Time Nick Message 00:07 jordan4ibanez_ Nope, wait 00:07 jordan4ibanez_ local name = data[np] print(minetest.get_name_from_content_id(name)) 00:07 jordan4ibanez_ This is 00:30 bulletrulz man the people over at ubuntu uck 00:30 bulletrulz suck 00:32 fireglow lol 00:32 liljnc3 hi 00:33 liljnc3 CraigyDavi 00:34 liljnc3 CRAIGYYYY 00:43 jordan4ibanez_ Why the duck does world edit make everything fire 00:43 jordan4ibanez_ WHY 00:44 blaise fire ? 01:02 bulletrulz hmmm linux mint.. 01:02 bulletrulz should i? lol 01:04 kaeza evenings 01:08 hoodedice evening 01:13 bulletrulz does anyone know if this still works http://www.wikihow.com/Install-Linux-without-a-CD-or-USB-Stick-Using-UNetBootIn 01:16 hoodedice bulletrulz, It does 01:17 hoodedice In fact, I do it WITHOUT a CD or USB 01:17 hoodedice oh lol, that webpage shows you how to do it without too, haha 01:17 bulletrulz hoodedice, cool.... im thinking on trying zorin os. see if i want it instead of elemantary id tho 01:17 hoodedice blame my dyslexia 01:17 bulletrulz xD 01:18 hoodedice *lysdexia 01:18 bulletrulz would you recommend zorin? 01:18 hoodedice I dunno 01:18 hoodedice Used xubuntu all my life 01:18 hoodedice Well, catch ya later, have to go in a hurry. Ping me if you catch me online on this, I can help you out 01:18 bulletrulz hmm... i dont know what to do im conflicted. 01:18 bulletrulz kk 01:19 hoodedice What do you want from your system? 01:19 hoodedice I want a light, stable, mainstream desktop 01:19 hoodedice So I have Windows 8.1 and Xubuntu 01:20 bulletrulz wait. 01:20 bulletrulz question if i may 01:20 bulletrulz nooooo!!!! 01:20 bulletrulz HOOD 01:20 bulletrulz xD 01:25 blaise I use gentoo or funtoo 02:04 Dogzilla131 How high do i need to be to not make a shadow? 02:07 Dogzilla131 I mean how high to my building to be to not make a shadow underneath 02:34 jordan4ibanez_ peace 04:13 MinetestBot GIT: Uberi commited to Uberi/MineTest-WorldEdit: Oops, fix //set. https:/ 2014-07-14T00:11:33-04:00 http://git.io/Mx97_Q 04:25 niften lol 05:08 blaise wow 06:50 yaman hello everyone, i have a question concerning a mod I am making, but i found #minetest-dev very shy 06:52 yaman I am making a goldtouch mod, anything you step on turns into a goldblock. so far, this is my code : http://pastebin.com/sRwrLNML 06:52 LemonLake #minetest-dev is core development 06:53 LemonLake they are not usually awake during these hours but they will get pissed off if you ask them for modding help or pretty much anything off-topic 06:53 yaman what I meant was #minetest-mods 06:53 LemonLake ah, yeah, nobody's ever there 06:53 LemonLake Well, I can give you some tips 06:53 LemonLake Your /goldtouch command will want a privelege, for starters 06:54 yaman my question is how could i make the chat command continously do the function? 06:54 LemonLake You also want a table that stores whether of whether not a player actually has goldtouch enabled 06:55 LemonLake http://pastebin.com/ghsRy8bC 06:55 yaman ok i think i can look in dev.minetest for the privilege thing but how do you do the last part. 06:55 LemonLake (untested, may be syntax errors) 06:56 LemonLake You also want to look on the wiki for how to do the stepping and priveleges. 06:56 LemonLake http://dev.minetest.net/Category:Methods is a good place that lists most of the minetest.* methods 06:57 LemonLake Finally, you can use http://dev.minetest.net/minetest.register_globalstep in order to loop through all the players in your table, check if their goldtouch value is true and then change the block to gold accordingly. 06:57 yaman I am sorry. I am new to modding. What does that code in pastebin do? 06:57 LemonLake I recommend you also use a timer, as shown in the example on that page, in order to not lag out servers too much 06:57 LemonLake The code in pastebin is just the table part. 06:58 LemonLake If you're new to lua, you should probably learn it properly first :) 06:58 LemonLake !pil 06:58 MinetestBot someone thinks you need to brush up on or learn Lua, please go to: http://lua.org/pil/ 07:00 LemonLake Oh by the way, yaman, you don't want to always be setting the block below the player, because they could make a gold block staircase. 07:00 LemonLake you want to check if it's not air first 07:01 yaman ok i will try to work on that thankyou 07:02 LemonLake どいたしまして! 07:14 Calinou hi 07:20 yaman hello there 07:22 Calinou heh, proller removed his e-mail from Freeminer credits 07:22 Calinou it's in history anyway 07:30 Calinou -NickServ- Registered : Jul 12 17:31:47 2010 (4 years, 0 weeks, 2 days, 15:58:05 ago) 07:30 Calinou happy birthday nickserv account 07:39 sfan5 meow 07:40 sfan5 hi everyone 07:40 nore hi 07:47 nore *what* does the mainloop_other profiler graph show? 08:06 Krock woooo 08:06 Krock germany won 08:10 JamesTait Yes they did. :) 08:11 JamesTait Youngest sone and I cheered loudly. Eldest son kind of went "Meh". Wife swore. 09:27 Calinou http://i.imgur.com/JMn0WXk.jpg → new Stunt Rally car selection GUI 10:54 LazyJ VanessaE, does InchraNet use SASL for chat login? What about NickServ? I tried the old "/msg nickserv identify " method and it tells me there is no nick "nickserv". 