Time Nick Message 00:10 NekoGloop VanessaE: hey how's it goin 00:11 VanessaE hey 00:11 VanessaE going okay 01:06 Sokomine hm, with latest version: MAINMENU ERROR: /usr/local/src/mt/minetest/bin/../builtin/mainmenu/init.lua:911: attempt to get length of field 'favorites' (a nil value 01:08 VanessaE Sokomine: https://github.com/minetest/minetest/issues/1297 01:10 Sokomine VanessaE: thanks! although my version crashes immediately and doesn't even allow me to access the menu or anything 01:10 VanessaE edit your .conf, in there is public_serverlist = true 01:10 VanessaE change it to false. 01:11 Sokomine i edited builtin for now. but that also means i don't get the public list. annoying 01:13 bas0801 Haay! 01:13 VanessaE hey bas080 01:13 bas0801 VanessaE, good to see you again. 01:13 bas0801 read* 01:13 VanessaE I'm always here :) 01:14 VanessaE I just talk a lot anymore 01:16 bas0801 Shout out to Sokomine! 01:16 Sokomine i bas 01:16 Sokomine er, hi :-) 01:18 bas0801 VanessaE, to me you are minetest. I can't remember minetest without you. 01:18 bas0801 :) 01:18 VanessaE aw :) 01:19 bas0801 I'm feeling the feel good 01:21 bas0801 I wanted to share with yall that I'm gonna be having a audit for school a school project. 01:21 VanessaE oh? 01:21 * VanessaE wonders which kind of "audit" 01:21 VanessaE the financial kind or the scientology kind :P 01:21 bas0801 And the project is about my experience minetesting 01:22 bas0801 I'm actually getting school points for fooling around with minetest 01:23 bas0801 VanessaE, let's keep it secular. 01:23 VanessaE good :) 01:28 Sokomine sounds like a nice project :-) could be about a lot of topics i guess 01:38 bas0801 Sokomine, you are correct. I'm gonna talk about contributing to an open-source project. The community(including trolls, irc, github, forum), modding API, the mods I contributed to(however small), the mods I made and why I made them(philosophy). I will also be stating that cotton is my brain child. (not sure if that is true). 01:38 VanessaE bas0801: I like this idea 01:42 bas0801 Maybe I can keep my promise of introducing minetest as part of game development course at my school, something I mentioned when I started here 01:43 Sokomine that might be very fine 01:43 Sokomine although servers probably only work if they're moderated 01:44 Sokomine what you mentioned are quite a lot of intresting and relevant topics. ought to be enough for a long audit :-) 01:44 Vazon Sokomine 01:46 bas0801 Sokomine, you can leave it up to me to make something long and boring. Kinda my thing. 01:48 bas0801 I'll have the chat open during the audit so make sure to leave some fair remarks :P 02:00 bas0801 Sokomine, I assume you are referring to the nyan world and the OCD world. I might not be the best moderator... 02:18 Sokomine bas0801: no, it was meant a s a general statement. all servers which use this kind of gameplay (like minetest or minecraft) need some moderation in some way or another 02:18 Sokomine and a protection system 02:18 Sokomine there seems to be a new server up where there are just people on the server - no moderators in sight, no protection system - and it looks very chaotic 02:19 Sokomine so if you want to use a system like this for teaching children something, you'd first have to make sure they actually listen to you :-) else you'll have bones all around you and sky-high pillars - and the rest calls for help due to beeing stuck in a hole :-) 03:06 * NekoGloop sits on VanessaE's head 03:24 zat Someone knows if https://forum.minetest.net/viewtopic.php?id=3898 works with mapgen v7? 03:25 VanessaE ow. 03:25 VanessaE get *shoves NekoGloop aside* OFF. 03:25 NekoGloop ;n; 03:25 zat VanessaE: does it? 03:26 VanessaE zat: I've never tried it with mgv7 03:26 VanessaE but if the node names are the same, I suppose it would 03:27 zat VanessaE: I imagine I would have to figure out how to define the appropriate biomes? 03:27 VanessaE plants_lib uses its own biome system 03:28 VanessaE so as long as you've already got grass, water, stone, etc being generated and the node names are the same, it should just work 03:28 VanessaE but that's mgv7's biomes that make those 03:28 VanessaE plants_lib's biomes are a different thing entirely. 03:34 zat I get it 03:34 zat I am going to try 04:43 zat anybody remember what is the option to make nodes drop minerals when digging instead of immediately picking them up? 07:59 canvas how can i install minetest 0.4.9 on debian wheezy? apt gives me the old 0.3.x version :/ 08:01 JamesTait Good morning all; happy Leprechaun Day! :-D 08:02 canvas :) 08:03 canvas i need minetest on debian wheezy...the 0.4.9 version. how can i get it? 11:43 PenguinDad Hello everypony! 11:44 reactor Ho hello for everyhuman? 11:44 reactor s/H/N/ 11:45 * PenguinDad puts Derpy on reactor's head 11:46 reactor That was uncalled for. 11:46 reactor Inadequate. 11:49 sfan5 meow 11:49 sfan5 hi every1 11:49 reactor Hi everyzero! 11:49 PenguinDad sfan5: o/ 11:49 VanessaE hi 11:51 reactor VanessaE: are there going to be "off" glowlights in Homedecor? 11:51 VanessaE no 11:51 VanessaE there's already a mod for that 11:52 reactor Ah. 11:52 VanessaE sfan5: care to field a segfault issue in the mapper util? :) 11:52 sfan5 link? 11:52 reactor What's its name, if you know? 11:52 VanessaE sfan5: one sec, getting the backtrace now 11:53 VanessaE http://pastebin.ubuntu.com/7457082/ 11:54 VanessaE (I thought it was a bug in the old fork I was using, so I deleted it and cloned from the now-official one at https://github.com/minetest/minetestmapper) 11:56 sfan5 VanessaE: MapBlock is corrupte 11:56 sfan5 -e 11:56 VanessaE I was afraid of that. 11:56 sfan5 the ID/node mapping table is incomplete 11:57 VanessaE seems like the mapper should probably skip over that block then 11:57 sfan5 there should be some assert(...);'s or it should just skip the block 11:57 VanessaE I know there's at least one presumably bad mapblock at 0,+31000,0 but no one can tell me how it got there (it's nothing but air) 11:58 reactor Does minetestmapper only support sqlite yet? 11:58 VanessaE no 11:58 VanessaE it supports leveldb and redis also 11:59 sfan5 hooray for redis! \o/ 11:59 reactor "Exception: unable to open database file" 11:59 sfan5 VanessaE: file an issue on github, I'll fix it when I have time 11:59 reactor map.db is present and populated 11:59 sfan5 reactor: --backend leveldb 11:59 VanessaE sfan5: ok. 11:59 reactor Ah. 11:59 reactor It would be better if it read world.mt 12:00 sfan5 yes 12:00 sfan5 reactor: file an issue on github, I'll add that when I have time 12:01 reactor And now it says "Exception: Failed to open Database". 12:02 VanessaE sfan5: ok, issue filed. 12:03 sfan5 reactor: replace db-leveldb.cpp line 28 with this: 12:03 sfan5 throw std::runtime_error(std::string("Failed to open Database: ") + status.ToString()); 12:04 VanessaE sfan5: well at the very least, it did prompt me to finally update my old copy of the mapper to a current fork :) 12:04 sfan5 do you use your colors.txt or the autogenerated one? 12:05 VanessaE mine 12:05 VanessaE well I just copied it into place after compiling, anyway 12:05 VanessaE force of habit 12:05 sfan5 did you test the autogenerated one/generating one yourself? 12:05 VanessaE nope, how does that work anyway? 12:05 sfan5 https://github.com/minetest/minetestmapper/blob/master/autogenerating-colors.txt 12:06 * VanessaE reads 12:07 reactor sfan5: ah, I see. It's locked. 12:07 reactor Why would it refuse to work, if it only reads it? 12:08 sfan5 because it can not read the db reliably when it is written to 12:08 sfan5 redis does not have this limitation 12:08 reactor How about performance? Which backend is the fastest? 12:09 * sfan5 throws http://wiki.minetest.net/Database_backends at reactor 12:09 * reactor falls on the chair 12:09 VanessaE sfan5: impressive script, I'll have to try this when I can remember to (and I'm not too tired to understand wtf I'm doing :-) ) 12:09 reactor Aha. 12:10 VanessaE sfan5: idea: try to match "top" among the tile images if you can, before falling back to whatever is first found. That's what I do when creating an entry in my colors.txt 12:10 sfan5 VanessaE: the first tile image is the top one 12:10 VanessaE oh right 12:11 VanessaE derp 12:11 VanessaE heh 12:11 VanessaE told you I was too tired :D 12:12 reactor sfan5: is this " ") + status.ToString());" going to be there next time, or I have to patch manually every time? 12:14 sfan5 VanessaE: >tired >08:14 12:14 VanessaE sfan5: >tired >08:14 >didn't sleep yet 12:15 sfan5 ah 12:15 VanessaE I've been up all night :( 12:16 MinetestBot GIT: sfan5 commited to minetest/minetestmapper: Better error reporting for LevelDB backend d8cfe79116 2014-05-13T14:15:44+02:00 http://git.io/b3TBJA 12:16 sfan5 ^ reactor 12:16 reactor Ah, ty 12:16 sfan5 VanessaE: why are you running minetestmapper as root? 12:17 reactor Sqlite is locking, too, right? 12:17 sfan5 no 12:17 VanessaE sfan5: too lazy to adjust my backup script to drop root privs at that point 12:17 sfan5 the mapper will retry to get a block if it gets a SQLITE_BUSY reply 12:18 sfan5 VanessaE: I'm certain you know that that isn't a good idea 12:18 VanessaE I know. 12:18 VanessaE I've just been lazy is all :) 12:18 VanessaE it does, however, need slightly elevated privs to write the images to the target directory, but that can be fixed too 12:19 sfan5 do stuff out.png && sudo mv out.png /var/www/stuff/ 12:19 sfan5 s/do stuff/do_stuff/ 12:19 VanessaE yup I know 12:19 VanessaE or proper ownership + permissions on the target 12:19 VanessaE I'll fix it sooner or later :) 12:19 VanessaE now, where did those nodes get dumped to... 12:20 VanessaE ah, there they are 12:22 VanessaE I'll be damned. 