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IRC log for #minetest, 2014-06-26

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All times shown according to UTC.

Time Nick Message
00:02 FreeFull I never had a big liking for OOP
00:14 Exio4 noone likes OOP
00:20 ShadowNinja OOP is good, but not if it's overdone.
00:23 Exio4 OOP is good?
00:23 Exio4 no way overcomplicating code is good
00:23 Exio4 outside a few use cases, OOP isn't going to make your code readable, shorter, or more obvious
00:23 Exio4 it actually tends to add lots of boilerplate around
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01:18 Megaf Ok, how do I updated my clone localy?
01:18 Megaf git push or pull?
01:19 Megaf I want to get the changes from github and place them on my computer
01:20 Zeno` pull (or fetch and merge)
01:21 Megaf hm
01:21 Megaf thanks
01:25 Eater4 Does anyone know the mod that pope up rules when people log in?
01:25 Eater4 anyone?
01:27 Zeno` Dunno. Check Krock's github
01:27 Zeno` (smalljoker)
01:27 Eater4 XD
01:33 kaeza this one? https://github.com/ChaosWormz/mt_terms_of_use
01:39 Zeno` I'd forgotten CWz did that
01:45 Eater4 Yes
01:45 Eater4 Thank you!!'
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02:02 VanessaE kaeza: *poke*
02:03 kaeza ow
02:03 VanessaE kaeza:  http://pastebin.ubuntu.com/7703661/
02:03 VanessaE just updated a few mins ago.
02:04 kaeza oh that was already reported
02:04 VanessaE oh ok
02:04 kaeza https://forum.minetest.net/viewtopic.ph​p?f=11&t=3830&p=146235#p146235
02:06 WindHero I wonder if I should add Red Flowers to my caves
02:06 WindHero but there aren't Mimiga to eat them...
02:07 kaeza VanessaE, https://github.com/kaeza/minetest-computer/co​mmit/19422825264e1cda484b66297490380b085d1a7b
02:07 VanessaE oh that was easy heh
02:10 WindHero in any case, I like your avatar, kaeza
02:11 kaeza thanks :)
02:11 Artemis3 i suppose that linksys has a limited range and the computers won't connect outside that?
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02:17 WindHero first attempt at a giant shroom: https://mediacru.sh/N3Y5W-D30ZGw
02:17 WindHero and hi Enke :)
02:19 ShadowNinja I need to get GitHub to merge this: if commit.message:lower():find("^update %S+%.%S+") then reject_commit(commit) or ban_user(commit.pusher) end    ;-)
02:20 WindHero lol
02:20 Zeno` rofl
02:21 Zeno` I mean... it's beautiful
02:21 WindHero ?
02:22 WindHero hi Zeno
02:23 Zeno` hi. Sorry I didn't mean to laugh at your giant shroom :P
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02:24 WindHero that's perfectly fine
02:24 Zeno` WindHero: I have done 1 texture for caverealms
02:24 WindHero if you have critique, let me have it, lol
02:24 WindHero cool!
02:24 Zeno` at this rate I should be finished all 7 in about 9 months
02:24 WindHero rofl
02:24 WindHero I might add more varieties of giant shroom as time goes on...
02:25 Zeno` Even better, I may have created a texture that VanessaE won't laugh at!
02:25 VanessaE BAHAHAHAHAHA
02:25 VanessaE there, prepmtive strike ;)
02:25 VanessaE poreemptive*
02:25 VanessaE preemptive**
02:26 Zeno` nah, seriously
02:26 Zeno` you won't have to change a single pixel
02:26 Zeno` :3
02:26 WindHero this I gotta see...
02:26 VanessaE we'll see :)
02:26 WindHero jk, I have trust
02:27 fishyWET WindHero, i got some crystal nodeboxes at one of my mod, https://forum.minetest.net/v​iewtopic.php?f=9&t=9301, perhaps it might help in the appearance of the tiny crystal in caverealms.
02:28 Zeno` http://i.imgur.com/qYXo8a3.png <--- look at them beauties
02:28 WindHero fishyWET: interesting!
02:29 WindHero Zeno`: :o
02:29 Zeno` hmm, maybe there are some stray white pixels
02:29 WindHero xD
02:29 WindHero besides the stray white pixels, niiiiiiiiiiiiiiice
02:29 Zeno` thx
02:29 Zeno` VanessaE will still laugh
02:29 Zeno` lol
02:30 WindHero also, I think I'm gonna try making an umbrella mushroom instead
02:30 * VanessaE looks
02:30 WindHero *giant
02:30 VanessaE nice
02:30 Zeno` :-o
02:30 Zeno` brb, I think I just feinted
02:30 fishyWET WindHero, if u want to use the crystal nodeboxes, feel free to do so, just give some tiny credit :)
02:31 WindHero If I do, I will
02:31 WindHero I already credited Zeno in the README with the help he's done so far
02:31 WindHero maybe I could have the nodeboxes as an alternate option
02:32 WindHero atm I'm a tad bit fond of the plantlike drawtype crystals
02:32 VanessaE meanwhile:  https://github.com/VanessaE/homedecor_modpack/c​ommit/1eb649ae514e2f310d178ed3c291761daa986960
02:32 WindHero FISH!!!!
02:32 WindHero Do fish have fingers?
02:32 VanessaE only if you cook them :P
02:32 WindHero https://mediacru.sh/Wa8lhJOD4bPd
02:32 WindHero glow worms on high
02:43 Zeno` cool!
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02:46 Zeno` http://i.imgur.com/n0GA6Gc.png  <-- caveshrooms draft #1
02:46 Zeno` (128px version)
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02:50 Zeno` Moss might be the next easiest one to attempt
02:54 Zeno` what is moss-top meant to look like?
02:55 Zeno` I have this: http://i.imgur.com/CQ2jgTq.png
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02:55 Zeno` Zeno`> what is moss-top meant to look like?
02:55 Zeno` <Zeno`> I have this: http://i.imgur.com/CQ2jgTq.png
02:55 Zeno` might be a bit hard to work with though. Is moss top just meant to be... hmm
02:55 WindHero close
02:56 WindHero lemme do a quick search
02:56 WindHero this is closer: http://farm5.static.flickr.com/​4047/4465475118_df79b45e8a.jpg
02:57 Zeno` ok so just normal moss? That's easier :)
02:57 WindHero yeah
02:58 Zeno` VanessaE, http://i.imgur.com/ThO4XSD.png <-- can you use that for anything?
02:58 WindHero nothin special, probably just a few patches where stone shows through
02:58 Zeno` just going through 20000 or so photos hehe
02:58 Zeno` I have heaps of moss photos, so should be easy
02:58 Zeno` well...
02:58 Zeno` kind of..
02:58 WindHero derp :P
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02:59 Zeno` I just remembered that moss is likely to be hard because Vanessa will yell at me when it doesn't tile correctly
02:59 WindHero hint: GIMP > Filters > Map > Seamless
02:59 Zeno` yeah, I still manage to get it wrong
02:59 Zeno` lol
02:59 WindHero *Make Seamless
03:00 WindHero lol
03:00 * khonkhortisan imagines a nearest-neighbor search for larger-than-on-tile moss images that recalculates the whole hillside when one node is moved
03:00 khonkhortisan *than-one-tile
03:00 WindHero if I make a giant umbrella mushroom, what color do you think would be best: red, brown, lavender
03:01 khonkhortisan The easiest way to make a tiling image is to add a border, then offset it half the width. Then the image tiles, with a plus on top.
03:01 Zeno` blue
03:01 Zeno` lol
03:02 WindHero alright
03:02 WindHero lol
03:02 WindHero like.... light blue or dark blue? :s
03:02 khonkhortisan They look brown to me. Maybe I need more imagination. *rubs temples*
03:02 Zeno` blue and green are really the most natural colours to me (because they occur in real life as bioluminescence)
03:02 Zeno` I can't find a real life red thingy
03:02 WindHero Minetest = world made of blocks = completely unreal
03:02 khonkhortisan strawberry?
03:03 WindHero except amanita
03:03 WindHero mushrooms
03:03 Zeno` they don't glow though
03:03 Zeno` do they?
03:03 WindHero these mushrooms aren't glowing though...
03:03 WindHero unless you want them to :3
03:03 khonkhortisan Maybe I shouldn't know too much about 'shrooms, just in case I'm interrogated.
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03:04 Zeno` oh!
03:04 WindHero lol
03:04 Zeno` maybe red then
03:04 Zeno` best way to be khonkhortisan
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03:45 Megaf Hm, my next PC/laptop might be an Intel just because Intel is doing a lot of work on the Linux and investing lots of money too
03:49 Exio4 AMD does a lot of work too
03:50 Exio4 their budget for everything is 5% of intel's though
03:50 Exio4 (the 5% is madeup, but they're hell smaller than intel in money terms)
03:52 Megaf still, Intel get the best 2D perfromance on Linux, and they are already working on Wayland
03:52 Megaf they are doing so much stuff for Linux
03:52 Megaf while AMD is just opening some specs of their GPU
03:52 Megaf and nvidia is the worse case now a days
03:54 Exio4 nvidia is another story
03:54 Exio4 also, best 2d performance?
03:55 Exio4 with what?
03:55 Exio4 igps that the only thing that they can do is 2d?
03:55 Exio4 because anything 3d lags?
03:55 Megaf phoronix did lots of benchmarks
04:10 Weedy AMDs open sores driver it miles a head of nvidia
04:10 Weedy and the igpu still isn't a "video card" in the context of games
04:11 Weedy the best model of it is actually good, but I haven't seen any chips shipping with it
04:11 Weedy all the i5s and i7s ship with a much lower speced igpu
04:26 Exio4 antichamber is nice
04:26 Exio4 you believe you got it
04:26 Exio4 then you say
04:27 Exio4 OHSHITNOTTHISAGAIN
04:27 Exio4 but then it is something that looks about the same but is different
04:27 Exio4 then you realize you have to look it differently and well
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05:03 Zeno` nvidia!
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05:17 LazyJ kaeza, is xban2 capable of importing players.iplist.v2 ?
05:25 asl joined #minetest
05:26 kaeza LazyJ, PM
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06:08 Zeno` Hi. Can someone explain to me how to use noise_threshhold for ore_type = "sheet"?
06:09 Zeno` I don't understand the API docs
06:13 LemonLake this hampa guy is such a headdesk
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06:21 Zeno` any hints?
06:22 LemonLake its a 'flat layer' relative to the ground height I think
06:22 LemonLake nope, relative to noise_params
06:23 LemonLake think of it like a blob, or a deformed sphere
06:25 Zeno` yeah, I just don't understand the threshold
06:26 LemonLake it does nothing
06:27 Zeno` Creates a sheet of ore in a blob shape according to the 2d perlin noise described by noise_params.
06:27 Zeno` hmm
06:27 Zeno` ok
06:28 Zeno` so increasing the spread will make it more rare?
06:28 LemonLake in theory
06:28 LemonLake trial and error
06:29 Zeno` yep, thanks. I think I'm beginning to understand (slowly)
06:29 LemonLake its aight
06:36 Zeno` The noise is not transformed by offset or
06:36 Zeno` scale when comparing against the noise threshhold, but scale is used to determine relative height
06:36 Zeno` ^^ what that mean?
06:36 Zeno` what would adjusting the scale do?
06:39 LemonLake make the blob bigger?
06:39 Zeno` is that what it says?
06:40 LemonLake no, its just an assumption
06:40 Zeno` :)
06:40 LemonLake I've never actually used an orgen
06:40 LemonLake more into the formspecs and huds and stuff
06:40 Zeno` time to look at the c++ I guess
06:43 Zeno` if (noiseval < nthresh)         <-- wth
06:43 Zeno` so maybe the threshold is used
06:43 LemonLake hm
06:48 Zeno` it's not
06:48 Zeno` still, this is enough to drive me insane (it doesn't take much)
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08:12 LazyJ VanessaE, the palm trees of MoreTrees, is there anyway to control witch direction they lean?
