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IRC log for #minetest, 2014-03-16

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All times shown according to UTC.

Time Nick Message
00:10 paramat joined #minetest
00:11 paramat iqualfragile, i read your idea and will contemplate it at my leisure ;)
00:20 iqualfragile paramat: ok, great
00:21 iqualfragile but it might be hard to acomplish (at least the getting full humidity information)
00:22 iqualfragile because minetest does not call anything for terrain generation
00:22 iqualfragile so you would need to do everything in one step
00:22 iqualfragile which might be slow
00:23 kaeza ShadowNinja, nice
00:25 ShadowNinja kaeza: Oh, you should have mod privs on the test forum too, so you can sign in and test your new control panel.  :-)
00:26 ShadowNinja kaeza: And check your invites.  :-)
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01:12 iqualfragile paramat: btw: i realy apreciate your work
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01:43 paramat iqualfragile, cool, happy you like it
01:44 paramat thinking on your suggestions i came up with an idea for humidity ...
01:46 iqualfragile paramat: which idea?
01:49 * paramat will explain ...
01:50 paramat how to reduce humidity inland
01:53 paramat terrain height is the addition of 2 noises, one large scale and one small scale
01:54 Megaf_ joined #minetest
01:54 paramat the large scale noise therefore defines inland-with-lakes areas from ocean / island / archipelago areas
01:54 Megaf_ !up minetest.megaf.info 30003
01:54 MinetestBot minetest.megaf.info:30003 seems to be down
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01:54 Megaf_ =/
01:54 Megaf_ why??
01:55 paramat then let that large scale noise affect, or even actually be, humidity
01:55 paramat humidity will then be high in ocean areas and lower inalnd
01:56 paramat a similar approach might be possible for temperature also
01:56 paramat ^ hmmmm
02:01 paramat ... then you could use that large scale noise as the large scale humidity variation and add a small scale humidity variation, the large scale variation being a type of 'climate' variation
02:03 paramat i'll probably add this to one of my mapgens, watershed i guess, that even already has a large scale terrain height noise i can use
02:13 hmmmm paramat, the problem with that is it dictates the design of the mapgen itself
02:36 paramat yeah to an extent, but the fine detail terrain height noise is independant
02:38 paramat something mauvebic and i have been waiting for has arrived in MC, a better airship mod http://www.youtube.com/watch?v=DyCb2wdoTNE
02:38 paramat lol funny video
02:42 paramat O_O
02:43 paramat ...
02:43 paramat the moon ...
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04:00 Megaf_ !up minetest.megaf.info 30003
04:00 MinetestBot minetest.megaf.info:30003 is up (721ms)
04:00 Megaf_ cool
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05:37 OldCoder kaeza, Hi
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05:58 jsnmtth Does the "modstore" work?
05:58 ShadowNinja jsnmtth: Yep.
06:01 jsnmtth I never get a list in it.  I'm not sure what I am doing wrong.
06:03 ShadowNinja jsnmtth: Hmmm, any errors?
06:05 jsnmtth I'll check.  I'm running the lattest stable build for Windows.
06:06 jsnmtth 0.4.9
06:06 jsnmtth There is not a "list of mods" in "Unsorted" ... there is no console output (MinGW buld).
06:07 jsnmtth Doing a search for "mine" does not produce any results or errors either.  I'll check for a debug log like on Gnu/Linux.
06:08 jsnmtth No errors.
06:08 arsdragonfly1 Btw it seems that I have to toggle the "public serverlist" checkbox twice to make it fetch the serverlist
06:08 jsnmtth Where is that checkbox?
06:09 ShadowNinja Hmmm.  sapier might have more ideas, but he won't be around for a while.
06:09 jsnmtth Ohh I see it.
06:09 arsdragonfly1 Otherwise if the Client tab is selected on startup, it shows nothing
06:09 ShadowNinja jsnmtth: Serverlist, not modlist.
06:09 ShadowNinja arsdragonfly1: Stable or dev?
06:10 jsnmtth Any idea how to get mobs to spawn with "animals_modepack"?
06:10 arsdragonfly1 Stable, and dev of 2-3 weeks ago
06:11 arsdragonfly1 Dunno if it still exists now,but I haven't seen any related changes in the commit history
06:11 ShadowNinja arsdragonfly1: Probably a update issue, tell sapier.