12:22 VanessaE it's a little slow to run but nice work, sfan5 12:23 sfan5 add threading support then 12:23 VanessaE xargs :) 12:24 VanessaE but too tired to try to figure that damn thing out 12:24 VanessaE every time I do, it works great, and then I promptly forget how to use it 12:25 VanessaE anyway nice job 12:27 reactor http://tinypic.com/?t=postupload <- oh my god, why does the link have to be uncopy-able?! 12:27 reactor Stupid fucks. 12:28 sfan5 reactor: you can copy it using rightclick -> inspect element 12:28 sfan5 reactor: next time use https://mediacru.sh http://imgur.com 12:28 sfan5 +or 12:28 reactor Yeah, it's a .swf 12:28 reactor I suppose. 12:31 reactor "Please wait while we process your life..." 12:33 reactor Oh, here it is. https://cdn.mediacru.sh/Yi5NaiX9R-al.png 12:33 sfan5 isn't that this Pripyat thing? 12:34 reactor Yep. Last time I tried minetestmapper on it was in winter. 12:34 sfan5 BTW: mediacru.sh does not compress the shit out of your images (or turn them into .jpg like imgur) so if you share big .pngs use them 12:34 reactor I see, that's very nice. 12:35 reactor .jpg just doesn't do it for screen captures and such. 12:35 sfan5 you probably also noticed that the --renderalpha feature still needs some work 12:35 reactor Huh? well, it seems good. 12:35 reactor The black holes in water are actual holes in the map. 12:35 reactor in the water 12:35 sfan5 really? ok then 12:36 sfan5 but look at the layer between grass(0) and second water layer (-2) 12:36 sfan5 it is not tinted blue for some reason 12:36 sfan5 I don't know why 12:37 reactor Ah, it may be tinted, but not much. 12:37 reactor Seems a little blue-ish to me. 12:37 sfan5 then there is a bug there 12:38 ivcho_ wath is "use" for ? 12:38 sfan5 ivcho_: if you aren't good at english try google translate 12:38 reactor Actually not, only seems. 12:39 reactor ivcho_: Google will use you. 12:39 VanessaE sfan5 I think he means the key formerly bound to 'e' 12:39 ivcho_ yes that is wath i ment 12:39 reactor "use" 12:39 sfan5 VanessaE: ah 12:39 sfan5 I see 12:39 VanessaE typically that's "climb down" 12:39 sfan5 wouldn't that be shift? 12:39 VanessaE it is now, yeah. 12:40 VanessaE I get them mixed up, since my keybindings are still the old way 12:41 ivcho_ so wath is the "use" command or wathever it is for ? 12:41 sfan5 for climbing down 12:41 ivcho_ tnx 12:41 reactor It's probably only used for climbing down. 12:42 reactor And it would be a sane choice to abandon its use. 12:42 reactor ...or use it to reload a firearm instead of having to invent "shift-click". 12:42 reactor Speaking of which, that is counter-intuitive, and people always ask. 12:43 ivcho_ So I use minetest dev version and i have "Use" = climb down . That is supposed to be ? 12:44 VanessaE sfan5: heh, realtest bugs your dumpnodes script :) 12:44 sfan5 VanessaE: I only tested it with some mods 12:44 VanessaE (not that I'm surprised, that game does weird stuff) 12:45 VanessaE the error, in case you're interested: http://pastebin.ubuntu.com/7457306/ 12:46 VanessaE looks like it died while trying to do the doors mod in realtest. 12:46 sfan5 VanessaE: what does the definition of the node it failed on look like? 12:48 VanessaE beats me, it didn't print a node def, just the "#doors" comment made it into the file (after a few other successful mods) 12:49 sfan5 add a print(name .. " ->> " .. minetest.serialize(nd)) between line 34 & 35 12:49 sfan5 ^ Vadtec 12:49 sfan5 VanessaE* 12:49 VanessaE k 12:50 VanessaE let's see what it comes up with... 12:52 VanessaE interesting. 12:52 VanessaE looks like it followed a patch into another .lua file from within doors 12:53 sfan5 what did it output? 12:53 VanessaE http://pastebin.ubuntu.com/7457325/ 12:54 sfan5 it even serializes functions :o 12:54 VanessaE the nodes.txt has quite some number of entries on past that particular node though 12:54 sfan5 ["tiles"] = { [5] = "metals_rose_gold_block.png^[transformfx", [6] = "metals_rose_gold_block.png" } 12:54 sfan5 it does not have a top tile 12:55 sfan5 how does this even work with minetest? 12:55 VanessaE ya got me :) 12:57 sfan5 VanessaE: add "if not tl then minetest.log("error", "Node '"..name.."' does not have a top tile") end" between lines 38 & 39 for now 12:58 sfan5 uh wait no 12:59 VanessaE like I always say, leave it to me to find all the weird, obscure corner cases :D 13:00 sfan5 VanessaE: replace the sourrounding lines with this: http://pastie.org/9172001 13:00 sfan5 (I think it's obvious which sourrounding lines I mean 13:00 sfan5 ) 13:00 sfan5 if you find any other issues file a bug on github (one for every issue with autogenerating-colors.txt) 13:01 VanessaE done. 13:02 VanessaE ok that gets it past the crash. fwiw, here's how many the original author pulled that little no-top-texture bit on: http://pastebin.ubuntu.com/7457355/ 13:03 sfan5 wow 13:03 sfan5 I think I should reside to the first texture in the tiles array 13:03 sfan5 s/reside to/use the/ 13:03 VanessaE probably a good idea 13:03 blaise so I guess this minetest<->irc gateway mod is a new fad? 13:04 VanessaE blaise: not really, it's been around for a while 13:04 blaise do I need to set up an eggdrop? 13:04 VanessaE no 13:04 VanessaE the IRC mod is its own bot 13:04 VanessaE you just have to be able to compile the C++ part 13:05 blaise cool 13:05 blaise what's the mod called? 13:05 VanessaE (there are simple instructions included with the mod) 13:05 VanessaE https://forum.minetest.net/viewtopic.php?id=3905 13:06 blaise I've been using gentoo for more than a decade.. so I'm fairly sure I could handle possibly slightly more than simple instructions.. :) 13:06 VanessaE heh 13:07 * sfan5 meows at nyuszika7h 13:08 blaise OH Snap 13:08 blaise XD 13:08 blaise I think my domain has been propagated 13:08 blaise !up midnightsystems.net 13:08 MinetestBot midnightsystems.net:30000 is up (705ms) 13:08 ^Enki^ I am translating Minetest's .po in my own language, could somebody explain me what "Attn", "CrSel", "ExSel", "OEM Clear" and "PA1" stand for? 13:08 blaise W00t! 13:09 VanessaE no idea, Enki 13:10 nyuszika7h hi 13:10 VanessaE blaise: I used to like Gentoo but it pissed me off too many times 13:10 VanessaE I'm not that good at fixing stuff when it breaks 13:10 blaise I've actually stuck with the distro founder.. he forked it and his project is now known as funtoo.. 13:11 VanessaE I've heard of that. 13:11 VanessaE don't know anything about it though. 13:11 blaise Daniel let some paperwork slide and someone in the gentoo community swiped it out from under him.. so he started over 13:11 blaise funtoo - because linux can be fun, too! 13:11 blaise :) 13:12 blaise the dep tree in portage is a lot more sane.. 13:12 sfan5 ^Enki^: keys on your keyboard, just leave them in English 13:12 blaise and instead of using rsync to sync portage daniel switched to GIT 13:12 blaise which is quite a bit better 13:13 ^Enki^ I thought so, but I'm unsure about what they actually are on my keyboard. I'll test the translation to discover it... thanks anyway VanessaE and sfan5 13:14 sfan5 ^Enki^: they may not be on every keyboard, irrlicht has quite obscure key names 13:14 blaise VanessaE: it's a pretty close community, we all hang out in #funtoo if you care to idle.. 13:14 ^Enki^ oh I see 13:14 ^Enki^ thanks for the tip 13:14 VanessaE naw, I'll pass 13:15 blaise I started using gentoo when it was still called Enoch, so naturally I switched to gentoo when daniel was betrayed... 13:16 sfan5 ewww, gentoo (or anything that works like gentoo) 13:16 VanessaE well I use Xubuntu anyway :) 13:16 VanessaE (I know I know, burn the heretic, etc) 13:17 * sfan5 uses Xubunu on his Laptop and Arch Linux on his Pi 13:18 sfan5 Xubuntu* 13:18 VanessaE I need to pick up a pi at some point. 13:18 sfan5 buy a banana pi 13:18 sfan5 more powerful 13:18 VanessaE hook it up as a nice low-power router 13:18 sfan5 VanessaE: http://www.reichelt.de/?ARTICLE=144326 13:19 VanessaE eeep, 69 euros? 13:19 VanessaE RPi is only 25 13:19 sfan5 (set your language at the top next to the "Privatkunde" thing) 13:19 sfan5 oh wait 13:20 sfan5 even one more right 13:20 ^Enki^ ...right, those are Irrlicht's related keys, I'm leaving them that way to avoid confusion. 13:20 VanessaE got it, yeah. 13:20 VanessaE anyways 13:22 VanessaE I figure, buzzard does a good job serving as a router/WAP/network gateway for my PCs and tablet (and my Wii and Blu-Ray player if I ever bother to configure those two again) but it eats 90W at its lowest-power state and it has to stay on all the time. I wouldn't mind dropping that down to just a few watts if possible. 13:23 VanessaE s/lowest-power state/lowest-power state while still turned on,/ 13:25 hoodedice BPi looks chinese 13:25 hoodedice AllWinner? N0 13:26 hoodedice So love has put out an xml file with autocomplete for Notepad++ 13:27 hoodedice Anyone bothers to do the same for minetest? 13:27 sfan5 do it yourself~ 13:28 hoodedice https://www.love2d.org/wiki/Notepad%2B%2B 13:29 hoodedice -.