from MC's technic 14:24 fling Matsetes: I'm talking about paying $5 to LemonLake if he will implement digging machine similar to this one at 2:10 -> http://www.youtube.com/watch?v=7Eb8vBANxoM 14:24 LemonLake fling: honestly, I don't know 14:24 LemonLake fling: i will not accept payment to do anything 14:24 LemonLake i do everything upon free will/hobby 14:25 LemonLake as i said, technic already has one 14:25 LemonLake although it doesn't look as cool 14:25 * fling just wanted to support :> 14:25 fling yay not so cool… 14:25 Matsetes Ok, like a quarry 14:25 Matsetes And which is your mod? 14:25 LemonLake but yes, I may re-implement it to look like the MC's one 14:25 LemonLake Matsetes: https://forum.minetest.net/viewtopic.php?f=9&t=9277&p=141271 14:27 Matsetes Nice mod! 14:27 Matsetes I didn't know about it 14:27 Krock https://forum.minetest.net/viewtopic.php?f=3&t=156&p=149044#p149044 14:27 LemonLake v0.5 has a looot of new features 14:27 Matsetes I'm actually using technic 14:29 LemonLake :/ 14:29 LemonLake my file dump went down again 14:30 Amaz Krock, I really like it! Nice style, not too modern. 14:30 Krock thanks! most is built by me in the last 2 weeks 14:30 fling Matsetes: which game is better to choose if I want to use factory + mesecons + pipeworks + technic? is it Carbone? 14:31 fling Krock: tell me please ^ 14:31 LemonLake guys, you're all smart right? 14:31 Krock BASE, because it has not muh additional things 14:31 LemonLake and fling: factory doesn't have miners, yet 14:31 LemonLake "CDN origin. The content will be pulled down from this domain. Example: http://www.mysite.com" 14:31 fling LemonLake: I understand this. 14:31 LemonLake What does this mean? 14:32 fling LemonLake: https://en.wikipedia.org/wiki/Content_delivery_network 14:32 Amaz fling: You could use the Technic game... 14:32 LemonLake fling: i know how to use google 14:32 LemonLake but I'm not quite understanding it 14:34 fling Amaz: it's page says it only has 7 mods in it, are not minetest_game mods included? 14:34 LemonLake Krock: it seems nman is godly at pvp 14:34 Krock seems like I need to make some free CPU time 14:34 Amaz Not sure... Never used it. I would imagine so. 14:35 Amaz Maybe it counts the mods other than minetest game? 14:38 LemonLake おはよお Jordach 14:38 LemonLake おはよう* 14:38 * Amaz has made a lua mapgen 7! (Just stone!) 14:43 fling LemonLake: do I need to try this http://lemonlake.nuclearstorm.net/factory/downloads/v04/factory.zip 14:43 fling LemonLake: or do I need master? 14:43 LemonLake I don't use git. 14:43 LemonLake So that link is the way to get it, yes 14:44 fling LemonLake: use gitorious 14:44 LemonLake fling: I'm fine. 14:44 fling LemonLake: they are running free software on the servers 14:44 LemonLake What I mean is, I'm world renowned for being the worst at using git. 14:44 LemonLake I also dislike it. 14:44 Calinou hi 14:44 Calinou +1 for Gitorious :D 14:44 LemonLake With a passionfruit. 14:45 Jordach there, the fucking 8.1 Pro testing 500gb drive nuked 14:45 PenguinDad -1 for Gitorious 14:45 fling Calinou: but there is some non-free js on their site :< something related to google I don't remember for sure 14:45 Amaz +1 for PenguinDad! 14:45 fling Calinou: savannah should be better :> 14:46 fling LemonLake: is it factory or factories? :P 14:46 LemonLake fling: factory 14:47 Matsetes What's the recipe for the boat? 14:47 fling Amaz: ok I have tecknic game + irc + factory mods. 14:47 fling Amaz: what else might I like? 14:47 Matsetes Nope, I solved 14:47 Amaz Not sure. 14:48 Amaz I don't generally play with that sort of things. 