10:55 LazyJ ...and G'mornin' ;) 10:59 PenguinDad LazyJ: AFAIK NickServ is split away on InchraNet 11:00 VanessaE nickserv is dead but SASL should work 11:00 LazyJ Ah, thanks VanessaE. 11:01 LazyJ I tried SASL earlier but didn't see the confirmation like I receive when connecting to freenode. 11:02 twoelk http://www.youtube.com/watch?v=LN8parxJtkc :-) 11:05 LazyJ Good video. Thanks ;) 11:09 twoelk always got into trouble as kids when we fooled around with a couch like that 11:20 Krock current noisetest progress: http://i.imgur.com/CBSFHsM.png 13:26 alket does minetest have monsters ? 13:27 sfan5 not by default 13:27 sfan5 you need to install a mobs mod for monsters 13:28 Lunovox my mod de mobs is bronken 13:28 Lunovox but if you want, i can give to you. 13:29 alket thanks 13:29 Lunovox https://lunovox-projects.googlecode.com/svn/trunk/minetest_craftopoles/mods/lunomobs/ 13:29 alket Lunovox: thanks 13:29 Lunovox is a repository svn 13:30 alket I saw them on youtube that minecraft has them , they look nice 13:32 Lunovox if you want see this mod run. connect to server craftopoles 13:36 crazyR guys is there anyreason why mapdata would fail to save.. the server uses leveldb this isnt a constant issue its fairly random 13:36 crazyR but sometimes everyone on the server can loose hours of work 13:37 crazyR all other data saves, inventry and player, but everyso often map data doesnt 13:38 VanessaE no clue, except it's been reported before 13:39 VanessaE I forget who, and I don't see an issue on github, but I know someone else reported a similar problem 13:40 crazyR may have been me :/ 13:40 crazyR thing is i cant reproduce it on demand 13:41 VanessaE better go file an issue before this gets forgotten 13:42 crazyR will do, just a though does leveldb run on its own proccess? 13:42 VanessaE I'm not sure; I use leveldb on my worlds and have never had this happen 13:43 VanessaE on the other hand, zeno has had something similar happen on his world with leveldb, but not with sqlite 13:43 VanessaE and sapier had it happen with sqlite but not leveldb, but only on android -- I think 13:45 VanessaE wait... 13:46 VanessaE https://github.com/minetest/minetest/issues/1397 13:46 VanessaE this? 13:50 crazyR no, an example is, let say we have a building its already been saved, etc, then we go build let say a new wall in there, i go away from the building for a few mins, come back and the work i did is gone, almost like the client didnt send the data to the server. this is where it gets wierd. the data is definatly getting sent to the server becuase other players can see exactly what i see. 13:51 VanessaE hm 13:51 crazyR thats a small example, its not regenerating, it litrally not saving. from what im aware 13:51 VanessaE and if you log out/back in, the building is gone? 13:51 VanessaE what replaces it? 13:52 crazyR nothing, when ever this issue happens. nothing actually replaces it, its just back to the way it was before that paticular issue happened 13:52 VanessaE that doesn't make sense. 13:52 VanessaE you said the building was already saved 13:52 VanessaE so the new wall for example, gets lost? 13:53 crazyR yeah the new wall gets lost but the old building stays 13:53 VanessaE OH ok 13:53 VanessaE that's a whole new one to me 13:54 VanessaE you need to file a report. now. 13:54 VanessaE be sure you mention that other players nearby are able to see you building 13:55 VanessaE that part is important - proves that lag isn't the issue 13:55 crazyR will do, im not much good at writing issues, but il do my best :P 13:55 crazyR *explaining things lol 13:56 puhfa hmm, just a thought. did this happen before you switched to 0.4.10? 13:56 crazyR yeah 13:56 crazyR its been happening for a few week now 13:58 puhfa if the db backend runs as its own process, does the server notice if the backend goes down? 13:58 puhfa because thats the only explanation ive come up with 14:00 VanessaE I have to wonder if it's not a simpler case of just misusing the backend on occasion 14:00 VanessaE e.g. sending invalid save commands 14:00 VanessaE Occam's Razor and all. 14:01 puhfa could be, but it doesnt happen that often :/ 14:01 puhfa and when it does, its usually an hour or more before you even notice 14:01 VanessaE minetest suffers from ongoing memory corruption glitches 14:01 VanessaE maybe it's hitting the map saving code in his case? 14:02 crazyR https://github.com/minetest/minetest/issues/1479 ahev a look at this for me please tell me if ive missed anything or made it hard to understand lol 14:03 VanessaE crazyR: you need to work on your grammar and so on but this will do. 14:03 puhfa you might wanna mention that it happened too when there were several people working the same block (the demo house in our case, at least) 14:03 puhfa and we only noticed it when those blocks got unloaded and supposedly saved to the db, only the latter never happened 14:04 crazyR puhfa you wanna comment on it with those additions. :/ 14:04 puhfa