Time Nick Message 00:13 Jordach TIL Dropbox uses the Hylian Shield for Privacy and Security 00:24 Nerotic Hey 00:27 Nerotic stuff 00:41 WindHero Hi Zeno` 00:42 Zeno` hi HOTW 00:42 Zeno` what's new? 00:45 WindHero failure :P 01:37 WindHero wow, I just made 3 post reports 01:37 WindHero I rarely get even 1 before someone else reports them 02:21 WindHero I went off the deep end 02:21 WindHero I made a dev branch 02:28 * Zeno` gasps 02:29 WindHero_ looking at the logs 02:29 WindHero_ what a strange time to get booted 03:15 WindHero trying something strange: overlaying and averaging two noises for caves 03:16 WindHero basing it on paramat's subterrain 03:16 WindHero trying to make the terrain wavy-er 03:27 WindHero https://mediacru.sh/d6HGXNy-hAfG 03:28 WindHero test to determine where floors and walls are through simple code 03:52 WindHero Successful roof/floor detection: https://mediacru.sh/1fhJxBBr2h6f 03:52 WindHero with unlimited cave size 03:58 Zeno` nice! 04:54 Megaf_ Timing O_DIRECT cached reads: 2214 MB in 2.00 seconds = 1107.06 MB/sec 04:54 Megaf_ Timing O_DIRECT disk reads: 2904 MB in 3.00 seconds = 967.70 MB/sec 04:54 Megaf_ :) 04:54 Megaf_ # hdparm -Tt --direct /dev/sda 04:55 Megaf_ little better now 04:55 Megaf_ Timing O_DIRECT cached reads: 2266 MB in 2.00 seconds = 1133.46 MB/sec 04:55 Megaf_ Timing O_DIRECT disk reads: 3186 MB in 3.00 seconds = 1061.53 MB/sec 06:37 LemonLake If I only put a single flag in replace_builtin, will it keep the non-changed the same? 06:51 LemonLake Ohh crap...errorless crashes have returned 08:31 Venus_ Hey! Anyone around who knows how to install the client in order to play on Vanessas Survival Server? I need some help, please. 08:38 kaeza which OS? 08:41 Venus_ Oh sry, I´m using windows 7 ultimate 08:42 Venus_ The problem is, that it won´t load all mods. I keep getting an error for the moreblocks mod 08:45 kaeza go to the `Minetest\bin' folder, and you'll see a file named "debug.txt" (or simply "debug"). Copy the last ~20 lines or so, paste them on http://pastie.org and post the link here 08:49 Venus_ ok, there it is: http://pastie.org/9346223 08:51 kaeza >attempt to call field 'override_item' (a nil value) 08:52 kaeza you'll need to update to latest -dev version 08:52 kaeza hold on 08:52 Venus_ sure, thank you very much :) 08:53 kaeza try this package: http://sfan5.pf-control.de/minetest-builds/minetest/minetest-0.4.9-13517fb-win32.7z 08:53 Calinou Oh sry, I´m using windows 7 ultimate 08:53 Calinou seems legit ;) 08:53 Venus_ :P 08:54 Calinou >attempt to call field 'override_item' (a nil value) 08:54 kaeza mornings Calinou 08:54 Calinou it's called to fix lighting on some default blocks, the fallback was removed 08:55 Calinou a dev build has tons of additional features, so get one 08:55 Calinou it's not like we're in a shortage of them 08:56 Venus_ hehe, yeah, checked the github and read the thread Vanessa posted, but I could´nt sort it out by myself ;) 08:59 kaeza aaaaanyway, /me is off --> 08:59 kaeza night :) 09:07 Venus_ Ok, that seems to work without any problems, thanks again! :) 09:07 Calinou https://cdn.mediacru.sh/LuDBKPYa6UsU.jpg 09:07 Calinou naturally generated 09:08 Calinou https://forum.minetest.net/viewtopic.php?f=9&t=4326&p=146579#p146579 → mhm, I did like 6 months ago. 09:08 Calinou (-: 09:10 Venus_ huh? 09:12 Calinou they're complaining about people quitting Minecraft for Minetest 09:16 Venus_ well, uhm, I´m kinda going to do that myself. I´m quiet active playing minecraft, but the servers aren´t stale enough to handle all the mods I like 09:16 Venus_ stale=stable 09:21 Calinou the problem with Minecraft mods is that they break all the time 09:21 Calinou and you have to install them client-side too 09:30 VenusMorbidae ok, back with the correct nametag now aaaaand another problem... 09:31 VenusMorbidae Mods get loaded now, so I can play if I want to, but each time I try to enlarge the window (in order to play fullscreen) the window just wents white and nothing happens. Any idea whats wrong? 09:33 Amaz Zeno`, are you here? 09:35 Zeno` I am 09:36 Amaz I saw your work for caverealms and hdx and it looks really nice! 09:37 Zeno` Thank you. It was (and is) a collaborative effort. WindHero has done most of the code (I added some optimisations), I've done most of the textures (VannessaE fixed some and added others) 09:38 * RealBadAngel wonders if there could pop up ANY artist that would make use of bumpmaps and heightmaps... 09:38 Amaz And I was wondering if you would be able/want to add support for https://forum.minetest.net/viewtopic.php?f=15&t=5578 to hdx... 09:39 Zeno` wow 09:39 Zeno` big mod :) 09:40 Zeno` or is it a whole game? 09:40 Amaz Whole game. 09:40 Zeno` So many textures :( 09:41 Amaz yep... 09:42 Zeno` really good work 09:42 RealBadAngel https://www.youtube.com/watch?v=ueQg18t1qyE 09:42 Amaz Not just mine, as you should be able to see! Thanks though :) 09:42 Zeno` I don't think I'm good enough to create all those textures :( 09:42 Amaz Okay then. 09:43 RealBadAngel please do something in THIS direction 09:43 RealBadAngel you have been given tools 09:44 Zeno` what tools? 09:44 Zeno` Amaz, I can help but that is far too much for one person to do alone 09:45 Amaz Yeah... 09:45 RealBadAngel in order to nail a nail, you need a hammer 09:45 RealBadAngel hammer is here 09:45 Amaz Unfortunately, I'm away for two weeks. 09:45 RealBadAngel but you guys seems to be out of nails simply 09:45 Zeno` RBA, what tools? 09:45 Zeno` where is the hammer? 09:45 Amaz How is bumpmapping used. 09:45 Amaz ? 09:46 RealBadAngel bumpmapping and parallax occlusion is a feature that needs textures 09:46 Amaz Yep. 09:46 RealBadAngel so make them 09:46 RealBadAngel and use the fucking hammer 09:46 Zeno` where is the fucking hammer? 09:46 Amaz I understand that... But what is bumpmapping supposed to do? 09:46 Amaz +Zeno` 09:47 RealBadAngel in code? :) 09:47 RealBadAngel it just lacks of your "nails" 09:47 RealBadAngel the textures 09:47 Zeno` huh 09:47 Zeno` this is more vague than the API documentation 09:48 RealBadAngel im pretty sick folks sayin that other games do look better 09:48 Zeno` don't speak in analogies, say it straight :p 09:48 RealBadAngel while mt can look way better but tp creators just dont use the features i coded 09:49 Zeno` maybe nobody knows what those features are! 09:49 Amaz How is bumpmapping supposed to be used? 09:49 Amaz That's what I want to know... 09:49 RealBadAngel make a normal map, for default_stone.png lets say 09:49 RealBadAngel call it default_stone_normal.png 09:49 Amaz Okay. 09:49 RealBadAngel and put it in tp 09:50 Zeno` hdx has normalmaps (for 512px) but then you look at the MT docs and it (basically) says "meh, don't worry about it" 09:50 RealBadAngel hold on a sec 09:50 RealBadAngel https://github.com/RealBadAngel/HavenNG/tree/master/256x 09:51 RealBadAngel give this TP a try 09:51 Amaz Okay! 09:51 RealBadAngel especially Bricks 09:51 RealBadAngel turn on bumpmapping and parallax 09:51 Zeno` fix the docs 09:52 Zeno` because the docs, as they are at the moment, elude to or suggest that normalmaps are deprecated 09:53 Amaz How big is that tp?! 09:53 RealBadAngel ok, i will take a look on that 09:53 RealBadAngel Amaz, 40mb? 09:53 RealBadAngel circa 09:54 Amaz Wow. 09:54 RealBadAngel its not complete though 09:54 Amaz Right! 09:54 RealBadAngel its kinda proof of the concept 09:54 VanessaE hi 09:54 Amaz Okay. 09:55 RealBadAngel i dont have time to manage it 09:55 RealBadAngel if some1 would pick it up, i would be thankful 09:55 VanessaE HDX normalmaps are not distributed with HDX because the repo would be too big for Github's declared limits. 