- 13:30 hoodedice !kick TDS *No Guests allowed* 13:30 hoodedice lel 13:30 * sfan5 meows at hoodedice 13:30 * hoodedice barks at sfan5 13:32 blaise hrmm 13:33 blaise so, is it possible to specify a port with the irc module? 13:33 blaise aka irc.server = irc.midnightsystems.net:+6697 13:33 blaise and does it support ssl enabled irc server connections? 13:34 blaise or am I going to have to make my irc server insecure to use it? 13:34 VanessaE I think you can specify the port but I don't think it supports ssl 13:34 blaise =[ 13:34 * blaise is a sad panda 13:35 * hoodedice gives blaise some bamboo stalks 13:35 VanessaE looks like irc.port = xxxx in your minetest.conf 13:35 VanessaE wait 13:35 VanessaE it does support SASL 13:35 reactor blaise: it should support ssl 13:36 VanessaE irc.SASLUser and irc.SASLPass 13:36 VanessaE but they have to be plaintext, in whatever .conf you put them in I guess 13:36 VanessaE (my bots don't sign in with SASL, I'm too lazy to set it up :P ) 13:37 blaise I'm not worried about sasl authentication.. 13:37 blaise guess I'm going to have to reconfigure my ircd 13:37 VanessaE no mention of ssl in the config.lua 13:37 blaise maybe one day I guess.. 13:38 reactor blaise: what's the problem if both MT and IRC run on the same machine? 13:38 reactor ...or do they? 13:39 blaise they do, I'm not worried about the connection between minetest and the ircd 13:39 reactor ?! 13:39 blaise I'm worried about plaintext connections coming in and out of my WAN 13:39 reactor They communicate locally, why ever need to encrypt? 13:40 VanessaE ok time for me to hit the sheets 13:40 reactor These shouldn't affect your MT-IRC link. 13:40 blaise it's not about the bot, it's about the incoming connections from the outside 13:40 VanessaE I/O error reading /dev/brain: device not ready 13:40 blaise VanessaE: gn.. o/ 13:40 reactor So you're looking for encrypted Minetest? 13:40 reactor VanessaE: night!@ 13:40 hoodedice It is morning 13:40 reactor s/@// 13:40 VanessaE good night... or something :) 13:40 reactor Mornings suck. 13:40 blaise reactor: no, I'm looking to keep my ircd ssl only 13:41 blaise I don't run my ircd just for LAN connections, or I wouldn't care.. lmao 13:41 reactor Then use different port for plain and ssl. 13:41 reactor ports* 13:41 blaise reactor: of course, but I don't want plain enabled.. 13:41 reactor And only open the SSL one for outside. 13:41 reactor If it's going to be enabled locally, what's the problem? 13:42 blaise meh, I guess I can do that.. 13:43 blaise listen 192.168.1.*:6667; 13:44 blaise that'll do it, I think 13:44 blaise actually, I think I'm going to make it localhost 13:44 hoodedice Is someone working on fixing the texture atlas? 13:47 sfan5 hoodedice: there is no texture atlas 13:47 sfan5 it was removed long ago 13:48 hoodedice Yeah, but I think celeron asked for it to be reincluded back? 13:48 hoodedice I would imagine a huge perf upgrade with an atlas 13:53 CraigyDavi hi everyone 13:55 blaise k, it's up 13:55 blaise lmao 13:57 blaise !up midnightsystems.net 13:57 MinetestBot midnightsystems.net:30000 is up (211ms) 13:57 reactor !up 68.33.202.106 13:57 MinetestBot 68.33.202.106:30000 is up (203ms) 13:57 reactor !up midnightsystems.net 13:57 MinetestBot midnightsystems.net:30000 is up (211ms) 13:57 reactor !up 68.33.202.106 13:57 reactor Oh well. 13:58 blaise lol 13:58 blaise don't abuse the bot... eh? 13:58 * blaise feeds MinetestBot a botsnack 13:58 reactor I was testing. 13:58 hoodedice !rainbow lol, reactor, you so n00b 13:58 MinetestBot 4l4o4l7,7 7r8e8a8c3t3o3r12,12 12y6o6u6 13s13o13 4n4​04​07b 13:58 reactor A couple of samples, for more precision. 13:58 reactor !up 68.33.202.106 13:58 MinetestBot 68.33.202.106:30000 is up (204ms) 13:59 hoodedice !rainbow Apply cold water to burn 13:59 MinetestBot 4A4p4p7l7y7 8c8o8l3d3 3w12a12t12e6r6 6t13o13 13b4u4r4n 13:59 reactor Ah, I see. DNS resolution adds 4 ms. 13:59 reactor Why does it count DNS resolution time? 13:59 reactor !rainbow Apply pepper to burn. Works better. 14:00 MinetestBot 4A4p4p7l7y7 8p8e8p3p3e3r12 12t12o6 6b6u13r13n13.4 4W4o7r7k7s8 8b8e3t3t3e12r12. 14:00 reactor rainbow But wow, this is one of the most pointless commands I've ever seen. 14:00 reactor Oops. 14:00 reactor !rainbow But wow, this is one of the most pointless commands I've ever seen. 14:00 MinetestBot 4B4u4t7 7w7o8w8,8 3t3h3i12s12 12i6s6 6o13n13e13 4o4f4 7t7h7e8 8m8o3s3t3 12p12o12i6n6t6l13e13s13s4 4c4o7m7m7a8n8d8s3 3I3'12v12e12 6e6v6e13r13 13s4e4e4n7. 14:01 reactor !rainbow rainbow 14:01 MinetestBot 4r4a4i7n7b7o8w 14:01 reactor ...yeah. 14:01 hoodedice Hi [PavelS] 14:02 * hoodedice slaps reactor with ##minetestbot 14:03 * reactor stares at hoodedice 14:03 PenguinDad !rainbow ~rainbow 14:03 MinetestBot 4~4r4a7i7n7b8o8w 14:19 CraigyDavi Anyone know where sand is generated in minetest_game? 14:24 hoodedice check near oceans 14:24 hoodedice usually near oceans 14:25 CraigyDavi I mean in the code 14:30 Amaz CraigyDavi in mapgen 6, I think that it is generated in the c++ code. 14:31 CraigyDavi Ah I see that's why I couldn't find it. Well I'm trying to generate beaches in v7 mapgen, for my new game. 14:31 Amaz Using the biome api? 14:32 CraigyDavi Possibly 14:34 Amaz For that, you would just use something like this: https://gist.github.com/Amaz1/eee1efcbf6c483d0e03f 14:36 CraigyDavi Thanks! I'll try that now 14:37 Amaz If you're going to use something like Paramat's paragen mod, have a look at the mapgen code here: https://github.com/Amaz1/Lord-of-the-Test/blob/master/mods/lottmapgen/init.lua (I would link to Paramat's code, but I know for sure that this makes beaches somewhere... Don't ask me where!) 14:38 hoodedice Coming soon... http://imgur.com/slXGBWC 14:38 * hoodedice hides 14:53 * sfan5 meows at CraigyDavi 14:55 CraigyDavi meow 15:06 CraigyDavi Random mapgen error: http://i.imgur.com/1vW3vs3.jpg 15:06 CraigyDavi The whole world is a beach 15:07 iamtew vacation mod 15:08 iamtew :p 15:08 Jordach life's a beach 15:09 Jordach except that anytime you go on holiday, expect towels on sunbeds 15:09 Jordach because the fucking Germans already got there 15:09 iamtew genau 15:10 CraigyDavi lol 15:10 iamtew hm.. so if I connect to a server that's running mods, will my client download the necessary mods? 15:10 iamtew it's a bit unclear to me on the website how that works.. 15:11 reactor s/each/itch/ 15:12 CraigyDavi iamtew, it downloads media and stores it in the cache so you can connect faster next time 15:13 CraigyDavi iamtew, Does not download the mods. Mods are stored server-side 15:13 iamtew ok 15:15 blaise how do I make an iron box? 15:15 blaise or a locking wood box? 15:15 blaise I can't seem to find the patern 15:15 Jordach blaise, a locked chest is a normal box with a steel ingot in the middle 15:17 blaise and a steel chest is a locked chest with steel ingot all around it? 15:17 Jordach probably in technic 15:17 Jordach you can get unlocked versions too 15:19 Mimilus_ Has someone an exemple on how have a get a node definition on right click ? 15:21 Mimilus_ it is for change the texture of a face of the node 15:22 Mimilus_ must i use abm or is there a better way ? 15:23 PenguinDad Mimilus_: changing the texture ingame is not possible atm (without changing the node) 15:23 Krock Hello 15:23 CraigyDavi You could have a look at the screwdriver. That changes the roation of the node texture 15:23 Mimilus_ so i must use an abm ? 15:23 CraigyDavi Hi Krock 15:24 Mimilus_ ok thx i 'll look it 15:24 reactor Speaking of rotation. 15:24 reactor //orient is able to set only y rotation. 15:25 reactor Moreover, it resets other rotations if you use it upon upside-down nodes. 15:26 Mimilus_ i just want to have a node definition to add a texture on top of it with ^ and right clic 15:26 Jordach !tell asie compacted the stupidly large tanks code for switching tanks about; https://github.com/Jordach/big_freaking_dig/commit/a218c0a2b15bfe2007ee589c1de1fad210ecdf78 15:26 MinetestBot Jordach: yeah, sure, whatever 15:26 Jordach i made tanks MUCH smaller :D 15:26 Jordach and it functions as it did before 15:27 sfan5 Jordach: still inefficent 15:27 sfan5 and un-portable 15:27 Jordach sfan5, adding in new tanks is a cakewalk 15:27 sfan5 this is way better: https://gist.github.com/sfan5/3c4846dcea2c2d85500e 15:27 * Krock likes Hippie-music 15:27 Jordach eg, _level_x 15:28 Jordach sfan5, until i do it myself - i don't fuckin trust code not by me (very often) 15:29 sfan5 how can you not trust that code? 15:29 sfan5 you didn't even try it 15:29 Jordach sfan5, and there's a problem 15:29 Jordach tanks are nodeboxes which have a liquid box in the middle 15:29 sfan5 and? you can change that in my code 15:29 sfan5 (if that is what you mean) 15:31 Jordach my only method is to hardcode nodeboxes 15:31 Jordach ....that's easy to do actually 15:31 sfan5 but not efficent :< 15:32 Jordach sfan5, can't help that unless we get MESH NODES. 15:32 Jordach which then i can do that SERIOUSLY easy 15:32 sfan5 you can 15:33 sfan5 lemme look at your can 15:33 sfan5 uh 15:33 sfan5 code* 15:33 Jordach wait, actually 15:34 Jordach tank_level[1] = {nodebox tables} 15:34 Jordach problem solved 15:34 Jordach ish 15:34 sfan5 not really 15:35 Jordach but that isn't duping it three times over 15:37 hoodedice > can 15:40 Jordach well that somewhat solves it 15:40 Jordach but not how i'd like it 15:42 Jordach hey Calinou 15:43 hoodedice Hi Amaz_, Calinou 15:43 Calinou hi Jordach :) 15:43 Amaz_ Hello 15:43 Calinou hi hoof-dedice :3 15:43 Jordach Calinou, managed to shrink my huge tanks code down a bit 15:44 hoodedice http://imgur.com/slXGBWC 15:44 Jordach !c 14-8 15:44 MinetestBot 6 15:44 Jordach :D 15:44 hoodedice !c '4'-'2' 15:44 MinetestBot TypeError: unsupported operand type(s) for -: 'str' and 'str' 15:45 hoodedice FUCK YEAH STRINGS!! 