06:12 ShadowNinja jsnmtth: Check the forum topic, or ask sapier.  (wow, so many sapier-related questions)
06:13 jsnmtth kk ... thanks SadowNinja.
06:13 jsnmtth I'm finally trying the last "relase" instead of the current development build.
06:13 arsdragonfly1 !tell sapier: the public serverlist doesn't seem to show up on startup for me, and I must toggle the "public serverlist" checkbox twice to make it work. Any ideas or solutions?
06:13 MinetestBot arsdragonfly1: I'll pass that on when sapier: is around
06:13 jsnmtth It isn't night yet so we'll see.
06:15 ShadowNinja arsdragonfly1: I'd use ShadowBot's function, sapier usually stays in -dev.
06:15 arsdragonfly1 !help ShadowBot
06:15 MinetestBot https://github.com/sfan5/minetestb​ot-modules/blob/master/COMMANDS.md
06:15 ShadowNinja arsdragonfly1: And extra :, so it will never trigger.
06:16 ShadowNinja arsdragonfly1: Just use a ~ prefix.
06:16 arsdragonfly1 Yea, so it didn't parse that right
06:16 ShadowNinja ~help tell
06:16 ShadowBot ShadowNinja: (tell <nick> <text>) -- Tells <nick> <text> the next time <nick> is seen. <nick> can contain wildcard characters, and the first matching nick will be given the note.
06:29 arsdragonfly1 All right, thanks for the help :-P
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08:13 PenguinDad ~logger seenany Peacock
08:13 ShadowBot PenguinDad: I saw Peacock in #minetest 8 weeks, 2 days, 11 hours, 19 minutes, and 35 seconds ago saying "(thats what geoip reports anyhow)"
08:14 sfan5 !seen Peacock
08:14 MinetestBot sfan5: peacock was last seen at 2014-02-12 06:15:14 UTC on #minetest
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09:11 nicolasG joined #minetest
09:13 nicolasG hi there
09:13 nicolasG how does one hide the name of the players in minetest? to make it possible to hide
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09:20 sfan5 nicolasG: unlimited_player_transfer_distance = false
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09:23 nicolasG sfan5: thx :)
09:25 Calinou it'll hide them from far away only, nicolasG
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09:54 nicolasG Calinou: ah, ok - and hiding from anywhere is not supported, or?
09:55 sfan5 nicolasG: you could do that with a server-side patch
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10:21 nicolasG sfan5: do you have link for that patch?
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10:25 john_minetest Hey!
10:29 sfan5 nicolasG: no
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11:23 celeron55_ srry i know this stupid to ask but how dou client hack
11:23 sfan5 lolwut
11:23 celeron55_ OH SSSSSSSS
11:24 john_minetest lol
11:24 sfan5 !ban *@*98.24.43.56
11:25 Jordach LOLWAT
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11:26 BorisGrishenko Fegelein?
11:26 sfan5 eeeee
11:26 sfan5 noooo
11:26 john_minetest http://www.youtube.com/watch?v=NsJLhRGPv-M
11:27 BorisGrishenko Oh good then
11:27 sfan5 12:21:15: ACTION[ServerThread]: 85.321041666667% done
11:27 sfan5 12:22:02: ERROR[main]: ERROR: An unhandled exception occurred: not enough memory
11:27 sfan5 :-(
11:27 BorisGrishenko \
11:27 BorisGrishenko NO....
11:27 john_minetest sfan5: Install more memory!
11:27 sfan5 john_minetest: I already have 8GB
11:27 BorisGrishenko I have 1TB
11:28 BorisGrishenko Your argument is invalid
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11:28 sfan5 RAM, not HDD
11:28 BorisGrishenko crap.
11:28 BorisGrishenko oh wait
11:28 BorisGrishenko I think I have 56GB of it
11:29 sfan5 nope
11:29 sfan5 I'm 95 percent sure you don't have 56GB ram
11:29 BorisGrishenko an why not?
11:31 Hirato because the cool kids have 64GB
11:33 BorisGrishenko IM NOT COOL ENOUGH?