14:48 fling ok, thanks for the info :> 14:48 Amaz I'm more for the old fashioned things :P 14:48 fling Amaz: what things do you like to play with? 14:48 fling ohh 14:49 Amaz Lord of the Test... Skylands. Exploration and things like that. Middle ages buildings as well... 14:49 Amaz Noisetest! 14:49 fling Middle ages buildings? is it a mod? or what you buld? 14:49 Amaz Mods that let me build in the style of the middle ages. 14:50 PenguinDad I'd like to see some chemistry mod in minetest 14:50 Amaz That woul;d be nice. 14:51 PenguinDad would fit the test theme better 14:54 Amaz fling: Middle age buildings may become a mod soon! 14:58 Calinou Calinou: savannah should be better :> 14:59 Calinou savannah is terrible, terrible crap, looks ugly, almost used by nobody 14:59 Calinou the only good thing is the occasional translation support 14:59 Calinou other than that, it's total trash 14:59 Calinou like many GNU software 14:59 Calinou Calinou: but there is some non-free js on their site :< something related to google I don't remember for sure 14:59 Calinou +1 for PenguinDad! 14:59 Calinou /etc/hosts to the rescue 15:02 fling How to remove creative by the default? 15:06 fling do I need to disable unified invertory? 15:09 LemonLake If it's a server, and you're the first user on it, you will always be creative 15:09 fling is not it possible to disable mods of a game? 15:09 LemonLake you can't really disable it 15:10 fling umm 15:10 Amaz You can delete the folder, or put a . in front of it. 15:10 fling I can delete the world 15:10 fling do I need to put something in a config before creating a world? 15:11 LemonLake fling: to do what? 15:11 fling to make it to be survival :P 15:11 LemonLake Untick creative mode when starting the server. 15:12 fling untick? 15:12 LemonLake Ask someone who knows. 15:12 Amaz Are you using the command line? 15:12 fling Amaz: yes 15:13 fling I'm running the server with an initscript 15:13 Amaz Okay. 15:13 Calinou load_mod_modname = false 15:13 Calinou in world.mt 15:13 fling /etc/init.d/minetest-server http://bpaste.net/show/484816/ 15:13 * VanessaE peeks in. 15:13 fling Calinou: tried 15:13 Calinou for game mods, just put a . at the beginning of the mod name 15:13 Calinou same for world mods 15:13 * PenguinDad pokes in 15:13 fling http://bpaste.net/show/484817/ 15:13 Amaz Add the line creative_mode = false to minetest.conf 15:14 Amaz That will set creative mode off. 15:14 * Calinou throws a pillow at PenguinDad 15:14 * PenguinDad catches the pillow and rests on it 15:14 fling Amaz: doh! creative mode is disabled but I still have all the blocks in the invertory 15:15 fling because unified_invertory is not disabled 15:15 fling looks like I need to tune this mod 15:15 Amaz That would just be a craft guide. 15:15 fling hmm hmm 15:15 PenguinDad fling: the admin always has creative with unified inventory 15:17 Calinou “name” player has all privileges, can't be revoked 15:17 Calinou this is to avoid takeovers 15:17 fling PenguinDad: yay! removed 'name = fling' and creative gone 15:17 Calinou if you don't want that to happen, put something else (or nothing) as name 15:17 fling Calinou: thanks :> 15:17 fling I will not use 'name = …' aymore 15:18 Calinou it's a better security practice if you have moderators around 15:18 Calinou administrators* 15:18 Calinou moderators shouldn't have “privs”, but admins should 15:18 fling I have one offline :| 15:19 * Krock removed creative 15:20 * PenguinDad added uncreative 15:21 * Exio rewrites a pseudo-creative mode 15:24 VanessaE just get Unified Inventory :) 15:24 VanessaE imho it does creative mode the RIGHT way. 15:25 Calinou the UGLY way. 15:25 Calinou the SMALL way. 15:25 VanessaE (tools behave like tools should, not instant-dig, stacks aren't infinite, etc) 15:25 Calinou infinite stacks are a good thing to me 15:25 VanessaE infinite stacks make it hard to test crafting recipes. 