09:55 Zeno` do even the default textures have normalmaps? 09:56 VanessaE yup 09:56 VanessaE https://github.com/VanessaE/hdx-normalmaps-512 09:56 Zeno` no, not yours VanessaE :) 09:56 Zeno` I know yours do 09:56 VanessaE oh heh :) 09:56 VanessaE oh literally defaults. no, they do not. 09:57 Zeno` no, so in combination with the docs and the lack of them in the default game they "appear" to be deprecated 09:57 Zeno` the docs suggest that they're not needed anymore because they're "generated on the fly" 09:57 Zeno` and they look... dumb 09:58 Zeno` I agree with RBA on that point heh 09:58 RealBadAngel generating on the fly is an attempt to provide that feature while no one around cares 09:59 Zeno` RealBadAngel, I understand that 09:59 RealBadAngel and nothing generated would look so great as pre made ones 09:59 Zeno` Personally I agree with you 09:59 Zeno` I agree 100% 09:59 Zeno` but the docs suggest that there is no point in spending the time creating them 10:00 Amaz I don't see much difference between with bumpmaps and without.... 10:01 Zeno` Amaz, that's because the default textures don't actually have normalmaps for the bumpmapping to work with. They look pretty much the same to me as well 10:01 Zeno` So I turned that off figuring that it does... nothing 10:02 RealBadAngel Amaz, please try to tell what can u see on this video: https://www.youtube.com/watch?v=ueQg18t1qyE 10:02 Zeno` RBA I see that video looks great. Really great. 10:02 Amaz Zeno' I was using the TP that rba linked... 10:03 RealBadAngel Amaz, please make sure you make new folder for TP with just textures in it 10:03 RealBadAngel no subfolders 10:03 Amaz Yep. 10:04 Amaz Did that. 10:04 RealBadAngel now, turn on shaders, and check bumpmapping and parallax 10:04 Amaz I can see the TP, but when I turn bumpmaps on and off, I see practaly no difference... 10:04 Zeno` there is no difference. 10:05 Zeno` I am still waiting for RBA to point me to "the fucking tools" 10:05 RealBadAngel lol 10:05 RealBadAngel that was a joke, game o words 10:05 Zeno` ;) 10:05 RealBadAngel its just a built in feature 10:05 Zeno` If there is a tool I'll use it 10:06 RealBadAngel but wait, we have to help amaz find the hammer 10:06 Amaz Yep! 10:06 RealBadAngel your OS amaz? 10:06 Amaz Derivitive of Ubuntu. 10:07 RealBadAngel ok, please delete your debug.txt 10:07 RealBadAngel and copypaste (pastebin.com for exapmle) start of your log 10:07 RealBadAngel where MT informs you about drivers used 10:08 Amaz Okay! 10:09 Amaz http://pastebin.com/tXUuPLQf 10:10 RealBadAngel nouveau, a bit slower than propertiary 10:11 RealBadAngel but should work anyway 10:11 RealBadAngel now, please make two screenshots 10:11 RealBadAngel one with disabled shaders, one with enabled 10:11 Amaz Okay. Doing that. 10:12 Amaz I see the differnce! 10:12 RealBadAngel lol, being in danger of developer action helped? 10:13 Amaz https://cdn.mediacru.sh/Ul-oPrs64i73.png 10:13 Amaz :P 10:13 Amaz That is awesome. 10:13 RealBadAngel yes, it works 10:14 RealBadAngel now walk around the bricks 10:14 Amaz I needed the two images side by side to be able to appreciate the difference. 10:14 Amaz Okay! 10:14 RealBadAngel and see them from different angles 10:14 RealBadAngel notice how the texture is changing 10:15 Amaz Wow! 10:15 RealBadAngel this is thx to two different effects 10:16 RealBadAngel a normal map, that defines how light behaves on that surface 10:16 RealBadAngel and heightmap, stored in alpha channel 10:16 RealBadAngel the 2nd, is the parallax occlusion 10:17 RealBadAngel which uses eye ray to define what can you see 10:17 Amaz Right... 10:19 RealBadAngel now, since we do know where the hammer is 10:19 RealBadAngel lets think on how we can use it, can we? ;) 10:19 Amaz Okay! 10:20 RealBadAngel we do have two reasonable solutions 10:20 RealBadAngel i mean those with quality effects 10:20 RealBadAngel one is gimp, with normalmap plugin 10:21 RealBadAngel but personally i find it weak 10:21 Amaz Okay. Does that come by default? 10:21 Amaz The normalmap plugin, that is. 10:21 RealBadAngel better one is "crazybump" 10:22 RealBadAngel app for windows that makes really insane good normal maps 10:22 Amaz Would it work with wine? 10:22 RealBadAngel i tried here and failed 10:22 Amaz Okay... 10:23 RealBadAngel but you can try on your setup 10:23 Amaz Right! 10:23 RealBadAngel the above app is the only reason for me to have win partition ;) 10:23 Amaz XD 10:23 Amaz This? http://www.crazybump.com/ 10:23 RealBadAngel theres also an app to recreate its functionality in linux 10:24 RealBadAngel insanebump 10:24 RealBadAngel but its not as great yet 10:24 Amaz But not as good? 10:24 Amaz Right! 10:25 RealBadAngel btw, when playin with height in crazybump 10:25 RealBadAngel best effects are achieved when using height at level 10-20 10:25 RealBadAngel but it really depends on the kind of surface 10:26 Amaz Okay. 10:26 RealBadAngel when you will pick too high level, it may deform the texture 10:27 Amaz Is there a minimum reseloution? 10:27 RealBadAngel no 10:27 RealBadAngel but i suggest using at least 128px 10:27 RealBadAngel ah, and turnin on mipmapping 10:28 Amaz Okay. 10:28 RealBadAngel you may want to check also textures filtering 10:28 Amaz Okay. 10:28 RealBadAngel those features are meant for hi-res textures 10:28 Amaz Will it work on windows xp? 10:29 RealBadAngel crazybump? 10:29 RealBadAngel it should 10:29 Amaz Right. 10:29 Amaz I'll try it on a virtual machine when I get a moment. 10:29 RealBadAngel oh, VM 10:30 RealBadAngel i dont think so 10:30 Amaz :( 10:30 Zeno` VM is not likely to work well 10:30 RealBadAngel its depending on GFX drivers 10:30 Amaz Sigh... 10:30 RealBadAngel and OpenGL 10:31 RealBadAngel and thats not the thing what VM is doing well 10:31 Zeno` yeah and most of the vm gfx and opengl drivers for VMs are... not good... in my experience :( 10:34 Amaz :( 10:36 * Zeno` bursts into tears 10:36 * Amaz boots up an old laptop... Very old 10:50 Amaz What would be the results of bumpmapping a 32px texture pack? 10:53 VanessaE bbl 10:54 Amaz ^RealBadAngel 10:55 * Krock made an account cleanup program 10:55 * Krock deleted about 2000 unused files 10:56 Krock 4.9, 0.4.10 to be released ~July 6th 10:56 Krock yay 10:57 PenguinDad I can't wait for 0.4.10 to get released because of the shadars 10:57 Zeno` the shaders are not in 0.4.9? 11:00 Krock shaders are there since always 11:00 PenguinDad Zeno`: because of better shadars 11:00 twoelk so this http://wiki.minetest.net/Creating_texture_packs needs a section on how to support bumpmapping and parallax occlusion 11:00 Zeno` are the new shaders #ifdef'd away? 11:02 * Zeno` looks 11:36 Amaz RealBadAngel, might it be possible for you to make a tutorial about how to make bumpmaps in gimp please (With of without the insanebump plugin)? My attempt produced this: 11:37 Amaz https://cdn.mediacru.sh/QOXNFzsMrg7O.png 12:04 Megaf_ Morning 12:16 * Krock needed a sign repair tool 12:17 * Krock wrote one 12:18 PenguinDad Krock: what sort of sign repair? 12:19 Krock PenguinDad, one to replace a "hack:sign_text_input" formspec with "field[text;;${text}]" 12:19 PenguinDad There are things still using this O_o 12:22 Krock /giveme special:signrepair 12:29 Jordach 21 posts to 4k 12:37 Jordach -1+0 12:39 Amaz Jordach: https://forum.minetest.net/viewtopic.php?f=15&p=146913#p146913 Spam... 12:40 Jordach done 13:12 Megaf_ That's quite fast http://paste.debian.net/107772/ 13:19 Megaf_ Sometime I download from GitHub at 1400 KB/s and sometimes, like now, at just 90 KB/s 13:19 Megaf_ That's so slow =/ 14:11 coagen morning 14:21 sfan5 meow 14:21 sfan5 hi everyone 14:23 nore hi sfan5 14:30 sfan5 !tell ShadowNinja https://forum.minetest.net/viewtopic.php?f=6&t=9646#p146735 14:30 MinetestBot sfan5: I'll pass that on when ShadowNinja is around 14:30 sfan5 <3 MinetestBot 14:30 MinetestBot <3 sfan5 14:32 PenguinDad !up minetest.megaf.info 30001 14:32 MinetestBot minetest.megaf.info:30001 seems to be down 14:49 coagen hi sfan5 14:49 sfan5 hi 14:49 sfan5 did you highlight me yesterday night? 