11:33 BorisGrishenko NOOOOOOO!
11:37 john_minetest sfan5: I got 12.
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12:00 PilzAdam Hello everyone!
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12:11 troller sfan5, mobs? mobf?
12:11 troller luajit have 1g limit
12:15 iqualfragile troller: what is your question?
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12:16 troller its about 12:22:02: ERROR[main]: ERROR: An unhandled exception occurred: not enough memory
12:16 troller need to find leaked mod
12:17 troller i have lot of this erros
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12:17 iqualfragile strange
12:17 iqualfragile never had that
12:17 iqualfragile are you using a 32 bit os?
12:18 iqualfragile sfan5: how can i make your version of minetestmapper render the whole map?
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12:24 Hiradur what license does the default character.png of the 3d model use?
12:25 Jordach CC-BY-SA
12:26 Jordach <- created the damn thing
12:29 Calinou 3.0 probably
12:33 Hiradur ok, thanks
12:39 Hiradur Jordach: remixed your texture for my mod: https://github.com/Hiradur/player_hash_skin
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12:57 markveidemanis Hi!
12:57 markveidemanis Like my comic? http://mtcm.tk/?p=102
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13:15 john_minetest markveidemanis: The text at the skateboard ramp is difficult to read.
13:16 markveidemanis What's your screen resolution?
13:16 john_minetest I zoomed in.
13:16 markveidemanis Do you think it's decent for a first attempt?
13:16 troller iqualfragile, its limitation of 64bit version
13:16 john_minetest If I zoom in it is blurred
13:21 markveidemanis do you think http://mtcm.tk/sub-conscious-buffer/ is probable?
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13:21 markveidemanis Yep, it is full size there
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13:38 PilzAdam markveidemanis, I dont think that sfan5 likes that you advertise your site again
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13:42 PilzAdam Hiradur, your texture names do not follow the guidelines; rename them to player_hash_skin_n.png
13:43 PilzAdam (where n is the number)
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13:43 Hiradur PilzAdam: Sorry, didn't know that, where are these guidelines?
13:44 PilzAdam https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L178
13:45 Hiradur thanks, will fix that
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13:53 PilzAdam lol, https://forum.minetest.net/profile.php?id=3105
13:53 PilzAdam he quotes himself in his signature
14:02 Hiradur done
14:03 Hiradur that readme.md is annoying to work with if you are not used to git... gotta rtfm
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14:05 PilzAdam .md has nothing to do with git
14:05 PilzAdam just use .txt, it works too
14:09 Hiradur oh ok :D
14:11 iqualfragile or just drop the .
14:12 iqualfragile README is ok, too
14:12 iqualfragile (well, besides somebody decides to host minetest on a windows machine, but i hope that does not happen)
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14:34 Hiradur I use windows... but that will change soon
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14:43 markveidemanis I need a quote
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15:03 * Jordach_ playing TF2
15:03 Jordach_ http://i.imgur.com/rdNTfKd.jpg
15:03 * Jordach_ keeps getting called a cheater :P
15:03 PilzAdam now guess why
15:03 Jordach_ i'm too fucking good ;D
15:03 markveidemanis *Jordach_ is posting pictures on imgur
15:04 Jordach_ markveidemanis, here's a quote
15:04 Jordach_ GTFO
15:04 markveidemanis https://www.kickstarter.co​m/projects/1319761157/gtfo
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15:11 ShadowNinja iqualfragile: Is the server shut down or are you running it on a backup?
15:12 iqualfragile ShadowNinja: which server
15:12 ShadowNinja iqualfragile: The one you're trying to map.
15:12 iqualfragile its just a singleplayer map
15:12 iqualfragile additionally sfans fork should be able to retry on sql exceptions
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16:14 rdococ Who would like to see edible ores? Kind of like vitamins in the ground?
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16:16 hoodedice !tell sfan5 I need to see the code for that mod you made with that operation symbols and numerals and shiz
16:16 MinetestBot hoodedice: I'll pass that on when sfan5 is around
16:16 hoodedice Thank you, MinetestBot
16:21 fireglow joined #minetest
16:21 rdococ Do you know the mod api's label for lime green dye?