08:13 LazyJ At the player level, I mean. Not editing code.
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08:21 asl lazyJ: i don't think so, you can try editing the code to have them rotate to face the player, maybe that would make them lean in the direction of the player
08:22 asl rotate on place or something
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09:23 VanessaE LazyJ: not really, no.  I'd actually prefer to make them lean over the water but I don't know how to do that.
09:24 VanessaE it's the L-system model that makes them lean the way they do.
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09:37 RealBadAngel VanessaE, i will have quite nice vid for ya in a few minutes
09:37 VanessaE ok
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09:41 RealBadAngel VanessaE, whats the problem with l-systems?
09:46 VanessaE RealBadAngel: nothing.
09:47 VanessaE LazyJ just wants a way to rotate a tree to face a certain direction, I don't know how, myself
09:47 VanessaE I guess adding the right atom to the model before spawning would do that.
09:47 RealBadAngel i tried to made it random
09:48 RealBadAngel to avoid trees facing same direction
09:49 RealBadAngel there is element in model that spins it with a random factor
09:49 VanessaE for some reason, it didn't work out.
09:49 VanessaE everything faces the same direction.
09:49 VanessaE always has
09:50 RealBadAngel it works for palm trees
09:50 RealBadAngel thats the model that uses spins
09:50 VanessaE huh.  maybe I just never noticed :P
09:51 RealBadAngel try to plant some palms around and see
09:52 * VanessaE pokes LazyJ
09:53 RealBadAngel ok, uploading the showcase
09:54 RealBadAngel wonder what sapier will say about it ;)
09:54 * VanessaE waits..\
09:54 RealBadAngel code needs some polishing still, but its pretty much complete
09:55 RealBadAngel i removed already all the drawtype flaws
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09:55 VanessaE you fixed the z-fighting glitch?
09:55 RealBadAngel but not that lol
09:55 VanessaE fix it fix it fix it fix it fix it fix it fix it
09:55 RealBadAngel its not drawtype fault
09:55 VanessaE :)
09:55 VanessaE no but it can be fixed there
09:55 VanessaE just move one layer back a tiny bit
09:56 VanessaE force the Z order manually
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09:56 jin_xi hi guise
09:56 VanessaE hey jin
09:56 RealBadAngel that i fixed, i was talkin about seeing water through transparent textures
09:56 VanessaE oh, naw
09:56 VanessaE I don't mean that
09:57 RealBadAngel that is unavoidable atm
09:57 VanessaE just the frames z-fighting with the alpha layer in the normal framed glass drawtype
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09:57 RealBadAngel thats done
09:58 VanessaE oh also,
09:58 VanessaE did you fix the glitch with the alpha layer disappearing when something like a plant is placed next to the glass?
09:59 RealBadAngel yup
09:59 VanessaE oh good
10:01 RealBadAngel im really suprised what can be achieved with the additions i made
10:01 RealBadAngel and such small code
10:03 RealBadAngel base change is 8 lines long
10:03 RealBadAngel more code is about checks only
10:04 * LazyJ finally notices he was poked by VanessaE
10:05 LazyJ Sorry, tending to server business with our moderators.
10:05 RealBadAngel ok, here we go: https://www.youtube.com/watch?v=Elstn-LahlI
10:05 VanessaE yeah, suuuuuuuuuure you were :P
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10:07 * LazyJ moves the box of donuts behind him hoping no one notices.
10:08 LazyJ Has anyone had any issues with item-frames lately? I'm looking at the one that's bundled with Calinou's Carbone.
10:08 VanessaE RealBadAngel: nice, but obviously you need to make adjacent "tank" nodes properly join their liquids
10:09 VanessaE (side to side I mean)
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10:24 RealBadAngel yes, thats one of the things to be done
10:24 RealBadAngel but im not sure yet if i should allow merging tank nodes
10:25 RealBadAngel something should take care of liquid levels in joint containers
10:26 jin_xi i hate liquids in my joint containers
10:27 RealBadAngel thats the thing that propably mod should take care of, not the drawtype
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11:07 kaeza mornings
11:07 VanessaE hi
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11:15 RealBadAngel VanessaE, i think i made something you gonna love
11:16 VanessaE ?
11:17 twoelk|2 uh? I missed rotating palmtrees?
11:17 RealBadAngel i bet you will
11:17 RealBadAngel hold on, uploading it
11:17 RealBadAngel i mean the video
11:19 RealBadAngel no, not the palm trees, something beautiful imho
11:22 * twoelk|2 just noticed his client is still running VE-Creative although long since disconnected. The world has just gotten a little smaller.
11:23 Garmine joined #minetest
11:24 RealBadAngel oke doke
11:24 RealBadAngel showtime!
11:24 RealBadAngel https://www.youtube.com/watch?v=uwjWWifxOfc
11:24 * twoelk|2 thinks palmtrees can be very beautifull and remembers the tropical beaches he used to live at for some time
11:25 VanessaE oh nice
11:26 VanessaE very nice, RealBadAngel
11:26 twoelk|2 ooooh psychodelic
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11:27 VanessaE RealBadAngel: if neighboring tanks won't join their liquids, then I suggest they me made not to join visibly at all.  it will look totally wrong otherwise.
11:27 VanessaE (X/Z neighbors that is)
11:27 RealBadAngel im thinkin to allow merge only vertically
11:27 RealBadAngel to stack the tanks
11:28 VanessaE yes
11:28 VanessaE and horizontally, just draw some barrier between the tanks
11:28 VanessaE e.g. the adjoining faces
11:28 RealBadAngel btw, wanna see mod that makes such plasma lamp?
11:28 VanessaE not right now
11:28 VanessaE however:
11:28 twoelk|2 if we got more colors that could be missused for some flickering pixelart :-D
11:28 RealBadAngel you would be suprised
11:29 VanessaE that might be something for homedecor ;)
11:29 VanessaE why not make a pull request?
11:29 VanessaE someone asked for a lava lamp
11:29 VanessaE a plasma lamp would make a great addition also
11:29 RealBadAngel it uses new features of glasslike_framed
11:29 twoelk|2 wasn't there allready a lva-lamp mod?
11:30 VanessaE twoelk|2: there is, somewhere I think
11:30 VanessaE might be one of bas080's mods?
11:30 RealBadAngel http://pastebin.com/KsUvDe2W
11:30 Jordach we can solve this shitty problem with meshnodes
11:30 RealBadAngel Jordach, its not shitty problem. Its EXISTING drawtype
11:30 RealBadAngel meshodes will come later
11:31 VanessaE RealBadAngel: nice, simple code.
11:31 Jordach which can turn into a nightmare to get working with future editions
11:31 VanessaE RealBadAngel: may I add this to Homedecor, or are you gonna just merge it into some other mod then?
11:31 RealBadAngel Jordach, you dont know what you are talkin about
11:32 Jordach tanks don't need nothing special engine side as shown there
11:32 RealBadAngel btw, even when meshnodes will be there, glasslike framed will be WAY faster and lighter for the engine
11:32 Jordach i'll call bullshit on that
11:33 RealBadAngel whatever :P
11:33 RealBadAngel youre simple focused on getting meshnodes, i can understand that
11:34 RealBadAngel you will get them in 0.4.11
11:34 RealBadAngel meanwhile hands off glasslike framed if you dont like it ;)
11:36 VanessaE RealBadAngel: regarding this plasma lamp, will you make a pull request to put it into homedecor, or would you prefer to put it in one of your own mods?
11:36 * VanessaE wants to appropirate it ;)
11:36 VanessaE appropriate*
11:36 twoelk|2 Lavalamps was by thefamilygrog66: https://forum.minetest.net/v​iewtopic.php?f=11&amp;t=5571
11:37 VanessaE AH yes
11:37 VanessaE thanks twoelk
11:37 * VanessaE deletes another item from her TODO
11:39 RealBadAngel you make take it, im just coding sample usages of the drawtype
11:39 VanessaE need the texture also, hence my suggestion that you pull request it :)
11:39 RealBadAngel to show what can be done with it
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11:42 twoelk|2 VanessaE, while you're at it, I would think the Nightclub mod https://forum.minetest.net/viewtopic.php?id=5939 would also add some items on your TODO list.
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11:43 VanessaE twoelk|2: already aware of that one
11:44 VanessaE there are items on my TODO that that mod could supply but the license is not compatible.
11:44 RealBadAngel VanessaE, http://i.imgur.com/PGWtilZ.png
11:44 RealBadAngel plasma storm texture
11:44 RealBadAngel 25 frames
11:44 RealBadAngel 64x64px
11:45 VanessaE RealBadAngel: ok, got it.
11:45 VanessaE I'll wait for the engine patch before I push it to homedecor.
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11:56 Amaz RealBadAngel: What is the texture for framedglass_glass_face_clean.png?
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11:58 Amaz Hang on, does this work in the current git?
11:58 RealBadAngel not yet
11:59 RealBadAngel and the texture is just empty image in this case
11:59 Amaz Okay.
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11:59 Amaz That's what I thought...
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12:31 sfan5] meow
12:31 sfan5] hi everyone :3
12:32 VanessaE hi'
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12:40 RealBadAngel hi sfan5]
12:41 RealBadAngel sfan5], nore, https://www.youtube.com/watch?v=Elstn-LahlI https://www.youtube.com/watch?v=uwjWWifxOfc
12:43 sfan5] plasma lamp is an awesome usecase for glasslike_framed
12:47 ecutruin RealBadAngel, is that an experamental minetest?  Or is that a mod?
12:49 ecutruin Awe.. liquids don't merge across border yet eh?
12:49 ecutruin That's still very impressive.
12:51 RealBadAngel ecutruin, this is extension to existing drawtype
12:51 ecutruin Ohh.  Neato.
12:51 RealBadAngel and in video you can see sample usages of it
12:51 RealBadAngel yet, plasma lamp code hard to call a mod, its damn simple
12:52 RealBadAngel http://pastebin.com/KsUvDe2W
12:52 ecutruin So, can anyone write custom drawtypes in their mods with this?
12:52 sfan5] no
12:52 ecutruin Ah.
12:52 ecutruin Its a specific drawtype.
12:52 RealBadAngel no, im showing you how you can use this drawtype
12:52 * ecutruin nods.
12:53 RealBadAngel cause it turned out even some devs wasnt aware of it lol
12:53 ecutruin I get it now.  Quite impressive still.  I'd love a non-glass connected block drawtype. >.> hehe.
12:53 RealBadAngel its here since last year lol
12:54 RealBadAngel whats new is the interior
12:54 ecutruin Ah.
12:54 RealBadAngel which can be animated
12:55 ecutruin Is there any way to make it so the interriors connect too? so in your liquid example.. there wouldn't be a gap?
12:55 RealBadAngel or not, but it can use param2 to store the level of interior volume
12:55 RealBadAngel yes, i will propably code that
12:55 RealBadAngel i said propably because im still not sure that tanks should connect
12:56 VanessaE they should. :P
12:56 Exio4 that should be mod-dependant
12:56 RealBadAngel but hell, i think i will make it, so one could do swimming pool with that ;)
12:57 RealBadAngel Exio4, good idea
12:57 RealBadAngel i think i will give it 2 bits out of param2
12:57 RealBadAngel 1 allow vertical connect, 1 allow horizontal connect, 6 bits for volume
12:58 RealBadAngel 64 different volume levels is more than enough
12:58 RealBadAngel erm, 32
12:58 VanessaE that's 64.
12:58 VanessaE and that's good enough.
12:59 Exio4 2^6-1 if you use unsigned
12:59 ecutruin Yeah, I think it should really be a mod-dependant thing. ^-^
12:59 * twoelk|2 wonders what it would be like to dive in such a pool
13:00 * ecutruin still cannot wait for dynamic nodes.. xD
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13:00 RealBadAngel so one can define vertically stackable liquid tanks, other horizontally mergeable swimming pools
13:00 ecutruin and modeled nodes as well.