15:25 VanessaE terrible for coding. 15:26 VanessaE click-drag-drop....click-drag-drop....click-drag-drop....click-drag-drop....click-drag-drop.... 15:26 VanessaE versus click-drag-drop..drop..drop..drop 15:26 jp___ VanessaE : in the 'beds' code, you have just to remove the sleeping function. 15:26 VanessaE jp___: I'm gonna just write my own. 15:27 VanessaE jp___: or maybe borrow from Sokomine's cottages mod, but with multiple colors of beds 15:27 VanessaE BlockMen's mod sucks anyway 15:27 jp___ Good idea. 15:27 PenguinDad most of BlockMen's mods suck imo 15:29 Amaz Boats keep on sinking. :( 15:29 VanessaE Amaz: stop poking holes in the hull? :) 15:30 Amaz Nope, I've not done that :P 15:30 Amaz Maybe it's the plunging down waterfalls! 15:31 VanessaE heh 15:32 Amaz They do add a lot to Paramat's mapgens. 15:32 PenguinDad only 30 topics left 15:33 Amaz Especially with gsmapper 15:58 raffahacks Hi 15:59 LemonLake http://codepen.io/LemonLake/full/LKvGF/ 15:59 LemonLake whadya think? 15:59 LemonLake entirely html/css/js 16:00 Kalista neat, thought it was an img for a sec hehe 16:00 raffahacks Still chatting from old phone, sorry 16:00 PenguinDad LemonLake: wrong textures 16:00 LemonLake PenguinDad: this is a public project, but it will have a minetest skin. 16:04 Amaz LemonLake, What is it meant to do? 16:05 LemonLake Amaz: It's a small script that allows you to show crafting recipes without having to take an in-game image. 16:05 Amaz Nice! 16:06 Exio we need haskell mods! 16:06 Exio >:D 16:13 * Jordach considers testing BFD under VBox 16:15 Amaz Why? 16:15 Jordach IRC mod extensions ;) 16:15 Krock Jordach, why developing something with this amount of work? 16:16 Krock (using VBox to test something...) 16:16 PenguinDad run a windows build in wine in a vm and you will receive much performance 16:16 Krock yeah. cuz windows runs better than linux 16:16 * Amaz once ran a dos emulator in a windows vm 16:17 Amaz It was bad. 16:17 Exio windows doesn't run better 16:18 Exio any compiler takes A HELL LOT more to compile anything vs linux, probably because windows sucks at caching app properly 16:19 * Krock looks at last build time of 34 minutes 16:20 PenguinDad I'm not sure if it's really faster than a linux build with "-march=native -O3" 16:20 * Amaz looks at the last build time of ~4 minutes 16:21 * Krock slaps Amaz with a trout 16:21 * Jordach waits for Debian-7.6.0-amd64-DVD-2.iso 16:22 * Amaz cooks and eats the trout 16:22 * Krock waits for *ReactOS*0?4?0*.* 16:22 * PenguinDad looks at his ~2 minute build time 16:23 * PenguinDad slaps Krock with linux 16:23 * Krock takes 2 trouts and slaps PenguinDad 16:23 * Amaz is happy with ~4 minutes 16:23 * Krock doesn't get hurt - linux went trough the firewall and flew over everything 16:23 * Amaz throws http://peppermintos.com/ at Krock 16:24 * Krock throws Wine Libs at Amaz 16:24 Krock but I like peppermint tasty things 16:24 * Amaz throws the Wine Libs out of the window 16:25 * Krock runs runs runs 16:25 * Amaz slaps Krock for breaking the /me chain 16:25 * Krock catches them 16:25 * Krock doges 16:25 Krock +d 16:25 * Amaz pushes Krock off a cliff 16:25 * Krock opens parachute 16:25 Krock weeee 16:26 * Amaz thought Krock would do that 16:26 PenguinDad windows is so badly programmed Tux needs to drink wine to understand it 16:26 Amaz :P 16:26 Tuxedo[Qyou] yes 16:26 Krock AaGH 16:28 Exio PenguinDad, -O3 is shit system-wide 16:28 Exio -march=native is nice, yeah, but -O3 isn't that nice 16:28 PenguinDad Exio: I was only talking about minetest 16:28 Exio ahm 16:29 Exio -Ofast then! 16:29 Exio anyway 16:30 PenguinDad I always forget aout -Ofast 16:30 PenguinDad *about 16:30 Exio system-wide, linux is way nicer to use than windows 16:43 LemonLake does someone have a tool that generates an image using a nodebox + textures? 