14:49 sfan5 ah noi 14:49 sfan5 -i 14:50 sfan5 it was kaeza 14:50 Jordach mew 14:50 LemonLake こんにちは, sfan5 14:51 LemonLake got mozc to work 14:51 MinetestBot GIT: Novatux commited to minetest/minetest: Fix inversion of full_punch_interval 3d6d66b 2014-07-02T16:48:11+02:00 http://git.io/YjrFTQ 14:51 daswort any body know the name of the mod that replaces certain block with other blocks if someone on the server walks by? i have some unknown objects i need replaced in an undefined area 14:51 * sfan5 gives LemonLake a 猫 14:52 LemonLake meow 14:52 sfan5 nyan 14:52 LemonLake brb, nosebleed 14:52 Jordach lelelelelelelelel 14:52 coagen http://i0.kym-cdn.com/entries/icons/original/000/009/885/nosebleed03.jpg 14:53 daswort found it: https://forum.minetest.net/viewtopic.php?f=11&t=2777 14:53 LemonLake don't mock me please 14:53 * sfan5 meows at coagen 14:53 coagen LemonLake: I do not mock sir 14:53 * sfan5 gives coagen a , 14:53 LemonLake its nothin crazy 14:54 LemonLake but it gave me a headache 14:54 coagen LemonLake: only hope to make you laugh, sorry if I did not :\ 14:54 LemonLake nah its fine 14:54 LemonLake I meant lelelelelelelelel 14:54 LemonLake but sfan5: isn't that chinese? 14:55 Jordach LemonLake, i was thinking those anime moments 14:55 LemonLake nope, nevermind 14:55 sfan5 LemonLake: it's both, a Hanzi and a Kanji 14:55 LemonLake yep 14:56 LemonLake sfan5: have you ever seen クラナド? 14:56 * Jordach considers making a alternate Minetest_Game 14:56 sfan5 Jordach: you already have BFD... 14:56 sfan5 LemonLake: whats that? 14:57 LemonLake wait, lemme see the translation 14:57 LemonLake Clannad 14:57 LemonLake an anime+game 14:57 Jordach sfan5, based from, except running MGV7 :3 14:57 * sfan5 meows at Jordach 14:57 sfan5 LemonLake: never heard of it 14:57 sfan5 LemonLake: tip: http://beta.jisho.org/ is awesome 14:57 LemonLake just curious :P 14:57 LemonLake omfg 14:57 LemonLake sfan5, that is awesome 14:58 sfan5 told 'ya 14:58 nman3600 Krock, You'll probably disagree with me but can you add a colored/stained glass mod on your server. It'll be perfect for a build i'm planning 14:59 LemonLake you wanna go light on the mods on a server like krock's, niall 14:59 LemonLake it can get laggy and will be even worse with more mods 14:59 ecutruin Jordach, make a minetest game interesting enough to entice me to do art for it. XD 14:59 coagen sfan5, LemonLake, so where' the anime MT mods btw.. heh 14:59 LemonLake are you kidding me, coagen 14:59 Jordach ecutruin, brb - installing a modified version of tanks 14:59 Krock I don't need to install a mod because a single player needs it 14:59 LemonLake hell yes 14:59 sfan5 coagen: asie made a skin mod w/ skins from touhou 14:59 LemonLake we NEED to make one 14:59 * sfan5 exports another .xm as .wav 14:59 coagen LemonLake: nope 14:59 LemonLake not sure what, tho 15:00 coagen LemonLake: I do not kid, sir 15:00 LemonLake google now knows that im into anime 15:00 nman3600 Krock, Many other people agree with me 15:00 LemonLake its giving me all kinds of stuff 15:00 * coagen googles MT+anime 15:00 * sfan5 expects his avatar in the images section 15:01 Jordach s/googles/duckduckgos/ 15:01 coagen haha 15:01 * ecutruin really wants mesh nodes. >.< 15:01 Jordach ecutruin, he's working on it 15:01 daswort how do i use the inspector of world edit after enabling it? 15:01 coagen Jordach: I use ddg usually, google gives good img results tho 15:01 Jordach [00:00:00] - {Day changed to 01 July 2014} [13:41:58] RBA's gonna attack mesh nodes next :) [13:42:01] or so he says 15:01 Jordach [23:59:34] FUCKING FINALLY 15:01 Jordach ecutruin, expect me to drop the goddamn bomb when meshnodes arrive 15:01 ecutruin Or some means to convery my mesh's to the other node type (forgot name already).. either way that lets me use my voxel art to make nodes. 15:02 sfan5 Jordach: I don't think you can fuck words... 15:02 Jordach ecutruin, nodeboxes :P 15:02 ecutruin Thats it. 15:02 * coagen found dokucraft 15:02 ecutruin I don't want to make nodeboxes with the nodebox editor.. I want to use my tools. xD 15:02 LemonLake anyway, now im gonna watch more clannad 15:02 Jordach ecutruin, ikr 15:03 Jordach i made several nodeboxes with blender 15:03 Jordach however, it's tedious 15:03 * Krock ignores server.minetest.net and goes to freeminer.org main site and gets the implenting codes 15:03 ecutruin Well I do my art with Quibicle, letting me essentially do pixel art in 3D.. which is a much nicer workflow for model making of this type. 15:03 Krock *implementing 15:04 Amaz A nodebox I made :) https://cdn.mediacru.sh/B_CtAivHn2Qk.png 15:04 SylvieLorxu Oh, FreeMiner has a nice-looking homepage... 15:04 Jordach wat tha fack is that Amaz 15:04 sfan5 Krock: it's the same as for servers.minetest.net 15:05 coagen sfan5: I know a girl who alwasy had a response for the american phrase: "fucking A!" which can be used to express various emotions, her retort is always: "Why not fuck a B it has two holes!" 15:05 Amaz A tomb, like you see in cathedrals... 15:05 Krock sfan5, yeah. but that one is about_blank - like 15:05 ecutruin Amaz, stuff I've made via quibicle - https://www.dropbox.com/sh/cxi9vzdzmk6ywpa/6NDGwDrWBl#/ 15:05 Krock *about:blank 15:05 sfan5 coagen: lol 15:05 ecutruin Each of those are 10-15 minute tests. 15:05 Amaz Nice. 15:06 ecutruin I haven't had a serious project I've wanted to do art for since Ender Storage.. 15:06 sfan5 Krock: freeminer just limits to number of server to 10(?) which does not include the server that breaks the javascript 15:06 coagen sfan5: so I don't know about words, but letters certianly have holes that can be fucked... :| 15:07 Krock sfan5, yeah. I noticed, when I change it too high, then it reproduces servers.minetest.net 15:07 Krock any bugfix coming? 15:07 proller дщд 15:07 proller lol 15:07 proller maybe fix servers^ 15:07 proller ?\ 15:07 Krock huh? 15:07 sfan5 Krock: xyz hosts the serverlist, we can't change the DNS atm 15:07 sfan5 proller: wtf 15:07 sfan5 that won't helpo 15:07 sfan5 -o 15:08 proller somebody brokes something 3 days ago 15:08 sfan5 someone can change servers to send garbage 15:08 proller wat 15:08 sfan5 and that garbage goes through the checks in the perl script YOU wrote 15:08 proller 1. its not garbage 15:08 proller 2. broken by SN 15:08 sfan5 (in this case: garbage = gameid & version attr. missing) 15:08 sfan5 SN?? 15:09 proller yes 15:09 sfan5 whats that? 15:09 proller ShadowNinja, 15:09 Krock Something New 15:09 sfan5 lolwut 15:09 Krock xD 15:09 sfan5 there is not a single line of code written by ShadowNinja running on the master server 15:09 proller think more 15:09 sfan5 servers.minetest.net still uses the perl one 15:09 proller yet more 15:09 sfan5 enlighten me 15:10 proller its not perl problem 15:10 proller no 15:10 sfan5 this is not what I said 15:10 proller try find problem in 5 days 8) 15:11 sfan5 you're not being helpfuk 15:11 proller you want host serverlist, its good challenge 15:11 sfan5 helpful* 15:11 coagen I could help host 15:11 coagen I got 999megs of BW 15:11 coagen :| 15:12 Krock seems like MT serverlist needs a re-do 15:12 * sfan5 facepalm hard 15:12 * Krock hears a glass splitting 15:12 sfan5 Krock: did you see the PR with the python serverlist? 