13:00 ecutruin and connected textures on non-glass blocks.. and tons of other random crap.
13:00 RealBadAngel btw, i just made another example
13:00 ecutruin Watching MT grow is interesting. ^-^
13:00 Exio4 RealBadAngel: any way to have "non-horizontal" inside-liquid levels? :P
13:00 ecutruin RealBadAngel, vids?
13:01 RealBadAngel liquid oxygen tank for paramat's moon realm
13:01 * twoelk does not want to swim in liquid oxygen brrrrrrrrrrrrrrr
13:02 Exio4 because liquid oxygen means cold liquid?
13:02 ecutruin I just thought of something rather awesome with this.. you could essentially use the tech to make pipes.. if you simulated liquids passing from one to another.
13:02 twoelk how else could it be liquid?
13:03 twoelk except for being under large pressure of course
13:04 RealBadAngel param2 is controlled by lua mods
13:04 * kaeza applies a large pressure to Exio4 with a hug
13:04 RealBadAngel so one can do anything with it
13:04 * Exio4 hugs kaeza back
13:05 ecutruin RealBadAngel, can you change the facing of this?  So that it fills in different directions? xD
13:05 RealBadAngel what for?
13:05 dhbiker joined #minetest
13:06 twoelk you two are not exchanging liquid oxygen now are you?
13:06 ecutruin Well you could use it for pipes for one.. I could see other reasons for things like 'gasses'.. where they fill 'up'
13:07 twoelk pipes under pressure that might explode?
13:07 ecutruin Could be neat.
13:08 twoelk exploding pipes that spill items all over the place?
13:09 sfan5] joined #minetest
13:10 ecutruin Hey RealBadAngel, do these glasslike blocks always let light through them?  Can that be made into something togglable?  Because that'd allow for using solid textures and would give the ability to have solid connected blocks.
13:11 smoke_fumus joined #minetest
13:11 RealBadAngel ecutruin, you can define it in nodedef
13:12 ecutruin You can?  Well that's awesome.  You could make some pretty epic path things with that kind of thing.
13:13 ecutruin Bordered stone and such..  Though, you are limited on the edge size, right? (the specific default frame?)
13:16 RealBadAngel frame is 1/16th of node size
13:16 Megaf joined #minetest
13:16 RealBadAngel and thats fixed
13:16 RealBadAngel https://www.youtube.com/watch?v=CcQ--DOaEHI
13:17 RealBadAngel another example
13:18 twoelk I thought that might be  related to texture resolution, like in "let it be one pixel"
13:19 Megaf Hi
13:19 Megaf !up minetest.megaf.info 30003
13:19 RealBadAngel it is one pixel, default one ;)
13:19 MinetestBot minetest.megaf.info:30003 is up (908ms)
13:19 Megaf !up minetest.megaf.info 30001
13:19 MinetestBot minetest.megaf.info:30001 seems to be down
13:19 Megaf MinetestBot? Are you there?
13:20 proller joined #minetest
13:20 ecutruin 1 pixel is a bit small for a lot of fun connected texture things, but oh well.
13:21 RealBadAngel thats because here do connect frames, not the textures
13:21 RealBadAngel and frames are 3d models
13:21 twoelk cool video, now I wonder when we get a keg o'beer or some functional barrels of wine
13:22 ecutruin I know, I just like the idea of using something like that for connected textures. xD
13:22 ecutruin Oh well. ^-^
13:22 Robby joined #minetest
13:22 RealBadAngel you can achieve something like that, lemme try something
13:23 VanessaE sounds like pipeworks water tanks aren't too far off finally ;)
13:23 ecutruin I want to achieve something like like the right side of this - http://img547.imageshack.us/img547/4826/pch5.png
13:24 Transfusion joined #minetest
13:25 Ipos joined #minetest
13:25 ecutruin Of course that's done in MC, where any developer can completely customize draw-modes if they want.
13:26 proller joined #minetest
13:27 twoelk I think the left side way more interesting in that picture
13:27 VanessaE bbl
13:27 Amaz RBA, do you know if you broke locked signs with the fomspec changes?
13:27 Amaz Because I can't write on them...
13:27 twoelk oh wait the left side of the right side picture
13:28 ecutruin twoelk, I disagree...but the engine being able to do both would be nice.
13:28 ecutruin Oh.. yeah the boredered sandstone and cobble are much more interesting then the two concrete like textures.
13:29 Amaz I just seem to be like I've pressed i or esc, as I can move the mouse, but there isn't a box to write in...
13:29 jin_xi joined #minetest
13:30 twoelk ecutruin, that might be really usefull for streets
13:30 RealBadAngel Amaz, what signs?
13:31 twoelk besides beautiful buildings of course   oh and carpets as well
13:31 RealBadAngel from what mod i mean
13:31 ecutruin Yeah, I've seen very awesome uses of it.
13:31 ecutruin I play on servers that use it quite a bit. ^-^
13:32 jp_ joined #minetest
13:33 ecutruin Well.. a server.  And I haven't been on lately.. but I used to!
13:33 ecutruin xD
13:34 twoelk bbl
13:48 asie joined #minetest
13:49 coagen so my kid likes this game, but he wants monsters in it.. heh
13:49 Jordach https://github.com/PilzAdam/mobs/
13:50 coagen Jordach: awesome thx :)
13:52 coagen Jordach: pretty awesome platform, plays well even on my kids core2 pentium / nvidia 6200
13:53 Jordach coagen, does that happen to be GeForce with 512mb on AGP?
13:53 coagen Jordach: from what I was reading about the minecraft-classic guys were saying, I was worried that it might not!
13:53 coagen Jordach: pci-x, 256 or 512, sorry dont remember
13:54 coagen I can check tonight and report tomorrow if you'd like to know
13:54 Jordach coagen, i know that should be running OpenGL 2.1.2
13:54 coagen *minetest-classic I meant
13:55 Jordach because i had the similar revision
13:55 Jordach GeForce 6200 512mb with AGP ;3
13:56 coagen Jordach: the kid's playing it on winblows right now, but I'm going to upgrade to a quadcore/nvidia 560 linux box in the future... just need to get around to it
13:56 coagen its an old dell optiplex 720
13:56 coagen figured it would do for kids stuff when he was younger, and it did, we ran doudou linux on it and stuff like that
13:57 coagen but its getting close to time to upgrade i think
13:57 Jordach coagen, AMD A10 here, with Windows because AMD driver sucks bals
13:57 coagen Jordach: on my mainbox I have a i7/r9 270x
13:58 Jordach >r9
13:58 coagen Jordach: actually, wait its a xeon now, I upgraded the proc
13:58 Jordach i'm more interested in the nVidia GTX 750
13:58 Exio4 r9 270x?
13:58 Exio4 i have a gt 610, i would switch tomorrow if you want a nvidia gpu!
13:59 coagen Jordach: yeah that reminds me when I turned on Occulsion, or one of the graphics options, not sure which one yet, got weird artifacts, need to test more and figure out which one that was...
13:59 coagen Exio4: no thanks man, but I do have a 290 I want to get rid of
13:59 Jordach this gun be a while https://cdn.mediacru.sh/dy_nNGBMdXxS.png
14:00 coagen Exio4: its one of the first revisions, so I will only work with the manufacturers drivers from Oct '13, not new amd 14.x drivers....
14:00 coagen Jordach: surely there is a faster server to d/l from...
14:00 Jordach coagen, it just got released a few hours ago
14:00 Jordach so everyone is grabbing a copy
14:00 coagen Jordach: oh! sorry ;)
14:01 Jordach i've been running a pre-release for ages now :3
14:01 coagen Jordach: is that what you use to make stuff for minetest?
14:02 Jordach coagen, http://jordach.deviantart.com or my usual topic; https://forum.minetest.net/viewtopi​c.php?f=17&amp;t=6114&amp;start=275
14:02 Jordach the forums needing an account due to offtopic section :P
14:02 Amaz RealBadAngle, Sorry, I was afk. The locked signs from the locked_sign mod.
14:02 Jordach hahahahahahahahahahahaha
14:03 Jordach RealBadAngle
14:03 RealBadAngel :P
14:03 Jordach he must be greater than 120 degrees, making him quite obtuse :3
14:03 Amaz XD
14:04 Exio4 coagen: i actually want an AMD GPU so i can use opensource drivers and still have decent performance
14:04 coagen Jordach: wow that water rendering Improvement ss is quite beautiful!
14:04 Jordach ohai nVidia
14:04 Exio4 but atm i'm bankrupt :P
14:04 * Jordach has like £~400
14:04 coagen Exio4: sweet, sorry I was thinking of winblows, it would work great on linux afaik
14:05 Exio4 (zero money, <- student, and argentina isn't in its best dayz w/ foreign currency :P)
14:05 Exio4 Jordach: i have 400 ARS! actually, not even that :P
14:05 Jordach how's the Falklands
14:05 Jordach beating us at the world cup doesn't mean you can have said island :3
14:05 coagen Exio4: I paid $500 for it, just before xmas, it was a present to myself ;)
14:05 Exio4 heh
14:05 Exio4 Jordach: the hand of god wasn't enough eh?
14:06 Jordach nope.avi
14:07 GrimKriegor joined #minetest
14:07 RealBadAngel amaz, you mean this mod? https://forum.minetest.net/viewtopic.php?id=2256
14:07 Amaz I think so. If it is the same as this one: https://github.com/kotolegok​ot/minetest-mod-locked_sign
14:08 RealBadAngel so sorry, this works without any problems
14:08 Amaz Oh...
14:08 RealBadAngel try to pick up the sign and place it again
14:09 kizeren joined #minetest
14:09 Amaz Nope...
14:10 RealBadAngel do you have any other signs mod out there?
14:10 Amaz No.
14:10 RealBadAngel please zip your mods collection and upload it somwhere
14:11 Amaz Okay.
14:13 Amaz Uploading.
14:14 Amaz https://drive.google.com/file/d/0B0jz-I​OzE8t6Z1lOa2NJbnJLNjA/edit?usp=sharing
14:15 Enke joined #minetest
14:17 * Jordach puts the deadmau5 back on
14:20 PenguinDad joined #minetest
14:27 Amaz Might it have something to do with the fact the server and the client are using different (dev) versions of Minetest?
14:28 LemonLake joined #minetest
14:31 proller joined #minetest
14:40 antiacid joined #minetest
14:40 antiacid left #minetest
14:42 coagen anyone know if the "minitest" still works with current versions?
14:43 werwerwer_ question! with no visible reasons there's a dark spot on the grass about 3x10 blocks. it stays after reconnect, it's restored after i fill it with torched and remove them.
14:43 werwerwer_ oh, the question. question is how can it be and how can i remove it?
14:50 werwerwer_ that's how it looks http://i.imgur.com/5SvAIFW.jpg
14:51 CraigyDavi coagen, minitest should work, yes
14:51 CraigyDavi werwerwer_, Have you been using worldedit?
14:51 coagen CraigyDavi: groovy, I'll give it a shot in a bit
14:51 werwerwer_ nope
14:52 CraigyDavi Is there anything above that area werwerwer_ ?
14:53 Jordach TIL my Windows Media Player Plugin allows me to rip to Ogg
14:53 werwerwer_ i built that 1x1 tower just to make sure above it only sky
14:53 RealBadAngel amaz, /games/LordTest_game/mods/travelnet/config.lua is missing
14:53 proller joined #minetest
14:53 RealBadAngel are you sure you have zipped all the files?
14:54 Amaz ]That's an out dated version sorry...
14:55 Amaz Of course. I forgot it was on github. *headdesk* https://github.com/Amaz1/Lo​rd-of-the-Test/tree/server
14:55 Jordach so my render is going to take ~66 hour
14:55 Jordach fuuuuuuuuu
14:56 Amaz Wow.