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16:32 sfan5 iqualfragile_: -geometry
16:32 iqualfragile_ sfan5: but the map might grow
16:33 iqualfragile_ how can i make sure it renders all of it anyways
16:34 sfan5 set m_GeomX, m_GeomZ to something very low and m_GeomX2, m_GeomZ2 to something very high
16:34 john_minetest joined #minetest
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16:36 sfan5 troller: not mobf, but forcibly generating 100 MapBlocks (1600 nodes) in X and Y direction and 6 MapBlocks (96 nodes) in Y direction using mg
16:37 troller seems like leak, why memory not freed?
16:37 sfan5 dunoo
16:37 sfan5 dunno
16:37 sfan5 maybe the mapblocks were kept in memory for too long
16:38 troller but it lua problem, mg must generate something and free memory
16:39 sfan5 you don't have memory management in lua
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17:03 sfan5 !tell hoodedice https://github.com/sfan5/minetest-teaching
17:03 MinetestBot sfan5: I'll pass that on when hoodedice is around
17:03 sfan5 <3 MinetestBot
17:03 MinetestBot <3 sfan5
17:04 sfan5 success!!
17:04 sfan5 YAY!
17:05 * sfan5 just generated a 1600x96x1600 mg map
17:05 sfan5 overview map incoming
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17:23 Cafeteriaz joined #minetest
17:24 Cafeteriaz hey
17:24 PenguinDad hi Cafeteriaz
17:24 Cafeteriaz oh hi peng!
17:24 Cafeteriaz mic's here?
17:25 PenguinDad microchip is on inchranet
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17:36 john_minetest Wow, 2/3 of my IRC channels are ## ones.
17:38 PenguinDad john_minetest, 100% of my channels are # ones :p
17:38 * sfan5 flips PenguinDad
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17:44 Jordach PilzAdam, 17:43:31: ERROR[ServerThread]: Got packet command: 60 for peer id 5 but client isn't active yet. Dropping packet
17:44 sfan5 Jordach, meow
17:44 Jordach i might be running a server :P
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17:56 CraigyDavi Would anyone know what the problem is here: https://forum.minetest.net/vie​wtopic.php?pid=133246#p133246 ?
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18:14 iqualfragile sfan5: but that way it would result in a reealy big map, mainly cosisting of white space
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18:15 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:16 ShadowNinja sfan5: ^
18:17 iqualfragile !tell sfan5 tell is broken
18:17 MinetestBot iqualfragile: I'll pass that on when sfan5 is around
18:17 iqualfragile :D
18:19 rubenwardy C++ and Irrlicht is fun!
18:19 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:19 rubenwardy C++ and Irrlicht is fun!
18:19 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:19 rubenwardy lol
18:19 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:21 Jordach !up jordach.minetest.net
18:21 MinetestBot jordach.minetest.net:30000 is up (224ms)
18:22 sfan5 wut
18:22 MinetestBot sfan5: 03-16 18:17 UTC <iqualfragile> tell is broken
18:22 sfan5 !tell iqualfragile no, it isn't
18:22 MinetestBot sfan5: I'll pass that on when iqualfragile is around
18:22 sfan5 <3 MinetestBot
18:22 MinetestBot <3 sfan5
18:22 sfan5 :D
18:23 sfan5 iqualfragile: then try adding code to automatically set the vars
18:23 rubenwardy fff
18:23 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:23 rubenwardy deddd
18:23 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:23 rubenwardy ^ sfan5
18:23 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:23 sfan5 what the
18:24 rubenwardy If it mocking me?
18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:24 rubenwardy *is
18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:24 sfan5 rubenwardy: try again
18:24 MinetestBot ...
18:24 rubenwardy hi
18:24 MinetestBot ...
18:24 sfan5 WHAT THE FUCK
18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:24 rubenwardy sfan5 smells
18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:24 sfan5 MinetestBot: quit being drunk
18:24 MinetestBot TypeError: a float is required (file "/home/user/mtbot/modules/tell.py", line 54, in checktell)
18:24 iqualfragile sfan: the version i used till some minutes ago did that, maybee i can give you a patch for merging
18:24 sfan5 iqualfragile: yes, would be nice
18:27 iqualfragile sfan: looks like its just defaulting to INT_MIN/MAX for m_x/zMin/Max
18:30 sfan5 no no
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18:31 sfan5 m_geomX(-50),
18:31 sfan5 m_geomY(-50),
18:31 sfan5 m_geomX2(50),
18:31 sfan5 m_geomY2(50)
18:31 sfan5 those
18:31 sfan5 iqualfragile
18:31 usrnix Hi, minetest dedi-server exists?