15:12 sfan5 that was actually integrated 15:12 Krock oh 15:13 coagen what is the problem with the script? I will rewrirte it in bash :P 15:13 ecutruin So yeah, Jordach, you need to come up with something amazing that I will want to do art for. ^-~ 15:14 Krock coagen, not bash. use batch. 15:14 Jordach ecutruin, i've already made a list of things hated in MC 15:14 Jordach Zombies spawning more zombies 15:14 sfan5 coagen: there is no problem anymore, servers.minetest.net just still uses the old thing 15:14 proller instead of doing shomething new useful MT people just broke already working things 15:14 ecutruin No way.. zombies spawning more zombies is epic! xD 15:14 Jordach ecutruin, even on easy, they get annoying quickly 15:14 ecutruin MC really needs more of a challenge at least.. removing that means you should definitely add challenge somewhere else. 15:14 sfan5 proller: nobody could read that perl stuff 15:15 coagen Krock: I write scripts in bash that parse 12m-13m Lines of log files, as well as other scripts that parse ~300K php files for malicious code... so I like bash 15:15 proller but it works year+ without problem 15:15 Jordach ecutruin, don't worry; i can invent brand new mobs :P 15:15 coagen sfan5: ah ok 15:15 sfan5 coagen: you can't (reliably) parse PHP for malicious things 15:15 proller yes, broken python thing better than working perl 15:16 Jordach stfu 15:16 sfan5 what's broken with the new serverlist? 15:16 sfan5 !deop joepie91 15:16 sfan5 wtf Jordach 15:16 Krock o.o 15:16 proller http://servers.minetest.net/ broken 3 days 15:16 Jordach i'm tired of this freeminer is better shit 15:16 coagen sfan5: well you can parse for the basics, I have yet to add advanced features, but my code detects base64 evals, and other fun stuff 15:16 sfan5 proller: it's not using the python version, it still uses the perl thing 15:16 SylvieLorxu lol, people still tab-complete too quickly 15:17 SylvieLorxu Also: Hi joepie91, you here too? :P 15:17 Jordach SylvieLorxu, quassels is based on how often that nick speaks 15:17 proller sfan5, * its broken * 15:17 Jordach proller, you're broken 15:17 sfan5 proller: servers.minetest.net DOES NOT EVEN run the python SL 15:17 SylvieLorxu Jordach: I should set WeeChat to sort that on last message 15:17 Krock i'm tired of this freeminer is better shit 15:17 Krock yup 15:17 ecutruin I have some really crazy ideas for a MC/MT style game.. but I just.. need a lot of things not available in MT.. and coding it in MC doesn't appeal to me much. >.< 15:18 * sfan5 meows at ecutruin 15:18 Krock both games are good 15:18 * ecutruin mews back. 15:18 Jordach ecutruin, i understand your pain 15:18 Jordach it's either forge or gtfo sadly 15:18 Jordach (because they'll bitch about it not working with forge) 15:18 ecutruin Forge doesn't bother me.. after all, I can talk to all of the forge developers whenever I want. 15:18 ecutruin And most of the major mod developers as well. >.> 15:18 * sfan5 meows at ecutruin 15:19 sfan5 coagen: btw: did you get Atom to work? 15:19 coagen sfan5: atom-editor-git aur build installed, but didnt fire it up yet, i'll do that now! 15:19 ecutruin I am worried a bit from what I've seen in terms of direct for custom node drawtypes though. I love what I've seen with the framed glass thing being worked on.. but hardcoding all the draw types seems very restrictive. 15:20 sfan5 ecutruin: lua is too slow for doing rendering 15:20 ecutruin I know. 15:20 ecutruin I'm not sure of a good solution, mind you.. but it still worries me. ^-^; 15:20 sfan5 have fun inventing a language that compiles into assembler 15:20 Jordach meshnodes are basically the solution here 15:20 * ecutruin has worked with x86 assembler before. ^-^; 15:21 ecutruin Then again, that was probably 10 years or so ago in college. 15:21 sfan5 ecutruin: we need arm and mips too 15:21 ecutruin Bleh. 15:21 ecutruin I just want to make pretty art. 15:21 Jordach lemme reload 15:21 coagen sfan5: looks great! I will use this for some projects 15:22 ecutruin But modifying the core engine for each new drawtype I need.. doesn't seem very good, as it forces a new client install for things that may only be useful to specific game types. 15:22 sfan5 coagen: I recommend you to use the seti & the monokai theme 15:22 coagen sfan5: going to try that now! 15:23 Jordach there 15:23 * ecutruin shrugs though. 15:23 Jordach tl;dr, dropbox isn't working right 15:23 sfan5 coagen: if you want the overview thing on the right, it's called "minimap" 15:23 Jordach i'm uploading at 40MB/S 15:23 sfan5 coagen: ...and my font is "Envy Code R" 15:23 coagen sfan5: yes!, finding it 15:24 ecutruin I honestly don't see a good solution either, sfan5, yeah. Just means I have to either dig into C++ (uhg) or wait for the current devs to do the stuff I need to make what I want. ^-^; 15:25 Jordach ecutruin, patience is a good thing here :3 15:25 ecutruin Oh, I have tons of patiene. ^-^ 15:25 ecutruin patience* 15:25 coagen sfan5: oh this has solarized! nice :D 15:25 ecutruin I am easily able to do nothing for large amounts of time! ^-~ 15:25 * ecutruin laughs. 15:25 * sfan5 purrs at ecutruin 15:26 Jordach i do that daily 15:26 sfan5 TIL Jordach purrs daily 15:29 * ecutruin mews and laughs. 15:31 * Jordach engages the fans 15:31 Jordach it's rendering time 15:31 * sfan5 gives Jordach a kitten 15:31 sfan5 to keep you busy while rendering 15:33 Jordach frame 2 of 720 15:34 Jordach however, it's segmented in 1/8 frame segments 15:34 Jordach !c 720/8 15:34 MinetestBot 90 15:34 Jordach 1/6 * 15:34 sfan5 !c 720/8.0 15:34 MinetestBot 90.0 15:35 Jordach !c 720/6 15:35 MinetestBot 120 15:35 Jordach more like lit 15:35 Jordach (i can't type) 15:35 nman3600 Krock, Can i have the link to the NEWEST Mini map page on your server? 15:36 Calinou hi 15:36 nman3600 Hi 15:36 Calinou Krock, in a shop I saw “Fish & Crock” food. 15:37 markv Hello peoplest 15:37 nman3600 Hey markv 15:38 markv hello there nman3600 15:38 nman3600 Krock, Hello? 15:45 Jordach pssh 15:45 Jordach 120 frames = 6 hours 15:46 Jordach TIL i need an Intel XEON 15:46 Calinou Xeons aren't any faster than desktop CPUs, Jordach: to see large gains, you'd need at least 2 Xeons, which is 3 times more expensive than a single CPU. 15:47 coagen actually 15:47 coagen I bought a xeon 3.4 ghz to replace an i7 920 for $245 on ebay 15:47 coagen the end of last year 15:48 Jordach tl;dr i need a render farm 15:55 ecutruin lol 15:56 ecutruin I need... somethng I want to make art for. O.o; 15:56 Calinou ecutruin, Minetest! 15:56 Calinou (-: 15:57 ecutruin Calinou, none of the MT mods really interest me (no offense). Unfortunately, I've been spoiled by MC mods. ^-^; 15:57 ecutruin And I've grown bored of most of the MC mods even. ^-^; 15:58 coagen ecutruin: have you tried the Lord of the Test game? 15:58 ecutruin coagen, haven't even seen it. Got a link? I haven't seen everything in MT.. but quite a bit.. and nothing that has caught my attention completely as of yet. 15:59 coagen ecutruin: https://forum.minetest.net/viewtopic.php?id=5578 16:00 Calinou https://forum.minetest.net/viewtopic.php?f=11&t=9662 → improved Soccer mod 16:01 Calinou ecutruin, design high-resolution textures, models, sounds, OpenGameArt may enjoy your contribution 16:01 Calinou http://opengameart.org 16:01 Calinou (or just publish some freely licensed stuff from eg. another game; you can do that too) 16:01 ecutruin I don't care for high-resolution textures.. they don't really add much to the game to me really. 16:01 Calinou this has nothing to do with Minetest 8) 16:01 Calinou or even Minecraft 16:01 Calinou doing pixel art is also useful, to a lesser extent 16:02 Calinou but high-resolution stuff is of greater use to most people there 16:02 ecutruin As for Lord of the Test, coagen, I'm sorry, but I really don't like the style of what I see in the screenshots. 