16:43 PilzAdam Minetest? 16:44 * Jordach purrs at sfan5 https://i.imgur.com/X33sam2.jpg 16:44 LemonLake PilzAdam: more practical 16:44 kaeza M-x generate-nodebox-image 16:44 kaeza greetings 16:44 LemonLake something faster to use than going into game, screenshoting, cropping, resizing and saving 16:44 LemonLake kaeza: hm? 16:45 LemonLake how would i use that? 16:47 LemonLake oh come on 16:47 PenguinDad LemonLake: get the one and only OS emacs 16:47 PenguinDad :P 16:47 LemonLake don't just tell me something and then disappear 16:47 LemonLake okay 16:50 Calinou https://github.com/Novatux/minetest/commits/unlimited-map 16:50 Calinou I'll try this 16:51 * Jordach meows at sfan5 16:52 PenguinDad just teleport to {x = math.inf, y = math.inf, z = math.inf} and you'll see if the map is infinite :P 16:54 Calinou crap, Freetype is disabled by default… 16:55 Krock why crap? 16:55 PenguinDad why's that a problem? 16:56 Krock Calinou, do a indows build too, plz :P 16:56 Krock +w 16:56 LemonLake I'm not quite sure how to use emacs. 16:56 LemonLake How do I use the package manager? 16:59 Jordach LemonLake, sudo apt-get install emacs 17:00 LemonLake I have emacs. 17:00 Jordach (IF Mint) 17:00 Jordach oh 17:00 * Jordach doesn't know 17:00 kaeza LemonLake, short of following PilzAdam's suggestion, there's no other way 17:00 LemonLake >.< 17:00 LemonLake tonight is gonna be an all-nighter then 17:01 Calinou I tried that patch, doesn't work, even with newly created worlds… 17:01 Krock VanessaE, congrats 17:01 Calinou PenguinDad, Krock, default Irrlicht font is tiny 17:01 Calinou my Minetest will always fall back on it 17:02 Krock Calinou, i know but theingame names won't change if you get freetype 17:02 Krock *the ingame 17:02 PenguinDad Calinou: broken libpng? 17:02 Jordach >default irrlicht font is tiny 17:02 Calinou no 17:02 Jordach it's like twice the size of freetype on win64 17:02 Calinou Krock, yes, but at least most text is nice and readable 17:03 kaeza set the inventory list background color to some special color such as magenta with a mod, put all the items you want to screenshot in screen at the same time, take the screenshot using your favorite program, import into GIMP and change magenta to fully transparent 17:03 Krock Calinou, also fontlucida(.png) is god readable.. 17:03 Krock +o 17:03 kaeza LemonLake, ^ 17:03 Calinou no outline, no shadow, looks bad 17:03 Calinou too small for me 17:03 LemonLake kaeza: i know 17:03 Krock k 17:03 LemonLake that was my backup plan 17:03 LemonLake but i'm gonna be spending a veeery long time doing this. 17:04 crazyR someone sent me some really good config settings to improve mapgen lag a couple of weeks ago but cnt remember who it was, ive lost the settings and need to get hold of them again :/ 17:04 PenguinDad eew font shadows 17:04 Krock num_emerge_threads = cores 17:04 Calinou http://0bin.net/paste/s+IIPJc+y2aQtj2q#P75yXEIcfHq7q12B46OAMxUnKMWAjuQ-vE5fCLgZ6YG 17:04 Calinou tweak mapgen + better performance 17:04 kaeza ^ can break maps AFAIK 17:04 Calinou (the mapgen tweak only takes effects on new worlds) 17:04 kaeza (num_emerge_threads) 17:05 Calinou don't increase num_emerge_threads, it wastes power and is inefficient (tons of concurrency) 17:05 Calinou decrease generation and sending distance of blocks, as well as active block range 17:05 Krock Calinou, and how do you get that knowlege? 