sure 14:05 puhfa and VanessaE, he is a finn, those guys never seem to be able to learn even passable english 14:06 VanessaE heh 14:06 VanessaE be fair, c55 is Finnish :) 14:06 puhfa so am i 14:06 * puhfa pours ketchup on Krays head 14:06 VanessaE that's okay, I won't hold that against either of you ;) 14:06 Kray rude 14:07 puhfa oh come on i know you like it 14:07 crazyR ok, grammar should be better now :P 14:07 VanessaE crazyR: suggest you change the subject line to: leveldb randomly not saving changes to map data 14:08 crazyR done, thanks :) 14:09 VanessaE Also, check all contractions, "cant" --> "can't", and personal pronoun "i" --> "I" 14:09 VanessaE and capitalize the first word of each sentence :) 14:09 VanessaE in other words, treat a bug report like a professional paper, only shorter :) 14:13 crazyR think it should be acceptable now :P 14:14 VanessaE MUCH better. 14:14 VanessaE :) 14:25 Krock i cant speek inglish 14:28 * Krock wonders why all servers are marked ad *CDP 14:29 VanessaE huh. so they are. 14:29 VanessaE strange, that's not supposed to be; they're not so-marked in the master list, http://servers.minetest.net/ 14:30 Krock VanessaE, you got that bug too? 14:30 VanessaE yes. 14:30 Krock ok. then not my fail :) 14:31 VanessaE nope 14:31 VanessaE lemme pull real quick 14:33 gourytch question. how to close (in mod) form opened by minetest.show_formspec(user, formname, formspec) ? 14:34 Krock esc 14:34 Krock or souble click outside 14:34 VanessaE he means in code 14:34 gourytch no. via api 14:34 Krock button_exit 14:34 Krock it's not possible to close the formspec automatically 14:34 gourytch i need close form on both clients 14:34 Krock the client needs to exit it somehow 14:34 gourytch (need for trade mod) 14:35 VanessaE Krock: ok, that *CDP glitch is present on HEAD also. 14:35 Krock VanessaE, I'm using newest git, too :P 14:36 gourytch i can replace it (by timeout or by other event) to other form but cannot remove all forms from screen. 14:37 VanessaE well at the very least now my client no longer shows 0.4.9-$FOO, since I took the time to re-clone :) 14:38 VanessaE Krock: well, you may as well go file an issue, you know how the core devs are. 14:39 Krock I'm looking up from where the fail comes 14:39 Krock l_mainmenu-cpp 14:42 Krock found it 14:42 Krock line 517, it adds true in any case 14:43 * PenguinDad looks at ShadowNinja 14:43 Krock well, I have no clue how to convert this to a boolean value 14:46 Krock agh.. can't convert 'Json::Value' to boolean 14:48 * Krock isn't happy about his soulation of "lua_pushboolean(L,servers[i]["creative"].asString()[0] == 't');" 14:48 Krock but it works 14:48 Krock weee 14:50 * Krock headdesks when he sees "Value::asBool() const" 14:52 PenguinDad Krock: why do these if conditions remind me to this? https://github.com/Uberi/Minetest-WorldEdit/blob/58d7a7134e3884999b135e2dafdf0171abf54f5a/worldedit/manipulations.lua#L51 14:53 Krock no idea. 14:53 PenguinDad s/to/of/ 15:00 Krock https://github.com/minetest/minetest/pull/1480 15:01 Krock VanessaE ^ 15:01 VanessaE saw 15:02 Krock k 15:02 VanessaE looks like some placeholder code that just never got replaced with the right code 15:02 Krock well, it worked before... so Ig uess, the serverlist updated somehow 15:03 VanessaE yeah, there was a big rewrite recently I think 15:03 VanessaE damned if I can remember the details though 15:04 Krock tested. it works actually. 15:04 arsdragonfly Hey guys 15:04 VanessaE hiars 15:04 Krock hey 15:05 arsdragonfly After months and years of development my AdvancedMarket mod is finally available on my server now 15:05 arsdragonfly !server arsdragonfly 15:05 MinetestBot arsdragonfly: Arsdragonfly's Minetest Server | arsenalmp.no-ip.org:16000 | Clients: 0/20, 0/1 | Version: 0.4.10-dev / minetest | Ping: 79ms 15:05 VanessaE cool 15:05 Krock !server Krock 15:05 MinetestBot Krock: Krock's Ultimative Platform | minetest.ntdll.net | Clients: 11/20, 0/19 | Version: 0.4.10-dev_MSVC / minetest | Ping: 6ms 15:05 Krock even lower ping :P 15:06 Jordach because python is never the answer 15:06 arsdragonfly This mod allows buying/selling anything from/to other players at good price, everyone's buy/sell orders will be matched up. 15:07 arsdragonfly No chests needed. Everything works over the air. 15:07 Krock an other currency mod? 15:07 VanessaE sounds like a stockmarket 15:07 arsdragonfly VanessaE: it actually works that way :-P 15:08 PenguinDad !server Free 15:08 MinetestBot PenguinDad: No results 15:08 Krock arsdragonfly, any bug to get infinite stuff? 15:08 Krock or -1 items? 