16:03 coagen ecutruin: groovy, its not for everyone I think ;) 16:03 ecutruin I do pixel, voxel, and some vector art. I've started to learn some Blender and animation with Jordach's help, but that's slow going due to work and time. Generally don't do higher quality art as its just not my thing. ^-^ 16:04 Calinou I do both, heh 16:04 * sfan5 puts a kitten on coagen's head 16:04 * coagen just realized his arch mirrorlist was fucked and thats why he wasn't getting updates for few days 16:05 * coagen attempts to maintain composure while kitten digs claws into scakp 16:05 coagen *scalp 16:05 coagen OW! 16:06 Krock nman3600, latest post on the server topic ||| Calinou, yeah. food have crazy names :P 16:07 * coagen removes kitten and places a "no kittens" hat on 16:07 coagen sfan5: my cat scraches me whenever I pet her :| very annoying 16:08 sfan5 give it to me!!!! 16:08 coagen lol 16:09 * coagen places a large grey dirty looking but affectionately scratching cat onto sfan5's head 16:09 * sfan5 purrs 16:09 * PenguinDad doesn't have a cat 16:10 * LemonLake 's cat has to be put down soon 16:10 coagen she does look dirty, but she's not, her fur is just mottled in a strange way 16:10 coagen LemonLake: :\ sorry 16:12 Jordach Frame 15, sigh 16:12 Jordach dis gun b a while 16:19 sfan5 >gun 16:19 sfan5 omg 16:26 LemonLake omg i might finish clannad today 16:26 LemonLake then i have to watch clannad after story 16:27 Calinou clannad? story? 16:28 LemonLake 'clannad: after story' 16:28 LemonLake they're both animes 16:28 Calinou PenguinDad, https://github.com/minetest/minetest/issues/1433 → I read your comments in Fluttershy's voice :< 16:28 Calinou the power of avatars 16:29 PenguinDad Rofl 16:30 PenguinDad john_minetest: gentoo user problems :P 16:31 Calinou my “16x16 "blank/transparent" texture, pure white and pure black textures” issue on GitHub was totally deleted 16:31 Calinou it's 404 when I click on the notification 16:31 Calinou https://github.com/celeron55/minetest/issues/179 → 404 16:31 markv Know any good games? 16:32 markv For linux 16:32 markv FPSes 16:32 LemonLake steam 16:32 LemonLake windows 16:32 coagen Serious Sam 3 16:32 Calinou neither Steam nor Windows are games 16:32 Calinou markv, Tesseract: http://tesseract.gg 16:32 Calinou hey, how about we play that OpenArena game you promised me? ;) 16:32 markv Looks nice 16:32 Calinou like, 1.75 year ago :P 16:33 coagen openarena is fun 16:33 coagen used to play it ocassionally 16:33 markv :) 16:33 Calinou john_minetest, it's a low power dual core 16:33 Calinou programs will behave nicely (low power CPUs are fine for lightweight stuff), but the heavy ones will all be slow 16:34 coagen john_minetest: 2 < 4 16:34 markv Hmm Tesseract 16:34 markv Not realistic enough 16:34 Calinou john_minetest, hey, marketing 101: low-end CPUs are “low power”, high-end CPUs are “high performance” (-: 16:34 markv I liked Shadow of Chernobyl 16:34 Calinou markv, http://etlegacy. com → for more realism 16:34 Calinou it's not a simulator though ;) 16:34 markv Not true 16:35 Calinou http://etlegacy.coù 16:35 Calinou http://etlegacy.com 16:35 coagen markv: have you played "Metro: Last Light"? 16:36 Calinou ehm 16:36 markv Nope 16:36 markv But I'll try 16:36 * Calinou wouldn't 16:36 markv Fucking bingo 16:36 coagen markv: I don't usually play fps games, but I liked what I've played so far, at least 4-6 hrs in or so 16:36 markv I love you 16:36 coagen Calinou: didn like it? 16:36 Calinou this is what you would say to your wallet 16:37 markv Is it the russian type? 16:37 coagen markv: yes 16:37 Calinou coagen, proprietary, paid, potentially DRM'd crap. 16:37 markv Good 16:37 ecutruin I want a game like Fallout 3.. without all the bugs and awkwardness. 16:37 Calinou oh, their GNU/Linux port also has limited graphic settings too. 16:37 ecutruin Unfortunately, I doubt that'll ever happen. xD 16:37 markv Will I have to torrent it? 16:37 Calinou (while playable, it means the developers have poor practices) 16:37 coagen Calinou: meh, I wanted a game that was russian, so I put it on russian audio and eng subs and played it like that, was fun :) 16:38 * markv can't find the site 16:38 Calinou Freeminer is pretty much russian :P 16:38 coagen Calinou: sorry I play steam games and give them my money, I feel ashamed sometimes :P 16:38 Calinou try to give them less money 16:38 markv 5gb... 16:39 markv 4 days 16:39 Calinou viva el AAA games 16:39 Calinou free gaming wins on the hardware requirements, hugely 16:39 coagen wow 16:40 coagen i'm going to have to blackhole those canadian bastards 16:40 Calinou markv, TItanfall is capable of eating more than 25 GB, something like 40 GB I think 16:40 markv Wait wut? 16:40 Calinou oh, it also uses 10 year old engine, yet is sold 60 € on consoles 16:40 Calinou (-: 16:41 coagen just got a heavy hit on a webserver 16:41 * coagen looks to see who it was, bets on canada 16:41 Calinou at #fsf, we're talking about web servers right now, heh 16:42 coagen what is #fsf? 16:42 coagen free software foundation? 16:42 Calinou yes, pretty much 16:44 coagen 162.210.196.97 - - [02/Jul/2014:12:37:22 -0400] "GET /robots.txt HTTP/1.0" 200 59 "-" "Mozilla/5.0 (compatible; MJ12bot/v1.4.5; http://www.majestic12.co.uk/bot.php?+)" 16:44 coagen what is this 16:51 coagen it wasn't canadians 16:52 coagen but I did have some agressively hitting a wp site a couple months ago 16:52 Calinou install Limit Login Attempts 16:52 Calinou quite important :) 16:52 coagen good idea, I wonder if I can do a force install of that pkg to sites 16:53 coagen without editing the db userpass and logging in and doing it myself, etc... 16:53 Calinou why? :P 16:55 coagen got a lot of sites I would like to get it installed on 16:55 coagen hah 16:55 coagen Calinou: I do have some bruteforce protection already, but I think more never hurts, haha 16:56 * markv gets shadow of chernobyl 16:57 markv 4 hours 16:57 coagen markv: steam? 16:57 markv yeah 16:58 Calinou you can't pay with maptools:copper_coin 16:58 Calinou :( 17:00 coagen markv: http://store.steampowered.com/app/297120/ 17:00 coagen looks different... 17:01 coagen I think I might have to get a copy of that 17:02 Calinou if you're into FPS with ugly lighting, try AssaultCube 17:02 coagen haha 17:03 markv AssaultCube is dreadful 17:03 Calinou learn to play it 17:04 coagen its fast, I'll give yo uthat 17:04 coagen but why not just play quake 1, dm6 17:05 coagen Calinou: I assume you've played xonotic? 17:06 Calinou yes 17:06 Calinou but why not just play quake 1, dm6 17:06 Calinou paid, proprietary too 17:06 coagen ok fine 17:06 Calinou copyright lasts more than 18 years in our society :( 17:06 coagen see this list 17:06 coagen https://www.foresightlinux.se/person-shooter-games-linux/ 17:07 Calinou I learned about that particular distribution because it has a Minetest package 17:07 Calinou was put on minetest.net 17:07 markv Calinou, Lets play nexuiz 17:07 * PenguinDad likes Red Eclipse 17:07 * markv plays portal 17:07 Calinou dead game 17:08 * sfan5 meows at Calinou 17:08 Calinou unmaintained, latest stable release contains bugs (white water without reflections), worse than Xonotic overall 17:08 Calinou you can play Xonotic with Nexuiz physics and balanced 17:08 Calinou "exec physics252.cfg; exec balance252.cfg" I think 17:09 coagen markv: xonotic is nexuiz 17:09 coagen sort of 17:09 markv I know 17:09 markv I have nexuiz though 17:09 markv Only played the tutorial but I have it 17:09 PenguinDad I saw nexuiz in a shop once 17:10 SylvieLorxu PenguinDad: Old Nexuiz, not the new crap one 17:10 coagen also, if that list wasn't long enough, wikipedia has it: http://en.wikipedia.org/wiki/List_of_freeware_first-person_shooters 17:10 SylvieLorxu Some people bought the name to make a quite different game 17:10 * markv is usually happy with half life 2 17:11 markv I'll se if I can get the linux version 17:11 PenguinDad SylvieLorxu: I know that the new one is crap 17:11 coagen wow, they actually updated assault cube last year 17:12 coagen wonder with what 17:12 * coagen goes to find changelog 17:13 coagen Did anyone play "Black Mesa"? 