15:45 Jordach bit stringy, isn't it 15:46 PenguinDad Hi Calinou 15:47 Jordach https://gist.github.com/Jordach/6db1ad4f101a2df039b5 sfan5 15:48 sfan5 Jordach: almost perfect 15:48 Jordach i can't get that fucker ANY smaller 15:48 sfan5 you can automate the (0.0625*) part 15:48 Jordach sfan5, i could 15:48 Jordach but that might break 15:48 sfan5 why? 15:48 Jordach it jumps two numbers everytime - which doesn't fit 15:49 Jordach the level++; pattern 15:49 sfan5 1+2*i, i starting at 0 15:49 Jordach meh 15:49 Jordach too lazy and actually longer to do 15:49 sfan5 !c (1+2*i for i in range(7)) 15:49 MinetestBot at 0x7fac100c4dc0> 15:49 sfan5 !c list(1+2*i for i in range(7)) 15:49 MinetestBot [1, 3, 5, 7, 9, 11, 13] 15:49 Jordach that actually needs more to program than hardcoded 15:50 sfan5 no 15:51 Jordach 16:51:00: ERROR[main]: ...rdach/Desktop/minetest/bin/../games/big_freaking_dig/mods/tanks/init.lua:111: unexpected symbol near 'if' 15:52 sfan5 wat 15:52 sfan5 you can't just put an if into a table 15:52 sfan5 move the if out there and do it like this 15:52 Jordach wat 15:52 sfan5 local def = {description = [....]} 15:52 sfan5 if foo then 15:52 sfan5 def.meow = "kitten" 15:52 sfan5 else 15:53 sfan5 def.meow = "cat" 15:53 sfan5 end 15:53 sfan5 minetest.register_node(":meow", def) 15:54 Jordach wat 15:54 Jordach nobody likes doing OOP shit in Lua 15:54 sfan5 wtf 15:54 sfan5 that is not OOP 15:54 PenguinDad OOP where? 15:54 sfan5 OOP is something entirely different 15:56 Jordach if into a table? what TABLE 15:57 sfan5 https://gist.github.com/Jordach/6db1ad4f101a2df039b5#file-tanks-lua-L112-L121 15:57 sfan5 you put an if into a table 15:57 * PenguinDad slowy begins to sing Everything Is awesome 15:58 Jordach and yet you can stick it into on_punch 15:58 Jordach which is pure BS 15:58 sfan5 because on_punch is a function 15:58 Jordach INSIDE A TABLE 15:58 Calinou PenguinDad, “Unity is aaaaawesome! GNOME 3 is aaaawesome!” 15:58 Jordach same logic should fucking apply 15:58 sfan5 Jordach: no, you can use if's in functions & global space 15:59 sfan5 it does not matter if the function is in 1 table, 2 tables or 10 tables 15:59 PenguinDad Calinou: better music video than the original one http://www.youtube.com/watch?v=c10gBOEVdt8 16:01 CraigyDavi How can I set caves to generate at a different height on mapgen v7? 16:03 PilzAdam Hello everyone! 16:03 CraigyDavi hi 16:07 hoodedice Hi PilzAdam 16:07 Jordach ala wtf 17:07:01: ERROR[main]: ...st/bin/../games/big_freaking_dig/mods/tanks/init.lua:41: attempt to index global 'tank_level' (a nil value) 16:07 Krock Hi Amaz, PilzAdam 16:07 hoodedice local tank_level = 0 16:08 Jordach gist updated 16:08 hoodedice put that 16:08 hoodedice Jordach: tank?! 16:08 hoodedice you ninja you 16:09 Krock lol not the war-used tank 16:09 hoodedice oh, yeah, just noticed from the code lol 16:09 Krock more like water stroage 16:10 Jordach it shouldn't be doing that 16:10 Jordach https://gist.github.com/Jordach/6db1ad4f101a2df039b5 16:10 Krock lol... 16:10 Jordach lol 16:10 Krock textures = "nope.avi" 16:11 Jordach needed to put a standard tank_level = {} 16:12 Krock Jordach, yes that's needed 16:12 Jordach 17:11:04: ERROR[main]: ...st/bin/../games/big_freaking_dig/mods/tanks/init.lua:120: attempt to concatenate local 'name' (a nil value) 16:12 Jordach bullshit 16:12 Jordach that's part of the function 16:12 Jordach wait 16:12 Jordach strings 16:12 Krock local textures = "nope.avi" 16:13 Krock loval light = 0 16:13 Krock *local 16:13 hoodedice lel 16:14 PenguinDad s/avi/mkv/ 16:14 PenguinDad :P 16:14 Krock if if tnodename.name == "tanks:l_level_8" then --do nothing EQUALS if tnodename.name ~= "tanks:l_level_8" then 16:14 rubenwardy Hi all! 16:14 crazyR hi 16:15 CraigyDavi hi 16:18 Jordach https://github.com/Jordach/big_freaking_dig/commit/5c1f4506ad7aa6ef2df2ac127f1624c93bf1f823 16:18 Jordach bam 16:18 Jordach even backwards compatible with OLDER WORLDS 16:24 blaise hey is there a faster way to transfer stuff from one container to another? hold down a key and click or something? 16:25 Jordach nope 16:25 blaise :( 16:29 hoodedice pipeworks, I think 16:32 Jordach wtf 16:32 Jordach i'm TIMING OUT LOCALLY 16:32 Jordach 17:31:16: ACTION[ServerThread]: Jordach joins game. List of players: 16:32 Jordach 17:31:34: ERROR[ConnectionSend]: con(6/1)RunTimeouts(): Peer 2 has timed out. (source=peer->timeout_counter) 16:33 Krock Archivement get: Time out on 127.0.0.1 16:33 hoodedice *Achievement 16:33 hoodedice minetest.after 16:33 Krock #grammarnazi 16:34 Jordach sfan5, that for loop might not be optimal 16:36 Jordach odd 16:38 kaeza afternoons 16:38 Calinou Archivement: a compressed achievement. 16:39 kaeza :D 16:39 hoodedice Hi kaeza 16:40 hoodedice Wow, there isn't a #grammarnazi on freenode =( 16:40 Amaz Why don't you start it? 16:40 hoodedice Well, why not? 16:40 Amaz I'll join! 16:40 hoodedice Maybe I should start a kickstarter campaign for it 16:41 hoodedice lol 16:41 hoodedice *laughs loudly. 16:41 Jordach Calinou, how do we install luajit 16:41 Jordach and compile with said option enabled 16:42 kaeza hoodedice, nice forum sig 16:42 Jordach (or is that automatic) 16:42 Krock Are there any mobs attacking mobs? 16:42 hoodedice =) 16:42 hoodedice Don't worry kaeza, I AM writing code =P 16:42 kaeza <3 16:42 Jordach Krock, planned for BFD 16:42 Krock Jordach, how about a new mod? lol 16:43 Amaz Krock: In brandoreses adventuretest there are! 16:43 Krock ok Amaz, I'll test it 16:43 Calinou Jordach, LuaJIT is enabled by default 16:43 rubenwardy !title https://www.youtube.com/watch?v=ZijfHQXsbfY 16:43 MinetestBot rubenwardy: Start of a simple JavaScript physics engine - YouTube 16:43 Calinou sudo apt-get install libluajit-5.1-dev 16:43 Amaz Only villagers attacking hostile mobs. 16:43 Jordach rebuilding :P 16:44 Calinou today I reached 1,000 reddit karma 16:44 Calinou party! 16:44 * sfan5 curls up to Calinou's lap 16:46 Calinou reddit without MS fonts looks… different and more condensed 16:47 Calinou the replacement isn't metric-accurate 16:55 Artemis3 Calinou, liberation fonts? 16:56 Calinou yes 16:56 Artemis3 you using the serif or the sans serif as default? 16:56 Calinou sans 16:56 Artemis3 so the arial equivalent 16:57 Calinou yeah 16:57 Calinou but the MS one looks wider 16:57 * sfan5 purrs at Calinou 16:57 Artemis3 macs also have theirs,w as it helvetica? i forgot 16:59 microcarrot Hi all 17:00 Krock hi nanocarrot 17:01 * PenguinDad grows microcarrot 17:02 rubenwardy I need ideas for storyline in my puzzle platforming game ( https://www.youtube.com/watch?v=uF-NJj_JY_s ) 17:02 * reactor hands PenguinDad a carrot-shaped supergalactic 17:02 reactor Take this, brother, may it serve you well. 17:03 Jordach Amaz, bfd server active at jordach.minetest.net (and is IRC enabled) 17:04 Calinou Added snow bricks; generate snow; new snow mechanics. 17:04 microcarrot Snow Bricks? unrealistic, but cool 17:07 sfan5 microcarrot: how do you build iglu's then? 17:08 microcarrot john_minetest: PONY! 17:09 PenguinDad Hello john_ponytest! 17:09 microcarrot lol 17:10 Calinou “Live session user” 17:10 * sfan5 gives Calinou a kitten 17:11 hoodedice rubenwardy: There will be cake 17:11 hoodedice lel 17:12 * Jordach discovered port 80 for TCP / UDP must be open to announce to servers.minetest.net 17:13 sfan5 uh no 17:13 sfan5 you need to allow outgoing connections to port 80 17:13 sfan5 but if that is disabled 75% of the internet won't work for you 17:15 microcarrot Calinou: :P 17:17 Calinou fun fact: the snow is generated using C++ ore generation 17:17 Calinou that thing's always fast 17:18 microcarrot sounds crazy 17:18 microcarrot 'sudo apt-get install minetest-c55' 17:19 microcarrot this minetest is outdated 17:19 reactor Debian is outdated. 17:19 microcarrot 'sudo apt-get install minetest' yields 0.4.7 17:20 microcarrot reactor: who says i'm using debian? 17:20 Calinou compile Git 17:20 reactor I assumed, because apt. 17:20 microcarrot i don't have the patience 17:20 reactor Patience? 17:21 reactor Compiling MT is easy and rather fast. 17:21 microcarrot really? 17:21 microcarrot ^sarcasm 17:21 hoodedice It is 17:21 reactor k 17:21 hoodedice Will take three lines, and five minutes on a slower dual core 17:22 microcarrot hmm 17:22 microcarrot yay for irrliight brown screen of death! 17:23 microcarrot i try loading the public list: "17:20:26: ERROR[main]: Some exception: "Type is not convertible to string"" 17:24 microcarrot hoodedice: really? 17:24 microcarrot even if i don't have git? 17:24 hoodedice ya 17:25 hoodedice Just add git to the first installeverything line 17:25 microcarrot i just installed git 17:25 hoodedice lel 17:28 Krock minetest.exe has found a problem and must close. too bad. 17:28 PenguinDad ^ this problem is also known windows ;P 17:29 PenguinDad + as 17:29 Krock since when is poop a symbol of death? 17:29 microcarrot idk 17:29 reactor Because blue screen is too mainstream. 