15:08 arsdragonfly I've been busy fixing these bugs 15:08 Krock ah good 15:09 arsdragonfly You'll see in the git log 15:09 VanessaE Krock: "Trading Places" -- http://www.popmodal.com/video/1277/Trading-Places-Final-Exchange-Scene-amp-Explanation 15:09 VanessaE very good explanation of the process 15:09 Krock thx 15:09 arsdragonfly Well there's actually one bug i forgot to fix... nvm i hope i'll fix that before you find it out 15:10 VanessaE (well that link is for those who don't understand trading on the market) 15:10 arsdragonfly https://forum.minetest.net/viewtopic.php?f=9&t=7253 15:11 arsdragonfly The forum post. 15:11 Calinou Geany uses 33 MB of RAM with more than 40 files open 15:11 Calinou O_o 15:11 arsdragonfly Now everyone comes with 2000$ on the server. You can sell tree blocks to me to earn more. 15:11 * Calinou is adding mod load messages to all mods 15:11 Calinou to see which mods load, and when 15:12 Calinou (mods part of Carbone have a different message than user-supplied mods) 15:13 arsdragonfly If you wanna earn some more money on my server, hold tree blocks in the hand, then /am sell 50 , and /am refreshbuffer 15:13 arsdragonfly Then use /money to see your money which would have increased from 2000 15:18 Calinou 46 files changed, 160 insertions(+), 25 deletions(-) 15:24 Krock Calinou, why is that logging required? 15:27 Calinou to see which mods load, and when 15:27 Calinou it's disabled by default, enable with log_mods = true 15:27 Calinou I'll document it on forum topic 15:27 Krock k. 15:28 Calinou 17:28:33: ACTION[main]: Carbone: [wieldview] loaded. 15:28 Calinou 17:28:33: ACTION[main]: Carbone: [shields] loaded. 15:28 Calinou 17:28:33: ACTION[main]: Carbone: [mesecons] loaded. 15:28 Calinou 17:28:33: ACTION[main]: Carbone: [chatplus] loaded. 15:28 Calinou stuff like that for Carbone mods 15:28 Calinou user-supplied mods are expected to use the same thing, but without Carbone: 15:29 Calinou (if only the engine did these loading messages…) 15:29 Krock you could write a pullrequest for that 15:32 nore Calinou: is mesecons in carbone? 15:36 Calinou yes, partial 15:36 Calinou (no micro/Luacontrollers, no blinky plant) 15:36 Calinou it's there, but disabled, rename the directories if you want them (remove the leading dot) 15:37 rubenwardy Hi all! 15:37 Calinou Carbone celebrated 300 commits recently 15:38 Calinou hi rubenwardy :) 15:39 VanessaE Calinou: how many of those are from the base game it was forked from? :) 15:41 Krock base game...? 15:42 Calinou 0 15:42 Calinou it's not a fork 15:42 * sfan5 meows at Krock 15:42 * Krock meows at sfan5 15:45 * Krock is happy about his in total 5 changed lines at minetest/minetest 15:46 VanessaE meow 15:46 VanessaE Krock: oh, I had assumed he started from minetest_game 15:46 LemonLake good day 15:46 Krock VanessaE, yes. most games are a fork of it 15:46 LemonLake sfan5: finished oreimo season 2...its fucked up 15:46 Krock of the old minetest_game 15:47 sfan5 LemonLake: explain, I didn't see it 15:47 VanessaE I've got no clue how many commits on Dreambuilder are the result of me building on top of mt_game :) 15:47 PenguinDad Krock: 5 changed lines? 15:47 Krock in total, PenguinDad 15:48 PenguinDad I only see 6 or 2 15:48 Krock oh. 6 then 15:49 Krock still wonder why the disallow_empty_passwords is not used in the serverlist... 15:49 Krock I keep forgetting it 15:49 PenguinDad Krock: iirc it is used in the server list 15:49 Krock but not clientsided 15:50 Krock eh. is it that * symbol? 15:50 Krock thought, it's for server_dedicated 15:50 PenguinDad Krock: https://github.com/SmallJoker/minetest/blob/fix_serverlist/src/script/lua_api/l_mainmenu.cpp#L509-513 15:50 gourytch hmm... seems no way to create non-modal frames =( 15:51 Krock PenguinDad, yes that one I mean. 15:53 VanessaE there we go 15:53 VanessaE git log a5dcf123e0d9b568569118d1a05e24f56e7b5d69..f5bdeb2a6f0cc17f1222fa185843fe49669d9a93 |grep commit|wc 15:53 VanessaE 173 346 8304 15:53 VanessaE 173 commits since forking. 15:54 Krock of dreambuilder ^? 15:54 VanessaE and most of them are http://xkcd.com/1296/ compliant. :) 15:54 VanessaE Krock: yeah 15:54 Krock VanessaE, that xkcd is my favourite 15:54 Krock which step are you? 15:54 Krock I hope, not the last 15:55 sfan5 VanessaE: Haaaaaaands 15:55 VanessaE somewhere between "more code" and "here have code" :D 15:55 Krock :) 15:56 PenguinDad Jordach seems to be there too :D 15:56 Krock but "here have code" is on a diffrent branch 15:57 VanessaE yeah but nothing was committed to mainline in the meantime :) 15:58 * Krock <3 big farms, collected 5.5 stacks of the not-rhyme fruit 15:58 LemonLake nman finished his big farm 15:58 LemonLake 20x20 plots 15:58 LemonLake 5 stacks 41 potatoes from one of his plots 15:59 Krock hmm.. those fields seem to have diffrent sizes 15:59 PenguinDad Krock: for really big farms you'll need a harvester :P 16:00 Krock I'll get a Traktor 16:00 Krock brumm brummm 16:00 VanessaE so someone has to add a combine harvester to farming_plus now? 16:00 VanessaE :P 16:01 PenguinDad VanessaE: and a plow :p 16:02 Krock hmm, farming_plus is incompatible to the new minetest_game 16:02 Krock AFAIK 16:02 VanessaE works fine in dreambuilder ;) 16:03 VanessaE (of course I also stopped tracking code changes in mt_game so that explains why it still works) 16:11 nyuszika7h http://bpaste.net/show/E3u2vx2810cLDn4PG8VQ/ 16:14 Calinou hmm... seems no way to create non-modal frames =( 16:14 Calinou non-modal frames? 