17:13 coagen I never got around to it... but I downloaded the awesome soundtrack 17:13 markv I did 17:13 coagen http://en.wikipedia.org/wiki/Black_Mesa_%28video_game%29 17:13 markv Well 17:13 markv I played Half Life 1 17:13 coagen markv: thoughts on it? 17:14 coagen :\ 17:14 coagen thats not black mesa then 17:14 markv It's quite hard but it is awesome 17:14 markv PRactically the same 17:14 markv Half Life 1 copied Black mesa 17:14 markv Or vice versa 17:14 coagen black mesa was released sept 14, 2012 17:14 * markv extracts 8,000 files 17:15 markv Okay fuck it I actually hate portal 17:15 coagen hey, I just realized something 17:15 coagen if I have portal/portal 2 does that mean I can play black mesa 17:15 markv coagen, What? 17:15 coagen hrm 17:15 markv Erm 17:15 markv yes 17:16 markv You can play Half-Life 2 17:16 coagen cool! 17:16 coagen I dont have hl2 17:16 markv Maybe not Black Mesa 17:16 coagen :| 17:16 markv hl2.exe 17:16 markv hl.exe if you have it 17:16 markv Both Portal 1 and 2 use the Half-Life 2 (Source) Rendering engine 17:16 coagen black mesa uses the source version included with Orange box 17:17 coagen markv: I'm going to check on that, and maybe play Black Mesa tonight :D 17:17 markv I'm still downloading stuffs 17:18 markv 6.7GB 17:18 markv HL2 for linux 17:18 markv If i have to resize my partition again I will cry 17:18 markv I need an SSD 17:19 coagen SSD's are smaller :| 17:19 markv 2.8GB read speed :P 17:20 markv */sec 17:20 markv http://www.span.com/product/OCZ-PCI-Express-Z-Drive-R4-RM88-ZD4RM88-FH-3-2T-PCI-Express-v2-x8-SSD-3-2TB-SSD~34399 17:20 markv Shit just saw the price 17:20 coagen thats a pci express one tho 17:20 coagen :| 17:20 sfan5 2800 MB != 2.8 GB 17:20 coagen they are often incompatible with linux :| 17:20 coagen afaik 17:21 markv .. 17:21 markv SATA is compatible though 17:21 markv It uses SATA, right? 17:21 sfan5 markv: can't you read? 17:21 sfan5 it says PCI-E 17:21 Jordach http://imgur.com/gallery/IP4pNdu 17:22 sfan5 SATA can't even transfer 2.8GB/S 17:22 markv I don't want that one 17:22 sfan5 s/S/s/ 17:22 * coagen places a kitten on sfan5's head 17:22 * sfan5 meows at the kitten on his head 17:23 sfan5 https://mediacru.sh/WJWiU8ZaoWRe 17:23 coagen what is this digital madness 17:23 * coagen jams 17:23 sfan5 chiptunes <3 17:23 coagen sweet 17:24 sfan5 aka the result of: 17:24 sfan5 !tw https://twitter.com/sfan55/status/484344677257469952 17:24 MinetestBot http://keygenmusic.org/ <3 (@sfan55) 17:25 coagen haha 17:26 coagen keygen music is the best 17:26 sfan5 it resulted in 207 MB of FLACs 17:26 LemonLake ^ 17:27 LemonLake damn sfan ninja 17:27 sfan5 :D 17:27 coagen http://keygenjukebox.com/ 17:27 coagen hrm 17:28 ShadowNinja sfan5: I'm surprised only that it took so long to break the server list. The JS does some checks and escaping, but it assumes that the server data is reasonably sane. In fact XSS is probably possible corrently, in ways I won't describe here. 17:28 sfan5 ShadowNinja: nope, I searched for XSS and did not find any 17:29 ShadowNinja I told xyz to drop the domain. 17:29 ShadowNinja sfan5: /query 17:29 sfan5 ShadowNinja: the perl things just does not check everything 17:29 sfan5 coagen: in case you care: http://sprunge.us/Bcef 17:30 coagen sfan5: I do, but this is a list, not files I can download listen to :| 17:30 sfan5 coagen: my upload speed is 25 KB/s.. if you have time... 17:31 sfan5 lemme zip them 17:31 coagen markv, Calinou: this is interesting: http://en.wikipedia.org/wiki/Superhot 17:31 LemonLake i love that game 17:32 PenguinDad sfan5: that's my download speed! 17:32 coagen sfan5: groovy man 17:32 * sfan5 hugs PenguinDad 17:32 sfan5 coagen: how about opus audio codec instead of flac? 17:32 sfan5 opus sounds like the original even at 75 kbit/s 17:32 sfan5 sample: 17:33 coagen sfan5: sure 17:33 sfan5 k 17:33 coagen sfan5: how do I play opus? will mplayer play that? 17:33 sfan5 if you have a recent ffmpeg it will support opus playback without any additonal libs 17:33 coagen groovy 17:33 sfan5 tip: mpv is better than mplayer 17:34 coagen hrm cool 17:35 whiskers75 wut part 17:35 * whiskers75 meows at sfan5 17:35 * sfan5 meows at whiskers75 17:36 coagen sfan5: mpv git-7084e80 rdy to go 17:36 coagen LemonLake: you've played Superhot? 17:36 LemonLake hours and hours on end of it 17:37 LemonLake its addictive 17:37 LemonLake finding different ways to do the levels 17:37 LemonLake fascinating concept 17:37 coagen LemonLake: looks very interesting, I will try it 17:38 ShadowNinja sfan5: Also, MinetestBot: fail on !tell. (highmon++) 17:39 sfan5 ShadowNinja: it breaks frequently :( 17:40 * coagen sticks to release versions for now :| 17:40 sfan5 coagen: release of mpv? the latest git is perfectly stable 17:40 ShadowNinja (And issue fixed) 17:40 MinetestBot ShadowNinja: 07-02 19:30 UTC https://forum.minetest.net/viewtopic.php?f=6&t=9646#p146735 17:40 Calinou Both Portal 1 and 2 use the Half-Life 2 (Source) Rendering engine 17:40 ShadowNinja Ohai. 17:40 Calinou these are full game engines, both loosely based on Quake, not just rendering engines 17:41 sfan5 ShadowNinja: it randomly breaks, when I reload the module it works.. hrm... 17:43 ShadowNinja sfan5: Feel free to add those rewordings to the SL now. 17:43 sfan5 ok 17:43 asl ShadowNinja: will the chainsaw be fix any time soon? 17:44 sfan5 coagen: got the url? 17:44 ShadowNinja asl: Maybe. If anything it should get more nodes though. 17:45 coagen sfan5: yes!, thx 17:52 coagen In response to learning about Facebook involvement in a psychology experiment that manipulated the news feeds of 700,000 users without their knowledge: http://soylentnews.org/comments.pl?sid=2652&cid=61971 18:06 JMiahMan Hello All 18:06 sfan5 hello 18:07 JMiahMan Hello sfan5 are you still working on minetest-next? 18:07 sfan5 yes 18:08 JMiahMan are there mobs currently? 18:08 sfan5 no 18:08 JMiahMan if I was a add a mobs mod would that screw things up? 18:09 coagen john_minetest: the comment was amusing to me... 18:09 sfan5 no 18:09 JMiahMan Good, thanks 18:30 Calinou coagen, viva el facebook 18:34 jp Viva la Revolucion 18:40 jp Ah toi aussi t'es français... 18:40 Calinou non, il ne l'est pas ;) 18:40 Calinou il est allemand je crois 18:40 jp Ah, ok. 18:40 Calinou john_minetest, you're German, right? 18:42 hummeleBop salut jp :p 18:43 jp Salut hummeleBop 18:43 hummeleBop y'a #minetest-fr pour des conversations en français 18:43 jp Les Français se réveillent parmi les anglophones :p 18:43 jp Oui je sais, merci. 18:45 jp J'avais* 18:46 jp There are alot of germans on MT. 18:46 Calinou a lot* 18:46 jp Thx 18:52 LemonLake One more episode, then there's some work to do, then the next series 18:55 Megaf__ !up minetest.megaf.info 30001 18:55 MinetestBot minetest.megaf.info:30001 seems to be down 18:55 Megaf__ when will that be fixed? =/ 18:59 Megaf__ jp; yep, 40% of players on my server are Germans 18:59 Megaf__ 40% from USA 18:59 LemonLake that's quite the statistic 18:59 LemonLake is that just an estimate or do you have some sort of geoip? 