18:31 iqualfragile yup
18:32 iqualfragile just exchange for int_max/min
18:32 sfan5 usrnix: depends on your definition of dedicated
18:32 iqualfragile (you need climits)
18:32 iqualfragile usrnix: yes, exists
18:32 usrnix sfan5: can run without any gui rubbish basically
18:32 sfan5 we already have that included
18:32 sfan5 usrnix: sure
18:32 usrnix Where can I find it? or is it bundled with the game somehow?
18:32 sfan5 1) download the source
18:33 sfan5 2) mkdir bld && cd bld && cmake .. -DRUN_IN_PLACE=1 -DBUILD_CLIENT=0 && make -j4 && make package && cd ..
18:33 sfan5 3) ???
18:33 sfan5 4) Profit
18:34 john_minetest How much profit?
18:34 usrnix Does it server work it any version of client?
18:34 sfan5 pretty much
18:34 sfan5 of course 0.2 and 0.4 aren't compatible.. but
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18:34 sfan5 john_minetest: INT_MAX
18:36 john_minetest sfan5: Okay, that is not a lot but still enough,
18:36 sfan5 I didn't give an unit
18:36 john_minetest Well, the unit doesn't matter.
18:36 john_minetest Because of the inflation.
18:36 sfan5 could be dollar, bananas or even number of usb sticks with pr0n on them
18:37 john_minetest And shared open mesh network currency transfer subeconomic systems.
18:37 john_minetest Also it is obvious what unit you mean when you say "profit".
18:39 sfan5 yeah, everytime I say profit I mean lines of C++ code added to Minetest
18:39 john_minetest Of course it is the quarter gain times the intermediate mesh interest rates (of course only the ones with 24/7 reliable aviability), minus inflation.
18:40 john_minetest And that is in imperial units.
18:40 john_minetest In SI it is SLOC in the minetest code.
18:40 * sfan5 flips john_minetest
18:41 john_minetest I wonder why we mention it here since it is so trivial.
18:41 sfan5 because kittens
18:41 john_minetest Okay, right, I forgot that. Your argument is valid.
18:42 john_minetest But on the other hand... http://pics.kuvaton.com/kuvei/puppy_pack.gif
18:42 john_minetest And http://pics.kuvaton.com/kuvei​/i_would_like_to_science.jpg
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18:51 Jordach \o/
18:51 Jordach my upload just went to 25mb
18:58 iqualfragile Jordach: nice, now start seeding the debian dvd
18:59 john_minetest Woah, programming is so difficult on windows... Starting VirtualBox, booting ArchLinux, installing all the stuff, pulling, compiling, changing code, pushing...
19:00 iqualfragile :D
19:00 john_minetest 78 Kilobytes per second...
19:00 john_minetest And gcc takes AGES to download
19:01 sfan5 pff gcc
19:01 sfan5 use clang
19:02 john_minetest clang doesn't optimize so well.
19:03 john_minetest and gcc is GNU, with a silent G.
19:04 Tuxedo[Qyou] joined #minetest
19:05 webshinra (clang is better for most of the error-warning)
19:06 webshinra (so the best is to use clang for dev, and gcc for release :p )
19:06 sfan5 it's beatiful: https://mediacru.sh/lVoHhG9PYliB.png
19:06 sfan5 john_minetest: source?
19:07 sfan5 beautiful*
19:08 Tux[Qyou] joined #minetest
19:08 iqualfragile sfan5: changed it?
19:08 sfan5 !tell nore https://mediacru.sh/lVoHhG9PYliB.png
19:08 sfan5 iqualfragile: changed what?
19:08 rubenwardy sfan5: nice mapper
19:08 sfan5 rubenwardy: https://github.com/sfan5/minetest-mapper-cpp
19:08 sfan5 oh
19:09 iqualfragile intmin/max
19:09 rubenwardy Are those normal colors?