16:15 PenguinDad that's just the totally broken 3d_armor mod 16:15 Jordach http://imgur.com/gallery/C4yw8 16:15 Calinou still wonder why the disallow_empty_passwords is not used in the serverlist... 16:15 Calinou would be rather nice as a default, but then you'd need to explain why passwords are needed somewhere in GUI 16:16 Calinou 18:05:20: ERROR[main]: ERROR: An unhandled exception occurred: ...inetest/bin/../games/carbone/mods/3d_armor/armor.lua:230: attempt to index field '?' (a nil value) 16:16 Calinou I never got this, nyuszika7h 16:16 Calinou Minetest uses Lua 5.1 BTW 16:16 nyuszika7h does it have Lua built-in or something? because I don't even seem to have Lua installed... 16:17 nyuszika7h oh I have liblua 16:18 LemonLake nyuszika7h: if you've gotten that far, lua is working just fine 16:18 nyuszika7h I was just wondering 16:18 Calinou no, only on Windows 16:18 Calinou don't forget to get LuaJIT too 16:20 nyuszika7h where do I get that from? 16:20 Calinou sudo apt-get install libluajit-5.1-dev 16:20 LemonLake nyuszika7h: self build? 16:21 LemonLake "apt-get install build-essential libirrlicht-dev cmake libbz2-dev \ 16:21 LemonLake libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev \ 16:21 LemonLake libogg-dev libvorbis-dev libopenal-dev" 16:21 LemonLake that will get everything you need 16:21 nyuszika7h I installed those already 16:21 nyuszika7h what the readme said 16:21 LemonLake hm 16:21 nyuszika7h the server works fine, it just crashed once 16:21 nyuszika7h but it works now 16:21 nyuszika7h Couldn't find any package whose name or description matched "libluajit-5.1-dev" 16:22 LemonLake "There are 2187 registered nodes, items and tools." 16:22 LemonLake ouch 16:23 nyuszika7h is there something like /deltree? :P 16:24 Calinou no 16:24 Calinou use WorldEdit, //replace tree air 16:24 Calinou or /giveme adminpick 16:24 Calinou (instant digging tool) 16:24 Calinou nyuszika7h, which Debian/Ubuntu version? should be there as of 13.04 or Wheezy 16:24 LemonLake http://imgur.com/gallery/l6Tuk1f 16:24 LemonLake this man is a legend 16:25 nyuszika7h Debian 7.6 (wheezy 16:25 nyuszika7h ) 16:25 Jordach http://i.imgur.com/tMOVbCn.png 16:25 Calinou but the commenters are the inverse of a legend 16:25 VanessaE libluajit-5.1-dev is what I have here in xubuntu 14.04 but it isn't available on my Debian 7 server. 16:25 Calinou ah 16:25 * Calinou makes the Testing dance 16:25 Calinou if you don't have it installed, then you probably don't benefit from LuaJIT, which is much faster (1 to 3 times faster than plain Lua) 16:27 MinetestBot ecutruin: 07-06 05:30 UTC https://github.com/Jordach/big_freaking_dig/commit/2881880e62aacf22e3ffb084ceffe95fefa1190b enjoy your new GUIs 16:27 Jordach ^ wtf MinetestBot 16:27 Jordach somethings up 16:27 Jordach sfan5, !tell is broken again 16:27 VanessaE yeah, *messed* up... 16:28 ecutruin lol 16:28 MinetestBot ecutruin: 07-08 00:48 UTC https://cdn.mediacru.sh/8_mpIRQmBfui.png 16:28 Krock ..2 days later 16:28 VanessaE Jordach: would you mind making some contribs to dreambuilder to give it some nice new formspecs to the chests and furnaces? 16:28 VanessaE like that belated pic but perhaps simpler 16:28 Jordach VanessaE, am i your fucking slave 16:29 VanessaE haha 16:29 VanessaE pweeze? :) 16:30 VanessaE fine, I'll do it myself :P 16:30 VanessaE hell, I have the code samples right here anyways 16:31 VanessaE *looks at furnace background image* what images did you use here? 16:31 PenguinDad Jordach: it's not broken again it's still broken 16:31 VanessaE I don't recognize this artwork 16:32 VanessaE (obviously the rest is from HDX but this one isn't. looks good btw) 16:34 Calinou https://cdn.mediacru.sh/8_mpIRQmBfui.png → looks like crap 16:34 Calinou it's insanely obstructive, complex, big 16:34 Calinou and as usual uses an useless background which darkens the whole screen 16:35 Krock I prefer backgrounds which are darker than #AAA 16:35 ecutruin You guys should just make MT without popup GUIs. XD 16:35 * rubenwardy just discovered the amazing grep command 16:35 Krock ecutruin, give us an alternative. 16:36 Calinou look at what Carbone does; it's similar to minimal, but darker overall 16:36 Calinou rubenwardy, which one? 16:36 rubenwardy huh? 16:36 rubenwardy grep "search_for" -R src/* 16:36 ecutruin Krock, um.. its not that hard.. use item on item to turn it into a new item.. 16:36 Calinou ah 16:36 Calinou why -R and not -r? 16:37 Calinou You guys should just make MT without popup GUIs. XD 16:37 Calinou Minecraft's GUIs are horribly horrible 16:37 rubenwardy It might have been -r 16:37 ecutruin Calinou, I am suggesting no popup GUIs... let me give an example of such a block.. and how you would craft it... 16:38 Jordach VanessaE, some tiling steel textures :) 16:38 Jordach http://imgur.com/r/oddlysatisfying/71Wi6TR 16:38 Jordach oooohhhhhh 16:38 LemonLake http://imgur.com/gallery/8YHPifN 16:39 Calinou non-blocking GUIs like Blender does would be tricky to do 16:40 Jordach http://imgur.com/r/oddlysatisfying/YqbiWpb 16:40 ecutruin Have "Rocks" spawn in world, which can be obtained with a bare hand. Rocks stack into a pile, becomming cobblestone (akin to Terrafirmacraft logs if you've seen them). Use hand on cobble slab to make a fire pit.. 16:40 Calinou celeron55 wanted to implement such a thing, ecutruin 16:40 ecutruin use a stick on a block of meat to create meat on stick.. put meat on stick on firepit and it'll cook (assuming fire pit has been lit via sticks).. and wala.. cooked meat. 16:41 Calinou where you can't mine wood by hand 16:41 Calinou it's a decent idea, but not great 16:41 ecutruin Its more involved, for sure. WAY more so then vanilla MT/MC.. but if implemented correctly, it'll be very fun and rewarding. 