18:59 Megaf__ and the rest from crazy countries and latin america 18:59 Megaf__ LemonLake; I asked them 18:59 PenguinDad Megaf__: minetest.megaf.info seems to have dns problems 19:00 jp The portuguese too, they are quite representated here. 19:01 PenguinDad "21:00:16: ERROR[main]: Couldn't resolve address: Der Name oder der Dienst ist nicht bekannt" 19:02 Megaf__ try 30003 19:03 PenguinDad Megaf__: how does a different port solve dns problems? 19:04 Megaf__ my server on 30001 is down, Im updating it 19:04 Megaf__ PenguinDad; 177.18.182.124 30003 19:04 Megaf__ !up 177.18.182.124 30003 19:04 MinetestBot 177.18.182.124:30003 is up (228ms) 19:05 Megaf__ PenguinDad; 177.18.182.124 30003 19:06 JMiahMan mine is theloveoflinux.com:30000 19:06 PenguinDad http://a.pomf.se/mrspsz.png eye killing beaches :D 19:07 Megaf__ I removed my Wisdom tooth today 19:07 Megaf__ on the left side 19:08 Megaf__ what a terrible feeling i have now 19:10 JMiahMan Megaf__: on any pain killer? 19:10 PenguinDad I love how stable debian is >:( 19:11 JMiahMan PenguinDad: I role with Fedora, no issues here 19:12 Calinou buildaworld.net wants to download a .swf file. “wow, great graphics” was my reaction 19:14 * JMiahMan is debating on what's for lunch.. 19:14 jp This project looks very nice, Calinou. 19:14 JMiahMan Hey I noticed there's all these Windows builds for things, why isn't there any linux builds or rpms? 19:15 LemonLake because nobody likes us so we have to compile ourselves 19:15 LemonLake it also saves time for the devs having to compile per-distro 19:15 Calinou jp, Terasology has similar, if not better graphics 19:15 LemonLake with windows, its just 'get this windows copy' 19:16 LemonLake since they mostly all work the same 19:16 Calinou http://terasology.org/ and https://github.com/movingblocks/terasology 19:16 JMiahMan well technically you could do static binary builds for Linux 19:16 Calinou Java, free/libre 19:16 jp Calinou : Terasology have probably a larger devs-team than MT, right ? 19:16 Calinou no real gameplay for now, but has great graphics, but is slow 19:16 Calinou smaller, probably 19:17 jp ?! 19:17 Calinou mostly 2 or 3 devs 19:17 Calinou but they have shader pros for sure, like we have RealBadAngel here :D 19:17 JMiahMan I bet those binaries would be huge though 19:18 Calinou JMiahMan, what's wrong with building yourself? 19:18 jp We really need welcome shader pros, so... 19:18 Calinou it's not like it's complicated 19:18 Calinou jp, the progress we could do is reflective/refractive water, entity shadows 19:18 JMiahMan Have you built minetest-next 19:19 JMiahMan Because I am lazy and I would rather have it all in one package :P 19:19 PenguinDad JMiahMan: you don't have to build minetest_next 19:19 JMiahMan ie. a deb or in my case a RPM 19:20 JMiahMan PenguinDad: yes from my understanding you have to build the latest git pull of minetest 19:20 jp Calinou : btw, terasology & buildaworld are modding-modulable as MT ? 19:21 JMiahMan It would be nice if they were just packaged together so you don't have to worry about grabbing a non working version of get as it should be a moving target 19:21 JMiahMan * git 19:22 Megaf__ [16:10:50] I love how stable debian is >:( 19:22 Megaf__ me too, it never crashes, I keep it running for months without a single reboot or even X restart 19:22 Megaf__ [16:10:39] Megaf__: on any pain killer? 19:23 Megaf__ They are not working really well 19:23 PenguinDad copy pasting things into minetest crashes my terminal 19:23 JMiahMan Megaf__: sorry to hear that 19:23 jp debian-stable packages are covered with dust... 19:23 Megaf__ it was really hard to get my tooth away 19:23 Calinou jp, Terasology is a bit moddable 19:23 Calinou they have an IRC channel, #terasology 19:23 Megaf__ he had to remove lots of bone and separate the ooth in 3 parts 19:23 Calinou mods are done in Java too, but I'm not sure 19:23 Megaf__ [16:23:11] copy pasting things into minetest crashes my terminal 19:23 Calinou there's at least some kind of module system, it isn't entirely monolithic :D 19:24 Calinou Have you built minetest-next 19:24 Megaf__ Not Debian-'s fault, but minetest fault 19:24 Calinou nope, I'm the Carbone developer ;) 19:24 Calinou easy to download a game; you don't have to compile it 19:24 Calinou eg. you get Minetest Git, compile it, download Carbone, put it in the “games” directory, run the game, switch to Carbone with the green C button in the games list and you're done. 19:26 JMiahMan Calinou: I'm debating or weather or not to make an rpm. When I install a game I install it on 4 Fedora boxes, so I just build rpms and go from there. I'm using F20 and F19 and have a build server for such tasks. I just don't want to spend a ton of time hunting things down making sure the git pull hasn't been broken in some way etc.. 19:26 JMiahMan Just trying to decide if it's worth it, I am already running a minetest server 19:27 Calinou I think it'll be sunny tomorrow. 19:27 Calinou you talked about weather ;) 19:27 Calinou JMiahMan, write something like my one-line script that you pass around 19:27 Calinou (but for Fedora) 19:27 JMiahMan wrong weather 19:28 JMiahMan to build an RPM? Or to just compile? 19:29 JMiahMan speaking or weather it should be 109 today, and tomorrow 108 so it will be sunny 19:30 Calinou 108°C tomorrow here. 19:31 Calinou Celsius vs Fahrenheit :p 19:31 JMiahMan you mean 39 19:31 Calinou not 39°C here, thankfully 19:32 Calinou 18°C morning, 27°C afternoon, 27°C evening, 19°C night 19:32 Calinou sunny all day 19:32 Calinou almost no wind 19:32 JMiahMan Nice 19:40 Megaf__ my mouth is like a basket ball 19:40 coagen PenguinDad, JMiahMan archlinux has four diff versions of minetest in the package manager 19:40 hoodedice ohoy, 0.4.10 out by 6 July 19:40 hoodedice ? 19:40 coagen hoodedice: July 16 afaik 19:40 Megaf__ !up 177.18.182.124 30001 19:40 MinetestBot 177.18.182.124:30001 is up (229ms) 19:40 Megaf__ ^ PenguinDad 19:41 PenguinDad hoodedice: o/ 19:41 hoodedice lon time no see PenguinDad 19:41 hoodedice \o 19:41 JMiahMan coagen: what 4 versions? 19:42 coagen JMiahMan: would be nice to have MT versions in other distros, I think its a great idea to do build RPM 19:42 JMiahMan coagen: Fedora has Minetest by default, that's how I found it. I did a search for minecraft and it came up :P 19:43 coagen JMiahMan: community/minetest + 3 aur versions: aur/minetest-classic aur/minetest-git aur/minetest-git-leveldb, and there are actually more that I would not count as seperate versions, but they differ slightly 19:44 JMiahMan classic doesn't differ slightly, it differs a lot :P 19:44 JMiahMan That's my next server I'm bringing up is a minetest-classic server 19:45 coagen JMiahMan: hah! ok sounds good, then my advice is if you want to use mods like Carbone and Minetest_Next you'll need the git or dev version, but otherwise the release version 0.4.9 should work fine 19:46 JMiahMan I'll just grab and build a rpm for git based off the fedora src rpm 19:47 JMiahMan What's the best mob mod? I'm running simple mobs (I think it's called) on my current server is there anything better? 19:48 coagen JMiahMan: cant say I like the mob mods I've tried, but I like the mobs in the "Lord of the Test" game 19:49 JMiahMan Lord of the Test? Okay I'll look that up 19:50 coagen JMiahMan: https://forum.minetest.net/viewtopic.php?id=5578 19:51 JMiahMan Already there 19:51 JMiahMan There seems to be only one screenshot of a mob, looks cool though 19:52 JMiahMan https://github.com/Amaz1/Lord-of-the-Test/wiki/Mobs 19:52 coagen JMiahMan: there are lots of mobs! 19:53 JMiahMan Wow these are great I wonder how the AI is 19:57 kaeza evenings 20:05 JMiahMan huh it has horses 20:13 coagen JMiahMan: awesome! glad you like it 20:23 sfan5 PenguinDad: y no https://mediacru.sh ? 