19:09 rubenwardy Is that all lua map gen?
19:09 iqualfragile rubenwardy: they are autogenerated
19:09 sfan5 iqualfragile: yes
19:09 john_minetest sfan5: "beatiful" would be a great band name.
19:09 sfan5 rubenwardy: colors are auto-generated (except water, lava); yes, it's mg
19:10 rubenwardy I like it
19:10 iqualfragile why is it so edgy, what noise base does it utilize?
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19:10 sfan5 perlin noise
19:11 sfan5 !tell nore https://mediacru.sh/lVoHhG9PYliB.png
19:11 MinetestBot sfan5: I'll pass that on when nore is around
19:11 sfan5 <3 MinetestBot
19:11 MinetestBot <3 sfan5
19:11 iqualfragile sfan5: have you pushed the change?
19:11 sfan5 iqualfragile: not yet
19:11 rubenwardy .
19:11 iqualfragile aah, ok
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19:14 rubenwardy Progress so far on a map framework for a Sims like game: (Screenshot) http://ubuntuone.com/2txbR0lHJIcuT6FN5ZQ0NL
19:14 rubenwardy Good thing is that the code is really simple!
19:14 rubenwardy But it doesn't do much :(
19:15 sfan5 lol
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19:22 jordan4ibanez If anyone is looking for a boiling, or lava sound effect http://youtu.be/awuaBAH8wXo
19:25 sfan5 :O
19:25 sfan5 !title
19:25 MinetestBot sfan5: RHNB-Honey - YouTube
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19:30 rubenwardy Bye all
19:30 markveidemanis How big can a map get?
19:30 markveidemanis On average use
19:31 sfan5 markveidemanis: which unit?
19:31 sfan5 and what is average?
19:31 markveidemanis An average server
19:31 sfan5 what is average?
19:31 markveidemanis Megaf maybe
19:32 john_minetest I heard that a map can become pretty large with leveldb.
19:32 sfan5 then ask him
19:32 markveidemanis Average could be up for 2 months or more and 30+ players
19:32 sfan5 john_minetest: wtf, what does that have to do with leveldb?
19:32 john_minetest Oh, the map file.
19:32 sfan5 sqlite has an 4GB limit
19:33 john_minetest I thought the map itself.
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19:39 usrnix Hi, how do I deal with "ERROR[main]: Subgame [] could not be found." when trying to run the minetest server
19:40 Tux[Qyou] joined #minetest
19:41 sfan5 usrnix: --gameid minetest
19:41 sfan5 (or minimal if you don't have minetest_game)
19:42 usrnix sfan5: Thanks, minimal worked since I only compiled the server; does that remove features?
19:42 john_minetest usrnix: minimal has less features as the full game.
19:43 john_minetest To get the full game, put minetest_game from github.com/minetest/minetest_game in the games/ folder.
19:43 sfan5 usrnix: https://github.com/minetest/minetest_game.git for minetest_game
19:43 sfan5 yeah, what he said
19:44 usrnix So really -DBUILD_CLIENT=0 isn't server but dev in reality
19:45 jordan4ibanez Can I please be unbanned now?
19:46 Jordach provided you don't rage quit (in style again)
19:47 jordan4ibanez I won't.
19:48 Jordach btw, beat your score on Flappy Bird (got 98)
19:50 sfan5 usrnix: it produces a server
19:50 sfan5 however minetest is more or less just an engine
19:51 usrnix sfan5: a minimal one
19:51 sfan5 no
19:51 sfan5 the minimal game is just included within the engine
19:51 sfan5 without any game minetest is just an engine that is not useful at all
19:51 sfan5 to fill it with the content that is intended for playing you need minetest_game
19:55 john_minetest jordan4ibanez: Hey! Haven't seen you for ages :D
19:55 sfan5 john_minetest: wait? you were already there when j4i was here?
19:55 sfan5 iqualfragile: applied your patch
19:55 john_minetest sfan5: Yeah.
19:55 sfan5 :O
19:56 Tux[Qyou] joined #minetest
19:56 jordan4ibanez john_minetest: Hey!
19:56 john_minetest 2012-11-05
19:56 john_minetest The day I registered.