14:56 Amaz That's a longgg time!
14:57 RealBadAngel Amaz, update your locked_sign mod, that you have in your game seems to be fucked up
14:57 Amaz Okay, thanks!
14:57 RealBadAngel one i downloaded from git works
14:58 Amaz Great!
14:59 Krock joined #minetest
14:59 Krock hi
15:00 Jordach i know why my render takes twice as long :3
15:00 werwerwer_ i reconnected with stable version client - spot still there
15:01 Jordach werwerwer_, that's just a random lighting error :3
15:01 Jordach they happen :)
15:01 werwerwer_ ok! how do i fix it? ))
15:01 Krock worledit
15:01 Jordach you don't, unless you want to go really high in the sky to find the air block :3
15:02 werwerwer_ cause you know, wheat won't grow in this area, and dirt won't change to dirt with grass and that's sad..
15:02 Krock *World Edit
15:02 werwerwer_ how high? 30000?
15:03 werwerwer_ Krock, i can't edit this world
15:03 Krock werwerwer_, then try to place nodes by an other node
15:04 Krock maybe helps
15:04 werwerwer_ i filled this area with torches and darknesss restore itself after i removed them
15:05 Krock if you did it by hand - no wonder. it doesn't work for me either
15:06 Amaz Hm. RealBadAngel, someone else on the server says that they can use locked signs...
15:07 werwerwer_ oh.. thanks' for your participation guys
15:08 RealBadAngel Amaz, can? cannot? can access signs not owned?  what do you mean
15:08 Krock <3 https://forum.minetest.net/v​iewtopic.php?f=17&amp;t=9603
15:08 Amaz The can edit them.
15:09 Krock +y
15:09 diemartin joined #minetest
15:12 werwerwer_ there's a way to fill your server - create 20 random input clients, server will be at top of public servers list, and all these tablet Guests will connect to it
15:12 Krock ^crashesmy PC
15:14 Amaz Hang on, let me just check the latest build...
15:14 * Krock sees a "Slowberry Pi" server, thinks, "Strawberry e" would be a better name
15:15 * Amaz forgot to run sudo make install doh.
15:15 * Krock throws autobuild.bat at Amaz
15:16 * Amaz throws cmake . -DENABLE_LEVELDB=1 && make -j3 && sudo make install at Krock
15:17 * Krock gives Amaz RUN_IN_PLACE=1
15:18 * Amaz likes having it system wide
15:18 Amaz (Because I am lazy :P)
15:18 * Krock doesn't like if he must search all files on the whole system if something is needed from there
15:19 Amaz What do you mean?
15:21 RealBadAngel Amaz, please contact then mod's author
15:22 Amaz Okay.
15:26 Vazon joined #minetest
15:27 markv HellO!
15:28 PenguinDad Hell, oh markv!
15:29 markv I was fucking
15:29 markv Brute forced
15:29 coagen markv: would be better to just be "fucking"...
15:29 sfan5] umm
15:29 markv fail2ban now
15:30 coagen markv: can fail2ban handle stuff other than ssh? or are you talking about ssh...
15:30 markv ssh
15:30 sfan5] coagen: yes, f2b can+
15:30 markv /var/log/auth.log
15:30 sfan5] s/+//
15:30 markv fucking 1.93.25.165
15:30 sfan5] markv: please stop swearing
15:31 coagen markv: markv yeah china, 1.93 hits our shit a lot too...
15:31 coagen sfan5: I don't mind the swearing
15:31 coagen markv: irt:            IRT-CNNIC-CN
15:31 coagen address:        Beijing, China
15:31 coagen woo
15:32 asie joined #minetest
15:32 coagen markv: inetnum:        1.93.0.0 - 1.93.255.255
15:32 coagen markv: just block the whole network
15:32 coagen markv: 1.93.0.0/16
15:33 markv There's a system-wide blacklist, right?
15:33 coagen markv: unless you have ppl in beijing that donate ;)
15:33 markv This is my local machine so i'm pretty pissed
15:34 markv 1.92.*.*
15:34 sfan5 coagen: I do
15:34 markv /etc/hosts.deny
15:37 sfan5 <markv> This is my local machine
15:37 coagen markv: you could just route them to 127.0.0.1 in the host file or blackhole them
15:37 sfan5 wait, how can someone ssh to your local machine from the outside?
15:37 markv ...
15:37 coagen sfan5: I think he means he uses it every day, locally at his desk or something
15:38 coagen /sbin/ip route add blackhole 1.93.0.0/16
15:38 coagen is a quick fix
15:38 coagen but you'd have to have a command add it at boot every time
15:38 coagen hosts.deny is probably better
15:39 iqualfragile markv: like successfully bruteforced?
15:39 markv No
15:39 iqualfragile how weak are your passwords?
15:39 iqualfragile ah, ok
15:39 markv ALL: 1.93.*.* denied
15:39 sfan5 <sfan5>30 wait, how can someone ssh to your local machine from the outside?
15:39 coagen markv: yay sounds good
15:39 sfan5 you still need to answer that
15:40 markv I really don't
15:40 iqualfragile another quick fix without actually destroying a bit of the internet would be to move your sshd to another port
15:40 iqualfragile they only try 22
15:40 coagen markv: you will get attempts from others
15:40 coagen iqualfragile: I aggree, markv this is a good suggestion
15:40 markv Yeah will do that
15:40 markv Erm...
15:40 markv Hmm
15:40 markv I like 22 though
15:40 coagen markv: I never put servers of my own up with port 22, I chhange it to something else
15:41 markv 6667
15:41 coagen markv: so does everyone who wants to fill your log files with garbage
15:41 markv Not even an nmap will help
15:41 iqualfragile and if you need to blacklist a whole /16 stop them from reaching 22 tcp instead of your whole machine
15:41 coagen markv: don't do that, they'll try to connect to 6667 too... its a common port
15:41 coagen pick something greatr than 10000
15:41 markv 3784
15:41 markv Hmm
15:41 sfan5 coagen: nobody has ssh on 6667
15:42 coagen markv: or at least greater than 8096 or so
15:42 markv sudo tail -f /var/log/auth.log
15:42 markv I will watch now
15:42 sfan5 markv: it's a very good idea to tell everyone which port you choose
15:42 coagen sfan5: duh, but there are systems that attempt to connect to 6667 all day long as well, and they will
15:42 iqualfragile sfan5: does not matter, if somebody really wants to hack him he will just portscan
15:42 iqualfragile if they just try the whole internet they will only use 22
15:42 markv I could just like fucking un forward it lol
15:43 iqualfragile markv: in that case you would still be reachable via ipv6
15:43 coagen markv: srsly dude, just 60022 or something, no one will ever hit it
15:43 iqualfragile coagen: maybe, but they don't try to ssh on that port
15:43 coagen iqualfragile: correct
15:43 Krock unsigned int16 - 1
15:43 markv change it to 23 and ban everyone who tries 22
15:44 markv If 22 is a first try
15:44 sfan5 Krock: 65534 is too obvious
15:44 coagen iqualfragile: I use "ever" in the general sense, like almost never ;)
15:44 Krock sfan5, yes..maybe.
15:45 iqualfragile dear god, this is not about making something really secure, you would not use obscurity for that
15:45 coagen markv: telnet is on 23...
15:45 iqualfragile but just for evading stupid bruteforcers from china
15:45 Krock you can use port 2 to run a HTTP server on it - works
15:45 sfan5 Krock: you don't say?
15:45 iqualfragile Krock: why would't it?
15:46 Krock why is port choosing that important? just use one
15:46 coagen anyway
15:46 coagen I'm actually dissapointed
15:46 markv Krock, port 1?
15:46 sfan5 iqualfragile: but Sec. by Obscurity can be a useful addition
15:46 iqualfragile markv: no!
15:46 coagen I thought someone had bruted a minetest server for a minute
15:46 coagen haha
15:46 iqualfragile that is ping
15:46 Krock I don't get the main theme anyway :3
15:46 iqualfragile don't ever fuck with ping
15:47 Krock markv, try it.
15:47 iqualfragile coagen: i did
15:47 iqualfragile now i run it
15:47 sfan5 iqualfragile: 1 is not ping, it's tcpmux
15:47 sfan5 ping uses either icmp or udp
15:47 iqualfragile icmp actually
15:48 sfan5 icmp is 7
15:48 iqualfragile woop, rememberd it wrong
15:48 coagen iqualfragile: you bruted one? lol awesome, got a python script for that?
15:49 iqualfragile no, but c-pannel weaknesses and a kernel exploit
15:49 PilzAdam joined #minetest
15:50 Krock hmm port 0 executest my antivirus
15:50 Krock -t
15:50 coagen iqualfragile: nice man, local user?
15:50 iqualfragile local user?
15:51 sfan5 what is a "local user"?
15:52 coagen iqualfragile: local user exploit, or remote
15:53 iqualfragile when was the last time you saw a remote privilege excalation protocoll in the linux kernel?
15:53 sfan5 "i can't root my tablet in my country due to the DCMA law"
15:53 sfan5 wat
15:53 sfan5 DMCA is for copyright infringement
15:53 coagen sfan5: lol sux
15:54 sfan5 has nothing to do with rooting things
15:54 Calinou joined #minetest
15:54 iqualfragile sfan5: yeah, didn't you know? you can't root your device anymore, because otherwise wb can't assure that you don't save those movies you watched!
15:55 sfan5 pff
15:55 Jordach dayum that DVD drive is warm
15:55 sfan5 whore cares about the mpaa or other companies
15:55 nman3600 joined #minetest
15:55 * sfan5 throws BluRay(tm)s at Jordach
15:55 nman3600 Hi
15:55 nman3600 Krock can i talk to you in pm a sec?
15:55 Calinou Warner Bros: like Mario Bros, but no coins and goombas.
15:56 Krock *takes shotgun*
15:56 Krock nman3600, sure.
15:56 Calinou sfan5, USB drive for the win (it's the least worst)
15:56 * sfan5 nods
15:56 * Calinou nodes
15:56 Calinou a Minetest player should node, or item, or tool
15:56 * Calinou tools Krock
15:57 * sfan5 items Calinou
15:57 * nman3600 tools sfan5
15:57 * PenguinDad decorations Calinou
15:57 * Calinou schematics PenguinDad
15:57 * Krock LuaEntities Calinou
15:57 * iqualfragile sends the whole channel noodes
15:58 CWz joined #minetest
15:58 * Krock objects CWz
15:58 * nman3600 objects Krock
15:58 Calinou thanks for reminding me, Krock
15:59 * Krock gives Calinou a question mark
15:59 * PenguinDad ContentCAOs nman3600
15:59 * Calinou adds minetest.conf settings to change mob health, damage and spawn frequency
15:59 * Krock nodes
15:59 * nman3600 GitHubs PenguinDad
16:00 Krock ... nman broke it
16:00 * PenguinDad MapBlocks nman3600
16:00 * diemartin EmergeThreads Krock
16:00 * Krock ActionThreads diemartin
16:00 diemartin late to the party :I
16:01 Krock definitely.
16:01 * nman3600 Nodes diemartin
16:01 Krock kaeza, btw, lovely post in offtopic ;)
16:01 kaeza ;3
16:01 nman3600 Don't spoil it!
16:01 nman3600 I'm about to check offtopic now
16:01 Calinou how to simply round a number, correctly?
16:02 iqualfragile link?
16:02 Calinou math.floor always rounds down, math.ceil always rounds up
16:02 dhbiker joined #minetest
16:02 Calinou I want to round appropriate to the situation
16:02 kaeza Calinou, math.floor(x + 0.5) ?
16:02 Krock math.floor(x + 0.5)
16:02 Krock 0.0
16:02 sfan5 how about math.round?