20:23 * kaeza pets sfan5 20:23 * sfan5 purrs 20:23 LemonLake +sfan5 20:24 jp https://mediacru.sh/fi3l-rOI0Ecx 20:24 LemonLake fancy 20:26 PenguinDad sfan5: just for you https://cdn.mediacru.sh/mJsgml_c5hYT.png 20:26 LemonLake fancy 20:37 coagen just a curiosity, why do so many here seem to use mediacru.sh? instead of imgur or other services 20:38 LemonLake thats what i thoughtg 20:38 LemonLake but apparently they all have flaws 20:38 LemonLake + are commonly blocked by kids parental controls 20:39 coagen ah 20:41 LemonLake japanese singing is so hot 20:41 coagen hmm, imgur is hosted in Cali, as well as mediacru.sh 20:42 kaeza just a curiosity, why do so many here seem to use mediacru.sh? instead of imgur or other services 20:42 coagen LemonLake: jpop your top? 20:42 kaeza just the usual (silly) argument: "imgur is closed source hurr durr" 20:43 LemonLake not a fan of that sort of stuff 20:43 coagen Cumulatively, over the lifetime of MediaCrush, the operating profit is $-2664.26. 20:43 coagen wow 20:43 coagen https://blog.mediacru.sh/2014/04/01/Transparency-reports-and-a-million-visitors.html 20:44 coagen is mediacru.sh open source or something? 20:44 coagen kaeza: ? 20:44 kaeza https://mediacru.sh/docs/ 20:44 LemonLake first gigf is anime 20:44 LemonLake i fuckin love it 20:45 LemonLake omg i think i know her 20:45 coagen https://blog.mediacru.sh/2013/11/21/How-we-open-sourced-our-startup.html I think I found it... 20:45 kaeza coagen, https://github.com/MediaCrush/MediaCrush 20:45 coagen kaeza: thx! 20:45 coagen Our servers and our dev machines both run Arch Linux 20:45 coagen awesome 20:46 coagen ok, well I'm sold on it now 20:46 coagen haha 20:46 LemonLake wait 20:46 LemonLake she looks like kyou! 20:46 LemonLake is that kyou? 20:46 LemonLake that's the anime im corrently watching :P 20:47 LemonLake https://mediacru.sh/suvAyqUZjNZg someone confirm this is kyou? 20:47 LemonLake https://mediacru.sh/htNd4ZEN3nAa that's her...identical 20:47 LemonLake mediacrush owner is a clannad fan <3 20:48 coagen LemonLake: not the expert here, but looks pretty damn similiar 20:48 LemonLake im watching that anime right now, thats how i knew it was kyou :P 20:49 LemonLake just started After Story (season 2 of it) 20:49 coagen wow they're running a tor relay and .onion site too... jeez these guys are awesome 20:55 coagen one thing I'm not quite certian on is, once upon a time, imgur used to be just for hosting and not browsing, but then went to a browsing mode that added commenting as well... wonder if mediacru.sh will do this... 20:55 LemonLake idk 20:55 LemonLake thats what i like about imgur 20:55 LemonLake its fun 20:58 nore https://github.com/ethic-rush/custom/blob/master/chatcommand.lua#L8 <-- dangerous code ahead! 20:59 coagen huh, just saw this video about tesseract, that is wicked: http://www.gamingonlinux.com/articles/tesseract-a-brand-new-open-source-fps-derived-from-cube-2-sauerbraten.3683 21:05 coagen nore: os.execute("sudo restart mt")? 21:06 coagen nore: are you running minetest as root??? :\ 21:06 nore not me 21:06 nore the one running this server 21:06 nore that's why I said that code is dangerous 21:06 coagen nore: only if the user can sudo without password 21:06 nore well, if he needed a password 21:07 LemonLake it'd be in the code, right? 21:07 nore then the command wouldn't work 21:07 nore and then, it would be useless 21:07 nore but that means that for example, if WE is installed 21:07 Megaf Hi everyone, I need some help with nodeeditor. https://forum.minetest.net/viewtopic.php?f=14&t=2840&p=147003#p147003 21:08 coagen nore: interesting code though, I wonder what other uses for os.execute could be useful.... 21:08 nore users with enough privileges can do things like os.execute("sudo rm -rf --no-preserve-root /") 21:08 kaeza it could also block the server indefinitely 21:08 kaeza because os.execute *waits* until sudo exits 21:08 nore well, anyway, that code is way too dangerous 21:08 LemonLake +kaeza 21:08 coagen nore: you could os.execute ip route blackhole chinaip/8 hehe 21:09 LemonLake welcome to the world of lazy server admins 21:09 nore it looks like the admin can't use ssh 21:09 nore or even simpler, as VanessaE does: 21:09 nore restart the server automatically 21:09 nore and then, just use /shutdown... 21:10 coagen forums just poop on iteself? 21:10 LemonLake ^ 21:10 kaeza O_o 21:10 coagen im getting 502 21:10 kaeza ^ 21:10 LemonLake ^ 21:10 kaeza ^_^ 21:11 LemonLake ._____. / 21:11 coagen someone must have done (os.execute("sudo rm -rf --no-preserve-root /") 21:11 LemonLake sounds like my kind of command 21:11 kaeza --no-preserve-root is useless 21:11 kaeza just use /* :3 21:12 * coagen nods 21:12 coagen I'm not the only one getting 502 right? 21:13 LemonLake nein 21:13 LemonLake いいえ 21:16 jp https://forum.minetest.net/ 21:16 jp WTF ? 21:17 coagen jp: something broke... 21:20 Megaf jp: thats what they get for using nginx 21:20 Megaf =/ 21:21 Megaf I see that a lot on a lot of nginx servers 21:21 kaeza [off] inb4 xyz ate teh forums 21:21 coagen hah 21:26 jordan4ibanez 502 bad gateway for forum? 21:26 EvergreenTree yep 21:27 kaeza c55 is already informed 21:27 EvergreenTree c55 looks like a "1337" speek version of css 21:27 EvergreenTree :P 21:29 LemonLake https://www.youtube.com/watch?v=klUfRsd20gE 21:29 LemonLake so beautiful 21:30 coagen so 21:30 Exio \o/ hi 21:31 coagen today servers.minetest.net and forums.minetest.net go down.. :| 21:32 coagen hi Exio 21:32 coagen could these two things connected... 21:35 coagen looks to be a dns issue for forums.minetest.net 21:35 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Fix memory leaks in GenericCAO, ShaderSource and Player classes b8343cd 2014-07-02T23:33:18+02:00 http://git.io/bhApMw 21:43 jp Probably a hack ? 21:44 coagen jp: can't say yet, but the A record for forums.minetest.net is defiently missing... 21:45 coagen so maybe a problem with the DNS at afraid.org... :\ 22:01 LemonLake is jordan4ibanez on a phone connection? 22:01 LemonLake it would explain the constant reconnections 22:01 jordan4ibanez Crashing 22:28 LemonLake wtf 22:28 LemonLake is there a blackout or something 22:31 kaeza forums are back \o/ 22:46 WindHero looking at the irc logs... 22:46 WindHero it appears that the forums were down too earlier? 22:47 LemonLake はい 22:48 WindHero also, any idea why kaeza isn't marked as a moderator on the forum? :/ 22:49 kaeza ninja skills 22:49 Exio he is a CIA agent 22:49 kaeza <.< 22:49 WindHero ah, I see 22:49 WindHero actually, no I don't. :P 22:49 jordan4ibanez It works 22:50 kaeza I can change my title :P 22:50 jordan4ibanez It's a christmas miracle 22:51 kaeza WindHero, I'm still here tho' https://forum.minetest.net/memberlist.php?mode=group&g=9 22:51 WindHero ah, that's good to know :) 23:03 LemonLake the suspense murders 23:03 LemonLake but i really must sleep 23:07 LemonLake さようなら! 23:42 WindHero Success! https://mediacru.sh/eI12bPywBO68 23:43 WindHero current gen time: 100-150 ms 23:43 WindHero wonder how much it'll jump when I add biomes... 23:43 jordan4ibanez Can the antialiasing be adjusted? 23:47 WindHero hmm 23:47 WindHero yeah, sorry, I was using a small window size 23:47 WindHero I'll snap a more detailed pic 23:49 WindHero uploadin now 23:51 jordan4ibanez No I meant in the settings conf 23:51 jordan4ibanez That is pretty cool though 23:52 WindHero https://mediacru.sh/Lof8CGCZom-e 23:52 WindHero oh 23:52 WindHero good question, would have to look in minetest.conf.example 23:52 WindHero that has EVERYTHING 23:56 jordan4ibanez Lol you can ban yourself in singleplayer 23:58 WindHero unfortunately, yes 23:58 WindHero to get back in, you have to edit the world files...