17:29 microcarrot it just was 17:29 microcarrot lol 17:29 reactor poop is dead 17:29 reactor technically 17:29 reactor the original organism it used to be is dead 17:29 PenguinDad !rainbow Rainbow Screen of Death 17:29 blaise thriving with life, actually 17:29 MinetestBot 4R4a4i7n7b7o8w8 8S3c3r3e12e12n12 6o6f6 13D13e13a4t4h 17:30 reactor Death Screen of Rainbow 17:30 microcarrot why are we talking about poop? 17:30 reactor john_minetest: what is? 17:30 reactor microcarrot: only psychoanalysts would know. 17:31 hoodedice Imgurians, downvote this http://imgur.com/user/TheThingThatJammedYourToaster 17:31 reactor the organism you've eaten is dead 17:31 reactor That's what I meant. 17:31 reactor "original" 17:32 reactor at least the part of it you've eaten 17:32 reactor Rather, not only psychoanalysts. The association is easy: brown screen --> poop 17:32 reactor brown screen + death --> poop + death 17:32 sfan5 small annoucement: my minetest builds moved to http://sfan5.pf-control.de/minetest-builds/ 17:33 microcarrot sfan5: .tk? 17:33 reactor john_minetest: also, rotting matter usually turns brown 17:33 sfan5 .tk is bad 17:33 sfan5 very bad 17:33 sfan5 actually it is shit 17:33 hoodedice john_minetest: Downvote this guy: http://imgur.com/user/TheThingThatJammedYourToaster 17:34 microcarrot yay 17:34 reactor TK tape drives were, indeed. 17:34 microcarrot this is taking forever! 17:34 PenguinDad hoodedice: why 17:34 reactor john_minetest: lol, the pictures 17:34 microcarrot 'apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev' 17:34 reactor john_minetest: I realise. 17:35 microcarrot POOP! 17:35 reactor However, we have what we have: both rotten matter and poop (which later becomes rotten, too) are brown. 17:35 reactor Hence the association. 17:35 reactor Both matters have repulsive parameters. 17:35 * sfan5 meows at microcarrot 17:36 rubenwardy hoodedice: Cakes isn't a necassary part of the game. It can be replaced with something else. 17:36 reactor With poop. After you eat them. Which isn't gonna happen. I lied to you about the cake. 17:36 microcarrot sfan5: meow at apt-get, not me 17:36 * sfan5 meows at microcarrot 17:37 * reactor throws some catnip at sfan5 17:37 * sfan5 noms reactor 17:37 reactor john_minetest: we're talking about human psychology, not fly psychology. 17:37 reactor ...we can't even be sure flies have any. 17:38 reactor How so? 17:38 microcarrot reactor, john_minetest: #poop 17:39 reactor We're not plants, we can't make biomass out of light and carbon. 17:39 reactor er, minerals 17:39 reactor john_minetest: that's mutual. 17:39 reactor I'm not. 17:40 PenguinDad microcarrot: talking about #poop isn't dirty ;) 17:40 reactor Biology of all living beings? Can flies associate brown screen and poop? 17:40 reactor Likely not. 17:40 microcarrot lol I don't even have enough space on my drive to make a new MT world 17:40 reactor I am not talking about humans eating rotten flesh. 17:40 reactor I am talking about humans eating normal food. 17:41 reactor And associating colour with matter. 17:42 microcarrot 00I would like to go to Russia right now... 17:42 reactor microcarrot: дНАПН ОНФЮКНБЮРЭ Б пНЯЯХЧ! 17:43 hoodedice Can a node have more than one drawtype? 17:43 microcarrot reactor: ? 17:44 hoodedice PenguinDad: Lied about buying WinRAR, essentially gathering over 1000 upvotes in the process 17:44 sfan5 hoodedice: no 17:44 hoodedice thanks sfan 17:44 reactor microcarrot: Russian 17:45 microcarrot reactor: i haven't learned Cyrillic yet... 17:45 reactor 'Cyrillic' is the script they use 17:45 reactor it's not a language 17:45 microcarrot i'm not an idea 17:45 microcarrot *idiot 17:45 sfan5 reactor: i haven't learned Cyrillic yet... 17:45 microcarrot i know that 17:46 sfan5 ^ proof that he has no clue what he's saying 17:46 microcarrot sfan 17:46 microcarrot i am learning Russian, just not with Cyrillic... 17:47 reactor dOBRO POVALOWATX W rOSSI@! 17:47 reactor Like that? 17:47 microcarrot lol 17:48 microcarrot no 17:48 reactor "иНЖАЛИД ДЕЖИЦЕ" 17:48 hoodedice lftp!!! 17:48 reactor microcarrot: then I don't get it. 17:49 sfan5 hoodedice: are you stalking me on twitter? 17:49 hoodedice sfan5, https://about.twitter.com/products/tweetdeck 17:49 hoodedice Blame the auto-refresh 17:49 sfan5 that means yes 17:50 hoodedice no homo 17:50 hoodedice =P 17:50 sfan5 saying "no homo" makes most of the things worse 17:51 hoodedice lel 17:52 microcarrot https://cdn.mediacru.sh/2BdmsgL5A5DL.png 17:52 microcarrot ^this 17:52 sfan5 ^that 17:52 microcarrot ^this 17:52 sfan5 ^that 17:52 microcarrot ^this 17:52 sfan5 ahahaha 17:54 reactor reverse psychology eh 17:54 microcarrot lol 17:55 reactor Woah. Math mapgen? 17:55 Amaz V7. 17:55 sfan5 Woah. Mapgen math? 17:55 microcarrot ^fail 17:55 reactor Doesn't look realistic, though. 17:55 reactor Even if biomes were present, it wouldn't 17:56 microcarrot meh 17:56 Amaz Meant to be the moon. 17:56 reactor ah 17:57 CraigyDavi Amaz, merge it into moontest! :) 17:59 PenguinDad We need to make doomtest because minetest is based on doom 18:00 reactor People are trying to use Cyrillic nicks in MT. 18:00 reactor Which results in "player with an invalid name" 18:01 hoodedice later, everyone 18:06 * Krock is writing a C# skins auto-downloader 18:06 MinetestBot Krock: 05-10 20:09 UTC hi 18:07 Krock !tell w_laenger hello. 18:07 MinetestBot Krock: 05-10 20:10 UTC hello 18:07 MinetestBot Krock: I'll pass that on when w_laenger is around 18:07 Krock . 18:07 Calinou by 18:07 MinetestBot Calinou: 05-04 17:37 UTC pls 18:07 Calinou +e 18:07 MinetestBot Calinou: 05-04 18:38 UTC OK, I'll git pull and tyr 18:07 whiskers75 pls 18:07 PenguinDad not again 18:08 microcarrot i shall return! 18:09 Krock !tell book` can you talk? 18:09 MinetestBot Krock: I'll pass that on when book` is around 18:10 PenguinDad !tell GhostDoge Does this work? 18:10 MinetestBot PenguinDad: I'll pass that on when GhostDoge is around 18:10 GhostDoge woof! 18:10 MinetestBot GhostDoge: 05-13 18:10 UTC Does this work? 18:10 Krock lol 18:10 Krock !tell PenguinDaddy hai 18:10 MinetestBot Krock: I'll pass that on when PenguinDaddy is around 18:11 PenguinDaddy Krock: you serious? 18:11 MinetestBot PenguinDaddy: 05-13 18:10 UTC hai 18:11 Krock me serious. 18:13 zsoltisawesome i have retuerned! 18:13 zsoltisawesome and have forget to turn on my swapfile agian... 18:13 * Krock hides 18:19 * Jordach doesn't use a swapfile in LInux 18:19 zsoltisawesome Jordach: I have to, I only have 2GB 18:19 Jordach dawwq 18:19 Jordach my 8gb system pwns 18:20 PenguinDad my 16gb sys pwns more ;) 18:20 zsoltisawesome :O 18:20 zsoltisawesome PenguinDad: holy shit 18:20 zsoltisawesome ^RAM overload 18:21 PenguinDad errm no 18:21 PenguinDad 32gb is overload :P 18:21 Jordach PenguinDad, http://www.ebuyer.com/lists/list/338277 kickass system i might build 18:21 Jordach wrong one 18:21 Jordach this one 18:21 Jordach http://www.ebuyer.com/lists/list/337565 18:22 Jordach and yes, that's 32gb of ram you see there 18:22 zsoltisawesome woag 18:23 zsoltisawesome 1,441 euros is 18:23 zsoltisawesome quite a bit 18:24 Amaz Jordach: What's the need for the bottom item? 18:24 Jordach Amaz, for some random fucking reason i get boosted FPS in windows 18:25 Jordach TF2 is actually slower in Linux than Windows on this machine 18:25 Amaz Odd. 18:25 Jordach i can play at 1080p without an issue, but on Linux? nope.avi, lowest res there is 18:25 reactor probably drivers 18:25 Amaz That's not good.. 18:25 VanessaE hi all 18:25 zsoltisawesome DRIVEEEEEEEEEEEEEEERS! 18:25 zsoltisawesome VanessaE: Moontest textures! 18:26 reactor They still treat UNIX support as something of unimportant sorts. 18:26 Amaz I do have windows installed... For certain games that aren't on Linux. :/ 18:26 reactor NVIDIA are assholes. 18:26 reactor Rather, many hardware vendors are. 18:26 Jordach Amaz, note that i have to use AMD Beta Drivers for it to work correctly 18:26 VanessaE zsoltisawesome: this one? https://forum.minetest.net/viewtopic.php?id=5305 18:26 zsoltisawesome VanessaE: yup 18:26 Amaz What does that mean? 18:26 reactor NVIDIA just happen to be the most ubiquitous and hence notorious. 18:27 Jordach Amaz, with the stable ones it states OpenGL 1.4 detected, TF2 will not run 18:27 Jordach but with Beta, it detects 4.4 18:27 Amaz Ah. 18:28 zsoltisawesome Jordach: can't you force it? 18:28 Jordach i applied the hax to fool it and no, that didn't work 18:28 Jordach hey VanessaE 18:30 blaise what are this random_messages mod ? 18:30 blaise VanessaE: Good Morning.. :) 18:30 VanessaE hi 18:31 VanessaE zsoltisawesome: I can do this as long as you hang around long enough for me to ask you questions 18:31 zsoltisawesome VanessaE: sure 18:32 zsoltisawesome i'm gonna be here for about 3-4 more hours 18:32 VanessaE for example, what's moontest_hl/moontest_hlflowing_animated ? they're just dark reddish images here (and the latter does not appear to be animated at all, just really tall) 18:33 blaise hrrm 18:33 * Jordach has five users connected to BFD 18:33 zsoltisawesome its supposed to be like dark red water 18:33 VanessaE ok. 18:33 VanessaE what about moontest_lifesupport and moontest_helmet ? these look like statbar images maybe? 18:33 blaise is buildtest depricated in favor of pipeworks and tecknik? 