16:02 kaeza :D
16:02 nman3600 My funny is cool and nobody, but join wants to server. Why might that be so? kaeza, Genius
16:02 Krock math.ceil(x - 0.5) !!
16:02 Calinou my editor doesn't highlight math.round here (Geany)
16:03 Krock ^ notepad++ doesn't highlight, too
16:03 kaeza >lua -e 'print(math.round)' # --> nil
16:04 nman3600 !c 7 * 5 * 4
16:04 MinetestBot 140
16:04 nman3600 Thanks MinetestBot
16:04 * coagen needs to modify the .conf to have cool stuff, but man I'm lazy
16:04 CWz left #minetest
16:04 Krock math.round = function(x) return math.floor(x + 0.5) end
16:04 Krock ^solved?
16:05 * Krock throws !c 9**9**9**9**9 at nman3600
16:05 nman3600 !c 9**9**9**9**9
16:05 nman3600 Lol
16:05 Krock damn, tdon't
16:05 nman3600 What's it do
16:05 Krock !help
16:06 Krock it crshes the bot
16:06 kaeza you killed her D:
16:06 nman3600 Lol
16:06 coagen haha
16:06 Jordach <3 MinetestBot
16:06 nman3600 Goodbye MinetestBot
16:06 Krock and I'm the dude which bhas the shit now
16:06 * kaeza made Jordach rm -rf /* once
16:06 * nman3600 hides under his desk just incase he gets exploded
16:06 kaeza <_<
16:06 coagen lol
16:07 coagen man you guys are a riot
16:07 PenguinDad She's dead! D:
16:07 coagen fucking hillarious
16:07 Amaz :-(
16:07 * Jordach phones sfan5
16:08 * nman3600 dances over MinetestBots dead bot-body
16:08 coagen I did have a question actually, I'm running arch, minetest community package or git version?
16:08 kaeza yes
16:08 nman3600 GoodBye MinetestBot!
16:08 kaeza ^ there she goes
16:08 * nman3600 dances
16:08 markv !what now bitch?
16:09 * nman3600 brutally stabs markv
16:09 * markv brings his bot
16:09 Jordach nope.avi
16:09 Jordach read /topic
16:09 coagen the reason I'm asking is the aur/git version appears to be from 2013... aur/minetest-git 20131209.6c4a876-1
16:09 Calinou coagen, which cools tuff?
16:09 markv And probably gets the first n00b that joins the channel to be banned :p
16:10 * nman3600 Heads towards ChanServ
16:10 Calinou coagen, get the Git from GitHub, then compile it
16:10 nman3600 How to kill chanserv?
16:10 coagen there is another aur version: aur/minetest-git-leveldb 20140425.3a6d6e4-1
16:10 markv cs set guard #minetest off
16:10 coagen would that be better?
16:10 coagen Calinou: meh, I want to use aur if I can, as it will get updated when I update everything else
16:10 nman3600 marv:  Tell me how to kill chanserv
16:10 Calinou use an update script
16:11 Calinou I have one that updates and compiles all my SVN/Git repos
16:11 Jordach nman3600, you do and you get banned from FreeNode permanently
16:11 Calinou you can run one using crontab
16:11 Jordach :P
16:11 nman3600 Lol
16:11 coagen Calinou: ok, thats not what I was asking...
16:11 nman3600 I wasn't actually gonna do it i just want to murder ppl
16:11 * nman3600 Walks away from ChanServ and towards ChanServs most prised possesion... His teddybear
16:12 coagen anyone here use ArchLinux and an aur version of minetest that would have a recomendation?
16:12 * nman3600 RIPS ALL THE STUFFING FROM THE TEDDY BEAR AND EATS HIS NOSE
16:12 * Jordach would ask menche
16:12 coagen also, what is leveldb? and why would I want it?
16:12 nman3600 Meh, Needs salt and maybe some ketchuo
16:13 nman3600 Ketchup*
16:13 coagen Jordach: menche uses Arch?
16:13 Jordach afaik, but he uses minetest-classic
16:13 coagen Jordach: thx
16:15 coagen i'm just going to build minetest-git and see how it goes I guess...
16:15 coagen freeminer took a long time to compile btw, surely minetest wont take as long...
16:16 Jordach freeminer is full of patches that often break easily
16:16 Jordach that's why i call it failminer
16:16 coagen haha
16:16 coagen I thought it was a bit hacked
16:16 Calinou proprietaryminer
16:16 * Calinou runs
16:17 Amaz roflol
16:17 * PenguinDad mines the fail
16:17 Amaz coagen s/bit hacked/very hacked
16:18 kaeza but but, everything is "fixed in freeminer!" :(
16:18 Jordach might be fixed, but fixes on their own pose more problems
16:19 Amaz Fixes have to be good.
16:19 coagen Amaz: minetest, while a blank slate, works great afaik
16:19 Amaz Yep!
16:19 kaeza freeminer even fixed poverty and added a cure for cancer!
16:19 Jordach lel
16:19 Jordach TIL the side of my case quickly warms up during large blender renders
16:20 coagen I like how the freeminer and minetest classic sites poop all over minetest without really crediting where their shit came from... kinda the opposite of humble imho
16:20 Jordach poisonous communities
16:20 Exio4 freeminer has nice things
16:20 Exio4 sadly lots of things there are like "forced to fit together" and work dirty together
16:21 ecutruin joined #minetest
16:21 * Jordach meows at ecutruin
16:21 ecutruin Heyo.
16:21 ecutruin I want a good post apocalyptic game. >.<
16:22 kaeza wasteland?
16:22 Calinou ecutruin, it's called Minetest
16:22 * Calinou runs
16:22 kaeza lol
16:22 Amaz Well, minetest-classic does say it comes from minetest, but the 0.4.x versions have been derailed...
16:22 coagen anyone going to tell me what leveldb is, or do I have to google it myself?
16:22 coagen hehe
16:22 Amaz You're doing a lot of running Calinou!
16:22 ecutruin lmao.  Original wasteland was pretty awesome for its time.  Not sure how good the new one is.
16:24 coagen built minetest-git from the aur
16:24 coagen took about 8 minutes I think
16:24 Amaz I'm supprised that proller/troller hasn't said anything about this conversation...
16:25 coagen LevelDB
16:25 coagen LevelDB is mostly used on servers because of its improved reliability and the ability to use more than 4 GB of space.
16:25 coagen ah
16:25 coagen I see
16:25 coagen sqlite is limited to 4GB? hrm
16:26 coagen why would I need a 4GB db just to play minetest?
16:26 coagen event data?
16:26 Amaz Some servers have maps that big.
16:26 Jordach coagen, the sqlite db is for the world
16:26 kaeza wasn't Redcrab's 10GB something?
16:27 coagen Amaz: can a map get that big as players explore? or is it designed to be that large?
16:27 Jordach kaeza, it was
16:27 coagen can anyone potentially reach the 4GB limit of sqlite3?
16:27 Amaz kaeza, I think so.
16:27 coagen just by exploring?
16:27 Amaz Redcrab did.
16:27 coagen very interesting
16:27 Amaz *Redcrab's server did.
16:28 coagen now I might build minetest-git-leveldb instead
16:28 coagen meh
16:28 Amaz But singleplayer maps don't get the big generaly.
16:28 coagen omfg someone is eating something that smells like shit here
16:28 coagen god damn
16:28 coagen I'm gonna have to go
16:28 Amaz Largest on I had was ~100 mbs
16:29 * Jordach pokes VanessaE on server world space
16:29 coagen gotta build hiredis from git to... damn
16:29 kaeza VE uses leveldb
16:30 kaeza coagen, you don't *need* redis
16:30 coagen well wasn't git version actually, built much faster than I expected
16:30 kaeza ignore that error and blame sfan5
16:30 * kaeza pets sfan5
16:30 coagen kaeza: its already installed, was quick
16:30 Calinou LevelDB is overrated
16:30 Calinou it may not be faster
16:30 coagen yeah who made the arch package anyway
16:30 * coagen looks it up
16:30 Calinou consider sqlite_synchronous = 1 or sqline_synchronous = 0 first
16:31 Calinou in before a random person who never played the game :P
16:31 coagen Submitter: Morn
16:31 coagen Maintainer: Morn
16:31 coagen umm
16:31 coagen whoever that is
16:31 coagen Morn
16:32 coagen well thats the git-leveldb version
16:32 Amaz I think this is Morn: https://forum.minetest.net/memberli​st.php?mode=viewprofile&amp;u=9314
16:32 coagen hrm
16:32 coagen firefox thinks celeron.55.it is a reported attack page
16:33 coagen or at least the forum link I stumbled upon there
16:33 Calinou due to 55.lt extension
16:33 Calinou browsers are racist *shrugs*
16:33 coagen Has this site hosted malware?
16:33 coagen Yes, this site has hosted malicious software over the past 90 days. It infected 1 domain(s), including chinabuywin.com/.
16:33 coagen I think it may be correct
16:33 coagen https://safebrowsing.google.com/safebrow​sing/diagnostic?client=Firefox&amp;hl=en​-US&amp;site=http://celeron.55.lt/~celer​on55/minetest/forum/viewtopic.php?id=258
16:33 Cherudim joined #minetest
16:34 coagen Malicious software includes 189 scripting exploit(s).
16:34 coagen dayum
16:34 Calinou use updated links
16:34 coagen I guess 200 would be too little
16:34 coagen 0r to much that is
16:34 Calinou replace http://celeron.55.lt/~celeron55/minetest/forum/ with http://forum.minetest.net/
16:35 coagen Calinou: thx, I found it when looking at this aur package: https://aur.archlinux.org/pa​ckages/minetest-jachoo-git/
16:35 Jordach coagen, very outdated
16:35 Calinou very, very old, this is from 0.3.x era
16:35 coagen https://forum.minetest.net/viewtopic.php?id=258
16:35 Calinou (a mod that added a few more blocks, back when modding was all done in C++)
16:35 coagen just curious
16:36 coagen ah, thx
16:36 john_minetest joined #minetest
16:36 Calinou all of these features can be done with mods in 0.4.x :)
16:36 coagen ah, the clan stuff?
16:36 john_minetest hi
16:37 coagen I guess my question is, is there "clan" or "team" mod for 0.4.x?
16:37 kaeza there's "factions"
16:38 coagen I haven't really got into looking at the mods yet... still catching up on this... last time I checked on the minetest project was 2010... heh
16:38 kaeza and another one by rubenwardy; can't remember the name
16:38 Jordach ctf
16:38 kaeza ^
16:38 coagen ctf exists?
16:38 coagen wow sounds fun
16:41 coagen Amaz: thx for the link to Morn, nice screenshots on his imgur page
16:41 Amaz No problem!
16:42 Calinou coagen, there are dozens of area lock/protection mods
16:42 Calinou locked furnace mods too
16:43 grrk-bzzt joined #minetest
16:43 coagen Calinou: very good to know, I am contemplating running a server
16:43 Calinou use Carbone :-D
16:44 kaeza first things first: install no_guests, NAO
16:44 Calinou yes
16:44 Calinou if you run a server, please do care about it
16:44 Calinou don't do like that “just care” guy
16:44 Calinou a server is not a house you rent, you're supposed to care about it
16:44 Calinou “just test”*
16:45 * sfan5 meows at kaeza
16:45 coagen sfan5: is this page still accurate, up to date? https://forum.minetest.net/viewtopic.php?id=1523
16:45 Amaz sfan5: Minetestbot is dead :-(
16:46 Calinou Amaz, it's not the end of the world. it's not like we needed it anyway…
16:46 coagen kaeza: no_guests?
16:46 kaeza coagen, https://forum.minetest.net/viewtopic.php?id=8004
16:46 Amaz Well, I though her owner would want to know...