16:43 ecutruin Many things in such a system would be a lot more time consuming.. say making boards/planks.. But honestly, I don't think that's a bad thing. I think that it taking longer to build the giant castle isn't "bad" 16:46 ecutruin It'd definitely be better suited to a multiplayer experience though. 16:46 Calinou shouldn't be too involved; when a game is too time consuming, people hardly play it for real 16:46 Calinou not everyone is jobless 16:46 Calinou I've intentionally made Carbone faster to play 16:47 asie Calinou: singleplayer and multiplayer modpacks should IMO follow different design decisions 16:47 asie singleplayer is inherently serial play (doing things in order) 16:47 asie while multiplayer is parallel (other people do different things) 16:48 Calinou it depeneds, sadly multiplayer is often the same thing as singleplayer (you never interact with other players) 16:48 Calinou the only case where you seriously interact with them is hardcore PvP (griefing allowed) 16:49 ecutruin Well with these kind of changes, it would be more advantageous to work with others versus working alone. 16:49 ecutruin Doing every role yourself would be less advantageous. 16:50 asie Calinou: That is not true 16:50 asie it is usually the fault of the server owners or the modpack itself encouraging singleplayer gameplay over multiplayer 16:51 asie by, for instance, penalizing sharing resources (remember cable loss in IC2? that sort of thing) 16:51 Calinou there's no real penalty stuff in minetest_game or Carbone 16:51 Calinou but I should really add a /tpa command 16:51 asie or not organizing collab events 16:51 Calinou that thing really extends multiplayer interaction 16:51 asie or making it hard to meet other players 16:51 asie Calinou: Yes. Absolutely. 16:51 Calinou does anyone have a mod that makes that, and just that? 16:51 Calinou ServerExtended also does a ton of other things I don't want 16:52 LemonLake http://i.imgur.com/UiEBatx.jpg 16:52 PenguinDad Calinou: /tpa? 16:53 Calinou teleport request 16:53 Calinou with /tpahere too 16:54 Calinou but I'll probably make a command that sounds better 16:54 Calinou /call for /tpahere, /join for /tpa 16:57 ecutruin Bleh, make it in-game. ^-^ Make someone create a stone that lets them summon a friend that shares a partnered bound stone. 16:57 Calinou meh, commands are less annoying to use and don't take inventory space 16:57 ecutruin I've been playing this kind of game way too long though.. so I'm quite tired of text commands and GUIs. 17:00 ecutruin Eh, taking up inventory space is a good thing.. but I'd even be fine with it being a type of equipment or something. 17:00 Calinou it's extremely annoying to have full inventory 17:01 Calinou when it's filled by flowers, seeds and sticks 17:01 ecutruin Then again, I'm the crazy nut that wants to heavily limit inventory and even remove a GUI for inventory. lawl. 17:03 PenguinDad ecutruin: we should have the inventory from the earliest minetest versions no hotbar, no inventory gui, no wielded items :P 17:04 ecutruin PenguinDad, lawl. I was planning 4 'belt' items, and two 'hand' items. And that's it for personal inventory. 17:05 ecutruin Then again, as I said.. my designs are focused on encouraging cooperative play on servers. For single player, the experience would be very challenging.. but I suppose that's not a bad thing either. 17:07 Calinou challenging ≠ tedious 17:07 Calinou challenging: have mobs that are hard to beat 17:07 Calinou tedius: make people have to play 10 hours to make something meaningful 17:08 ecutruin Calinou, you have your idea of tedious, and I have mine. I think taking a long time to build a safe home is actually a reasonable challenge in a survival game. It means you have to make use of natural shelters and such to survive early on. 17:09 Calinou it's annoying, days last only 24 hours, most people can't play games several hours per day 17:10 Calinou chess games last 10 minutes for me, games in first person shooters last 10 to 20 minutes for me… 17:10 Calinou they don't last 1 hour or so 17:13 Krock SenfTube (TM) 17:13 ecutruin Calinou, I work full time, am married and live with roommates. I'm quite familiar with having little time. Just because I have little time doesn't mean I should be able to build a giant castle in a session or two of playing though. 