17:05 Krock " it wastes power and is inefficient" 17:05 Calinou because using 8 threads isn't even 3 times faster than using 1 17:05 Krock better set map save interval to 240 17:05 Calinou it should be at least 4 times faster 17:06 Calinou huge map save intervals means you save huge amounts of data every time 17:06 Calinou it also means in case of a crash, you can lose up to 4 minutes of work 17:06 Calinou I already tripled the default delay, good enough 17:06 Krock small means, you save every door open/close 17:07 * PenguinDad sets server_map_save_interval to (32^2)-1 17:07 LemonLake PenguinDad: why so specific? 17:07 Calinou https://github.com/stuntrally/stuntrally/commit/24843ebbb401de1584a4538084dadceff3d5b92c 17:07 Jordach !c (32^2)-1 17:07 MinetestBot 33 17:07 Calinou proper Git usage ^ 17:08 Jordach :) 17:08 PenguinDad !c (32**2)-1 17:08 MinetestBot 1023 17:08 PenguinDad s/32^2/2^32/ 17:08 Jordach >Calinou bitching about GiHub, still uses it either way 17:08 PenguinDad !c (2**32)-1 17:08 MinetestBot 4294967295 17:08 Calinou you can bitch at something and still use it 17:09 Calinou I don't host repositories on it 17:09 PenguinDad now it's correct 17:09 Calinou that's all 17:09 PenguinDad Calinou: you still do 17:09 Calinou oh, unlimited map is a branch 17:09 Calinou that's why 17:10 Calinou TIL you can run “make” from Minetest directory, not only from src/ 17:10 Calinou PenguinDad, I don't update the repositores hosted on it and won't add new ones 17:10 Jordach Calinou, been doing that for a while now 17:10 Jordach you're doing it wrong :p 17:12 Calinou the unlimited map works 17:12 PenguinDad > unlimited 17:12 Calinou world flickers are frequent 17:13 Calinou lol collision doesn't work at 240000 17:14 Calinou craptons of precision errors 17:14 Calinou even 100000 doesn't 17:15 Calinou it works when sneaking only 17:15 rubenwardy Hi all! 17:15 Jordach ello 17:15 rubenwardy Segfaults are not fun :( 17:15 rubenwardy Working up a new record for segfaults per line of code in NBE 17:15 PenguinDad Calinou: go to very low Z coordinate 17:15 Jordach https://www.xkcd.com/371/ 17:16 Calinou caves are generated in “layers” 17:16 PenguinDad farlanes for minetest! 17:17 Calinou collision works properly up to 32768 17:18 Calinou so only a few blocks are really available 17:19 Calinou still adds 1856 blocks, which is 6 % more, in each direction! 17:19 Calinou I got a freeze of the game, the game rapidly took RAM, had to kill it 17:20 Calinou happens when you mine under you, when falling 17:23 Krock hi rubenwardy 17:24 kaeza oh dog the spam http://blag.xkcd.com/2007/04/19/billboards/ 17:26 Calinou PenguinDad, https://forum.minetest.net/viewtopic.php?f=11&t=9793&p=149041#p149041 → I again read your post in Fluttershy's voice 17:30 Amaz Calinou: /teleport 1000000, 10, 1000000 17:30 Amaz :P 17:30 Amaz Crashed it for me! 17:32 Amaz Just saw the post... 17:32 Amaz :/ 17:33 Jordach Amaz, 5 minutes until IRC prototyping (at irc.inchra.net( 17:33 rubenwardy Is it acceptable for NBE to only support PNG files? 17:33 Jordach rubenwardy, yes 17:33 LemonLake rubenwardy: what? 17:33 rubenwardy (for texturing) 17:33 rubenwardy NodeBoxEditor 17:33 LemonLake yeah, that's fine 17:33 Jordach (except i can use the same bug that VE uses to auto apply the jpg version) 17:34 PilzAdam rubenwardy, how hard would it be to support others? 17:34 Amaz Jordach: ? 