16:46 Calinou coagen, a mod that prevents “Guest****” and “Admin” players from connecting (Guest is the default name, some people call themselves Admin in order to be misleading)
16:46 Calinou “her owner” is BS
16:46 sfan5 coagen: sure
16:46 Calinou bots are computers, they have no feelings, they obey
16:46 sfan5 Amaz: :(
16:47 * kaeza wonders if somebody noticed the xkcd link in the no_guests topic
16:47 markv Where be minetestbot hosted?
16:47 coagen Calinou, kaeza I will use the no_guests mod for sure, but what about carbone?
16:48 sfan5 Amaz: thank this person: [LOG]: nman3600 calculated '9**9**9**9**9'
16:48 Amaz * Krock throws !c 9**9**9**9**9 at nman3600 <nman3600> !c 9**9**9**9**9 <nman3600> Lol <Krock> damn, tdon't <nman3600> What's it do <Krock> !help <Krock> it crshes the bot <kaeza> you killed her D: ... * MinetestBot has quit (Ping timeout: 240 seconds)
16:48 MinetestBot joined #minetest
16:48 markv !c undefined
16:48 MinetestBot NameError: name 'undefined' is not defined
16:49 coagen !c 9**9**9**9**9
16:49 markv Fucking hell
16:49 kaeza yay
16:49 kaeza coagen, https://forum.minetest.net​/viewtopic.php?pid=137654
16:49 markv That's just not funny
16:49 coagen lol
16:49 Jordach sfan5, someone's done it again
16:49 coagen kaeza: right, thx reading that now :)
16:49 markv !c coagen*coagen*coagen*coagen
16:49 kaeza P.S: why does DDG insist that it's "mietest"[sic] ?
16:49 sfan5 Jordach: ik
16:50 markv sfan5 Do something about it
16:50 MinetestBot joined #minetest
16:50 Jordach !ignore coagen
16:50 MinetestBot Jordach: 'coagen!*@*' added to ignore list.
16:50 Jordach !ignore nman3600
16:50 Jordach !ignore markv
16:50 MinetestBot Jordach: 'nman3600!*@*' added to ignore list.
16:50 MinetestBot Jordach: 'markv!*@*' added to ignore list.
16:50 Jordach triple fucking kill
16:50 markv Jordach
16:50 sfan5 Jordach: this is not how you deal with that professionally
16:50 markv I did nothing wrong
16:50 kaeza wouldn't it be better to disable/fix !c  ?
16:50 sfan5 see ##minetestbot
16:51 markv Also that's a really bad cloak
16:51 kaeza !c pi
16:51 MinetestBot NameError: name 'pi' is not defined
16:51 sfan5 kaeza: no, I refuse to fix "bugs" that are used by people who are just assholes
16:51 kaeza !c math.pi
16:51 MinetestBot 3.141592653589793
16:51 m5 You need to make a new thread for calculations
16:51 m5 and lower it's priority
16:51 Jordach >python >threading
16:51 kaeza and kill it if it takes more than 5 seconds
16:51 Jordach you sniffing gllue
16:51 sfan5 it's done in a thread
16:51 m5 Yes
16:51 kaeza Jordach, wat
16:52 sfan5 <kaeza> and kill it if it takes more than 5 seconds
16:52 sfan5 but it does not do that yet
16:53 m5 !c phenny
16:53 MinetestBot NameError: name 'phenny' is not defined
16:53 m5 !py
16:56 Jordach this render gun be a while https://cdn.mediacru.sh/uf7A5-dPfOxK.png
16:56 kaeza !c "jng vf guvf V qbag rira".encode('rot13')
16:56 MinetestBot 'wat is this I dont even'
16:57 Jordach hax
16:58 Calinou <kaeza> P.S: why does DDG insist that it's "mietest"[sic] ?
16:58 Calinou in French, the “mie” is the food element inside bread
16:58 Calinou I think it's just “Breadtest”.
16:58 kaeza lol
16:58 sfan5 breeeeeeeeead
17:00 m5 !up minetest.org 30011
17:00 MinetestBot minetest.org:30011 is up (1039ms)
17:00 m5 !up minetest.org 30010
17:00 MinetestBot minetest.org:30010 is up (200ms)
17:00 Amaz !up minetest.org 30020
17:00 MinetestBot minetest.org:30020 is up (214ms)
17:01 m5 !up minetest.org 30010
17:01 MinetestBot minetest.org:30010 is up (199ms)
17:01 m5 It not up
17:02 Calinou really, don't spam
17:02 Calinou consider “ping”
17:02 coagen Jordach: what script is the bot?
17:02 Jordach python :P
17:02 coagen Jordach: yeah you said that, but where did it come from?
17:02 Jordach eh?
17:02 * Jordach is confused#
17:02 coagen Jordach: codebase?
17:02 coagen Jordach: or built from scratch?
17:03 m5 coagen, Python Phenny based
17:03 coagen m5: thx
17:03 coagen I haven't run an irc bot in over 10 years
17:03 Calinou <Calinou> <ThePixelMonster> I bought Age Of Wonders 3 BTW
17:03 Calinou <Calinou> meanwhile: <sketchstick> I'd just like to see more open source game projects.
17:03 Calinou <Calinou> <ThePixelMonster> Me too
17:04 coagen last one I ran was perl, that was easy to set up...
17:04 * Calinou runs around like someone who scored a goal.
17:04 sfan5 coagen: https://github.com/sfan5/minetestbot-modules running on https://github.com/sfan5/phenny
17:04 coagen fascinating
17:05 coagen I'm surprised that the bot was so easy to crash
17:05 coagen I don't think the old school perl bots I set up back in the day were....
17:05 coagen but I'm not sure
17:06 sfan5 I don't want to cut down functionality because some people decide to be un-nice
17:06 coagen sfan5: imput checking is a function imho
17:07 q66 joined #minetest
17:07 coagen sfan5: i mean you don't "Johnny drop tables;" in your database do ya?
17:07 coagen http://xkcd.com/327/
17:08 coagen SANITIZE ALL THE INPUTS!!!
17:08 coagen amirite?
17:08 sfan5 I would never put sql queries together like "INSERT INTO foobar (meow) VALUES (?)" % string
17:08 sfan5 s/?/%S/
17:10 coagen so carbone and no_guests, any other server must haves?
17:10 sfan5 coagen: http://wiki.minetest.net/File:Modsonservers.png this might help
17:10 coagen /hp <name> <hp>: sets a player's health in half-hearts, 0 kills them. [give]
17:11 coagen lol sounds fun
17:11 sfan5 :D
17:11 coagen ah, thx! this is very useful
17:12 coagen sfan5: interesting that the two I mentioned are not on here...
17:13 kaeza coagen, xban2 :3
17:13 Mallot1 joined #minetest
17:13 kaeza with subnet banning! (SOON)
17:13 sfan5 SOON(tm)
17:14 kaeza code is done, need to hammer it in place :3
17:15 sfan5 but code breaks if you hammer it
17:15 Jordach can i has minetest.party()?
17:16 sfan5 you can has!
17:16 * sfan5 throws a party
17:16 kizeren2 joined #minetest
17:18 kaeza https://www.youtube.com/watch?v=A67ZkAd1wmI
17:18 Mallot1 Hello guys, im trying to make  server. I followed this tutorial https://forum.minetest.net/viewtopic.php?id=7093  and have a port on my router set for 30000. For some reason the server is not on the list and i cant connect. Here's my minetest.conf: http://pastebin.com/WtMQLRH4 can someone help? all help is greatly appreciated, thanks! :D
17:18 * kaeza runs
17:19 sfan5 Mallot1: what address/IP does your server have?
17:19 sfan5 !title https://www.youtube.com/watch?v=A67ZkAd1wmI
17:19 MinetestBot sfan5: Caramell - Caramelldansen (English Version) Official - YouTube
17:24 sfan5 http://kb.netgear.com/app/answers/detail/a_id​/24046/~/how-do-i-configure-port-forwarding-o​n-routers-with-the-netgear-genie-interface%3F
17:24 sfan5 oops wrong channel
17:25 * sfan5 meows at kaeza to get attention
17:25 * kaeza purrs at sfan5
17:26 * sfan5 meows happily
17:26 Exio4 joined #minetest
17:26 * sfan5 meows at Exio4  to get attention
17:27 * Exio4 slaps sfan5
17:27 * sfan5 flips Exio4
17:30 phantombeta joined #minetest
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17:34 Calinou I made a pretty grass side.
17:35 * sfan5 meows at Calinou
17:38 Calinou the result is very good, I just used gradient + mask on GIMP
17:38 Calinou it looks a tad longer
17:41 rubenwardy joined #minetest
17:42 rubenwardy Hi all!
17:42 rubenwardy My latest video: https://www.youtube.com/watch?v=TMQJtBXXWkg
17:42 rubenwardy !title
17:42 MinetestBot rubenwardy: Fox vs Rabbit, Predator Prey in Cellular Automaton - YouTube
17:45 * Krock gives rubenwardy http://games.usvsth3m.com/2048/woosocrazy-edition/
17:47 m5 http://games.usvsth3m.com/2​048/reverse2048-edition-12/
17:53 Krock I scored 2396 in 2048:
18:00 EvergreenTree joined #minetest
18:01 * sfan5 gives EvergreenTree a kitten
18:01 Vazon joined #minetest
18:01 EvergreenTree How would I go about getting the player object of a player which is inside a node?
18:01 EvergreenTree I know I would use this: http://dev.minetest.net/minet​est.get_objects_inside_radius
18:02 EvergreenTree but I'm not sure how I would trigger the search once the player is inside the node
18:02 Krock I scored 3060 in 2048:
18:02 * EvergreenTree pets the kitten
18:02 EvergreenTree :3
18:04 Calinou tweaked server settings for more performance
18:04 EvergreenTree basically, I just need a way to detec when the player is in the node, and then get the player object of said player
18:04 * PenguinDad doesn't feel good
18:04 kaeza EvergreenTree, use an ABM or node timers
18:04 Calinou rubenwardy, thanks for NodeBoxEditor, I used it to design 3D signs and ladders in Carbone, despite them using only one nodebox (but it's wallmounted). However, the N isn't at the good location: if I make my sign near the N, it'll be wrongly put, I have to make it to the “west”
18:04 EvergreenTree kaeza: I'll look into them
18:04 kaeza or good ol' globalstep
18:04 rubenwardy Ah, okay.
18:04 EvergreenTree which is preferred?
18:05 Calinou ABMs are heavy, globalstep isn't really lightweight either
18:05 EvergreenTree what about nodetimers?
18:05 EvergreenTree abms are meh for me
18:06 EvergreenTree I'd rather have the lightest weight thing I can use
18:06 rubenwardy Calinou: if that in the top right viewport?
18:07 kaeza EvergreenTree, grep 'NodeTimerRef' lua_api.txt
18:07 Jordach Krock, how about ~35000
18:07 Calinou rubenwardy, I had to rotate my nodebox 90° counterclockwise to make it fit the wallmounted style nodebox
18:07 Krock Jordach,hmm?
18:07 * Calinou ran a game he compiled using Clang for the first time, it behaves exactly the same. :>
18:07 kaeza EvergreenTree, https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L1386
18:08 rubenwardy Is the N you are looking at in the top right viewport?
18:08 EvergreenTree Thank you
18:08 kaeza also here https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L1760
18:10 Calinou rubenwardy, default viewport
18:10 rubenwardy A viewport in NBE is a single camera. There are four viewports.
18:10 rubenwardy 2x2
18:11 kaeza EvergreenTree, in your case, it would be better to use a globalstep (there are way less players than nodes)
18:11 EvergreenTree okay
18:12 Calinou rubenwardy, the top one
18:12 rubenwardy ok
18:12 Calinou spawn entity at same location as node?
18:18 Calinou sfan5, https://mediacru.sh/762fbccfcac4
18:18 Calinou new grass/snow side
18:18 Calinou made in 30 seconds :-D
18:21 Jordach looks like dirt to me
18:25 asie joined #minetest
18:35 Mallot1 could someone make me a server please?