17:17 ecutruin I'm sorry, Calinou, I will likely continue to disagree with you. I am perfectly alright with large structures taking large amounts of time. I feel that making the interaction with things more entertaining and interactive will prove to keep things interesting. 17:17 VanessaE there. 17:17 VanessaE https://github.com/VanessaE/dreambuilder_game/commit/ad92d393c48fba3b7cd67289bf87bbd37e6d1723 17:17 ecutruin Your stance is common though, I've gotten similar responses from some people in the MC community as well. 17:19 Calinou I'd doubt that 17:19 Calinou most people in Minecraft community also seem to have lots of spare time 17:20 ecutruin Most want to build their way to creative mode, to be honest.. just look at most of the mods.. 17:20 ecutruin Duplicating ore, Flying, Invulnerable, Automining, Autocrafting, Autosorting. 17:22 * ecutruin snickers. 17:23 ecutruin I'm a bit annoyed with it, to be honest. Have been for awhile.. which is why despite the fact that I can play with most of the modders on the modder server, I don't. 17:24 Calinou it's fine if it's properly balanced 17:26 ecutruin Of course.. but it isn't. 17:27 Calinou the problem with these mods is that they're overcomplicated, or have bad textures, or both 17:27 Calinou happens with many Minetest mods too 17:27 ecutruin Balancing it is hard too in a game like this.. where items/blocks are virtually infinite.. You can really only limit by the time it takes to acquire stuff. 17:28 VanessaE Sokomine: *poke* 17:29 Calinou not really 17:29 Calinou make a flying mod slower, make an invulnerability mod not work against instant kills 17:29 Calinou (you can't do a true per-player invincibility mod in Minetest anyway) 17:30 ecutruin Calinou, invulnerability shouldn't really be a thing period...to be honest. As for flying.. making it slower is essentially balancing via time. 17:31 Calinou it could be a thing, if very short 17:31 Calinou eg. using an item gives you 5 seconds 17:31 ecutruin Well I suppose.. if you limited the time you were invulnerable, aka a potion or some such, it could be balanced. 17:31 ecutruin But again, that's balancing via time. ^-^ 17:33 * ecutruin shrugs. 17:47 Jordach ecutruin, if you play survival on BFD, everything takes a goddamn year 17:47 Jordach no auto sorting, none of that :P 17:48 ecutruin I dunno, MC doesn't take me a year.. dig to diamond level, strip mine, and in a day or three.. I can be fully decked out (if not just in a few hours). 17:48 ecutruin So unless your recipes are harder then vanilla MC, it shouldn't be bad. 17:48 Jordach ecutruin, nodes are physically "thick" not some hollow cube 17:54 Calinou http://www.reddit.com/r/linux/comments/2anso8/yet_another_dmca_takedown_on_github_mpaa_pulls/ → -è: 17:54 Calinou (-:* 17:56 sfan5 damn agencies in the US 17:56 sfan5 fuck them 17:56 sfan5 and fuck the US 17:56 VanessaE soon HDX? :P 18:00 rubenwardy how dare they take down source code leaked from their company? 18:01 rubenwardy (minus Popcorn Time) 18:01 SylvieLorxu Calinou: Okay, sorry, but how does the _Source Code_ infringe DMCA? 18:01 Jordach http://garyc.me/bring/ 18:03 Calinou SylvieLorxu, letting people access illegal stuff 18:03 SylvieLorxu Calinou: wget lets me do that too 18:03 SylvieLorxu And Firefox 18:03 SylvieLorxu IM applications let people send illegal content to me 18:03 Calinou yeah but it's not their primary purpose 18:03 SylvieLorxu We should ban the Internet 18:03 rubenwardy SylvieLorxu: in the first case, it is source code leaked from a company. The second it is a tool to stream videos illegally. 18:04 SylvieLorxu rubenwardy: "leaked"? 18:04 Sokomine hi 18:04 rubenwardy Some employees posted code, apparently 18:04 rubenwardy http://www.theregister.co.uk/2014/07/03/qualcomm_fires_dmca_at_github/ 18:05 SylvieLorxu rubenwardy: We're talking about Popcorn Time's source code 18:08 rubenwardy http://garyc.me/sketch/ 18:09 gourytch question: can be a reason for an empty formspec? (if can't then i'll try to change GUIFormSpecMenu behavior and it will hide current visible form when clilent received TOCLIENT_SHOW_FORMSPEC with an empty formspec field, so minetest.show_formspec(username, formname, "") will close form) 18:15 rubenwardy http://garyc.me/files2/get.php?id=10629&name=1403923289051.jpg 18:16 crazyR is there something i must do to get snow biomes to create with mapgen v6. they dont seem to be creating adn we have traveled verry far 18:17 rubenwardy Snow mod? 18:17 rubenwardy Snow in Minetest isn't usually generated by default, afaik 18:22 VanessaE SPlizard's snow biomes mod, or paramat's snowdrift 18:31 ThatGraemeGuy hi VanessaE 18:32 rubenwardy SPlizard: the good old days. The days of Jordach's wool. The days of sapier's animals modpack continuously crashing. 18:32 rubenwardy The days of 0.4-dev 18:32 Jordach D: 18:33 rubenwardy or 0.4-20120406, I can't remember 18:33 Jordach Firefox crashed 18:33 ThatGraemeGuy VanessaE: i think i found a bug in homedecor, but i might also just me misunderstanding something. the newish plastic strips use "farming:string" in their recipe, but it seems like it ought to be farming:cotton 18:33 ThatGraemeGuy harvesting cotton plants drops farming:cotton, not farming:string, anyway 18:33 rubenwardy Jordach: would you like councilling? You must be mentally distraught after that. 18:34 rubenwardy Use the craft recipe checker, and that would never happen! 