18:33 zsoltisawesome those are items used to craft minetest_spacesuit 18:34 VanessaE zsoltisawesome: ok. 18:34 VanessaE moontest_soil is...? (the moon doesn't exactly have soil) 18:34 zsoltisawesome that can be ignored 18:34 zsoltisawesome it was for testin 18:35 VanessaE ok. moontest_airgen appears to be a vent of some kind? 18:35 VanessaE (I assume an output from an oxygen generator) 18:35 zsoltisawesome yes 18:35 zsoltisawesome sorta like a fan 18:36 VanessaE ok, and moontest_airlock is placed how? stacked 1x2 like a door? 18:37 zsoltisawesome it should autodor 18:37 zsoltisawesome *door 18:37 zsoltisawesome but yes 18:37 VanessaE well I mean what the code will do with it. 18:37 VanessaE what drawtype? 18:37 zsoltisawesome checking... 18:38 zsoltisawesome norman 18:38 zsoltisawesome *l 18:38 VanessaE ok 18:38 zsoltisawesome VanessaE: #moontest 18:38 VanessaE moontest_air obviously is air :P but is that one used at all? 18:39 zsoltisawesome it is 18:39 VanessaE ok 18:39 zsoltisawesome its used for the generated air 18:39 zsoltisawesome it looks slightly different 18:39 VanessaE all of the stuff in default is the same? 18:39 VanessaE (same as in minetest_game I mean) 18:39 zsoltisawesome yup 18:40 zsoltisawesome except for the heart.png 18:40 VanessaE how's it differ? 18:40 zsoltisawesome its a spacesuit type thing (look at it :P) 18:41 VanessaE well that will still be a heart in HDX (if you want it to be different, you'll have to change the filename in your game) 18:41 blaise no comment on the buildtest question? 18:41 zsoltisawesome what ever 18:41 VanessaE blaise: never used it 18:41 zsoltisawesome its fine 18:41 VanessaE zsoltisawesome: it's just a limitation of how I manage the textures is all 18:42 zsoltisawesome ah, its all good 18:42 VanessaE ok I think I have enough info for this. 18:42 VanessaE I'll start on it in a few mins. 18:43 zsoltisawesome ok 18:45 zsoltisawesome CraigyDavi and Amaz thing that we should wait until Moontest is stable, what do you think? 18:46 VanessaE as long as you don't make huge drastic changes to the filenames/content and let me know periodically, it's no big deal 18:47 zsoltisawesome ok awesome 18:50 CraigyDavi D: Browser infected with adware 18:50 CraigyDavi Rich media viewer, hmmm seems legit http://i.imgur.com/D1KlYKN.png 18:51 zsoltisawesome lol 18:55 blaise what is the mod that has the admin pick ? 18:55 blaise admin tools ? 18:55 VanessaE maptools 18:56 blaise danke 18:59 zsoltisawesome !seen WindHero 19:01 blaise !up midnightsystems.net 19:01 MinetestBot midnightsystems.net:30000 is up (341ms) 19:02 VanessaE zsoltisawesome: can I get you to make a change? 19:02 zsoltisawesome what might that be? 19:02 VanessaE Make two separate nodes out of the airlock, so I have two textures to work with? 19:02 zsoltisawesome hmm 19:02 VanessaE (specifically, top and bottom halves, that way i can give them proper edges) 19:03 zsoltisawesome i guess I could... 19:03 VanessaE if that's not easily doable, don't worry about it. 19:03 VanessaE I can work around it 19:03 FreeFull Hah 19:03 FreeFull I'm at 0,-60,0 on the floatlands server 19:03 Krock congrats 19:03 FreeFull I think I'll build up to 0,0,0, and make a home there 19:04 zsoltisawesome VanessaE: I might could do it, but it would take time 19:06 FreeFull -0.0, -0.5, -0.0 :D 19:10 zsoltisawesome sfan5: MinetestBot still hates me 19:13 zsoltisawesome john_minetest: i sense that you are located in Europe? 19:14 zsoltisawesome "Brilliant" 19:14 zsoltisawesome :P 19:15 zsoltisawesome sounds cool 19:16 MinetestBot PilzAdam: 05-04 18:37 UTC Pilz! 19:17 zsoltisawesome cool! 19:17 PilzAdam sfan5, ^ 19:18 * zsoltisawesome hugs PilzAdam 19:21 * john_minetest gives PilzAdam a <'((((((((-< 19:24 * Krock completed the skin updater 19:25 * zsoltisawesome slaps Krock 19:25 Krock Y? 19:25 zsoltisawesome for no reason... 19:25 * Krock slaps zsoltisawesome 19:26 Krock I could give you the amazing updater but ya all use linux :P 19:26 * zsoltisawesome slaps Krock x2 19:26 zsoltisawesome not me, at least all the time 19:27 Amaz I have windows. 19:29 hoodedice SUDDENLY! 19:30 zsoltisawesome Pineapples! 19:32 Mimilus_ is the switch work in minetest mod, for replace if elsif 19:32 Mimilus_ switch command* 19:32 hoodedice asdf fan detected 19:32 zsoltisawesome hoodedice: :P 19:35 hoodedice THE YouTube video that had a comment with the highest number of likes in YouTube history; before Google messed with the comment system: http://youtu.be/WgQyiEWdlNQ 19:36 CraigyDavi How can I change the height caves generate at on mpagen v7? 19:37 CraigyDavi Or is it not possible? 19:39 Jordach CraigyDavi, afaik, no 19:41 CraigyDavi Ok thanks, Would be a good feature to add then 19:41 Jordach sea level might do it 19:42 Jordach oh god i prefer geany to gedit 19:42 Jordach simply because no tabs for files 19:43 zsoltisawesome Jordach: GNOME? bleh. 19:43 hoodedice I prefer mousepad. 19:43 hoodedice JK 19:43 zsoltisawesome somebody please host a moontest server? 19:45 zsoltisawesome please! 19:50 * Jordach recompiles minetest again 19:50 Jordach a! 19:51 a Jordach! 19:51 Jordach :3 19:53 Jordach :O 19:53 o :jORDACH 19:53 Jordach https://cdn.mediacru.sh/C_Qlq0bihZK_.png <3 19:54 zsoltisawesome nice! 19:54 Jordach and yes, BFD uses the Wasteland Hud 19:55 Jordach (it looks a ton fucking nicer) 19:57 Jordach i tested it to hope it worked, and found out i needed git 20:03 hoodedice I once tried to make that HUD 20:03 hoodedice Way before Blockmen did 20:04 hoodedice I dunno why, but people always seem to make exactly what I want, just before I become competent enough to make it myself 20:04 hoodedice I just hope no one finishes a scratch like mod maker for MT before I do 20:04 zsoltisawesome lol 20:05 zsoltisawesome hoodedice: already almost done with another project, and then I will continue that project... :P 20:05 hoodedice go away 20:06 Amaz How long till you're done? 20:07 hoodedice a month (?) 20:07 hoodedice could be a month 20:07 Amaz Okay! 20:08 hoodedice And I'm spending nearly 6 hours on it daily, but due to my incompetency in programming, it will take time 20:08 zsoltisawesome hoodedice: try Blockly or what ever its called, it already has support for other stuff 20:08 hoodedice zsolt, lol 20:09 hoodedice I am using Blockly to generate the blocks I use, but to use Blockly itself, I need to learn Java 20:09 * Jordach has been working on BFD's new tools, battleaxe, dirt mover, dig hammer, sickle 20:09 hoodedice Sorry Jordach 20:09 zsoltisawesome hoodedice: really? 20:09 Jordach <- no java installed 20:09 zsoltisawesome lol 20:09 Jordach fuckin ubuntu :) 20:09 hoodedice Ya, Blockly is in java 20:09 Jordach and Gimp 2.8 PISSES ME OFF 20:09 hoodedice Jordach: openjre 20:10 hoodedice lel 20:10 Jordach not even using it 20:10 Jordach i'd rather USE WINDOWS than GIMP 2.8 20:12 Jordach https://github.com/Jordach/big_freaking_dig/commit/1a702a86223ad315f33894c9dcc59faa14235ae5 new stuff! 20:12 zsoltisawesome hoodedice: this? http://code.google.com/p/blockly/ 20:12 Jordach which means the hammers from tinkerer's construct, the excavators, the battleaxe 20:12 hoodedice Yes 20:13 Jordach that means a total of 8 tools. and crafting a battleaxe is as simple as crafting 2 axes then tie the together with string 20:13 Jordach them* 20:13 zsoltisawesome hoodedice: That's javascript, you moron... 20:13 Jordach slower, but double durability :D 20:13 hoodedice Psst 20:13 hoodedice http://imgur.com/gallery/MIHbX 20:13 hoodedice lol 20:13 hoodedice Someone bought WinRAR 20:14 zsoltisawesome hoodedice: thyey are totally different 20:14 hoodedice zsoltisawesome: Meh, whatever, JS makes it even more screwy 20:14 hoodedice I know they are different 20:14 hoodedice Didn't bother checking once I saw that the first letter was a 'J' 20:14 hoodedice And anyway 20:15 hoodedice I'm makin it using a lua engine, so MT modders can modify it without having to learn a third language 20:17 MinetestBot BlockMen: 05-11 17:08 UTC is there a fixed hud for latest git? 20:18 BlockMen http://irc.minetest.ru/minetest/2014-05-13#i_3699661 <- BlockMen doubts that 20:18 BlockMen https://forum.minetest.net/viewtopic.php?f=9&t=5663 :P 20:18 BlockMen 1 day after hud were added 20:18 BlockMen *lua hud 20:23 microcarrot sfan5: no private channel? 20:23 microcarrot :P 20:24 microcarrot VanessaE: everything going smooth? 20:26 diemartin https://www.facebook.com/photo.php?v=703638169680735&set=vb.288476001196956&type=2&theater 20:30 VanessaE I suppose so? 20:31 microcarrot When do you think it will be complete? 20:35 VanessaE it'll be a while yet. 20:36 VanessaE a few hours perhaps, maybe less 20:36 VanessaE "You can't rush art!" 20:36 VanessaE :) 20:36 microcarrot :D 20:37 microcarrot yep 20:44 crazyR !up 37.187.177.180 31000 20:44 MinetestBot 37.187.177.180:31000 is up (14ms) 20:44 megacarrot Moontest server, someone? 20:48 megacarrot WindHero: thanks for the post! 20:48 WindHero you're welcome 20:49 WindHero I'm guessing you're referring to the ground level post? 20:53 megacarrot yes 20:58 megacarrot anyone want to help with ideas for moontest? https://code.stypi.com/zsoltisawesome/Moontest%20Scratchpad 21:13 SoniEx2 does minetest support OpenSSL? 21:14 megacarrot fortytwo: nice hostmask 21:14 megacarrot SoniEx2: I don't think so 21:15 SoniEx2 so no hashing :/ 21:21 paramat VanessaE, moontest_hl is 'hydroponic liquid', meant to be a red-brown nutrient liquid, plain texture because i was lazy :) moontest_lifesupport is a spacesuit backpack 21:21 SoniEx2 does minetest support texture rotation and stuff? 