18:37 * kaeza takes out his magic wand
18:37 kaeza *POOF*
18:37 Mallot1 :D
18:37 kaeza you are now a server
18:37 Mallot1 yeah buddy
18:37 Mallot1 whats the port and IP
18:38 CraigyDavi Mallot1, how long do you need it for?
18:38 Tux[Qyou] joined #minetest
18:39 Mallot1 hmm
18:39 Mallot1 idk, i wanted to make a mesecons fun server :D
18:41 * PenguinDad wants to be a server too because no flu
18:41 john_minetest Lol... what the... python... It is really that easy. It wasn't a joke. OMG.
18:41 john_minetest I just do like "import socket" and suddenly I got sockets without writing 50 lines of code and stuff :D
18:42 kaeza :D
18:42 john_minetest I just tell it to listen.
18:42 john_minetest And it actually LISTENS! :D
18:42 Mallot1 :D
18:46 Mallot1 woah!
18:46 sfan5 D:
18:46 sfan5 !op
18:46 diemartin joined #minetest
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18:46 CraigyDavi Looks like a freenode server restarted
18:47 Mallot1 :D
18:47 sfan5 CraigyDavi: nope
18:47 Mallot1 yea
18:47 sfan5 -tomaw- [Global Notice] Hi all. I'm going to reroute a hub and then restart a client server for a few updates. It'll be noisy but should be brief!
18:47 Mallot1 !op
18:47 CraigyDavi Ah I see
18:47 jp_ [Global Notice] Hi all. I'm going to reroute a hub and then restart a client server for a few updates. It'll be noisy but should be brief!
18:47 jp_ Owned by sfan...
18:49 WindHero joined #minetest
18:50 WindHero does anyone know why GitHub would block a commit from being made?
18:50 WindHero I tell GitHub for Windows to make a new commit, but it ends up being blank instead of pushing the new files
18:50 CraigyDavi Does it actually push the commits to the repo?
18:51 WindHero it usually does
18:51 WindHero but even without pushing it
18:51 WindHero the commit to be synced is blank
18:51 WindHero I have 28 files to commit
18:52 WindHero and it doesn't do even 1
18:52 CraigyDavi Just commit the files with a diff, then do git reset --hard
18:52 CraigyDavi Did you hit the sync button?
18:53 sreich joined #minetest
18:53 sreich what do you guys do modding in? lua?
18:53 CraigyDavi Yep lua
18:53 Calinou sreich, indeed, but you can use .so libraries sometimes (see the IRC mod)
18:54 WindHero huh? git reset?
18:54 sreich Calinou: does anyone really do that? seems like a bad idea
18:54 WindHero I use the crappy application, not the console
18:54 Calinou did you add the files, WindHero?
18:54 enchilado joined #minetest
18:54 Calinou you have to index them first
18:54 CraigyDavi WindHero, did you hit the sync button at the top right?
18:54 Calinou sreich, sometimes it's needed
18:54 WindHero yeah
18:55 Calinou it was need in order to make a mod that relays IRC server to a Minetest server, which is very useful; sadly, it's OS-dependant
18:55 Calinou it's not like most Minetest servers run on Windows anyway
18:55 sreich hm
18:55 sreich why was that needed?
18:55 sreich lack of a lua api for that?
18:56 Calinou by default, nothing in the Lua API allows doing such a thing
18:56 WindHero how exactly do you index them?
18:56 WindHero I've never had to do that before
18:56 Calinou it's pretty powerful for doing other things already
18:56 CraigyDavi WindHero, well..it should push all the commited files to github then
18:56 Calinou WindHero, I have no idea, because I use the console :/
18:56 sreich ok
18:56 WindHero when I preview the commit before syncing, they only show deletions, not additions
18:57 Mati^1 joined #minetest
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18:57 diemartin WindHero, ditch GH4W, get msysgit + git-cola
18:57 CraigyDavi Did you copy all the files into Documents/GitHub/?
18:58 Taoki joined #minetest
18:58 WindHero of course
18:58 WindHero maybe I'll try the shell
18:58 WindHero what's the command to push changes?
18:59 CraigyDavi git push
18:59 harrison joined #minetest
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18:59 grrk-bzzt joined #minetest
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18:59 WindHero I take it you need to make a commit first though...
18:59 Lunatrius joined #minetest
18:59 WindHero git commit ?
18:59 Calinou git commit -am “I make a change.”
18:59 Exio4 -am?
19:00 Exio4 why -a
19:00 Calinou -a adds all files
19:00 Calinou so you don't have to git add * before
19:00 Jordach joined #minetest
19:00 Exio4 "git add *" != "git add ."
19:00 Calinou indeed
19:00 Exio4 and also, you should decide WHAT to commit before doing anything
19:00 Calinou for small changes, git commit -am is fine
19:00 Calinou to monitor, “tig” is a nice tool
19:01 Jordach >excess flood
19:01 Jordach wasn't even doing anything
19:02 Exio4 Calinou: for small changes git add . can lead to adding files that were changed for other reasons
19:02 WindHero yay, it worked :D
19:02 WindHero thank you for the help
19:04 markv joined #minetest
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19:05 Calinou in a Minetest mod/game repository, this is unlikely
19:05 Calinou as always, use tig before comitting
19:05 Calinou or git status/git show
19:06 Exio4 unlikely doesn't mean impossible
19:07 Exio4 the day you commit a file that wasn't mean to be in the repository you'll regret using git add :P
19:08 Calinou use .gitignore
19:08 Exio4 meh
19:09 john_minetest meh
19:09 john_minetest joined #minetest
19:10 WindHero I had accidentally committed a zip file of BlockMen's bone mod to SkyTest, lol
19:10 WindHero needless to say, I fixed it very quickly
19:10 Calinou that increases your repository size, when cloned normally :P
19:10 Calinou if you don't care about history, reset your repository from time to time, to make downloading it fastr
19:10 Calinou faster
19:11 Calinou (doesn't affect people who download your repository in a .tar.gz or .zip)
19:11 Exio4 history is the only thing of why you would use git
19:12 Calinou it's not like Minetest mods and games are museums of history
19:12 WindHero lol
19:12 WindHero usually not
19:13 WindHero although, history can be useful when you want to have something in back for those who insist on using outdated installations of MT
19:13 WindHero but then again, branches
19:14 Exio4 no
19:14 Exio4 knowing when some parts got modified, when X part was reworked
19:14 Exio4 etc
19:14 Calinou they shouldn't insist on using older version in the first place
19:19 ImQ009 joined #minetest
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19:33 coagen whew
19:33 coagen busy busy busy
19:33 coagen I am
19:34 coagen hey Jordach sfan5 kaeza Calinou and others, thanks for all your help and suggestions
19:34 coagen this has to be the most helpful channel on here i've been in, in a while
19:35 EvergreenTree coagen: Ikr
19:35 EvergreenTree I never ask questions on most channels because of the firestorm I get in response
19:35 EvergreenTree even if they are completely legitiment
19:36 EvergreenTree and not said in a "omg i ned helllpp" way
19:36 coagen EvergreenTree: hehe, yeah I made the mistake of going into #archlinux a few weeks ago... man those guys are assholes
19:36 acerspyro lol
19:36 acerspyro It's better than #kde
19:36 coagen EvergreenTree: I use archlinux, and love it, but damn...
19:37 coagen acerspyro: really? never been to #kde
19:37 acerspyro I only see questions in there. Extremely rare are the answers.
19:37 EvergreenTree wait a second..
19:37 EvergreenTree you were the guy on redeclipse
19:38 acerspyro No shit
19:38 acerspyro :P
19:38 EvergreenTree What are you doing here on #minetest?
19:38 coagen redeclipse? thats a server right?
19:38 acerspyro Calinou
19:38 acerspyro coagen: no, it's a game
19:38 EvergreenTree coagen: that's a first person shooter
19:38 EvergreenTree open source ofc
19:38 coagen ohhh, yeah played it once or twice
19:38 EvergreenTree you must be thinking of redcrab
19:38 coagen crazy fast
19:39 coagen yeah redcrab
19:39 coagen was mentioned earlier
19:39 acerspyro I think RE is slow.
19:39 EvergreenTree acerspyro: yes
19:39 acerspyro Ever played Sauerbraten?
19:39 coagen I have
19:39 coagen mildly fun
19:39 acerspyro It's faster than RE
19:40 acerspyro ik, it's quite boring mo.
19:40 coagen hehe
19:40 acerspyro imo*
19:40 coagen it just occured to me, I wonder what fps mods there are for minetest
19:41 EvergreenTree there aren't "fps" mods
19:41 coagen or if thats possible...
19:41 EvergreenTree but there are two gun mods
19:41 coagen interesting
19:41 coagen you tried?
19:41 EvergreenTree only one of them
19:41 coagen fun?
19:41 EvergreenTree I'm not a big mod user
19:42 EvergreenTree no, as fps games go, no
19:42 EvergreenTree minetest pvp is quite bad
19:42 EvergreenTree minetest is mostly about building things
19:42 tomreyn joined #minetest
19:42 acerspyro Btw, if you guys need artwork, like UIs, textures and stuff, I might be able to do that.
19:42 coagen heh, I'd like to play a good pvp mod I think
19:43 coagen or maybe make one if I get into this enough... hehe
19:43 coagen I like dark souls... so dark mines?
19:43 EvergreenTree acerspyro: We don't really need artwork at the moment
19:43 EvergreenTree considering that minetest_gane development is frozen
19:43 acerspyro ok
19:44 acerspyro Why is it? Main developer's gone? :P
19:44 EvergreenTree no
19:44 EvergreenTree minetest_game isn't the same as minetest
19:44 coagen release 0.4.10? on the bench?
19:44 coagen oh
19:44 EvergreenTree minetest is definitely being developed (the engine)
19:44 EvergreenTree minetest_game is just something to be shipped by default so there is some content in game
19:44 EvergreenTree it uses the lua api
19:45 EvergreenTree a game is essentially a collection of mods
19:45 coagen yeah, I remember, thats what I liked about this game back when I found it, lua is great
19:45 EvergreenTree and like I said, minetest_game is just there to give you something to play with by default
19:45 EvergreenTree no one really uses minetest as an engine though
19:45 acerspyro Hmm
19:46 us`0gb joined #minetest
19:46 acerspyro Ok, so you're using a stalled engine and add plugins to it?
19:46 EvergreenTree My friend Jordach is working on a game calle big freaking dig
19:46 EvergreenTree kind of
19:46 EvergreenTree Hi us`0gb
19:46 EvergreenTree Haven't seen you around for a while
19:47 EvergreenTree Someone else might be able to describe it better than I have
19:47 coagen if I do any modding though, it will probably be to modify the mobs mod to be vegan friendly or something, eating rats and sheep will make you fat and die, and vegies will be found in the wild and grown can be eaten for health... haha
19:47 coagen mmm spinach
19:48 us`0gb Hey EvergreenTree! Yeah, there's so much to do here, I don't have time to get on as much.
19:48 Calinou <EvergreenTree> minetest pvp is quite bad
19:48 Calinou in minetest_game ofc
19:49 EvergreenTree well, I mean the damage system in general
19:49 Calinou <coagen> yeah, I remember, thats what I liked about this game back when I found it, lua is great
19:49 Calinou you shouldn't have been there in 2012, tons of people whined about it :-D
19:49 coagen $5 says no one is making minetest vegan friendly and I'd be the only who gives a shit, but yeah... I'd do it fo sho
19:50 acerspyro DCSS uses lua, too
19:50 coagen Calinou: haha, screw the bastards, lua is awesome
19:50 EvergreenTree acerspyro: if you want to do artwork, you could make a texture pack.  Although that technically wouldn't count as contributing directly to the game
19:50 acerspyro EvergreenTree: I could do UI Artwork.