19:56 john_minetest Maaaan...
19:56 john_minetest That's a long time.
19:57 john_minetest It was the time when minetest was just beginning to boom. People joined the project.
19:58 john_minetest sfan5: clang seems to have gcc as dependencie on archlinux :P
19:59 sfan5 yes
19:59 sfan5 it needs ld
20:00 john_minetest lol
20:00 john_minetest Then it is super-useless to install clang because of the size of the binary.
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20:01 john_minetest Hmmm... I want to code a bit.
20:01 john_minetest VM power activate!
20:02 * sfan5 throws /dev/urandom at john_minetest
20:02 * sfan5 gives john_minetest a kitten
20:03 john_minetest Amazing voice: http://www.youtube.com/watch?v=s-OoG1aGYO0
20:03 john_minetest !title
20:03 MinetestBot john_minetest: Daughter: NPR Music Tiny Desk Concert - YouTube
20:04 ShadowNinja How is it that the poll is so negative, but the forum posts are so positive?  http://phpbb.minetest.net/viewtopic.ph​p?f=18&amp;t=8418&amp;p=127479#p127479
20:04 ShadowNinja -are
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20:05 MinetestBot GIT: Jeija commited to Jeija/minetest-mod-mesecons: Merge pull request #152 from CiaranG/timer 38ff900274 2014-03-16T21:05:49+01:00 http://git.io/2Gsc-w
20:05 MinetestBot GIT: CiaranG commited to Jeija/minetest-mod-mesecons: Add timer() function/event (node timer based) to luacontroller 9eda62df7b 2014-03-11T22:50:48Z http://git.io/pT1xdw
20:07 sfan5 YES!! sound on android works
20:07 sfan5 now I just need a button for jumping
20:09 ShadowNinja 0 android builds, 0 android builds, 1 android build, 5 android builds...
20:09 sfan5 I started first
20:10 sfan5 now I need to find out why it does not show the software keyboard
20:10 iqualfragile ShadowNinja: i do not quite seem to get the joke
20:10 sfan5 any ideas? http://ix.io/b7i
20:11 sfan5 http://ix.io/b7i/diff *
20:11 ShadowNinja iqualfragile: BC made a build, now sfan's, stu, sapier, xyz, c55, etc all have builds.
20:12 ShadowNinja -'s
20:12 sfan5 you mean BC, sfan5, xyz, c55, stu, sapier
20:12 sfan5 that is the right (time-ordered) order
20:14 ShadowNinja sfan5: b-b-but, not alphabetical!  D-:  ;-)
20:14 MinetestBot GIT: jeija@mesecons.net commited to Jeija/minetest-mod-mesecons: Merge branch 'digiline-non-reentrant' of https://github.com/CiaranG/minetest-mod-mesecons into CiaranG-digiline-non-reentrant b50721c701 2014-03-16T21:12:50+01:00 http://git.io/MHryBA
20:14 sfan5 ShadowNinja: was xyz, c55 supposed to be alphabetical?
20:15 ShadowNinja sfan5: No, just saying that there are other ways to sort it.
20:22 Exio4 what was your order?
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21:18 jordan4ibanez Sfan5 do you have a car?
21:18 sfan5 no
21:18 jordan4ibanez Do you need a license to drive in germany
21:19 PilzAdam yes
21:19 Leoneof joined #minetest
21:20 jordan4ibanez PilzAdam do you have a car?
21:20 EvergreenTree joined #minetest
21:21 PilzAdam why do you want to know that?
21:22 jordan4ibanez To ask if you have clear or tinted reverser lights
21:24 ShadowNinja Exio4: No particular order.
21:50 iqualfragile jordan4ibanez: afaik we hae tinted
21:51 OldCoder joined #minetest
21:58 iqualfragile orange
21:59 ShadowNinja Apple!
22:00 specing Banana!!!
22:00 iqualfragile they are tinted orange in germany iirc
22:00 iqualfragile -.-
22:01 jordan4ibanez Reverse lights? Not indicators
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22:03 iqualfragile uh
22:03 iqualfragile im not good with cars
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23:31 john_cephalopoda netsplit? uhrg
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23:45 troller List of players: admin Admin
23:46 fireglow :D
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