18:34 VanessaE ThatGraemeGuy: nope.avi 18:34 rubenwardy ThatGraemeGuy: you may need to craft it into string 18:34 VanessaE that's a minetest_game glitch 18:34 ThatGraemeGuy ah ok 18:34 VanessaE that was *just* fixed in one of the latest commits 18:34 rubenwardy anyways, I gtg. 18:35 ThatGraemeGuy i figured it was either a change in minetest_game that wasn't completely applied or a bug in the mod 18:35 ThatGraemeGuy because i could see farming:string appeared to be a valid thing, just with no way to actually obtain it legitimately 18:37 Jordach !title http://www.theregister.co.uk/2014/07/08/iphone_6_teardown_vid/ 18:37 MinetestBot Jordach: 'iPhone 6' survives FRENZIED STABBING. Truly, it is the JESUS Phone • The Register 18:37 LemonLake Jordach: http://imgur.com/gallery/Ksmj6yi 18:37 LemonLake already prepared for that one 18:40 Jordach LemonLake, it'll be the only thing i will never break 18:41 LemonLake lol 18:41 Jordach (i have killed a original gameboy) 18:45 Jordach LemonLake, https://cdn.mediacru.sh/HxxG3P0n1If-.jpg 18:46 Jordach pffffff 18:48 Krock Jordach, shit happens 18:49 PenguinDad Jordach: how did that happen? 18:51 ThatGraemeGuy VanessaE: another potentially dumb question... do you realise that homedecor has a brass_ingot but so does technic and they are both obtained very differently? I just had someone on my server think they were losing their mind trying to craft something that expected a technic:brass_ingot :-) 18:53 VanessaE technic got its brass from homedecor 18:53 VanessaE I will add alternate recipes later to account for the technic one, I keep forgetting about it 18:53 Jordach PenguinDad, concrete + glass 18:56 crazyR SPlizard's snow biomes is only compatable with mapgen V7 from what i read. i currently use V6 is there anyway to make it work on v6 19:14 Jordach [20:10:15] give sam III some swager 19:15 Jordach G8 project aquired 19:17 Jordach !c 15.1/24 19:17 MinetestBot 0.6291666666666667 19:17 Jordach !c 24/15.1 19:17 MinetestBot 1.589403973509934 19:17 Jordach fack 19:18 Jordach !c 365/24 19:18 MinetestBot 15 19:18 Jordach !c 365/24.0 19:18 MinetestBot 15.208333333333334 19:18 Jordach !c 363/24.0 19:18 MinetestBot 15.125 19:18 Jordach better 19:20 Jordach this feels like its worth it 19:39 puhfa !meow 19:39 puhfa :'( 19:39 PenguinDad !rainbow Meow! 19:39 MinetestBot 4M4e4o7w7! 19:39 PenguinDad ^ puhfa 19:41 puhfa awww :3 19:41 * puhfa pets MinetestBot 19:42 * MinetestBot purrs 19:49 hoodedice Quick question: Does a sub_game's icon have to be the same size as the default minetest_game icon? 19:49 Krock hoodedice, nope 19:50 Krock well, I tested some 16x16 textures and it worked 19:50 hoodedice k thanks 20:01 sapier http://sandbox.mediafire.com/watch/txt226hjdxjzw4l/mobf_2_4_teaser.webm 20:07 ezraanderson sapier, which ndk version do you use to compile minetest for android? 20:08 sapier ezraanderson: r9d 20:09 sapier but r9c and r8? work to for what I remember 20:11 ezraanderson i am using r9c, but curl wont finish building, on ubuntu 20:11 sapier do you have wget installed? 20:12 ezraanderson do use 4.6,4.8? 20:12 ezraanderson yes i do 20:13 sapier can you post the error message? 20:14 ezraanderson hmm, one minute, I have to swicth irc to ubunutu 20:16 ezraanderson do you want config.log or terimnal output? 20:17 sapier terminal 20:18 ezraanderson please, wait I will need to build again, but I am switching my toolchain 20:18 sapier no problem 20:21 ezraanderson I think its fine, I forgot I was use a clang tool chaine :( 20:22 sapier ahh :-) ok I don't use clang (yet) 20:24 ezraanderson well you are here, I haven't look at the code, but where would the jni bridge be (jni/main.cpp)? 20:24 ezraanderson does that make sense? 20:25 sapier we use androids native app helper lib 20:25 ezraanderson oh cool 20:25 sapier well it's most easy way to get the app started ... not as configurable as doing it on your own but good enough 20:49 ezraanderson sapier, what you every tried compiling it under windows? 20:49 ezraanderson curious if would, i use windows 90% of the time 20:50 sapier nope 20:50 sapier I don't expect it to work 20:52 ezraanderson well if I get real ambitious I might try it someday 20:54 ezraanderson http://tdm-gcc.tdragon.net/ <-- this works the best for windows when cross compliing 20:55 ezraanderson I don't have much success with cygwin 21:16 Jordach tl;dr 4000th post is a special 21:17 Jordach 40 seconds of sillyness 21:31 PenguinDad lol I always read mdoege as mdoge 21:32 Jordach ^ 21:32 * PenguinDad adds doge to his status effects 21:33 Jordach PenguinDad, i earn 75p a second 21:33 Jordach s/second/hour 22:15 PenguinDad Good night everyone! 22:15 Jordach Hello everyone! 22:24 Jordach !tell LemonLake https://www.youtube.com/watch?v=I1P--nTP-u0 22:24 MinetestBot Jordach: yeah, sure, whatever 23:57 yaman hi everyone