21:21 SoniEx2 (and custom renderers?) 21:22 kaeza SoniEx2, there are texture transformations, but no "custom renderers" 21:23 SoniEx2 so no connected textures? 21:23 kaeza nope 21:23 SoniEx2 :( 21:23 kaeza actually, I think there was something like that 21:23 kaeza framed glass 21:24 kaeza not sure if it can be used for that 21:24 kaeza also: http://dev.minetest.net/texture 21:27 VanessaE paramat: ah ok 21:28 kaeza SoniEx2, http://dev.minetest.net/drawtype (see "glasslike_framed") 21:28 VanessaE paramat: the "flowing" is animated, but the source is not? 21:29 paramat um let me check moonrealm mod ... 21:29 VanessaE well in moontest the images themselves imply it 21:29 VanessaE but I didn't check the code 21:30 WindHero how come when I try playing some custom games, certain functions like set_sky() and set_local_animation() throw errors? 21:30 WindHero I'm on 0.4.9 21:32 kaeza WindHero, stable or latest git? 21:33 megacarrot stable 21:33 WindHero ^ 21:34 VanessaE megacarrot: what about it? is moontest hl "source" allowed to use an animated image? 21:34 VanessaE (too busy to look through the code) 21:34 megacarrot yes, well, it isn't atm, but i can make it 21:35 VanessaE change the filename if you do. 21:35 megacarrot ok 21:35 VanessaE e.g. moontest_hd_source_animated.png or something similar 21:35 kaeza WindHero, wait... set_sky was added May 2 2013... strange 21:35 VanessaE hl* 21:35 paramat VanessaE, laziness again, because its a plain texture i found source works with just the normal tile, but hlflowing requires an animated texture 21:36 VanessaE paramat: right. see above :) 21:36 WindHero :s 21:36 kaeza WindHero, what is the error you get? 21:36 kaeza (also for reference, 0.4.9 stable is from Jan 1 2014) 21:36 paramat so yes ideally hl source and flowing should have animated textures, just like any other liquid 21:37 WindHero I'll go grab it 21:37 kaeza 2013* 21:38 kaeza no wait... wtf git log 21:38 SoniEx2 kaeza, what's "nodebox"? 21:38 VanessaE well I have an animated version of the source saved to HDX as moontest_hl_source_animated.png 21:38 paramat ... but the hlsource node definition will have to be re-written with the animated texture included 21:38 VanessaE non-animated is saved as moontest_hl.png 21:38 WindHero "attempt to call 'set sky' (a nil value) 21:38 kaeza SoniEx2, a node comprised of smaller cuboids 21:38 VanessaE (so both versions of the game/mod will be supported when this goes live) 21:38 megacarrot VanessaE: call it moontest_hl_flowing.png 21:39 kaeza like stairs, slabs, tables, etc 21:39 SoniEx2 kaeza, the things says "lets the modder somehow create their own drawtypes" 21:39 VanessaE megacarrot: ok. done. 21:39 megacarrot ok 21:40 kaeza SoniEx2, in a way, yes. but to do "connected textures", you'd need to define one node for every texture "direction" or whatever 21:40 megacarrot i can't wait for this to go stable 21:41 WindHero kaeza: http://pastebin.com/w5nnd65D 21:44 paramat VanessaE, moontest_air is life support air, should be no texture i guess, but for testing i added a tiny blue O2 molecule in the corner =) 21:45 megacarrot paramat 21:46 VanessaE paramat: ok 21:46 kaeza WindHero, no idea, sorry :/ 21:47 kaeza btw, megacarrot `textures' is global in there, you may want to change it 21:47 kaeza ( https://github.com/ManOfMinetest24/moontest/blob/master/mods/sky/init.lua#L19 ) 21:48 megacarrot ok 21:49 megacarrot done 21:49 kaeza megacarrot, also, it seems you used two on_joinplayer a little bit above 21:50 kaeza maybe you meant one join and one part 21:50 kaeza +? 21:50 megacarrot hold on, checking 21:50 megacarrot is it part or leave? 21:50 kaeza err... that 21:51 CraigyDavi Ooops, my bad megacarrot. The second one should be on_leaveplayer 21:51 megacarrot ok 21:51 megacarrot fixing 21:51 kaeza actually, you should move the setting_set("enable_clouds", 0) to the top-level (outside functions) 21:51 kaeza and the setting_set(..., 1) to on_shutdown 21:51 kaeza unless you meant that game as a single-player-only game 21:52 megacarrot ah 21:52 megacarrot CraigyDavi: fix? 21:52 CraigyDavi I'll sort that out yeah 21:52 megacarrot thanks 21:53 kaeza CraigyDavi, save the old value of enable_clouds somewhere in a local var, and reset it instead of forcefully setting it to 1 21:53 CraigyDavi Ok 21:54 kaeza (save on start, reset on shutdown) 21:54 megacarrot isn't there like minetest.setting_get()? 21:55 megacarrot kaeza: you wanna help? 21:55 kaeza that one 21:55 kaeza actually, setting_getbool should be better 21:56 kaeza megacarrot, busy with other stuff, but I'll check sometime 21:56 megacarrot ok, cool 21:56 kaeza +ATM 21:58 megacarrot my school looks nice in Droid Sans 21:58 megacarrot :D 22:04 Vazon anyone know how to make pvp a priv? 22:10 megacarrot your back! 22:10 megacarrot ^ WindHero 22:11 WindHero yup, just finished lunch. 22:13 VanessaE megacarrot: what do you plan to do about the airlock? 22:13 VanessaE all but that one have been done now. 22:15 megacarrot i will add it, for now use moontest_airlock.png for the bottom, and moontest_airlock_top.png for the top (reverse compatible) 22:16 VanessaE ok 22:17 * megacarrot awaits push patiently 22:19 megacarrot hehe Nyan cat looks delicous 22:21 megacarrot VanessaE: is there semi transparent gray on wieldhand.png on purpose? 22:21 RealBadAngel idea for airlock: two 2-nodes high elements, kinda like travelnet booths, but with doors. makin one open should automaticaly close another ones 22:22 WindHero alright, got it to work with the latest dev build 22:22 megacarrot RealBadAngel: we are boring, we only have a walkable = false node :P 22:22 megacarrot WindHero: awesome 22:24 megacarrot WindHero: #moontest 22:24 jin_xi RealBadAngel: did tetris rewrite, check it out sometimes! 22:25 RealBadAngel jin_xi, link? 22:25 jin_xi https://github.com/obneq/tetris 22:28 VanessaE microcarrot: yes, it's there to "hack" the wield extrue routine to keep it from extruding the side of the hand 22:29 microcarrot ah fun 22:29 RealBadAngel jin_xi, looks a bit better 22:34 microcarrot hehe 22:35 microcarrot VanessaE: would it work if you only put a single pixel in the corner? 22:35 VanessaE microcarrot: nope. has to be done across the whole edge. why? 22:36 microcarrot just wondering 22:39 VanessaE microcarrot: https://github.com/VanessaE/hdx-512/commit/bf8703eec94346f2d5e87561704679c11a875d2a 22:41 VanessaE (and of course the other sizes are supported as well) 22:41 microcarrot looks great! 22:41 microcarrot thanks! 22:41 VanessaE yw :) 22:42 VanessaE as you can see from the image credits, I already had enough source material to do most of the game :) 22:42 microcarrot ya! 22:43 microcarrot i bet it looks amazing, i will try it out later 22:46 VanessaE well it would look amazing if the land would generate ;) 22:46 microcarrot ?? 22:46 microcarrot ah 22:47 VanessaE biomedef manager errors 22:47 VanessaE various mapgen_xxxx nodes not defined 22:47 microcarrot there have been like 5 commits since you started 22:47 VanessaE oh ok 22:47 microcarrot we commit often :D 22:47 * VanessaE pulls 22:47 VanessaE mgv6 or mgv7? 22:48 microcarrot v7 22:48 VanessaE ok, I figured so. 22:48 VanessaE there we go 22:48 VanessaE that's better 22:49 microcarrot don't die! 22:50 microcarrot i best go VanessaE, see you! #moontest 22:50 VanessaE cya 22:51 Megaf_ Hi all 22:51 WindHero hi 22:52 Megaf_ can anyone please help me to know why my server is lo laggy and world takes so long to load? 22:52 Megaf_ ~up minetest.megaf.info 30003 22:52 ShadowBot Megaf_: minetest.megaf.info port 30003 is up (998ms) 22:53 WindHero is your memory full up? 22:53 Megaf_ only explanation I can find is, minetest is really badly coded and dont use even a single core properly 22:53 Megaf_ it only uses a single core... 22:53 Megaf_ I have 4 cores 22:53 EvergreenTree Hi everyone! 22:54 Megaf_ and its slow even to send already loaded in ram chunks 22:54 Megaf_ WindHero: minetest is using at the moment only 9% of ram 22:54 Megaf_ I have almost 2 GB free 22:54 VanessaE hey EvergreenTree 22:54 Megaf_ and theres no swap 22:55 VanessaE Megaf_: but you're trying to run this on a RPi yes? 22:55 Vazon Hi Megaf 22:55 EvergreenTree Been rather busy the past few days 22:55 Megaf_ VanessaE: no... 22:55 EvergreenTree my schedule is actually more full during the summer than during the school year 22:55 Megaf_ and really, doesnt matter 22:55 Megaf_ Minetest is really a simple game 22:55 Megaf_ nothing special running on it 22:55 VanessaE Megaf_: it does matter. Look at my servers. 22:56 VanessaE they rarely lag unless some mod drags them down 22:56 Megaf_ and its meant to be lightweight 22:56 Megaf_ and its not 22:56 Megaf_ VanessaE: anything will be fast on that hardware 22:56 Megaf_ even windows... 22:56 WindHero That's rather interesting, Evergreen 22:56 Vazon i must say the one server i have joined of yours VanessaE is quite laggy 22:56 VanessaE Megaf_: a dualcore 3.4 GHz i3? that's not exactly high-end 22:56 Vazon now i havent joined any of the newones tho 22:57 VanessaE Vazon: which one? 22:57 Vazon umm hold on 22:57 Vazon your survival server, that one always lags for me 22:58 VanessaE that one is known to be laggy - it's a very heavy server. 