17:34 rubenwardy Not too hard actually. It would probably be best to add support, anyway 17:35 Jordach Amaz, working on a probable new IRC mod features (as an addon) 17:37 Amaz Okay. 17:45 lemonlake2 Quick question 17:45 lemonlake2 How can I decrease a tool's wear upon use in crafting? 17:52 Calinou I don't think you can 17:53 Krock LemonLake vs lemonlake2 17:53 lemonlake2 Calinou: crap 17:53 lemonlake2 Krock: well, i might just kill the other one 17:54 lemonlake2 >:) 17:55 lemonlake2 what 17:55 lemonlake2 what the actual 17:55 Krock xD 17:55 lemonlake2 darn hexchat user 17:56 lemonlake2 i give up 17:56 PenguinDad lemonlake2: use regain 17:56 lemonlake2 i don't know the password 17:56 Amaz rubenwardy: What branch of NBE should I get? (Apart from master.) 17:56 Jordach facking silly kitty 17:56 rubenwardy Master 17:57 LemonLake oka 17:57 VanessaE Krock: congrats? for what 17:57 Amaz :P 17:57 Krock VanessaE, 3000 17:57 rubenwardy 'TextureTool' branch contains a 0.7 prototype, but it is unusable. You can't save files. 17:57 LemonLake oh god 17:57 VanessaE oh 17:57 Amaz Okay. 17:57 LemonLake it rejoined 17:57 VanessaE wasn't even paying attention to my post count 17:57 Krock :P 17:57 Amaz What about bugs2? 17:58 Amaz Or minetest_interface? 17:58 * PenguinDad slaps Guest41832 17:59 * Krock_slaps PenguinDad 17:59 rubenwardy bugs2 shouldn't exist. minetest_interface is a 0.9 prototype. 17:59 Amaz Okay! 17:59 VanessaE rubenwardy: I miss the old export-to-paste feature 18:00 Amaz No 0.8 prototype? ;) 18:00 VanessaE rubenwardy: where you got a dialog box you could copy the node text directly out of without having to save/export the node first. 18:00 rubenwardy Well,minetest_interface contains code which will go in 0.9 18:00 Amaz Okay. 18:00 rubenwardy Yeah, VanessaE. That is on the to do list for 0.7 18:00 VanessaE ok 18:00 * GhostDoge_licks Krock 18:00 rubenwardy As part of the file save dialog 18:01 Krock :D 18:01 Amaz What changes are planed for 0.7? 18:01 VanessaE cheers :) 18:01 rubenwardy https://github.com/rubenwardy/NodeBoxEditor/issues?milestone=1 18:02 Amaz Right! 18:04 Guest41832 i was abused 18:04 Exio >2gb of ram 18:04 VanessaE ookay... 18:04 Exio how can this be enough 18:04 Exio i'm dying 18:04 Amaz https://cdn.mediacru.sh/B_CtAivHn2Qk.png Something I made with NBE. (It's meant to be a tomb, like you see in old cathedrals.) <- rubenwardy 18:05 PenguinDad 4gb would be barely enough for me 18:05 Exio i can't live with less than 8gb of ram since i use my FX 18:05 Exio and 12gb is still not enough with it 18:05 LemonLake Amaz: are they separate textures, or just texture trickery? 18:05 VanessaE use HDX512 and you'll need 8 GB :) 18:05 Exio but atm i'm desktop-less 18:05 rubenwardy Oh, I see. Very good, Amaz. 18:06 * Krock is happy with 128 MB memory usage of minetest 18:06 Amaz :) 18:06 Amaz LemonLake, what do you mean? 18:06 LemonLake did you have separate textures per nodebox, or did you just very cleverly place them in accordance to the nodebox positions? 18:07 Amaz I used one texture per side of the node. 18:07 LemonLake yes, that's what i meant 18:07 Amaz So, 12 textures for the two nodes. 18:07 LemonLake good work 18:08 Amaz Thanks :) 18:11 Krock PenguinDad, is that a serious meant message at #1427? 18:12 Jordach brb 18:12 Jordach rebooting 18:13 PenguinDad ofc it is 18:27 LemonLake this is taking so long 18:27 Amaz What is? 18:27 LemonLake i have to screenshot the entire inventory 18:27 LemonLake and crop out every individual item 18:27 LemonLake remove the background 18:27 LemonLake resize it 18:27 LemonLake save it 18:27 LemonLake sort it into the correct folder 18:27 LemonLake upload it 18:27 LemonLake code it in 18:28 Krock Do we need more sub-titles in the MT forums? 