19:50 coagen Calinou: I used to use the awesome window manager, with the lua config file, was easy to use :)
19:51 EvergreenTree acerspyro: the minetest menu isn't really texture-able (I don't think so at least)
19:52 acerspyro Could always change its code to be so.
19:52 coagen The UI looks so much better than last time I saw it, when it was like the current minetest-classic, but are there any plans to ever add a server browser like freeminer? cause that would be awesome
19:52 EvergreenTree We already have a public server list
19:52 EvergreenTree however, we don't have a search function
19:52 EvergreenTree or sorting function
19:52 coagen EvergreenTree: yes, on the wiki afaik?
19:52 EvergreenTree (which was brought up on the forums)
19:53 EvergreenTree coagen: out of curiosity, what DE and distribution of linux are you using?
19:53 EvergreenTree I'm on kubuntu (kde)
19:53 EvergreenTree 14.04
19:54 coagen EvergreenTree: Archlinux, just built the aur/minetest-git-leveldb version earlier today, and just now launched it, menus look weird man
19:54 acerspyro I'm on Arch aswell :D
19:54 coagen buttons and text are all mushed together
19:54 coagen acerspyro ^5
19:55 coagen acerspyro: which version are you using
19:55 acerspyro I don't know XD
19:55 coagen I tried the community/minetest, seemed broke
19:55 PenguinDad Interesting Minetest has less lag than Minecraft for me
19:55 acerspyro Version of Minetest, or Arch?
19:55 coagen acerspyro: minetest
19:55 EvergreenTree 0.4.9 is the latest stable
19:55 coagen acerspyro: THERE IS ONLY ONE VERSION OF ARCH :P
19:55 coagen hehe
19:55 acerspyro 0.4.7
19:55 acerspyro 0.4.9
19:56 acerspyro Fuck my typing
19:56 acerspyro coagen: That's what I thought
19:56 EvergreenTree you can git clone of course
19:56 acerspyro What's the git repo?
19:56 coagen EvergreenTree: thats what has been recomended to me a few times, so far I've put it off, but I guess I might need to do that
19:56 coagen EvergreenTree: can I compile with leveldb support from git?
19:57 Calinou coagen, the server list is sorted by player count and available on the Web: http://servers.minetest.net (detailed, unstyled) or http://minetest.net/servers (simpler, with reference)
19:57 EvergreenTree I think so
19:57 coagen easily? I'm not an expert on this... heh
19:57 EvergreenTree do this:
19:58 coagen Calinou: thx, I and I'm glad thats there, but its not in the program, and would be nice if it was :)
19:58 EvergreenTree cmake . -DRUN_IN_PLACE=1 -DENABLE_LEVELDB
19:58 EvergreenTree I think so at least
19:58 EvergreenTree is that right Calinou?
19:58 Calinou -DENABLE_LEVELDB=1 probably
19:58 acerspyro left
19:58 Calinou why do you need it?
19:58 coagen EvergreenTree: excellent
19:59 Jordach mew
19:59 * EvergreenTree gives Jordach a kitten
19:59 Jordach :3
19:59 proller joined #minetest
19:59 coagen Calinou: well I heard folks talking earlier about multiplayer worlds reaching greater than 4GB, which is the max for the default sqlite3 correct?
20:00 Calinou ShadowNinja said it was possible to use > 4 GB worlds using SQLite; isn't this due to the filesystem instead?
20:01 coagen Calinou: from the wiki: LevelDB is mostly used on servers because of its improved reliability and the ability to use more than 4 GB of space.
20:01 coagen http://wiki.minetest.net/Database_backends
20:01 Jordach so i was playing Prop Hunt and found this https://cdn.mediacru.sh/dY9UwDR3L21U.jpg
20:01 PenguinDad This 4gb thing is most likely caused by minetest itself
20:01 coagen Calinou: this gave me the impression that sqlite3 would not do greater than 4GB, but is my assumption incorrect?
20:01 Calinou if SQLite is accessed only once, it'll be as stable
20:02 Calinou coagen, I've never had a > 4 GB world, so I'm not sure
20:06 coagen Calinou: hrm, maybe I'm worrying about this more than I should be
20:07 coagen acerspyro: do pacman -Qs minetest and it should tell you which version you have installed
20:07 coagen acerspyro: there are several, the main ones being minetest, minetest-git, and minetest-git-leveldb
20:08 acerspyro k
20:08 coagen acerspyro: sorry, earlier I didn't mean version #, I mean which package, should have said that
20:08 coagen *which package you have installed
20:08 coagen heh
20:08 acerspyro Oh, I installed it from idk where
20:09 coagen ???
20:09 acerspyro I think I downloaded the gitorious archive
20:09 coagen lol k
20:09 coagen acerspyro: works great?
20:09 acerspyro yes
20:10 coagen Jordach: I'm guess you'd recommend Garry's mod for $5 on steam to play prop hunt?
20:10 Calinou >:(
20:10 coagen Jordach: I've been very curious about Garry's mod...
20:11 coagen Calinou: u mad bro?
20:11 coagen heheh
20:12 acerspyro Vewy.
20:12 coagen Calinou: what is the source of the inflamation? set it on fire yo
20:14 acerspyro coagen: chili sauce.
20:15 coagen Calinou: this carbone mod looks really great, going to try it ina bit
20:15 coagen acerspyro: what kind of chili? ghost pepper is the best hehe
20:16 acerspyro Music.
20:16 acerspyro (hot chili peppers)
20:16 coagen hah, 56 percent of build time on my box is for minetest, while the remaining 44% is for minetest server
20:17 the-loop-digga joined #minetest
20:17 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Add separate download timeout to allow download of bigger files or on low bandwidth lines 13517fb 2014-06-26T20:57:17+02:00 http://git.io/Q_UMLg
20:17 Calinou coagen, it's a game, not just a mod
20:18 * Calinou is working on new mob textures and tweaks
20:19 coagen Calinou: right, I'm learning this, Carbone: An improved minetest_game. got it
20:19 coagen Calinou: know any games/mods where people eat plants instead of animals?
20:20 coagen Calinou: my family is vegan, so I want to set up a game that represents that for us to play... :|
20:20 Calinou you already do in the default game: you can farm wheat
20:21 acerspyro And weed
20:21 diemartin coagen, there's a mod that provides cannabis, is that enough? <_<
20:21 coagen diemartin: hehe sure, weed is great man ;)
20:21 coagen diemartin: and you should eat it or make tea out of it, not smoke it anyway
20:22 Calinou coagen, you can take apples from trees and eat them too
20:22 coagen Calinou: right, I know about the apples :) I just read about the killing/eating of rats/sheep on the mobs mod and well didn't like it :(
20:23 diemartin most games come with farming and optionally farming_plus. that should give you enough greens for now
20:23 Calinou you could edit the mobs mod to make rats and sheep drop nothing
20:23 acerspyro Can I take trees from apples and eat them?
20:23 Calinou yes you can (1 HP in default game, 2 HP in Carbone)
20:23 coagen There is a minecraft clone called Terasology, that really fascinated me with an idea of peaceful existence, I liked that
20:24 Calinou it's far, far from a clone: please don't call Minecraft-style games “clones”
20:24 diemartin of course, you can always add your own vegetables and submit a purr request or release as a separate mod
20:24 diemartin :)
20:24 acerspyro Why would Minecraft not be a clone?
20:24 diemartin >purr request >wat
20:24 coagen Calinou: thats a great idea, and probably the simpliest solution! how would I do that btw? in a config file somewhere?
20:24 acerspyro It's based off infiniminer.
20:25 * PenguinDad request to purr
20:25 PenguinDad +s
20:25 * diemartin purr requests sfan5
20:25 * sfan5 meows 404 at diemartin
20:25 sfan5 !deop
20:27 ShadowNinja Calinou: Actually I said the opposite.
20:27 Calinou coagen, you'd have to edit games/carbone/mods/mobs/init.lua
20:27 Calinou remove mobs:meat_raw drop and mobs:rat drop
20:27 ShadowNinja Calinou: And I heard you moved your mods to gitorious, is that correct?
20:27 Calinou not trivial, but certainly possible
20:28 Calinou ShadowNinja, yes, since may
20:28 ShadowNinja Calinou: Why?
20:28 ExcaliburZero joined #minetest
20:28 Calinou GitHub is proprietary
20:28 * Calinou stops moving like a statue
20:28 * Calinou pointing the sky
20:29 * PenguinDad looks at the sky and gets blinded by sunlight
20:30 * sfan5 purrs at PenguinDad
20:30 coagen Calinou: sorry, I understand its a minecraft like game now
20:31 ShadowNinja Calinou: Hmmm, gitorious does seem to have a usable interface now, although GitHub's is still superior.
20:32 coagen Calinou: thx for the file location! will study it
20:34 EvergreenTree I still am going to use github
20:35 coagen it always amazed me that people use github at all, but at least they make folks choose a license now
20:37 RealBadAngel joined #minetest
20:37 ShadowNinja Calinou: Gitorious is taking 10+ seconds per page load.  Is it under DoS or something or is this normal?
20:38 CraigyDavi Gitorious is normally slow, well for me it is
20:39 Gambit joined #minetest
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20:45 proller joined #minetest
20:49 Calinou it's not normal
20:49 Calinou it takes less time normally
20:50 ShadowNinja Calinou: Does to take less than 2 seconds normally?
20:54 coagen Calinou: just tested minitest first, works great afai can tell, I'll have to try Carbone next
20:56 coagen I noticed that mysql is not listed as a db, any idea why? I ask because this is the db I work with often....
20:57 diemartin there's no mysql backend
20:58 diemartin at least AFAIK
20:58 coagen thats what I'm asking
20:58 coagen why not
20:58 coagen heh
20:59 coagen seems logical I think to support it... just curious as to why it hasn't been added, no intrest? decidedly incompatible, etc?
20:59 coagen no one has asked? or wanted to add it? heh
21:01 coagen also, I want to pick a texture pack to mess with, but damn theres so many options I can't decide, hah!
21:14 nicolasG joined #minetest
21:14 * sfan5 goes to bed
21:14 sfan5 meow ^.^
21:15 Amaz Good night sfan5!
21:18 diemartin coagen, HDX or Misa's <3
21:18 Tux[Qyou] joined #minetest
21:19 diemartin HDX supports, to paraphrase VE, "a metric assload" of mods
21:20 diemartin https://forum.minetest.net/viewtopic.php?id=1583
21:21 ImQ009 joined #minetest
21:27 coagen diemartin: using bdcraft now!, will try those next, thx :)
21:28 diemartin sure :)
21:32 acerspyro Can someone see if Minecontrol works with Minetest?
21:36 RealBadAngel coagen, if you have good graphic card you may want to try this one: https://github.com/RealBadAngel/HavenNG
21:36 RealBadAngel for bumpmapping, parallax occlusion etc
21:37 RealBadAngel coagen, https://www.youtube.com/watch?v=ueQg18t1qyE
21:41 diemartin joined #minetest
21:41 john_minetest RealBadAngel: Is your shader enhancement pulled yet?
21:42 RealBadAngel which one you talking about?
21:46 kizeren joined #minetest
21:49 coagen RealBadAngel: yay thx
21:57 acerspyro Lol, Minecontrol is making me type on the keyboard...
21:57 coagen shit I think I broke stuff
21:57 cheapie joined #minetest
21:57 coagen enabled all mods, and now I got "unknown item" everywhere
22:13 john_minetest RealBadAngel: There was some to illuminate different sides of blocks better.
22:14 john_minetest RealBadAngel: https://forum.minetest.net/viewtopic.ph​p?f=3&amp;t=156&amp;start=2250#p145589
22:14 RealBadAngel john_minetest, that feature is in
22:15 RealBadAngel you may want to build from git or wait for new stable
22:15 john_minetest when was it pushed?
22:15 Miner_48er joined #minetest
22:15 RealBadAngel a week ago or so?
22:15 john_minetest okay, then I should have it.
22:16 john_minetest cya
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