22:58 VanessaE its an example of "some mod drags it down" 22:58 VanessaE (in this case, some modS, plural :P ) 22:59 Megaf_ like moretrees, plantlib and homedecor? 22:59 Vazon lol i can tell, was a very pretty server but i just cant stand the lag 22:59 VanessaE Megaf_: more like technic, mesecons, etc. 22:59 Vazon idk i run those mods Megaf and i get no lag on my server 22:59 VanessaE and the fact that that server has over 7000 registered items. 23:00 Vazon technic is great mod for lag :| 23:01 Megaf_ maybe mesecons too 23:01 Megaf_ I think some lua controllers are slowing my server down 23:01 VanessaE the biggest issue is the mapgen though, if you have a lot of people exploring new territory, it's gonna slow the server down 23:01 Exio4 hihi 23:02 Exio4 this is going to be my last real day 23:02 VanessaE especially if you have any mods that hook into it like moretrees/plants_lib (and even that one is fairly lightweight) 23:02 VanessaE Exio4: eh? 23:02 Exio4 tomorrow == exam 23:02 Megaf_ hm 23:02 Exio4 the main problem isn't the exam itself 23:02 Exio4 but 8am >.< 23:02 VanessaE Exio4: and then what? 23:02 Megaf_ server CPU load droped from 5% to 20% disabling homedecor 23:03 VanessaE Megaf_: impossible. homedecor has no active code at all. 23:03 Megaf_ I mean, it was 100% and now is 80% 23:03 VanessaE you're seeing the result of restarting your server, nothing more 23:03 Megaf_ VanessaE: maybe something to do with registered items or textures? 23:03 WindHero 8 am exam? plz. I start school every day at 7:30 a.m. 23:03 VanessaE Megaf_: beats me. 23:03 VanessaE not likely though 23:04 Megaf_ nah, still using 100% 23:04 Megaf_ not homedecors fault then 23:04 VanessaE toldya 23:04 Megaf_ good news :) I love homedecor 23:04 Megaf_ it could include dummy beds tho.. 23:06 Megaf_ does is requires a lot of CPU power to load chunks to RAM and send them to players? 23:06 blaise don't we have papyrus_bed mod ? 23:06 blaise and it's not a dummy bed, you can use it 23:06 VanessaE Megaf_: have you tweaked your network settings yet? 23:06 BlockMen night everyone 23:06 blaise you can use it to sleep till daylight 23:07 Megaf_ VanessaE: maybe 23:07 Megaf_ Im not sure about good values 23:07 Megaf_ VanessaE: and even playing on the same network as the server (local network) is laggy 23:07 VanessaE Megaf_: I use these settings: 23:07 Megaf_ 8+ seconds with 100mbps connection 23:07 VanessaE http://pastebin.ubuntu.com/7459946/ 23:07 Megaf_ so I think it cant be networks fault 23:07 VanessaE see how those work for you 23:08 VanessaE yes, it can be. network settings in minetest are fliddly. the above should be good if you REALLY CAN push 100Mbps outbound 23:08 VanessaE fiddly* 23:08 blaise fiddly, lmao 23:09 VanessaE Megaf_: this will not help if your CPU is maxed out all the time though 23:09 Megaf_ one core is maxed out... 23:09 Megaf_ still 3 to go 23:09 VanessaE for that, you need to find the mod(s) responsible for the slowdown. 23:09 VanessaE multithreaded code doesn't work the way you think, megaf. 23:09 VanessaE you can't just "use" more cores. 23:10 VanessaE multiple cores work much like multiple independent CPUs but with better communication between them 23:10 Megaf_ I think it couse use different cores for different tasks 23:10 Megaf_ could* 23:10 VanessaE that means that if a task cannot be split up into multiple, smaller tasks that can run concurrently, you're stuck with doing it all in one thread 23:10 Megaf_ s/couse/could 23:11 Megaf_ yep, And minetest cant split its tasks 23:11 VanessaE it can't use multiple cores beyond some very basic stuff right now 23:11 VanessaE that's to be implemented later. 23:12 Megaf_ ok, not pipeworks fault either 23:12 Megaf_ the “lua engine” could run on its own thread 23:13 Megaf_ and mineteset server in another thread 23:13 Megaf_ and mapgen on a third one 23:13 VanessaE that is planned. 23:13 VanessaE or something similar to that 23:13 VanessaE but it won't help fix broken, slow mods 23:13 Exio4 the problem is locking 23:14 VanessaE Exio4: that's part of it yeah 23:14 paramat oops sorry mega/micro carrots left chat on and got distracted lol 23:14 Megaf_ nobody online and minetest server still manages to use up to 100% of CPU 23:14 Megaf_ but thats only peaks then 23:15 Exio4 Megaf_: running the lua engine in its own thread 23:15 Exio4 basically, running everything into "one thread" 23:15 VanessaE Megaf_: that suggests that there's something fundamentally wrong with your OS or your minetest build 23:15 Exio4 that is what I read 23:15 VanessaE Megaf_: aren't you running all of this under some obsure self-made distro or somethibgn? 23:15 VanessaE something* 23:16 Exio4 hey 23:16 VanessaE obscure* 23:20 * Megaf_ opens VanessaE settings 23:20 Megaf_ what does this really means? “emergequeue_limit” 23:22 VanessaE it controls how fast the map loader and mapgen can actually run, helps uncap it in some cases. 23:22 VanessaE sometimes it can get a little behind if there are lots of users, lots of free CPU, but not enough blocks "on the wire", as I was led to understand 23:23 VanessaE anyway those settings are used on all 6 of my servers. 23:23 VanessaE at this point they're as fast as they can possibly get now, save for the speed at which their individual games and mods can operate. 23:24 Megaf_ VanessaE: all mods but defaults one disabled 23:24 Megaf_ one user 23:24 Megaf_ CPU keeps maxed out 23:24 VanessaE and? 23:25 VanessaE then the problem is clearly not a mod 23:25 Megaf_ it wasnt like that before 23:25 Megaf_ something happened 23:25 VanessaE either you fucked up compiling the engine, or your OS is busted. 23:25 Exio4 before what 23:25 VanessaE Megaf_: everyone here knows you are not running a completely "normal" system, either weird hardware or a weird OS, I forget which. 23:25 Megaf_ Exio4: before map getting big 23:26 VanessaE Megaf_: define "big" 23:26 Megaf_ 5000x5000 23:26 Megaf_ large 23:26 Vazon ? 23:26 VanessaE my maps are upwards of 4.7 GB 23:26 Megaf_ when everyone was near the spawn, it was faster 23:26 VanessaE and span around 15000x12000 23:27 VanessaE so no, map size has nothing to do with it 23:27 Megaf_ VanessaE: the server before this one was 5 GB 23:27 Vazon my is 2.5 GB 23:27 Megaf_ my last server 23:27 Megaf_ the Till It Ends 23:27 VanessaE sounds like it ended :P 23:27 Megaf_ it did 23:27 Vazon VanessaE: xD 23:27 Megaf_ it crashed too much 23:27 Megaf_ than I gave up 23:28 Megaf_ then* 23:28 VanessaE I rarely have crashes unless a mod has a bug 23:28 VanessaE and that's not very often now 23:28 Megaf_ indeed 23:29 VanessaE and if a mod bugs, blame the author of the mod, not the Minetest engine or its devs 23:29 VanessaE right now you're fighting something else entirely 23:30 Vazon Megaf i think its your internet 23:30 VanessaE I submit that you have not actually disabled all of the mods 23:31 Megaf_ Vazon: nope, it lags even on the same network 23:31 Megaf_ If a get a cable and plug on end on the server and another end on my computer, it will still have 6 seconds lag 23:31 Vazon really??? ya then its something completely different 23:31 WindHero Interesting, I thought I'd be puzzling over how to fix the vacuum in moontest for an hour, but I got it right first try in 5 minutes. 23:32 VanessaE Megaf_: put those network settings in like I told you 23:32 VanessaE and make sure you REALLY removed all the mods save for minetest_game 23:33 VanessaE WindHero: problem with vacuum in Moontest is...um...what do you do for air if you just start a new game and you have nothing at all yet? no spacesuit, no tools, no nuthin' 23:33 WindHero well, there is that too, lol 23:34 Megaf_ VanessaE: my server was just a bunch of unkown blocks... 23:34 VanessaE so...perhaps you should make spacesuits work before you fix the vacuum ;) 23:34 WindHero but I was talking about how it didn't appear in caves or above water level 23:34 VanessaE Megaf_: that's a good start. 23:34 VanessaE WindHero: I know. 23:34 VanessaE I saw the posts in the forum thread 23:34 WindHero fixing spacesuits is easy: include a give_initial_stuff 23:37 VanessaE well that'll give you one for sure, but I got the impression that they didn't "work" as in prevent you from "drowning" in the vacuum :) 23:38 WindHero no, they work 23:39 VanessaE h ok 23:39 VanessaE oh* 23:39 WindHero every second or two, it sets your breath to 10 23:39 WindHero IF it's less than 10 23:39 WindHero in any case, the mighty voxelmanip solved the vacuum problem 23:40 VanessaE oh ok :) 23:40 VanessaE wtf do I know, I'm just a texture artist mostly :) 23:40 Piggybear87 Anyone know when 0gb.us comes on usually? 23:40 VanessaE Piggybear87: he was just here yesterday 23:41 Piggybear87 Is he on everyday? 23:41 VanessaE oh wait, wrong person 23:41 VanessaE no, not every day but he is here frequently. 23:41 VanessaE ~seen us* 23:41 ShadowBot VanessaE: I haven't seen us* in #minetest. 23:41 VanessaE bah, no pattern match 23:41 VanessaE ~seen us_0gb 23:41 ShadowBot VanessaE: I saw us_0gb in #minetest 11 weeks, 2 days, 22 hours, 16 minutes, and 12 seconds ago saying "Why am I us_0gb again? I'm supposed to be Pink Squirrel." 23:42 VanessaE nope.avi he was here more recently than that :P 23:42 Piggybear87 Oh, OK. Lol. 23:42 VanessaE [05-11 18:44] VanessaE: Ooh, yeah. Good point. 23:42 VanessaE there we go 23:42 VanessaE 2 days ago. 23:43 Piggybear87 Ok, he messaged me on the forum today, he may be on today.