18:28 Krock currently, there's only "Member" for normal users 18:28 PenguinDad we have subtitles? 18:28 Amaz Could you just use the texture? 18:28 Krock no. therefre I ask 18:28 LemonLake Amaz: nodeboxes 18:28 Amaz Right. 18:29 Amaz Krock: Yes, we do. 18:29 PenguinDad Krock: you mean something like ranking based on post count? 18:29 Krock I mean, more sub-titles 18:29 LemonLake Krock: that would be good 18:29 LemonLake PenguinDad: correct 18:29 Krock PenguinDad, yes. like that. Idk if everybody likes that 18:29 PenguinDad s/sub-titles/ranks/ 18:29 LemonLake Krock: there's no reason not to 18:29 LemonLake but also no reason to do so 18:29 LemonLake it's just vanity ^.^ 18:29 Krock yes 18:30 Amaz Idiot, modding master, texture wisard, mapping mastermind, ect. 18:30 Amaz :P 18:30 Krock ehm 18:30 Krock erase the 1st 18:30 Amaz That was a joke :P 18:30 Amaz Darkrose did something like that to a user on the Minetest classic forums. 18:30 Krock well, you couldn't callusers with 5000 posts "modding master" 18:30 Calinou Jordach used to call himself “Blender Master (Moderator”, was ugly 18:31 * Krock ignores Jordach 18:31 Amaz No, I was thing of each of those for people who did a lot of good mods. 18:31 Amaz PlizAdam, Calinou, ect. 18:32 Krock they'realreadymods 18:32 Calinou we already have moderator/developer 18:32 Krock anymyspacekeyisbrokenagain 18:32 Calinou I don't feel like giving random titles around 18:32 Amaz :( 20:06 * Jordach is busy fighting VirtualBox to work correctly 20:09 * sfan5 meows at Jordach 20:09 LemonLake hmph 20:10 LemonLake would anyone know why an apache server continually gets slower as more ftp uploads are made? 20:10 Jordach Result Code: E_FAIL (0x80004005) 20:10 Jordach Interface: IMachine {22781af3-1c96-4126-9edf-67a020e0e858} 20:11 Jordach does the goddamn same with Windows 7 Ultimate iso, Ubuntu, Arch 20:14 Jp-e71 Test 20:17 Krock anti-test 20:19 luizrpgluiz hi 20:22 luizrpgluiz lol, that silence here on chat 20:23 UukGoblin everybody's mining 20:23 LemonLake i'm not 20:24 Krock mining mese or dogecoins? 20:32 * Krock has a new signature (soon TM) 20:33 Amaz :P 20:33 * Amaz likes 20:33 Krock *new quote in the signature 20:39 LemonLake this is getting on my nervese 20:43 LemonLake what the fuuuuuuuuuuuuuuuuuuuuuuck 20:43 VanessaE ? 20:43 LemonLake there's no error 20:43 LemonLake nothing at all 20:43 LemonLake why does it not work 20:43 LemonLake why has it broken all of a sudden 20:43 VanessaE what doesn't work? 20:44 LemonLake http://lemonlake.nuclearstorm.net/#minetest 20:44 LemonLake by default the crafting recipe shouldn't be showing 20:44 LemonLake and clicking 'information' should toggle it 20:44 LemonLake the factory_drop div is invincible or something 20:44 LemonLake anything you do to it is just ignored 20:45 VanessaE no clue :) 20:45 VanessaE over my head; I use Wikia to maintain my crafting guide e.g. for homedecor 20:46 LemonLake it's not that 20:46 LemonLake animations can't be invoked on factory_drop 20:46 LemonLake anything else works fine 20:46 LemonLake and it worked before, too 20:46 LemonLake it just suddenly broke 20:47 * sfan5 meows at VanessaE 20:47 VanessaE meow. 21:07 LemonLake well, by commenting out the liquidslider code it works 21:07 LemonLake so it has to be a setting i changed in the liquidslider 21:17 Jordach LemonLake, want me to produce a OSS bg for you 21:22 LemonLake Jordach: oss bg? 21:22 Jordach you're using non free images :) 21:23 LemonLake whadya mean? 21:23 Jordach MC inventory and tooltip hover aren't free 21:23 LemonLake i'm aware. 21:23 LemonLake it's just temporary ^.^ 21:23 LemonLake but lemme say one thing 21:24 LemonLake they're so simple that it doesn't actually make a difference 21:24 LemonLake also, it's fine to use them 21:24 LemonLake it's not commercial 21:25 VanessaE not-commercial is not an excuse, but you could argue "Fair Use" easily here. 21:25 VanessaE "for education or commentary" 21:26 LemonLake hold up 21:26 LemonLake im reading legal shit 21:27 VanessaE LemonLake: US copyright law does not distinguish commercial and non-commercial use of someone else's work, as far as whether it is or isn't infringement, but it DOES make the distinction about whether you were trying to make a so-called "fair use" claim 21:27 LemonLake VanessaE: hold up im reading legal shit 21:27 VanessaE but the terms of the fair use law are vague. 21:27 VanessaE LemonLake: nothing to "hold up". been there, done that, got the legal threats to prove it. 21:28 VanessaE :) 21:28 LemonLake https://account.mojang.com/documents/brand_guidelines 21:28 LemonLake say what you think of this. 21:30 VanessaE branding is a trademark issue. 21:30 VanessaE trademark law is different from copyright laws. 21:31 VanessaE "which means don‘t ..... let other people get access to anything we‘ve made in a way that is unfair or unreasonable;" 21:31 VanessaE there's your answer. 21:31 VanessaE they get to define what is "fair" and "reasonable". 21:31 LemonLake okay then 21:31 LemonLake im fine with that 21:31 VanessaE "NOT be unlawful, deceptive, obscene, harmful or disparaging" 21:32 LemonLake this is simply a crafting menu background and tooltip 21:32 VanessaE unfortunately, what you've done is unlawful unless you make a fair use claim. 21:32 LemonLake if that's the case, i'm surprised most mc fansites haven't been taken down. 21:32 LemonLake the majority of them consist of a theme entirely using their textures 21:32 VanessaE yep I know 21:32 VanessaE but that's why in MT we're careful with licenses and such crap 21:33 LemonLake either way 21:33 LemonLake [22:23:34] i'm aware. 21:33 LemonLake [22:23:37] it's just temporary ^.^ 21:33 VanessaE just put a fair use claim at the bottom until you finish with it and you'll be covered. 21:44 Jordach does math.random only provide 2 and 3 by using (1,4) as the limits? 21:46 VanessaE no, 1-4. 21:46 VanessaE in fact you can leave off the 1. 21:46 VanessaE math.random(4) will give values of 1-4 if I remember right. 21:47 Jordach okay 21:47 Jordach doesn't seem to work 21:47 VanessaE "math.random(upper) generates integer numbers between 1 and upper." 21:48 VanessaE yep, I was right. 21:48 Jordach hm 21:48 Jordach TIL 21:49 Jordach it does seem to be random, just got a case of bad luck 21:49 Jordach https://cdn.mediacru.sh/qNoZMl6evuPy.png 21:52 VanessaE "local non-randomness". 22:06 LemonLake Jordach: why ar eyou using a vm? 22:06 VanessaE you missed. 22:06 LemonLake no 22:06 LemonLake i didn't miss 22:07 LemonLake but why not just install it on your machine? 22:07 VanessaE [07-21 18:03] * Jordach has quit (Read error: Connection reset by peer) 22:07 VanessaE [07-21 18:06] Jordach: why ar eyou using a vm? 22:07 LemonLake oh 22:07 LemonLake wasn't scrolled to see that :P 22:09 LemonLake shame, though 22:09 LemonLake spent all that time making the css for nothin 22:32 MinetestBot AttributeError: 'module' object has no attribute 'urlencode' (file "/home/user/mtbot/modules/rssnotify.py", line 85, in rsscheck) 22:36 VanessaE (yeah, because github went and changed around their page formatting again) 22:36 VanessaE Add rotation for plantlike drawtype. - https://github.com/minetest/minetest/commit/9dc8901e32fcf875c2b3bc52c2dec6b03a29bf37